+GER+Darkstar

Battleye Filter problem!!!

1 post in this topic

Posted (edited)

Hey, 

I hope you guys can help me. I’ve been there for days to change my Script.txt, because no filters are accepted. So, now I had enough and put out the backup from my Script.txt. Maybe this will sound a little bit weird, but is it possible that Battleye doesn’t accept/recognizes any more filters after a certain of number from filters before? I’ve wrote many other scripts and accordingly many filters in row 2 „7 eventHandler“. Now I’m again at the point, that I can fill in more filters, but they’re not recognized by Battleye. Everytime when I open the GPS I get this Script Restriction #0:

Spoiler

"100;
_ctrlMap = _display displayctrl 101;
_ctrlMap ctrladdeventhandler [
"draw",
format [
"
                            with uinamespace do {
                            "

Then I fill in this Filter : 

Spoiler

!="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n                            with uinamespace do {\n                            "

To this error message, but again, it will not identify and I get kicked again with the same error message. But when I put in the Filter in the 2nd row „7eventHandler“ in the middle it works fine, but then I get kicked with the error message from the filter, which now stands at the last. 

Here again the complete line : 

Spoiler

7 eventHandler !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\\functions_f\\Misc\\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\\functions_f\\Misc\\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\\functions_f_EPA\\Misc\\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="functions_f\\Missions\\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="andledPlayers pushBack _unitVar;\n\n\n\n\n\"@\" addPublicVariableEventHandler [_x,\n{\n_this set [0,\"update\"];\n_this call bis_fnc_sharedO" !="omData];\n\nsleep 0.1;\n};\n\nsleep 0.1;\n};\n};\n\n\n\n\n\n\naddMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="t enabled.\"] call 	{};};\n\n\nif (isServer) then\n{\naddMissionEventHandler [\"HandleDisconnect\",\n{\nprivate[\"_playerVar\"];\n\n_playerVar" !=" = (\"RscExileHUDLayer\" call BIS_fnc_rscLayer);\ninGameUISetEventHandler [\"Action\", \"_this call ExileClient_gui_hud_event_onAction" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="ECKVISIBLE\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="isNormal)then\n				{\n					(findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n				};\n				(findDisplay 46) displayRemoveAllE" !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n\"\n					disableserialization;\n					_key = _th" !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !="tTime)then\n			{\n				\n				(findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n				(finddisplay 46) displayAddEventHandler [" !="his select 4)))exitWith{};\n		'heartbeat' addPublicVariableEventHandler {};\n		admin_d0 = {[_this,0] call admin_d0_MASTER;};\n		adm" !="Client_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !="ickTime;\nExileNextAutoBreathAt = diag_tickTime;\nplayer addEventHandler [\"SoundPlayed\", {[] call ExileClient_system_breathing_bre" !="HUD\", \"PLAIN\", 1, false];\nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="	\n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="lPresets = _display displayctrl 		2101;\n\n_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags" !="utton = _display displayctrl 	21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !=" player) then\n{\nplayer allowDamage false;\nplayer removeAllEventHandlers \"HandleDamage\";\n};\n_vehicle = vehicle player;\nif !(_vehi" !="tSafeZoneVehicle) then\n{\nExileClientSafeZoneVehicle removeEventHandler [\"Fired\", ExileClientSafeZoneVehicleFiredEventHandler];	\n" !="ThreadHandle = nil;\n};\nplayer allowDamage true;\nplayer addEventHandler [\"HandleDamage\", {_this call ExileClient_object_player_ev" !="\", 1, false];\n_keyDownHandle = (findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call ExileClient_action_event_onKeyDown" !="			};\n			\n		}\n		else\n		{\n			\n			(vehicle player) removeAllEventHandlers 'GetOut';\n			(vehicle player) addEventHandler ['GetOut'," !="tTime)then\n			{\n				\n				_id = (finddisplay 46) displayAddEventHandler ['KeyDown',{false}];\n				if(_id > 2)then\n				{\n					_log " !=" _vehicle, true, 2];\n					if(_good)then{_vehicle removeAllEventHandlers 'GetOut';};\n				};\n			" !="bject_player_event_unhook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer removeAllEventHandlers \"Killed\";\nplayer removeAllEventHandlers \"Fired\";\nplayer " !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="[\"BIS_fnc_advHint_hintHandlers\",true];\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n							_key = _this select 1;\n							\n				" !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !="space);\n			};\n			\n		};\n		(findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n		(finddisplay 46) displayAddEventHandler ['Key" !="isNormal)then\n				{\n					(findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n				};\n				\n				\n				while{true}do{call (_thi" !="n\n				{\n					\n				};\n				(findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n				\n				while{true}do{call (_this select 6);};" !="t='RobotoMedium'>XM8 Apps</t>\";\n_esc = _display displayAddEventHandler [\"KeyDown\", \"if(_this select 1 == 1)then{ExileClientXM8Cu" !="true};\n					_handle\n				};\n				(finddisplay 46) displayAddEventHandler ['KeyUp',_keyUpfnc];\n				_keyDownfnc = {\n					_keyCode = " !="lding);\n			} forEach _buildings;\n		};\n	\n		player removeAllEventHandlers 'InventoryOpened';\n		player addEventHandler ['InventoryO" !="_CUR_MP.Altis\zcp.sqf\"\n\"PV_ZCP_zupastic\" addPublicVariableEventHandler {\nprivate[\"_messageArray\",\"_messageString\"];\n_messageArra" !=" (0.04)];\n_newControl ctrlCommit 0.01;\n_newControl ctrlSetEventHandler [\"ButtonClick\", \"execVM'xm8Apps\XM8Apps_Init.sqf';\"];\n_ne" !="lShow [4092, false];\n_esc = (findDisplay 24015) displayAddEventHandler [\"KeyDown\", \"if(_this select 1 == 1)then{ExileClientXM8Cu" !="adow='true' />%2\",_Box1Name, box1Cost]));\n_Box1Btn ctrlSetEventHandler [\"ButtonClick\", \"[1]call fnc_preview_Load\"];\n\n_Box2Btn = " !="Position [0.085,0.18,0.38,0.04];\n_cbDropCategories ctrlSetEventHandler [\"LBSelChanged\", \"_this call fn_DropCategory_Load\"];\n_cbD" !="Show [4092, false];\n\n_esc = (findDisplay 24015) displayAddEventHandler [\"KeyDown\", \"if(_this select 1 == 1)then{[] spawn ExileSe" !="play ctrlCreate [\"RscButton\", 6024];\n_LogoutButton ctrlSetEventHandler [\"ButtonClick\", \"[1] spawn ExileSecurity_ExitApp;\"];\n_Log" !="isplay ctrlCreate [\"RscButton\", 6007];\n_ExitButton ctrlSetEventHandler [\"MouseButtonClick\", \"[] spawn ExileSecurity_CloseSetting" !="Variable [\"RscExileXM8\", displayNull];\n_display displayAddEventHandler [\"Load\",\"uiNamespace setVariable ['RscExileCameraView', _" !="isplay ctrlCreate [\"RscButton\", 6007];\n_ExitButton ctrlSetEventHandler [\"MouseButtonClick\", \"[] spawn ExileSecurity_CloseSetting" !="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n							with uinamespace do {\n							"

 

Have I done something wrong? 

Takes BattlEye from a certain amount simply no more filters, or what is the problem ??
 

I hope you can help me :D

 

Greetings, +GER+Darkstar

_______________________________________________________________________________________________________________________

Moin Moin,

ich hoffe ihr könnt mir weiterhelfen. Ich bin seit Tagen dabei meine Script.txt auf den kopf zu stellen, weil einfach keine Filter mehr angenommen werden wollten... Jetzt hatte ich heute die Schnauze voll davon und hab meine Sicherung von der Originalen Script.txt ausgepackt.  Das mag jetzt blöd klingen, aber kann es sein das sein das Battleye ab einer bestimmten Anzahl Filter, keine neuen Filter mehr erkennt/ annimmt??  und zwar habe ich in zeile 2 "7 eventHandler" durch zahlreiche andere Scripts dementsprechend auch viele Filter geschrieben.  Jetzt habe bin ich wieder an dem Punkt, das ich zwar neue Filter einbauen kann, die aber nichtmehr "erkannt" werden. Ich bekomme sobald ich mein GPS aufmachen will diese Script Restriction #0:

Spoiler

"100;
_ctrlMap = _display displayctrl 101;
_ctrlMap ctrladdeventhandler [
"draw",
format [
"
                            with uinamespace do {
                            "

Füge ich den Filter

Spoiler

!="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n                            with uinamespace do {\n                            "

 zu dieser Fehlermeldung nun hinten an, wird dieser Filter nicht erkannt und ich werde trotzdem mit derselben Fehlermeldung gekickt. Füge ich diesen Filter nun aber z.B. in der Mitte der Zeile 2 "7eventHandler" ein, läuft der oben genannte Filter wie er soll und ich werde gekickt mit der letzten Fehlermeldung aus dem Filter der nun an letzter Stelle steht.  

Hier nochmal die ganze Zeile:

Spoiler

7 eventHandler !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\\functions_f\\Misc\\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\\functions_f\\Misc\\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\\functions_f_EPA\\Misc\\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="functions_f\\Missions\\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="andledPlayers pushBack _unitVar;\n\n\n\n\n\"@\" addPublicVariableEventHandler [_x,\n{\n_this set [0,\"update\"];\n_this call bis_fnc_sharedO" !="omData];\n\nsleep 0.1;\n};\n\nsleep 0.1;\n};\n};\n\n\n\n\n\n\naddMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="t enabled.\"] call 	{};};\n\n\nif (isServer) then\n{\naddMissionEventHandler [\"HandleDisconnect\",\n{\nprivate[\"_playerVar\"];\n\n_playerVar" !=" = (\"RscExileHUDLayer\" call BIS_fnc_rscLayer);\ninGameUISetEventHandler [\"Action\", \"_this call ExileClient_gui_hud_event_onAction" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="ECKVISIBLE\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="isNormal)then\n				{\n					(findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n				};\n				(findDisplay 46) displayRemoveAllE" !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n\"\n					disableserialization;\n					_key = _th" !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !="tTime)then\n			{\n				\n				(findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n				(finddisplay 46) displayAddEventHandler [" !="his select 4)))exitWith{};\n		'heartbeat' addPublicVariableEventHandler {};\n		admin_d0 = {[_this,0] call admin_d0_MASTER;};\n		adm" !="Client_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !="ickTime;\nExileNextAutoBreathAt = diag_tickTime;\nplayer addEventHandler [\"SoundPlayed\", {[] call ExileClient_system_breathing_bre" !="HUD\", \"PLAIN\", 1, false];\nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="	\n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="lPresets = _display displayctrl 		2101;\n\n_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags" !="utton = _display displayctrl 	21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !=" player) then\n{\nplayer allowDamage false;\nplayer removeAllEventHandlers \"HandleDamage\";\n};\n_vehicle = vehicle player;\nif !(_vehi" !="tSafeZoneVehicle) then\n{\nExileClientSafeZoneVehicle removeEventHandler [\"Fired\", ExileClientSafeZoneVehicleFiredEventHandler];	\n" !="ThreadHandle = nil;\n};\nplayer allowDamage true;\nplayer addEventHandler [\"HandleDamage\", {_this call ExileClient_object_player_ev" !="\", 1, false];\n_keyDownHandle = (findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call ExileClient_action_event_onKeyDown" !="			};\n			\n		}\n		else\n		{\n			\n			(vehicle player) removeAllEventHandlers 'GetOut';\n			(vehicle player) addEventHandler ['GetOut'," !="tTime)then\n			{\n				\n				_id = (finddisplay 46) displayAddEventHandler ['KeyDown',{false}];\n				if(_id > 2)then\n				{\n					_log " !=" _vehicle, true, 2];\n					if(_good)then{_vehicle removeAllEventHandlers 'GetOut';};\n				};\n			" !="bject_player_event_unhook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer removeAllEventHandlers \"Killed\";\nplayer removeAllEventHandlers \"Fired\";\nplayer " !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="[\"BIS_fnc_advHint_hintHandlers\",true];\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n							_key = _this select 1;\n							\n				" !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !="space);\n			};\n			\n		};\n		(findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n		(finddisplay 46) displayAddEventHandler ['Key" !="isNormal)then\n				{\n					(findDisplay 46) displayRemoveAllEventHandlers 'KeyDown';\n				};\n				\n				\n				while{true}do{call (_thi" !="n\n				{\n					\n				};\n				(findDisplay 46) displayRemoveAllEventHandlers 'KeyUp';\n				\n				while{true}do{call (_this select 6);};" !="t='RobotoMedium'>XM8 Apps</t>\";\n_esc = _display displayAddEventHandler [\"KeyDown\", \"if(_this select 1 == 1)then{ExileClientXM8Cu" !="true};\n					_handle\n				};\n				(finddisplay 46) displayAddEventHandler ['KeyUp',_keyUpfnc];\n				_keyDownfnc = {\n					_keyCode = " !="lding);\n			} forEach _buildings;\n		};\n	\n		player removeAllEventHandlers 'InventoryOpened';\n		player addEventHandler ['InventoryO" !="_CUR_MP.Altis\zcp.sqf\"\n\"PV_ZCP_zupastic\" addPublicVariableEventHandler {\nprivate[\"_messageArray\",\"_messageString\"];\n_messageArra" !=" (0.04)];\n_newControl ctrlCommit 0.01;\n_newControl ctrlSetEventHandler [\"ButtonClick\", \"execVM'xm8Apps\XM8Apps_Init.sqf';\"];\n_ne" !="lShow [4092, false];\n_esc = (findDisplay 24015) displayAddEventHandler [\"KeyDown\", \"if(_this select 1 == 1)then{ExileClientXM8Cu" !="adow='true' />%2\",_Box1Name, box1Cost]));\n_Box1Btn ctrlSetEventHandler [\"ButtonClick\", \"[1]call fnc_preview_Load\"];\n\n_Box2Btn = " !="Position [0.085,0.18,0.38,0.04];\n_cbDropCategories ctrlSetEventHandler [\"LBSelChanged\", \"_this call fn_DropCategory_Load\"];\n_cbD" !="Show [4092, false];\n\n_esc = (findDisplay 24015) displayAddEventHandler [\"KeyDown\", \"if(_this select 1 == 1)then{[] spawn ExileSe" !="play ctrlCreate [\"RscButton\", 6024];\n_LogoutButton ctrlSetEventHandler [\"ButtonClick\", \"[1] spawn ExileSecurity_ExitApp;\"];\n_Log" !="isplay ctrlCreate [\"RscButton\", 6007];\n_ExitButton ctrlSetEventHandler [\"MouseButtonClick\", \"[] spawn ExileSecurity_CloseSetting" !="Variable [\"RscExileXM8\", displayNull];\n_display displayAddEventHandler [\"Load\",\"uiNamespace setVariable ['RscExileCameraView', _" !="isplay ctrlCreate [\"RscButton\", 6007];\n_ExitButton ctrlSetEventHandler [\"MouseButtonClick\", \"[] spawn ExileSecurity_CloseSetting" !="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n							with uinamespace do {\n							"

 

Hab ich da nen Fehler gemacht?? Nimmt Battleye ab ner bestimmten menge einfach keine Filter mehr an oder was ist das Problem?? 

Ich hoffe ihr könnt mir helfen :D

Lg. +GER+Darkstar

Edited by +GER+Darkstar

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