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oOdieselOo

Ein guter Tipp und Hilfe könnte ich gebrauchen.

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Hey leute, vieleicht kann mir jemand helfen. Battleye springt immer an und gibt kick. Ich bekomme es nicht hin das die beiden hier unten nicht mehr anspringen. So richtig weis ich auch nicht wie sich so eine setvariable.txt aufbaut. Ich habe es so gemacht wie ich es im I-Net gefunden habe.

18.04.2016 00:11:07: [KBDE]Admin Diesel (XXXXXXX) XXXXXXXXXXXXXXX - #0 "isrunning" = true 2:886 Exile_Unit_GhostPlayer


18.04.2016 00:11:17: [KBDE]Admin Diesel (XXXXXXX) XXXXXXXXXXXXXXX - Value Restriction #0 "default_mass" = 15398.1 2:552 Exile_Car_Tempest

Bei der "default_mass" ändert sich blos hinter immer das Car.

Ich habe schon !"default_mass" und so !="default_mass" probiert.

 

SetVariable.txt

//new
7 "" !="exilexm8isonline" !="bis_fnc_selectrespawntemplate_respawned" !="ExileCameraInUse" !="isrunning" !"Exile_" !="usable_ramp" !="can_copilot" !="cargo_offset" !="slots" !="load_offset" !="zload" !="can_outside" !="slots_num" !"default_mass" !="bis_fnc_objectvar_var" !="can_load" !="doors" !="attachedtruck" !="attachedpos" !="box_num" !="can_load" !="zload_cargo" "="r3f_log_proprietaire_verrou"
7 "ExileBank"
7 "ExileMoney"
7 "ExileScore"

 

Dann habe ich noch in createvehicle.txt fehler ddrin die ich auch nicht weg bekomme.

17.04.2016 22:36:54: [KBDE]Admin Diesel (XXXXX) XXX - #21 "R_PG32V_F" 4:259 2:4851 Exile_Unit_Player [10301,19090,133] [92,-104,-4]
17.04.2016 22:40:32: [KBDE]Admin Diesel (XXXXX) XXX - #0 "M_Titan_AT" 4:300 2:4851 Exile_Unit_Player [10300,19079,134] [-12,-37,2]
17.04.2016 22:40:40: [KBDE]Admin Digga2k7 (XXXXX) XXX - #1 "IEDLandSmall_Remote_Ammo" 5:222 2:5153 Exile_Unit_Player [15452,18442,36] [0,0,0]
17.04.2016 22:44:48: [KBDE]Admin Digga2k7 (XXXXX) XXX - #1 "IEDLandSmall_Remote_Ammo" 5:271 2:5153 Exile_Unit_Player [18536,12952,29] [0,0,0]
17.04.2016 22:49:38: [KBDE]Admin Digga2k7 (XXXXX) XXX- #13 "DemoCharge_Remote_Ammo" 5:319 2:5153 Exile_Unit_Player [18661,12971,32] [0,0,0]
17.04.2016 22:49:52: [KBDE]Admin Digga2k7 (XXXXX) XXX - #13 "DemoCharge_Remote_Ammo" 5:323 2:5153 Exile_Unit_Player [18662,12976,32] [0,0,0]
17.04.2016 22:51:46: [KBDE]Admin Digga2k7 XXXX) XXXX - #14 "ClaymoreDirectionalMine_Remote_Ammo" 5:344 2:5153 Exile_Unit_Player [18667,12978,32] [0,0,0]
17.04.2016 22:52:45: [KBDE]Admin Digga2k7 (XXX) XXXXX - #3 "APERSBoundingMine_Range_Ammo" 5:354 2:5153 Exile_Unit_Player [18659,12974,32] [0,0,0]
17.04.2016 22:52:59: [KBDE]Admin Digga2k7 (XXXX) XXX - #3 "APERSBoundingMine_Range_Ammo" 5:359 2:5153 Exile_Unit_Player [18663,12973,32] [0,0,0]

17.04.2016 22:58:20: [KBDE]Admin Digga2k7 (XXXXXXX) XXXXXXXXXXXXX - #4 "GrenadeHand" 5:422 2:5153 Exile_Unit_Player [19096,13275,32] [-14,6,7]
 

createvehicle.txt

//new
7 "" !="Exile_Unit_GhostPlayer" !="Exile_Unit_Player" !="Steerable_Parachute_F" !"CMflare" !"I_UAV" !"LaserTarget" !"SLAM" !"SatchelCharge_Remote_Ammo" !"DemoCharge" !"ClaymoreDirectionalMine" !"IEDUrban" !"G_40mm_" !"F_40mm_" !="Exile_Ammo_Swing" !"F_Signal" !="I_IRStrobe" !="O_IRStrobe" !="NVG_TargetG" !"WeaponHolder" !"Supply" !"B_" !"SmokeShell" !"IEDLand" !"APERS" !="O_HMG_01_weapon_F" !="O_HMG_01_F" !="O_HMG_01_support_F" !"Chemlight" !="GrenadeHand" !="mini_Grenade" !="SmokeLauncherAmmo" !="R_PG32V_F" !="Sign_Arrow_F"
1 "IEDLand"
1 "IEDUrban"
1 "APERS"
1 "GrenadeHand"
1 "mini_Grenade"
1 "SmokeLauncherAmmo"
1 "NVG_TargetG"
1 "O_IRStrobe"
1 "I_IRStrobe"
1 "F_Signal"
1 "F_40mm_"
1 "G_40mm_"
1 "DemoCharge"
1 "ClaymoreDirectionalMine"
1 "SLAM"
1 "SatchelCharge_Remote_Ammo"
1 "I_UAV"
1 "O_HMG_01_F"
1 "Sign_Arrow_F"
1 "Steerable_Parachute_F"
1 "R_PG32V_F"

Habe auch gelesen, das man die filter löschen kann. Aber dann startet der Server nicht mehr. Obwohl ich die BEServer.cfg, Bans, eula, BEServer.dll drin gelassen habe. Will aber auch eigl nicht das Filter aus sind und BE erstrecht nicht. Ich hoffe ihr könnt mir weiter helfen.

 

lg Diesel

Edited by oOdieselOo

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