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xBloodshed

How to fix persistent kicks?

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For some odd reason, I am getting persistent battleye kick EVEN after I add the relevant exception in the filters. For eg, for this kick,

Spoiler

#38 "l.sqf"







if (!hasInterface || isServer) exitWith {};

[] execVM "scripts\postProcess.sqf";
"" execVM "XM8_apps\scripts\XM8_"

 

I add these filters on line 40

Spoiler

!="l.sqf\"\n\n\n\n\n\n\n\nif (!hasInterface || isServer) exitWith {};\n\n[] execVM \"scripts\postProcess.sqf\";\n\"\" execVM \"XM8_apps\scripts\XM8_"

 

Yet, everytime, the kick still happens. for now I have set exec to 1 but I don't think that's any solution.

 

There are some more kicks like this which doesn't get resolved by adding the filters.

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