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Therealrag

BE Filters

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So I am new to this,   How do I tell which line to add the exceptions to?  for an example

!=#2 "6) displayCtrl 117997);\n										_ctrl = (findDisplay 46) ctrlCreate['RscStructuredText', 117997];\n										_ctrl ctrlSetPosit"

 

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Posted (edited)

Use this:

http://gp.gamersinc.net/BEFv2.php

Paste everything from the first quotation mark in to it and click submit, paste that line at whatever the hastag (#) number is +2. So your error would be:

!="6) displayCtrl 117997);\n										_ctrl = (findDisplay 46) ctrlCreate['RscStructuredText', 117997];\n										_ctrl ctrlSetPosit"

on line 4 in the file.

If you read around on this subforum there are a lot of guides to help you with what you're looking for.

Edited by Defent

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So every number you add 2 and thats the line it goes on?    I am using that site already.

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to me this is not the correct way of doing it,  add the full error 

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1 hour ago, Therealrag said:

So every number you add 2 and thats the line it goes on?    I am using that site already.

Yes, you take whatever the number was when you got kicked and add +2 to it..

1 hour ago, hogansheroes said:

to me this is not the correct way of doing it,  add the full error 

That is the full error?

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the reason i was asking about the full error this is the first post

!=#2 "6) displayCtrl 117997);\n										_ctrl = (findDisplay 46) ctrlCreate['RscStructuredText', 117997];\n										_ctrl ctrlSetPosit"

when be kicks you it hasnt got this at the beginning !=

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If you really want to know how to filter is created Defent already made a nice post:

Otherwise, just use that tool for script restrictions. It works great. When you get things like createVehicle restrictions, you would simply do something like !="RPG_V4" and put it on the 2nd line with everything else. There are a ton of resources for this type of thing on these forums. Google so good.

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I did search it and all i wanted to know is how to determine the appropriate line to put it on.

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