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Mater Tater

Can't get item mods to work

Question

I was wondering if someone might be able to help. I have been having issues with getting any of the item type mods (CUP vehicles/weapons/units, RHS- Russian or US, or MAS Vehicles/ Weapons) to work on my server. I have installed them per the instructions and used the needed launch parameters. I think the issue might be with adding in the items to config.cpp on the mission side. I have looked at other's examples of these and even copied some and still have issues. Whenever I go to purchase the items from the trader I only see the prices and not the items. I tried looking on here and saw others with similar issues, but only that it had to do with the class names being out of date (I used ones that were for the version I had downloaded so don't think this is it).

Does anyone know of any other reasons why this might be happening? Sorry for being a bit wordy.

Thanks in advance.  

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3 answers to this question

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Are you using THIS for your trader setup? Are all added items missing pictures, or just some mods?

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Posted (edited)

Yes, I have tried that and got the same result as when I put everything actually into the file. It is happening with any mod I try, for all of the items. I can still see and buy the standard arma 3 items, just not anything I'm adding in.

I also tried using a completely new config file that I had a backup of and added in the MAS weapons and vehicles both ways (the link you provided and adding the items in) and still had this happen, so thinking it's something else interfering with it maybe?

Edited by Mater Tater

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Still haven't been able to fix this. I have included my rpt below in case this can show anything. 

Spoiler

== arma3server_56423.exe  -name=ExileAltisServer -mod=@Exile;@AllInArmaTerrainPack;@NATO_Rus_Vehicle;@NATO_Rus_Weapons -servermod=@ExileServer;@infiSTAR_Exile;@Enigma;@VirtualGarage_Server;@a3_ZCP;@a3_exile_occupation;@a3_dms -config=vilayer_active_server_56423\56423_config.cfg -cfg=vilayer_active_server_56423\basic.cfg -profiles=vilayer_active_server_56423 -ip=64.79.107.136 -port=2302  -cpuCount=2 -exThreads=0   -autoinit 


 

Original output filename: Arma3Retail_Server

Exe timestamp: 2016/03/02 14:35:06

Current time:  2016/04/18 20:37:56


 

Type: Public

Build: Stable

Version: 1.56.134787


 

Allocator: C:\TCAFiles\Users\caseyt\56423\dll\tbb4malloc_bi.dll

=====================================================================


 

20:37:56 SteamAPI initialization failed. Steam features wont's be accessible!

20:37:59 Initializing stats manager.

20:37:59 Stats config disabled.

20:37:59 sessionID: 7023fcb9202ef282ce51505d2eebd858b7282858

20:38:42 Unsupported language English in stringtable

20:38:42 Item str_dn_2b14 listed twice

20:38:42 Item str_mn_pg9 listed twice

20:38:42 Item str_mn_og9 listed twice

20:38:42 Item str_mn_igla listed twice

20:38:42 Item str_dn_ags30 listed twice

20:38:42 Item str_mn_at13 listed twice

20:38:42 Item str_mn_9k32 listed twice

20:38:42 Item str_dn_at13 listed twice

20:38:42 Item str_dn_at13launchersingle listed twice

20:38:42 Item str_dn_d30 listed twice

20:38:42 Item str_dn_dshkm listed twice

20:38:42 Item str_lib_m2_mg listed twice

20:38:42 Item str_lib_m119 listed twice

20:38:42 Item str_lib_kord listed twice

20:38:42 Item str_lib_dshkm listed twice

20:38:42 Item str_lib_d30 listed twice

20:38:42 Item str_lib_ags30 listed twice

20:38:42 Item str_dn_igla_aa_pod_east listed twice

20:38:42 Item str_dn_igla_twice listed twice

20:38:42 Item str_dn_kord listed twice

20:38:42 Item str_dn_kord_low listed twice

20:38:42 Item str_dn_m119 listed twice

20:38:42 Item str_dn_tow_tripod listed twice

20:38:42 Item str_dn_tow listed twice

20:38:42 Item str_dn_spg9 listed twice

20:38:42 Item str_dn_m252 listed twice

20:38:42 Item str_dn_m2hd_minitripod listed twice

20:38:42 Item str_dn_m2_mg listed twice

20:38:42 Item str_dn_mk19_tripod listed twice

20:38:42 Item str_lib_2b14 listed twice

20:38:42 Item str_lib_at13 listed twice

20:38:42 Item str_lib_m252 listed twice

20:38:42 Item str_lib_spg9 listed twice

20:38:43 Unsupported language English in stringtable

20:38:43 Unsupported language English in stringtable

20:38:43 Unsupported language English in stringtable

20:38:43 Unsupported language English in stringtable

20:38:46 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/

20:38:46 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/

20:38:46 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/

20:38:46 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/

20:38:46 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/

20:38:46 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/

20:38:46 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/

20:38:46 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/

20:38:46 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/


 

20:38:47 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/

20:38:47 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/

20:38:47 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/

20:38:47 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/

20:38:47 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/

20:38:47 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/

20:38:47 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/

20:38:47 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/

20:38:47 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/

20:38:47 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/

20:38:47 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/

20:38:47 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/

20:38:47 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/

20:38:47 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/

20:38:47 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/

20:38:47 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/

20:38:47 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/

20:38:47 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/

20:38:47 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/

20:38:47 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/

20:38:47 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/

20:38:47 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/

20:38:47 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/

20:38:47 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/

20:38:47 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/

20:38:47 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/

20:38:47 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/

20:38:47 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/

20:38:47 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/

20:38:47 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/

20:38:47 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/

20:38:47 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/

20:38:47 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/

20:38:47 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/

20:38:47 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/

20:38:47 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/

20:38:47 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/

20:38:47 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/

20:38:47 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/

20:38:47 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/

20:38:47 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/

20:38:47 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/

20:38:47 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/

20:38:47 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/

20:38:47 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/

20:38:47 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/

20:38:47 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/

20:38:47 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/

20:38:47 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/

20:38:47 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/

20:38:47 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).

20:38:47 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/

20:38:47 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/

20:38:47 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/

20:38:47 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/

20:38:47 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/

20:38:47 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/

20:38:47 Updating base class ->SubmunitionCore, by a3\weapons_f\config.bin/CfgAmmo/SubmunitionBase/

20:38:47 Updating base class ->MissileCore, by a3\weapons_f\config.bin/CfgAmmo/MissileBase/

20:38:47 Updating base class ->RocketCore, by a3\weapons_f\config.bin/CfgAmmo/RocketBase/

20:38:47 Updating base class ->GrenadeCore, by a3\weapons_f\config.bin/CfgAmmo/GrenadeBase/

20:38:47 Updating base class ->Grenade, by a3\weapons_f\config.bin/CfgAmmo/GrenadeHand/

20:38:47 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/24Rnd_missiles/

20:38:47 Updating base class ->manual, by a3\weapons_f\config.bin/cfgWeapons/LMG_RCWS/close/

20:38:47 Updating base class ->LMG_RCWS, by a3\weapons_f\config.bin/cfgWeapons/LMG_M200/

20:38:47 Updating base class MGun->LMG_RCWS, by a3\weapons_f\config.bin/cfgWeapons/HMG_127/

20:38:47 Updating base class ->RocketPods, by a3\weapons_f\config.bin/cfgWeapons/missiles_DAR/

20:38:47 Updating base class ->MGun, by a3\weapons_f\config.bin/cfgWeapons/GMG_F/

20:38:47 Updating base class ->player, by a3\weapons_f\config.bin/cfgWeapons/autocannon_Base_F/close/

20:38:47 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/autocannon_Base_F/short/

20:38:47 Updating base class ->short, by a3\weapons_f\config.bin/cfgWeapons/autocannon_Base_F/medium/

20:38:47 Updating base class ->medium, by a3\weapons_f\config.bin/cfgWeapons/autocannon_Base_F/far/

20:38:47 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/GrenadeLauncher/

20:38:47 Updating base class ->Rifle, by a3\weapons_f\config.bin/cfgWeapons/Rifle_Base_F/

20:38:47 Updating base class ->Rifle_Base_F, by a3\weapons_f\config.bin/cfgWeapons/Rifle_Long_Base_F/

20:38:47 Updating base class ->Pistol, by a3\weapons_f\config.bin/cfgWeapons/Pistol_Base_F/

20:38:47 Updating base class ->MineCore, by a3\weapons_f\explosives\config.bin/cfgAmmo/MineBase/

20:38:47 Updating base class ->BoundingMineCore, by a3\weapons_f\explosives\config.bin/cfgAmmo/BoundingMineBase/

20:38:47 Updating base class ->DirectionalBombCore, by a3\weapons_f\explosives\config.bin/cfgAmmo/DirectionalBombBase/

20:38:47 Updating base class ->PipeBombCore, by a3\weapons_f\explosives\config.bin/cfgAmmo/PipeBombBase/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/

20:38:47 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/

20:38:47 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/

20:38:47 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/


 

20:38:47 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/

20:38:47 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by a3\weapons_f_mark\longrangerifles\dmr_03\config.bin/CfgWeapons/DMR_03_base_F/

20:38:47 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by a3\weapons_f_mark\longrangerifles\dmr_05\config.bin/CfgWeapons/DMR_05_base_F/

20:38:47 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by a3\weapons_f_mark\longrangerifles\dmr_06\config.bin/cfgWeapons/DMR_06_base_F/

20:38:47 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by a3\weapons_f_mark\machineguns\mmg_01\config.bin/CfgWeapons/MMG_01_base_F/

20:38:47 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by a3\weapons_f_mark\machineguns\mmg_02\config.bin/CfgWeapons/MMG_02_base_F/

20:38:48 Updating base class RscStandardDisplay->, by exile_client\config.bin/RscDisplayMain/

20:38:48 Updating base class RscStandardDisplay->, by exile_client\config.bin/RscDisplayMultiplayerSetup/

20:38:48 Updating base class RscPicture->RscText, by exile_client\config.bin/RscDisplayVoiceChat/controls/Picture/

20:38:48 Updating base class ->Car_F, by Exile_psycho_Gaz_volha\config.bin/CfgVehicles/volha_Base/

20:38:48 Updating base class ->Landrover_civ, by Exile_psycho_LRC\config.bin/CfgVehicles/Landrover_Civ_02/

20:38:48 Updating base class ->Landrover_civ, by Exile_psycho_LRC\config.bin/CfgVehicles/LR_Ambulance_Base/

20:38:48 Updating base class ->Octavia_Base, by Exile_psycho_Octavia\config.bin/CfgVehicles/Octavia_Civ_01/

20:38:48 Updating base class ->Car_F, by Exile_psycho_SUV_a3\config.bin/CfgVehicles/SUV_Base/

20:38:48 Updating base class ->Car_F, by exile_psycho_tractor\config.bin/CfgVehicles/Tractor_Base/

20:38:48 Updating base class ->Tractor_Base, by exile_psycho_tractor\config.bin/CfgVehicles/tractorOld/

20:38:48 Updating base class ->UH1H_Closed, by Exile_psycho_UH1H\config.bin/CfgVehicles/UH1H_Clo/

20:38:48 Updating base class ->UH1HL_base, by Exile_psycho_UH1H\config.bin/CfgVehicles/UH1H_M240/

20:38:48 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HBarrier_1_F/

20:38:48 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HBarrier_3_F/

20:38:48 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HBarrier_5_F/

20:38:48 Updating base class BagBunker_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_BagBunker_Tower_F/

20:38:48 Updating base class CamoNet_BLUFOR_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/CamoNet_BLUFOR_open_F/

20:38:48 Updating base class CamoNet_INDP_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/CamoNet_INDP_open_F/

20:38:48 Updating base class CamoNet_OPFOR_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/CamoNet_OPFOR_open_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_CncBarrier_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Stone_4m_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Stone_Gate_F/

20:38:48 Updating base class OpenDoor_1->, by ExtendedBase\config.bin/CfgVehicles/Land_Stone_Gate_F/UserActions/CloseDoor_1/

20:38:48 Updating base class OpenDoor_2->, by ExtendedBase\config.bin/CfgVehicles/Land_Stone_Gate_F/UserActions/CloseDoor_2/

20:38:48 Updating base class Items_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_WaterCooler_01_new_F/

20:38:48 Updating base class Scrapyard_base_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_Pallet_MilBoxes_F/

20:38:48 Updating base class BagBunker_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_BagBunker_Small_F/

20:38:48 Updating base class House_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_Bunker_F/

20:38:48 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HBarrierWall_corner_F/

20:38:48 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HBarrierWall6_F/

20:38:48 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HBarrierWall4_F/

20:38:48 Updating base class Cargo_base_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_Cargo20_military_green_F/

20:38:48 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_RampConcrete_F/

20:38:48 Updating base class BagFence_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_BagFence_Corner_F/

20:38:48 Updating base class BagFence_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_BagFence_Long_F/

20:38:48 Updating base class HBarrier_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HBarrierTower_F/

20:38:48 Updating base class Furniture_base_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_Metal_wooden_rack_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Wall_IndCnc_4_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_City2_4m_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_City2_8m_F/

20:38:48 Updating base class Helipad_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_HelipadCivil_F/

20:38:48 Updating base class Furniture_base_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_Rack_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_City_Gate_F/

20:38:48 Updating base class OpenDoor_1->, by ExtendedBase\config.bin/CfgVehicles/Land_City_Gate_F/UserActions/OpenDoor_2/

20:38:48 Updating base class CloseDoor_1->, by ExtendedBase\config.bin/CfgVehicles/Land_City_Gate_F/UserActions/CloseDoor_2/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_BarGate_F/

20:38:48 Updating base class Furniture_base_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_Icebox_F/

20:38:48 Updating base class Land_Sign_Mines_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Sign_WarningMilitaryArea_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Mil_WallBig_4m_F/

20:38:48 Updating base class Cargo_Patrol_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Cargo_Patrol_V2_F/

20:38:48 Updating base class Piers_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Pier_small_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Wall_Tin_4/

20:38:48 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Tank_rust_F/

20:38:48 Updating base class Furniture_base_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_ShelvesMetal_F/

20:38:48 Updating base class Cargo_Tower_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Cargo_Tower_V2_F/

20:38:48 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_FuelStation_Feed_F/

20:38:48 Updating base class BagBunker_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_BagBunker_Large_F/

20:38:48 Updating base class House_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/ShootingPos_F/

20:38:48 Updating base class Cargo_House_base_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Cargo_House_V2_F/

20:38:48 Updating base class Cargo_base_F->Exile_Container_Abstract, by ExtendedBase\config.bin/CfgVehicles/Land_Cargo40_light_green_F/

20:38:48 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_cargo_house_slum_F/

20:38:48 Updating base class House_Small_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_CncShelter_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Wall_IndCnc_2deco_F/

20:38:48 Updating base class Wall_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_CncWall4_F/

20:38:48 Updating base class House_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_FuelStation_Shed_F/

20:38:48 Updating base class House_F->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Shed_Small_F/

20:38:48 Updating base class NonStrategic->Exile_Construction_Abstract_Static, by ExtendedBase\config.bin/CfgVehicles/Land_Razorwire_F/

20:38:48 Updating base class ->Ikarus_Civ_Base, by Exile_psycho_Ikarus\config.bin/CfgVehicles/Ikarus_Civ_01/

20:38:48 Updating base class ->Car_F, by Exile_psycho_lada\config.bin/CfgVehicles/Lada_Base/

20:38:48 Updating base class ->Car_F, by Exile_Psycho_towtractor\config.bin/CfgVehicles/TowingTractor/

20:38:48 Updating base class ->Offroad_01_base_F, by Exile_Psycho_UAZ\config.bin/CfgVehicles/UAZ_Base/

20:38:48 Updating base class ->UAZ_Base, by Exile_Psycho_UAZ\config.bin/CfgVehicles/UAZ_Open_Base/

20:38:48 Updating base class ->Ural_Base, by Exile_psycho_Ural\config.bin/CfgVehicles/Ural_RU/

20:38:48 Updating base class ->Ural_Open_Base, by Exile_psycho_Ural\config.bin/CfgVehicles/Ural_Open_RU/

20:38:48 Updating base class Crew->DefaultDie, by mas_vehicle_c\hilux\config.bin/CfgMovesMaleSdr/States/mas_KIA_Hilux_cargo01/

20:38:48 Updating base class ->DefaultDie, by mas_vehicle_c\uaz\config.bin/CfgMovesMaleSdr/States/mas_Stryker_Dead/

20:38:48 Updating base class mas_KIA_BMP2_Cargo04->mas_KIA_HMMWV_Gunner, by mas_vehicle_c\brdm\config.bin/CfgMovesMaleSdr/States/mas_KIA_HMMWV_Gunner04/

20:38:49 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min.

20:38:49 Initializing Steam Manager

20:38:49 unable to load subscribed content list. list will be updated from steam

20:38:49 unable to load published content list. list will be updated from steam

20:38:49 unable to load cached items meta info. save and update functionality will be broken

20:38:49 Steam Manager initialized.

20:38:49 

20:38:49 ==== Loaded addons ====

20:38:49 

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\dta\aia_languagecore.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\dta\aia_languagecore_h.pbo - unknown

20:38:49 dta\bin.pbo - unknown

20:38:49 dta\core.pbo - 84186

20:38:49 dta\languagecore_f.pbo - 93952

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Weapons\addons\mas_nw_rifle.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Weapons\addons\mas_ru_rifle.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Weapons\addons\mas_us_rifle.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle\addons\mas_apc.pbo - unknown


 

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle\addons\mas_cars.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle\addons\mas_eli.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle\addons\mas_f35c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle\addons\mas_tank.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle\addons\mas_vehicle.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle\addons\mas_vehicle_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\afghan.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\afghan_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_a1alwaysdummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_baseconfig_f.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_core.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_language.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_languagemissions.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_languagemissions_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_languagemissions_h.pbo - 53827

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_language_h.pbo - 53827

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_terrainpack_core.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_terrainpack_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tkoh_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_a10_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_air2_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_air3_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_air_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_air_e_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_animations_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_characters2_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_sounds_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_sounds_e_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_tracked2_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_tracked_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_tracked_e_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_water2_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_water_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_weapons2_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_weapons_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_weapons_e_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_weapons_pmc_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_wheeled2_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_wheeled_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_tp_wheeled_e_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\aia_worlds.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\bohemia.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\bohemia_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\bootcamp_acr.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\bootcamp_acr_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\buildings.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\buildings2.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\buildings2_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\buildings2_ind_cementworks.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\buildings_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\ca.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\ca_acr.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\ca_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\ca_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\ca_pmc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\cba_xeh_a2_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\cba_xeh_oa_dummy.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\chernarus.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\chernarus_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\chernarus_data.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\chernarus_data_layers.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\chernarus_summer.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\chernarus_summer_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\cti_buildings.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\data_baf.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\data_baf_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\desert.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\desert2.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\desert2_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\desert_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\desert_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\desert_e_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\disable_xeh_logging.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\hotfix.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\hotfix_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\introanims.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\languagemissions_acr.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\languagemissions_acr_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\languagemissions_baf.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\languagemissions_baf_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\languagemissions_pmc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\languagemissions_pmc_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_acr.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_acr_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_baf.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_baf_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_e_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_pmc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\language_pmc_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc2.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc2_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc3.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc3_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc_acr.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc_acr_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\misc_e_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\models_dbe1.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\models_dbe1_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants2_bush.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants2_clutter.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants2_misc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants2_plant.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants2_tree.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants_e2.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\plants_pmc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\provinggrounds_pmc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\provinggrounds_pmc_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads2.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads2_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads_e_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads_pmc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\roads_pmc_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\rocks.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\rocks2.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\rocks2_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\rocks_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\rocks_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\rocks_e_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\sara.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\saralite.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\saralite_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\sara_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\sara_dbe1.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\sara_dbe1_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\shapur_baf.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\shapur_baf_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\signs.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\signs2.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\signs2_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\signs_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\signs_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\signs_e_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\sounds_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\structures.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\structures_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\structures_e.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\structures_e_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\structures_pmc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\structures_pmc_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\takistan.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\takistan_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\takistan_data.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\takistan_data_layers.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\ui.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\utes.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\utes_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\zargabad.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack\addons\zargabad_c.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\dbo_old_bike.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_assets.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_client.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_gaz_volha.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_ikarus.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_lada.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_lrc.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_octavia.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_suv_a3.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_towtractor.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_tractor.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_uaz.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_uh1h.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\exile_psycho_ural.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\extendedbase.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Exile\addons\gnt_c185.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\anims_f_mark.pbo - 87643

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\characters_f_mark.pbo - 92219

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\data_f_mark.pbo - 91796

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\dubbing_f_mark.pbo - 81923

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\dubbing_f_mp_mark.pbo - 81923

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\functions_f_mark.pbo - 92129

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\functions_f_mp_mark.pbo - 92347

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\languagemissions_f_mark.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\languagemissions_f_mp_mark.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\language_f_mark.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\language_f_mp_mark.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\missions_f_mark.pbo - 92020

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\missions_f_mark_data.pbo - 88838

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\missions_f_mark_video.pbo - 81429

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\missions_f_mp_mark.pbo - 91962

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\missions_f_mp_mark_data.pbo - 90131

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\modules_f_mark.pbo - 91796

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\modules_f_mp_mark.pbo - 92210

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\music_f_mark.pbo - 81958

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\music_f_mark_music.pbo - 81930

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\sounds_f_mark.pbo - 93397

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\static_f_mark.pbo - 92219

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\structures_f_mark.pbo - 92417

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\supplies_f_mark.pbo - 91796

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\ui_f_mark.pbo - 84397

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\ui_f_mp_mark.pbo - 92052

20:38:49 C:\TCAFiles\Users\caseyt\56423\mark\addons\weapons_f_mark.pbo - 92549

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\air_f_heli.pbo - 93382

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\anims_f_heli.pbo - 92014

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\boat_f_heli.pbo - 91796

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\cargoposes_f_heli.pbo - 91484

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\data_f_heli.pbo - 91796

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\dubbing_f_heli.pbo - 75138

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\functions_f_heli.pbo - 91673

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\languagemissions_f_heli.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\language_f_heli.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\missions_f_heli.pbo - 91795

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\missions_f_heli_data.pbo - 75977

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\missions_f_heli_video.pbo - 75065

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\modules_f_heli.pbo - 91795

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\music_f_heli.pbo - 87643

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\music_f_heli_music.pbo - 87643

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\soft_f_heli.pbo - 91798

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\sounds_f_heli.pbo - 79398

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\structures_f_heli.pbo - 92499

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\supplies_f_heli.pbo - 92499

20:38:49 C:\TCAFiles\Users\caseyt\56423\heli\addons\ui_f_heli.pbo - 76986

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\anims_f_kart.pbo - 80475

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\characters_f_kart.pbo - 92295

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\data_f_kart.pbo - 91796

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\languagemissions_f_kart.pbo - 93242

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\language_f_kart.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\missions_f_kart.pbo - 89758

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\missions_f_kart_data.pbo - 75687

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\modules_f_kart.pbo - 92406

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\modules_f_kart_data.pbo - 91796

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\soft_f_kart.pbo - 92219

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\sounds_f_kart.pbo - 79398

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\structures_f_kart.pbo - 92417

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\ui_f_kart.pbo - 73106

20:38:49 C:\TCAFiles\Users\caseyt\56423\kart\addons\weapons_f_kart.pbo - 92332

20:38:49 C:\TCAFiles\Users\caseyt\56423\curator\addons\data_f_curator.pbo - 92825

20:38:49 C:\TCAFiles\Users\caseyt\56423\curator\addons\functions_f_curator.pbo - 92869

20:38:49 C:\TCAFiles\Users\caseyt\56423\curator\addons\language_f_curator.pbo - 93293

20:38:49 C:\TCAFiles\Users\caseyt\56423\curator\addons\missions_f_curator.pbo - 91795

20:38:49 C:\TCAFiles\Users\caseyt\56423\curator\addons\modules_f_curator.pbo - 92935

20:38:49 C:\TCAFiles\Users\caseyt\56423\curator\addons\ui_f_curator.pbo - 90981

20:38:49 C:\TCAFiles\Users\caseyt\56423\@a3_dms\addons\a3_dms.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@a3_exile_occupation\addons\a3_exile_occupation.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@a3_ZCP\addons\a3_zcp_exile.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@VirtualGarage_Server\addons\virtualgarage_server.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Enigma\addons\enigma_exile_deploybike.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@Enigma\addons\enigma_exile_updaterp.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@infiSTAR_Exile\addons\a3_infistar_exile.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@ExileServer\addons\exile_server.pbo - unknown

20:38:49 C:\TCAFiles\Users\caseyt\56423\@ExileServer\addons\exile_server_config.pbo - unknown

20:38:49 addons\3den.pbo - 93478

20:38:49 addons\3den_language.pbo - 93293

20:38:49 addons\a3.pbo - unknown

20:38:49 addons\air_f.pbo - 92215

20:38:49 addons\air_f_beta.pbo - 92216

20:38:49 addons\air_f_epb.pbo - 92217

20:38:49 addons\air_f_epc.pbo - 92217

20:38:49 addons\air_f_gamma.pbo - 92217

20:38:49 addons\animals_f.pbo - 93217

20:38:49 addons\animals_f_beta.pbo - 91796

20:38:49 addons\anims_f.pbo - 92711

20:38:49 addons\anims_f_bootcamp.pbo - 88948

20:38:49 addons\anims_f_data.pbo - 92643

20:38:49 addons\anims_f_epa.pbo - 89360

20:38:49 addons\anims_f_epc.pbo - 79126

20:38:49 addons\anims_f_exp_a.pbo - 92435

20:38:49 addons\armor_f.pbo - 91796

20:38:49 addons\armor_f_beta.pbo - 92295

20:38:49 addons\armor_f_epb.pbo - 92218

20:38:49 addons\armor_f_epc.pbo - 91793

20:38:49 addons\armor_f_gamma.pbo - 92218

20:38:49 addons\boat_f.pbo - 92387

20:38:49 addons\boat_f_beta.pbo - 92219

20:38:49 addons\boat_f_epc.pbo - 92219

20:38:49 addons\boat_f_gamma.pbo - 92649

20:38:49 addons\cargoposes_f.pbo - 93278

20:38:49 addons\characters_f.pbo - 92499

20:38:49 addons\characters_f_beta.pbo - 91796

20:38:49 addons\characters_f_bootcamp.pbo - 91796

20:38:49 addons\characters_f_epa.pbo - 91796

20:38:49 addons\characters_f_epb.pbo - 91796

20:38:49 addons\characters_f_epc.pbo - 91796

20:38:49 addons\characters_f_gamma.pbo - 91796

20:38:49 addons\data_f.pbo - 92794

20:38:49 addons\data_f_bootcamp.pbo - 91796

20:38:49 addons\data_f_exp_a.pbo - 92638

20:38:49 addons\data_f_exp_b.pbo - 92546

20:38:49 addons\drones_f.pbo - 92219

20:38:49 addons\dubbing_f.pbo - 73106

20:38:49 addons\dubbing_f_beta.pbo - 73106

20:38:49 addons\dubbing_f_bootcamp.pbo - 87093

20:38:49 addons\dubbing_f_epa.pbo - 73106

20:38:49 addons\dubbing_f_epb.pbo - 76110

20:38:49 addons\dubbing_f_epc.pbo - 87001

20:38:49 addons\dubbing_f_gamma.pbo - 73106

20:38:49 addons\dubbing_radio_f.pbo - 89312

20:38:49 addons\dubbing_radio_f_data.pbo - 78762

20:38:49 addons\dubbing_radio_f_data_eng.pbo - 92967

20:38:49 addons\dubbing_radio_f_data_engb.pbo - 89130

20:38:49 addons\dubbing_radio_f_data_gre.pbo - 89130

20:38:49 addons\dubbing_radio_f_data_per.pbo - 89130

20:38:49 addons\dubbing_radio_f_data_vr.pbo - 89130

20:38:49 addons\editor_f.pbo - 82563

20:38:49 addons\functions_f.pbo - 93806

20:38:49 addons\functions_f_bootcamp.pbo - 92936

20:38:49 addons\functions_f_epa.pbo - 91671

20:38:49 addons\functions_f_epc.pbo - 91673

20:38:49 addons\functions_f_exp_a.pbo - 92211

20:38:49 addons\languagemissions_f.pbo - 93293

20:38:49 addons\languagemissions_f_beta.pbo - 93293

20:38:49 addons\languagemissions_f_bootcamp.pbo - 93293

20:38:49 addons\languagemissions_f_epa.pbo - 93293

20:38:49 addons\languagemissions_f_epb.pbo - 93293

20:38:49 addons\languagemissions_f_epc.pbo - 93293

20:38:49 addons\languagemissions_f_exp_a.pbo - 93293

20:38:49 addons\languagemissions_f_gamma.pbo - 93293

20:38:49 addons\language_f.pbo - 93293

20:38:49 addons\language_f_beta.pbo - 93293

20:38:49 addons\language_f_bootcamp.pbo - 93293

20:38:49 addons\language_f_epa.pbo - 93293

20:38:49 addons\language_f_epb.pbo - 93293

20:38:49 addons\language_f_epc.pbo - 93293

20:38:49 addons\language_f_exp_a.pbo - 93293

20:38:49 addons\language_f_exp_b.pbo - 93293

20:38:49 addons\language_f_gamma.pbo - 93293

20:38:49 addons\map_altis.pbo - 92834

20:38:49 addons\map_altis_data.pbo - 92834

20:38:49 addons\map_altis_data_layers.pbo - 92834

20:38:49 addons\map_altis_data_layers_00_00.pbo - 92834

20:38:49 addons\map_altis_data_layers_00_01.pbo - 92834

20:38:49 addons\map_altis_data_layers_01_00.pbo - 92834

20:38:49 addons\map_altis_data_layers_01_01.pbo - 92834

20:38:49 addons\map_altis_scenes_f.pbo - 73106

20:38:49 addons\map_data.pbo - 91860

20:38:49 addons\map_stratis.pbo - 91796

20:38:49 addons\map_stratis_data.pbo - 90788

20:38:49 addons\map_stratis_data_layers.pbo - 90788

20:38:49 addons\map_stratis_scenes_f.pbo - 73106

20:38:49 addons\map_vr.pbo - 91796

20:38:49 addons\map_vr_scenes_f.pbo - 90788

20:38:49 addons\misc_f.pbo - 92499

20:38:49 addons\missions_f.pbo - 92743

20:38:49 addons\missions_f_beta.pbo - 92020

20:38:49 addons\missions_f_beta_data.pbo - 85005

20:38:49 addons\missions_f_beta_video.pbo - 73106

20:38:49 addons\missions_f_bootcamp.pbo - 91921

20:38:49 addons\missions_f_bootcamp_data.pbo - 72362

20:38:49 addons\missions_f_bootcamp_video.pbo - 75065

20:38:49 addons\missions_f_data.pbo - 92728

20:38:49 addons\missions_f_epa.pbo - 92525

20:38:49 addons\missions_f_epa_data.pbo - 73106

20:38:49 addons\missions_f_epa_video.pbo - 73106

20:38:49 addons\missions_f_epb.pbo - 92744

20:38:49 addons\missions_f_epb_data.pbo - 92728

20:38:49 addons\missions_f_epb_video.pbo - 73106

20:38:49 addons\missions_f_epc.pbo - 92211

20:38:49 addons\missions_f_epc_data.pbo - 84724

20:38:49 addons\missions_f_epc_video.pbo - 84725

20:38:49 addons\missions_f_exp_a.pbo - 91740

20:38:49 addons\missions_f_exp_a_data.pbo - 90131

20:38:49 addons\missions_f_gamma.pbo - 92020

20:38:49 addons\missions_f_gamma_data.pbo - 86243

20:38:49 addons\missions_f_gamma_video.pbo - 73106

20:38:49 addons\missions_f_video.pbo - 73106

20:38:49 addons\modules_f.pbo - 93384

20:38:49 addons\modules_f_beta.pbo - 92744

20:38:49 addons\modules_f_beta_data.pbo - 92729

20:38:49 addons\modules_f_bootcamp.pbo - 91795

20:38:49 addons\modules_f_data.pbo - 91796

20:38:49 addons\modules_f_epb.pbo - 91796

20:38:49 addons\modules_f_exp_a.pbo - 88829

20:38:49 addons\music_f.pbo - 73106

20:38:49 addons\music_f_bootcamp.pbo - 73106

20:38:49 addons\music_f_bootcamp_music.pbo - 73106

20:38:49 addons\music_f_epa.pbo - 73106

20:38:49 addons\music_f_epa_music.pbo - 73106

20:38:49 addons\music_f_epb.pbo - 73106

20:38:49 addons\music_f_epb_music.pbo - 73106

20:38:49 addons\music_f_epc.pbo - 87643

20:38:49 addons\music_f_epc_music.pbo - 73106

20:38:49 addons\music_f_music.pbo - 73106

20:38:49 addons\plants_f.pbo - 92798

20:38:49 addons\props_f_exp_a.pbo - 92219

20:38:49 addons\roads_f.pbo - 92417

20:38:49 addons\rocks_f.pbo - 91643

20:38:49 addons\signs_f.pbo - 92360

20:38:49 addons\soft_f.pbo - 92417

20:38:49 addons\soft_f_beta.pbo - 92219

20:38:49 addons\soft_f_bootcamp.pbo - 91798

20:38:49 addons\soft_f_epc.pbo - 92219

20:38:49 addons\soft_f_gamma.pbo - 92417

20:38:49 addons\sounds_f.pbo - 92963

20:38:49 addons\sounds_f_arsenal.pbo - 92964

20:38:49 addons\sounds_f_bootcamp.pbo - 91796

20:38:49 addons\sounds_f_characters.pbo - 90106

20:38:49 addons\sounds_f_environment.pbo - 88851

20:38:49 addons\sounds_f_epb.pbo - 88761

20:38:49 addons\sounds_f_epc.pbo - 86933

20:38:49 addons\sounds_f_exp_a.pbo - 88829

20:38:49 addons\sounds_f_sfx.pbo - 88881

20:38:49 addons\sounds_f_vehicles.pbo - 92131

20:38:49 addons\sounds_f_weapons.pbo - 84865

20:38:49 addons\static_f.pbo - 92794

20:38:49 addons\static_f_beta.pbo - 91798


 

20:38:49 addons\static_f_gamma.pbo - 91798

20:38:49 addons\structures_f.pbo - 92711

20:38:49 addons\structures_f_bootcamp.pbo - 92499

20:38:49 addons\structures_f_data.pbo - 91796

20:38:49 addons\structures_f_epa.pbo - 92499

20:38:49 addons\structures_f_epb.pbo - 92499

20:38:49 addons\structures_f_epc.pbo - 92417

20:38:49 addons\structures_f_exp_a.pbo - 91796

20:38:49 addons\structures_f_households.pbo - 92499

20:38:49 addons\structures_f_ind.pbo - 92499

20:38:49 addons\structures_f_mil.pbo - 93795

20:38:49 addons\structures_f_wrecks.pbo - 92360

20:38:49 addons\uifonts_f.pbo - 93100

20:38:49 addons\uifonts_f_data.pbo - 93149

20:38:49 addons\ui_f.pbo - 93138

20:38:49 addons\ui_f_bootcamp.pbo - 76325

20:38:49 addons\ui_f_data.pbo - 93060

20:38:49 addons\ui_f_exp_a.pbo - 92483

20:38:49 addons\weapons_f.pbo - 92834

20:38:49 addons\weapons_f_beta.pbo - 92208

20:38:49 addons\weapons_f_bootcamp.pbo - 91796

20:38:49 addons\weapons_f_epa.pbo - 91798

20:38:49 addons\weapons_f_epb.pbo - 91798

20:38:49 addons\weapons_f_epc.pbo - 91798

20:38:49 addons\weapons_f_gamma.pbo - 91798

20:38:49 

20:38:49 =======================

20:38:49 

20:38:49 ============================================================================================= List of mods ===============================================================================================

20:38:49 modsReadOnly = true

20:38:49 safeModsActivated = false

20:38:49 customMods = true

20:38:49 hash = '91E5DF018B86675332323F74CBB16ECFD31CCCBA'

20:38:49 hashShort = '474352c0'

20:38:49                                               name |               modDir |    default |               origin |                                     hash | hashShort | fullPath

20:38:49 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

20:38:49                         NATO SF & SPETSNAZ Weapons |    @NATO_Rus_Weapons |      false |             GAME DIR | 360e6648e00062840da630d3b767cf47fecd0fdd |  b9ca560e | C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Weapons

20:38:49                        NATO SF & SPETSNAZ Vehicles |    @NATO_Rus_Vehicle |      false |             GAME DIR | f1e2db646751778a0b5404f94d76f050fb396275 |  8b7981fa | C:\TCAFiles\Users\caseyt\56423\@NATO_Rus_Vehicle

20:38:49                              @AllInArmaTerrainPack | @AllInArmaTerrainPack |      false |             GAME DIR | d0b522ad82b80067e673cd2682c3e150a2f995cf |  8c5d2fd9 | C:\TCAFiles\Users\caseyt\56423\@AllInArmaTerrainPack

20:38:49                                          Exile Mod |               @Exile |      false |             GAME DIR | b9ec870a964846d38494fb53b259023779674edc |  c6cd0815 | C:\TCAFiles\Users\caseyt\56423\@Exile

20:38:49                                  Arma 3 DLC Bundle |            dlcbundle |       true |            NOT FOUND |                                          |           | 

20:38:49                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | ee2a34f8c08de27c3a3fae38611c439713520a93 |  b59d9aca | C:\TCAFiles\Users\caseyt\56423\mark

20:38:49                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | 2d6274ea02a85a5be45a58076928acdfa2829f0f |  475a9cb9 | C:\TCAFiles\Users\caseyt\56423\heli

20:38:49                                       Arma 3 Karts |                 kart |       true |             GAME DIR | 5551a1af2cb81f522af90065a6d663089851c32b |  618aafea | C:\TCAFiles\Users\caseyt\56423\kart

20:38:49                                        Arma 3 Zeus |              curator |       true |             GAME DIR | c33f513e3eca4e82f790da3986a4264f57719bc5 |  ba819c35 | C:\TCAFiles\Users\caseyt\56423\curator

20:38:49                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 

20:38:49                                            @a3_dms |              @a3_dms |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\TCAFiles\Users\caseyt\56423\@a3_dms

20:38:49                               @a3_exile_occupation | @a3_exile_occupation |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\TCAFiles\Users\caseyt\56423\@a3_exile_occupation

20:38:49                                            @a3_ZCP |              @a3_ZCP |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\TCAFiles\Users\caseyt\56423\@a3_ZCP

20:38:49                              @VirtualGarage_Server | @VirtualGarage_Server |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\TCAFiles\Users\caseyt\56423\@VirtualGarage_Server

20:38:49                                            @Enigma |              @Enigma |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\TCAFiles\Users\caseyt\56423\@Enigma

20:38:49                                    @infiSTAR_Exile |      @infiSTAR_Exile |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\TCAFiles\Users\caseyt\56423\@infiSTAR_Exile

20:38:49                                       @ExileServer |         @ExileServer |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\TCAFiles\Users\caseyt\56423\@ExileServer

20:38:49 ==========================================================================================================================================================================================================

20:38:49 InitSound ...

20:38:49 InitSound - complete

20:38:49 PhysX3 SDK Init started ...

20:38:49 PhysX3 SDK Init ended.

20:38:51 Warning Message: Script \mas_tank\t72\mas_comm_t72.sqf not found

20:38:51 Warning Message: Script \mas_tank\t72\mas_rF_t72.sqf not found

20:38:51 Warning Message: Script \mas_tank\t72\mas_rF_T72_anim.sqf not found

20:38:51 Warning Message: Script \mas_tank\t55\mas_sight_T55.sqf not found

20:38:51 Warning Message: Script \mas_tank\t34\mas_sight_T34.sqf not found

20:38:51 Warning Message: Script \mas_tank\t72\mas_rF_T72_fov.sqf not found

20:38:51 Attempt to override final function - rscminimap_script

20:38:51 Attempt to override final function - rscdisplayloading_script

20:38:51 Attempt to override final function - rscdisplayloading_script

20:38:51 Attempt to override final function - rscdisplayloading_script

20:38:51 Attempt to override final function - rscdiary_script

20:38:51 Attempt to override final function - rscdisplaysinglemission_script

20:38:51 Attempt to override final function - rscdiary_script

20:38:52 Attempt to override final function - rscdisplayremotemissions_script

20:38:52 Attempt to override final function - rscdisplayloading_script

20:38:52 Attempt to override final function - rscdiary_script

20:38:52 Attempt to override final function - rscdiary_script

20:38:52 Attempt to override final function - rscdisplaystrategicmap_script

20:38:52 Attempt to override final function - rscdisplaycommon_script

20:38:52 Attempt to override final function - rscdisplaygarage_script

20:38:52 Attempt to override final function - rscdisplayloading_script

20:38:52 Attempt to override final function - rscdisplaycurator_script

20:38:52 Attempt to override final function - rscdisplayattributes_script

20:38:52 Attempt to override final function - rscdisplayattributes_script

20:38:52 Attempt to override final function - rscdisplayattributes_script

20:38:52 Attempt to override final function - display3deneditattributes_script

20:38:52 Attempt to override final function - display3deneditattributes_script

20:38:52 Attempt to override final function - rscdisplayhostsettings_script

20:38:52 Attempt to override final function - rscdisplaycommon_script

20:38:53 Attempt to override final function - rscdisplaydebriefing_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script


 

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - rscunitinfo_script

20:38:53 Attempt to override final function - slidertime_script

20:38:53 Attempt to override final function - slidertime_script

20:38:53 Attempt to override final function - slidertime_script

20:38:55 VoteThreshold must be in 0..1 range. Defaulting to 0.5

20:38:55 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303

20:38:55 Version: 2

20:38:55 GlobalFlags: 0

20:38:55 DLCFlags: 7

20:38:55 DLCHashes:

20:38:55 1636478954

20:38:55 -1247962422

20:38:55 1197120697

20:38:55 Mods(4):

20:38:55 Hash: -1177922034

20:38:55 PublishedId: 0

20:38:55 Name: NATO SF & SPETSNAZ Weapons

20:38:55 Hash: -1954971142

20:38:55 PublishedId: 0

20:38:55 Name: NATO SF & SPETSNAZ Vehicles

20:38:55 Hash: -1940049959

20:38:55 PublishedId: 0

20:38:55 Name: @AllInArmaTerrainPack

20:38:55 Hash: -959641579

20:38:55 PublishedId: 0

20:38:55 Name: Exile Mod

20:38:55 Difficulty: 0

20:38:55 AILevel: 0

20:38:55 FlightModel: 0

20:38:55 ThirdPersonCamera: 0

20:38:55 WeaponCrosshair: 0

20:38:55 Signatures:

20:38:55 encodedStream length: 144

20:38:55 encodedStream: ꯊaʚZGVʹNATO SF & SPETSNAZ WeaponsyNATO SF & SPETSNAZ Vehicles/]@AllInArmaTerrainPack	Exile Mod

20:38:55 parts size:2)

20:38:55 part(127): ꯊaʚZGVʹNATO SF & SPETSNAZ WeaponsyNATO SF & SPETSNAZ Vehicles/]@AllInArmaTerrainPack

20:38:55 part(17): 	Exile Mod

20:38:56 Starting mission:

20:38:56  Mission file: exile_56423 (__cur_mp)

20:38:56  Mission world: chernarus

20:38:56  Mission directory: mpmissions\__cur_mp.chernarus\

20:39:05 Strange convex component07 in ca\buildings\misc\lampa_sidl_2.p3d:geometry

20:39:15 Attempt to override final function - bis_functions_list

20:39:15 Attempt to override final function - bis_functions_listpreinit

20:39:15 Attempt to override final function - bis_functions_listpostinit

20:39:15 Attempt to override final function - bis_functions_listrecompile

20:39:15 "ExileAltisServer/BIS_fnc_log: [BIS_fnc_preload] ----- Initializing scripts in exile_56423 -----"

20:39:15 "ExileAltisServer/BIS_fnc_log: [recompile] recompile BIS_fnc_missionTasksLocal"

20:39:15 Attempt to override final function - bis_fnc_missiontaskslocal

20:39:15 "ExileAltisServer/BIS_fnc_log: [recompile] recompile BIS_fnc_missionConversationsLocal"

20:39:15 Attempt to override final function - bis_fnc_missionconversationslocal


 

20:39:15 "ExileAltisServer/BIS_fnc_log: [recompile] recompile BIS_fnc_missionFlow"

20:39:15 Attempt to override final function - bis_fnc_missionflow

20:39:15 "<infiSTAR.de> 0 - checking for EXILE_SERVER.."

20:39:15 "<infiSTAR.de> 0 - EXILE_SERVER has been found, STARTING"

20:39:15 "<infiSTAR.de> 0 - checking for Cfg_infiSTAR_settings.."

20:39:15 "<infiSTAR.de> 0 - Cfg_infiSTAR_settings has been found, STARTING"

20:39:15 "<infiSTAR.de> 0 - STARTUP - including AdminTools"

20:39:15 "<infiSTAR.de> 0 - STARTUP - AdminTools included!"

20:39:15 "<infiSTAR.de> 0 - STARTUP - including AntiHack"

20:39:15 "<infiSTAR.de> 0 - VERSION: 29-Mar-2016 02-31-19 - v0043"

20:39:15 "<infiSTAR.de> 0 - adding valid admin uid 76561198097963810"

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid UID1"

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid UID2"

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid UID3"

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid ..."

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid UID1"

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid UID2"

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid UID3"

20:39:15 "<infiSTAR.de> 0 - removing invalid admin uid ..."

20:39:15 Attempt to override final function - bis_fnc_parsenumber

20:39:15 "<infiSTAR.de> 0 - TESTING IF serverCommandPassword IS SET PROPERLY"

20:39:15 "<infiSTAR.de> 0 - serverCommandPassword IS FINE"

20:39:15 "<infiSTAR.de> _fnc_RandomGen: {

private '_gen';

_fnc_actualGen = {

_start	= ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];

_main	= ['t','W','q','D','B','N','7','L','w','C','a','4','L','Q','a','b','7','e','S','z','f','P','2','B','R','j','h','E','3','F'];

_filler	= ['1','2','3','4','5','6','7','8','9','0','_','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z'];

_gen = selectRandom _start;

_randmax = {((round(random _randminval)) + (round(random _randmaxval))) max _randminval};

for '_i' from 0 to (call _randmax)do

{

_gen = _gen + (selectRandom _filler) + (selectRandom _main);

};

_gen

};

for '_i' from 0 to 10000 do

{

_gen = call _fnc_actualGen;

_index = _allRandomGenVars pushBackUnique _gen;

if(_index > -1)exitWith{_gen};

};

_gen

}"

20:39:15 Unable to get file version size: .\ARMA_LOG.dll

20:39:15 "<infiSTAR.de>RandomVarLog| ----START-LINE----   (29-Mar-2016 02-31-19 - v0043)   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_server_handle_mpmessage: rmL_7vaifdBqCmbdz7W6Pd7_P9beWbQfqta2h7b   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_AdminReqReal: pqWzF7bqtuBgLnhs794   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_server_handle_pre_mpmessage: elBrC7f83fNqwjSo7y37txj2Bth   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _RATING_CHECK_LOOPS: vkBizaSxQgDs7523Lvz_h   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _token_by_uid: uitoBmaf2r2qPa7bC4BhS_DgfqD   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _uid_by_token: wrSl7uqz3tfsClFkCa2fqwLfatt   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _name_by_uid: hrC83k38WaNiDwBvW   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _owner_by_uid: eje_EsSv79QrChbuLdNkLwBm79WsWrj377wpz   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _replaceOnCD: urLlwkFo7oEda679qyLxRyD4z5z0zye   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _onPlayerConnected: dtNuh2hcSiF7RpRq27Bsa8jw7jfvN1tv3yPuRnBq3heujx3   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _server_setTokenR: t72mjqQsRlL647Lszk2   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _FN_INJECT_ON_CLIENT: nkacz7LfQqqdwifiRgNh3jaaavRxtyzxL9D   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_l_on_c: gaNfh6hmW47e76Efbtquqct5jmq77wzbjuBefat   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _TokenCT: uu7qwkzvLownjd2p4rath5qmtnNpqbhpW6L   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _adminStartupCode: kyCuEp3ufoEe7oR_e   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AHKickOFF: jxEzWnCfzsE4PxPha9Qntu7ojpN   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AHKickLog: fmQy45FvF2BnFy2k2ytkB7F23rC   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AH_RunCheckENDVAR: pdbvfrSjzn4iLiei4   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AH_RunCheck: nn77Qwzqan3bPqh9b   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AH_HackLogArrayRND: xp2eaqzaeyzoBozkhwttqkCtepe   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AH_SurvLogArrayRND: d5twjwNuLsB_ehw2wjfxQ0q2Lqq   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AH_AdmiLogArrayRND: jge1R3Fmt0jz2ntet   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _TMPBAN: ktC6BnbphqRkajwn33tzacbjF_QmNnQz3utw2lP   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _AHpos: s6qgebDgfbejQ0Nm35S_762s267shpDkF54   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _adminsA: cvz8a3f0N4L873htLa7   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _MCS: lgez7wDqLp3p3uqtaeFlP4w8S   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _LogicVariable: d0B5agf4b2Fitle0bhSkPwqaBjSceiR   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _vehicle_needs_check: qpNc447pNvCxt1Bg2   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_infiSTAR_PlayerLog: isf5W9LcRmq_w5C0Nrq5bnha40BiFztwQ   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _antidupePVResVar: gwabq_Lm7tzi27eqN_7iL_SwbvSuav39BuDi7dh   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _runcheck_thread: suBvSfj_jo7pbwjnb8e0FaR_L1f8anQrSq7q2g3   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _timealive: lvBw7cRpLu2yLjboN   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_check_type_allowed: eza5bhF0Pewhqc2rLlQ7Pi7_ttt7Npw23phxh   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_remove_badvehicle: spSsEsPhfbzvC_BoqaPjLu2   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| _fnc_vehicle_check: l8ze2iz6j2N2ac2uEwB4Swe5h4N4B   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de>RandomVarLog| ----END-LINE----   (29-Mar-2016 02-31-19 - v0043)   [29-Mar-2016 02-31-19 - v0043]"

20:39:15 "<infiSTAR.de> 0 - loading AntiHack.."

20:39:15 "<infiSTAR.de> 0 - Thread MAIN: none-threaded code compiled and/or sent!"

20:39:15 "<infiSTAR.de> 0 - Thread BEFORE MAIN: adding to main string.."

20:39:15 "<infiSTAR.de> 0 - Thread BEFORE MAIN: added !"

20:39:15 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: adding to main string.."

20:39:15 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: added !"

20:39:15 "<infiSTAR.de> 0 - fnc_server_handle_mpmessage: adding to main string.."

20:39:15 "<infiSTAR.de> 0 - fnc_server_handle_mpmessage: added !"

20:39:15 "<infiSTAR.de> 0 - fnc_AdminReqReal: adding to main string.."

20:39:15 "<infiSTAR.de> 0 - fnc_AdminReqReal: added !"

20:39:15 "<infiSTAR.de> 0 - fnc_server_handle_pre_mpmessage: adding to main string.."

20:39:15 "<infiSTAR.de> 0 - fnc_server_handle_pre_mpmessage: added !"

20:39:15 "<infiSTAR.de> 0 - adminStartupCode: adding to main string.."

20:39:15 "<infiSTAR.de> 0 - adminStartupCode: added !"

20:39:15 "<infiSTAR.de> 0 - Thread #1: Preparing Server Loop #1.."

20:39:15 "<infiSTAR.de> 0 - Thread #1: added !"

20:39:15 "<infiSTAR.de> 0 - compiling AntiHack"

20:39:15 "<infiSTAR.de> 0 - Thread BEFORE MAIN: still compiling..."

20:39:15 "<infiSTAR.de> 0 - infiSTAR_PlayerLog: still compiling..."

20:39:15 "<infiSTAR.de> 0 - fnc_server_handle_mpmessage: still compiling..."

20:39:15 "<infiSTAR.de> 0 - fnc_AdminReqReal: still compiling..."

20:39:15 "<infiSTAR.de> 0 - fnc_server_handle_pre_mpmessage: still compiling..."

20:39:15 "<infiSTAR.de> 0 - adminStartupCode: still compiling..."

20:39:15 "<infiSTAR.de> 0 - Thread MAIN: compiling adminStartupCode"

20:39:15 "<infiSTAR.de> 0 - AntiHack loaded!"

20:39:15 "<infiSTAR.de> 0 - STARTUP - AntiHack included!"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] a3_infiSTAR_Exile_fnc_preInit (301.994 ms)"

20:39:15 "Enigma Exile Deploybike: fn_init 0"

20:39:15 "Enigma Exile Deploybike: Compiles Started - 0"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] EnigmaDeployBike_fnc_init (2.00653 ms)"

20:39:15 "Enigma_Exile_UpdateRP: fn_init 0"

20:39:15 "Enigma_Exile_UpdateRP: Compiles 0"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] EnigmaUpdateRP_fnc_init (0 ms)"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] BIS_fnc_diagKey (0 ms)"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] BIS_fnc_feedbackMain (0 ms)"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] BIS_fnc_missionHandlers (0 ms)"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] BIS_fnc_getServerVariable (0 ms)"

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] BIS_fnc_initPixelUI (0 ms)"

20:39:15 Error in expression < >= 0.25) then


 

ExileHudStatsRenderedAt = diag_tickTime;

_display = uiNamespace >

20:39:15   Error position: <= diag_tickTime;

_display = uiNamespace >

20:39:15   Error Missing ;

20:39:15 File exile_client\code\ExileClient_gui_hud_renderStatsPanel.sqf, line 16

20:39:15 Error in expression < >= 0.25) then


 

ExileHudStatsRenderedAt = diag_tickTime;

_display = uiNamespace >

20:39:15   Error position: <= diag_tickTime;

_display = uiNamespace >

20:39:15   Error Missing ;

20:39:15 File exile_client\code\ExileClient_gui_hud_renderStatsPanel.sqf, line 16

20:39:15 "ExileAltisServer/BIS_fnc_log: [preInit] ExileClient_fnc_preInit (244.995 ms)"

20:39:15 "ExileServer - Server is loading..."

20:39:15 Wrong init state

20:39:15 Client: Nonnetwork object 268a6500.

20:39:16 "ExileServer - Installed extDB2 version: 70"

20:39:16 "ExileServer - Connected to database!"

20:39:16 "ExileServer - Database protocol initialized!"

20:39:16 "ExileAltisServer/BIS_fnc_log: [preInit] ExileServer_fnc_preInit (128.006 ms)"

20:39:16 "Virtual Garage: [PreInit] : Virtual Garage preInit Loaded"

20:39:16 "ExileAltisServer/BIS_fnc_log: [preInit] VirtualGarageServer_fnc_preInit (2.99835 ms)"

20:39:16 "DMS :: Initializing Static Mission Variables"

20:39:16 Attempt to override final function - dms_staticmission_occupation

20:39:16 "DMS :: Initializing Dynamic Mission Variables"

20:39:16 "ExileAltisServer/BIS_fnc_log: [preInit] DMS_fnc_DMS_preInit (24.0021 ms)"

20:39:16 Connected to Steam servers

20:39:16 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 starting"

20:39:16 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 - waiting for Logic #0"

20:39:16 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 - waiting for Logic #1"

20:39:16 "<infiSTAR.de> 0 - Thread #1: Server Loop #1 looping now!"

20:39:16 "ExileAltisServer/BIS_fnc_log: [script] initServer.sqf"

20:39:16 "Enigma Exile Deploybike: postinit 0"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] EnigmaDeployBike_fnc_postinit (0 ms)"

20:39:16 "Enigma_Exile_UpdateRP: postinit 0"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] EnigmaUpdateRP_fnc_postinit (0 ms)"

20:39:16 "[OCCUPATION MOD]:: Occupation v3.0 Initialised at 0"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] yorkshire_fnc_YORKS_init (2.99835 ms)"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] BIS_fnc_missionFlow (0.999451 ms)"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] BIS_fnc_initParams (0 ms)"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] BIS_fnc_initRespawn (0 ms)"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] BIS_fnc_sharedObjectives (1.00708 ms)"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] BIS_fnc_3dMarkers (0 ms)"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] BIS_fnc_reviveInit (0 ms)"

20:39:16 "ExileAltisServer/BIS_fnc_log: [postInit] ExileClient_fnc_postInit (0 ms)"

20:39:16 "Sending information to exilemod.com (If config file exists!)..."

20:39:16 "Result: "

20:39:16 "ExileServer - Job with handle 10000 added."

20:39:16 "ExileServer - Job with handle 10001 added."

20:39:16 "ExileServer - Job with handle 10002 added."

20:39:16 "ExileServer - Job with handle 10003 added."

20:39:16 Weather was forced to change

20:39:16 "ExileServer - Job with handle 10004 added."

20:39:16 "ExileServer - Initializing game world..."

20:39:16 "ExileServer - Loading territories from database..."

20:39:16 "ExileServer - Done loading territories!"

20:39:16 Successfull attempt to execute serverCommand '#kick 0' by server.

20:39:16 Successfull attempt to execute serverCommand '#kick 0' by server.

20:39:16 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!

20:39:16  Mission id: 782aad90c12c0bb34ceeca55e29e17eb1658de4b

20:39:16 "ExileServer - Loading constructions from database..."

20:39:16 "ExileServer - Done loading constructions!"

20:39:16 "ExileServer - Loading vehicles from database..."

20:39:16 mas_BTR60_Skeleton: Invalid parent bone 'otocvelitele' for 'hatch_commander'

20:39:16 Warning: Convex component representing Slide not found

20:39:16 Warning Message: Cannot open object mas_tank\t72\optika_btr_gunner.p3d

20:39:16 Warning Message: Cannot open object mas_tank\t72\optika_btr_gunner.p3d

20:39:16 Warning Message: Cannot open object mas_tank\t72\optika_btr_gunner.p3d

20:39:16 Warning Message: Cannot open object mas_tank\t72\optika_t72_commander.p3d

20:39:16 Warning Message: Cannot open object mas_tank\t72\optika_t72_commander.p3d

20:39:17 "<infiSTAR.de>ConnectLog| #0 Connected: __SERVER__() ID: 2   [29-Mar-2016 02-31-19 - v0043]"

20:39:17 "ExileServer - Done loading vehicles!"

20:39:17 "ExileServer - Loading containers from database..."

20:39:17 "ExileServer - Done loading containers!"

20:39:17 "ExileServer - Creating spawn zone vehicles..."

20:39:18 "Server is setting up the Enigma Personal Vehicle Spawner!"

20:39:18 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

aia_misc_e_config

20:39:18 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION]:: Occupation v3.0 Giving the server time to start before starting [OCCUPATION] (0.274)   [29-Mar-2016 02-31-19 - v0043]"

20:39:18 "Enigma_Exile_UpdateRP: server_init 0.274"

20:39:18 "Enigma_Exile_UpdateRP: publicEH 0.274"

20:39:18 "Enigma Exile Deploybike: server_init 0.274"

20:39:18 "Enigma Exile Deploybike: publicEH 0.274"

20:39:18 "ENIGMA: Init PublicEH"

20:39:18 No owner

20:39:18 No owner

20:39:18 No owner

20:39:18 No owner

20:39:18 No owner

20:39:18 No owner

20:39:18 No owner

20:39:20 No owner

20:39:21 SW keep height animation used for a3\structures_f\civ\accessories\timbers_f.p3d

20:39:21 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

cabuildings_misc

20:39:22 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

camisc_acr_shooting_range

20:39:23 "ExileServer - Spawning Dynamic Vehicles. GridSize: 2200 Vehs/Grid : 2"

20:39:24 Render target memory points PIP1_pos & PIP1_dir not found.

20:39:24 Render target memory points PIP2_pos & PIP2_dir not found.

20:39:25 No owner

20:39:25 No owner

20:39:25 No owner

20:39:26 Exile_Car_UAZ_Green: wiper_1_loop - unknown animation source wipers

20:39:26 Exile_Car_UAZ_Green: wipers - unknown animation source wiper

20:39:26 Exile_Car_Octavius_White: IndicatorOil - unknown animation source oilTemp

20:39:26 Exile_Car_Octavius_White: fuel - unknown animation source fuel_1

20:39:26 Exile_Car_Octavius_White: gearbox - unknown animation source gearbox

20:39:26 Exile_Car_Octavius_White: Trunk2 - unknown animation source trunk

20:39:27 TowingTractor: Invalid parent bone 'wheel_1_2' for 'wheel_1_2_hide'


 

20:39:27 TowingTractor: Invalid parent bone 'wheel_2_2' for 'wheel_2_2_hide'

20:39:28 Render target memory points PIP0_pos & PIP0_dir not found.

20:39:28 Render target memory points PIP1_pos & PIP1_dir not found.

20:39:28 Render target memory points PIP2_pos & PIP2_dir not found.

20:39:30 Exile_Car_UAZ_Open_Green: wiper_1_loop - unknown animation source wipers

20:39:30 Exile_Car_UAZ_Open_Green: wipers - unknown animation source wiper

20:39:31 "ExileServer - Dynamic vehicles spawned. Count : 96"

20:39:31 "ExileServer - Game world initialized! Let the fun begin!"

20:39:31 "ExileServer - Job with handle 10005 added."

20:39:31 "ExileServer - Server is up and running! Version: 0.9.6"

20:39:31 "ExileAltisServer/BIS_fnc_log: [postInit] ExileServer_fnc_postInit (14739 ms)"

20:39:31 "ExileAltisServer/BIS_fnc_log: [postInit] VirtualGarageServer_fnc_postInit (0 ms)"

20:39:31 "ExileServer - Main thread started"

20:39:32 Land_Cargo40_light_green_F: Door_1_rot - unknown animation source Door_1_source

20:39:32 Land_Cargo40_light_green_F: Door_Locked_1_rot - unknown animation source LockedDoor_source

20:39:32 Land_Cargo40_light_green_F: Door_2_rot - unknown animation source Door_2_source

20:39:32 Land_Cargo20_military_green_F: Door_1_rot - unknown animation source Door_1_source

20:39:32 Land_Cargo20_military_green_F: Door_Locked_1_rot - unknown animation source LockedDoor_source

20:39:32 Land_Cargo20_military_green_F: Door_2_rot - unknown animation source Door_2_source

20:39:33 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire

20:39:33 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire

20:39:33 Land_Box_AmmoOld_F: Ammo_hide - unknown animation source Ammo_source

20:39:33 Land_Box_AmmoOld_F: AmmoOrd_hide - unknown animation source AmmoOrd_source

20:39:33 Land_Box_AmmoOld_F: Grenades_hide - unknown animation source Grenades_source

20:39:33 Land_Box_AmmoOld_F: Support_hide - unknown animation source Support_source

20:39:33 Strange convex component24 in a3\structures_f\households\house_small02\i_house_small_02_v3_dam_f.p3d:geometryView

20:39:34 "DMS_DEBUG :: DMS post-init complete. productVersion: ["Arma 3","Arma3",156,134787,"Stable",true,"Windows"] | infiSTAR version: 29-Mar-2016 02-31-19 - v0043 |::|::| (DMS_Version: "February 19 2016" | time: 13.32 | diag_tickTime: 98.131 | 12.8721 FPS)"

20:39:34 "ExileAltisServer/BIS_fnc_log: [postInit] DMS_fnc_DMS_postInit (3655 ms)"

20:39:34 [ZCP]: Giving server some time to boot.

20:39:34 [ZCP]: Initiate Zupa's Capture Points

20:39:34 "ZCP: Config loaded succesfull"

20:39:34 [ZCP]: World: chernarus | Center: [7680,7680,0] | Radius: 7680

20:39:34 [ZCP]: Capture Points is fully running.

20:39:34 "ExileAltisServer/BIS_fnc_log: [postInit] zcp_fnc_startZCP (0.999451 ms)"

20:39:34 "DMS :: Initializing FSM mission script"

20:39:34 "ExileAltisServer/BIS_fnc_log: [BIS_fnc_preload] ----- Scripts initialized at 19612 ms -----"

20:39:44 [ZCP]: alpha initiated.

20:39:44 [ZCP]: beta initiated.

20:39:49 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION]:: Occupation v3.0 Initialised at 28.365   [29-Mar-2016 02-31-19 - v0043]"

20:39:49 "ExileServer - Job with handle 10006 added."

20:39:49 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:LootCrates]:: Starting Occupation Loot Crates   [29-Mar-2016 02-31-19 - v0043]"

20:39:49 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:LootCrates]::  worldname: chernarus crates to spawn: 1   [29-Mar-2016 02-31-19 - v0043]"

20:39:50 MovesType CfgGesturesMale load time 97 ms

20:39:51 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton

20:39:51 Animation exile_psycho_tractor\anim\exile_psycho_tractor.rtm not found or empty

20:39:51 Animation a3\cargoposes_f_heli\anim\passenger_inside_5aim_obstructed.rtm not found or empty

20:39:51 Animation a3\cargoposes_f_heli\anim\passenger_inside_5aim_fromobstructed.rtm not found or empty

20:39:51 Animation a3\cargoposes_f_heli\anim\passenger_inside_5aim_toobstructed.rtm not found or empty

20:39:51 Animation a3\cargoposes_f_heli\anim\passenger_inside_5aimpistol_obstructed.rtm not found or empty

20:39:51 Animation a3\cargoposes_f_heli\anim\passenger_inside_5aimpistol_fromobstructed.rtm not found or empty

20:39:51 Animation a3\cargoposes_f_heli\anim\passenger_inside_5aimpistol_toobstructed.rtm not found or empty

20:39:53 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton

20:39:53 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton

20:39:53 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton

20:39:53 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton

20:39:53 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton

20:39:53 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton

20:39:53 Animation mas_tank\data\anim\kia_t72_commander.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_t72_commanderout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t72_commander.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t72_commanderout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_t72_driver.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t72_driver.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\m113_kia_driver.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\m113_driver.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\m113_kia_driverout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\m113_driverout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t72_driverout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_t72_gunner.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t72_gunner.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_t72_gunnerout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t72_gunnerout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\zsu_gunner.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\zsu_gunnerout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\zsu_commander.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\zsu_commanderout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t55_gunner.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t55_commander.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t55_kia_gunner.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t55_kia_commander.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_driver.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_driver.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_gunner.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_gunner.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_gunner02.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_gunner02.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_gunner03.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_gunner03.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_commander.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_commander.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_driver_out.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_driver_out.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_gunner_out.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_gunner_out.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_bmp3_commander_out.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\bmp3_commander_out.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_t90_gunnerout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t90_gunnerout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\kia_t90_commanderout.rtm not found or empty

20:39:53 Animation mas_tank\data\anim\t90_commanderout.rtm not found or empty

20:40:00 MovesType CfgMovesMaleSdr load time 10493 ms

20:40:01 "DMS_SpawnAIGroup :: Spawned 1 AI at [4821.48,10173.8,0]."

20:40:03 "[Display #24]"

20:40:17 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:HeliCrashes]:: Initialised at 44.645   [29-Mar-2016 02-31-19 - v0043]"

20:40:17 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:HeliCrashes] Crash 1 : Location [2547.58,7670.24,0]   [29-Mar-2016 02-31-19 - v0043]"

20:40:18 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:HeliCrashes] Crash 2 : Location [774.511,9158.52,0]   [29-Mar-2016 02-31-19 - v0043]"

20:40:19 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:HeliCrashes] Crash 3 : Location [14107.6,14388.6,0]   [29-Mar-2016 02-31-19 - v0043]"

20:40:20 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:HeliCrashes] Crash 4 : Location [7268.05,13460.9,0]   [29-Mar-2016 02-31-19 - v0043]"

20:40:21 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:HeliCrashes] Crash 5 : Location [5581.53,7327.81,0]   [29-Mar-2016 02-31-19 - v0043]"

20:40:34 [DMS]: Town Occupation Mission Started

20:40:35 "DMS_SpawnAIGroup :: Spawned 6 AI at [3810,8887,0]."

20:40:36 "DMS_SpawnAIGroup :: Spawned 6 AI at [3810,8887,0]."

20:40:37 "DMS_SpawnAIGroup :: Spawned 8 AI at [3810,8887,0]."

20:40:37 "DMS_DEBUG :: MISSION: (Vybor Occupation) :: Mission #1 started at [3810,8887,0] with 20 AI units and hardcore difficulty at time 161.324 |::|::| (DMS_Version: "February 19 2016" | time: 61.858 | diag_tickTime: 161.325 | 46.5116 FPS)"

20:40:39 "ExileServer - Job with handle 10007 added."

20:40:54 "ExileServer - Job with handle 10008 added."

20:41:09 "ExileServer - Job with handle 10009 added."

20:41:09 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION]:: threads added at 93.685   [29-Mar-2016 02-31-19 - v0043]"

20:43:41 [ZCP]: Waiting for 1 players to be online.

20:44:33 [ZCP]: Waiting for 1 players to be online.

20:44:35 "DMS_SpawnAIGroup :: Spawned 7 AI at [15042.7,14834.3,0]."

20:44:35 class HitPoints::HitFuel not found in O_HMG_01_high_F

20:45:42 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] Started   [29-Mar-2016 02-31-19 - v0043]"

20:45:44 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] B_Heli_Transport_01_camo_F spawned @ [6721.6,2557.04]   [29-Mar-2016 02-31-19 - v0043]"

20:45:45 UH1H_m240_skeleton: Invalid parent bone 'otochlaven_3' for 'gatling_3'

20:45:45 UH1H_m240_skeleton: Invalid parent bone 'damagehide' for 'glass1'

20:45:45 UH1H_m240_skeleton: Invalid parent bone 'damagehide' for 'glass4'

20:45:45 UH1H_m240_skeleton: Invalid parent bone 'damagehide' for 'glass5'

20:45:46 Warning: Convex component representing Skids not found

20:45:46 Array mat in bin\config.bin/CfgVehicles/UH1HL_base/Damage/ not multiply of 3

20:45:46 Exile_Chopper_Huey_Armed_Green: Glass7_destruct - unknown animation source HitGlass7

20:45:46 Error: bin\config.bin/CfgVehicles/UH1H_M240/Turrets/RightDoorGun/: Turret body Turret2 not found while initializing the model exile_psycho_uh1h\uh1h_m240.p3d

20:45:46 Error: bin\config.bin/CfgVehicles/UH1H_M240/Turrets/CoPilotObs/: Turret body ObsTurret not found while initializing the model exile_psycho_uh1h\uh1h_m240.p3d

20:45:46 Error: bin\config.bin/CfgVehicles/UH1H_M240/Turrets/CoPilotObs/: Turret gun ObsGun not found while initializing the model exile_psycho_uh1h\uh1h_m240.p3d

20:45:47 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

uh1h

20:45:47 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

uh1h

20:45:47 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] Exile_Chopper_Huey_Armed_Green spawned @ [5806.62,4665.49]   [29-Mar-2016 02-31-19 - v0043]"

20:45:48 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

uh1h

20:45:48 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

uh1h

20:45:48 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] Exile_Chopper_Huey_Armed_Green spawned @ [7982.64,3501.99]   [29-Mar-2016 02-31-19 - v0043]"

20:45:49 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] B_Heli_Transport_01_camo_F spawned @ [12753.6,8194.75]   [29-Mar-2016 02-31-19 - v0043]"

20:45:50 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] B_Heli_Transport_01_camo_F spawned @ [4435.83,6339.87]   [29-Mar-2016 02-31-19 - v0043]"

20:45:51 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] B_Heli_Transport_01_camo_F spawned @ [10753.3,8094.98]   [29-Mar-2016 02-31-19 - v0043]"

20:45:52 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

uh1h

20:45:52 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

uh1h

20:45:52 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] Exile_Chopper_Huey_Armed_Green spawned @ [9200.98,3933.13]   [29-Mar-2016 02-31-19 - v0043]"

20:45:56 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] B_Heli_Transport_03_black_F spawned @ [5960.84,10406.4]   [29-Mar-2016 02-31-19 - v0043]"

20:45:57 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Sky] Running   [29-Mar-2016 02-31-19 - v0043]"

20:46:02 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Vehicle] Started   [29-Mar-2016 02-31-19 - v0043]"

20:46:02 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Vehicle] Started 0 currently active (max 8) spawning 8 extra vehicle(s) @ 380.451   [29-Mar-2016 02-31-19 - v0043]"

20:46:07 Land_Ind_Mlyn_02: light_1 - unknown animation source Light_1_source

20:46:07 Land_Ind_Mlyn_02: light_2 - unknown animation source Light_2_source

20:46:14 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Vehicle] I_Truck_02_transport_F spawned @ [4166.64,2376.87,0]   [29-Mar-2016 02-31-19 - v0043]"

20:46:27 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Vehicle] Exile_Car_Offroad_Guerilla03 spawned @ [11758.1,7155.89,0]   [29-Mar-2016 02-31-19 - v0043]"

20:46:39 "<infiSTAR.de>A3_EXILE_OCCUPATION| [OCCUPATION:Vehicle] Exile_Car_LandRover_Green spawned @ [9749.38,2244.4

 

I had tried adding in all of the weapons and vehicles for several of the mods, but have it with only 3 of the pistols from MAS at the moment as I was trying to see if maybe I had an incorrect item. I have included this as well in case I'm doing something completely wrong.

Spoiler

/**
 * config
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 

class CfgClans
{
    /*
        Defines the amount of pop tabs needed to register a new clan

        Default: 20,000
    */
    registrationFee = 20000;

    /*
        A list of all characters allowed in a clan *name*
    */
    clanNameAlphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 -!";
};
class Exile_AbstractCraftingRecipe
{
    name = "";
    pictureItem = ""; 
    returnedItems[] = {};
    components[] = {}; // Required components
    tools[] = {}; // Required tools (matches, gas cooker etc.)
    requiredInteractionModelGroup = ""; // See CfgInteractionModels
    requiresOcean = 0; // isSurfaceWater test
    requiresFire = 0; // inflamed object nearby
};

class CfgCraftingRecipes
{
    
class CookBBQSandwich: Exile_AbstractCraftingRecipe
{
    name = "Cook BBQ Sandwich";
    pictureItem = "Exile_Item_BBQSandwich_Cooked";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_BBQSandwich_Cooked"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_BBQSandwich"}
    };
};

class CookCatFood: Exile_AbstractCraftingRecipe
{
    name = "Cook Cat Food";
    pictureItem = "Exile_Item_CatFood_Cooked";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_CatFood_Cooked"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_CatFood"}
    };
};

class CookChristmasTinner: Exile_AbstractCraftingRecipe
{
    name = "Cook Christmas Tinner";
    pictureItem = "Exile_Item_ChristmasTinner_Cooked";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_ChristmasTinner_Cooked"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_ChristmasTinner"}
    };
};
class CookCoffee: Exile_AbstractCraftingRecipe
{
    name = "Brew Coffee";
    pictureItem = "Exile_Item_PlasticBottleCoffee";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_PlasticBottleCoffee"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_PlasticBottleFreshWater"},
        {1, "Exile_Item_InstantCoffee"}
    };
};
class CookDogFood: Exile_AbstractCraftingRecipe
{
    name = "Cook Dog Food";
    pictureItem = "Exile_Item_DogFood_Cooked";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_DogFood_Cooked"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_DogFood"}
    };
};

class CookGloriousKnakworst: Exile_AbstractCraftingRecipe
{
    name = "Cook Glorious Knakworst";
    pictureItem = "Exile_Item_GloriousKnakworst_Cooked";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_GloriousKnakworst_Cooked"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_GloriousKnakworst"}
    };
};

class CookPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
{
    name = "Cook Dirty Water";
    pictureItem = "Exile_Item_PlasticBottleFreshWater";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_PlasticBottleFreshWater"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_PlasticBottleDirtyWater"}
    };
};
class CookPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
{
    name = "Cook Salt Water";
    pictureItem = "Exile_Item_PlasticBottleFreshWater";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_PlasticBottleFreshWater"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_PlasticBottleSaltWater"}
    };
};

class CookSausageGravy: Exile_AbstractCraftingRecipe
{
    name = "Cook Sausage Gravy";
    pictureItem = "Exile_Item_SausageGravy_Cooked";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_SausageGravy_Cooked"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_SausageGravy"}
    };
};

class CookSurstromming: Exile_AbstractCraftingRecipe
{
    name = "Cook Surströmming";
    pictureItem = "Exile_Item_Surstromming_Cooked";
    requiresFire = 1;
    returnedItems[] =
    {
        {1, "Exile_Item_Surstromming_Cooked"}
    };
    tools[] =
    {
        "Exile_Item_CookingPot"
    };
    components[] = 
    {
        {1, "Exile_Item_Surstromming"}
    };
};

class CraftBushKitGreen: Exile_AbstractCraftingRecipe
{
    name = "Craft a Bush Kit (Green)";
    pictureItem = "Exile_Item_BushKit_Green";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_BushKit_Green"}
    };
    components[] = 
    {
        {10, "Exile_Item_Leaves"},
        {5, "Exile_Item_WoodSticks"},
        {1, "Exile_Item_Rope"}
    };
};
class CraftFirePlace: Exile_AbstractCraftingRecipe
{
    name = "Craft Fire Place";
    pictureItem = "Exile_Item_CampFireKit";
    returnedItems[] = 
    {
        {1, "Exile_Item_CampFireKit"}
    };
    components[] = 
    {
        {2, "Exile_Item_WoodLog"}
    };
};
class CraftFloodLight: Exile_AbstractCraftingRecipe
{
    name = "Craft Flood Light";
    pictureItem = "Exile_Item_FloodLightKit";
    requiresFire = 1;
    returnedItems[] = 
    {
        {1, "Exile_Item_FloodLightKit"}
    };
    components[] = 
    {
        {1, "Exile_Item_MetalPole"},
        {1, "Exile_Item_LightBulb"},
        {1, "Exile_Item_ExtensionCord"}
    };
};
class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe
{
    name = "Craft Fortification Upgrade";
    pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT
    requiresFire = 1;
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_FortificationUpgrade"}
    };
    components[] = 
    {
        {2, "Exile_Item_MetalPole"},
        {4, "Exile_Item_MetalBoard"}
    };
    tools[] = {"Exile_Item_Grinder"};
};
class CraftMetalBoard: Exile_AbstractCraftingRecipe
{
    name = "Craft Metal Board";
    pictureItem = "Exile_Item_MetalBoard";
    requiresFire = 1;
    returnedItems[] = 
    {
        {1, "Exile_Item_MetalBoard"}
    };
    components[] = 
    {
        {2, "Exile_Item_JunkMetal"}
    };
    tools[] = {"Exile_Item_Grinder"};
};
class CraftMetalPole: Exile_AbstractCraftingRecipe
{
    name = "Craft Metal Pole";
    pictureItem = "Exile_Item_MetalPole";
    requiresFire = 1;
    returnedItems[] = 
    {
        {1, "Exile_Item_MetalPole"}
    };
    components[] = 
    {
        {4, "Exile_Item_JunkMetal"}
    };
    tools[] = {"Exile_Item_Grinder"};
};
class CraftPortableGenerator: Exile_AbstractCraftingRecipe
{
    name = "Craft Portable Generator";
    pictureItem = "Exile_Item_PortableGeneratorKit";
    requiresFire = 1;
    returnedItems[] = 
    {
        {1, "Exile_Item_PortableGeneratorKit"}
    };
    components[] = 
    {
        {4, "Exile_Item_MetalBoard"},
        {1, "Exile_Item_FuelCanisterFull"},
        {1, "Exile_Item_ExtensionCord"}
    };
};
class CraftStorageCrate: Exile_AbstractCraftingRecipe
{
    name = "Craft Storage Crate";
    pictureItem = "Exile_Item_StorageCrateKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_StorageCrateKit"}
    };
    components[] = 
    {
        {5, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodDoorWay: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Doorway";
    pictureItem = "Exile_Item_WoodDoorwayKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodDoorwayKit"}
    };
    components[] = 
    {
        {6, "Exile_Item_WoodPlank"}
    };
};
/*
class CraftWoodDrawBridge: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Draw-Bridge";
    pictureItem = "Exile_Item_WoodDrawBridgeKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodDrawBridgeKit"}
    };
    components[] = 
    {
        {4, "Exile_Item_WoodPlank"},
        {2, "Exile_Item_Rope"}
    };
};
*/
class CraftWoodFloor: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Floor";
    pictureItem = "Exile_Item_WoodFloorKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodFloorKit"}
    };
    components[] = 
    {
        {4, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodFloorPort: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Floor Port";
    pictureItem = "Exile_Item_WoodFloorPortKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodFloorPortKit"}
    };
    components[] = 
    {
        {6, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodGate: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Gate";
    pictureItem = "Exile_Item_WoodGateKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodGateKit"}
    };
    components[] = 
    {
        {8, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodPlank: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Plank";
    pictureItem = "Exile_Item_WoodPlank";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodPlank"}
    };
    components[] = 
    {
        {2, "Exile_Item_WoodLog"}
    };
    tools[] = {"Exile_Item_Handsaw"};
};
class CraftWoodStairs: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Stairs";
    pictureItem = "Exile_Item_WoodStairsKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodStairsKit"}
    };
    components[] = 
    {
        {6, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodSupport: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Support";
    pictureItem = "Exile_Item_WoodSupportKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodSupportKit"}
    };
    components[] = 
    {
        {6, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodWall: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Wall";
    pictureItem = "Exile_Item_WoodWallKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodWallKit"}
    };
    components[] = 
    {
        {4, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodWallHalf: Exile_AbstractCraftingRecipe
{
    name = "Craft 1/2 Wood Wall";
    pictureItem = "Exile_Item_WoodWallHalfKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodWallHalfKit"}
    };
    components[] = 
    {
        {2, "Exile_Item_WoodPlank"}
    };
};
class CraftWoodWindow: Exile_AbstractCraftingRecipe
{
    name = "Craft Wood Window";
    pictureItem = "Exile_Item_WoodWindowKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodWindowKit"}
    };
    components[] = 
    {
        {6, "Exile_Item_WoodPlank"}
    };
};
class CraftWorkBench: Exile_AbstractCraftingRecipe
{
    name = "Craft Work Bench";
    pictureItem = "Exile_Item_WorkBenchKit";
    returnedItems[] = 
    {
        {1, "Exile_Item_WorkBenchKit"}
    };
    components[] = 
    {
        {4, "Exile_Item_WoodLog"}
    };
};
class EmptyFuelCanister: Exile_AbstractCraftingRecipe
{
    name = "Empty Fuel Canister";
    pictureItem = "Exile_Item_FuelCanisterEmpty";
    returnedItems[] = 
    {
        {1, "Exile_Item_FuelCanisterEmpty"}
    };
    components[] = 
    {
        {1, "Exile_Item_FuelCanisterFull"}
    };
};
class EmptyPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
{
    name = "Empty Dirty Water";
    pictureItem = "Exile_Item_PlasticBottleEmpty";
    returnedItems[] =
    {
        {1, "Exile_Item_PlasticBottleEmpty"}
    };
    components[] =
    {
        {1, "Exile_Item_PlasticBottleDirtyWater"}
    };
};
class EmptyPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
{
    name = "Empty Salt Water";
    pictureItem = "Exile_Item_PlasticBottleEmpty";
    returnedItems[] =
    {
        {1, "Exile_Item_PlasticBottleEmpty"}
    };
    components[] =
    {
        {1, "Exile_Item_PlasticBottleSaltWater"}
    };
};
class FillEmptyPlasticBottleWithDirtyWater: Exile_AbstractCraftingRecipe
{
    name = "Fill Dirty Water";
    pictureItem = "Exile_Item_PlasticBottleDirtyWater";
    requiredInteractionModelGroup = "WaterSource";
    returnedItems[] =
    {
        {1, "Exile_Item_PlasticBottleDirtyWater"}
    };
    components[] = 
    {
        {1, "Exile_Item_PlasticBottleEmpty"}
    };
};
class FillEmptyPlasticBottleWithFreshWater: Exile_AbstractCraftingRecipe
{
    name = "Fill Fresh Water";
    pictureItem = "Exile_Item_PlasticBottleFreshWater";
    requiredInteractionModelGroup = "CleanWaterSource";
    returnedItems[] =
    {
        {1, "Exile_Item_PlasticBottleFreshWater"}
    };
    components[] = 
    {
        {1, "Exile_Item_PlasticBottleEmpty"}
    };
};
class FillEmptyPlasticBottleWithSaltWater: Exile_AbstractCraftingRecipe
{
    name = "Fill Salt Water";
    pictureItem = "Exile_Item_PlasticBottleSaltWater";
    requiresOcean = 1;
    returnedItems[] = 
    {
        {1, "Exile_Item_PlasticBottleSaltWater"}
    };
    components[] = 
    {
        {1, "Exile_Item_PlasticBottleEmpty"}
    };
};
class FillFuelCanister: Exile_AbstractCraftingRecipe
{
    name = "Fill Fuel Canister";
    pictureItem = "Exile_Item_FuelCanisterFull";
    requiredInteractionModelGroup = "FuelSource";
    returnedItems[] = 
    {
        {1, "Exile_Item_FuelCanisterFull"}
    };
    components[] = 
    {
        {1, "Exile_Item_FuelCanisterEmpty"}
    };
};
class UpgradeToWoodDoor: Exile_AbstractCraftingRecipe
{
    name = "Upgrade to Wood Door";
    pictureItem = "Exile_Item_WoodDoorKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodDoorKit"}
    };
    components[] = 
    {
        {1, "Exile_Item_WoodDoorwayKit"},
        {2, "Exile_Item_WoodPlank"}
    };
};
class UpgradeToWoodFloorPort: Exile_AbstractCraftingRecipe
{
    name = "Upgrade to Wood Floor Port";
    pictureItem = "Exile_Item_WoodFloorPortKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodFloorPortKit"}
    };
    components[] = 
    {
        {1, "Exile_Item_WoodFloorKit"},
        {2, "Exile_Item_WoodPlank"}
    };
};
class UpgradeToWoodGate: Exile_AbstractCraftingRecipe
{
    name = "Upgrade to Wood Gate";
    pictureItem = "Exile_Item_WoodGateKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodGateKit"}
    };
    components[] = 
    {
        {1, "Exile_Item_WoodWallKit"},
        {4, "Exile_Item_WoodPlank"}
    };
};
class UpgradeToWoodWall: Exile_AbstractCraftingRecipe
{
    name = "Upgrade to Wood Wall";
    pictureItem = "Exile_Item_WoodWallHalfKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodWallKit"}
    };
    components[] = 
    {
        {2, "Exile_Item_WoodWallHalfKit"}
    };
};
class UpgradeToWoodWindow: Exile_AbstractCraftingRecipe
{
    name = "Upgrade to Wood Window";
    pictureItem = "Exile_Item_WoodWindowKit";
    requiredInteractionModelGroup = "WorkBench";
    returnedItems[] = 
    {
        {1, "Exile_Item_WoodWindowKit"}
    };
    components[] = 
    {
        {1, "Exile_Item_WoodWallKit"},
        {2, "Exile_Item_WoodPlank"}
    };
};
};
class CfgExileArsenal
{
    class Exile_Uniform_BambiOverall                { quality = 1; price = 1; sellPrice = 1; };

    ///////////////////////////////////////////////////////////////////////////////
    // Civillian Clothing
    ///////////////////////////////////////////////////////////////////////////////
    class U_C_Journalist                             { quality = 1; price = 20; };
    class U_C_Poloshirt_blue                         { quality = 1; price = 20; };
    class U_C_Poloshirt_burgundy                     { quality = 1; price = 20; };
    class U_C_Poloshirt_salmon                         { quality = 1; price = 20; };
    class U_C_Poloshirt_stripped                     { quality = 1; price = 20; };
    class U_C_Poloshirt_tricolour                     { quality = 1; price = 20; };
    class U_C_Poor_1                                 { quality = 1; price = 20; };
    class U_C_Poor_2                                 { quality = 1; price = 20; };
    class U_C_Poor_shorts_1                         { quality = 1; price = 20; };
    class U_C_Scientist                             { quality = 1; price = 20; };
    class U_OrestesBody                             { quality = 3; price = 40; };
    class U_Rangemaster                             { quality = 1; price = 40; };
    class U_NikosAgedBody                             { quality = 3; price = 40; };
    class U_NikosBody                                 { quality = 3; price = 40; };
    class U_Competitor                                 { quality = 1; price = 40; };

    ///////////////////////////////////////////////////////////////////////////////
    // Soldier Uniforms
    ///////////////////////////////////////////////////////////////////////////////
    class U_B_CombatUniform_mcam                     { quality = 2; price = 40; };
    class U_B_CombatUniform_mcam_tshirt             { quality = 1; price = 40; };
    class U_B_CombatUniform_mcam_vest                 { quality = 1; price = 40; };
    class U_B_CombatUniform_mcam_worn                 { quality = 1; price = 40; };
    class U_B_CTRG_1                                 { quality = 2; price = 40; };
    class U_B_CTRG_2                                 { quality = 2; price = 40; };
    class U_B_CTRG_3                                { quality = 2; price = 40; };
    class U_I_CombatUniform                         { quality = 1; price = 40; };
    class U_I_CombatUniform_shortsleeve                { quality = 1; price = 40; };
    class U_I_CombatUniform_tshirt                    { quality = 1; price = 40; };
    class U_I_OfficerUniform                        { quality = 1; price = 40; };
    class U_O_CombatUniform_ocamo                     { quality = 1; price = 40; };
    class U_O_CombatUniform_oucamo                     { quality = 1; price = 40; };
    class U_O_OfficerUniform_ocamo                     { quality = 3; price = 80; };
    class U_B_SpecopsUniform_sgg                     { quality = 3; price = 80; };
    class U_O_SpecopsUniform_blk                     { quality = 3; price = 80; };
    class U_O_SpecopsUniform_ocamo                     { quality = 3; price = 80; };
    class U_I_G_Story_Protagonist_F                 { quality = 3; price = 100; };
    class Exile_Uniform_Woodland                     { quality = 3; price = 150; };

    ///////////////////////////////////////////////////////////////////////////////
    // Guerilla Uniforms
    ///////////////////////////////////////////////////////////////////////////////
    class U_C_HunterBody_grn                        { quality = 1; price = 40; };
    class U_IG_Guerilla1_1                            { quality = 1; price = 40; };
    class U_IG_Guerilla2_1                            { quality = 2; price = 60; };
    class U_IG_Guerilla2_2                            { quality = 1; price = 40; };
    class U_IG_Guerilla2_3                            { quality = 1; price = 40; };
    class U_IG_Guerilla3_1                            { quality = 1; price = 40; };
    class U_BG_Guerilla2_1                            { quality = 1; price = 40; };
    class U_IG_Guerilla3_2                            { quality = 1; price = 40; };
    class U_BG_Guerrilla_6_1                        { quality = 2; price = 60; };
    class U_BG_Guerilla1_1                            { quality = 1; price = 40; };
    class U_BG_Guerilla2_2                            { quality = 1; price = 40; };
    class U_BG_Guerilla2_3                            { quality = 1; price = 40; };
    class U_BG_Guerilla3_1                            { quality = 1; price = 40; };
    class U_BG_leader                                { quality = 1; price = 40; };
    class U_IG_leader                                { quality = 1; price = 40; };
    class U_I_G_resistanceLeader_F                    { quality = 3; price = 100; };

    ///////////////////////////////////////////////////////////////////////////////
    // Ghillie Suits
    ///////////////////////////////////////////////////////////////////////////////
    class U_B_FullGhillie_ard                        { quality = 3; price = 150; };
    class U_B_FullGhillie_lsh                        { quality = 3; price = 150; };
    class U_B_FullGhillie_sard                        { quality = 3; price = 150; };
    class U_B_GhillieSuit                            { quality = 2; price = 100; };
    class U_I_FullGhillie_ard                        { quality = 3; price = 150; };
    class U_I_FullGhillie_lsh                        { quality = 3; price = 150; };
    class U_I_FullGhillie_sard                        { quality = 3; price = 150; };
    class U_I_GhillieSuit                            { quality = 2; price = 100; };
    class U_O_FullGhillie_ard                        { quality = 3; price = 150; };
    class U_O_FullGhillie_lsh                        { quality = 3; price = 150; };
    class U_O_FullGhillie_sard                        { quality = 3; price = 150; };
    class U_O_GhillieSuit                            { quality = 2; price = 100; };

    ///////////////////////////////////////////////////////////////////////////////
    // Wet Suits
    ///////////////////////////////////////////////////////////////////////////////
    class U_I_Wetsuit                                { quality = 3; price = 80; };
    class U_O_Wetsuit                                { quality = 3; price = 80; };
    class U_B_Wetsuit                                { quality = 3; price = 80; };
    class U_B_survival_uniform                        { quality = 3; price = 80; };

    ///////////////////////////////////////////////////////////////////////////////
    // Bandolliers
    ///////////////////////////////////////////////////////////////////////////////
    class V_BandollierB_blk                            { quality = 1; price = 20; };
    class V_BandollierB_cbr                            { quality = 1; price = 20; };
    class V_BandollierB_khk                            { quality = 1; price = 20; };
    class V_BandollierB_oli                            { quality = 1; price = 20; };
    class V_BandollierB_rgr                            { quality = 1; price = 20; };

    ///////////////////////////////////////////////////////////////////////////////
    // Chestrigs
    ///////////////////////////////////////////////////////////////////////////////
    class V_Chestrig_blk                             { quality = 1; price = 30; };
    class V_Chestrig_khk                             { quality = 1; price = 30; };
    class V_Chestrig_oli                             { quality = 1; price = 30; };
    class V_Chestrig_rgr                             { quality = 1; price = 30; };

    ///////////////////////////////////////////////////////////////////////////////
    // Vests
    ///////////////////////////////////////////////////////////////////////////////
    class V_Press_F                                    { quality = 1; price = 10; };
    class V_Rangemaster_belt                        { quality = 1; price = 6; };
    class V_TacVest_blk                                { quality = 2; price = 50; };
    class V_TacVest_blk_POLICE                        { quality = 3; price = 50; };
    class V_TacVest_brn                                { quality = 2; price = 50; };
    class V_TacVest_camo                            { quality = 2; price = 50; };
    class V_TacVest_khk                                { quality = 2; price = 50; };
    class V_TacVest_oli                                { quality = 2; price = 50; };
    class V_TacVestCamo_khk                            { quality = 2; price = 50; };
    class V_TacVestIR_blk                            { quality = 2; price = 50; };
    class V_I_G_resistanceLeader_F                    { quality = 2; price = 50; };

    ///////////////////////////////////////////////////////////////////////////////
    // Harnesses
    ///////////////////////////////////////////////////////////////////////////////
    class V_HarnessO_brn                            { quality = 1; price = 40; };
    class V_HarnessO_gry                            { quality = 1; price = 40; };
    class V_HarnessOGL_brn                            { quality = 1; price = 30; };
    class V_HarnessOGL_gry                            { quality = 1; price = 30; };
    class V_HarnessOSpec_brn                        { quality = 1; price = 40; };
    class V_HarnessOSpec_gry                        { quality = 1; price = 40; };

    ///////////////////////////////////////////////////////////////////////////////
    // Plate Carriers
    ///////////////////////////////////////////////////////////////////////////////
    class V_PlateCarrier1_blk                         { quality = 1; price = 80; };
    class V_PlateCarrier1_rgr                         { quality = 1; price = 80; };
    class V_PlateCarrier2_rgr                         { quality = 2; price = 100; };
    class V_PlateCarrier3_rgr                         { quality = 2; price = 100; };
    class V_PlateCarrierGL_blk                         { quality = 3; price = 500; };
    class V_PlateCarrierGL_mtp                         { quality = 3; price = 500; };
    class V_PlateCarrierGL_rgr                         { quality = 3; price = 500; };
    class V_PlateCarrierH_CTRG                         { quality = 2; price = 100; };
    class V_PlateCarrierIA1_dgtl                     { quality = 2; price = 80; };
    class V_PlateCarrierIA2_dgtl                     { quality = 2; price = 100; };
    class V_PlateCarrierIAGL_dgtl                     { quality = 3; price = 400; };
    class V_PlateCarrierIAGL_oli                     { quality = 3; price = 400; };
    class V_PlateCarrierL_CTRG                         { quality = 2; price = 100; };
    class V_PlateCarrierSpec_blk                     { quality = 3; price = 200; };
    class V_PlateCarrierSpec_mtp                     { quality = 3; price = 200; };
    class V_PlateCarrierSpec_rgr                     { quality = 3; price = 200; };

    ///////////////////////////////////////////////////////////////////////////////
    // Caps
    ///////////////////////////////////////////////////////////////////////////////
    class H_Cap_blk                                 { quality = 1; price = 6; };
    class H_Cap_blk_Raven                             { quality = 1; price = 6; };
    class H_Cap_blu                                 { quality = 1; price = 6; };
    class H_Cap_brn_SPECOPS                         { quality = 1; price = 6; };
    class H_Cap_grn                                 { quality = 1; price = 6; };
    class H_Cap_headphones                             { quality = 1; price = 6; };
    class H_Cap_khaki_specops_UK                     { quality = 1; price = 6; };
    class H_Cap_oli                                 { quality = 1; price = 6; };
    class H_Cap_press                                 { quality = 1; price = 6; };
    class H_Cap_red                                 { quality = 1; price = 6; };
    class H_Cap_tan                                 { quality = 1; price = 6; };
    class H_Cap_tan_specops_US                         { quality = 1; price = 6; };

    ///////////////////////////////////////////////////////////////////////////////
    // Military Caps
    ///////////////////////////////////////////////////////////////////////////////
    class H_MilCap_blue                             { quality = 1; price = 8; };
    class H_MilCap_dgtl                             { quality = 1; price = 8; };
    class H_MilCap_mcamo                             { quality = 1; price = 8; };
    class H_MilCap_ocamo                             { quality = 1; price = 8; };
    class H_MilCap_oucamo                             { quality = 1; price = 8; };
    class H_MilCap_rucamo                             { quality = 1; price = 8; };

    ///////////////////////////////////////////////////////////////////////////////
    // Beanies
    ///////////////////////////////////////////////////////////////////////////////
    class H_Watchcap_blk                             { quality = 1; price = 6; };
    class H_Watchcap_camo                             { quality = 1; price = 6; };
    class H_Watchcap_khk                             { quality = 1; price = 6; };
    class H_Watchcap_sgg                             { quality = 1; price = 6; };

    ///////////////////////////////////////////////////////////////////////////////
    // Bandannas
    ///////////////////////////////////////////////////////////////////////////////
    class H_Bandanna_camo                            { quality = 1; price = 4; };
    class H_Bandanna_cbr                            { quality = 1; price = 4; };
    class H_Bandanna_gry                            { quality = 1; price = 4; };
    class H_Bandanna_khk                            { quality = 1; price = 4; };
    class H_Bandanna_khk_hs                            { quality = 1; price = 4; };
    class H_Bandanna_mcamo                            { quality = 1; price = 4; };
    class H_Bandanna_sgg                            { quality = 1; price = 4; };
    class H_Bandanna_surfer                            { quality = 1; price = 4; };

    ///////////////////////////////////////////////////////////////////////////////
    // Boonie Hats
    ///////////////////////////////////////////////////////////////////////////////
    class H_Booniehat_dgtl                            { quality = 1; price = 6; };
    class H_Booniehat_dirty                            { quality = 1; price = 6; };
    class H_Booniehat_grn                            { quality = 1; price = 6; };
    class H_Booniehat_indp                            { quality = 1; price = 6; };
    class H_Booniehat_khk                            { quality = 1; price = 6; };
    class H_Booniehat_khk_hs                        { quality = 1; price = 6; };
    class H_Booniehat_mcamo                            { quality = 1; price = 6; };
    class H_Booniehat_tan                            { quality = 1; price = 6; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hats
    ///////////////////////////////////////////////////////////////////////////////
    class H_Hat_blue                                { quality = 1; price = 6; };
    class H_Hat_brown                                { quality = 1; price = 6; };
    class H_Hat_camo                                { quality = 1; price = 6; };
    class H_Hat_checker                                { quality = 1; price = 6; };
    class H_Hat_grey                                { quality = 1; price = 6; };
    class H_Hat_tan                                    { quality = 1; price = 6; };
    class H_StrawHat                                { quality = 1; price = 6; };
    class H_StrawHat_dark                            { quality = 1; price = 6; };

    ///////////////////////////////////////////////////////////////////////////////
    // Berets
    ///////////////////////////////////////////////////////////////////////////////
    class H_Beret_02                                { quality = 1; price = 6; };
    class H_Beret_blk                                { quality = 1; price = 6; };
    class H_Beret_blk_POLICE                        { quality = 1; price = 6; };
    class H_Beret_brn_SF                            { quality = 1; price = 6; };
    class H_Beret_Colonel                            { quality = 3; price = 8; };
    class H_Beret_grn                                { quality = 1; price = 6; };
    class H_Beret_grn_SF                            { quality = 1; price = 6; };
    class H_Beret_ocamo                                { quality = 1; price = 6; };
    class H_Beret_red                                { quality = 1; price = 6; };

    ///////////////////////////////////////////////////////////////////////////////
    // Shemags
    ///////////////////////////////////////////////////////////////////////////////
    class H_Shemag_khk                                { quality = 1; price = 10; };
    class H_Shemag_olive                            { quality = 1; price = 10; };
    class H_Shemag_olive_hs                            { quality = 1; price = 10; };
    class H_Shemag_tan                                { quality = 1; price = 10; };
    class H_ShemagOpen_khk                            { quality = 1; price = 10; };
    class H_ShemagOpen_tan                            { quality = 1; price = 10; };
    class H_TurbanO_blk                                { quality = 1; price = 10; };

    ///////////////////////////////////////////////////////////////////////////////
    // Light Helmets
    ///////////////////////////////////////////////////////////////////////////////
    class H_HelmetB_light                            { quality = 1; price = 20; };
    class H_HelmetB_light_black                        { quality = 1; price = 20; };
    class H_HelmetB_light_desert                    { quality = 1; price = 20; };
    class H_HelmetB_light_grass                        { quality = 1; price = 20; };
    class H_HelmetB_light_sand                        { quality = 1; price = 20; };
    class H_HelmetB_light_snakeskin                    { quality = 1; price = 20; };

    ///////////////////////////////////////////////////////////////////////////////
    // Helmets
    ///////////////////////////////////////////////////////////////////////////////
    class H_HelmetIA                                { quality = 1; price = 40; };
    class H_HelmetIA_camo                            { quality = 1; price = 40; };
    class H_HelmetIA_net                            { quality = 1; price = 40; };
    class H_HelmetB                                    { quality = 2; price = 60; };
    class H_HelmetB_black                            { quality = 2; price = 60; };
    class H_HelmetB_camo                            { quality = 3; price = 80; }; // This one is awesome!
    class H_HelmetB_desert                            { quality = 2; price = 60; };
    class H_HelmetB_grass                            { quality = 2; price = 60; };
    class H_HelmetB_paint                            { quality = 2; price = 60; };
    class H_HelmetB_plain_blk                        { quality = 2; price = 60; };
    class H_HelmetB_sand                            { quality = 2; price = 60; };
    class H_HelmetB_snakeskin                        { quality = 2; price = 60; };

    ///////////////////////////////////////////////////////////////////////////////
    // Spec Ops Helmets
    ///////////////////////////////////////////////////////////////////////////////
    class H_HelmetSpecB                                { quality = 2; price = 80; };
    class H_HelmetSpecB_blk                            { quality = 2; price = 80; };
    class H_HelmetSpecB_paint1                        { quality = 2; price = 80; };
    class H_HelmetSpecB_paint2                        { quality = 2; price = 80; };

    ///////////////////////////////////////////////////////////////////////////////
    // Super Helmets
    ///////////////////////////////////////////////////////////////////////////////
    class H_HelmetO_ocamo                            { quality = 3; price = 150; };
    class H_HelmetO_oucamo                            { quality = 3; price = 150; };
    class H_HelmetSpecO_blk                            { quality = 3; price = 100; };
    class H_HelmetSpecO_ocamo                        { quality = 3; price = 100; };
    class H_HelmetLeaderO_ocamo                        { quality = 3; price = 200; };
    class H_HelmetLeaderO_oucamo                    { quality = 3; price = 200; };

    ///////////////////////////////////////////////////////////////////////////////
    // Pointer Attachments
    ///////////////////////////////////////////////////////////////////////////////
    class acc_flashlight                             { quality = 1; price = 4; };
    class acc_pointer_IR                             { quality = 1; price = 10; };

    ///////////////////////////////////////////////////////////////////////////////
    // Bitpod Attachments
    ///////////////////////////////////////////////////////////////////////////////
    class bipod_01_F_blk                             { quality = 1; price = 10; };
    class bipod_01_F_mtp                             { quality = 1; price = 10; };
    class bipod_01_F_snd                             { quality = 1; price = 10; };
    class bipod_02_F_blk                             { quality = 1; price = 10; };
    class bipod_02_F_hex                             { quality = 1; price = 10; };
    class bipod_02_F_tan                             { quality = 1; price = 10; };
    class bipod_03_F_blk                             { quality = 1; price = 10; };
    class bipod_03_F_oli                             { quality = 1; price = 10; };

    ///////////////////////////////////////////////////////////////////////////////
    // Muzzle Attachments
    ///////////////////////////////////////////////////////////////////////////////
    class muzzle_snds_338_black                     { quality = 2; price = 50; };
    class muzzle_snds_338_green                     { quality = 2; price = 50; };
    class muzzle_snds_338_sand                         { quality = 2; price = 50; };
    class muzzle_snds_93mmg                         { quality = 2; price = 50; };
    class muzzle_snds_93mmg_tan                     { quality = 2; price = 50; };
    class muzzle_snds_acp                             { quality = 1; price = 10; };
    class muzzle_snds_B                             { quality = 1; price = 20; };
    class muzzle_snds_H                             { quality = 2; price = 20; };
    class muzzle_snds_H_MG                             { quality = 2; price = 20; };
    class muzzle_snds_H_SW                             { quality = 2; price = 20; };
    class muzzle_snds_L                             { quality = 1; price = 10; };
    class muzzle_snds_M                             { quality = 1; price = 10; };

    ///////////////////////////////////////////////////////////////////////////////
    // UAVS
    ///////////////////////////////////////////////////////////////////////////////
    class I_UavTerminal                                { quality = 3; price = 750; };
    class I_UAV_01_backpack_F                        { quality = 3; price = 3000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Static MGs
    ///////////////////////////////////////////////////////////////////////////////
    class O_HMG_01_weapon_F                         { quality = 3; price = 5000; };
    class O_HMG_01_support_F                         { quality = 3; price = 1000; };
    // Does not seem to work with HMG01, only the lower version does
    //class O_HMG_01_support_high_F                 { quality = 3; price = 5000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Optic Attachments
    ///////////////////////////////////////////////////////////////////////////////
    class optic_Aco                                    { quality = 1; price = 70; };
    class optic_ACO_grn                                { quality = 1; price = 70; };
    class optic_ACO_grn_smg                            { quality = 1; price = 70; };
    class optic_Aco_smg                                { quality = 1; price = 70; };
    class optic_AMS                                    { quality = 3; price = 300; };
    class optic_AMS_khk                                { quality = 3; price = 300; };
    class optic_AMS_snd                                { quality = 3; price = 300; };
    class optic_Arco                                { quality = 1; price = 100; };
    class optic_DMS                                    { quality = 1; price = 150; };
    class optic_Hamr                                { quality = 3; price = 200; };
    class optic_Holosight                            { quality = 1; price = 50; };
    class optic_Holosight_smg                        { quality = 1; price = 50; };
    class optic_KHS_blk                                { quality = 3; price = 300; };
    class optic_KHS_hex                                { quality = 3; price = 300; };
    class optic_KHS_old                                { quality = 3; price = 300; };
    class optic_KHS_tan                                { quality = 3; price = 300; };
    class optic_LRPS                                { quality = 2; price = 300; };
    class optic_MRCO                                { quality = 1; price = 100; };
    class optic_MRD                                    { quality = 1; price = 10; };
    class optic_Nightstalker                        { quality = 3; price = 1000; };
    class optic_NVS                                    { quality = 2; price = 500; };
    class optic_SOS                                    { quality = 2; price = 200; };
    //class optic_tws                                    { quality = 3; price = 1500; };
    //class optic_tws_mg                                { quality = 3; price = 1500; };
    class optic_Yorris                                { quality = 1; price = 10; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hardware
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Item_Rope                            { quality = 1; price = 20; };
    class Exile_Item_DuctTape                        { quality = 1; price = 300; };
    class Exile_Item_ExtensionCord                    { quality = 1; price = 40; };
    class Exile_Item_FuelCanisterEmpty                { quality = 1; price = 40; };
    class Exile_Item_JunkMetal                        { quality = 1; price = 400; };
    class Exile_Item_LightBulb                        { quality = 1; price = 20; };
    class Exile_Item_MetalBoard                        { quality = 1; price = 600; };
    class Exile_Item_MetalHedgehogKit                { quality = 1; price = 1200; };
    class Exile_Item_SafeKit                        { quality = 3; price = 10000; };
    class Exile_Item_CodeLock                        { quality = 2; price = 5000; };
    class Exile_Item_Laptop                        { quality = 2; price = 9000; };
    class Exile_Item_BaseCameraKit                { quality = 2; price = 5000; };
    class Exile_Item_CamoTentKit                    { quality = 1; price = 250; };
    class Exile_Item_MetalPole                        { quality = 1; price = 800; };
    class Exile_Item_MetalScrews                    { quality = 1; price = 100; };
    class Exile_Item_MetalWire                        { quality = 1; price = 100; };
    class Exile_Item_Cement                            { quality = 1; price = 20; };
    class Exile_Item_Sand                            { quality = 1; price = 20; };
    class Exile_Item_CarWheel                        { quality = 1; price = 1000; };
    
    ///////////////////////////////////////////////////////////////////////////////
    // Food
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Item_EMRE                            { quality = 3; price = 54; }; //75, 60
    class Exile_Item_GloriousKnakworst                { quality = 3; price = 40; }; //60, 30
    class Exile_Item_Surstromming                    { quality = 3; price = 34; }; //55, 25
    class Exile_Item_SausageGravy                    { quality = 3; price = 30; }; //50, 25
    class Exile_Item_Catfood                        { quality = 2; price = 24; }; //40, 40
    class Exile_Item_ChristmasTinner                { quality = 3; price = 20; }; //40, 60
    class Exile_Item_BBQSandwich                    { quality = 3; price = 20; }; //40, 60
    class Exile_Item_Dogfood                        { quality = 2; price = 18; }; //30, 30
    class Exile_Item_BeefParts                        { quality = 2; price = 18; }; //30, 30
    class Exile_Item_Cheathas                        { quality = 2; price = 18; }; //30, 30
    class Exile_Item_Noodles                        { quality = 1; price = 14; }; //25, 50
    class Exile_Item_SeedAstics                        { quality = 1; price = 12; }; //20, 40
    class Exile_Item_Raisins                        { quality = 1; price = 10; }; //15, 30
    class Exile_Item_Moobar                            { quality = 1; price = 8; }; //10, 30
    class Exile_Item_InstantCoffee                    { quality = 1; price = 20; }; //5, 10
    class Exile_Item_Can_Empty                        { quality = 1; price = 1; sellPrice = 1; };

    ///////////////////////////////////////////////////////////////////////////////
    // Drinks
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Item_PlasticBottleCoffee             { quality = 3; price = 40; }; //100, 60
    class Exile_Item_PowerDrink                        { quality = 3; price = 60; }; //95, 10
    class Exile_Item_PlasticBottleFreshWater         { quality = 2; price = 50; sellPrice = 4; }; //80, 15
    class Exile_Item_Beer                             { quality = 1; price = 50; }; //75, 30
    class Exile_Item_EnergyDrink                    { quality = 1; price = 40; }; //75, 20
    class Exile_Item_MountainDupe                    { quality = 1; price = 30; }; //50, 20
    class Exile_Item_PlasticBottleEmpty                { quality = 1; price = 4; };

    ///////////////////////////////////////////////////////////////////////////////
    // First Aid
    ///////////////////////////////////////////////////////////////////////////////    
    class Exile_Item_InstaDoc                       { quality = 1; price = 1250; };
    class Exile_Item_Vishpirin                        { quality = 1; price = 300; };
    class Exile_Item_Bandage                        { quality = 1; price = 100; };
    //class Exile_Item_Defibrillator                { quality = 1; price = 7500; };
    
    ///////////////////////////////////////////////////////////////////////////////
    // Tools
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Item_Matches                         { quality = 1; price = 60; };
    class Exile_Item_CookingPot                        { quality = 2; price = 80; };
    class Exile_Melee_Axe                            { quality = 1; price = 100; };
    class Exile_Item_CanOpener                        { quality = 1; price = 80; };
    class Exile_Item_Handsaw                        { quality = 1; price = 500; };
    class Exile_Item_Pliers                            { quality = 1; price = 350; };
    class Exile_Item_Grinder                        { quality = 1; price = 1250; };
    class Exile_Item_Foolbox                        { quality = 1; price = 4000; };
    class Exile_Item_CordlessScrewdriver            { quality = 1; price = 750; };
    class Exile_Item_FireExtinguisher                { quality = 1; price = 650; };
        class Exile_Item_Hammer                        { quality = 1; price = 600; };
    class Exile_Item_OilCanister                    { quality = 1; price = 1750; };
    class Exile_Item_Screwdriver                    { quality = 1; price = 250; };
    class Exile_Item_Shovel                        { quality = 1; price = 700; };
    class Exile_Item_Wrench                        { quality = 1; price = 250; };
    class Exile_Item_SleepingMat                    { quality = 1; price = 1250; };
    class Exile_Item_ToiletPaper                    { quality = 1; price = 5; };
    class Exile_Item_ZipTie                        { quality = 1; price = 250; };

    ///////////////////////////////////////////////////////////////////////////////
    // Navigation
    ///////////////////////////////////////////////////////////////////////////////
    class ItemWatch                                    { quality = 1; price = 2; };    
    class ItemGPS                                    { quality = 1; price = 40; };
    class ItemMap                                    { quality = 1; price = 6; };
    class ItemCompass                                { quality = 1; price = 6; };
    class ItemRadio                                    { quality = 1; price = 40; };
    class Binocular                                    { quality = 1; price = 40; };
    class Rangefinder                                { quality = 2; price = 200; };
    class Laserdesignator                            { quality = 3; price = 750; };
    class Laserdesignator_02                        { quality = 3; price = 750; };
    class Laserdesignator_03                        { quality = 3; price = 750; };
    class NVGoggles                                    { quality = 2; price = 100; };
    class NVGoggles_INDEP                            { quality = 2; price = 100; };
    class NVGoggles_OPFOR                            { quality = 2; price = 100; };
    class Exile_Item_XM8                            { quality = 2; price = 20; };

    ///////////////////////////////////////////////////////////////////////////////
    // Rebreather
    ///////////////////////////////////////////////////////////////////////////////
    class V_RebreatherB                                { quality = 2; price = 250; };
    class V_RebreatherIA                            { quality = 2; price = 250; };
    class V_RebreatherIR                            { quality = 2; price = 250; };

    ///////////////////////////////////////////////////////////////////////////////
    // Pilot Stuff
    ///////////////////////////////////////////////////////////////////////////////
    class B_Parachute                                { quality = 3; price = 150; };
    class H_CrewHelmetHeli_B                        { quality = 2; price = 150; };
    class H_CrewHelmetHeli_I                        { quality = 2; price = 150; };
    class H_CrewHelmetHeli_O                        { quality = 2; price = 150; };
    class H_HelmetCrew_I                            { quality = 1; price = 100; };
    class H_HelmetCrew_B                            { quality = 1; price = 100; };
    class H_HelmetCrew_O                            { quality = 1; price = 100; };
    class H_PilotHelmetHeli_B                        { quality = 3; price = 100; };
    class H_PilotHelmetHeli_I                        { quality = 3; price = 100; };
    class H_PilotHelmetHeli_O                        { quality = 3; price = 100; };
    class U_B_HeliPilotCoveralls                    { quality = 1; price = 80; };
    class U_B_PilotCoveralls                        { quality = 1; price = 60; };
    class U_I_HeliPilotCoveralls                    { quality = 1; price = 60; };
    class U_I_pilotCoveralls                        { quality = 1; price = 60; };
    class U_O_PilotCoveralls                        { quality = 1; price = 60; };
    class H_PilotHelmetFighter_B                    { quality = 2; price = 150; };
    class H_PilotHelmetFighter_I                    { quality = 2; price = 150; };
    class H_PilotHelmetFighter_O                    { quality = 2; price = 150; };

    ///////////////////////////////////////////////////////////////////////////////
    // Backpacks
    ///////////////////////////////////////////////////////////////////////////////
    class B_HuntingBackpack                            { quality = 3; price = 70; };
    class B_OutdoorPack_blk                            { quality = 1; price = 80; };
    class B_OutdoorPack_blu                            { quality = 1; price = 80; };
    class B_OutdoorPack_tan                            { quality = 1; price = 80; };
    class B_AssaultPack_blk                            { quality = 1; price = 90; };
    class B_AssaultPack_cbr                            { quality = 1; price = 90; };
    class B_AssaultPack_dgtl                        { quality = 1; price = 90; };
    class B_AssaultPack_khk                            { quality = 1; price = 90; };
    class B_AssaultPack_mcamo                        { quality = 1; price = 90; };
    class B_AssaultPack_rgr                            { quality = 1; price = 90; };
    class B_AssaultPack_sgg                            { quality = 1; price = 90; };
    class B_FieldPack_blk                            { quality = 2; price = 120; };
    class B_FieldPack_cbr                            { quality = 2; price = 120; };
    class B_FieldPack_ocamo                            { quality = 2; price = 120; };
    class B_FieldPack_oucamo                        { quality = 2; price = 120; };
    class B_TacticalPack_blk                        { quality = 2; price = 150; };
    class B_TacticalPack_rgr                        { quality = 2; price = 150; };
    class B_TacticalPack_ocamo                        { quality = 2; price = 150; };
    class B_TacticalPack_mcamo                        { quality = 2; price = 150; };
    class B_TacticalPack_oli                        { quality = 2; price = 150; };
    class B_Kitbag_cbr                                { quality = 3; price = 200; };
    class B_Kitbag_mcamo                            { quality = 3; price = 200; };
    class B_Kitbag_sgg                                { quality = 3; price = 200; };
    class B_Bergen_blk                                { quality = 2; price = 200; };
    class B_Bergen_mcamo                            { quality = 2; price = 200; };
    class B_Bergen_rgr                                { quality = 2; price = 200; };
    class B_Bergen_sgg                                { quality = 2; price = 200; };
    class B_Carryall_cbr                            { quality = 3; price = 300; };
    class B_Carryall_khk                            { quality = 3; price = 300; };
    class B_Carryall_mcamo                            { quality = 3; price = 300; };
    class B_Carryall_ocamo                            { quality = 3; price = 300; };
    class B_Carryall_oli                            { quality = 3; price = 300; };
    class B_Carryall_oucamo                            { quality = 3; price = 300; };

    ///////////////////////////////////////////////////////////////////////////////
    // Ammunition
    ///////////////////////////////////////////////////////////////////////////////
    class 100Rnd_65x39_caseless_mag                 { quality = 1; price = 30; };
    class 100Rnd_65x39_caseless_mag_Tracer             { quality = 2; price = 40; };
    class 10Rnd_127x54_Mag                             { quality = 1; price = 30; };
    // Broken in Arma
    class 10Rnd_338_Mag                             { quality = 1; price = 30; };

    class 10Rnd_762x54_Mag                             { quality = 1; price = 30; };
    //class 10Rnd_762x51_Mag                         { quality = 1; price = 30; };
    class 10Rnd_93x64_DMR_05_Mag                     { quality = 1; price = 40; };
    class 11Rnd_45ACP_Mag                             { quality = 1; price = 8; };
    class 150Rnd_762x54_Box                         { quality = 1; price = 20; };
    class 150Rnd_762x54_Box_Tracer                     { quality = 2; price = 30; };
    class 16Rnd_9x21_Mag                             { quality = 1; price = 20; };
    class 200Rnd_65x39_cased_Box                     { quality = 1; price = 30; };
    class 200Rnd_65x39_cased_Box_Tracer             { quality = 2; price = 30; };
    class 150Rnd_93x64_Mag                             { quality = 2; price = 50; };
    class 130Rnd_338_Mag                             { quality = 2; price = 40; };
    class 20Rnd_556x45_UW_mag                         { quality = 1; price = 20; };
    class 20Rnd_762x51_Mag                             { quality = 1; price = 20; };
    class 30Rnd_45ACP_Mag_SMG_01                     { quality = 1; price = 10; };
    class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green         { quality = 2; price = 10; };
    class 30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow        { quality = 2; price = 10; };
    class 30Rnd_45ACP_Mag_SMG_01_Tracer_Red            { quality = 2; price = 10; };
    class 30Rnd_556x45_Stanag                         { quality = 1; price = 20; };
    class 30Rnd_556x45_Stanag_Tracer_Green             { quality = 2; price = 20; };
    class 30Rnd_556x45_Stanag_green                  { quality = 2; price = 20; };
    class 30Rnd_556x45_Stanag_Tracer_Red             { quality = 2; price = 20; };
    class 30Rnd_556x45_Stanag_Tracer_Yellow         { quality = 2; price = 20; };
    class 30Rnd_556x45_Stanag_red                     { quality = 2; price = 20; };
    class 30Rnd_65x39_caseless_green                 { quality = 1; price = 20; };
    class 30Rnd_65x39_caseless_green_mag_Tracer     { quality = 2; price = 30; };
    class 30Rnd_65x39_caseless_mag                     { quality = 1; price = 20; };
    class 30Rnd_65x39_caseless_mag_Tracer             { quality = 2; price = 30; };
    class 30Rnd_9x21_Mag                             { quality = 1; price = 40; };
    class 5Rnd_127x108_APDS_Mag                     { quality = 2; price = 50; };
    class 5Rnd_127x108_Mag                             { quality = 1; price = 40; };
    class 6Rnd_45ACP_Cylinder                         { quality = 1; price = 8; };
    class 6Rnd_GreenSignal_F                         { quality = 9000; price = 30; };
    class 6Rnd_RedSignal_F                             { quality = 9000; price = 30; };
    class 7Rnd_408_Mag                                 { quality = 1; price = 10; };
    class 9Rnd_45ACP_Mag                             { quality = 1; price = 6; };

    ///////////////////////////////////////////////////////////////////////////////
    // Flares
    ///////////////////////////////////////////////////////////////////////////////
    class Chemlight_blue                            { quality = 1; price = 2; };
    class Chemlight_green                            { quality = 1; price = 2; };
    class Chemlight_red                                { quality = 1; price = 2; };
    class FlareGreen_F                                { quality = 1; price = 6; };
    class FlareRed_F                                { quality = 1; price = 6; };
    class FlareWhite_F                                { quality = 1; price = 6; };
    class FlareYellow_F                                { quality = 1; price = 6; };
    class UGL_FlareGreen_F                            { quality = 2; price = 8; };
    class UGL_FlareRed_F                            { quality = 2; price = 8; };
    class UGL_FlareWhite_F                            { quality = 2; price = 8; };
    class UGL_FlareYellow_F                            { quality = 2; price = 8; };
    class 3Rnd_UGL_FlareGreen_F                        { quality = 3; price = 8*3; };
    class 3Rnd_UGL_FlareRed_F                        { quality = 3; price = 8*3; };
    class 3Rnd_UGL_FlareWhite_F                        { quality = 3; price = 8*3; };
    class 3Rnd_UGL_FlareYellow_F                    { quality = 3; price = 8*3; };

    ///////////////////////////////////////////////////////////////////////////////
    // Smokes
    ///////////////////////////////////////////////////////////////////////////////
    class SmokeShell                                { quality = 1; price = 6; };
    class SmokeShellBlue                            { quality = 1; price = 6; };
    class SmokeShellGreen                            { quality = 1; price = 6; };
    class SmokeShellOrange                            { quality = 1; price = 6; };
    class SmokeShellPurple                            { quality = 1; price = 6; };
    class SmokeShellRed                                { quality = 1; price = 6; };
    class SmokeShellYellow                            { quality = 1; price = 6; };
    class 1Rnd_Smoke_Grenade_shell                    { quality = 2; price = 8; };
    class 1Rnd_SmokeBlue_Grenade_shell                { quality = 2; price = 8; };
    class 1Rnd_SmokeGreen_Grenade_shell                { quality = 2; price = 8; };
    class 1Rnd_SmokeOrange_Grenade_shell            { quality = 2; price = 8; };
    class 1Rnd_SmokePurple_Grenade_shell            { quality = 2; price = 8; };
    class 1Rnd_SmokeRed_Grenade_shell                { quality = 2; price = 8; };
    class 1Rnd_SmokeYellow_Grenade_shell            { quality = 2; price = 8; };
    class 3Rnd_Smoke_Grenade_shell                    { quality = 3; price = 8*3; };
    class 3Rnd_SmokeBlue_Grenade_shell                { quality = 3; price = 8*3; };
    class 3Rnd_SmokeGreen_Grenade_shell                { quality = 3; price = 8*3; };
    class 3Rnd_SmokeOrange_Grenade_shell            { quality = 3; price = 8*3; };
    class 3Rnd_SmokePurple_Grenade_shell            { quality = 3; price = 8*3; };
    class 3Rnd_SmokeRed_Grenade_shell                { quality = 3; price = 8*3; };
    class 3Rnd_SmokeYellow_Grenade_shell            { quality = 3; price = 8*3; };

    ///////////////////////////////////////////////////////////////////////////////
    // Explosives
    ///////////////////////////////////////////////////////////////////////////////
    class HandGrenade                                { quality = 3; price = 40; };
    class MiniGrenade                                { quality = 2; price = 30; };
    class B_IR_Grenade                                { quality = 1; price = 50; };
    class O_IR_Grenade                                { quality = 1; price = 50; };
    class I_IR_Grenade                                { quality = 1; price = 50; };
    class 1Rnd_HE_Grenade_shell                        { quality = 2; price = 70; };
    class 3Rnd_HE_Grenade_shell                        { quality = 3; price = 70*3; };
    class APERSBoundingMine_Range_Mag                { quality = 3; price = 500; };
    class APERSMine_Range_Mag                        { quality = 3; price = 600; };
    class APERSTripMine_Wire_Mag                    { quality = 3; price = 300; };
    class ClaymoreDirectionalMine_Remote_Mag        { quality = 3; price = 350; };
    class DemoCharge_Remote_Mag                        { quality = 3; price = 700; };
    class IEDLandBig_Remote_Mag                        { quality = 3; price = 600; };
    class IEDLandSmall_Remote_Mag                    { quality = 3; price = 300; };
    class IEDUrbanBig_Remote_Mag                    { quality = 3; price = 800; };
    class IEDUrbanSmall_Remote_Mag                    { quality = 3; price = 400; };
    class SatchelCharge_Remote_Mag                    { quality = 3; price = 1000; };
    class SLAMDirectionalMine_Wire_Mag                { quality = 3; price = 700; };

    ///////////////////////////////////////////////////////////////////////////////
    // Pistols
    ///////////////////////////////////////////////////////////////////////////////
    class hgun_ACPC2_F                                 { quality = 1; price = 50; };
    class hgun_P07_F                                 { quality = 1; price = 50; };
    class hgun_Pistol_heavy_01_F                     { quality = 2; price = 80; };
    class hgun_Pistol_heavy_02_F                     { quality = 2; price = 80; };
    class hgun_Pistol_Signal_F                         { quality = 9000; price = 100; };
    class hgun_Rook40_F                             { quality = 1; price = 50; };
    class hgun_mas_mp7p_F                              { quality = 2; price = 300; };
    class hgun_mas_mp7p_F_e                            { quality = 2; price = 300; };
    class hgun_mas_mp7p_F_sd                         { quality = 2; price = 300; };

    ///////////////////////////////////////////////////////////////////////////////
    // Sub Machine Guns
    ///////////////////////////////////////////////////////////////////////////////
    class hgun_PDW2000_F                             { quality = 1; price = 100; };
    class SMG_01_F                                     { quality = 1; price = 150; };
    class SMG_02_F                                     { quality = 1; price = 150; };

    ///////////////////////////////////////////////////////////////////////////////
    // Light Machine Guns
    ///////////////////////////////////////////////////////////////////////////////
    class arifle_MX_SW_Black_F                        { quality = 2; price = 250; };
    class arifle_MX_SW_F                            { quality = 2; price = 250; };
    class LMG_Mk200_F                                { quality = 2; price = 300; };
    class LMG_Zafir_F                                { quality = 2; price = 350; };
    class MMG_01_hex_F                                { quality = 3; price = 800; };
    class MMG_01_tan_F                                { quality = 3; price = 800; };
    class MMG_02_black_F                            { quality = 3; price = 450; };
    class MMG_02_camo_F                                { quality = 3; price = 450; };
    class MMG_02_sand_F                                { quality = 3; price = 450; };

    ///////////////////////////////////////////////////////////////////////////////
    // Assault Rifles
    ///////////////////////////////////////////////////////////////////////////////
    class arifle_Katiba_C_F                            { quality = 1; price = 150; };
    class arifle_Katiba_F                            { quality = 1; price = 150; };
    class arifle_Katiba_GL_F                        { quality = 2; price = 200; };
    class arifle_Mk20_F                                { quality = 1; price = 150; };
    class arifle_Mk20_GL_F                            { quality = 2; price = 200; };
    class arifle_Mk20_GL_plain_F                    { quality = 2; price = 200; };
    class arifle_Mk20_plain_F                        { quality = 1; price = 150; };
    class arifle_Mk20C_F                            { quality = 1; price = 150; };
    class arifle_Mk20C_plain_F                        { quality = 1; price = 150; };
    class arifle_MX_Black_F                            { quality = 1; price = 450; };
    class arifle_MX_F                                { quality = 1; price = 450; };
    class arifle_MX_GL_Black_F                        { quality = 2; price = 450; };
    class arifle_MX_GL_F                            { quality = 2; price = 450; };
    class arifle_MXC_Black_F                        { quality = 1; price = 350; };
    class arifle_MXC_F                                { quality = 1; price = 350; };
    class arifle_SDAR_F                                { quality = 3; price = 650; };
    class arifle_TRG20_F                            { quality = 1; price = 250; };
    class arifle_TRG21_F                            { quality = 1; price = 250; };
    class arifle_TRG21_GL_F                            { quality = 2; price = 350; };

    ///////////////////////////////////////////////////////////////////////////////
    // Sniper Rifles
    ///////////////////////////////////////////////////////////////////////////////
    class arifle_MXM_Black_F                         { quality = 1; price = 550; };
    class arifle_MXM_F                                 { quality = 1; price = 550; };
    class srifle_DMR_01_F                             { quality = 2; price = 600; };
    class srifle_DMR_02_camo_F                         { quality = 3; price = 800; };
    class srifle_DMR_02_F                             { quality = 3; price = 800; };
    class srifle_DMR_02_sniper_F                     { quality = 3; price = 800; };
    class srifle_DMR_03_F                             { quality = 3; price = 750; };
    class srifle_DMR_03_khaki_F                     { quality = 3; price = 750; };
    class srifle_DMR_03_multicam_F                     { quality = 3; price = 750; };
    class srifle_DMR_03_tan_F                         { quality = 3; price = 750; };
    class srifle_DMR_03_woodland_F                     { quality = 3; price = 750; };
    class srifle_DMR_04_F                             { quality = 3; price = 700; };
    class srifle_DMR_04_Tan_F                         { quality = 3; price = 700; };
    class srifle_DMR_05_blk_F                         { quality = 3; price = 850; };
    class srifle_DMR_05_hex_F                         { quality = 3; price = 850; };
    class srifle_DMR_05_tan_f                         { quality = 3; price = 850; };
    class srifle_DMR_06_camo_F                         { quality = 3; price = 800; };
    class srifle_DMR_06_olive_F                     { quality = 3; price = 800; };
    class srifle_EBR_F                                 { quality = 2; price = 700; };
    class srifle_GM6_camo_F                         { quality = 3; price = 900; };
    class srifle_GM6_F                                 { quality = 3; price = 900; };
    class srifle_LRR_camo_F                         { quality = 3; price = 850; };
    class srifle_LRR_F                                 { quality = 3; price = 850; };

    ///////////////////////////////////////////////////////////////////////////////
    // BIKES
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Bike_OldBike                         { quality = 1; price = 40; };
    class Exile_Bike_MountainBike                     { quality = 1; price = 50; };

    ///////////////////////////////////////////////////////////////////////////////
    // QUAD BIKES
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Bike_QuadBike_Black                    { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_Blue                    { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_Red                    { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_White                    { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_Nato                    { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_Csat                    { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_Fia                    { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_Guerilla01            { quality = 1; price = 2500; };
    class Exile_Bike_QuadBike_Guerilla02            { quality = 1; price = 2500; };

    ///////////////////////////////////////////////////////////////////////////////
    // KARTS
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Kart_BluKing                    { quality = 1; price = 1100; };
    class Exile_Car_Kart_RedStone                    { quality = 1; price = 1100; };
    class Exile_Car_Kart_Vrana                        { quality = 1; price = 1100; };
    class Exile_Car_Kart_Green                        { quality = 1; price = 1100; };
    class Exile_Car_Kart_Blue                        { quality = 1; price = 1100; };
    class Exile_Car_Kart_Orange                        { quality = 1; price = 1100; };
    class Exile_Car_Kart_White                        { quality = 1; price = 1100; };
    class Exile_Car_Kart_Yellow                        { quality = 1; price = 1100; };
    class Exile_Car_Kart_Black                        { quality = 1; price = 1100; };

    ///////////////////////////////////////////////////////////////////////////////
    // MOTOR BOATS
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Boat_MotorBoat_Police                { quality = 1; price = 700; };
    class Exile_Boat_MotorBoat_Orange                { quality = 1; price = 700; };
    class Exile_Boat_MotorBoat_White                { quality = 1; price = 700; };

    ///////////////////////////////////////////////////////////////////////////////
    // RUBBER DUCKS
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Boat_RubberDuck_CSAT                { quality = 1; price = 500; };
    class Exile_Boat_RubberDuck_Digital                { quality = 1; price = 500; };
    class Exile_Boat_RubberDuck_Orange                { quality = 1; price = 500; };
    class Exile_Boat_RubberDuck_Blue                { quality = 1; price = 500; };
    class Exile_Boat_RubberDuck_Black                { quality = 1; price = 500; };

    ///////////////////////////////////////////////////////////////////////////////
    // SDV
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Boat_SDV_CSAT                        { quality = 1; price = 11000; };
    class Exile_Boat_SDV_Digital                    { quality = 1; price = 11000; };
    class Exile_Boat_SDV_Grey                        { quality = 1; price = 11000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hellcat
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Hellcat_Green                { quality = 1; price = 27500; };
    class Exile_Chopper_Hellcat_FIA                    { quality = 1; price = 27500; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hummingbird
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Hummingbird_Green            { quality = 1; price = 23000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hummingbird (Civillian)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Hummingbird_Civillian_Blue                { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Red                { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_ION                { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_BlueLine            { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Digital            { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Elliptical        { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Furious            { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_GrayWatcher        { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Jeans                { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Light                { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Shadow            { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Sheriff            { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Speedy            { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Sunset            { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Vrana                { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Wasp                { quality = 1; price = 17000; };
    class Exile_Chopper_Hummingbird_Civillian_Wave                { quality = 1; price = 17000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Huron
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Huron_Black                                { quality = 1; price = 50000; };
    class Exile_Chopper_Huron_Green                                { quality = 1; price = 50000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Mohawk
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Mohawk_FIA                                { quality = 1; price = 45000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Orca
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Orca_CSAT                                { quality = 1; price = 28000; };
    class Exile_Chopper_Orca_Black                                { quality = 1; price = 28000; };
    class Exile_Chopper_Orca_BlackCustom                        { quality = 1; price = 28000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Taru
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Taru_Transport_CSAT                        { quality = 1; price = 17000; };
    class Exile_Chopper_Taru_Transport_Black                    { quality = 1; price = 17000; };
    
    class Exile_Chopper_Taru_CSAT                                { quality = 1; price = 33000; };
    class Exile_Chopper_Taru_Black                                { quality = 1; price = 33000; };

    class Exile_Chopper_Taru_Covered_CSAT                        { quality = 1; price = 43000; };
    class Exile_Chopper_Taru_Covered_Black                        { quality = 1; price = 43000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Cessna
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Plane_Cessna                                    { quality = 1; price = 16500; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hatchback
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Hatchback_Beige                        { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Green                        { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Blue                        { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_BlueCustom                { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_BeigeCustom                { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Yellow                    { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Grey                        { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Black                        { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Dark                        { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Rusty1                    { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Rusty2                    { quality = 1; price = 12000; };
    class Exile_Car_Hatchback_Rusty3                    { quality = 1; price = 12000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Ikarus
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Ikarus_Blue                 { quality = 1; price = 17000; };
    class Exile_Car_Ikarus_Red                     { quality = 1; price = 17000; };
    class Exile_Car_Ikarus_Party                 { quality = 1; price = 17000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Ural (Open)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Ural_Open_Blue            { quality = 1; price = 25000; };
    class Exile_Car_Ural_Open_Yellow        { quality = 1; price = 25000; };
    class Exile_Car_Ural_Open_Worker        { quality = 1; price = 25000; };
    class Exile_Car_Ural_Open_Military        { quality = 1; price = 25000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Ural (Covered)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Ural_Covered_Blue            { quality = 1; price = 28000; };
    class Exile_Car_Ural_Covered_Yellow            { quality = 1; price = 28000; };
    class Exile_Car_Ural_Covered_Worker            { quality = 1; price = 28000; };
    class Exile_Car_Ural_Covered_Military        { quality = 1; price = 28000; };

    ///////////////////////////////////////////////////////////////////////////////
    // SUVXL
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_SUVXL_Black                 { quality = 1; price = 20000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Lada
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Lada_Green                 { quality = 1; price = 6000; };
    class Exile_Car_Lada_Taxi                 { quality = 1; price = 6000; };
    class Exile_Car_Lada_Red                 { quality = 1; price = 6000; };
    class Exile_Car_Lada_White                 { quality = 1; price = 6000; };
    class Exile_Car_Lada_Hipster             { quality = 1; price = 6000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Volha
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Volha_Blue                { quality = 1; price = 6000; };
    class Exile_Car_Volha_White                { quality = 1; price = 6000; };
    class Exile_Car_Volha_Black                { quality = 1; price = 6000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hatchback (Sport)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Hatchback_Sport_Red                    { quality = 1; price = 14000; };
    class Exile_Car_Hatchback_Sport_Blue                { quality = 1; price = 14000; };
    class Exile_Car_Hatchback_Sport_Orange                { quality = 1; price = 14000; };
    class Exile_Car_Hatchback_Sport_White                { quality = 1; price = 14000; };
    class Exile_Car_Hatchback_Sport_Beige                { quality = 1; price = 14000; };
    class Exile_Car_Hatchback_Sport_Green                { quality = 1; price = 14000; };

    ///////////////////////////////////////////////////////////////////////////////
    // HEMMT
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_HEMMT                                 { quality = 1; price = 48000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Hunter
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Hunter                                 { quality = 1; price = 26500; };

    ///////////////////////////////////////////////////////////////////////////////
    // Ifrit
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Ifrit                                 { quality = 1; price = 23000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Offroad
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Offroad_Red                            { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Beige                        { quality = 1; price = 16000; };
    class Exile_Car_Offroad_White                        { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Blue                        { quality = 1; price = 16000; };
    class Exile_Car_Offroad_DarkRed                        { quality = 1; price = 16000; };
    class Exile_Car_Offroad_BlueCustom                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla01                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla02                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla03                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla04                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla05                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla06                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla07                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla08                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla09                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla10                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla11                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Guerilla12                    { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Rusty1                        { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Rusty2                        { quality = 1; price = 16000; };
    class Exile_Car_Offroad_Rusty3                        { quality = 1; price = 16000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Offroad (Armed)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Offroad_Armed_Guerilla01             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla02             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla03             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla04             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla05             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla06             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla07             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla08             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla09             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla10             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla11             { quality = 1; price = 25000; };
    class Exile_Car_Offroad_Armed_Guerilla12             { quality = 1; price = 25000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Offroad (Repair)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Offroad_Repair_Civillian             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Red                     { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Beige                 { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_White                 { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Blue                 { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_DarkRed                 { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_BlueCustom             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla01             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla02             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla03             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla04             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla05             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla06             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla07             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla08             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla09             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla10             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla11             { quality = 1; price = 12500; };
    class Exile_Car_Offroad_Repair_Guerilla12             { quality = 1; price = 12500; };

    ///////////////////////////////////////////////////////////////////////////////
    // Strider
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Strider                             { quality = 1; price = 44000; };

    ///////////////////////////////////////////////////////////////////////////////
    // SUV
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_SUV_Red                             { quality = 1; price = 14000; };
    class Exile_Car_SUV_Black                             { quality = 1; price = 14000; };
    class Exile_Car_SUV_Grey                             { quality = 1; price = 14000; };
    class Exile_Car_SUV_Orange                             { quality = 1; price = 14000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Tempest
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Tempest                             { quality = 1; price = 48300; };

    ///////////////////////////////////////////////////////////////////////////////
    // Van 
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Van_Black                             { quality = 1; price = 12000; };
    class Exile_Car_Van_White                             { quality = 1; price = 12000; };
    class Exile_Car_Van_Red                             { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla01                         { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla02                         { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla03                         { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla04                         { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla05                         { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla06                         { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla07                         { quality = 1; price = 12000; };
    class Exile_Car_Van_Guerilla08                         { quality = 1; price = 12000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Van (Box) 
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Van_Box_Black                         { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_White                         { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Red                         { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla01                     { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla02                     { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla03                     { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla04                     { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla05                     { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla06                     { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla07                     { quality = 1; price = 17000; };
    class Exile_Car_Van_Box_Guerilla08                     { quality = 1; price = 17000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Van (Fuel) 
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Van_Fuel_Black                         { quality = 1; price = 15000; };
    class Exile_Car_Van_Fuel_White                         { quality = 1; price = 15000; };
    class Exile_Car_Van_Fuel_Red                         { quality = 1; price = 15000; };
    class Exile_Car_Van_Fuel_Guerilla01                 { quality = 1; price = 15000; };
    class Exile_Car_Van_Fuel_Guerilla02                 { quality = 1; price = 15000; };
    class Exile_Car_Van_Fuel_Guerilla03                 { quality = 1; price = 15000; };

    ///////////////////////////////////////////////////////////////////////////////
    // Zamak
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Zamak                                 { quality = 1; price = 43000; };
    
};

class CfgExileCustomCode 
{ExileClient_gui_xm8_slide_apps_onOpen = "xm8Apps\ExileClient_gui_xm8_slide_apps_onOpen.sqf"; 
 
 //Enigma Deploybike
 ExileClient_gui_inventory_event_onSlotDoubleClick = "Custom\EnigmaPersonalVehicle\ExileClient_gui_inventory_event_onSlotDoubleClick.sqf"; 
 ExileClient_object_player_event_onEnterSafezone = "ExileClient_object_player_event_onEnterSafezone.sqf";        
    /*
        You can overwrite every single file of our code without touching it.
        To do that, add the function name you want to overwrite plus the 
        path to your custom file here. If you wonder how this works, have a
        look at our bootstrap/fn_preInit.sqf function.

        Simply add the following scheme here:

        <Function Name of Exile> = "<New File Name>";

        Example:

        ExileClient_util_fusRoDah = "myaddon\myfunction.sqf";
    */
};
class CfgExileHUD
{
    class ShortItemNames
    {
        SmokeShell[]                         = {"WHITE",     "SMOKE"};
        1Rnd_Smoke_Grenade_shell[]             = {"WHITE",     "SMOKE"};
        3Rnd_Smoke_Grenade_shell[]             = {"WHITE",     "SMOKE"};

        SmokeShellBlue[]                     = {"BLUE",         "SMOKE"};
        1Rnd_SmokeBlue_Grenade_shell[]         = {"BLUE",         "SMOKE"};
        3Rnd_SmokeBlue_Grenade_shell[]         = {"BLUE",         "SMOKE"};

        SmokeShellGreen[]                     = {"GREEN",     "SMOKE"};
        1Rnd_SmokeGreen_Grenade_shell[]     = {"GREEN",     "SMOKE"};
        3Rnd_SmokeGreen_Grenade_shell[]     = {"GREEN",     "SMOKE"};

        SmokeShellOrange[]                     = {"ORANGE",     "SMOKE"};
        1Rnd_SmokeOrange_Grenade_shell[]    = {"ORANGE",     "SMOKE"};
        3Rnd_SmokeOrange_Grenade_shell[]     = {"ORANGE",     "SMOKE"};

        SmokeShellPurple[]                     = {"PURPLE",     "SMOKE"};
        1Rnd_SmokePurple_Grenade_shell[]     = {"PURPLE",     "SMOKE"};
        3Rnd_SmokePurple_Grenade_shell[]     = {"PURPLE",     "SMOKE"};

        SmokeShellRed[]                     = {"RED",         "SMOKE"};
        1Rnd_SmokeRed_Grenade_shell[]         = {"RED",         "SMOKE"};
        3Rnd_SmokeRed_Grenade_shell[]         = {"RED",         "SMOKE"};
                
        SmokeShellYellow[]                     = {"YELLOW",     "SMOKE"};
        1Rnd_SmokeYellow_Grenade_shell[]     = {"YELLOW",     "SMOKE"};
        3Rnd_SmokeYellow_Grenade_shell[]     = {"YELLOW",     "SMOKE"};
                
        UGL_FlareCIR_F[]                     = {"IR",         "FLARE"};
        3Rnd_UGL_FlareCIR_F[]                 = {"IR",         "FLARE"};

        UGL_FlareGreen_F[]                     = {"GREEN",     "FLARE"};
        3Rnd_UGL_FlareGreen_F[]             = {"GREEN",     "FLARE"};

        UGL_FlareRed_F[]                     = {"RED",         "FLARE"};
        3Rnd_UGL_FlareRed_F[]                 = {"RED",         "FLARE"};

        UGL_FlareWhite_F[]                     = {"WHITE",     "FLARE"};
        3Rnd_UGL_FlareWhite_F[]             = {"WHITE",     "FLARE"};

        UGL_FlareYellow_F[]                 = {"YELLOW",     "FLARE"};
        3Rnd_UGL_FlareYellow_F[]             = {"YELLOW",     "FLARE"};

        Chemlight_blue[]                     = {"BLUE",         "LIGHT"};
        Chemlight_green[]                     = {"GREEN",     "LIGHT"};
        Chemlight_red[]                     = {"RED",         "LIGHT"};
        Chemlight_yellow[]                     = {"YELLOW",     "LIGHT"};

        1Rnd_HE_Grenade_shell[]             = {"40MM"};
        3Rnd_HE_Grenade_shell[]             = {"40MM"};

        O_IR_Grenade[]                         = {"IR"};
        I_IR_Grenade[]                         = {"IR"};
        B_IR_Grenade[]                         = {"IR"};

        HandGrenade[]                         = {"RGO"};
        MiniGrenade[]                         = {"RGN"};

        Exile_Item_ZipTie[]                    = {"ZIP", "TIE"};
    };
};
class CfgExileLootSettings
{
    /**
     * Lifetime of loot in minutes. Synchronize this with
     * the garbage collector settings of your server
     * CfgSettings!
     */
    lifeTime = 8;

    /**
     * Interval in seconds when the client searches for
     * new buildings to spawn loot in
     */
    spawnInterval = 30;

    /**
     * This is a percentage value to determine how many loot
     * positions should contain loot when the system spawns loot.
     *
     * If a building has 20 positions defined, Exile will 
     * spawn loot in 10 random positions of them.
     * 
     * This means smaller buildings spawn less loot and larger
     * ones spawn more loot.
     *
     * You can also cap it at a maximum value. See below.
     */
    maximumPositionCoverage = 30;

     /**
      * Limit the number of loot positions per building. If the 
      * above percentage value exceeds this value, it will be capped.
      *
      * Example: Coverage is 50%. Building has 60 loot positions defined.
      * This results in 30 loot positions and that is too much. So we
      * cap this at 10
      */
    maximumNumberOfLootSpotsPerBuilding = 3;

    /**
     * Exile spawns a random number of items per loot spot. This 
     * is the upper cap for that. So 3 means it could spawn 1, 2 
     * or 3.
     */
    maximumNumberOfItemsPerLootSpot = 2;

    /**
     * Radius in meter to spawn loot AROUND each player.
     * Do NOT touch this value if you dont know what you do.
     * The higher the number, the higher the drop rates, the
     * easier your server will lag.
     *
     * 50m  = Minimum
     * 200m = Maximum
     */
    spawnRadius = 60;

    /**
     * Defines the radius around trader cities where the system should
     * not spawn loot. Set this to 0 if you want to have loot spawning
     * in trader citites, ugh.
     */
    minimumDistanceToTraderZones = 500;

    /**
     * Defines the radius around territories where no loot spawns.
     * This does not regard the actual size of a territory. So do not
     * set this to a lower value than the maximum radius of a territory,
     * which is 150m by default.
     */
    minimumDistanceToTerritories = 150;
};
class CfgExileMusic
{
    Ambient[] = {"ExileTrack03","ExileTrack04"};
    Combat[] = {"ExileTrack06","ExileTrack07"};
    Intro[] = {"ExileTrack02","ExileTrack03"};
};
class CfgExileParty 
{
    showESP = 1;
    allow3DMarkers = 1;
};
class CfgFlags 
{
    class USA
    {
        name = "USA";
        texture = "\A3\Data_F\Flags\flag_us_co.paa";
        uid = "";
    };
};
class ExileAbstractAction
{
    title = "";
    condition = "true";
    action = "";
    priority = 1.5;
    showWindow = false;
};

/**
 * Sort this by probability of occurence to speed things up a bit
 */
class CfgInteractionMenus
{
    class Car 
    {
        targetType = 2;
        target = "Car";

        class Actions 
        {
            class ScanLock: ExileAbstractAction
            {
                title = "Scan Lock";
                condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !ExilePlayerInSafezone && ((locked ExileClientInteractionObject) != 1)";
                action = "_this call ExileClient_object_lock_scan";
            };

            // Locks a vehicle
            class Lock: ExileAbstractAction
            {
                title = "Lock";
                condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
                action = "true spawn ExileClient_object_lock_toggle";
            };

            // Unlocks a vehicle
            class Unlock: ExileAbstractAction
            {
                title = "Unlock";
                condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
                action = "false spawn ExileClient_object_lock_toggle";
            };

            // Repairs a vehicle to 100%. Requires Duckttape
            class Repair: ExileAbstractAction
            {
                title = "Repair";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_Repair";
            };

            // Flips a vehicle so the player doesnt have to call an admin
            // Check if vector up is fucked
            class Flip: ExileAbstractAction
            {
                title = "Flip";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_flip";
            };

            // Fills fuel from a can into a car
            class Refuel: ExileAbstractAction
            {
                title = "Refuel";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_refuel";
            };

            // Drains fuel from a car into an empty jerry can
            class DrainFuel: ExileAbstractAction
            {
                title = "Drain Fuel";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_drain";
            };
        };
    };

    class Air
    {
        target = "Air";
        targetType = 2;

        class Actions
        {
            class ScanLock: ExileAbstractAction
            {
                title = "Scan Lock";
                condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && ((locked ExileClientInteractionObject) != 1) && !ExilePlayerInSafezone";
                action = "_this call ExileClient_object_lock_scan";
            };

            // Locks a vehicle
            class Lock: ExileAbstractAction
            {
                title = "Lock";
                condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
                action = "true spawn ExileClient_object_lock_toggle";
            };

            // Unlocks a vehicle
            class Unlock: ExileAbstractAction
            {
                title = "Unlock";
                condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
                action = "false spawn ExileClient_object_lock_toggle";
            };

            // Repairs a vehicle to 100%. Requires Duckttape
            class Repair: ExileAbstractAction
            {
                title = "Repair";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_Repair";
            };

            // Flips a vehicle so the player doesnt have to call an admin
            // Check if vector up is fucked
            class Flip: ExileAbstractAction
            {
                title = "Flip";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_flip";
            };

            // Fills fuel from a can into a car
            class Refuel: ExileAbstractAction
            {
                title = "Refuel";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_refuel";
            };

            // Drains fuel from a car into an empty jerry can
            class DrainFuel: ExileAbstractAction
            {
                title = "Drain Fuel";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_drain";
            };

            class RotateLeft: ExileAbstractAction
            {
                title = "Rotate Left";    
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "[ExileClientInteractionObject,-15] call ExileClient_object_vehicle_rotate";
            };

            class RotateRight: ExileAbstractAction
            {
                title = "Rotate Right";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "[ExileClientInteractionObject,15] call ExileClient_object_vehicle_rotate";
            };
        };
    };

    class Safe
    {
        targetType = 2;
        target = "Exile_Container_Safe";

        class Actions 
        {
            class ScanLock: ExileAbstractAction
            {
                title = "Scan Lock";
                condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1) && !ExilePlayerInSafezone";
                action = "_this call ExileClient_object_lock_scan";
            };

            // Locks a vehicle
            class Lock : ExileAbstractAction
            {
                title = "Lock";
                condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
                action = "true spawn ExileClient_object_lock_toggle";
            };

            class Unlock : ExileAbstractAction
            {
                title = "Unlock";
                condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
                action = "false spawn ExileClient_object_lock_toggle";
            };

            class Pack : ExileAbstractAction
            {
                title = "Pack";
                condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
                action = "_this spawn ExileClient_object_container_pack";
            };

            class SetPinCode : ExileAbstractAction
            {
                title = "Set PIN";
                condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
                action = "_this spawn ExileClient_Object_lock_SetPin";
            };
        };
    };

    class Laptop
    {
        targetType = 2;
        target = "Exile_Construction_Laptop_Static";

        class Actions
        {
            class CameraSystem: ExileAbstractAction
            {
                title = "CCTV Access";
                condition = "((ExileClientInteractionObject animationPhase 'LaptopLidRotation') >= 0.5)";
                action = "_this call ExileClient_gui_baseCamera_show";
            };
            class VirtualGarage: ExileAbstractAction
            {
                title = "Access Virtual Garage";
                condition = "((ExileClientInteractionObject animationPhase 'LaptopLidRotation') >= 0.5)";
                action = "call ExileClient_VirtualGarage_AccessGarage";
                     };
        };
    };

    class SupplyBox
    {
        targetType = 2;
        target = "Exile_Container_SupplyBox";

        class Actions
        {
            class Mount: ExileAbstractAction
            {
                title = "Mount";
                condition = "isNull (attachedTo ExileClientInteractionObject)";
                action = "_this call ExileClient_object_supplyBox_mount";
            };

            class Install: ExileAbstractAction
            {
                title = "Install";
                condition = "isNull (attachedTo ExileClientInteractionObject)";
                action = "_this call ExileClient_object_supplyBox_install";
            };

            class Unmount: ExileAbstractAction
            {
                title = "Unmount";
                condition = "!(isNull (attachedTo ExileClientInteractionObject))";
                action = "_this call ExileClient_object_supplyBox_unmount";
            };
        };
    };

    class Construction
    {
        targetType = 2;
        target = "Exile_Construction_Abstract_Static";

        class Actions 
        {
            class ScanLock: ExileAbstractAction
            {
                title = "Scan Lock";
                condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1)";
                action = "_this call ExileClient_object_lock_scan";
            };

            class Unlock : ExileAbstractAction
            {
                title = "Unlock";
                condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
                action = "false spawn ExileClient_object_lock_toggle";
            };

            class Lock : ExileAbstractAction
            {
                title = "Lock";
                condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
                action = "true spawn ExileClient_object_lock_toggle";
            };

            // Picks up the construction so you can move it
            class Move: ExileAbstractAction
            {
                title = "Move";
                condition = "true";
                action = "_this spawn ExileClient_object_construction_move";
            };

            // Removes the construction. Does not refund anything YET!
            class Deconstruct: ExileAbstractAction
            {
                title = "Remove";
                condition = "true";
                action = "_this spawn ExileClient_object_construction_deconstruct";
            };

            class AddALock : ExileAbstractAction
            {
                title = "Add a Lock";
                condition = "call ExileClient_object_construction_lockAddShow";
                action = "_this spawn ExileClient_object_construction_lockAdd";
            };

            class Upgrade : ExileAbstractAction
            {
                title = "Upgrade";
                condition = "call ExileClient_object_construction_upgradeShow";
                action = "_this call ExileClient_object_construction_upgrade";
            };

        };
    };

    /*
        Tent, Storage crate etc.
    */
    class Container 
    {
        targetType = 2;
        target = "Exile_Container_Abstract";

        class Actions 
        {
            class Pack 
            {
                title = "Pack";
                condition = "true";
                action = "_this spawn ExileClient_object_container_pack";
            };
        };
    };

    class Flag
    {
        targetType = 2;
        target = "Exile_Construction_Flag_Static";

        class Actions
        {
            /*
            class Manage : ExileAbstractAction
            {
                title = "Manage";
                condition = "true";
                action = "_this call ExileClient_gui_baseManagement_event_show";
            };
            */
            class Upgrade: ExileAbstractAction
            {
                title = "Upgrade";
                condition = "true";
                action = "_this call ExileClient_gui_upgradeterritoryDialog_request";
            };
        };
    };

    class Boat 
    {
        targetType = 2;
        target = "Ship";

        class Actions
        {
            // Locks a vehicle
            class Lock: ExileAbstractAction
            {
                title = "Lock";
                condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
                action = "true spawn ExileClient_object_lock_toggle";
            };

            // Unlocks a vehicle
            class Unlock: ExileAbstractAction
            {
                title = "Unlock";
                condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
                action = "false spawn ExileClient_object_lock_toggle";
            };

            // Repairs a vehicle to 100%. Requires Duckttape
            class Repair: ExileAbstractAction
            {
                title = "Repair";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_Repair";
            };

            // Fills fuel from a can into a car
            class Refuel: ExileAbstractAction
            {
                title = "Refuel";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_refuel";
            };

            // Drains fuel from a car into an empty jerry can
            class DrainFuel: ExileAbstractAction
            {
                title = "Drain Fuel";
                condition = "call ExileClient_object_vehicle_interaction_show";
                action = "_this call ExileClient_object_vehicle_drain";
            };

            // Pushes a boat into look direction to move into water
            class Push: ExileAbstractAction
            {
                title = "Fus Ro Dah!";
                condition = "((crew ExileClientInteractionObject) isEqualTo [])";
                action = "_this call ExileClient_object_vehicle_push";
            };
        };
    };

    class Bikes
    {
        targetType = 2;
        target = "Bicycle";

        class Actions
        {
            class Flip: ExileAbstractAction
            {
                title = "Flip";
                condition = "true";
                action = "_this call ExileClient_object_vehicle_flip";
            };
        };
    };

    class Player 
    {
        targetType = 2;
        target = "Exile_Unit_Player";

        class Actions 
        {
            class Free: ExileAbstractAction
            {
                title = "Free";
                condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
                action = "_this call ExileClient_object_handcuffs_free";
            };
            
            class Search: ExileAbstractAction
            {
                title = "Search Gear";
                condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
                action = "_this call ExileClient_object_handcuffs_searchGear";
            };

            class Identify: ExileAbstractAction
            {
                title = "Identify Body";
                condition = "!(alive ExileClientInteractionObject)";
                action = "_this call ExileClient_object_player_identifyBody";
            };
        };
    };
};
/**
 * Classname is used for reference
 * name is displayed in crafting requirements
 * models is used for crafting and interaction menus
 */
class CfgInteractionModels
{
    class WaterSource
    {
        name = "Water tanks, barrels, coolers or pumps";
        models[] =     
        {
            "barrelwater_f", 
            "barrelwater_grey_f",
            "waterbarrel_f",
            "watertank_f",
            "stallwater_f",
            "waterpump_01_f",
            "water_source_f"
        };
    };

    class CleanWaterSource
    {
        name = "Water cooler";
        models[] =     
        {
            "watercooler"
        };
    };

    class WorkBench
    {
        name = "Work Bench";
        models[] = 
        {
            "workstand_f.p3d"
        };
    };

    class WoodSource
    {
        name = "Trees";
        models[] = 
        {
            " t_",
            " bo_t_",

            // A2 trees
            " str_",
            " Smrk_",
            " les_",
            " brg_"            
        };
    };

    class BushSource
    {
        name = "Bushes";
        models[] = {" b_"};
    };

    class StoneSource
    {
        name = "Stones, stone walls or rocks";
        models[] = 
        {
            // We are using find() so this should match everything that is out of stone/rock
            "stone",
            "Stone",
            "Rock",
            "rock",
            "cobble",
            "Cobble",
            "sea_wall_f.p3d"
        };
    };

    // TODO: Add https://community.bistudio.com/wikidata/images/thumb/6/60/Arma3_CfgVehicles_Land_Tank_rust_F.jpg/150px-Arma3_CfgVehicles_Land_Tank_rust_F.jpg
    class FuelSource
    {
        name = "Fuel pumps, stations or barrels";
        models[] = 
        {
            "fuelstation_feed_f.p3d",
            "metalbarrel_f.p3d",
            "flexibletank_01_f.p3d",
            "fs_feed_f.p3d"
        };    
    };

    class Wrecks
    {
        name = "Wrecks";
        models[] = 
        {
            "wreck_"
/*            
            "wreck_bmp2_f.p3d",
            "wreck_brdm2_f.p3d",
            "wreck_car2_f.p3d",
            "wreck_car3_f.p3d",
            "wreck_car_f.p3d",
            "wreck_cardismantled_f.p3d",
            "wreck_hmmwv_f.p3d",
            "wreck_hunter_f.p3d",
            "wreck_offroad2_f.p3d",
            "wreck_offroad_f.p3d",
            "wreck_skodovka_f.p3d",
            "wreck_slammer_f.p3d",
            "wreck_slammer_hull_f.p3d",
            "wreck_slammer_turret_f.p3d",
            "wreck_t72_hull_f.p3d",
            "wreck_t72_turret_f.p3d",
            "wreck_truck_dropside_f.p3d",
            "wreck_truck_f.p3d",
            "wreck_uaz_f.p3d",
            "wreck_ural_f.p3d"
            "wreck_van_f.p3d",
            */
        };
    };

    class Trash
    {
        name = "Trash";
        models[] = 
        {
            "trash",
            "garbage",
            "crabcages_f.p3d",
            "fishinggear",
            "junkpile_f.p3d",
            "wheeliebin_01_f.p3d"
/*
            "barreltrash_f.p3d",
            "barreltrash_grey_f.p3d",
            "crabcages_f.p3d",
            "fishinggear_01_f.p3d",
            "fishinggear_02_f.p3d",
            "garbage_square3_f.p3d",
            "garbage_square5_f.p3d",
            "garbagebags_f.p3d",
            "garbagebarrel_01_f.p3d",
            "garbagecontainer_closed_f.p3d",
            "garbagecontainer_open_f.p3d",
            "garbagepallet_f.p3d",
            "garbagewashingmachine_f.p3d",
            "junkpile_f.p3d",
            "wheeliebin_01_f.p3d"
*/
        };
    };
};
class CfgPlayer 
{
    // In minutes ammount of time it takes to go from 100 - 0 if stationary
    hungerDecay = 90;
    thirstDecay = 60;

    // Damage taken form 0 (health||thirst)/sec
    healthDecay = 5.0;

    // Health regen if over BOTH
    thirstRegen = 90;
    hungerRegen = 90;

    // IF above meet recover HP%/MIN
    recoveryPerMinute = 2;

    // Set custom aim precision coefficient for weapon sway
    // https://community.bistudio.com/wiki/Arma_3_Stamina
    // Set to -1 if you want to use Arma 3 default value
    // setCustomAimCoef
    customAimCoefficient = 0.5;

    // 0 or 1
    enableFatigue = 0;
    enableStamina = 0;
};
class CfgTerritories
{
    // Base Cost / Radius
    // Level 1 is allways for Pop Tabs, >= 2 for Respect
    prices[] = 
    {
        // Purchase Price         Radius         Number of Objects
        {5000,                    15,            30                     }, // Level 1
        {10000,                    30,            60                     }, // Level 2 
        {15000,                    45,            90                     }, // Level 3
        {20000,                    60,            120                    }, // Level 4
        {25000,                    75,            150                    }, // Level 5
        {30000,                    90,            180                    }, // Level 6
        {35000,                    105,        210                    }, // Level 7
        {40000,                    120,        240                    }, // Level 8
        {45000,                    135,        270                    }, // Level 9
        {50000,                    150,        300                    }  // Level 10
    };

    // A shortcut of the above maximum radius
    maximumRadius = 150;

    // The above * 2 plus coverving the 20m you can move while placing things
    minimumDistanceToOtherTerritories = 325; 

    // Maximum number of territories a player can own
    maximumNumberOfTerritoriesPerPlayer = 2;

    /**
     * Defines the minimum distance to safe zones / trader cities where players
     * cannot build territories
     */
    minimumDistanceToTraderZones = 1000;

    /**
     * Defines the minimum distance to spawn zones where players
     * cannot build territories
     */
    minimumDistanceToSpawnZones = 1000;

    // Amount of pop tabs or respect per object to pay
    popTabAmountPerObject = 10;
    respectAmountPerObject = 5;
};
class CfgTraderCategories 
{
    class Community
    {
        name = "Community Items";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community2
    {
        name = "Community Items 2";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community3
    {
        name = "Community Items 3";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community4
    {
        name = "Community Items 4";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community5
    {
        name = "Community Items 5";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community6
    {
        name = "Community Items 6";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community7
    {
        name = "Community Items 7";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community8
    {
        name = "Community Items 8";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community9
    {
        name = "Community Items 9";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Community10
    {
        name = "Community Items 10";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            // Add your items here <3
        };
    };

    class Uniforms
    {
        name = "Uniforms";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
        items[] = 
        {
            "U_C_Journalist",
            "U_C_Poloshirt_blue",
            "U_C_Poloshirt_burgundy",
            "U_C_Poloshirt_salmon",
            "U_C_Poloshirt_stripped",
            "U_C_Poloshirt_tricolour",
            "U_C_Poor_1",
            "U_C_Poor_2",
            "U_C_Poor_shorts_1",
            "U_C_Scientist",
            "U_OrestesBody",
            "U_Rangemaster",
            "U_NikosAgedBody",
            "U_NikosBody",
            "U_Competitor",
            "U_B_CombatUniform_mcam",
            "U_B_CombatUniform_mcam_tshirt",
            "U_B_CombatUniform_mcam_vest",
            "U_B_CombatUniform_mcam_worn",
            "U_B_CTRG_1",
            "U_B_CTRG_2",
            "U_B_CTRG_3",
            "U_I_CombatUniform",
            "U_I_CombatUniform_shortsleeve",
            "U_I_CombatUniform_tshirt",
            "U_I_OfficerUniform",
            "U_O_CombatUniform_ocamo",
            "U_O_CombatUniform_oucamo",
            "U_O_OfficerUniform_ocamo",
            "U_B_SpecopsUniform_sgg",
            "U_O_SpecopsUniform_blk",
            "U_O_SpecopsUniform_ocamo",
            "U_I_G_Story_Protagonist_F",
            "Exile_Uniform_Woodland",
            "U_C_HunterBody_grn",
            "U_IG_Guerilla1_1",
            "U_IG_Guerilla2_1",
            "U_IG_Guerilla2_2",
            "U_IG_Guerilla2_3",
            "U_IG_Guerilla3_1",
            "U_BG_Guerilla2_1",
            "U_IG_Guerilla3_2",
            "U_BG_Guerrilla_6_1",
            "U_BG_Guerilla1_1",
            "U_BG_Guerilla2_2",
            "U_BG_Guerilla2_3",
            "U_BG_Guerilla3_1",
            "U_BG_leader",
            "U_IG_leader",
            "U_I_G_resistanceLeader_F",
            /*"U_B_FullGhillie_ard",
            "U_B_FullGhillie_lsh",
            "U_B_FullGhillie_sard",
            "U_B_GhillieSuit",
            "U_I_FullGhillie_ard",
            "U_I_FullGhillie_lsh",
            "U_I_FullGhillie_sard",
            "U_I_GhillieSuit",
            "U_O_FullGhillie_ard",
            "U_O_FullGhillie_lsh",
            "U_O_FullGhillie_sard",
            "U_O_GhillieSuit",*/
            "U_I_Wetsuit",
            "U_O_Wetsuit",
            "U_B_Wetsuit",
            "U_B_survival_uniform",
            "U_B_HeliPilotCoveralls",
            "U_I_HeliPilotCoveralls",
            "U_B_PilotCoveralls",
            "U_I_pilotCoveralls",
            "U_O_PilotCoveralls"
        };
    };

    class Vests
    {
        name = "Vests";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\vest_ca.paa";
        items[] = 
        {
            "V_Press_F",
            "V_Rangemaster_belt",
            "V_TacVest_blk",
            "V_TacVest_blk_POLICE",
            "V_TacVest_brn",
            "V_TacVest_camo",
            "V_TacVest_khk",
            "V_TacVest_oli",
            "V_TacVestCamo_khk",
            "V_TacVestIR_blk",
            "V_I_G_resistanceLeader_F",
            "V_BandollierB_blk",
            "V_BandollierB_cbr",
            "V_BandollierB_khk",
            "V_BandollierB_oli",
            "V_BandollierB_rgr",
            "V_Chestrig_blk",
            "V_Chestrig_khk",
            "V_Chestrig_oli",
            "V_Chestrig_rgr",
            "V_HarnessO_brn",
            "V_HarnessO_gry",
            "V_HarnessOGL_brn",
            "V_HarnessOGL_gry",
            "V_HarnessOSpec_brn",
            "V_HarnessOSpec_gry",
            "V_PlateCarrier1_blk",
            "V_PlateCarrier1_rgr",
            "V_PlateCarrier2_rgr",
            "V_PlateCarrier3_rgr",
            "V_PlateCarrierGL_blk",
            "V_PlateCarrierGL_mtp",
            "V_PlateCarrierGL_rgr",
            "V_PlateCarrierH_CTRG",
            "V_PlateCarrierIA1_dgtl",
            "V_PlateCarrierIA2_dgtl",
            "V_PlateCarrierIAGL_dgtl",
            "V_PlateCarrierIAGL_oli",
            "V_PlateCarrierL_CTRG",
            "V_PlateCarrierSpec_blk",
            "V_PlateCarrierSpec_mtp",
            "V_PlateCarrierSpec_rgr"
        };
    };

    class Headgear 
    {
        name = "Headgear";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\headgear_ca.paa";
        items[] =
        {
            "H_Cap_blk",
            "H_Cap_blk_Raven",
            "H_Cap_blu",
            "H_Cap_brn_SPECOPS",
            "H_Cap_grn",
            "H_Cap_headphones",
            "H_Cap_khaki_specops_UK",
            "H_Cap_oli",
            "H_Cap_press",
            "H_Cap_red",
            "H_Cap_tan",
            "H_Cap_tan_specops_US",
            "H_Watchcap_blk",
            "H_Watchcap_camo",
            "H_Watchcap_khk",
            "H_Watchcap_sgg",
            "H_MilCap_blue",
            "H_MilCap_dgtl",
            "H_MilCap_mcamo",
            "H_MilCap_ocamo",
            "H_MilCap_oucamo",
            "H_MilCap_rucamo",
            "H_Bandanna_camo",
            "H_Bandanna_cbr",
            "H_Bandanna_gry",
            "H_Bandanna_khk",
            "H_Bandanna_khk_hs",
            "H_Bandanna_mcamo",
            "H_Bandanna_sgg",
            "H_Bandanna_surfer",
            "H_Booniehat_dgtl",
            "H_Booniehat_dirty",
            "H_Booniehat_grn",
            "H_Booniehat_indp",
            "H_Booniehat_khk",
            "H_Booniehat_khk_hs",
            "H_Booniehat_mcamo",
            "H_Booniehat_tan",
            "H_Hat_blue",
            "H_Hat_brown",
            "H_Hat_camo",
            "H_Hat_checker",
            "H_Hat_grey",
            "H_Hat_tan",
            "H_StrawHat",
            "H_StrawHat_dark",
            "H_Beret_02",
            "H_Beret_blk",
            "H_Beret_blk_POLICE",
            "H_Beret_brn_SF",
            "H_Beret_Colonel",
            "H_Beret_grn",
            "H_Beret_grn_SF",
            "H_Beret_ocamo",
            "H_Beret_red",
            "H_Shemag_khk",
            "H_Shemag_olive",
            "H_Shemag_olive_hs",
            "H_Shemag_tan",
            "H_ShemagOpen_khk",
            "H_ShemagOpen_tan",
            "H_TurbanO_blk",
            "H_HelmetB",
            "H_HelmetB_black",
            "H_HelmetB_camo",
            "H_HelmetB_desert",
            "H_HelmetB_grass",
            "H_HelmetB_light",
            "H_HelmetB_light_black",
            "H_HelmetB_light_desert",
            "H_HelmetB_light_grass",
            "H_HelmetB_light_sand",
            "H_HelmetB_light_snakeskin",
            "H_HelmetB_paint",
            "H_HelmetB_plain_blk",
            "H_HelmetB_sand",
            "H_HelmetB_snakeskin",
            "H_HelmetCrew_B",
            "H_HelmetCrew_I",
            "H_HelmetCrew_O",
            "H_HelmetIA",
            "H_HelmetIA_camo",
            "H_HelmetIA_net",
            "H_HelmetLeaderO_ocamo",
            "H_HelmetLeaderO_oucamo",
            "H_HelmetO_ocamo",
            "H_HelmetO_oucamo",
            "H_HelmetSpecB",
            "H_HelmetSpecB_blk",
            "H_HelmetSpecB_paint1",
            "H_HelmetSpecB_paint2",
            "H_HelmetSpecO_blk",
            "H_HelmetSpecO_ocamo",
            "H_CrewHelmetHeli_B",
            "H_CrewHelmetHeli_I",
            "H_CrewHelmetHeli_O",
            "H_HelmetCrew_I",
            "H_HelmetCrew_B",
            "H_HelmetCrew_O",
            "H_PilotHelmetHeli_B",
            "H_PilotHelmetHeli_I",
            "H_PilotHelmetHeli_O"
        };
    };


    class PointerAttachments 
    {
        name = "Pointer Attachments";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "acc_flashlight",
            "acc_pointer_IR"
        };
    };

    class BipodAttachments 
    {
        name = "Bipod Attachments";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itembipod_ca.paa";
        items[] = 
        {
            "bipod_01_F_blk",
            "bipod_01_F_mtp",
            "bipod_01_F_snd",
            "bipod_02_F_blk",
            "bipod_02_F_hex",
            "bipod_02_F_tan",
            "bipod_03_F_blk",
            "bipod_03_F_oli"
        };
    };

    class MuzzleAttachments 
    {
        name = "Suppressor Attachments";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemmuzzle_ca.paa";
        items[] = 
        {
            "muzzle_snds_338_black",
            "muzzle_snds_338_green",
            "muzzle_snds_338_sand",
            "muzzle_snds_93mmg",
            "muzzle_snds_93mmg_tan",
            "muzzle_snds_acp",
            "muzzle_snds_B",
            "muzzle_snds_H",
            "muzzle_snds_H_MG",
            "muzzle_snds_H_SW",
            "muzzle_snds_L",
            "muzzle_snds_M"
        };
    };

    class UAVs
    {
        name = "Unmanned Aerial Vehicles";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\gps_ca.paa";
        items[] = 
        {
            "I_UavTerminal",
            "I_UAV_01_backpack_F"
        };
    };

    class StaticMGs
    {
        name = "Static Machine Guns";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "O_HMG_01_support_F",
            //"O_HMG_01_support_high_F", // Does not seem to work with HMG01, only the lower version does
            "O_HMG_01_weapon_F"
        };
    };

    class OpticAttachments 
    {
        name = "Scopes";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemoptic_ca.paa";
        items[] = 
        {
            "optic_Aco",
            "optic_ACO_grn",
            "optic_ACO_grn_smg",
            "optic_Aco_smg",
            "optic_AMS",
            "optic_AMS_khk",
            "optic_AMS_snd",
            "optic_Arco",
            "optic_DMS",
            "optic_Hamr",
            "optic_Holosight",
            "optic_Holosight_smg",
            "optic_KHS_blk",
            "optic_KHS_hex",
            "optic_KHS_old",
            "optic_KHS_tan",
            "optic_LRPS",
            "optic_MRCO",
            "optic_MRD",
            "optic_Nightstalker",
            "optic_NVS",
            "optic_SOS",
            //"optic_tws",
            //"optic_tws_mg",
            "optic_Yorris"
        };
    };

    class Hardware 
    {
        name = "Hardware";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Item_Rope",
            "Exile_Item_DuctTape",
            "Exile_Item_ExtensionCord",
            "Exile_Item_FuelCanisterEmpty",
            "Exile_Item_JunkMetal",
            "Exile_Item_LightBulb",
            "Exile_Item_MetalBoard",
            "Exile_Item_MetalPole",
            "Exile_Item_SafeKit",
            "Exile_Item_CamoTentKit",
            "Exile_Item_CodeLock",
            "Exile_Item_MetalScrews",
            "Exile_Item_MetalWire",
            "Exile_Item_Laptop",
            "Exile_Item_BaseCameraKit",
            "Exile_Item_MetalHedgehogKit",
            "Exile_Item_CarWheel",
            "Exile_Item_Cement",
            "Exile_Item_Sand"
        };
    };

    class Food 
    {
        name = "Fast Food";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] =
        {
            "Exile_Item_EMRE",        
            "Exile_Item_GloriousKnakworst",
            "Exile_Item_Surstromming",
            "Exile_Item_SausageGravy",
            "Exile_Item_Catfood",
            "Exile_Item_ChristmasTinner",
            "Exile_Item_BBQSandwich",
            "Exile_Item_Dogfood",
            "Exile_Item_BeefParts",
            "Exile_Item_Cheathas",
            "Exile_Item_Noodles",
            "Exile_Item_SeedAstics",
            "Exile_Item_Raisins",
            "Exile_Item_Moobar",
            "Exile_Item_InstantCoffee"
        };
    };

    class Drinks 
    {
        name = "Drinks";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] =
        {
            "Exile_Item_PlasticBottleCoffee",
            "Exile_Item_PowerDrink",
            "Exile_Item_PlasticBottleFreshWater",
            "Exile_Item_Beer",
            "Exile_Item_EnergyDrink",
            "Exile_Item_MountainDupe",
            "Exile_Item_PlasticBottleEmpty"
        };
    };

    class Tools
    {
        name = "Tools";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Item_Matches",
            "Exile_Item_CookingPot",
            "Exile_Item_CanOpener",
            "Exile_Item_Handsaw",
            "Exile_Item_Pliers",
            "Exile_Item_Grinder",
            "Exile_Item_Foolbox",
            "Exile_Item_CordlessScrewdriver",
            "Exile_Item_FireExtinguisher",
            "Exile_Item_Hammer",
            "Exile_Item_OilCanister",
            "Exile_Item_Screwdriver",
            "Exile_Item_Shovel",
            "Exile_Item_Wrench",
            "Exile_Item_SleepingMat",    
            "Exile_Item_ToiletPaper",            
            "Exile_Item_ZipTie",
            "Binocular",
            "Rangefinder",
            /*"Laserdesignator",
            "Laserdesignator_02",
            "Laserdesignator_03",*/
            "NVGoggles",
            "NVGoggles_INDEP",
            "NVGoggles_OPFOR",
            "ItemGPS",
            "ItemMap",
            "ItemCompass",
            "ItemRadio",
            "ItemWatch",
            "Exile_Item_XM8"
        };
    };

    class FirstAid
    {
        name = "FirstAid";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Item_InstaDoc",
            "Exile_Item_Bandage",
            "Exile_Item_Vishpirin"

            // Not available in 0.9.4!
            //"Exile_Item_Defibrillator"
        };
    };
    class Navigation
    {
        name = "Special Environment";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "B_Parachute",
            "V_RebreatherB",
            "V_RebreatherIA",
            "V_RebreatherIR"        
        };
    };

    class Backpacks
    {
        name = "Backpacks";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\backpack_ca.paa";
        items[] = 
        {
            "B_AssaultPack_blk",
            "B_AssaultPack_cbr",
            "B_AssaultPack_dgtl",
            "B_AssaultPack_khk",
            "B_AssaultPack_mcamo",
            "B_AssaultPack_rgr",
            "B_AssaultPack_sgg",
            "B_Bergen_blk",
            "B_Bergen_mcamo",
            "B_Bergen_rgr",
            "B_Bergen_sgg",
            "B_Carryall_cbr",
            "B_Carryall_khk",
            "B_Carryall_mcamo",
            "B_Carryall_ocamo",
            "B_Carryall_oli",
            "B_Carryall_oucamo",
            "B_FieldPack_blk",
            "B_FieldPack_cbr",
            "B_FieldPack_ocamo",
            "B_FieldPack_oucamo",
            "B_HuntingBackpack",
            "B_Kitbag_cbr",
            "B_Kitbag_mcamo",
            "B_Kitbag_sgg",
            "B_OutdoorPack_blk",
            "B_OutdoorPack_blu",
            "B_OutdoorPack_tan",
            "B_TacticalPack_blk",
            "B_TacticalPack_mcamo",
            "B_TacticalPack_ocamo",
            "B_TacticalPack_oli",
            "B_TacticalPack_rgr"
        };
    };

    class Ammunition
    {
        name = "Ammunition";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "100Rnd_65x39_caseless_mag",
            "100Rnd_65x39_caseless_mag_Tracer",
            "10Rnd_127x54_Mag",
            "10Rnd_338_Mag",
            "10Rnd_762x54_Mag",
            "10Rnd_93x64_DMR_05_Mag",
            "11Rnd_45ACP_Mag",
            //"130Rnd_338_Mag", SPMG
            "150Rnd_762x54_Box",
            "150Rnd_762x54_Box_Tracer",
            //"150Rnd_93x64_Mag", // NAVID
            "16Rnd_9x21_Mag",
            "200Rnd_65x39_cased_Box",
            "200Rnd_65x39_cased_Box_Tracer",
            "20Rnd_556x45_UW_mag",
            "20Rnd_762x51_Mag",
            "30Rnd_45ACP_Mag_SMG_01",
            "30Rnd_45ACP_Mag_SMG_01_tracer_green",
            "30Rnd_45ACP_Mag_SMG_01_Tracer_Red",
            "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",
            "30Rnd_556x45_Stanag",
            "30Rnd_556x45_Stanag_Tracer_Green",
            "30Rnd_556x45_Stanag_Tracer_Red",
            "30Rnd_556x45_Stanag_Tracer_Yellow",
            "30Rnd_65x39_caseless_green",
            "30Rnd_65x39_caseless_green_mag_Tracer",
            "30Rnd_65x39_caseless_mag",
            "30Rnd_65x39_caseless_mag_Tracer",
            "30Rnd_9x21_Mag",
            "5Rnd_127x108_APDS_Mag",
            "5Rnd_127x108_Mag",
            "6Rnd_45ACP_Cylinder",
            "6Rnd_GreenSignal_F",
            "6Rnd_RedSignal_F",
            "7Rnd_408_Mag",
            "9Rnd_45ACP_Mag"
        };
    };

    class Flares 
    {
        name = "Flares";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Chemlight_blue",
            "Chemlight_green",
            "Chemlight_red",
            "FlareGreen_F",
            "FlareRed_F",
            "FlareWhite_F",
            "FlareYellow_F",
            "UGL_FlareGreen_F",
            "UGL_FlareRed_F",
            "UGL_FlareWhite_F",
            "UGL_FlareYellow_F",
            "3Rnd_UGL_FlareGreen_F",
            "3Rnd_UGL_FlareRed_F",
            "3Rnd_UGL_FlareWhite_F",
            "3Rnd_UGL_FlareYellow_F"
        };
    };

    class Smokes 
    {
        name = "Smokes";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "SmokeShell",
            "SmokeShellBlue",
            "SmokeShellGreen",
            "SmokeShellOrange",
            "SmokeShellPurple",
            "SmokeShellRed",
            "SmokeShellYellow",
            "1Rnd_Smoke_Grenade_shell",
            "1Rnd_SmokeBlue_Grenade_shell",
            "1Rnd_SmokeGreen_Grenade_shell",
            "1Rnd_SmokeOrange_Grenade_shell",
            "1Rnd_SmokePurple_Grenade_shell",
            "1Rnd_SmokeRed_Grenade_shell",
            "1Rnd_SmokeYellow_Grenade_shell",
            "3Rnd_Smoke_Grenade_shell",
            "3Rnd_SmokeBlue_Grenade_shell",
            "3Rnd_SmokeGreen_Grenade_shell",
            "3Rnd_SmokeOrange_Grenade_shell",
            "3Rnd_SmokePurple_Grenade_shell",
            "3Rnd_SmokeRed_Grenade_shell",
            "3Rnd_SmokeYellow_Grenade_shell"
        };
    };    

    class Explosives
    {
        name = "Explosives";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargothrow_ca.paa";
        items[] = 
        {
            "HandGrenade",
            "MiniGrenade",
            "B_IR_Grenade",
            "O_IR_Grenade",
            "I_IR_Grenade",
            "1Rnd_HE_Grenade_shell",
            "3Rnd_HE_Grenade_shell",
            "APERSBoundingMine_Range_Mag",
            "APERSMine_Range_Mag",
            "APERSTripMine_Wire_Mag",
            "ClaymoreDirectionalMine_Remote_Mag",
            "DemoCharge_Remote_Mag",
            "IEDLandBig_Remote_Mag",
            "IEDLandSmall_Remote_Mag",
            "IEDUrbanBig_Remote_Mag",
            "IEDUrbanSmall_Remote_Mag",
            "SatchelCharge_Remote_Mag",
            "SLAMDirectionalMine_Wire_Mag"
        };
    };

    class Pistols 
    {
        name = "Pistols";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
        items[] = 
        {
            "hgun_ACPC2_F",
            "hgun_P07_F",
            "hgun_Pistol_heavy_01_F",
            "hgun_Pistol_heavy_02_F",
            "hgun_Pistol_Signal_F",
            "hgun_Rook40_F",
            "hgun_mas_mp7p_F",
            "hgun_mas_mp7p_F_e",                        
            "hgun_mas_mp7p_F_sd"
        };
    };

    class SubMachineGuns 
    {
        name = "Sub Machine Guns";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "hgun_PDW2000_F",
            "SMG_01_F",
            "SMG_02_F"
        };
    };

    class LightMachineGuns 
    {
        name = "Light Machine Guns";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "arifle_MX_SW_Black_F",
            "arifle_MX_SW_F",
            "LMG_Mk200_F",
            "LMG_Zafir_F"

            /*
            "MMG_01_hex_F",
            "MMG_01_tan_F",
            "MMG_02_black_F",
            "MMG_02_camo_F",
            "MMG_02_sand_F"
            */
        };
    };

    class AssaultRifles
    {
        name = "Assault Rifles";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "arifle_Katiba_C_F",
            "arifle_Katiba_F",
            "arifle_Katiba_GL_F",
            "arifle_Mk20_F",
            "arifle_Mk20_GL_F",
            "arifle_Mk20_GL_plain_F",
            "arifle_Mk20_plain_F",
            "arifle_Mk20C_F",
            "arifle_Mk20C_plain_F",
            "arifle_MX_Black_F",
            "arifle_MX_F",
            "arifle_MX_GL_Black_F",
            "arifle_MX_GL_F",
            "arifle_MXC_Black_F",
            "arifle_MXC_F",
            "arifle_SDAR_F",
            "arifle_TRG20_F",
            "arifle_TRG21_F",
            "arifle_TRG21_GL_F"
        };
    };

    class SniperRifles
    {
        name = "Sniper Rifles";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "arifle_MXM_Black_F",
            "arifle_MXM_F",
            "srifle_DMR_01_F",
            "srifle_DMR_02_camo_F",
            "srifle_DMR_02_F",
            "srifle_DMR_02_sniper_F",
            "srifle_DMR_03_F",
            "srifle_DMR_03_khaki_F",
            "srifle_DMR_03_multicam_F",
            "srifle_DMR_03_tan_F",
            "srifle_DMR_03_woodland_F",
            "srifle_DMR_04_F",
            "srifle_DMR_04_Tan_F",
            "srifle_DMR_05_blk_F",
            "srifle_DMR_05_hex_F",
            "srifle_DMR_05_tan_f",
            "srifle_DMR_06_camo_F",
            "srifle_DMR_06_olive_F",
            "srifle_EBR_F",
            "srifle_GM6_camo_F",
            "srifle_GM6_F",
            "srifle_LRR_camo_F",
            "srifle_LRR_F"
        };
    };

    class Bikes
    {
        name = "Bikes";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Bike_OldBike",
            "Exile_Bike_MountainBike"
        };
    };

    class Cars
    {
        name = "Cars";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Car_Kart_Black",
            "Exile_Bike_QuadBike_Black",
            "Exile_Car_Lada_Green",
            "Exile_Car_Volha_White",
            "Exile_Car_Hatchback_Rusty1",
            "Exile_Car_Hatchback_Rusty2",
            "Exile_Car_Hatchback_Rusty3",
            "Exile_Car_Hatchback_Sport_Red",
            "Exile_Car_SUV_Red",
            "Exile_Car_SUVXL_Black",
            "Exile_Car_Offroad_Rusty1",
            "Exile_Car_Offroad_Rusty2",
            "Exile_Car_Offroad_Rusty3",
            "Exile_Car_Offroad_Repair_Civillian",
            "Exile_Car_Offroad_Armed_Guerilla01",
            "Exile_Car_Strider",
            "Exile_Car_Hunter",
            "Exile_Car_Ifrit"
        };
    };

    class Trucks
    {
        name = "Trucks";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Car_Van_Black",
            "Exile_Car_Van_Box_Black",
            "Exile_Car_Van_Fuel_Black",
            "Exile_Car_Zamak",
            "Exile_Car_Tempest",
            "Exile_Car_HEMMT",
            "Exile_Car_Ikarus_Blue",
            "Exile_Car_Ural_Open_Worker",
            "Exile_Car_Ural_Covered_Worker"
        };
    };

    class Choppers
    {
        name = "Helicopters";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Chopper_Hummingbird_Green",
            "Exile_Chopper_Hummingbird_Civillian_Wasp",
            "Exile_Chopper_Taru_Black",
            "Exile_Chopper_Taru_Covered_Black",
            "Exile_Chopper_Taru_Transport_Black",
            "Exile_Chopper_Orca_BlackCustom",
            "Exile_Chopper_Mohawk_FIA",
            "Exile_Chopper_Huron_Black",
            "Exile_Chopper_Hellcat_Green"
        };
    };

    class Boats
    {
        name = "Boats";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Boat_RubberDuck_CSAT",
            "Exile_Boat_RubberDuck_Digital",
            "Exile_Boat_RubberDuck_Orange",
            "Exile_Boat_RubberDuck_Blue",
            "Exile_Boat_RubberDuck_Black",
            "Exile_Boat_MotorBoat_Police",
            "Exile_Boat_MotorBoat_Orange",
            "Exile_Boat_MotorBoat_White",
            "Exile_Boat_SDV_CSAT",
            "Exile_Boat_SDV_Digital",
            "Exile_Boat_SDV_Grey"
        };
    };

    class Planes
    {
        name = "Planes";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Plane_Cessna"
        };
    };
};

class CfgTraders
{
    /**
     * Weapons, scopes, silencers, ammo
     */
    class Exile_Trader_Armory
    {
        name = "ARMORY";
        showWeaponFilter = 1;
        categories[] = 
        {
            "PointerAttachments",
            "BipodAttachments",
            "MuzzleAttachments",
            "OpticAttachments",
            "Ammunition",
            "Pistols",
            "SubMachineGuns",
            "LightMachineGuns",
            "AssaultRifles",
            "SniperRifles"
        };
    };

    /**
     * Satchels, nades, UAVs, static MGs
     */
    class Exile_Trader_SpecialOperations
    {
        name = "SPECIAL OPERATIONS";
        showWeaponFilter = 1; // for noob tubes
        categories[] = 
        {
            "Flares",
            "Smokes",
            "UAVs",
            "StaticMGs",
            "Explosives",
            "Navigation"
        };
    };

    /**
     * Uniforms, vests, helmets, backpacks
     */
    class Exile_Trader_Equipment
    {    
        name = "EQUIPMENT";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Headgear",
            "Uniforms",
            "Vests",
            "Backpacks",
            "FirstAid"
        };
    };

    /**
     * Cans, cans, cans
     */
    class Exile_Trader_Food
    {
        name = "FAST FOOD";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Food",
            "Drinks"
        };
    };

    /**
     * Light bulbs, metal, etc.
     */
    class Exile_Trader_Hardware
    {
        name = "HARDWARE";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Hardware",
            "Tools"
        };
    };

    /**
     * Sells cars and general vehicles
     */
    class Exile_Trader_Vehicle
    {
        name = "VEHICLE";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Cars",
            "Trucks"
        };
    };

    /**
     * Sells choppers and planes
     */
    class Exile_Trader_Aircraft
    {
        name = "AIRCRAFT";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Choppers", 
            "Planes"
        };
    };

    /**
     * Sells ships and boats
     */ 
    class Exile_Trader_Boat
    {
        name = "BOAT";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Boats"
        };
    };

    /**
     * Sells Community Items
     */ 
    class Exile_Trader_CommunityCustoms
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community"
        };
    };

    class Exile_Trader_CommunityCustoms2
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community2"
        };
    };

    class Exile_Trader_CommunityCustoms3
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community3"
        };
    };

    class Exile_Trader_CommunityCustoms4
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community4"
        };
    };

    class Exile_Trader_CommunityCustoms5
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community5"
        };
    };

    class Exile_Trader_CommunityCustoms6
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community6"
        };
    };

    class Exile_Trader_CommunityCustoms7
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community7"
        };
    };

    class Exile_Trader_CommunityCustoms8
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community8"
        };
    };

    class Exile_Trader_CommunityCustoms9
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community9"
        };
    };

    class Exile_Trader_CommunityCustoms10
    {
        name = "COMMUNITY";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Community10"
        };
    };
};
class CfgTrading 
{
    /*
    * This factor defines the difference between sales/purchase price of
    * items and vehicles. It is used if there is no sales price defined
    * in CfgExileArsenal. 
    */
    sellPriceFactor = 0.5;
};
class CfgVehicleCustoms
{
    ///////////////////////////////////////////////////////////////////////////////
    // QUAD BIKES
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Bike_QuadBike_Abstract
    {
        skins[] = 
        {
            {"Exile_Bike_QuadBike_Black",        100},
            {"Exile_Bike_QuadBike_Blue",        100},
            {"Exile_Bike_QuadBike_Red",            100},
            {"Exile_Bike_QuadBike_White",        100},
            {"Exile_Bike_QuadBike_Nato",        150},
            {"Exile_Bike_QuadBike_Csat",        150},
            {"Exile_Bike_QuadBike_Fia",            150},
            {"Exile_Bike_QuadBike_Guerilla01",    150},
            {"Exile_Bike_QuadBike_Guerilla02",    150}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // MOTOR BOATS
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Boat_MotorBoat_Abstract
    {
        skins[] = 
        {
            {"Exile_Boat_MotorBoat_Police",        350},
            {"Exile_Boat_MotorBoat_Orange",        300},
            {"Exile_Boat_MotorBoat_White",        300}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // RUBBER DUCKS
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Boat_RubberDuck_Abstract
    {
        skins[] = 
        {
            {"Exile_Boat_RubberDuck_CSAT",        200},
            {"Exile_Boat_RubberDuck_Digital",    200},
            {"Exile_Boat_RubberDuck_Orange",    150},
            {"Exile_Boat_RubberDuck_Blue",        150},
            {"Exile_Boat_RubberDuck_Black",        150}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // SDV
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Boat_SDV_Abstract
    {
        skins[] = 
        {
            {"Exile_Boat_SDV_CSAT",        200},
            {"Exile_Boat_SDV_Digital",    200},
            {"Exile_Boat_SDV_Grey",        100}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Hellcat
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Hellcat_Abstract
    {
        skins[] = 
        {
            {"Exile_Chopper_Hellcat_Green", 350},
            {"Exile_Chopper_Hellcat_FIA",     500}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Karts
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Kart_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Kart_BluKing",                 100},    
            {"Exile_Car_Kart_RedStone",             100},
            {"Exile_Car_Kart_Vrana",                 100},    
            {"Exile_Car_Kart_Green",                 100},    
            {"Exile_Car_Kart_Blue",                 100},    
            {"Exile_Car_Kart_Orange",                 100},    
            {"Exile_Car_Kart_White",                 100},    
            {"Exile_Car_Kart_Yellow",                 100},    
            {"Exile_Car_Kart_Black",                 100}    
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Hummingbird (Civillian)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Hummingbird_Civillian_Abstract
    {
        skins[] = 
        {
            {"Exile_Chopper_Hummingbird_Civillian_Blue",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Red",         350},
            {"Exile_Chopper_Hummingbird_Civillian_ION",         350},
            {"Exile_Chopper_Hummingbird_Civillian_BlueLine",     350},
            {"Exile_Chopper_Hummingbird_Civillian_Digital",     350},
            {"Exile_Chopper_Hummingbird_Civillian_Elliptical",     350},
            {"Exile_Chopper_Hummingbird_Civillian_Furious",     350},
            {"Exile_Chopper_Hummingbird_Civillian_GrayWatcher", 350},
            {"Exile_Chopper_Hummingbird_Civillian_Jeans",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Light",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Shadow",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Sheriff",     350},
            {"Exile_Chopper_Hummingbird_Civillian_Speedy",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Sunset",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Vrana",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Wasp",         350},
            {"Exile_Chopper_Hummingbird_Civillian_Wave",         350}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Huron
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Huron_Abstract
    {
        skins[] = 
        {
            {"Exile_Chopper_Huron_Black",     450},
            {"Exile_Chopper_Huron_Green",     450}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Orca
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Orca_Abstract
    {
        skins[] = 
        {
            {"Exile_Chopper_Orca_CSAT",         350},
            {"Exile_Chopper_Orca_Black",         350},
            {"Exile_Chopper_Orca_BlackCustom",     350}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Taru
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Taru_Abstract
    {
        skins[] = 
        {
            {"Exile_Chopper_Taru_CSAT",        500},
            {"Exile_Chopper_Taru_Black",    500}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Taru (Transport)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Taru_Transport_Abstract
    {
        skins[] = 
        {
            {"Exile_Chopper_Taru_Transport_CSAT",    500},
            {"Exile_Chopper_Taru_Transport_Black",    500}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Taru (Covered)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Chopper_Taru_Covered_Abstract
    {
        skins[] = 
        {
            {"Exile_Chopper_Taru_Covered_CSAT",        500},
            {"Exile_Chopper_Taru_Covered_Black",    500}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Hatchback
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Hatchback_Abstract
    {    
        skins[] = 
        {
            {"Exile_Car_Hatchback_Rusty1",             50},
            {"Exile_Car_Hatchback_Rusty2",             50},
            {"Exile_Car_Hatchback_Rusty3",             50},
            {"Exile_Car_Hatchback_Beige",             100},
            {"Exile_Car_Hatchback_Green",             100},
            {"Exile_Car_Hatchback_Blue",             100},
            {"Exile_Car_Hatchback_BlueCustom",         100},
            {"Exile_Car_Hatchback_BeigeCustom",     100},
            {"Exile_Car_Hatchback_Yellow",             100},
            {"Exile_Car_Hatchback_Grey",             100},
            {"Exile_Car_Hatchback_Black",             100},
            {"Exile_Car_Hatchback_Dark",             100}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Hatchback (Sport)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Hatchback_Sport_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Hatchback_Sport_Red",         100},
            {"Exile_Car_Hatchback_Sport_Blue",         100},
            {"Exile_Car_Hatchback_Sport_Orange",     100},
            {"Exile_Car_Hatchback_Sport_White",     100},
            {"Exile_Car_Hatchback_Sport_Beige",     100},
            {"Exile_Car_Hatchback_Sport_Green",     100}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Offroad
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Offroad_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Offroad_Rusty1",         50},
            {"Exile_Car_Offroad_Rusty2",         50},
            {"Exile_Car_Offroad_Rusty3",         50},
            {"Exile_Car_Offroad_Red",             500},
            {"Exile_Car_Offroad_Beige",         500},
            {"Exile_Car_Offroad_White",         500},
            {"Exile_Car_Offroad_Blue",             500},
            {"Exile_Car_Offroad_DarkRed",         500},
            {"Exile_Car_Offroad_BlueCustom",     500},
            {"Exile_Car_Offroad_Guerilla01",     700},
            {"Exile_Car_Offroad_Guerilla02",     700},
            {"Exile_Car_Offroad_Guerilla03",     700},
            {"Exile_Car_Offroad_Guerilla04",     700},
            {"Exile_Car_Offroad_Guerilla05",     700},
            {"Exile_Car_Offroad_Guerilla06",     700},
            {"Exile_Car_Offroad_Guerilla07",     700},
            {"Exile_Car_Offroad_Guerilla08",     700},
            {"Exile_Car_Offroad_Guerilla09",     700},
            {"Exile_Car_Offroad_Guerilla10",     700},
            {"Exile_Car_Offroad_Guerilla11",     700},
            {"Exile_Car_Offroad_Guerilla12",     700}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Offroad (Armed)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Offroad_Armed_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Offroad_Armed_Guerilla01",    250},
            {"Exile_Car_Offroad_Armed_Guerilla02",    250},
            {"Exile_Car_Offroad_Armed_Guerilla03",    250},
            {"Exile_Car_Offroad_Armed_Guerilla04",    250},
            {"Exile_Car_Offroad_Armed_Guerilla05",    250},
            {"Exile_Car_Offroad_Armed_Guerilla06",    250},
            {"Exile_Car_Offroad_Armed_Guerilla07",    250},
            {"Exile_Car_Offroad_Armed_Guerilla08",    250},
            {"Exile_Car_Offroad_Armed_Guerilla09",    250},
            {"Exile_Car_Offroad_Armed_Guerilla10",    250},
            {"Exile_Car_Offroad_Armed_Guerilla11",    250},
            {"Exile_Car_Offroad_Armed_Guerilla12",    250}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Offroad (Repair)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Offroad_Repair_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Offroad_Repair_Civillian",        150},
            {"Exile_Car_Offroad_Repair_Red",            150},
            {"Exile_Car_Offroad_Repair_Beige",            150},
            {"Exile_Car_Offroad_Repair_White",            150},
            {"Exile_Car_Offroad_Repair_Blue",            150},
            {"Exile_Car_Offroad_Repair_DarkRed",        150},
            {"Exile_Car_Offroad_Repair_BlueCustom",        150},
            {"Exile_Car_Offroad_Repair_Guerilla01",        250},
            {"Exile_Car_Offroad_Repair_Guerilla02",        250},
            {"Exile_Car_Offroad_Repair_Guerilla03",        250},
            {"Exile_Car_Offroad_Repair_Guerilla04",        250},
            {"Exile_Car_Offroad_Repair_Guerilla05",        250},
            {"Exile_Car_Offroad_Repair_Guerilla06",        250},
            {"Exile_Car_Offroad_Repair_Guerilla07",        250},
            {"Exile_Car_Offroad_Repair_Guerilla08",        250},
            {"Exile_Car_Offroad_Repair_Guerilla09",        250},
            {"Exile_Car_Offroad_Repair_Guerilla10",        250},
            {"Exile_Car_Offroad_Repair_Guerilla11",        250},
            {"Exile_Car_Offroad_Repair_Guerilla12",        250}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // SUV
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_SUV_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_SUV_Red",         100},
            {"Exile_Car_SUV_Black",     150},
            {"Exile_Car_SUV_Grey",         100},
            {"Exile_Car_SUV_Orange",     100}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // SUV XL
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_SUVXL_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_SUVXL_Black", 100}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Van 
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Van_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Van_Black",            100},
            {"Exile_Car_Van_White",            100},
            {"Exile_Car_Van_Red",            100},
            {"Exile_Car_Van_Guerilla01",    150},
            {"Exile_Car_Van_Guerilla02",    150},
            {"Exile_Car_Van_Guerilla03",    150},
            {"Exile_Car_Van_Guerilla04",    150},
            {"Exile_Car_Van_Guerilla05",    150},
            {"Exile_Car_Van_Guerilla06",    150},
            {"Exile_Car_Van_Guerilla07",    150},
            {"Exile_Car_Van_Guerilla08",    150}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Van (Box) 
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Van_Box_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Van_Box_Black",                100},
            {"Exile_Car_Van_Box_White",                100},
            {"Exile_Car_Van_Box_Red",                100},
            {"Exile_Car_Van_Box_Guerilla01",        150},
            {"Exile_Car_Van_Box_Guerilla02",        150},
            {"Exile_Car_Van_Box_Guerilla03",        150},
            {"Exile_Car_Van_Box_Guerilla04",        150},
            {"Exile_Car_Van_Box_Guerilla05",        150},
            {"Exile_Car_Van_Box_Guerilla06",        150},
            {"Exile_Car_Van_Box_Guerilla07",        150},
            {"Exile_Car_Van_Box_Guerilla08",        150}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Van (Fuel) 
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Van_Fuel_Abstract
    {
        skins[] = 
        {
            {"Exile_Car_Van_Fuel_Black",            100},
            {"Exile_Car_Van_Fuel_White",            100},
            {"Exile_Car_Van_Fuel_Red",                100},
            {"Exile_Car_Van_Fuel_Guerilla01",        150},
            {"Exile_Car_Van_Fuel_Guerilla02",        150},
            {"Exile_Car_Van_Fuel_Guerilla03",        150}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Ikarus
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Ikarus_Abstract
    {    
        skins[] = 
        {
            {"Exile_Car_Ikarus_Blue",         200},
            {"Exile_Car_Ikarus_Red",         200},
            {"Exile_Car_Ikarus_Party",         500}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Ural (Open)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Ural_Open_Abstract
    {    
        skins[] = 
        {
            {"Exile_Car_Ural_Open_Blue",            300},
            {"Exile_Car_Ural_Open_Yellow",            300},
            {"Exile_Car_Ural_Open_Worker",            300},
            {"Exile_Car_Ural_Open_Military",        300}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Ural (Covered)
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Ural_Covered_Abstract
    {    
        skins[] = 
        {
            {"Exile_Car_Ural_Covered_Blue",            300},
            {"Exile_Car_Ural_Covered_Yellow",        300},
            {"Exile_Car_Ural_Covered_Worker",        300},
            {"Exile_Car_Ural_Covered_Military",        300}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Lada
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Lada_Abstract
    {    
        skins[] = 
        {
            {"Exile_Car_Lada_Green",         100},
            {"Exile_Car_Lada_Taxi",         100},
            {"Exile_Car_Lada_Red",             100},
            {"Exile_Car_Lada_White",         100},
            {"Exile_Car_Lada_Hipster",         100}
        };
    };

    ///////////////////////////////////////////////////////////////////////////////
    // Volha
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Volha_Abstract
    {    
        skins[] = 
        {
            {"Exile_Car_Volha_Blue",         100},
            {"Exile_Car_Volha_White",         100},
            {"Exile_Car_Volha_Black",        100}
        };
    };
};
class CfgVehicleTransport 
{
    class Exile_Container_SupplyBox
    {
        vehicles[] = {"Exile_Car_Van_Abstract", "Exile_Car_Offroad_Abstract", "Exile_Car_Zamak_Abstract", "Exile_Car_HEMMT_Abstract", "Exile_Car_Tempest_Abstract"};

        class Exile_Car_Van_Abstract
        {
            attachPosition[] = {0, -1.1, 0.2};
            cargoIndizes[] = {2, 3, 4, 5, 6, 7}; 
            detachPosition[] = {0, -4.4};
        };

        class Exile_Car_Offroad_Abstract
        {
            attachPosition[] = {0, -1.6, 0.4};
            cargoIndizes[] = {1, 2, 3, 4}; 
            detachPosition[] = {0, -4};
        };

        class Exile_Car_Zamak_Abstract
        {
            attachPosition[] = {0.03, 0.3, 0};
            cargoIndizes[] = {2, 3, 4, 5, 6, 7}; 
            detachPosition[] = {0.03, -4.8};
        };

        class Exile_Car_HEMMT_Abstract
        {
            attachPosition[] = {0.05, -0.1, 0.3};
            cargoIndizes[] = {1, 2, 8, 9}; 
            detachPosition[] = {0.05, -6.1};
        };

        class Exile_Car_Tempest_Abstract
        {
            attachPosition[] = {0.08, -0.85, 0.4};
            cargoIndizes[] = {1, 6, 7, 9}; 
            detachPosition[] = {0.08, -6};
        };
    };
};
class CfgNotifications
{
  class Success
  {
      description = "%1";
      title = "Success";
      iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
      iconText = "";
      color[] = {0.7, 0.93, 0, 1};
      duration = 5;
      priority = 0;
      difficulty[] = {};
  };
  class Whoops
  {
      description = "%1";
      title = "Error";
      iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
      iconText = "";
      color[] = {0.7, 0.93, 0, 1};
      duration = 5;
      priority = 0;
      difficulty[] = {};
  };
    class ZCP_Init
    {
            description = "%1";
            title = "ZCP Spawned";
            iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
            iconText = "";
            color[] = {0.7, 0.93, 0, 1};
            duration = 5;
            priority = 0;
            difficulty[] = {};
    };
    class ZCP_Capped
    {
        description = "%1";
        title = "ZCP Capped";
        iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
        iconText = "";
        color[] = {0.7, 0.93, 0, 1};
        duration = 5;
        priority = 0;
        difficulty[] = {};
    };
    class ZCP_Capping
    {
        description = "%1";
        title = "ZCP alert";
        iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
        iconText = "";
        color[] = {0.7, 0.93, 0, 1};
        duration = 5;
        priority = 0;
        difficulty[] = {};
    };
};
class CfgNetworkMessages {
    class GetStoredVehiclesRequest
    {
        module = "VirtualGarage";
        parameters[] = {"STRING"};
    };

    class GetStoredVehiclesResponse
    {
        module = "VirtualGarage";
        parameters[] = {"ARRAY"};
    };

    class RetrieveVehicleRequest
    {
        module = "VirtualGarage";
        parameters[] = {"STRING"};
    };
    class RetrieveVehicleResponse
    {
        module = "VirtualGarage";
        parameters[] = {"STRING","STRING"};
    };

    class StoreVehicleRequest
    {
        module = "VirtualGarage";
        parameters[] = {"STRING","STRING"};
    };

    class StoreVehicleResponse
    {
        module = "VirtualGarage";
        parameters[] = {"STRING"};
    };
};


class VirtualGarageSettings
{
    /**
     * Do Players have to be on the Flag build rights to be able to access the garage? 1 = true 0 = false
     */
    VirtualGarage_PlayerHasToBeOnFlag = 1;

    /**
     * Should the player be moved in to the vehicle when it gets spawned? 1 = true 0 = false
     * If you choose to move the player in to the vehicle on spawn set the VirtualGarage_VehicleSpawnState = 0
     * Or the player will be locked in the vehicle and will whine in side chat for a admin like all players do
     */
    VirtualGarage_MovePlayerInVehicleOnSpawn = 0;

    /**
     * State the vehicle will spawn in 1 = locked 0 = unlocked
     */
    VirtualGarage_VehicleSpawnState = 1;

        /**
        * How do you want the vehicle to spawn
        * 1 = The Exact position and direction as where it was when it was stored
        * 2 = Let the server choose a random safe position near the player
        */
        VirtualGarage_VehicleSpawnPos = 2;

    /**
     * Should a 3d marker be added to the vehicle when it spawns to help players find the vehicle 1 = true 0 = false
     */
    VirtualGarage_3DMarkerOnVehicleOnSpawn = 1;

    /**
     * How long (in seconds) should the 3D marker stay
     */
    VirtualGarage_3DTime = 20;

    /**
     * Reapply Damage on vehicle spawn 1 = true 0 = false
     * When we save the vheicle to the database we save the damage should we reapply that damage when the vehicle is respawned
     * No this will not save gear as Virtual Garage should not be used as a huge safe
     */
    VirtualGarage_ReapplyDamage = 1;

    /**
     * Give the player the pin code when the retrive they vehicle
     */
    VirtualGarage_GivePlayerPinCode = 1;

    /**
     * How many cars can the virtual garage hold at each level ?
     */
    VirtualGarage_FlagLevel1Limit = 2;
     VirtualGarage_FlagLevel2Limit = 4;
     VirtualGarage_FlagLevel3Limit = 6;
     VirtualGarage_FlagLevel4Limit = 8;
     VirtualGarage_FlagLevel5Limit = 10;
     VirtualGarage_FlagLevel6Limit = 12;
     VirtualGarage_FlagLevel7Limit = 14;
     VirtualGarage_FlagLevel8Limit = 16;
     VirtualGarage_FlagLevel9Limit = 18;
     VirtualGarage_FlagLevel10Limit = 20;
};
 

I have also added screen shots. 

Any help is very appreciated. 

 

 

 

 

 

 

 

 

 

 

 

20160418210939_1.jpg

20160418210948_1.jpg

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