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XIIIBADBOY

CBA for Exile

Question

Hi guys, I'm not the greatest with this stuff yet but slowly getting there so looking for a little guidence, I set up a Exile Namalsk server and I wanted to add CBA with CUP Weapons and Vehicles, my provider where I get my servers has the control pannel where I can just one click install these but it's not compatible with Exile, they say it breaks the extdb but I've seen servers run CBA with either CUP or MAS or what ever, could any one point me in the right direction how to fix this issue?

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25 answers to this question

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The easiest way is to wait until the next release of Exile.

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Posted (edited)

Out of interest, how does this issue manifest itself? I'm using CBA and CUPS Chernarus on a test server atm and the other day the database connection seemed to go screwy and upon inspection my character data had been entirely blanked out and was causing connection/retrieval errors. I deleted the database and recreated it but I've not been able to replicate the error.

Edited by kuplion

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2 hours ago, kuplion said:

Out of interest, how does this issue manifest itself? I'm using CBA and CUPS Chernarus on a test server atm and the other day the database connection seemed to go screwy and upon inspection my character data had been entirely blanked out and was causing connection/retrieval errors. I deleted the database and recreated it but I've not been able to replicate the error.

If you are just running CUP weapons you do not need CBA on the server. Just copy the key into your server keys so the clients can run it. Weapons only needs the client to operate properly. Vehicles may be the same way but I have had no interest in trying them...

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22 minutes ago, Chronus said:

If you are just running CUP weapons you do not need CBA on the server. Just copy the key into your server keys so the clients can run it. Weapons only needs the client to operate properly. Vehicles may be the same way but I have had no interest in trying them...

I'm running CBA on both Client and Server without issues so far... maybe I'm lucky.

The only thing I noticed is that it spams the clientside logs...

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9 minutes ago, Patrix87 said:

I'm running CBA on both Client and Server without issues so far... maybe I'm lucky.

The only thing I noticed is that it spams the clientside logs...

I won't be running it even after exile puts out support for it. I have no desire to add all that overhead onto my server when none of it is used.  

I have never been a fan of CBA and I see a lot of developers use it when they are just calling one function on it to do something that really doesn't justify putting all that on the server. 

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7 minutes ago, Chronus said:

I won't be running it even after exile puts out support for it. I have no desire to add all that overhead onto my server when none of it is used.  

I have never been a fan of CBA and I see a lot of developers use it when they are just calling one function on it to do something that really doesn't justify putting all that on the server. 

Well I have a mod that ask for it... *(not just ASDG_JR) 

But do you know if there's a real problem with it at the moment or is it just heavier on the server ?

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From what I understand the database connection issues are real, but I have never tried it to see them personally. What mod are you using that asks for it? ACE?

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12 minutes ago, Chronus said:

From what I understand the database connection issues are real, but I have never tried it to see them personally. What mod are you using that asks for it? ACE?

Jonzie mega mod pack... that's pretty much it, plus some other that require ASDG_JR

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I don't recall ASDG_JR needing CBA? The other never heard of...

Have you tried just running CBA client side for that vehicle mod? 

 

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Some other mod require ASDG_JR which is in CBA

Jonzie won't start on the server if CBA is not there.

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