1 post in this topic

Posted (edited)

Hey there,

I'm struggling a bit with the immense amount of classes I need to add by putting in Mods(for weapons,units, whatever) and to find out these classnames.

So im trying right now to make this automated:

in my case i wanted to find out all avalible unit types of Ryans Zombies & Demons

my try so far:

[WORKING]

Spoiler

_zarray = ("getText (_x >> 'vehicleClass') in ['Ryanzombieswalker', 'Ryanzombiesslow', 'Ryanzombiesmedium', 'Ryanzombiesfast','Ryanzombiesboss','Ryamzombiesspider']" configClasses (configFile >> "CfgVehicles"));

copyToClipboard str _zarray;

// Searching for all objects in the cfgvehicles that contains the "vehicle class" attribute with the different Zombie types

 

will result as :

Spoiler

[bin\config.bin/CfgVehicles/RyanZombieCivilian_F,bin\config.bin/CfgVehicles/RyanZombieC_man_1,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_F,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_F,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_F,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_F,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_F,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_F,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_F,bin\config.bin/CfgVehicles/RyanZombieC_scientist_F,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_F,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_F,bin\config.bin/CfgVehicles/RyanZombieC_journalist_F,bin\config.bin/CfgVehicles/RyanZombieC_Orestes,bin\config.bin/CfgVehicles/RyanZombieC_Nikos,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_base_F,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_BluforResurrect,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_BluforResurrectMedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_BluforResurrectSlow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_OpforResurrect,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_OpforResurrectMedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_OpforResurrectSlow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_IndepResurrect,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_IndepResurrectMedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_IndepResurrectSlow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_BluforResurrectWalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_OpforResurrectWalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_IndepResurrectWalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_f,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_F,bin\config.bin/CfgVehicles/RyanZombieC_man_1slow,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_scientist_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_journalist_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_Orestesslow,bin\config.bin/CfgVehicles/RyanZombieC_Nikosslow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_fslow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1slow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1slow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_fslow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1slow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1slow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_fslow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1slow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1slow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_fslow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_Fslow,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1slow,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_Fslow,bin\config.bin/CfgVehicles/RyanZombieC_man_1medium,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_scientist_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_journalist_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_Orestesmedium,bin\config.bin/CfgVehicles/RyanZombieC_Nikosmedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_fmedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1medium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1medium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_fmedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1medium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1medium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_fmedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1medium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1medium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_fmedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_Fmedium,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1medium,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_Fmedium,bin\config.bin/CfgVehicles/RyanZombieC_man_1walker,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_scientist_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_journalist_Fwalker,bin\config.bin/CfgVehicles/RyanZombieC_Oresteswalker,bin\config.bin/CfgVehicles/RyanZombieC_Nikoswalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_fwalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1walker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1walker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_fwalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1walker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1walker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_fwalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1walker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1walker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_fwalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_Fwalker,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1walker,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_Fwalker,bin\config.bin/CfgVehicles/RyanZombieboss1,bin\config.bin/CfgVehicles/RyanZombieboss2,bin\config.bin/CfgVehicles/RyanZombieboss3,bin\config.bin/CfgVehicles/RyanZombieboss4,bin\config.bin/CfgVehicles/RyanZombieboss5,bin\config.bin/CfgVehicles/RyanZombieboss6,bin\config.bin/CfgVehicles/RyanZombieboss7,bin\config.bin/CfgVehicles/RyanZombieboss8,bin\config.bin/CfgVehicles/RyanZombieboss9,bin\config.bin/CfgVehicles/RyanZombieboss10,bin\config.bin/CfgVehicles/RyanZombieboss11,bin\config.bin/CfgVehicles/RyanZombieboss12,bin\config.bin/CfgVehicles/RyanZombieboss13,bin\config.bin/CfgVehicles/RyanZombieboss14,bin\config.bin/CfgVehicles/RyanZombieC_man_1Opfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_scientist_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_journalist_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_OrestesOpfor,bin\config.bin/CfgVehicles/RyanZombieC_NikosOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_fOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1Opfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1Opfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_fOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1Opfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1Opfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_fOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1Opfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1Opfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_fOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_FOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1Opfor,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_FOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_scientist_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_journalist_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_OrestesslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_NikosslowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_fslowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_fslowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_fslowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_fslowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1slowOpfor,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_FslowOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_scientist_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_journalist_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_OrestesmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_NikosmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_fmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_fmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_fmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_fmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1mediumOpfor,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_FmediumOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_1_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_2_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_4_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_5_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_polo_6_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_p_fugitive_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_w_worker_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_scientist_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_hunter_1_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_man_pilot_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_journalist_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_OresteswalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieC_NikoswalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_fwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_02_f_1_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_fwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_03_f_1_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_fwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_04_f_1_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_05_fwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_Soldier_lite_F_1walkerOpfor,bin\config.bin/CfgVehicles/RyanZombieB_RangeMaster_FwalkerOpfor,bin\config.bin/CfgVehicles/RyanZombieboss1Opfor,bin\config.bin/CfgVehicles/RyanZombieboss2Opfor,bin\config.bin/CfgVehicles/RyanZombieboss3Opfor,bin\config.bin/CfgVehicles/RyanZombieboss4Opfor,bin\config.bin/CfgVehicles/RyanZombieboss5Opfor,bin\config.bin/CfgVehicles/RyanZombieboss6Opfor,bin\config.bin/CfgVehicles/RyanZombieboss7Opfor,bin\config.bin/CfgVehicles/RyanZombieboss8Opfor,bin\config.bin/CfgVehicles/RyanZombieboss9Opfor,bin\config.bin/CfgVehicles/RyanZombieboss10Opfor,bin\config.bin/CfgVehicles/RyanZombieboss11Opfor,bin\config.bin/CfgVehicles/RyanZombieboss12Opfor,bin\config.bin/CfgVehicles/RyanZombieboss13Opfor,bin\config.bin/CfgVehicles/RyanZombieboss14Opfor]

 

this is working, its just config classes and not a typical array..

i cannot spawn a unit with this , like 

[NON-WORKING]

Spoiler

_zarray = ("getText (_x >> 'vehicleClass') in ['Ryanzombieswalker', 'Ryanzombiesslow', 'Ryanzombiesmedium', 'Ryanzombiesfast','Ryanzombiesboss','Ryamzombiesspider']" configClasses (configFile >> "CfgVehicles"));    

//same as above

ztype = _zarray select 0;

//taking the first ztype(bin\config.bin/CfgVehicles/RyanZombieCivilian_F)

zedgrp = createGroup east;

//creating a group

str ztype createUnit [ getPos player,zedgrp]; 

// creating the unit

it gives me the error this is no valid cfg vehicle type

how could i pass this as a vehicle type now?

my only workaround right now is doing this:

Spoiler

_zarray = ("getText (_x >> 'vehicleClass') in ['Ryanzombieswalker', 'Ryanzombiesslow', 'Ryanzombiesmedium', 'Ryanzombiesfast','Ryanzombiesboss','Ryamzombiesspider']" configClasses (configFile >> "CfgVehicles"));

copyToClipboard str _zarray

 

// pasting this into notepad

replacing all bin\config.bin/CfgVehicles/ with a "

replacing all , with ",  and setting at the end before the end ] a last "

 

so i got all avalible types in an array

Spoiler

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Edited by hieve

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