Warsheep

Exile Restart Problems

18 posts in this topic

I User the original Exil Restart with 6 h delay.

I just add inside the Restart Code the command for down the Server and Restart it with bat.

I get the Problem thats mostly the Server dont Restart in the morning. Sometimes it work sometimes Not.

 

anyone else have this Problem.

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The in-line restarting script has troubles executing #shutdown command to end the process, the only thing you can do to work-around it, is to use a 3rd party software with scheduler, like Battleye Extended Controls to execute the #shutdown command for you, there is plenty of examples how to do it if you search the site. 

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So they are trubels to send the command.  

Think about  to biuld a loop with #Shutdown  command. So when He dont Shutdown Itself , thats He try it again and again. 

 

I have bec Since years. But i was happy to See a ingame Restart.  

 

Bat for the win.  Ya and no.  Its a nice way.  But not perfect

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I search AT the Moment the mistake why He dont  Restart sometimes.  AT the Moment i have a idea where the Problem is. But need some tests

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BEC is usually installed with all Arma 3 servers. Just use that. I can provide you with my scheduler.xml if you'd like. It restarts at 4 hours with a bunch of warnings.

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BEC is usually installed with all Arma 3 servers. Just use that. I can provide you with my scheduler.xml if you'd like. It restarts at 4 hours with a bunch of warnings.

Would you mind posting your BEC restart xml?

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I use the Exile warnings and Exile playerkick + lock, the rest I handle by BEC Scheduler as below: 

<job id='0'> {THIS IS THE PRIMARY #SHUTDOWN}
        <day>1,2,3,4,5,6,7</day>
        <start>055830</start>
        <runtime>000000</runtime>
        <loop>0</loop>
        <cmd>#shutdown</cmd>
    </job>
<job id='1'> {SECONDARY #SHUTDOWN IF PRIMARY FAILS}
        <day>1,2,3,4,5,6,7</day>
        <start>055900</start>
        <runtime>000000</runtime>
        <loop>0</loop>
        <cmd>#shutdown</cmd>
    </job>

Works very well for me.

Server restarts is every 6th hour, from which I start the command after server runtime of 05h 58m 30s and 05h 59m 00s.

The #lock command in Exile works as it should, likewise with player 0-99 kick,

Additionally I've experienced that #unlock doesn't execute always as well, when server is ready to accept players, and therefore I've made following: 

 <job id='7'> {PRIMARY FAIL SAFE #UNLOCK}
        <day>1,2,3,4,5,6,7</day>
        <start>000300</start>
        <runtime>000000</runtime>
        <loop>0</loop>
        <cmd>#unlock</cmd>
    </job>
<job id='8'> {SECONDARY FAIL SAFE #UNLOCK}
        <day>1,2,3,4,5,6,7</day>
        <start>000330</start>
        <runtime>000000</runtime>
        <loop>0</loop>
        <cmd>#unlock</cmd>
    </job>

Hope that gives you an idea of how to do it B| 

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I User the original Exil Restart with 6 h delay.

I just add inside the Restart Code the command for down the Server and Restart it with bat.

I get the Problem thats mostly the Server dont Restart in the morning. Sometimes it work sometimes Not.

 

anyone else have this Problem.

I get the same thing till someone has a fix i will not use it.

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