Mr Health And Safety

Disable standard HUD

25 posts in this topic

I am running the status bar hud so wanting to remove the Health, Hunger, Thirst & temperature from the bottom left corner of the screen. Is this possible and if so how do you do it?

thanks

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Yep, i want to remove it too. Is there somebody who know where and how? =)

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On 20.06.2016 at 8:26 PM, Mr Health And Safety said:

I am running the status bar hud so wanting to remove the Health, Hunger, Thirst & temperature from the bottom left corner of the screen. Is this possible and if so how do you do it?

thanks

deleted, wrong code

Edited by SadBoy1981

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waitUntil {(!isNil {uiNamespace getVariable "RscExileHUD"})};
		_display = uiNamespace getVariable "RscExileHUD";
		_ctrl = _display displayCtrl 1300;
		_ctrl ctrlSetPosition [-10,-10,0,0];
		_ctrl ctrlCommit 0;

 

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On 12/20/2016 at 10:16 PM, dbw said:

waitUntil {(!isNil {uiNamespace getVariable "RscExileHUD"})};
		_display = uiNamespace getVariable "RscExileHUD";
		_ctrl = _display displayCtrl 1300;
		_ctrl ctrlSetPosition [-10,-10,0,0];
		_ctrl ctrlCommit 0;

 

 

On 1/10/2017 at 4:33 PM, TheSkyPug said:

bump? would love to know how todo this

Like that. Run that from InitPlayerLocal in your mission file.

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It says i have to disable "serialization" or similiar, but can´t find the sqf to do so.

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Can anyone respond with some simple instruction on how to do it.  I've tried to disable it via the Exile_Client.pbo as suggested in other posts but it fails. I would be really happy if we can get a solution that everyone can follow... Thanks, Mark

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On 12/20/2016 at 5:16 PM, dbw said:

waitUntil {(!isNil {uiNamespace getVariable "RscExileHUD"})};
		_display = uiNamespace getVariable "RscExileHUD";
		_ctrl = _display displayCtrl 1300;
		_ctrl ctrlSetPosition [-10,-10,0,0];
		_ctrl ctrlCommit 0;

 

That doesn't work. This pops up:

hud.JPG

Edit: Added disableSerialization; to the top of that code and now it works, but it only removes the stuff from the left side of the screen. Any way to remove the ammo display too?

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