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Server stuck on Creating

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I have gotten all my mods to work after hours of tweaking, however the server gets stuck at creating. Im using Host Havoc to host my server if that is helpful to know.

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serverCommandPassword    = "reallychangeme"; //password required by scripts such as infistar, to perform server side scripting
logFile = "server.log"; //location of log file
verifySignatures = 1; //signature verification, could be implemented as a check box, 0 if unchecked, 1 if checked (default 1)
BattlEye = 1; //another checkbox, default 1(checked)
requiredBuild = 131969;
allowedLoadFileExtensions[] = {:}; //people should not be able to change this in the configuration editor, advanced users only
allowedPreprocessFileExtensions[] = {"sqf"}; //same as above
allowedHTMLLoadExtensions[] = {"html"}; //same as above
motdInterval = 5; //time (in seconds) between different motd's (messages shown upon login)
maxPlayers = 40;    //self explanatory, users should propably not be allowed to change this in the configuration editor
voteMissionPlayers = 200; //number of players required before voting can happen (default disabled, aka higher than player count)
voteThreshold = 200; //percentage of players that need to vote on something for a vote to pass, default 200, meaning that voting is not possible
disableVoN    = 0; //disable voice chat, check box 
vonCodecQuality = 10; //voice quality, default 10
persistent=1; //continue missions even after everybody disconnects, default 1 for exile, checkbox
kickDuplicate = 1; //default on, advanced users only, though self explanatory
equalModRequired = 0; //if the client needs the exact same mods as the server, default off, better not shown in configuration editor
timeStampFormat = "short";
onUserConnected = ""; //variety of script actions below, better not edited
onUserDisconnected = "";
doubleIdDetected = "";
onUnsignedData = "kick (_this select 0)";    
onHackedData = "kick (_this select 0)";
onDifferentData = "kick (_this select 0)";
motd[] = {"Welcome to NostalgiaZ Gaming!", "www.exilemod.com", "Enjoy your stay!" }; //motd, the way you usually see this done is a text box with an add line button to add a second line (the comma separated strings in this config file)

class Missions
{
template = Exile.Chernarus; //default map settings, ideally these would grab the names from the mpmissions in order to choose a mission
difficulty = "ExileRegular"; // ExileRegular or ExileHardcor    
};
class Exile
{
template = Exile.Chernarus; //default map settings, ideally these would grab the names from the mpmissions in order to choose a mission
difficulty = "ExileRegular"; // ExileRegular or ExileHardcore
}; 
};

 

Not positive if this is the right one, I have a regular server config, then a Exile Server Config.

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Posted (edited)

The RPT logs should be found here: ServerDirectory\Arma3Config\....... The file will end with the file extention .rpt and will probably have the date and time in the file name. An example file name is something like this: arma3server_2016-06-05_15-15-30.rpt

After you find the most recent RPT (one is generated every time you restart your server, so find the most recent one), copy and paste everything in it from top to bottom. Then go to www.pastebin.com and create a new paste. Then post the link here.

 

Edited by OrbDamu

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no thats a config file. your RPT log will have a file name like "arma3server_2016-06-03_22-21-13.rpt"

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