CrazyCorky

Adding items to spawn

15 posts in this topic

I've searched and seems like the post wasn't reposted. I can't find where the cfgsettings is so I can add items to the spawn areas. If some one could point me in the right direction I would be grateful!

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But please dont kill me if its not :D I'm at work without access to BI tools :)

Edited by WD-40

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exile_server_confg\config.cpp (convert from .bin)

	class BambiSettings {
		loadOut[] = {"ItemCompass", "ItemMap", "Exile_Item_XM8", "ItemRadio", "Exile_Item_Energydrink", "Exile_Item_BBQSandwich"};
		parachuteSpawning = 1;
		parachuteDropHeight = 400;
		protectionDuration = 3;
		spawnZoneRadius = 1000;
		spawnZoneVehicles[] = {{3, "Exile_Bike_OldBike"}, {3, "Exile_Bike_MountainBike"}, {3, "Exile_Bike_QuadBike_White"}, {2, "Exile_Car_Hatchback_Rusty1"}};
	};

 

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Hi Guys,

Does anyone know the class name for money/amount of money? so i can add it to loot crates?

Thanks,

Will

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I can add items such as food etc to the spawn menu but for some reason backpacks/vests don't work. According to dev they should (http://www.exilemod.com/topic/722-spawn-loadout/) . Energy drink, bbq sandwich and mini grenade work. 

Here is my code, where have I gone wrong?:

loadOut[] = 
        {
            "ItemCompass",
            "ItemMap",
            "Exile_Item_XM8",
            "ItemRadio",
            "Exile_Item_Energydrink", 
            "Exile_Item_BBQSandwich",
            "B_Carryall_ocamo",
            "V_PlateCarrierGL_blk",
            "MiniGrenade"            
        };

 

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@LadyCadaver I have tried this in multiple ways and still cannot get a vest or backpack to spawn on the player at start. The backpack i can understand why you prob cant get it on there is cause when you spawn in you are wearing a parachute.

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I can add items such as food etc to the spawn menu but for some reason backpacks/vests don't work. According to dev they should (http://www.exilemod.com/topic/722-spawn-loadout/) . Energy drink, bbq sandwich and mini grenade work. 

Here is my code, where have I gone wrong?:

loadOut[] = 
        {
            "ItemCompass",
            "ItemMap",
            "Exile_Item_XM8",
            "ItemRadio",
            "Exile_Item_Energydrink", 
            "Exile_Item_BBQSandwich",
            "B_Carryall_ocamo",
            "V_PlateCarrierGL_blk",
            "MiniGrenade"            
        };

 

Have you tried to put the Vest at the top of the list? So the vest loads first, then the items load in the vest, if by chance, for some reason, the default uniform doesn't have space for those items. When I make custom loadouts for missions, I use LEA editor, and it always loads uniform, vest then backpack. 

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