gid

Add to traders [SOLVED!]

8 posts in this topic

Hi, I have been reading through lots of topics on loot issues, traders & loot compiler etc.., but I can't figure out how to add the stuff from the spawn list in the infiSTAR admin menu to the traders, like the tanks, attack helis and APCs etc... I only want them to appear in the traders list, not spawn as loot.

I understand that I need to add something to the Exile.altis\config.cpp but I do not know where to find the names for the stuff and I am not completely sure where to add them. I can see the names in the spawn list in the admin menu, but I need to know where I can find them in a file so I can copy them.

If someone could do a step-by-step guide for one item it would be great.

EDIT: Solved by using the steps below.

Thanks.

G;>

Edited by gid

Share this post


Link to post
Share on other sites
Advertisement

Step-by-step adding a Tank to trader in a new category.

1. Open http://wiki.7thcavalry.us/wiki/ARMA_3_Vehicles to find the Arma 3 class names.
2. Locate the Tank you want to add, in this example I used "B_MBT_01_arty_F", the "M4 Schorcher".
3. Open your Exile.altis\config.cpp
4. Locate "CfgExileArsenal" and add (in red) the following below "class Exile_Car_Zamak" 

    ///////////////////////////////////////////////////////////////////////////////
    // Zamak
    ///////////////////////////////////////////////////////////////////////////////
    class Exile_Car_Zamak                                 { quality = 1; price = 3000; };
    
    ///////////////////////////////////////////////////////////////////////////////
    // ARMOR
    ///////////////////////////////////////////////////////////////////////////////
    class B_MBT_01_arty_F                                { quality = 1; price = 20000; };

    
5. Locate "CfgTraderCategories" and add (in red) the "Armor" class below the "Trucks" class 

class Trucks
    {
        name = "Trucks";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "Exile_Car_Van_Black",
            "Exile_Car_Van_Box_Black",
            "Exile_Car_Van_Fuel_Black",
            "Exile_Car_Zamak",
            "Exile_Car_Tempest",
            "Exile_Car_HEMMT"
        };
    };

        class Armor
    {
        name = "Armor";
        icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
        items[] = 
        {
            "B_MBT_01_arty_F"
        };
    };

    
6. Locate "CfgTraders" and add (in red) Armor to the list of the vehicle trader (see I also added "Bikes" that was missing orginally)

    class Exile_Trader_Vehicle
    {
        name = "VEHICLE";
        showWeaponFilter = 0;
        categories[] = 
        {
            "Bikes",
            "Cars",
            "Trucks",
            "Armor"
        };
    };

Edited by gid
1 person likes this

Share this post


Link to post
Share on other sites

All fine,

but you can't sell these vehicles :(

also lock/unlock issue (only way is assign key)

 

Share this post


Link to post
Share on other sites

Hi Gid,

Is this process still valid as of today? I've just followed it but the picture in the trader is blank and there is no description.

Best Regards,

L

Share this post


Link to post
Share on other sites

Never mind. My issue was me. Wrong class names. I was calling a bunch of stuff that didn't exist due to a typo ;)

 

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.