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da1geek

Map/Traders are missing names

Question

Hello all!

For some reason when in game on the map none of the "text" sections that should be labeling the trader cities (or any other markers) are showing up. I found two posts on this forum referencing the same issue, but their problems was mis-numbering which I've verified I haven't done. I could use a fresh pair of eyes. 

Spoiler

    class Markers
    {
        items=6;
        class Item0
        {
            position[]={4992.78,0,8005.07};
            name="TraderZoneSebjan";
            text="Sebjan Trader City";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlue";
            fillName="SolidBorder";
            a=175;
            b=175;
            drawBorder=1;
        };
        class Item1
        {
            position[]={9120.65,0,10076.6};
            name="NorthernBoatTrader";
            text="Northern Boat Trader";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a=50;
            b=50;
            drawBorder=1;
        };
        class Item2
        {
            position[]={4357.36,0,4724.03};
            name="SouthernBoatTrader";
            text="Southern Boat Trader";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a=50;
            b=50;
            drawBorder=1;
        };
        class Item3
        {
            position[]={8010.64,0,9087.64};
            name="LoneVehicleTrader";
            text="Vehicle Trader";
            markerType="ELLIPSE";
            type="mil_dot";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a=50;
            b=50;
            drawBorder=1;
        };
        class Item4
        {
            position[]={4396.13,0,11248.9};
            name="LoneArmoryTrader";
            text="Armory Trader";
            markerType="ELLIPSE";
            type="mil_dot";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a=50;
            b=50;
            drawBorder=1;
        };
        class Item5
        {
            position[]={6302.06,0,9402.75};
            name="LoneAirTrader";
            text="Air Trader";
            markerType="ELLIPSE";
            type="mil_dot";
            colorName="ColorGreen";
            fillName="SolidBorder";
            a=50;
            b=50;
            drawBorder=1;
        };
    };
};

 

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3 answers to this question

  • 1

Posted (edited)

The markers you have for the trader cities only define the safezone, you need to set a mildot on each of the traders as well.

Example of Stary Trader:

		class Item7			//Defines the safezone
		{
			position[]={6330.98, 0, 7800.99};
			name = "StaryTraderCity";
			text="Stary Trader City";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";
			colorName = "ColorBlue";
			fillName = "SolidBorder";
			a = 150;
			b = 150;
			drawBorder = 1;
		};
		class Item8			//Sets the text
		{
			position[]={6330.98, 0, 7800.99};
			name="StaryTraderCityMarker";
			text="Stary Trader City";
			type="mil_dot";
			colorName="ColorBlack";
			a=1;
			b=1;
		};

BTW, wrong section. This is client side.

Edited by oSoDirty
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