Tylor

Safezone gone after about 20 seconds

29 posts in this topic

All the players on my server can enter a safezone and it works (god mode, no bullets shoot etc) but after about 20 seconds there is a message saying "leaving safezone" and they are no longer protected.

Any ideas?

 

If you want me to post any files I can. Thanks!

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17 minutes ago, hogansheroes said:

look at page one we start from here

 

Thank you for the response. I have already added 

//SafeZone Fix
call ExileClient_system_map_initialize

to the top of my init.sqf

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1 hour ago, hogansheroes said:

add it to the bottom man

tried it at the bottom, same thing :(

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not sure if this may help i on my server created a blank .sqf

ExileClient_system_map_initialize.sqf and placed this inside your mission pbo along with init, config,description and so on and then added

call ExileClient_system_map_initialize to the bottom of init 

so here is my init file 

Spoiler


[] execVM "effect.sqf";
        execVM "R3F_LOG\init.sqf";
[] ExecVM "scarCODE\ServerInfoMenu\sqf\initLocal.sqf"; // scarCODE ServerInfoMenu
    [] ExecVM "VEMFr_client\sqf\initClient.sqf"; // Client-side part of VEMFr    
    
call ExileClient_system_map_initialize

no harm in trying

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Posted (edited)

12 hours ago, hogansheroes said:

not sure if this may help i on my server created a blank .sqf

ExileClient_system_map_initialize.sqf and placed this inside your mission pbo along with init, config,description and so on and then added

call ExileClient_system_map_initialize to the bottom of init 

so here is my init file 

  Reveal hidden contents


[] execVM "effect.sqf";
        execVM "R3F_LOG\init.sqf";
[] ExecVM "scarCODE\ServerInfoMenu\sqf\initLocal.sqf"; // scarCODE ServerInfoMenu
    [] ExecVM "VEMFr_client\sqf\initClient.sqf"; // Client-side part of VEMFr    
    
call ExileClient_system_map_initialize

no harm in trying

Thanks again for your time. I tried copying the @exile ExileClient_system_map_initialize in my folder and added call ExileClient_system_map_initialize to the bottom of init and it still doesn't work. After about 20 seconds I am removed from the safezone

This is my init

Spoiler

 


//Service Points
[] execVM "addons\service_point\service_point.sqf";

//ZCP Missions
execVM "custom\zcp.sqf";

//Building Replacement
#include "custom\buildingReplacement.sqf";

//Delete Animals
[] execVM "custom\deleteanimals.sqf";

//SafeZone Fix
call ExileClient_system_map_initialize;

 

 

ExileClient_system_map_initialize looks like this

Spoiler

/**
 * ExileClient_system_map_initialize
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
ExileSpawnZoneMarkerPositions = [];
ExileSpawnZoneMarkerPositionsAndSize = [];
ExileTraderZoneMarkerPositions = [];
ExileTraderZoneMarkerPositionsAndSize = [];
{
	switch (getMarkerType _x) do 
	{
		case "ExileSpawnZone":
		{
			ExileSpawnZoneMarkerPositions pushBack (getMarkerPos _x);
			ExileSpawnZoneMarkerPositionsAndSize pushBack [getMarkerPos _x, (getMarkerSize _x) select 0];
		};
		case "ExileTraderZone": 
		{
			ExileTraderZoneMarkerPositions pushBack (getMarkerPos _x);
			ExileTraderZoneMarkerPositionsAndSize pushBack [getMarkerPos _x, (getMarkerSize _x) select 0];
		};
	};
}
forEach allMapMarkers;

 

Edited by Tylor

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I had the same issue with this, im not home currently and ill take a look at what i did to fix it.

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Posted (edited)

 

ive got the map bornholm and all i have is is my normal stuff as in the pic and in the spoiler is my init 

Spoiler


[] execVM "effect.sqf";
        execVM "R3F_LOG\init.sqf";
[] ExecVM "scarCODE\ServerInfoMenu\sqf\initLocal.sqf"; // scarCODE ServerInfoMenu
    [] ExecVM "VEMFr_client\sqf\initClient.sqf"; // Client-side part of VEMFr    
    
call ExileClient_system_map_initialize

 

bornholm.png

Edited by hogansheroes

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5 hours ago, hogansheroes said:

 

ive got the map bornholm and all i have is is my normal stuff as in the pic and in the spoiler is my init 

  Hide contents


[] execVM "effect.sqf";
        execVM "R3F_LOG\init.sqf";
[] ExecVM "scarCODE\ServerInfoMenu\sqf\initLocal.sqf"; // scarCODE ServerInfoMenu
    [] ExecVM "VEMFr_client\sqf\initClient.sqf"; // Client-side part of VEMFr    
    
call ExileClient_system_map_initialize

 

bornholm.png

You forgot to include the ";" after the call ExileClient_system_map_initialize

Needs to be...  call ExileClient_system_map_initialize;

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