• 0
Mr Health And Safety

[SOLVED] texture path

Question

Anyone know what path i would need to use in CfgVehicleCustoms to add a texture from

"Arma 3 Server\@CUP_Vehicles\Addons\CUP_WheeledVehicles_VWGolf\Datavwgolf_body_kitty_co.paa".

I have tried everything i can think of but i keep getting a error message.

class Exile_Car_Golf_Abstract
	{
		skins[] = 
			{
				{"Exile_Car_Golf_Red",				1000, "Red",	{"exile_psycho_VWGolf\data\vwgolf_body_co.paa"};},
				{"Exile_Car_Golf_Black",			1000, "Black",	{"exile_psycho_VWGolf\data\texture\black_co.paa"};},
				{"CUP_C_Golf4_kitty_Civ",			1000, "Kitty",	{"CUP_WheeledVehicles_VWGolf\Data\vwgolf_body_kitty_co.paa"};}
			};
	};

 

Share this post


Link to post
Share on other sites

2 answers to this question

  • 0

OMG!!! why is it that as soon as you post on here you find the answer. I have spent god knows how long trying to work this out so in the end i posted on here. Then i thought about checking the config.bin file in CUP_WheeledVehicles_VWGolf and there it was, the path to the textures...

\CUP\WheeledVehicles\CUP_WheeledVehicles_VWGolf\Data\vwgolf_body_kitty_CO.paa

 

1 person likes this

Share this post


Link to post
Share on other sites
  • 0

We have closed this thread and marked it as solved. ( user error ) 

Share this post


Link to post
Share on other sites
Advertisement
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.