Flosstradamus

1.60 Bug Fixes/Discussion

234 posts in this topic

Let us know of any bugs or fixes that come up. Thanks!

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Multiple mods (and for some reason my exile_client) saying they are missing the req of certain pbo's on start. Clicking OK and the server then boots.

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Hi, guys i have two Problems with the update 1.60.

Battleye Kick:

#0 "t enabled."] call     {};};

if (isServer) then
{

addMissionEventHandler ["HandleDisconnect",
{
private _playerVar = [_this select"

i change to:

!="t enabled."] call 	{};};\n\nif (isServer) then\n{\n\naddMissionEventHandler ["HandleDisconnect",\n{\nprivate _playerVar = [_this select"

an then i put it in the Scrips line 2 But the problem remains

And the next is... when I start the server is always:
No entry 'bin\config.bin/CfgDifficultyPresets.fadeDistanceStart'

can you help me??? sry for my bad english...

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Lighting seems WAY off, we have a napf server and & united Sahrani server, both are basically unplayable (sahrani definitely is).

 

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Vehicle kills and allows damage in safe zones even with the previous exile call map

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The graphical issue of black skies and darkened textures is a issue with all CUP maps, the guys at CUP are working on a update for this.

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You cant move with under 50% live, only if you pressing "V" In default arma its working.

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After installing to update i have a problem like this.

Addon 'AiA_Core' requires addon 'A3_Air_F_Gamma_UAV_01'

And I can't play.  What should I do?

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Posted (edited)

You should find support for other mods elsewhere..

58 minutes ago, Flosstradamus said:

Let us know of any bugs or fixes that come up. Thanks!

I'm pretty sure the above is with regards the the Exile mod only..

 

Edited by DarkSilencer

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