• 0
BetterDeadThanZed

My mission.sqm is causing client crashes

Question

I decided to start 100% fresh with a new install of Arma 3 to try to get my server updated to 0.9.8. Everything was working fine until I changed the markers in mission.sqm. As soon as I put in my markers (traders, spawn zones, etc), the client crashes with the memory crash everyone is getting. I confirmed this by switching back to the default mission.sqm three times. Every time I switched to the customized one, my client crashed. Here's the markers section from the customized mission.sqm. Maybe someone can spot an error? Nothing is in the logs.

Spoiler

	class Markers
	{
		items=24;

		class Item0
		{
			position[]={4047.85,0,3764.51};
			name="SpawnPetlov";
			text="Petlov";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item1
		{
			position[]={4047.85,0,3764.51};
			name="SpawnPetlovIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item2
		{
			position[]={4813.34,0,8136.93};
			name="SpawnChokory";
			text="Chokory";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};	
		class Item3
		{
			position[]={4813.34,0,8136.93};
			name="SpawnChokoryIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item4
		{
			position[]={1749.23,0,7882.6};
			name="SpawnRama";
			text="Rama";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item5
		{
			position[]={1749.23,0,7882.6};
			name="SpawnRamaIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item6
		{
			position[]={5088.11,0,10332.6};
			name="SpawnNekrashuk";
			text="Nekrashuk";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item7
		{
			position[]={5088.11,0,10332.6};
			name="SpawnNekrashukIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item8
		{
			position[]={10065.1,0,9902.21};
			name="SpawnBorosh";
			text="Borosh";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item9
		{
			position[]={10065.1,0,9902.21};
			name="SpawnBoroshIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item10
		{
			position[]={7796.36,0,6986.89};
			name="SpawnPosestra";
			text="Posetra";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item11
		{
			position[]={7796.36,0,6986.89};
			name="SpawnPosetraIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item12
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorth";
			text="Trader City North";
			type="ExileTraderZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item13
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorthIcon";
			text="Trader City North";
			type="ExileTraderZoneIcon";
		};
		class Item14
		{
			position[]={3969.09,0,9257.75};
			name="TraderZoneEsPetrol";
			text="Trader City Es Petrol";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=175;
			b=175;
			drawBorder=1;
		};
		class Item15
		{
			position[]={3969.09,0,9257.75};
			name="TraderCityEsPetrolIcon";
			text="Trader City Es Petrol";
			type="ExileTraderZoneIcon";
		};
		class Item16
		{
			position[]={9721.98,0,4879.63};
			name="AircraftTrader";
			text="Aircraft Trader";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item17
		{
			position[]={9721.98,0,4879.63};
			name="AircraftTraderIcon";
			text="AircraftTrader";
			type="ExileTraderZoneIcon";
		};
		class Item18
		{
			position[]={11931,0,7929};
			name="ContaminatedZoneNovi";
			text="Contaminated Zone";
			markerType="ELLIPSE";
			type="ExileContaminatedZone";
			colorName="ColorBlack";
			fillName="Border";
			a=200;
			b=200;
			drawBorder=1;
		};
		class Item19
		{
			position[]={11931,0,7929};
			name="ContaminatedZoneNoviIcon";
			text="";
			type="ExileContaminatedZoneIcon";
		};		
		class Item20
		{
			position[]={7590.74,0,4512.83};
			name="TraderCitySouth";
			text="Trader City South";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item21
		{
			position[]={7590.74,0,4512.83};
			name="TraderCitySouthIcon";
			text="Trader City South";
			type="ExileTraderZoneIcon";
		};		
		class Item22
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorth";
			text="Trader City North";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item23
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorthIcon";
			text="Trader City North";
			type="ExileTraderZoneIcon";
		};				
	};

 

 

Share this post


Link to post
Share on other sites

2 answers to this question

  • 0
On ‎05‎/‎07‎/‎2016 at 6:19 PM, BetterDeadThanZed said:

I decided to start 100% fresh with a new install of Arma 3 to try to get my server updated to 0.9.8. Everything was working fine until I changed the markers in mission.sqm. As soon as I put in my markers (traders, spawn zones, etc), the client crashes with the memory crash everyone is getting. I confirmed this by switching back to the default mission.sqm three times. Every time I switched to the customized one, my client crashed. Here's the markers section from the customized mission.sqm. Maybe someone can spot an error? Nothing is in the logs.

  Reveal hidden contents


	class Markers
	{
		items=24;

		class Item0
		{
			position[]={4047.85,0,3764.51};
			name="SpawnPetlov";
			text="Petlov";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item1
		{
			position[]={4047.85,0,3764.51};
			name="SpawnPetlovIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item2
		{
			position[]={4813.34,0,8136.93};
			name="SpawnChokory";
			text="Chokory";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};	
		class Item3
		{
			position[]={4813.34,0,8136.93};
			name="SpawnChokoryIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item4
		{
			position[]={1749.23,0,7882.6};
			name="SpawnRama";
			text="Rama";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item5
		{
			position[]={1749.23,0,7882.6};
			name="SpawnRamaIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item6
		{
			position[]={5088.11,0,10332.6};
			name="SpawnNekrashuk";
			text="Nekrashuk";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item7
		{
			position[]={5088.11,0,10332.6};
			name="SpawnNekrashukIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item8
		{
			position[]={10065.1,0,9902.21};
			name="SpawnBorosh";
			text="Borosh";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item9
		{
			position[]={10065.1,0,9902.21};
			name="SpawnBoroshIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item10
		{
			position[]={7796.36,0,6986.89};
			name="SpawnPosestra";
			text="Posetra";
			type="ExileSpawnZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
		};
		class Item11
		{
			position[]={7796.36,0,6986.89};
			name="SpawnPosetraIcon";
			text="";
			type="ExileSpawnZoneIcon";
		};
		class Item12
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorth";
			text="Trader City North";
			type="ExileTraderZone";
			markerType="ELLIPSE";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item13
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorthIcon";
			text="Trader City North";
			type="ExileTraderZoneIcon";
		};
		class Item14
		{
			position[]={3969.09,0,9257.75};
			name="TraderZoneEsPetrol";
			text="Trader City Es Petrol";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=175;
			b=175;
			drawBorder=1;
		};
		class Item15
		{
			position[]={3969.09,0,9257.75};
			name="TraderCityEsPetrolIcon";
			text="Trader City Es Petrol";
			type="ExileTraderZoneIcon";
		};
		class Item16
		{
			position[]={9721.98,0,4879.63};
			name="AircraftTrader";
			text="Aircraft Trader";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item17
		{
			position[]={9721.98,0,4879.63};
			name="AircraftTraderIcon";
			text="AircraftTrader";
			type="ExileTraderZoneIcon";
		};
		class Item18
		{
			position[]={11931,0,7929};
			name="ContaminatedZoneNovi";
			text="Contaminated Zone";
			markerType="ELLIPSE";
			type="ExileContaminatedZone";
			colorName="ColorBlack";
			fillName="Border";
			a=200;
			b=200;
			drawBorder=1;
		};
		class Item19
		{
			position[]={11931,0,7929};
			name="ContaminatedZoneNoviIcon";
			text="";
			type="ExileContaminatedZoneIcon";
		};		
		class Item20
		{
			position[]={7590.74,0,4512.83};
			name="TraderCitySouth";
			text="Trader City South";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item21
		{
			position[]={7590.74,0,4512.83};
			name="TraderCitySouthIcon";
			text="Trader City South";
			type="ExileTraderZoneIcon";
		};		
		class Item22
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorth";
			text="Trader City North";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=100;
			b=100;
			drawBorder=1;
		};
		class Item23
		{
			position[]={11164,0,9115.24};
			name="TraderCityNorthIcon";
			text="Trader City North";
			type="ExileTraderZoneIcon";
		};				
	};

 

 

mine looks a bit different and is working

Quote

  class Item0
  {
   dataType="Marker";
   position[]={12028.181,25.697916,15314.063};
   name="lausenSpawn";
   text="Lausen";
   type="ExileSpawnZone";
   id=0;
  };

it has the extra id=X;]

don't know if that's something or not but may help????

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.