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WD-40

[Solved] nearestObject [player, "Exile_Construction_Flag_Static"];

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Posted (edited)

Hi,

May I use:

  _Flag = nearestObject 150 [player, "Exile_Construction_Flag_Static"];

To search for flag within 150m radius?

Or rather:

  _Flag = nearestObject [player, "Exile_Construction_Flag_Static", 150];

Which one is correct?

Edited by WD-40

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4 answers to this question

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1 hour ago, WD-40 said:

Hi,

May I use:


  _Flag = nearestObject 150 [player, "Exile_Construction_Flag_Static"];

To search for flag within 150m radius?

Or rather:


  _Flag = nearestObject [player, "Exile_Construction_Flag_Static", 150];

Which one is correct?

Neither because the command nearestObject doesn't take a distance parameter. 

https://community.bistudio.com/wiki/nearestObject

Look at nearestObjects. 

https://community.bistudio.com/wiki/nearestObjects

_Flag = nearestObjects [player, ["Exile_Construction_Flag_Static"], 150];

 

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Posted (edited)

Yeah but it's 2D only.  What if somone has flag on the ground and this command is run from ex. 4th floor?

I would have to mix them two.

Edited by WD-40

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4 minutes ago, WD-40 said:

Yeah but it's 2D only.  What if somone has flag on the ground and this command is run from ex. 4th floor?

Wouldn't matter because the command is only looking at [x,y] of the player and the object. 

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