3 posts in this topic

Hi guys!

I use Exile mod on Napf map.

My problem for too "low" loot for Barracks, how can i add biggest spawn loot for military zones (Land_Mil_Barracks_i)

 

Thank you for helping me!

Sorry for bad english.

 

My Loot Config:

My Buildings position:

Spoiler

class Land_Mil_Barracks_i : Military {
 positions[] = {
  {8.80957, 1.99121, -1.27942},
  {5.35547, 2.64746, -1.12466},
  {5.29053, -2.31543, -1.04358},
  {1.99023, 2.30859, -1.12466},
  {1.26514, -2.46582, -1.12466},
  {-0.634277, -2.37109, -1.12466},
  {-3.82715, -2.32813, -1.12466},
  {-7.7251, 2.50781, -1.12466},
  {-8.28809, -2.34863, -1.12466},
  {4.10596, -0.787109, -0.0880127},
  {-6.68164, -2.06445, 0.0905762},
  {-6.79004, -0.858398, 0.0891113},
  {-6.63965, -1.12793, -0.700653},
  {-6.78662, -2.05371, -0.700653},
  {-9.23145, -0.078125, -1.11453},
  {-9.59131, 0.680664, 0.752686},
  {-3.51318, -0.973633, -0.700653},
  {-3.32715, -1.95508, -0.700653},
  {-3.62451, -2.0127, 0.0904236},
  {-3.41455, -1.0459, 0.0892639},
  {-3.08887, 0.49707, 0.747742},
  {-3.35352, -0.078125, -1.11453},
  {-5.45752, -2.11719, -1.11453},
  {-5.62256, 0.424805, -1.11453},
  {-2.96777, 1.0957, -1.11453},
  {-8.90527, 1.35449, -1.11453},
  {0.350586, 1.3291, -1.11453},
  {-0.199707, -0.953125, 0.0891418},
  {-0.17334, -2.02441, 0.0904541},
  {-0.28418, -1.17969, -0.700653},
  {-0.0874023, -1.83496, -0.700653},
  {-0.208496, 0.0996094, -1.11453},
  {-2.02148, -2.25293, -1.11453},
  {-2.47363, 0.390625, 0.747742},
  {2.95947, -0.899414, 0.0892029},
  {3.02246, -1.9707, 0.0905151},
  {2.92236, -0.885742, -0.700653}
 };
};

 

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Posted (edited)

You would need to download the loot table compiler from http://www.exilemod.com/downloads/ and increase the percentage chance the certain loot will spawn in a military area. Once you've changed the number to your liking than you will get an outputted file called CfgLootTables.h. Now, in your server config.cpp just replace your entire loot table (including class CfgLootTables {}) and then add in #include "CfgLootTables.h"

Edited by Surge132
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On 2016. 04. 26. at 8:29 AM, Surge132 said:

You would need to download the loot table compiler from http://www.exilemod.com/downloads/ and increase the percentage chance the certain loot will spawn in a military area. Once you've changed the number to your liking than you will get an outputted file called CfgLootTables.h. Now, in your server config.cpp just replace your entire loot table (including class CfgLootTables {}) and then add in #include "CfgLootTables.h"

Thank your for help! Working!

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