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Simppaa

[SOLVED] Bambi creation timeout with 1.0 ALSO..

Question

Posted (edited)

Hello!

I have been workin on my server, but I have had maany maany problems, this is the newest, Bambi creation timeout when spawning.

RPT Log (Part when joinin.)

Spoiler

 =====================================================================
== C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\arma3server.exe
== "C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\arma3server.exe"  -port=2302 "-serverMod=@ExileServer;" "-mod=@Exile;" "-config=@ExileServer\config.cfg" "-cfg=@ExileServer\basic.cfg" -bepath=C:\BattlEye -profiles=config_exile -name=exile -malloc=system -autoinit -enableHT -filePatching -maxMem=2047

Original output filename: Arma3Retail_Server
Exe timestamp: 2016/06/30 16:57:59
Current time:  2016/07/09 23:45:30

Type: Public
Build: Stable
Version: 1.62.137306

Allocator: Windows
=====================================================================

23:45:30 SteamAPI initialization failed. Steam features wont's be accessible!
23:45:31 Cannot register unknown string STR_AC_VEHICLE_IN_VEHICLE_UNLOAD
23:45:31 Cannot register unknown string STR_ACTION_VECTORING_ON
23:45:31 Cannot register unknown string STR_ACTION_VECTORING_OFF
23:45:31 Initializing stats manager.
23:45:31 Stats config disabled.
23:45:31 sessionID: d25197df4a49707f1991550a249dc768551d1f7f
23:45:49 Conflicting addon A3_Weapons_F_Ammoboxes in 'a3\weapons_f\ammoboxes\', previous definition in 'exile_psycho_weapons\ammobox\'
23:45:50 Updating base class ->Wreck, by a3\data_f\config.bin/CfgVehicles/PlaneWreck/
23:45:50 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/
23:45:50 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/
23:45:50 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/
23:45:50 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/
23:45:50 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/
23:45:50 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/
23:45:50 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/
23:45:50 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/
23:45:50 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/
23:45:50 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/
23:45:50 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/
23:45:50 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/
23:45:50 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/
23:45:50 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/
23:45:50 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/
23:45:50 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/
23:45:50 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/
23:45:50 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/
23:45:50 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/
23:45:50 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/
23:45:50 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/
23:45:50 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/
23:45:50 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/
23:45:50 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/
23:45:50 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/
23:45:50 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/
23:45:50 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/
23:45:50 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/
23:45:50 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/
23:45:50 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/
23:45:50 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/
23:45:50 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/
23:45:50 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/
23:45:50 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/
23:45:50 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/
23:45:50 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/
23:45:50 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/
23:45:50 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/
23:45:50 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/
23:45:50 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/
23:45:50 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/
23:45:50 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/
23:45:50 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/
23:45:50 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
23:45:50 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
23:45:50 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
23:45:50 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
23:45:50 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
23:45:50 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/
23:45:50 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/
23:45:50 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
23:45:50 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
23:45:50 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
23:45:50 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
23:45:50 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
23:45:50 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
23:45:50 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
23:45:50 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
23:45:50 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
23:45:50 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
23:45:50 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
23:45:50 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
23:45:50 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
23:45:50 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/
23:45:50 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/
23:45:50 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/24Rnd_missiles/
23:45:50 Updating base class ->RocketPods, by a3\weapons_f\config.bin/CfgWeapons/missiles_DAR/
23:45:50 Updating base class ->All, by a3\sounds_f\config.bin/CfgVehicles/Sound/
23:45:51 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/
23:45:51 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/
23:45:51 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/
23:45:51 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/
23:45:51 Updating base class Turrets->, by a3\air_f_exp\heli_light_01\config.bin/CfgVehicles/Heli_Light_01_civil_base_F/Turrets/
23:45:51 Updating base class B_Soldier_02_f->B_Soldier_base_F, by exile_client\config.bin/CfgVehicles/B_Story_SF_Captain_F/
23:45:51 Cannot delete class ProgressMap, it is referenced somewhere (used as a base class probably).
23:45:51 Cannot delete class BackgroundSlotPrimary, it is referenced somewhere (used as a base class probably).
23:45:51 Updating base class RscStandardDisplay->, by exile_client\config.bin/RscDisplayMain/
23:45:51 Updating base class RscPicture->RscText, by exile_client\config.bin/RscDisplayVoiceChat/controls/Picture/
23:45:51 Updating base class ->Plane, by Exile_psycho_An2\config.bin/CfgVehicles/an2_base/
23:45:51 Updating base class ->BRDM2_HQ_Base, by exile_psycho_brdm\config.bin/CfgVehicles/BRDM2_HQ_CHDKZ/
23:45:51 Updating base class ->Car_F, by exile_psycho_btr40\config.bin/CfgVehicles/BTR40_MG_base_EP1/
23:45:51 Updating base class ->BTR40_MG_base_EP1, by exile_psycho_btr40\config.bin/CfgVehicles/BTR40_base_EP1/
23:45:51 Updating base class ->Car_F, by Exile_psycho_Gaz_volha\config.bin/CfgVehicles/volha_Base/
23:45:51 Updating base class ->HMMWV_Base, by Exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_M2/
23:45:51 Updating base class ->HMMWV_Base, by Exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_M134/
23:45:51 Updating base class ->HMMWV_Base, by Exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_UNA/
23:45:51 Updating base class ->HMMWV_UNA, by Exile_psycho_hmmw\config.bin/CfgVehicles/HMMWV_MEV/
23:45:51 Updating base class ->Ikarus_Civ_Base, by Exile_psycho_Ikarus\config.bin/CfgVehicles/Ikarus_Civ_01/
23:45:51 Updating base class ->Car_F, by Exile_psycho_lada\config.bin/CfgVehicles/Lada_Base/
23:45:51 Updating base class ->Landrover_civ, by Exile_psycho_LRC\config.bin/CfgVehicles/Landrover_Civ_02/
23:45:51 Updating base class ->Landrover_civ, by Exile_psycho_LRC\config.bin/CfgVehicles/LR_Ambulance_Base/
23:45:51 Updating base class ->Octavia_Base, by Exile_psycho_Octavia\config.bin/CfgVehicles/Octavia_Civ_01/
23:45:51 Updating base class ->Car_F, by Exile_psycho_SUV_a3\config.bin/CfgVehicles/SUV_Base/
23:45:51 Updating base class ->Car_F, by Exile_psycho_SuvArm_a3\config.bin/cfgVehicles/SUV_armored_Base/
23:45:51 Updating base class ->Car_F, by exile_psycho_tractor\config.bin/CfgVehicles/Tractor_Base/
23:45:51 Updating base class ->Tractor_Base, by exile_psycho_tractor\config.bin/CfgVehicles/tractorOld/
23:45:51 Updating base class ->Offroad_01_base_F, by Exile_Psycho_UAZ\config.bin/CfgVehicles/UAZ_Base/
23:45:51 Updating base class ->UAZ_Base, by Exile_Psycho_UAZ\config.bin/CfgVehicles/UAZ_Open_Base/
23:45:51 Updating base class ->UH1H_Closed, by Exile_psycho_UH1H\config.bin/CfgVehicles/UH1H_Clo/
23:45:51 Updating base class ->UH1HL_base, by Exile_psycho_UH1H\config.bin/CfgVehicles/UH1H_M240/
23:45:51 Updating base class ->Ural_Base, by Exile_psycho_Ural\config.bin/CfgVehicles/Ural_RU/
23:45:51 Updating base class ->Ural_Open_Base, by Exile_psycho_Ural\config.bin/CfgVehicles/Ural_Open_RU/
23:45:51 Updating base class ->Truck_F, by Exile_psycho_V3S\config.bin/CfgVehicles/V3S_base/
23:45:51 Updating base class ->V3S_base, by Exile_psycho_V3S\config.bin/CfgVehicles/V3S_Base_EP1/
23:45:51 Updating base class KIA_Golf_Driver->DefaultDie, by Exile_Psycho_VWGOLF\config.bin/CfgMovesMaleSdr/States/KIA_Golf_Cargo01/
23:45:51 Updating base class KIA_Golf_Driver->DefaultDie, by Exile_Psycho_VWGOLF\config.bin/CfgMovesMaleSdr/States/KIA_Golf_Cargo02/
23:45:51 Updating base class KIA_Golf_Driver->DefaultDie, by Exile_Psycho_VWGOLF\config.bin/CfgMovesMaleSdr/States/KIA_Golf_Cargo03/
23:45:51 Updating base class ->Golf_Base, by Exile_Psycho_VWGOLF\config.bin/CfgVehicles/Golf_Civ_Base/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/75Rnd_Green_Tracer_545x39_RPK/
23:45:51 Updating base class ->75Rnd_Green_Tracer_545x39_RPK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/45Rnd_Green_Tracer_545x39_RPK/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_545x39_AK/
23:45:51 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_Green_Tracer_545x39_AK/
23:45:51 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_Red_Tracer_545x39_AK/
23:45:51 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_White_Tracer_545x39_AK/
23:45:51 Updating base class ->30Rnd_545x39_AK, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_Yellow_Tracer_545x39_AK/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\arifle\ak\config.bin/cfgmagazines/30Rnd_762x39_AK47_M/
23:45:51 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK47/
23:45:51 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK74/
23:45:51 Updating base class ->arifle_AK107_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK107/
23:45:51 Updating base class ->arifle_AK107_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK107_GL/
23:45:51 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AK74_GL/
23:45:51 Updating base class ->arifle_AK_Base, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AKM/
23:45:51 Updating base class ->arifle_AKM, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AKS/
23:45:51 Updating base class ->arifle_AKS, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_AKS_Gold/
23:45:51 Updating base class ->arifle_AK74, by exile_psycho_weapons\arifle\ak\config.bin/CfgWeapons/arifle_RPK74/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\mgun\pk\config.bin/CfgMagazines/100Rnd_762x54_PK_Tracer_Green/
23:45:51 Updating base class ->Rifle_Long_Base_F, by exile_psycho_weapons\mgun\pk\config.bin/CfgWeapons/PKP/
23:45:51 Updating base class ->PKP, by exile_psycho_weapons\mgun\pk\config.bin/CfgWeapons/Pecheneg/
23:45:51 Updating base class ShotgunBase->BulletBase, by exile_psycho_weapons\other\m1014\config.bin/CfgAmmo/B_12Gauge_Pellets/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\other\m1014\config.bin/CfgMagazines/8Rnd_B_Beneli_74Slug/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\other\m1014\config.bin/CfgMagazines/8Rnd_B_Beneli_74Pellets/
23:45:51 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\other\m1014\config.bin/CfgWeapons/M1014/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\pistol\colt1911\config.bin/CfgMagazines/7Rnd_45ACP_1911/
23:45:51 Updating base class ->Pistol_Base_F, by exile_psycho_weapons\pistol\colt1911\config.bin/CfgWeapons/Colt1911/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\pistol\makarov\config.bin/CfgMagazines/8Rnd_9x18_Makarov/
23:45:51 Updating base class ->Pistol_Base_F, by exile_psycho_weapons\pistol\makarov\config.bin/CfgWeapons/Makarov/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\pistol\revolver\config.bin/CfgMagazines/6Rnd_45ACP/
23:45:51 Updating base class ->Pistol_Base_F, by exile_psycho_weapons\pistol\revolver\config.bin/CfgWeapons/TaurusTracker455/
23:45:51 Updating base class ->TaurusTracker455, by exile_psycho_weapons\pistol\revolver\config.bin/CfgWeapons/TaurusTracker455_gold/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_762x51_DMR/
23:45:51 Updating base class ->20Rnd_762x51_DMR, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_Yellow_Tracer_762x51_DMR/
23:45:51 Updating base class ->20Rnd_762x51_DMR, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_Red_Tracer_762x51_DMR/
23:45:51 Updating base class ->20Rnd_762x51_DMR, by exile_psycho_weapons\srifle\dmr\config.bin/CfgMagazines/20Rnd_Green_Tracer_762x51_DMR/
23:45:51 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\dmr\config.bin/CfgWeapons/srifle_DMR/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\huntingrifle\config.bin/CfgMagazines/5x_22_LR_17_HMR_M/
23:45:51 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\huntingrifle\config.bin/CfgWeapons/srifle_CZ550_base/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\leeenfield\config.bin/CfgMagazines/10x_303_M/
23:45:51 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\leeenfield\config.bin/CfgWeapons/srifle_LeeEnfield/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\svd\config.bin/CfgMagazines/10Rnd_762x54_SVD/
23:45:51 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\svd\config.bin/CfgWeapons/srifle_SVD/
23:45:51 Updating base class ->srifle_SVD, by exile_psycho_weapons\srifle\svd\config.bin/CfgWeapons/srifle_SVD_des/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\vss\config.bin/CfgMagazines/10Rnd_9x39_VSS/
23:45:51 Updating base class ->CA_Magazine, by exile_psycho_weapons\srifle\vss\config.bin/CfgMagazines/20Rnd_9x39_VSS/
23:45:51 Updating base class ->Rifle_Base_F, by exile_psycho_weapons\srifle\vss\config.bin/CfgWeapons/srifle_VSSVintorez/
23:45:52 Initializing Steam Manager
23:45:52 Steam Manager initialized.
23:45:52 
23:45:52 ==== Loaded addons ====
23:45:52 
23:45:52 dta\bin.pbo - unknown
23:45:52 dta\core.pbo - 98397
23:45:52 dta\languagecore_f.pbo - 102256
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\dbo_old_bike.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_assets.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_client.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_an2.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_brdm.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_btr40.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_gaz_volha.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_hmmw.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_ikarus.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_lada.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_lrc.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_octavia.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_suvarm_a3.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_suv_a3.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_towtractor.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_tractor.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_uaz.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_uh1h.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_ural.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_v3s.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_vwgolf.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\exile_psycho_weapons.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile\addons\gnt_c185.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\air_f_exp.ebo - 102157
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\anims_f_exp.ebo - 102343
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\armor_f_exp.ebo - 101169
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\boat_f_exp.ebo - 102349
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\cargoposes_f_exp.ebo - 101996
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\characters_f_exp.ebo - 102341
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\data_f_exp.ebo - 102344
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\dubbing_radio_f_exp.ebo - 102344
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\dubbing_radio_f_exp_data_chi.ebo - 102349
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\dubbing_radio_f_exp_data_engfre.ebo - 102349
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\dubbing_radio_f_exp_data_fre.ebo - 102349
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\editorpreviews_f_exp.ebo - 101866
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\language_f_exp.ebo - 102283
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\map_data_exp.ebo - 101774
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\map_tanoabuka.ebo - 102267
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\map_tanoabuka_data.ebo - 102204
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\map_tanoabuka_data_layers.ebo - 102007
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\map_tanoabuka_data_layers_00_00.ebo - 102007
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\map_tanoa_scenes_f.ebo - 101568
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\music_f_exp.ebo - 102056
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\music_f_exp_music.ebo - 102056
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\props_f_exp.ebo - 102316
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\rocks_f_exp.ebo - 101780
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\soft_f_exp.ebo - 102349
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\sounds_f_exp.ebo - 102345
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\static_f_exp.ebo - 101619
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\structures_f_exp.ebo - 102320
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\structures_f_exp_civilian.ebo - 102332
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\structures_f_exp_commercial.ebo - 102337
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\structures_f_exp_cultural.ebo - 102334
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\structures_f_exp_data.ebo - 102341
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\structures_f_exp_industrial.ebo - 102341
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\structures_f_exp_infrastructure.ebo - 102341
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\supplies_f_exp.ebo - 102166
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\ui_f_exp.ebo - 101912
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\vegetation_f_exp.ebo - 102349
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion\addons\weapons_f_exp.ebo - 102344
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\anims_f_mark.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\characters_f_mark.pbo - 102108
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\data_f_mark.pbo - 100892
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\dubbing_f_mark.pbo - 98398
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\dubbing_f_mp_mark.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\functions_f_mark.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\functions_f_mp_mark.pbo - 102253
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\languagemissions_f_mark.pbo - 102100
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\languagemissions_f_mp_mark.pbo - 102100
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\language_f_mark.pbo - 102099
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\language_f_mp_mark.pbo - 102099
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\missions_f_mark.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\missions_f_mark_data.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\missions_f_mark_video.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\missions_f_mp_mark.pbo - 102054
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\missions_f_mp_mark_data.pbo - 99084
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\modules_f_mark.pbo - 99085
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\modules_f_mp_mark.pbo - 102157
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\music_f_mark.pbo - 98422
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\music_f_mark_music.pbo - 99086
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\sounds_f_mark.pbo - 99087
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\static_f_mark.pbo - 98423
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\structures_f_mark.pbo - 99089
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\supplies_f_mark.pbo - 99089
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\ui_f_mark.pbo - 99090
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\ui_f_mp_mark.pbo - 99090
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark\addons\weapons_f_mark.pbo - 99090
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\air_f_heli.pbo - 100981
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\anims_f_heli.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\boat_f_heli.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\cargoposes_f_heli.pbo - 101509
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\data_f_heli.pbo - 100892
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\dubbing_f_heli.pbo - 98398
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\functions_f_heli.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\languagemissions_f_heli.pbo - 102099
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\language_f_heli.pbo - 102099
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\missions_f_heli.pbo - 100701
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\missions_f_heli_data.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\missions_f_heli_video.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\modules_f_heli.pbo - 99085
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\music_f_heli.pbo - 98423
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\music_f_heli_music.pbo - 99086
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\soft_f_heli.pbo - 99086
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\sounds_f_heli.pbo - 99086
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\structures_f_heli.pbo - 101719
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\supplies_f_heli.pbo - 101719
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli\addons\ui_f_heli.pbo - 99090
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\anims_f_kart.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\characters_f_kart.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\data_f_kart.pbo - 100651
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\languagemissions_f_kart.pbo - 102099
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\language_f_kart.pbo - 102099
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\missions_f_kart.pbo - 100701
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\missions_f_kart_data.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\modules_f_kart.pbo - 99085
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\modules_f_kart_data.pbo - 99085
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\soft_f_kart.pbo - 99086
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\sounds_f_kart.pbo - 99086
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\structures_f_kart.pbo - 101717
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\ui_f_kart.pbo - 99090
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart\addons\weapons_f_kart.pbo - 99090
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\curator\addons\data_f_curator.pbo - 101811
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\curator\addons\functions_f_curator.pbo - 99082
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\curator\addons\language_f_curator.pbo - 102098
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\curator\addons\missions_f_curator.pbo - 101775
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\curator\addons\modules_f_curator.pbo - 99085
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\curator\addons\ui_f_curator.pbo - 102204
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@ExileServer\addons\exile_server.pbo - unknown
23:45:52 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@ExileServer\addons\exile_server_config.pbo - unknown
23:45:52 addons\3den.pbo - 102238
23:45:52 addons\3den_language.pbo - 102097
23:45:52 addons\a3.pbo - unknown
23:45:52 addons\air_f.pbo - 99988
23:45:52 addons\air_f_beta.pbo - 100272
23:45:52 addons\air_f_epb.pbo - 99941
23:45:52 addons\air_f_epc.pbo - 98395
23:45:52 addons\air_f_gamma.pbo - 98395
23:45:52 addons\animals_f.pbo - 100090
23:45:52 addons\animals_f_beta.pbo - 100090
23:45:52 addons\anims_f.pbo - 101995
23:45:52 addons\anims_f_bootcamp.pbo - 99081
23:45:52 addons\anims_f_data.pbo - 98480
23:45:52 addons\anims_f_epa.pbo - 99082
23:45:52 addons\anims_f_epc.pbo - 99082
23:45:52 addons\anims_f_exp_a.pbo - 99908
23:45:52 addons\armor_f.pbo - 99082
23:45:52 addons\armor_f_beta.pbo - 101707
23:45:52 addons\armor_f_epb.pbo - 99082
23:45:52 addons\armor_f_epc.pbo - 99082
23:45:52 addons\armor_f_gamma.pbo - 99082
23:45:52 addons\baseconfig_f.pbo - 99080
23:45:52 addons\boat_f.pbo - 99082
23:45:52 addons\boat_f_beta.pbo - 99082
23:45:52 addons\boat_f_epc.pbo - 101732
23:45:52 addons\boat_f_gamma.pbo - 101732
23:45:52 addons\cargoposes_f.pbo - 100772
23:45:52 addons\characters_f.pbo - 102106
23:45:52 addons\characters_f_beta.pbo - 101172
23:45:52 addons\characters_f_bootcamp.pbo - 100169
23:45:52 addons\characters_f_epa.pbo - 99082
23:45:52 addons\characters_f_epb.pbo - 99082
23:45:52 addons\characters_f_epc.pbo - 99082
23:45:52 addons\characters_f_gamma.pbo - 99374
23:45:52 addons\data_f.pbo - 101809
23:45:52 addons\data_f_bootcamp.pbo - 100892
23:45:52 addons\data_f_exp_a.pbo - 99082
23:45:52 addons\data_f_exp_b.pbo - 98643
23:45:52 addons\drones_f.pbo - 100981
23:45:52 addons\dubbing_f.pbo - 98398
23:45:52 addons\dubbing_f_beta.pbo - 98398
23:45:52 addons\dubbing_f_bootcamp.pbo - 98398
23:45:52 addons\dubbing_f_epa.pbo - 98398
23:45:52 addons\dubbing_f_epb.pbo - 98398
23:45:52 addons\dubbing_f_epc.pbo - 98398
23:45:52 addons\dubbing_f_gamma.pbo - 98398
23:45:52 addons\dubbing_radio_f.pbo - 99982
23:45:52 addons\dubbing_radio_f_data_eng.pbo - 99078
23:45:52 addons\dubbing_radio_f_data_engb.pbo - 99078
23:45:52 addons\dubbing_radio_f_data_gre.pbo - 99078
23:45:52 addons\dubbing_radio_f_data_per.pbo - 99078
23:45:52 addons\dubbing_radio_f_data_vr.pbo - 99078
23:45:52 addons\editorpreviews_f.pbo - 99556
23:45:52 addons\editor_f.pbo - 99082
23:45:52 addons\functions_f.pbo - 102343
23:45:52 addons\functions_f_bootcamp.pbo - 101296
23:45:52 addons\functions_f_epa.pbo - 99082
23:45:52 addons\functions_f_epc.pbo - 99082
23:45:52 addons\functions_f_exp_a.pbo - 99082
23:45:52 addons\languagemissions_f.pbo - 102099
23:45:52 addons\languagemissions_f_beta.pbo - 102099
23:45:52 addons\languagemissions_f_bootcamp.pbo - 102099
23:45:52 addons\languagemissions_f_epa.pbo - 102099
23:45:52 addons\languagemissions_f_epb.pbo - 102099
23:45:52 addons\languagemissions_f_epc.pbo - 102099
23:45:52 addons\languagemissions_f_exp_a.pbo - 102099
23:45:52 addons\languagemissions_f_gamma.pbo - 102099
23:45:52 addons\language_f.pbo - 102097
23:45:52 addons\language_f_beta.pbo - 102097
23:45:52 addons\language_f_bootcamp.pbo - 102097
23:45:52 addons\language_f_epa.pbo - 102099
23:45:52 addons\language_f_epb.pbo - 102099
23:45:52 addons\language_f_epc.pbo - 102099
23:45:52 addons\language_f_exp_a.pbo - 102099
23:45:52 addons\language_f_exp_b.pbo - 102099
23:45:52 addons\language_f_gamma.pbo - 102099
23:45:52 addons\map_altis.pbo - 100239
23:45:52 addons\map_altis_data.pbo - 99740
23:45:52 addons\map_altis_data_layers.pbo - 99901
23:45:52 addons\map_altis_data_layers_00_00.pbo - 99901
23:45:52 addons\map_altis_data_layers_00_01.pbo - 99901
23:45:52 addons\map_altis_data_layers_01_00.pbo - 99901
23:45:52 addons\map_altis_data_layers_01_01.pbo - 99901
23:45:52 addons\map_altis_scenes_f.pbo - 101568
23:45:52 addons\map_data.pbo - 100132
23:45:52 addons\map_stratis.pbo - 100234
23:45:52 addons\map_stratis_data.pbo - 99082
23:45:52 addons\map_stratis_data_layers.pbo - 99082
23:45:52 addons\map_stratis_scenes_f.pbo - 101568
23:45:52 addons\map_vr.pbo - 98784
23:45:52 addons\map_vr_scenes_f.pbo - 101569
23:45:52 addons\misc_f.pbo - 99082
23:45:52 addons\missions_f.pbo - 99082
23:45:52 addons\missions_f_beta.pbo - 99082
23:45:52 addons\missions_f_beta_data.pbo - 99082
23:45:52 addons\missions_f_beta_video.pbo - 99082
23:45:52 addons\missions_f_bootcamp.pbo - 102166
23:45:52 addons\missions_f_bootcamp_data.pbo - 99082
23:45:52 addons\missions_f_bootcamp_video.pbo - 99082
23:45:52 addons\missions_f_data.pbo - 99082
23:45:52 addons\missions_f_epa.pbo - 101083
23:45:52 addons\missions_f_epa_data.pbo - 99082
23:45:52 addons\missions_f_epa_video.pbo - 99082
23:45:52 addons\missions_f_epb.pbo - 99082
23:45:52 addons\missions_f_epc.pbo - 99082
23:45:52 addons\missions_f_exp_a.pbo - 102056
23:45:52 addons\missions_f_exp_a_data.pbo - 98702
23:45:52 addons\missions_f_gamma.pbo - 99082
23:45:52 addons\missions_f_gamma_data.pbo - 99082
23:45:52 addons\missions_f_gamma_video.pbo - 99082
23:45:52 addons\missions_f_video.pbo - 99084
23:45:52 addons\modules_f.pbo - 98663
23:45:52 addons\modules_f_beta.pbo - 99084
23:45:52 addons\modules_f_beta_data.pbo - 99084
23:45:52 addons\modules_f_bootcamp.pbo - 99085
23:45:52 addons\modules_f_data.pbo - 99085
23:45:52 addons\modules_f_epb.pbo - 99085
23:45:52 addons\modules_f_exp_a.pbo - 99085
23:45:52 addons\music_f.pbo - 99086
23:45:52 addons\music_f_bootcamp.pbo - 98422
23:45:52 addons\music_f_bootcamp_music.pbo - 99086
23:45:52 addons\music_f_epa.pbo - 98422
23:45:52 addons\music_f_epa_music.pbo - 99086
23:45:52 addons\music_f_epb.pbo - 98422
23:45:52 addons\music_f_epb_music.pbo - 99086
23:45:52 addons\music_f_epc.pbo - 98423
23:45:52 addons\music_f_epc_music.pbo - 99086
23:45:52 addons\music_f_music.pbo - 99086
23:45:52 addons\plants_f.pbo - 102349
23:45:52 addons\props_f_exp_a.pbo - 99086
23:45:52 addons\roads_f.pbo - 98423
23:45:52 addons\rocks_f.pbo - 101831
23:45:52 addons\signs_f.pbo - 99349
23:45:52 addons\soft_f.pbo - 98851
23:45:52 addons\soft_f_beta.pbo - 99086
23:45:52 addons\soft_f_bootcamp.pbo - 99086
23:45:52 addons\soft_f_epc.pbo - 99086
23:45:52 addons\soft_f_gamma.pbo - 100005
23:45:52 addons\sounds_f.pbo - 101933
23:45:52 addons\sounds_f_arsenal.pbo - 99086
23:45:52 addons\sounds_f_bootcamp.pbo - 99086
23:45:52 addons\sounds_f_characters.pbo - 101934
23:45:52 addons\sounds_f_environment.pbo - 101781
23:45:52 addons\sounds_f_epb.pbo - 99086
23:45:52 addons\sounds_f_epc.pbo - 99086
23:45:52 addons\sounds_f_exp_a.pbo - 99086
23:45:52 addons\sounds_f_sfx.pbo - 99087
23:45:52 addons\sounds_f_vehicles.pbo - 101781
23:45:52 addons\static_f.pbo - 101412
23:45:52 addons\static_f_beta.pbo - 98423
23:45:52 addons\static_f_gamma.pbo - 98423
23:45:52 addons\structures_f.pbo - 102108
23:45:52 addons\structures_f_bootcamp.pbo - 101830
23:45:52 addons\structures_f_data.pbo - 100167
23:45:52 addons\structures_f_epa.pbo - 99891
23:45:52 addons\structures_f_epb.pbo - 101868
23:45:52 addons\structures_f_epc.pbo - 101721
23:45:52 addons\structures_f_exp_a.pbo - 99087
23:45:52 addons\structures_f_households.pbo - 101820
23:45:52 addons\structures_f_ind.pbo - 102260
23:45:52 addons\structures_f_mil.pbo - 101830
23:45:52 addons\structures_f_wrecks.pbo - 99089
23:45:52 addons\uifonts_f.pbo - 99090
23:45:52 addons\uifonts_f_data.pbo - 99090
23:45:52 addons\ui_f.pbo - 102343
23:45:52 addons\ui_f_bootcamp.pbo - 101548
23:45:52 addons\ui_f_data.pbo - 102242
23:45:52 addons\ui_f_exp_a.pbo - 99090
23:45:52 addons\weapons_f.pbo - 102190
23:45:52 addons\weapons_f_beta.pbo - 102192
23:45:52 addons\weapons_f_bootcamp.pbo - 99090
23:45:52 addons\weapons_f_epa.pbo - 99090
23:45:52 addons\weapons_f_epb.pbo - 99090
23:45:52 addons\weapons_f_epc.pbo - 99090
23:45:52 addons\weapons_f_gamma.pbo - 99090
23:45:52 
23:45:52 =======================
23:45:52 
23:45:52 ============================================================================================= List of mods ===============================================================================================
23:45:52 modsReadOnly = true
23:45:52 safeModsActivated = false
23:45:52 customMods = true
23:45:52 hash = '0709D15EB88DD23D6F049EAA04CBE364BFB3B71E'
23:45:52 hashShort = 'b06863'
23:45:52                                               name |               modDir |    default |               origin |                                     hash | hashShort | fullPath
23:45:52 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
23:45:52                                          Exile Mod |               @Exile |      false |             GAME DIR | 6812a416efe4ff4aab17aeeb9858891176095551 |   490ab47 | C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Exile
23:45:52                                  Arma 3 DLC Bundle |            dlcbundle |       true |            NOT FOUND |                                          |           | 
23:45:52                                        Arma 3 Apex |            expansion |       true |             GAME DIR | 1212e83c16b9a41bc6242ce2342dcc03c4525385 |  9d084e6f | C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\expansion
23:45:52                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | 9d8007940a43af4554fe7c3a40a55c711a576c60 |   306c574 | C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\mark
23:45:52                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | 91eee3af4b583263c2583841e100bb3d5885b554 |  c243ab33 | C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\heli
23:45:52                                       Arma 3 Karts |                 kart |       true |             GAME DIR | 44cc1655a67b9002577562645da2eeb67d1be2b0 |   cf40abd | C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\kart
23:45:52                                        Arma 3 Zeus |              curator |       true |             GAME DIR | 15dc9c98b66c6c932d8c8a83ad5c4b9360cee492 |  5056afaa | C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\curator
23:45:52                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 
23:45:52                                       @ExileServer |         @ExileServer |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@ExileServer
23:45:52 ==========================================================================================================================================================================================================
23:45:52 InitSound ...
23:45:52 InitSound - complete
23:45:52 PhysX3 SDK Init started ...
23:45:52 PhysX3 SDK Init ended.
23:45:54 Attempt to override final function - rscminimap_script
23:45:54 Attempt to override final function - rscdisplayloading_script
23:45:54 Attempt to override final function - rscdiary_script
23:45:54 Attempt to override final function - rscdisplaysinglemission_script
23:45:54 Attempt to override final function - rscdiary_script
23:45:54 Attempt to override final function - rscdisplayremotemissions_script
23:45:54 Attempt to override final function - rscdiary_script
23:45:54 Attempt to override final function - rscdiary_script
23:45:54 Attempt to override final function - rscdisplaystrategicmap_script
23:45:54 Attempt to override final function - rscdisplaycommon_script
23:45:54 Attempt to override final function - rscdisplaygarage_script
23:45:54 Attempt to override final function - rscdisplayhostsettings_script
23:45:54 Attempt to override final function - rscdisplayloading_script
23:45:55 Attempt to override final function - rscdisplaycurator_script
23:45:55 Attempt to override final function - display3deneditcomposition_script
23:45:55 Attempt to override final function - display3deneditattributes_script
23:45:55 Attempt to override final function - display3deneditattributes_script
23:45:55 Attempt to override final function - rscdisplayhostsettings_script
23:45:55 Attempt to override final function - rscdisplaycommon_script
23:45:55 Attempt to override final function - rscdisplaydebriefing_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:55 Attempt to override final function - rscunitinfo_script
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.scope'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: Error: creating weapon GunParticles with scope=private
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.displayName'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.nameSound'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.type'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.picture'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.Library'.
23:45:56 Warning Message: No entry '.libTextDesc'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.model'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.simulation'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.fireLightDuration'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.fireLightIntensity'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.fireLightDiffuse'.
23:45:56 Warning Message: Size: '/' not an array
23:45:56 Warning Message: Size: '/' not an array
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.fireLightAmbient'.
23:45:56 Warning Message: Size: '/' not an array
23:45:56 Warning Message: Size: '/' not an array
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.weaponLockDelay'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.weaponLockSystem'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.cmImmunity'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.weight'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.lockingTargetSound'.
23:45:56 Warning Message: Size: '/' not an array
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.lockedTargetSound'.
23:45:56 Warning Message: Size: '/' not an array
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.detectRange'.
23:45:56 Warning Message: '/' is not a value
23:45:56 Warning Message: No entry 'bin\config.bin/CfgWeapons/GunParticles.muzzles'.
23:45:56 Warning Message: Size: '/' not an array
23:45:57 VoteThreshold must be in 0..1 range. Defaulting to 0.5
23:45:58 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
23:45:58 Steam AppId from steam_appid.txt: 107410
23:45:58 Starting mission:
23:45:58  Mission file: Exile (__cur_mp)
23:45:58  Mission world: Altis
23:45:58  Mission directory: mpmissions\__cur_mp.Altis\
23:46:06 Unknown hit sound type in A3\data_f\Penetration\tyre.bisurf.soundHit
23:46:06 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
23:46:06 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
23:46:13 Attempt to override final function - bis_functions_list
23:46:13 Attempt to override final function - bis_functions_listpreinit
23:46:13 Attempt to override final function - bis_functions_listpostinit
23:46:13 Attempt to override final function - bis_functions_listrecompile
23:46:13 "exile/BIS_fnc_log: [BIS_fnc_preload] ----- Initializing scripts in Exile -----"
23:46:13 "exile/BIS_fnc_log: [recompile] recompile BIS_fnc_missionTasksLocal"
23:46:13 Attempt to override final function - bis_fnc_missiontaskslocal
23:46:13 "exile/BIS_fnc_log: [recompile] recompile BIS_fnc_missionConversationsLocal"
23:46:13 Attempt to override final function - bis_fnc_missionconversationslocal
23:46:13 "exile/BIS_fnc_log: [recompile] recompile BIS_fnc_missionFlow"
23:46:13 Attempt to override final function - bis_fnc_missionflow
23:46:13 "exile/BIS_fnc_log: [preInit] BIS_fnc_feedbackMain (0 ms)"
23:46:13 "exile/BIS_fnc_log: [preInit] BIS_fnc_missionHandlers (0 ms)"
23:46:13 "exile/BIS_fnc_log: [preInit] BIS_fnc_getServerVariable (0 ms)"
23:46:13 "exile/BIS_fnc_log: [preInit] ExileClient_fnc_preInit (179.001 ms)"
23:46:13 "ExileServer - Server is loading..."
23:46:13 "ExileServer - ServerPassword MISMATCH!!! rcon features DISABLED!"
23:46:13 Client: Nonnetwork object 45b8cdb0.
23:46:13 "ExileServer - Installed extDB2 version: 70"
23:46:13 "ExileServer - Connected to database!"
23:46:13 "ExileServer - Database protocol initialized!"
23:46:13 "exile/BIS_fnc_log: [preInit] ExileServer_fnc_preInit (161.999 ms)"
23:46:13 Connected to Steam servers
23:46:14 "exile/BIS_fnc_log: [script] initServer.sqf"
23:46:14 "exile/BIS_fnc_log: [postInit] BIS_fnc_missionFlow (0 ms)"
23:46:14 "exile/BIS_fnc_log: [postInit] BIS_fnc_initParams (0 ms)"
23:46:14 "exile/BIS_fnc_log: [postInit] BIS_fnc_initRespawn (0 ms)"
23:46:14 "exile/BIS_fnc_log: [postInit] BIS_fnc_reviveInit (0 ms)"
23:46:14 "exile/BIS_fnc_log: [postInit] ExileClient_fnc_postInit (0 ms)"
23:46:14 "ExileServer - Job with handle 10000 added."
23:46:14 "ExileServer - Job with handle 10001 added."
23:46:14 "ExileServer - Job with handle 10002 added."
23:46:14 "ExileServer - Job with handle 10003 added."
23:46:14 Weather was forced to change
23:46:14 "ExileServer - Job with handle 10004 added."
23:46:14 "ExileServer - Job with handle 10005 added."
23:46:14 "ExileServer - Initializing game world..."
23:46:14 "ExileServer - Loading families from database..."
23:46:14 "ExileServer - Done loading families!"
23:46:14 "ExileServer - Loading territories from database..."
23:46:14 "ExileServer - Done loading territories!"
23:46:14 "ExileServer - Loading constructions from database..."
23:46:14 "ExileServer - Done loading constructions!"
23:46:14 "ExileServer - Loading vehicles from database..."
23:46:14 "ExileServer - Done loading vehicles!"
23:46:14 "ExileServer - Loading containers from database..."
23:46:14 "ExileServer - Done loading containers!"
23:46:14 "ExileServer - Creating spawn zone vehicles..."
23:46:14 Failed attempt to execute serverCommand '#lock' by server.
23:46:14 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
23:46:14  Mission id: 41af535e74212cfb13defe46a356c68ed5593488
23:46:15 Exile_Cosmetic_MG: MainTurret - unknown animation source mainTurret
23:46:15 Exile_Cosmetic_MG: MainGun - unknown animation source mainGun
23:46:15 Exile_Cosmetic_MG: Ammo_belt_rotation - unknown animation source ReloadAnim
23:46:15 Exile_Cosmetic_MG: Bolt_reload_begin - unknown animation source reloadMagazine
23:46:15 Exile_Cosmetic_MG: muzzleFlash - unknown animation source muzzle_source
23:46:15 Exile_Cosmetic_MG: zaslehROT - unknown animation source muzzle_source_rot
23:46:15 Exile_Cosmetic_MG: AddAutonomous_unhide - unknown animation source autonomous_unhide
23:46:15 Exile_Cosmetic_MG: bullet001_reload_hide - unknown animation source revolving
23:46:15 Exile_Cosmetic_UAV: RotorImpactHide - unknown animation source rotorHFullyDestroyed
23:46:15 Exile_Cosmetic_UAV: TailRotorImpactHide - unknown animation source tailRotorHFullyDestroyed
23:46:15 Exile_Cosmetic_UAV: propeller1_rotation - unknown animation source rotorH
23:46:15 Exile_Cosmetic_UAV: propeller2_rotation - unknown animation source rotorV
23:46:15 Exile_Cosmetic_UAV: propeller1_hide - unknown animation source rpm
23:46:15 Exile_Cosmetic_UAV: MainTurret - unknown animation source mainTurret
23:46:15 Exile_Cosmetic_UAV: MainGun - unknown animation source mainGun
23:46:15 Land_Box_AmmoOld_F: Ammo_hide - unknown animation source Ammo_source
23:46:15 Land_Box_AmmoOld_F: AmmoOrd_hide - unknown animation source AmmoOrd_source
23:46:15 Land_Box_AmmoOld_F: Grenades_hide - unknown animation source Grenades_source
23:46:15 Land_Box_AmmoOld_F: Support_hide - unknown animation source Support_source
23:46:16 class HitPoints::HitFuel not found in Land_Camping_Light_F
23:46:16 "ExileServer - Spawning Dynamic Vehicles. GridSize: 2200 Vehs/Grid: 2"
23:46:18 Cannot create non-ai vehicle CUP_B_AW159_Hellfire_GB,
23:46:18 Cannot create non-ai vehicle CUP_I_BRDM2_TK_Gue,
23:46:18 Cannot create non-ai vehicle CUP_B_AW159_Hellfire_GB,
23:46:18 Cannot create non-ai vehicle CUP_B_CH47F_USA,
23:46:18 Cannot create non-ai vehicle CUP_B_M1126_ICV_Mk19_Woodland,
23:46:18 Cannot create non-ai vehicle CUP_B_M1135_ATGMV_Woodland,
23:46:18 Cannot create non-ai vehicle CUP_B_M1128_MGS_Woodland,
23:46:18 Cannot create non-ai vehicle CUP_B_Dingo_GL_Des,
23:46:18 Cannot create non-ai vehicle CUP_O_BRDM2_HQ_CHDKZ,
23:46:18 Cannot create non-ai vehicle CUP_O_KA50_AA_SLA,
23:46:18 Cannot create non-ai vehicle CUP_I_LR_Transport_RACS,
23:46:18 Cannot create non-ai vehicle CUP_C_UAZ_Unarmed_TK_CIV,
23:46:18 Cannot create non-ai vehicle CUP_I_BRDM2_ATGM_NAPA,
23:46:18 Cannot create non-ai vehicle CUP_B_HMMWV_Ambulance_ACR,
23:46:18 Cannot create non-ai vehicle CUP_B_LR_Transport_CZ_D,
23:46:18 Exile_Car_Octavius_White: IndicatorOil - unknown animation source oilTemp
23:46:18 Exile_Car_Octavius_White: fuel - unknown animation source fuel_1
23:46:18 Cannot create non-ai vehicle CUP_I_Ural_ZU23_NAPA,
23:46:18 Cannot create non-ai vehicle CUP_C_Ural_Civ_02,
23:46:18 Cannot create non-ai vehicle CUP_B_M1133_MEV_Desert,
23:46:18 Cannot create non-ai vehicle CUP_C_Ural_Open_Civ_01,
23:46:19 Cannot create non-ai vehicle CUP_C_Golf4_reptile_Civ,
23:46:19 Cannot create non-ai vehicle CUP_I_Ural_Empty_UN,
23:46:19 Cannot create non-ai vehicle CUP_O_Ural_Refuel_RU,
23:46:19 Cannot create non-ai vehicle CUP_B_HMMWV_M1114_USMC,
23:46:19 Cannot create non-ai vehicle CUP_B_AW159_Armed_BAF,
23:46:19 Cannot create non-ai vehicle CUP_B_AW159_Armed_BAF,
23:46:19 Cannot create non-ai vehicle CUP_B_HMMWV_TOW_USA,
23:46:19 Cannot create non-ai vehicle CUP_O_BRDM2_SLA,
23:46:19 Cannot create non-ai vehicle CUP_O_Mi17_TK,
23:46:19 Cannot create non-ai vehicle CUP_C_Ural_Open_Civ_02,
23:46:19 Cannot create non-ai vehicle CUP_BAF_Jackal2_GMG_W,
23:46:19 Cannot create non-ai vehicle CUP_B_M1126_ICV_Mk19_Desert,
23:46:19 Cannot create non-ai vehicle CUP_O_BRDM2_TKA,
23:46:19 Cannot create non-ai vehicle CUP_I_Datsun_PK_Random,
23:46:19 Cannot create non-ai vehicle CUP_B_AH64D_MR_USA,
23:46:19 TowingTractor: Invalid parent bone 'wheel_1_2' for 'wheel_1_2_hide'
23:46:19 TowingTractor: Invalid parent bone 'wheel_2_2' for 'wheel_2_2_hide'
23:46:19 Cannot create non-ai vehicle CUP_B_UH60L_US,
23:46:19 Cannot create non-ai vehicle CUP_B_Mi171Sh_ACR,
23:46:19 Cannot create non-ai vehicle CUP_B_M1133_MEV_Desert,
23:46:19 Cannot create non-ai vehicle CUP_O_Ural_Reammo_TKA,
23:46:19 Cannot create non-ai vehicle CUP_B_AW159_Cannon_GB,
23:46:19 Cannot create non-ai vehicle CUP_I_Ural_Reammo_UN,
23:46:19 Cannot create non-ai vehicle CUP_B_UAZ_MG_CDF,
23:46:19 Cannot create non-ai vehicle CUP_O_Ural_Open_TKA,
23:46:19 Cannot create non-ai vehicle CUP_I_Datsun_PK_Random,
23:46:19 Render target memory points PIP1_pos & PIP1_dir not found.
23:46:19 Render target memory points PIP2_pos & PIP2_dir not found.
23:46:19 Cannot create non-ai vehicle CUP_B_HMMWV_Avenger_USMC,
23:46:19 Cannot create non-ai vehicle CUP_B_M1126_ICV_M2_Woodland,
23:46:20 Cannot create non-ai vehicle CUP_B_UAZ_Open_ACR,
23:46:20 Cannot create non-ai vehicle CUP_B_M1030,
23:46:20 Cannot create non-ai vehicle CUP_B_AW159_Hellfire_GB,
23:46:20 Cannot create non-ai vehicle CUP_B_CH47F_GB,
23:46:20 Cannot create non-ai vehicle CUP_B_UH1Y_MEV_USMC,
23:46:20 Cannot create non-ai vehicle CUP_B_LR_MG_CZ_W,
23:46:20 Cannot create non-ai vehicle CUP_I_UH60L_Unarmed_RACS,
23:46:20 Cannot create non-ai vehicle CUP_C_Skoda_White_Civ,
23:46:20 Cannot create non-ai vehicle CUP_B_MH60S_USMC,
23:46:20 Cannot create non-ai vehicle CUP_C_Skoda_Green_Civ,
23:46:20 Cannot create non-ai vehicle CUP_C_Golf4_red_Civ,
23:46:20 Cannot create non-ai vehicle CUP_B_UH60M_Unarmed_FFV_MEV_US,
23:46:20 Cannot create non-ai vehicle CUP_B_UAZ_AGS30_CDF,
23:46:20 Cannot create non-ai vehicle CUP_O_Mi8_medevac_CHDKZ,
23:46:20 Cannot create non-ai vehicle CUP_O_Mi8_RU,
23:46:20 Cannot create non-ai vehicle CUP_I_Datsun_PK_TK,
23:46:20 Cannot create non-ai vehicle CUP_O_Mi8_CHDKZ,
23:46:20 Cannot create non-ai vehicle CUP_I_UAZ_AGS30_UN,
23:46:20 Cannot create non-ai vehicle CUP_B_Ural_Empty_CDF,
23:46:20 Cannot create non-ai vehicle CUP_B_AH1Z_7RndHydra,
23:46:20 Cannot create non-ai vehicle CUP_B_HMMWV_Crows_MK19_USA,
23:46:20 Cannot create non-ai vehicle CUP_B_UH60L_Unarmed_FFV_MEV_US,
23:46:20 Cannot create non-ai vehicle CUP_C_Skoda_White_Civ,
23:46:20 Cannot create non-ai vehicle CUP_O_Mi8_SLA_1,
23:46:20 Cannot create non-ai vehicle CUP_B_UAZ_SPG9_ACR,
23:46:20 Cannot create non-ai vehicle CUP_B_AW159_Hellfire_GB,
23:46:20 Cannot create non-ai vehicle CUP_B_HMMWV_M2_GPK_USA,
23:46:20 Cannot create non-ai vehicle CUP_O_KA50_AA_SLA,
23:46:20 Cannot create non-ai vehicle CUP_B_M1133_MEV_Desert_Slat,
23:46:20 Cannot create non-ai vehicle CUP_O_Mi17_TK,
23:46:20 Cannot create non-ai vehicle CUP_I_UH60L_Unarmed_FFV_MEV_Racs,
23:46:20 Cannot create non-ai vehicle CUP_B_LR_Special_CZ_W,
23:46:20 Cannot create non-ai vehicle CUP_O_BRDM2_HQ_TKA,
23:46:20 Cannot create non-ai vehicle CUP_B_HMMWV_Transport_USA,
23:46:20 Cannot create non-ai vehicle CUP_B_M1126_ICV_M2_Desert,
23:46:20 Cannot create non-ai vehicle CUP_B_UAZ_Open_ACR,
23:46:20 Cannot create non-ai vehicle CUP_O_BRDM2_SLA,
23:46:20 Cannot create non-ai vehicle CUP_I_BRDM2_ATGM_TK_Gue,
23:46:20 Cannot create non-ai vehicle CUP_B_AH64D_USA,
23:46:20 Cannot create non-ai vehicle CUP_B_AH1Z,
23:46:20 Cannot create non-ai vehicle CUP_B_BRDM2_CDF,
23:46:20 Cannot create non-ai vehicle CUP_O_BRDM2_ATGM_SLA,
23:46:21 Cannot create non-ai vehicle CUP_O_BRDM2_SLA,
23:46:21 Cannot create non-ai vehicle CUP_B_LAV25_HQ_USMC,
23:46:21 Cannot create non-ai vehicle CUP_B_UAZ_MG_ACR,
23:46:21 Cannot create non-ai vehicle CUP_O_Ural_Empty_SLA,
23:46:21 Cannot create non-ai vehicle CUP_O_KA50_SLA,
23:46:21 Cannot create non-ai vehicle CUP_B_UH60L_FFV_US,
23:46:21 Cannot create non-ai vehicle CUP_B_HMMWV_Terminal_USA,
23:46:21 Render target memory points PIP0_pos & PIP0_dir not found.
23:46:21 Render target memory points PIP1_pos & PIP1_dir not found.
23:46:21 Render target memory points PIP2_pos & PIP2_dir not found.
23:46:21 Cannot create non-ai vehicle CUP_B_AH64D_USA,
23:46:21 Cannot create non-ai vehicle CUP_O_Ural_Repair_SLA,
23:46:21 Cannot create non-ai vehicle CUP_I_Mi17_UN,
23:46:21 Cannot create non-ai vehicle CUP_I_Ural_Reammo_UN,
23:46:21 Cannot create non-ai vehicle CUP_C_Golf4_black_Civ,
23:46:21 Cannot create non-ai vehicle CUP_B_AH1Z_NOAA,
23:46:21 Cannot create non-ai vehicle CUP_B_UAZ_Open_CDF,
23:46:21 Cannot create non-ai vehicle CUP_B_UAZ_Open_ACR,
23:46:21 Cannot create non-ai vehicle CUP_O_BRDM2_SLA,
23:46:21 Cannot create non-ai vehicle CUP_O_Ural_Empty_SLA,
23:46:21 Cannot create non-ai vehicle CUP_O_BM21_TKA,
23:46:21 Cannot create non-ai vehicle CUP_O_BTR60_TK,
23:46:21 Cannot create non-ai vehicle CUP_O_BTR90_RU,
23:46:21 Cannot create non-ai vehicle CUP_B_BM21_CDF,
23:46:21 Cannot create non-ai vehicle CUP_I_UH60L_Unarmed_FFV_MEV_Racs,
23:46:21 Cannot create non-ai vehicle CUP_B_Dingo_Wdl,
23:46:21 Cannot create non-ai vehicle CUP_B_Ural_CDF,
23:46:21 Cannot create non-ai vehicle CUP_O_Datsun_PK_Random,
23:46:21 Cannot create non-ai vehicle CUP_O_UAZ_AGS30_CHDKZ,
23:46:21 Cannot create non-ai vehicle CUP_O_Ural_Repair_SLA,
23:46:21 Cannot create non-ai vehicle CUP_O_BRDM2_HQ_TKA,
23:46:21 Cannot create non-ai vehicle CUP_I_UH60L_Unarmed_FFV_MEV_Racs,
23:46:21 Cannot create non-ai vehicle CUP_B_M1133_MEV_Woodland,
23:46:21 Cannot create non-ai vehicle CUP_B_AH1Z_NoWeapons,
23:46:21 Cannot create non-ai vehicle CUP_I_BRDM2_ATGM_TK_Gue,
23:46:21 Cannot create non-ai vehicle CUP_B_UAZ_SPG9_CDF,
23:46:21 Cannot create non-ai vehicle CUP_B_M1126_ICV_M2_Desert_Slat,
23:46:21 Cannot create non-ai vehicle CUP_I_LR_Ambulance_RACS,
23:46:21 Cannot create non-ai vehicle CUP_O_UAZ_MG_TKA,
23:46:21 Cannot create non-ai vehicle CUP_O_UH1H_TKA,
23:46:21 Cannot create non-ai vehicle CUP_C_Skoda_Red_Civ,
23:46:21 Cannot create non-ai vehicle CUP_O_KA50_SLA,
23:46:21 Cannot create non-ai vehicle CUP_I_Mi24_D_UN,
23:46:21 Cannot create non-ai vehicle CUP_B_M1128_MGS_Desert,
23:46:21 Cannot create non-ai vehicle CUP_B_Mi35_CZ,
23:46:21 Cannot create non-ai vehicle CUP_B_Mi35_CZ,
23:46:21 Cannot create non-ai vehicle CUP_B_M1129_MC_MK19_Woodland,
23:46:21 Cannot create non-ai vehicle CUP_O_UAZ_MG_RU,
23:46:21 Cannot create non-ai vehicle CUP_B_M1130_CV_M2_Desert,
23:46:21 Cannot create non-ai vehicle CUP_B_UAZ_Open_CDF,
23:46:21 Cannot create non-ai vehicle CUP_O_BRDM2_SLA,
23:46:21 Cannot create non-ai vehicle CUP_B_HMMWV_AGS_GPK_ACR,
23:46:21 Cannot create non-ai vehicle CUP_B_M1130_CV_M2_Woodland_Slat,
23:46:21 Cannot create non-ai vehicle CUP_B_AW159_Unarmed_GB,
23:46:21 Cannot create non-ai vehicle CUP_C_Mi17_Civilian_RU,
23:46:21 Cannot create non-ai vehicle CUP_C_Datsun_Tubeframe,
23:46:22 Cannot create non-ai vehicle CUP_I_SA330_Puma_HC1_RACS,
23:46:22 Cannot create non-ai vehicle CUP_B_M1130_CV_M2_Woodland,
23:46:22 Cannot create non-ai vehicle CUP_B_BM21_CDF,
23:46:22 Cannot create non-ai vehicle CUP_O_Ural_Repair_CHDKZ,
23:46:22 Cannot create non-ai vehicle CUP_O_Mi24_P_RU,
23:46:22 Cannot create non-ai vehicle CUP_I_UAZ_AGS30_UN,
23:46:22 Cannot create non-ai vehicle CUP_I_Mi24_D_UN,
23:46:22 Cannot create non-ai vehicle CUP_B_HMMWV_Terminal_USA,
23:46:22 Cannot create non-ai vehicle CUP_O_Mi8_SLA_1,
23:46:22 Cannot create non-ai vehicle CUP_B_HMMWV_TOW_USA,
23:46:22 Cannot create non-ai vehicle CUP_I_LR_Transport_RACS,
23:46:22 Cannot create non-ai vehicle CUP_B_Ural_Refuel_CDF,
23:46:22 Cannot create non-ai vehicle CUP_B_M1030,
23:46:22 Cannot create non-ai vehicle CUP_B_AH1_ES_BAF,
23:46:22 Cannot create non-ai vehicle CUP_B_UH60M_Unarmed_FFV_US,
23:46:22 Cannot create non-ai vehicle CUP_O_UAZ_Open_TKA,
23:46:22 Cannot create non-ai vehicle CUP_B_Merlin_HC3A_GB,
23:46:22 Cannot create non-ai vehicle CUP_I_Mi24_D_ION,
23:46:22 Cannot create non-ai vehicle CUP_O_UAZ_MG_RU,
23:46:22 Cannot create non-ai vehicle CUP_B_M1130_CV_M2_Woodland_Slat,
23:46:22 Cannot create non-ai vehicle CUP_B_M1135_ATGMV_Woodland,
23:46:22 Cannot create non-ai vehicle CUP_B_AH1Z_AT,
23:46:22 Cannot create non-ai vehicle CUP_O_UAZ_Open_RU,
23:46:22 Cannot create non-ai vehicle CUP_O_BRDM2_CHDKZ,
23:46:22 Cannot create non-ai vehicle CUP_B_AH64D_NO_USA,
23:46:22 Cannot create non-ai vehicle CUP_B_AW159_Armed_BAF,
23:46:22 Cannot create non-ai vehicle CUP_C_UAZ_Unarmed_TK_CIV,
23:46:22 Cannot create non-ai vehicle CUP_O_BRDM2_CHDKZ,
23:46:22 Cannot create non-ai vehicle CUP_B_Ural_Repair_CDF,
23:46:22 Cannot create non-ai vehicle CUP_B_HMMWV_Transport_USA,
23:46:22 Cannot create non-ai vehicle CUP_B_Dingo_Wdl,
23:46:22 Cannot create non-ai vehicle CUP_B_AH1Z_NOAA,
23:46:22 Cannot create non-ai vehicle CUP_B_UH60M_Unarmed_FFV_US,
23:46:22 Cannot create non-ai vehicle CUP_B_HMMWV_Avenger_USA,
23:46:22 Cannot create non-ai vehicle CUP_I_Ural_UN,
23:46:22 Cannot create non-ai vehicle CUP_B_HMMWV_SOV_USA,
23:46:23 Cannot create non-ai vehicle CUP_B_HMMWV_Crows_MK19_USA,
23:46:23 Cannot create non-ai vehicle CUP_O_UAZ_Unarmed_RU,
23:46:23 Cannot create non-ai vehicle CUP_I_Ural_UN,
23:46:23 Cannot create non-ai vehicle CUP_O_Ural_Repair_RU,
23:46:23 Cannot create non-ai vehicle CUP_B_M1133_MEV_Woodland_Slat,
23:46:23 Cannot create non-ai vehicle CUP_I_SA330_Puma_HC1_RACS,
23:46:23 Cannot create non-ai vehicle CUP_O_BRDM2_ATGM_SLA,
23:46:23 Cannot create non-ai vehicle CUP_O_KA50_SLA,
23:46:23 Cannot create non-ai vehicle CUP_O_Mi24_D_TK,
23:46:23 Cannot create non-ai vehicle CUP_B_UH1Y_GUNSHIP_USMC,
23:46:23 Cannot create non-ai vehicle CUP_O_Ural_Repair_CHDKZ,
23:46:23 Cannot create non-ai vehicle CUP_B_AH1Z_AT,
23:46:23 Cannot create non-ai vehicle CUP_I_UH60L_RACS,
23:46:23 Cannot create non-ai vehicle CUP_B_Dingo_GL_Wdl,
23:46:23 Cannot create non-ai vehicle CUP_I_BRDM2_UN,
23:46:23 Cannot create non-ai vehicle CUP_B_Dingo_GL_Des,
23:46:23 Cannot create non-ai vehicle CUP_C_Ural_Open_Civ_03,
23:46:23 Cannot create non-ai vehicle CUP_B_LR_Transport_CZ_D,
23:46:23 Cannot create non-ai vehicle CUP_B_CH47F_GB,
23:46:23 Cannot create non-ai vehicle CUP_O_Mi24_D_TK,
23:46:23 Cannot create non-ai vehicle CUP_C_Golf4_red_Civ,
23:46:24 Cannot create non-ai vehicle CUP_B_M1130_CV_M2_Desert,
23:46:24 Cannot create non-ai vehicle CUP_O_Mi24_D_TK,
23:46:24 Cannot create non-ai vehicle CUP_B_UH1D_GER_KSK,
23:46:24 Cannot create non-ai vehicle CUP_B_UAZ_MG_CDF,
23:46:24 Cannot create non-ai vehicle CUP_B_HMMWV_M2_GPK_ACR,
23:46:24 Cannot create non-ai vehicle CUP_B_HMMWV_Avenger_USA,
23:46:24 Cannot create non-ai vehicle CUP_B_UAZ_Open_ACR,
23:46:24 Cannot create non-ai vehicle CUP_O_Ural_Open_TKA,
23:46:24 Cannot create non-ai vehicle CUP_B_BRDM2_CDF,
23:46:24 Cannot create non-ai vehicle CUP_B_HMMWV_SOV_USA,
23:46:24 Cannot create non-ai vehicle CUP_C_Golf4_red_Civ,
23:46:24 Cannot create non-ai vehicle CUP_B_UH60M_FFV_US,
23:46:24 Cannot create non-ai vehicle CUP_B_UH60M_Unarmed_FFV_US,
23:46:24 Cannot create non-ai vehicle CUP_B_M1128_MGS_Woodland,
23:46:24 Cannot create non-ai vehicle CUP_B_M1129_MC_MK19_Woodland,
23:46:24 Cannot create non-ai vehicle CUP_O_Ural_CHDKZ,
23:46:24 Cannot create non-ai vehicle CUP_B_UH60L_FFV_US,
23:46:24 Cannot create non-ai vehicle CUP_I_UH60L_Unarmed_RACS,
23:46:24 Cannot create non-ai vehicle CUP_B_HMMWV_TOW_USA,
23:46:24 Cannot create non-ai vehicle CUP_I_UH60L_RACS,
23:46:24 "ExileServer - Dynamic vehicles spawned. Count : 236"
23:46:24 "ExileServer - Game world initialized! Let the fun begin!"
23:46:24 "ExileServer - Russian Roulette: Game initialized."
23:46:24 "ExileServer - Server is up and running! Version: 0.9.8"
23:46:24 "exile/BIS_fnc_log: [postInit] ExileServer_fnc_postInit (10895 ms)"
23:46:24 "ExileServer - Main thread started"
23:46:25 "exile/BIS_fnc_log: [BIS_fnc_preload] ----- Scripts initialized at 11507 ms -----"
23:46:29 Loading movesType CfgGesturesMale
23:46:29 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:46:29 MovesType CfgGesturesMale load time 57 ms
23:46:29 Loading movesType CfgMovesMaleSdr
23:46:34 Animation a3\cargoposes_f\anim\passenger_flatground_leanleft_kia.rtm not found or empty
23:46:34 Animation a3\cargoposes_f\anim\passenger_flatground_leanright_kia.rtm not found or empty
23:46:36 Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimtopistol_end.rtm not found or empty
23:46:36 Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimunarmed_tobinoc_end.rtm not found or empty
23:46:36 Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimunarmed_frombinoc_end.rtm not found or empty
23:46:36 Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimlauncher1.rtm not found or empty
23:46:36 Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2idlelauncher1.rtm not found or empty
23:46:36 Animation a3\cargoposes_f_heli\anim\vehicle_passenger_stand_2aimlauncher_reload.rtm not found or empty
23:46:36 Warning: looped for animation: a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\sittingchair\hubsittingchaira_idle1.rtm differs (looped now 1)! MoveName: exile_roulettesitting01
23:46:36 MovesType CfgMovesMaleSdr load time 7376 ms
23:46:36 "ExileServer - Player Simppa (UID x) connected!"
23:46:38 "ExileServer - Starting session for 'Simppa' with ID 'XXxRzxYD'..."
23:46:41 "ExileServer - Created a new lone wolf group: 2:523"
23:46:41 Error in expression <yerUID _requestingPlayer) isEqualTo (_x select 0))exitWith 
{
if((name _requesti>
23:46:41   Error position: <select 0))exitWith 
{
if((name _requesti>
23:46:41   Error Generic error in expression
23:46:41 File exile_server\code\ExileServer_object_player_createBambi.sqf, line 92
23:46:41 Error in expression <yerUID _requestingPlayer) isEqualTo (_x select 0))exitWith 
{
if((name _requesti>
23:46:41   Error position: <select 0))exitWith 
{
if((name _requesti>
23:46:41   Error Generic error in expression
23:46:41 File exile_server\code\ExileServer_object_player_createBambi.sqf, line 92
23:47:21 Client: Remote object 3:0 not found
23:47:21 Warning: Cleanup player - person 2:518 not found
23:47:21 Warning: Cleanup player - person 2:518 not found
23:47:24 "ExileServer - Deleting group R Alpha 1-1 (2:519)..."
23:47:29 Deinitialized shape [Class: "Exile_Unit_GhostPlayer"; Shape: "a3\characters_f\common\invisibleman.p3d";]
23:47:29 Deinitialized shape [Class: "Exile_Unit_Player"; Shape: "a3\characters_f\common\coveralls.p3d";]
23:47:29 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
23:47:30 Extensions:
23:47:30   extDB2 (C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@ExileServer\extDB2.dll) [70.0.0.0] [70.0.0.0]

 

ExtDB

Spoiler

extDB2: Found extdb-conf.ini
extDB2: Detected 8 Cores, Setting up 6 Worker Threads


[04:45:09:722252 +03:00] [Thread 5128] extDB2: Database Type: MySQL
[04:45:09:723441 +03:00] [Thread 5128] extDB2: Database Session Pool Started
[04:45:09:725461 +03:00] [Thread 5128] extDB2: SQL_CUSTOM_V2: Loading Template Filename: C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@ExileServer\extDB\sql_custom_v2\exile.ini
[04:45:09:725638 +03:00] [Thread 5128] extDB2: SQL_CUSTOM_V2: Version 12 Detected, Latest Version 12 Available
[04:47:09:222164 +03:00] [Thread 5128] extDB2: Stopping ...

 

ExileServer_object_player_createBambi.sqf, line 92

Spoiler

		if ((getPlayerUID _requestingPlayer) isEqualTo (_x select 0))exitWith 

 

 

(I Have tried 100% Default setup (ofc extdb & password/name just configs edited), but still not working.)

 

 

Thank you!

 

 

Edited by Simppaa

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35 answers to this question

  • 0

Added whole .RPT & up.

(Sorry for double post, I need answer asap.)

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  • 0

It would help if you posted the whole  ExileServer_object_player_createBambi.sqf file. Also post both config.cpp files

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  • 0

Posted (edited)

Spoiler

/**
 * ExileServer_object_player_createBambi
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
private["_sessionID","_requestingPlayer","_spawnLocationMarkerName","_bambiPlayer","_accountData","_direction","_position","_spawnAreaPosition","_spawnAreaRadius","_clanID","_clanData","_clanGroup","_player","_devFriendlyMode","_devs","_parachuteNetID","_spawnType","_parachuteObject"];
_sessionID = _this select 0;
_requestingPlayer = _this select 1;
_spawnLocationMarkerName = _this select 2;
_bambiPlayer = _this select 3;
_accountData = _this select 4;
_direction = random 360;
if ((count ExileSpawnZoneMarkerPositions) isEqualTo 0) then 
{
	_position = call ExileClient_util_world_findCoastPosition;
	if ((toLower worldName) isEqualTo "namalsk") then 
	{
		while {(_position distance2D [76.4239, 107.141, 0]) < 100} do 
		{
			_position = call ExileClient_util_world_findCoastPosition;
		};
	};
}
else 
{
	_spawnAreaPosition = getMarkerPos _spawnLocationMarkerName;
	_spawnAreaRadius = getNumber(configFile >> "CfgSettings" >> "BambiSettings" >> "spawnZoneRadius");
	_position = [_spawnAreaPosition, _spawnAreaRadius] call ExileClient_util_math_getRandomPositionInCircle;
	while {surfaceIsWater _position} do 
	{
		_position = [_spawnAreaPosition, _spawnAreaRadius] call ExileClient_util_math_getRandomPositionInCircle;
	};
};
_name = name _requestingPlayer;
_clanID = (_accountData select 3);
if !((typeName _clanID) isEqualTo "SCALAR") then
{
	_clanID = -1;
	_clanData = [];
}
else
{
	_clanData = missionNamespace getVariable [format ["ExileServer_clan_%1",_clanID],[]];
	if(isNull (_clanData select 5))then
	{
		_clanGroup = createGroup independent;
		_clanData set [5,_clanGroup];
		_clanGroup setGroupIdGlobal [_clanData select 0];
		missionNameSpace setVariable [format ["ExileServer_clan_%1",_clanID],_clanData];
	}
	else
	{
		_clanGroup = (_clanData select 5);
	};
	[_player] joinSilent _clanGroup;
};
_bambiPlayer setPosATL [_position select 0,_position select 1,0];
_bambiPlayer disableAI "FSM";
_bambiPlayer disableAI "MOVE";
_bambiPlayer disableAI "AUTOTARGET";
_bambiPlayer disableAI "TARGET";
_bambiPlayer disableAI "CHECKVISIBLE";
_bambiPlayer setDir _direction;
_bambiPlayer setName _name;
_bambiPlayer setVariable ["ExileMoney", 0, true]; 
_bambiPlayer setVariable ["ExileScore", (_accountData select 0)];
_bambiPlayer setVariable ["ExileKills", (_accountData select 1)];
_bambiPlayer setVariable ["ExileDeaths", (_accountData select 2)];
_bambiPlayer setVariable ["ExileClanID", _clanID];
_bambiPlayer setVariable ["ExileClanData", _clanData];
_bambiPlayer setVariable ["ExileHunger", 100];
_bambiPlayer setVariable ["ExileThirst", 100];
_bambiPlayer setVariable ["ExileTemperature", 37];
_bambiPlayer setVariable ["ExileWetness", 0];
_bambiPlayer setVariable ["ExileAlcohol", 0]; 
_bambiPlayer setVariable ["ExileName", _name]; 
_bambiPlayer setVariable ["ExileOwnerUID", getPlayerUID _requestingPlayer]; 
_bambiPlayer setVariable ["ExileIsBambi", true];
_bambiPlayer setVariable ["ExileXM8IsOnline", false, true];
_bambiPlayer setVariable ["ExileLocker", (_accountData select 4), true];
_devFriendlyMode = getNumber (configFile >> "CfgSettings" >> "ServerSettings" >> "devFriendyMode");
if (_devFriendlyMode isEqualTo 1) then 
{
	_devs = getArray (configFile >> "CfgSettings" >> "ServerSettings" >> "devs");
	{
		if ((getPlayerUID _requestingPlayer) isEqualTo (_x select 0))exitWith 
		{
			if((name _requestingPlayer) isEqualTo (_x select 1))then
			{
				_bambiPlayer setVariable ["ExileMoney", 500000, true];
				_bambiPlayer setVariable ["ExileScore", 100000];
			};
		};
	}
	forEach _devs;
};
_parachuteNetID = "";
if ((getNumber(configFile >> "CfgSettings" >> "BambiSettings" >> "parachuteSpawning")) isEqualTo 1) then
{
	_position set [2, getNumber(configFile >> "CfgSettings" >> "BambiSettings" >> "parachuteDropHeight")]; 
	if ((getNumber(configFile >> "CfgSettings" >> "BambiSettings" >> "haloJump")) isEqualTo 1) then
	{
		_bambiPlayer addBackpackGlobal "B_Parachute";
		_bambiPlayer setPosATL _position;
		_spawnType = 2;
	}
	else 
	{
		_parachuteObject = createVehicle ["Steerable_Parachute_F", _position, [], 0, "CAN_COLLIDE"];
		_parachuteObject setDir _direction;
		_parachuteObject setPosATL _position;
		_parachuteObject enableSimulationGlobal true;
		_parachuteNetID = netId _parachuteObject;
		_spawnType = 1;
	};
}
else
{
	_spawnType = 0;
};
_bambiPlayer addMPEventHandler ["MPKilled", {_this call ExileServer_object_player_event_onMpKilled}];
_bambiPlayer call ExileServer_object_player_database_insert;
_bambiPlayer call ExileServer_object_player_database_update;
[
	_sessionID, 
	"createPlayerResponse", 
	[
		_bambiPlayer, 
		_parachuteNetID, 
		str (_accountData select 0),
		(_accountData select 1),
		(_accountData select 2),
		100,
		100,
		0,
		(getNumber (configFile >> "CfgSettings" >> "BambiSettings" >> "protectionDuration")) * 60, 
		_clanData,
		_spawnType
	]
] 
call ExileServer_system_network_send_to;
[_sessionID, _bambiPlayer] call ExileServer_system_session_update;
true

 

There you go.

And

Spoiler

/**
 * config
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
class CfgPatches
{
	class exile_server_config
	{
		requiredVersion = 0.1;
		requiredAddons[] = {};
		units[] = {};
		weapons[] = {};
		magazines[] = {};
		ammo[] = {};
	};
};


class CfgBuildings
{
	
	///////////////////////////////////////////////////////////////////////////
	// Castles & Lighthouses & Life Guard Towers
	///////////////////////////////////////////////////////////////////////////
	class Land_LifeguardTower_01_F
	{
		table = "Tourist";
		positions[] = {{-0.498047, -0.222656, 1.13312}};
	};

	class Land_LightHouse_F
	{
		table = "Tourist";
		positions[] = {{-5.74805, 11.0859, -3.75002}, {0.789063, -2.94336, -11.0953}, {1.07813, -2.83008, 5.39755}};
	};

	class Land_Lighthouse_small_F
	{
		table = "Tourist";
		positions[] = {{-0.369141, 1.18555, -3.39546}, {4.32617, -0.462891, -3.39546}};
	};

	class Land_Castle_01_tower_F
	{
		table = "Tourist";
		positions[] = {{-1.66602, 0.603516, 7.94255}, {-1.99023, -1.70508, -1.0866}, {-2.14453, 2.73633, -3.95897}, {0.164063, 1.33203, -9.47995}, {1.14844, -1.18359, 7.94255}, {2.06641, 2.66992, -6.67494}, {2.15039, -1.89063, 1.70487}, {2.27344, 2.70703, 4.42336}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Military
	///////////////////////////////////////////////////////////////////////////
	//"Land_Airport_center_F"
	//"Land_Airport_left_F"
	//"Land_Airport_right_F"
	// TODO: "Land_Cargo_House_V2_F",

	class Land_TentHangar_V1_F
	{
		table = "Military";
		positions[] = {{-8.1582, -2.20703, -4.08853}, {-8.1582, 6.85547, -4.08853}, {-8.52734, -7.57227, -4.08853}, {7.76953, -7.64453, -4.08853}, {8.16016, 1.89453, -4.08853}, {8.57617, 7.48438, -4.08853}};
	};

	class Land_Hangar_F
	{
		table = "Military";
		positions[] = {{-11.6641, 20.9063, -5.38129}, {-12.1133, 9.19336, -5.38129}, {-12.1543, -3.90625, -5.38129}, {-12.1816, -16.8906, -5.38129}, {1.75, 20.9688, -5.38129}, {11.3711, -19.2734, -5.38129}, {12.0469, -5.7168, -5.38129}, {12.7305, 6.83203, -5.38129}, {13.7285, 18.1602, -5.38129}};
	};

	class Land_Airport_Tower_F
	{
		table = "Military";
		positions[] = {{-0.363281, 6.25586, -10.4415}, {-0.636719, -2.08203, -1.4408}, {-0.638672, 2.21875, -4.44063}, {-0.705078, 1.94336, -7.44128}, {-0.751953, 5.2793, 1.55464}, {-1.10742, -4.67578, 2.25613}};
	};

	class Land_Cargo_House_V1_F
	{
		table = "Military";
		positions[] = {{-1.38281, 3.12109, 0.040287}, {1.24805, 2.54102, 0.0402873}};
	};

	class Land_Cargo_House_V3_F
	{
		table = "Military";
		positions[] = {{-2.0918, 1.58984, -0.0957484}, {1.11914, 3.17969, 0.0402873}};
	};

	class Land_Cargo_HQ_V1_F
	{
		table = "Military";
		positions[] = {{-0.294922, -3.42188, -3.27229}, {-1.46484, 3.26172, -3.27229}, {-2.02734, -2.62891, -0.747443}, {4.24609, 1.51758, -0.747443}, {4.98633, 3.64844, -3.27229}};
	};

	class Land_Cargo_HQ_V2_F
	{
		table = "Military";
		positions[] = {{-1.25586, 1.48828, -0.747442}, {-1.50391, -2.52148, -3.27229}, {-1.50391, 2.67773, -3.27229}, {-1.9043, -4.61133, -0.747442}, {5.35156, 1.64648, -0.747442}, {5.5332, 3.30859, -3.27229}};
	};

	class Land_Cargo_HQ_V3_F
	{
		table = "Military";
		positions[] = {{-1.56641, -2.93164, -0.747444}, {-1.81641, -4.90234, -3.27229}, {-1.89648, 0.654297, -3.27229}, {4.65234, 2.41602, -3.27229}, {5.24805, 1.60742, -0.747444}};
	};

	class Land_u_Barracks_V2_F
	{
		table = "Military";
		// There are broken?
		//positions[] = {{-0.505859, 3.2168, 0.605521}, {-0.601563, 3.07617, 3.9395}, {-11.0234, -2.65625, 0.60552}, {-11.1328, -3.58398, 3.9395}, {-12.377, 0.271484, 3.9395}, {-2.39453, -3.92773, 0.605342}, {-5.09766, -4.89844, 3.93943}, {-8.69922, 3.24414, 3.9395}, {-9.12695, 3.73047, 0.60552}, {10.3711, 3.51367, 0.605521}, {10.6484, 2.85156, 3.9395}, {13.0684, -3.30469, 0.605521}, {13.1934, -3.42383, 3.9395}, {3.28711, -3.98633, 0.605521}, {3.4707, -3.55469, 3.9395}, {6.22852, 3.50391, 3.9395}, {6.39258, 3.05664, 0.605521}};
		positions[] = {{9.75244, -1.66211, 1.43508}, {9.70215, -1.77148, -1.89791}, {-5.31592, -2.94531, -1.89791}, {-16.0903, 1.21094, -1.8979}, {6.95557, 4.13867, -1.89791}, {-14.6865, -2.08008, -1.89791}, {-3.89746, 3.95898, -1.89791}, {0.0639648, -2.16406, 1.43507}, {2.74951, 4.44336, 1.43507}, {2.84521, 4.22461, -1.89791}, {-12.3584, 4.30469, 1.43508}, {-12.1733, 4.46875, -1.89791}, {-16.123, 1.125, 1.43507}, {0.137695, -1.90625, -1.89791}, {-14.585, -1.94336, 1.43508}, {-5.88818, -3.99609, 1.43507}, {-3.96143, 4.37109, 1.43508}, {6.89014, 4.32227, 1.43507}};
	};

	class Land_i_Barracks_V2_F
	{
		table = "Military";
		positions[] = {{-0.505859, 3.2168, 0.605521}, {-0.601563, 3.07617, 3.9395}, {-11.0234, -2.65625, 0.60552}, {-11.1328, -3.58398, 3.9395}, {-12.377, 0.271484, 3.9395}, {-2.39453, -3.92773, 0.605342}, {-5.09766, -4.89844, 3.93943}, {-8.69922, 3.24414, 3.9395}, {-9.12695, 3.73047, 0.60552}, {10.3711, 3.51367, 0.605521}, {10.6484, 2.85156, 3.9395}, {13.0684, -3.30469, 0.605521}, {13.1934, -3.42383, 3.9395}, {3.28711, -3.98633, 0.605521}, {3.4707, -3.55469, 3.9395}, {6.22852, 3.50391, 3.9395}, {6.39258, 3.05664, 0.605521}};
	};

	class Land_i_Barracks_V1_F
	{
		table = "Military";
		positions[] = {{-0.464844, 3.49219, 0.605521}, {-0.476563, 3.95703, 3.9395}, {-10.4844, -3.32422, 3.9395}, {-11.1055, -2.92188, 0.605521}, {-12.3066, 0.222656, 0.605521}, {-2.29688, -4.23828, 0.605283}, {-3.89648, -4.80078, 3.93923}, {-8.66992, 3.86328, 0.605521}, {-9.03516, 3.31055, 3.9395}, {10.3301, 2.77734, 0.605521}, {10.4023, 3.18945, 3.9395}, {13.0352, -3.23438, 3.9395}, {13.1738, -3.31055, 0.605521}, {3.57227, -3.49414, 0.605522}, {3.61133, -2.98047, 3.9395}, {6.38281, 3.41992, 0.60552}, {6.4082, 2.87695, 3.9395}};
	};

	class Land_Cargo_Patrol_V1_F
	{
		table = "Military";
		positions[] = {{-1.6875, -1.03906, -0.55952}, {1.73828, -1.17383, -0.55952}};
	};

	class Land_Cargo_Patrol_V2_F 
	{
		table = "Military";
		positions[] = {{-1.01953, -1.0918, -0.55952}, {1.82031, -0.695313, -0.55952}};
	};

	class Land_Cargo_Tower_V1_F 
	{
		table = "Military";
		positions[] = {{-3.54785, -3.01758, 2.47987},{-3.15625, -0.837891, 5.00472},{-2.0498, -3.29883, -0.120125},{4.55957, 4.39258, -0.120125},{-4.42383, 2.45117, -0.120125},{-2.87598, 2.20898, -4.2958},{-2.88281, 4.14258, 5.00472},{0.235352, -1.19727, 5.07987},{3.58105, 4.11719, 2.47988},{1.27441, 3.17773, -8.24333},{2.50488, 0.0625, 5.00472}};
	};

	class Land_Cargo_Tower_V1_No1_F
	{
		table = "Military";
		positions[] = {{-2.4668, -4.10156, 5.00471}, {-2.7168, 1.0625, -0.120123}, {-2.83984, -2.95313, 2.47987}, {-3.06641, -2.66992, -0.120123}, {-3.12109, 2.42773, -4.2958}, {-3.16211, 4.51563, 5.00471}, {1.26367, 2.49609, -8.24333}, {2.25195, 4.30664, -0.120123}, {3.34766, 3.33203, 2.47987}, {3.66797, 1.8457, 5.00471}};
	};

	class Land_Cargo_Tower_V1_No2_F 
	{
		table = "Military";
		positions[] = {{-2.71289, 3.0957, -0.120123}, {-2.83203, 5.06445, 5.00472}, {-3.48633, 2.28906, -4.2958}, {-3.64844, -2.87891, 2.47988}, {-3.77344, -3.32617, 5.00472}, {-3.80664, -1.75977, -0.120123}, {0.0625, -0.287109, 5.07988}, {1.58984, -2.11523, -0.120123}, {2.13672, 2.20703, -8.24332}, {3.57422, 4.22461, 2.47988}, {3.75, 1.31055, 5.00472}, {4.98633, 3.90625, -0.120123}};
	};

	class Land_Cargo_Tower_V1_No3_F 
	{
		table = "Military";
		positions[] = {{-0.214844, -0.460938, 5.07988}, {-2.33203, -2.96094, -0.120119}, {-2.89648, -4.0625, 5.00472}, {-3.08008, -2.8125, 2.47988}, {-3.28711, 2.60352, -4.2958}, {-3.61328, 4.44141, 5.00472}, {-4.01758, 1.86133, -0.120119}, {1.54688, 2.61133, -8.24332}, {3.52734, 3.8418, 2.47988}, {3.5332, -0.386719, 5.00472}, {4.88477, 4.18945, -0.120119}};
	};

	class Land_Cargo_Tower_V1_No4_F 
	{
		table = "Military";
		positions[] = {{-2.68555, -3.07031, -0.120119}, {-2.93359, -4.27148, 5.00472}, {-3.22461, 4.84375, 5.00472}, {-3.6543, 1.57227, -4.2958}, {-3.70508, -3.0332, 2.47988}, {-4.26367, 0.980469, -0.120119}, {2.1543, 2.08789, -8.24332}, {3.46289, 2.25781, 2.47988}, {3.62305, 2.16797, 5.00472}, {5.10156, 4.20898, -0.120119}};
	};

	class Land_Cargo_Tower_V1_No5_F
	{
		table = "Military";
		positions[] = {{-2.25781, -2.77344, -0.120119}, {-2.375, -4.45508, 5.00472}, {-2.41602, 5.18164, 5.00472}, {-2.94922, 2.4082, -4.2958}, {-3.89648, -2.7832, 2.47988}, {-4.03906, 1.43945, -0.120119}, {0.0410156, -0.8125, 5.07988}, {1.62305, 2.55664, -8.24332}, {2.97461, -0.335938, 5.00472}, {3.90039, 3.68555, 2.47988}, {4.80859, 3.57422, -0.120117}};
	};

	class Land_Cargo_Tower_V1_No6_F
	{
		table = "Military";
		positions[] = {{-1.6875, -2.5918, -0.120119}, {-3.16992, -3.74219, 5.00472}, {-3.41797, 1.87305, -0.120119}, {-3.49805, 2.06836, -4.2958}, {-3.81055, 4.59766, 5.00472}, {-3.92969, -2.12109, 2.47988}, {1.92578, 2.27344, -8.24332}, {3.50195, 2.76563, 2.47988}, {3.64258, 0.0078125, 5.00472}, {5.19141, 4.45117, -0.120119}};
	};

	class Land_Cargo_Tower_V1_No7_F
	{
		table = "Military";
		positions[] = {{-2.59766, -3.14063, -0.120119}, {-2.7832, 1.94531, -4.2958}, {-2.83203, 1.58594, -0.120119}, {-3.20508, 4.62891, 5.00472}, {-3.29883, -2.90234, 5.00472}, {-3.87891, -3.11914, 2.47988}, {0.228516, -1.05273, 5.07988}, {1.65234, 2.58594, -8.24332}, {3.40039, 3.05859, 2.47988}, {4.18164, 0.246094, 5.00472}, {4.42578, 3.99805, -0.120119}};
	};

	class Land_Cargo_Tower_V2_F 
	{
		table = "Military";
		positions[] = {{4.29492, 3.70508, -0.120117}, {-2.5293, -3.10742, 2.47988}, {-2.6543, 2.01172, -4.2958}, {-2.66797, -3.4707, 5.00472}, {-2.67773, 4.97461, 5.00472}, {-3.06836, 1.80273, -0.120117}, {-3.25586, -3.56445, -0.120117}, {0.611328, 0.0214844, 5.07988}, {2.46094, 1.92383, -8.24332}, {2.61328, -0.296875, 2.47988}, {3.07422, 4.14063, 2.47988}, {3.50195, 1.22656, 5.00472}};
	};

	class Land_Cargo_Tower_V3_F
	{
		table = "Military";
		positions[] = {{-1.59375, -2.7168, -0.120119}, {-2.40039, 2.39648, -4.2958}, {-3.24023, -3.17773, 5.00472}, {-3.51367, 4.57617, 5.00472}, {-3.70703, -3.60547, 2.47988}, {-4.54883, 2.47266, -0.120119}, {0.142578, -0.179688, 5.07988}, {2.2793, 2.25391, -8.24332}, {3.87109, 3.3418, 2.47988}, {4.22656, 0.390625, 5.00472}, {5.05469, 4.16406, -0.120119}};
	};

	class Land_MilOffices_V1_F
	{
		table = "Military";
		positions[] = {{-11.6309, -5.04492, -2.86675}, {-15.1172, 9.07617, -2.86675}, {-15.123, 2.19336, -2.86675}, {-15.5938, -4.07227, -2.86675}, {-3.46484, -3.22266, -2.86675}, {-4.10352, 9.33398, -2.86675}, {-7.09766, -2.95898, -2.86675}, {-8.6582, 9.02344, -2.86675}, {0.794922, -3.08594, -2.86675}, {1.45703, 8.60156, -2.86675}, {13.9258, 0.492188, -2.86675}, {15.3613, 8.10742, -2.86675}, {8.54883, 8.01563, -2.86675}, {8.61133, -4.3125, -2.86675}, {8.68359, -1.73438, -2.86675}};
	};

	class Land_Radar_F
	{
		table = "Military";
		positions[] = {{-10.1797, -9.80859, -6.00412}, {-9.61719, 10.4219, -6.00412}, {11.6211, 1.06641, -6.00412}, {2.81445, 12.2578, -7.78305}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Medical
	///////////////////////////////////////////////////////////////////////////
	//"Land_Hospital_main_F",
	//"Land_Hospital_side1_F",
	//"Land_Hospital_side2_F",
	class Land_Medevac_house_V1_F
	{
		table = "Medical";
		positions[] = {{-1.25, 1.01367, -0.105749}, {1.38281, 2.82227, 0.0302868}};
	};

	class Land_Medevac_HQ_V1_F
	{
		table = "Medical";
		positions[] = {{-0.896484, 2.24219, -3.26622}, {-1.45898, -3.75391, -3.26622}, {-1.54297, 1.05469, -0.741375}, {5.17578, 2.66992, -3.26622}, {5.6875, 1.63477, -0.741374}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Garages / Vehicle
	///////////////////////////////////////////////////////////////////////////
	class Land_FuelStation_Build_F
	{
		table = "VehicleService";
		positions[] = {{-1.02344, -0.509766, -1.33601}, {2.07617, 0.580078, -1.3361}};
	};

	class Land_i_Garage_V1_F
	{
		table = "VehicleService";
		positions[] = {{-0.925781, 2.05469, -0.0974805}, {-1.52539, -1.99805, -0.0974805}, {3.80273, -0.939453, -0.0974805}};
	};

	class Land_i_Garage_V2_F
	{
		table = "VehicleService";
		positions[] = {{-0.00585938, -1.24609, -0.0974801}, {-2.16016, 1.54492, -0.0974798}, {1.60547, 2.11719, -0.0974803}, {3.2832, -1.51953, -0.0974796}};
	};

	class Land_CarService_F
	{
		table = "VehicleService";
		positions[] = {{-0.964844, 1.77148, -1.25606}, {-3.15625, 7.39844, -1.25606}, {-4.54688, 4, -1.25606}, {0.492188, 2.8457, -1.25606}, {3.50781, -0.113281, -1.25606}, {3.74414, 6.12891, -1.25606}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Civillian Lower Class
	///////////////////////////////////////////////////////////////////////////
	// TODO: "Land_u_Addon_02_V1_F",
	// TODO: "Land_i_Addon_02_V1_F",
	// TODO: "Land_i_Addon_03mid_V1_F",

	class Land_Chapel_Small_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{0.482422, 0.65625, -0.867858}, {3.08984, -1.2832, -0.867858}};
	};

	class Land_Chapel_Small_V2_F 
	{
		table = "CivillianLowerClass";
		positions[] = {{0.556641, -0.966797, -0.867857}, {3.54297, 0.486328, -0.867857}};
	};

	class Land_Chapel_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.22852, -3.4043, -2.80848}, {-3.65625, 2.8418, -2.80848}, {-6.47266, -2.20703, -2.80848}, {3.98438, 2.72852, -2.80848}, {4.73242, -2.59375, -2.80848}, {9.35938, -0.285156, -2.60848}};
	};

	class Land_Chapel_V2_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.36523, 2.46289, -2.80848}, {-3.06445, -2, -2.80848}, {-6.61328, -1.54688, -2.80848}, {4.75781, 3.67383, -2.80848}, {4.82813, -2.96484, -2.80848}, {9.03711, 0.316406, -2.60848}};
	};

	class Land_Church_01_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-4.36719, -5.81055, -5.46942}, {-4.46875, -2.23633, -5.74363}, {-4.54492, 1.57422, -5.74363}, {-4.8125, 5.58789, -5.49442}, {3.00781, -5.92969, -6.44017}, {4.19141, 5.77148, -6.44865}};
	};

	class Land_i_Addon_03_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.98828, -0.244141, -0.0501008}, {3.53711, -0.578125, -0.0501013}};
	};

	class Land_i_Addon_04_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.25, 0.0175781, 0.0796976}};
	};

	class Land_u_Addon_01_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{1.69727, 3.04102, 0.0627024}, {4.28125, 1.1543, 0.0627022}};
	};

	class Land_i_Windmill01_F 
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.585938, 0.908203, -3.53162}};
	};

	class Land_d_Windmill01_F 
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.935547, 0.259766, -2.2985}, {-1.65039, 0.365234, 0.947132}};
	};

	class Land_Slum_House01_F
	{
		table = "CivillianLowerClass";
		positions[] = {{0.767578, 0.773438, -1.07847}};
	};

	class Land_Slum_House02_F
	{
		table = "CivillianLowerClass";
		positions[] = {{1.13867, 2.50391, -0.798099}, {1.59375, -0.0566406, -0.798099}};
	};

	class Land_Slum_House03_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.29688, 0.566406, -1.07377}, {2.27148, 1.125, -1.07377}};
	};

	class Land_cargo_house_slum_F 
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.04688, -0.306641, -0.36025}};
	};

	class Land_i_Stone_HouseBig_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.777344, 2.19922, 1.21893}, {-1.33789, 0.355469, -1.65434}, {1.58594, -0.576172, 1.21893}, {3.7793, 1.48828, -1.64097}};
	};

	class Land_i_Stone_HouseBig_V2_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.207031, 2.62305, 1.21893}, {-1.26953, 0.136719, -1.65416}, {2.55078, -0.556641, 1.21893}, {4.26367, 1.48828, -1.63971}};
	};

	class Land_i_Stone_HouseBig_V3_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.484375, 2.57617, 1.21893}, {-0.759766, 0.404297, -1.65283}, {2.29102, -1.02539, 1.21893}, {4.02734, 1.1543, -1.64032}};
	};

	class Land_i_Stone_HouseSmall_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.47656, 2.25195, -0.627007}, {-6.96094, 3.02539, -0.619827}, {3.27148, 2.02734, -0.611488}, {6.61914, 2.50977, -0.596566}};
	};

	class Land_i_Stone_HouseSmall_V2_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.41992, 1.76758, -0.632064}, {-7.00391, 1.83594, -0.633547}, {3.77148, 2.05664, -0.609262}, {7.33008, 2.02539, -0.593399}};
	};

	class Land_i_Stone_HouseSmall_V3_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.68945, 2.05664, -0.628867}, {-7.74023, 3.45313, -0.615288}, {3.60938, 1.61328, -0.609982}, {6.83984, 3.07227, -0.595582}};
	};

	class Land_i_Stone_Shed_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.63867, 1.96484, -0.100502}, {1.19141, 2.16992, -0.100502}};
	};

	class Land_i_Stone_Shed_V2_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.12305, 1.86914, -0.100502}, {1.78125, 1.625, -0.100502}};
	};

	class Land_i_Stone_Shed_V3_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.3125, 2.05469, -0.100502}, {1.79297, 1.93359, -0.100502}};
	};

	class Land_u_House_Big_01_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.89648, 6.0332, 0.855065}, {-2.35742, 5.4082, -2.56494}, {-2.89648, -3.33203, 0.855065}, {-3.0957, -0.896484, -2.65494}, {1.25, -1.31445, -2.56494}, {2.0293, -0.521484, 0.855065}, {2.36523, 5.47461, -2.56493}, {2.95117, 5.49609, 0.855065}, {2.99023, -5.02734, 0.855065}, {3.58789, -4.98828, -2.56494}};
	};

	class Land_u_House_Big_02_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.43164, 2.83008, 0.965823}, {-2.70703, -2.07422, 0.965824}, {-2.88281, 1.88086, -2.54418}, {0.871094, -1.66016, -2.54418}, {2.41602, 3.00977, 0.965824}, {3.66992, -5.79883, -2.10418}, {3.9082, 3.56055, -2.54418}};
	};

	class Land_u_House_Small_01_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.18359, 3.63281, -0.904629}, {-1.7793, -2.59961, -0.903945}, {3.25195, 3.44531, -0.904572}};
	};

	class Land_u_House_Small_02_V1_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.916016, -2.17969, -0.71971}, {-1.49609, 0.962891, -0.714579}, {3.83203, 1.15234, -0.713537}, {5.80469, -1.7207, -0.710968}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Civillian Upper Class
	///////////////////////////////////////////////////////////////////////////
	class Land_Offices_01_V1_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-13.502, -6.54883, 9.84601}, {10.7676, -5.27734, 4.66547}, {-10.7031, 6.85156, -7.05899}, {-3.26953, 5.84961, 9.84601}, {1.09375, -4.51172, -7.05899}, {5.52148, 2.22852, 0.752261}, {5.68164, 4.16602, -7.05899}, {5.94531, -2.68945, -3.15997}, {6.1875, 2.40625, 4.66546}, {9.07422, -4.97656, 9.84601}};
	};

	class Land_i_House_Big_01_V1_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.21484, 5.46875, -2.56493}, {-3.24023, -1.5918, -2.65493}, {0.558594, -0.640625, 0.855072}, {1.24023, -1.98828, -2.56493}, {1.66602, -5.2832, 0.855072}, {2.19531, 5.19922, -2.56493}, {2.4375, 5.01172, 0.855076}, {2.87305, -5.01758, -2.56493}};
	};

	class Land_i_House_Big_01_V2_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.05078, 5.41016, 0.855071}, {-2.11133, 5.51758, -2.56493}, {-3.19531, -1.45117, -2.65493}, {0.328125, 0.283203, -2.56493}, {0.759766, -1.29688, 0.855071}, {1.27539, -5.21484, 0.855071}, {2.25195, -4.56445, -2.56493}, {3.68359, 5.18359, 0.855071}};
	};

	class Land_i_House_Big_01_V3_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.78125, 5.69336, -2.56493}, {-2.7832, 5.31055, 0.855072}, {-2.78906, 0.654297, 0.855072}, {-3.03906, -1.11133, -2.65493}, {0.675781, -1.29883, -2.56493}, {1.61133, -0.865234, 0.855072}, {2.51758, 5.85938, 0.855072}, {2.65625, -4.94531, -2.56493}, {2.99414, -5.15625, 0.855073}, {3.16211, 5.16406, -2.56493}};
	};

	class Land_i_House_Big_02_V1_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-1.69141, -2.51172, 0.784063}, {-2.58789, 3.63672, 0.784063}, {-2.86914, 2.97266, -2.62327}, {1.15234, -1.65625, -2.62327}, {2.55273, 1.625, 0.784063}, {3.08203, 2.11914, -2.62327}, {3.33594, -5.625, -2.28594}};
	};

	class Land_i_House_Big_02_V2_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.08789, -2.46484, 0.784063}, {-2.54688, 2.53906, -2.62327}, {-3.01758, 3.12109, 0.784063}, {1.11328, -1.46289, -2.62327}, {2.68945, 2.03711, 0.784063}, {3.02734, 2.27344, -2.62327}, {3.26367, -5.55273, -2.28594}};
	};

	class Land_i_House_Big_02_V3_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.50391, -2.10742, -2.62327}, {-3.00781, 3.68164, 0.784063}, {-3.0957, 2.57227, -2.62327}, {-3.31055, -2.88867, 0.784063}, {1.26953, -1.73438, -2.62327}, {2.40234, 2.26953, -2.62327}, {2.89844, 2.11719, 0.784064}, {3.26758, -5.52734, -2.28594}};
	};

	class Land_i_House_Small_01_V1_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-1.2207, 3.05078, -1.0419}, {-2.74414, -0.560547, -1.04199}, {3.06641, -1.90234, -1.0404}, {3.35547, 2.94336, -1.04187}};
	};

	class Land_i_House_Small_01_V2_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.53711, -1.80664, -1.0418}, {-3.90625, 3.26367, -1.04239}, {3.31836, -1.31641, -1.04058}, {3.38672, 3.78906, -1.04213}};
	};

	class Land_i_House_Small_01_V3_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-0.738281, 3.17578, -1.04194}, {-2.46094, -2.16992, -1.04174}, {-2.68359, -1.76563, -1.04187}, {-2.76563, 3.31641, -1.04232}, {3.07422, -1.27539, -1.04059}, {3.08398, 3.04883, -1.0419}, {3.41406, 3.10547, -1.04192}, {3.61719, -0.394531, -1.04086}};
	};

	class Land_i_House_Small_02_V1_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-1.08008, -2.11133, -0.709651}, {-1.18945, 0.785156, -0.705689}, {2.64258, -2.09766, -0.704848}, {5.95313, 0.556641, -0.700583}};
	};

	class Land_i_House_Small_02_V2_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-1.29688, 1.06641, -0.704727}, {-1.56836, -1.83789, -0.710279}, {2.85352, -1.52148, -0.704572}, {2.88086, 1.76367, -0.702332}, {5.21289, 0.935547, -0.701534}};
	};

	class Land_i_House_Small_02_V3_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-1.35352, 0.873047, -0.705387}, {-1.5, -2.00781, -0.710184}, {3.49219, -1.16602, -0.703744}, {5.61328, 1.51367, -0.70101}};
	};

	class Land_i_House_Small_03_V1_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-3.89648, -0.134766, -0.371629}, {0.419922, 2.68555, -0.371629}, {3.59961, 2.0918, -0.371629}, {3.70703, -4.19727, -0.371629}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Shops
	///////////////////////////////////////////////////////////////////////////
	class Land_i_Shop_01_V1_F
	{
		table = "Shop";
		positions[] = {{-0.863281, 6.10938, -2.76158}, {-1.2168, 0.232422, -2.76158}, {-1.2832, -0.884766, 1.10984}, {-2.28516, 6.1875, 1.10975}};
	};

	class Land_i_Shop_01_V2_F 
	{
		table = "Shop";
		positions[] = {{-1.17969, 5.32813, -2.76158}, {-18.127, 16.7285, -2.74088}, {-2.39258, 5.51563, 1.10978}, {-2.53906, 0.253906, -2.76158}, {-2.70703, -1.4707, 1.10992}, {-24.2051, 3.65039, 1.25308}, {1.15625, 1.20313, 1.10906}};
	};

	class Land_i_Shop_01_V3_F 
	{
		table = "Shop";
		positions[] = {{-1.5918, 5.35156, -2.76158}, {-2.39258, -0.544922, -2.76158}, {-2.73242, -1.03906, 1.10991}, {-2.98242, 5.80664, 1.10999}, {1.66016, 1.70508, 1.10901}};
	};

	class Land_i_Shop_02_V1_F 
	{
		table = "Shop";
		positions[] = {{-0.824219, 1.10742, -2.67036}, {-4.04883, -3.18555, 1.2386}, {-4.43359, -1.98242, -2.69136}, {0.78125, -2.35547, -2.66928}, {2.27734, 1.0957, 1.2386}};
	};

	class Land_i_Shop_02_V2_F 
	{
		table = "Shop";
		positions[] = {{-0.171875, -1.43359, -2.66855}, {-2.57422, -4.19336, 1.23859}, {-4.51758, 2.74023, -2.66855}, {1.61523, 0.28125, 1.23859}};
	};

	class Land_i_Shop_02_V3_F 
	{
		table = "Shop";
		positions[] = {{-1.01953, 0.71875, -2.66924}, {-2.86719, -3.83594, 1.23859}, {-4.25195, 3.58789, -2.66855}, {1.56641, 0.509766, 1.23859}};
	};

	class Land_u_Shop_01_V1_F 
	{
		table = "Shop";
		positions[] = {{-1.14258, 1.23438, -2.88084}, {-2.32422, 3.14648, 0.9905}, {-3.31836, 5.81836, 0.990853}, {0.808594, -0.544922, 0.990474}, {2.58789, 5.81641, -2.88084}};
	};

	class Land_u_Shop_02_V1_F 
	{
		table = "Shop";
		positions[] = {{-3.46484, -1.625, 1.23859}, {-3.9082, 3.0957, -2.66855}, {0.751953, -3.26563, -2.66855}, {1.71484, 0.486328, 1.23859}};
	};

	class Land_Kiosk_blueking_F 
	{
		table = "Shop";
		positions[] = {{-1.62109, 0.341797, -1.76588}, {1.36328, -0.908203, -1.76588}};
	};

	class Land_Kiosk_gyros_F 
	{
		table = "Shop";
		positions[] = {{-1.20898, -1.07813, -1.97606}, {1.26758, -0.128906, -1.97606}};
	};

	class Land_Kiosk_redburger_F
	{
		table = "Shop";
		positions[] = {{-1.07617, -0.335938, -2.87051}, {1.42188, -0.373047, -2.87051}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Industrial
	///////////////////////////////////////////////////////////////////////////
	class Land_Unfinished_Building_01_F 
	{
		table = "Industrial";
		positions[] = {{-0.158203, 3.50391, 1.19791}, {-2.34375, 4.20898, -2.29709}, {-2.51563, 0.337891, 1.19791}, {-3.25391, 0.0351563, -2.29709}, {2.45508, -0.144531, -2.29709}, {3.10742, -2.34766, 1.19791}};
	};

	class Land_Unfinished_Building_02_F
	{
		table = "Industrial";
		positions[] = {{-0.890625, -3.35742, 0.976167}, {-2.31055, -1.57227, -2.48553}, {-6.36523, 2.20898, 0.976168}, {-6.58398, 3.67383, -2.50139}, {3.58008, 3.13281, -2.49362}, {4.33594, 3.00391, 0.976168}};
	};

	class Land_WIP_F
	{
		table = "Industrial";
		positions[] = {{-10.0645, -4.58398, 8.3499}, {-12.5254, 10.1191, 8.348}, {-13.3496, 9.04883, 12.3173}, {-14.3477, -2.64844, 0.392311}, {-15.1621, 9.90039, 0.407514}, {-15.9004, -9.26367, 12.3304}, {-16.0352, -2.52734, 4.32572}, {-16.0996, 4.24023, 0.444829}, {-16.4004, 8.88672, 4.32572}, {-16.7813, -8.80078, 0.347982}, {-17.0195, -8.72852, 4.32572}, {-3.60156, -14.6484, 4.32041}, {-4.18359, -1.03516, 0.386505}, {-6.93359, -0.988281, 12.1457}, {-7.66016, 9.24414, 0.417827}, {-7.77344, -10.4785, 0.359629}, {-8.33008, -14.7305, 12.3244}, {-8.73242, 9.51953, 4.32572}, {-8.88867, -13.3887, 0.355543}, {11.9922, -7.99219, 12.2546}, {12.9023, 9.91797, 0.448912}, {18.0801, -9.25781, 4.32428}, {19.5586, -7.8457, 8.33803}, {2.11719, 9.48438, 0.337147}, {20.6309, -9.31445, 0.329187}, {22.334, -2.5332, 4.32572}, {24.0859, -0.179688, 8.29181}, {3.30859, 6.66602, 8.36808}, {3.99219, -8.87891, 8.34295}, {4.74414, -8.89063, 4.32432}, {6.0332, -8.34961, 0.384681}, {7.08984, 10.4727, 4.32572}, {8.53906, 8.4082, 0.415831}, {9.10742, -1.40625, 0.431863}, {9.64844, 6.28906, 12.3112}};
	};

	class Land_dp_smallTank_F
	{
		table = "Industrial";
		positions[] = {{-0.0898438, -1.58203, 5.32797}};
	};

	class Land_dp_bigTank_F
	{
		table = "Industrial";
		positions[] = {{-1.54102, -1.93359, 3.59794}, {-5.79883, -0.496094, 3.59794}, {5.9707, -1.84375, 3.59794}};
	};

	class Land_u_Shed_Ind_F
	{
		table = "Industrial";
		positions[] = {{-2.41211, 4.91602, -1.40862}, {-6.54688, -0.166016, -1.40862}, {10.6914, 2.14648, -1.40862}};
	};

	class Land_Metal_Shed_F
	{
		table = "Industrial";
		positions[] = {{-3.34375, -1.80273, -1.343}, {3.52539, -2.15625, -1.343}};
	};

	class Land_i_Shed_Ind_F 
	{
		table = "Industrial";
		positions[] = {{-2.66797, -0.576172, -1.40977}, {-2.85547, 6.49023, -1.40977}, {-5.78906, 0.158203, -1.40977}, {14.1348, 6.31445, -1.40977}, {5.70508, 0.423828, -1.40977}, {6.49609, 6.5625, -1.40977}};
	};

	class Land_Research_house_V1_F
	{
		table = "Industrial";
		positions[] = {{-1.28516, 2.89258, 0.0302877}, {1.12305, 2.04492, -0.0384929}};
	};

	class Land_Research_HQ_F
	{
		table = "Industrial";
		positions[] = {{-1.03125, 2.60547, -3.26622}, {-2.25195, -2.75586, -0.741376}, {-2.28711, -3.94141, -3.26622}, {4.69336, 4.01172, -3.26622}, {6.06445, 3.50391, -0.741376}};
	};
	
	///////////////////////////////////////////////////////////////////////////
	// Factories
	///////////////////////////////////////////////////////////////////////////
	class Land_Factory_Main_F 
	{
		table = "Factories";
		positions[] = {{-8.51953,13.5698,-6.45422}, {-8.75,10.9609,-6.41479}};
	};
	
	class Land_dp_smallFactory_F
	{
		table = "Factories";
		positions[] = {{-1.97266, 3.14844, 2.62608}, {-6.49609, -4.92773, 2.82442}, {5.32422, -3.69531, 2.95848}, {9.49805, -4.71094, 1.21193}, {9.95898, 1.41211, 1.21193}};
	};
	
	class Land_dp_mainFactory_F
	{
		table = "Factories";
		positions[] = {{-12.8477, -4.8457, -4.45162}, {-15.4961, 6.70703, -4.45162}, {-6.36133, -2.13477, 1.18268}, {-6.91211, -15.3555, 1.18268}, {0.736328, 8.16406, 1.18268}, {1.25391, -10.5801, 1.18268}, {12.8926, 7.0332, -5.51301}, {13.0332, -3.95117, -4.22302}, {13.1719, 4.60742, -4.22302}, {13.2676, 0.710938, -4.22302}, {14.793, -16.8613, -4.08302}, {18.1406, -9.24023, -4.08302}, {19.0566, 5.17969, -7.61482}, {19.0996, -5.68555, -5.51301}, {19.3535, 2.14844, -5.51301}, {3.43555, -2.94141, 1.18268}, {8.82617, -7.33008, -0.280016}, {8.92773, -13.9453, -0.280016}, {9.13281, 8.58203, -0.280016}};
	};
	
	///////////////////////////////////////////////////////////////////////////
	// Ghost Hotel
	///////////////////////////////////////////////////////////////////////////
	class Land_GH_Gazebo_F
	{
		table = "Radiation";
		positions[] = {{-5.93945, 2.15894, -1.77238},{-5.90332, -0.724121, -1.77238},{5.104, 2.22534, -1.77238},{5.26807, -0.790771, -1.77238}};
	};
	
	class Land_GH_House_1_F
	{
		table = "Radiation";
		positions[] = {{-3.49902, -6.07056, 1.39883},{-3.23633, 0.0153809, 1.39883},{3.36963, 0.337891, 1.39883},{3.39404, -5.21753, 1.39883},{-3.65332, -3.97876, -2.10117},{-3.35889, 0.632324, -2.10117},{3.23438, -5.31934, -2.10117}};
	};
	
	class Land_GH_House_2_F
	{
		table = "Radiation";
		positions[] = {{3.26563, -5.11426, -0.336174},{-3.23242, -5.51929, -0.336174},{-3.59033, 0.983643, -0.336174},{3.69287, 0.738281, -0.336174}};
	};
	
	class Land_GH_House_ruins_F
	{
		table = "Radiation";
		positions[] = {{3.16553, -1.15942, 5.97215},{-3.26416, -0.868408, 5.97215}};
	};
	
	class Land_GH_MainBuilding_entry_F
	{
		table = "Radiation";
		positions[] = {{-3.65039, -17.2097, -0.152101},{-0.499023, -14.7449, -0.152101},{4.09717, -17.7261, -0.152101}};
	};
	
	class Land_GH_MainBuilding_left_F
	{
		table = "Radiation";
		positions[] = {{-6.44043, 2.63159, -1.05388},{-6.40381, -2.12085, -1.05388},{6.74365, -5.78149, -1.05388},{-0.207031, -7.60864, -1.05388},{2.12793, -10.2429, -1.05388},{5.5249, -15.4812, -1.05388},{-0.98291, -18.1379, -1.05387},{-2.06543, 5.00342, -1.05388},{4.94092, 11.8662, -1.05389},{-1.63135, -1.71094, -1.05388},{9.74365, 1.61304, -1.05389},{4.88525, 6.50024, -1.05389},{14.9434, 3.5686, -1.05389},{13.2563, 8.73413, -1.0539},{17.2432, -4.43799, 3.39144},{13.584, 4.49951, 3.39144},{15.5112, -1.00366, 3.39144},{9.44727, 2.41968, 3.39144},{2.64893, 5.43433, 3.39144},{-0.672363, -6.15454, 3.39144},{1.25537, 0.418213, 3.39144},{-5.28076, -6.47534, 3.39144},{-6.63867, -1.47412, 3.39144},{-7.39063, 4.22949, 3.39144}};
	};
	
	class Land_GH_MainBuilding_middle_F
	{
		table = "Radiation";
		positions[] = {{-0.408203, 2.26978, 0.538373},{-12.1367, 1.58447, 0.538378},{-2.14014, -7.85303, 1.25473},{-14.9414, -4.22363, 0.538417},{-16.2109, -8.05908, 0.538444},{-4.00293, -17.3718, 0.538503},{11.3765, -5.7373, 0.538428},{15.5952, -9.00879, 0.53845},{14.1016, -3.40771, 0.538412},{0.957031, 11.2915, 2.76766},{9.70215, 6.27051, 4.98464},{13.7354, -1.34595, 4.98465},{2.89844, -14.8083, 4.98466},{-9.37158, -11.5811, 4.98465},{-14.1709, 1.90674, 4.98465},{-10.71, 6.09961, 4.98464}};
	};
	
	class Land_GH_MainBuilding_right_F
	{
		table = "Radiation";
		positions[] = {{11.9268, -18.7073, 3.82813},{2.43213, -14.093, 3.81848},{6.94629, 2.26904, -1.05388},{7.02637, -1.66724, -1.05387},{-1.81201, -9.91284, -1.05388},{-0.240723, -7.5647, -1.05388},{-5.69873, -6.15967, -1.05388},{3.89648, -11.2732, -1.05387},{1.15527, 3.63159, -1.05388},{2.70215, 9.94263, -1.05389},{-10.3442, 0.716309, -1.05389},{-4.8833, 5.8147, -1.05389},{-7.16406, 1.28369, -1.05389},{-14.3013, 3.41919, -1.05389},{-12.9961, 8.2854, -1.0539},{-11.1431, 13.0371, -1.0539},{-15.7705, -0.219971, -1.05389},{-16.3779, -4.63135, 3.39144},{-14.043, 3.26343, 3.39144},{-6.1499, 6.17603, 3.39144},{-7.31689, 1.0271, 3.39144},{-0.897461, -4.72583, 3.39144},{-1.25635, 1.18457, 3.39144},{1.7832, -4.39404, 3.39144},{7.21973, 3.79077, 3.39144},{5.69287, -1.56128, 3.39144},{5.80078, -6.55884, 3.39144}};
	};
	class land_1
	{
		table = "Industrial";
		positions[] = {{14.0977, 9.27832, -5.30631},{-6.3584, 8.4375, -5.30632},{-14.2788, 8.0957, -5.30632}};
	};

	class land_2
	{
		table = "Industrial";
		positions[] = {{-8.04541, 6.65527, 4.21223},{-10.0181, -6.0498, 4.38565},{-2.16016, -6.75195, 3.90532},{11.9395, -2.30762, 4.40326}};
	};

	class Land_A_Crane_02a
	{
		table = "Industrial";
		positions[] = {{3.62939, -0.0185547, 1.38779},{-0.175293, 1.78906, 3.10723},{-2.67627, -0.696289, 3.10723}};
	};

	class Land_A_Crane_02b
	{
		table = "Industrial";
		positions[] = {{-8.95557, 1.5498, -7.84474},{-8.51416, -1.5332, -7.84474},{-7.96924, -0.438477, -4.98164}};
	};

	class Land_A_CraneCon
	{
		table = "Industrial";
		positions[] = {{-9.64795, 1.52246, 5.78629},{-7.19531, -0.521484, 5.78629},{-9.91992, -1.56641, 5.78629}};
	};

	class Land_A_Hospital
	{
		table = "Medical";
		positions[] = {{-7.01465, 2.24414, 3.29184},{-12.2856, -2.19336, 3.29184},{0.768066, -4.32227, 3.29184},{9.37646, -2.19238, 3.29184},{16.7549, 4.42871, 6.15884},{21.1167, 1.20996, 6.15884}};
	};

	class Land_A_Office01
	{
		table = "Shop";
		positions[] = {{-15.188, 1.48926, -4.528},{-7.47803, 5.30859, -4.528},{4.396, 0.104492, -4.528},{-0.0356445, 6.66504, -4.528},{1.77539, 3.48145, -4.528},{14.061, -3.15625, -4.528},{0.368164, 6.94727, -2.028},{2.23096, 3.60547, -2.028},{7.13672, -3.03906, -2.028},{9.97021, -1.15332, -2.028},{15.1084, 3.43457, -2.028},{12.9458, 6.34961, -2.028},{-2.69482, 3.47754, 0.472004},{-11.3599, 2.30469, 0.472008},{13.3257, -1.92188, 0.472},{9.39404, 5.50488, 0.472},{4.56396, -3.01855, 6.2049},{-2.58252, -0.799805, 6.20491},{0.802734, 2.69922, 6.20491}};
	};

	class Land_A_Office02
	{
		table = "Shop";
		positions[] = {{-0.581543, -5.67871, -8.15104},{5.14258, -5.7793, -8.15111},{2.02979, -4.74805, -8.15053},{-21.2427, 2.1748, 5.38394},{-11.4209, 0.0673828, 5.38394},{-1.84033, 2.02246, 5.38394},{9.21729, 3.43066, 5.38395},{18.8926, 6.28613, 5.38394},{20.4136, -1.30469, 5.38394},{6.00049, -2.12695, 5.38394},{-17.3633, 1.19434, 8.71684},{-19.123, 3.86719, 8.71684}};
	};

	class land_AII_last_floor
	{
		table = "Military";
		positions[] = {{-1.42236, 5.96289, 4.6129},{-4.45508, 3.43555, 5.46183},{-9.89795, 16.1748, 4.61091},{-14.2314, 22.249, 4.61073},{-23.418, -7.18457, 5.45109},{-10.5127, -16.2051, 5.44856},{4.02783, -21.3271, 5.51657},{5.60254, -11.5703, 6.08711},{-10.6987, 10.3369, 5.43586}};
	};

	class land_AII_middle_floor
	{
		table = "Military";
		positions[] = {{-13.688, 8.02148, 0.513981},{-10.0068, 5.15332, 0.51099},{-13.0356, -0.71875, 0.520344},{-8.25098, 2.8584, 0.513554},{-4.39795, 2.17383, 0.513092},{-6.1333, 8.2168, 0.513794},{-7.30713, 5.61621, 0.520306}};
	};

	class land_AII_upper_part
	{
		table = "Military";
		positions[] = {{-0.750488, -3.58496, -2.31057},{-1.50635, -1.92773, -2.32196},{-3.05322, 2.05176, -2.32196},{0.378418, 3.15332, -2.58292}};
	};

	class land_b_small1
	{
		table = "Industrial";
		positions[] = {{-2.86816, -0.407227, -1.50034},{-0.739258, -4.81543, -1.50034},{-0.48291, -1.04102, -1.50034}};
	};

	class Land_Barn_Metal
	{
		table = "Industrial";
		positions[] = {{-7.60107, -2.67871, -5.46857},{-8.69824, -24.8643, -5.26},{0.746582, -24.2676, -5.46857},{10.2876, -24.8691, -5.43213},{9.39404, -5.85254, -5.46857},{10.248, 22.4385, -5.46857},{-8.69727, -24.8633, -5.46854},{-9.24121, 16.9082, 5.56142},{-9.55469, -3.21875, 5.56142},{10.6216, -3.22656, 5.56142},{0.579102, -25.2393, 5.56143},{10.8906, -26.7842, 5.56142},{-1.28906, 22.6455, 5.58787},{10.5737, 14.3779, 5.58787}};
	};

	class Land_Barn_W_01
	{
		table = "CivillianLowerClass";
		positions[] = {{0.299316, 22.208, -3.1789},{1.85938, 18.2881, -2.66324},{-5.40625, 8.97754, -2.66161},{-6.14551, -9.7207, -2.65836},{5.95947, 9.42578, -2.66169},{5.79053, -9.96973, -2.65831},{-1.08643, -18.0977, -2.65689},{-6.2373, -14.7119, -2.65749},{6.45264, 14.4609, -2.66257},{8.18018, 14.6631, -3.03774},{-8.12012, -14.8809, -2.98197}};
	};

	class Land_bouda2_vnitrek
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.369141, -2.53906, -0.72002},{-3.2168, 1.58691, -0.72002},{0.382324, 0.46875, -0.72002}};
	};

	class land_bud2
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.3623, -1.00586, -1.79023},{1.80273, -0.383789, -1.78249}};
	};

	class Land_budova4_winter
	{
		table = "Military";
		positions[] = {{-8.83984, 2.3584, -1.09823},{5.0708, -1.40625, -1.09823},{6.57959, -0.0283203, -0.934856},{1.56201, -2.17383, -1.09823},{2.6377, -0.046875, -1.09823},{-1.71045, -1.25293, -1.09823},{-0.383789, -0.00976563, -1.09823},{-4.86865, -1.00879, -1.09823},{-9.05322, -2.32129, -1.09823},{-8.2124, -0.428711, -1.09823}};
	};

	class land_bunka
	{
		table = "Shop";
		positions[] = {{2.44971, 1.91992, -1.51244},{-1.84717, 2.53125, -1.51244},{0.172363, 2.63086, -1.51244}};
	};

	class land_cast1
	{
		table = "Factories";
		positions[] = {{-4.93311, -10.6875, -4.38392},{-3.57178, 5.57813, -4.38391},{1.57617, 6.61328, -4.38392},{-3.64893, 10.7246, -4.38392},{-0.235352, 16.6797, -4.38392},{-4.97949, 17.1348, -4.38392},{1.07129, -0.219727, -1.06585}};
	};

	class land_cast2
	{
		table = "Factories";
		positions[] = {{1.37793, 13.9932, -4.38393},{-3.45752, 9.15234, -4.38393},{-1.4082, 1.34863, -4.38393},{-4.85156, -8.19824, -4.38392},{1.20654, -10.6094, -4.35677}};
	};

	class land_chat_tr
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.32764, -2.27051, -2.43594},{-2.16992, 2.02734, -2.44564},{1.8208, 1.6084, -2.43839},{1.31689, -2.08301, -2.42417}};
	};

	class land_dlouhy1
	{
		table = "CivillianUpperClass";
		positions[] = {{5.70068, -2.35059, -9.5115},{5.49121, 3.41992, -9.51136},{0.822266, -2.20508, -9.50821},{-1.96729, -5.15625, -9.61368},{-6.39014, -0.860352, -9.50334},{-13.3608, -5.13965, -9.63223},{-15.8569, 0.00292969, -9.49695},{-15.5884, 2.50098, -9.49713},{-3.16211, 2.76758, -9.50551},{-16.2661, 5.7041, -9.49667},{-13.0146, 11.2822, -9.64676},{-11.2837, 9.32715, -9.50003},{-6.62061, 8.62012, -9.50318},{-2.92334, 11.3408, -9.6426},{-6.5415, 6.89844, -9.50323},{-1.61914, 8.95215, -9.50656},{-3.27881, 5.42578, -9.50544},{7.02686, 9.4043, -4.98993},{3.95801, 9.46191, -4.98993},{4.04297, -1.94531, -4.98993},{4.23047, -3.57031, -4.98993},{7.09863, -3.58887, -4.98993},{-2.54053, -2.91406, -4.9898},{-1.96533, -5.15332, -4.99091},{-2.11963, -0.246094, -4.98847},{-9.86523, -1.53223, -4.98911},{-13.3618, -5.04688, -4.99086},{-16.5234, -3.20801, -4.98994},{-15.563, 0.476563, -4.98811},{-15.835, 2.96875, -4.98687},{-8.98828, 2.89844, -4.9869},{-16.7842, 8.56934, -4.98408},{-21.0645, 9.25879, -5.083},{-21.124, -2.26172, -9.49339},{-13.2056, 11.2344, -4.98275},{-11.3857, 9.54883, -4.98359},{-11.3604, 6.49414, -4.98511},{-6.69189, 6.5332, -4.98509},{-3.00049, 11.5479, -4.98259},{-1.6626, 9.27246, -4.98373},{-3.08301, 4.99023, -4.98586},{-3.1626, 2.7666, -4.98697},{11.1074, -1.90234, -4.98936},{13.8535, 2.19141, -4.98732},{16.3271, -2.69238, -4.98975},{24.4204, -2.52832, -4.98967},{26.0439, -5.43164, -4.99111},{28.8101, -0.598633, -4.9887},{18.2666, -0.443359, -4.98863},{11.2856, 2.38184, -4.98722},{11.2876, 6.40527, -4.98521},{11.2593, 9.49609, -4.98367},{14.6904, 9.21094, -4.98382},{15.7583, 11.3447, -4.98275},{19.2959, 9.25195, -4.9838},{19.1582, 6.39746, -4.98522},{19.207, 2.26758, -4.98728},{14.8828, 6.12207, -4.98535},{26.2935, 2.10645, -4.98736},{22.2964, 1.99121, -4.98742},{22.1465, 5.72754, -4.98555},{22.1973, 9.5625, -4.98368},{26.4482, 9.35254, -4.98378},{26.3408, 11.5605, -4.98265},{29.5107, 9.34082, -4.98375}};
	};

	class land_dlouhy2
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.71875, 5.58789, -9.31654},{1.06543, 0.354492, -9.32137},{-0.845215, -4.54883, -9.31622}};
	};

	class land_domek_podhradi_1
	{
		table = "CivillianLowerClass";
		positions[] = {{-5.3335, 3.54102, -2.75047},{-5.79199, -3.52637, -2.75047},{3.40527, -3.37891, -2.75047},{0.533203, -0.389648, -2.73914},{4.92871, 2.75391, -2.73911},{0.484375, 3.87695, -2.73909}};
	};

	class land_dr_1
	{
		table = "CivillianLowerClass";
		positions[] = {{0.147461, -0.493164, -1.07508},{-0.343262, 1.92383, -1.08438},{-2.8457, 1.74316, -1.08788},{-2.74463, -0.714844, -1.08217}};
	};

	class land_dr_2
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.56934, 1.46094, -0.997974},{-0.309082, 1.42676, -0.994301},{4.38867, 1.53711, -0.98571},{3.71338, -1.39453, -0.973618},{-0.55957, -2.23242, -0.978878}};
	};

	class Land_dulni_bs
	{
		table = "CivillianLowerClass";
		positions[] = {{1.97559, 2.6582, -1.75205},{2.45703, -1.08691, -1.75204},{0.107422, -2.83008, -1.75204}};
	};

	class Land_dum_ras
	{
		table = "CivillianLowerClass";
		positions[] = {{2.5542, 3.49805, -2.66958},{-0.300781, 0.151367, -2.66957},{-0.5625, -2.03125, -2.66957},{-0.710938, -2.58398, 0.272606},{1.75391, 3.47266, 0.272602},{-0.166504, 1.93457, 0.272606}};
	};

	class Land_dum_zboreny
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.14941, -4.11914, -2.37675},{1.11865, -0.722656, -2.37675},{6.43115, -3.39746, -2.37675},{-5.66455, 4.21875, 1.40812},{-2.62988, -3.42188, 1.40902},{1.98584, -0.769531, 1.39545},{-5.13135, -3.81738, 1.41562}};
	};

	class Land_dum_zboreny_total
	{
		table = "CivillianLowerClass";
		positions[] = {{-4.48975, -2.46582, -2.23949},{-4.82227, 2.27539, -2.31548},{4.70947, 2.34668, -2.33912}};
	};

	class land_f_b1
	{
		table = "VehicleService";
		positions[] = {{-4.71436, -0.746094, -2.21533},{-4.91309, -5.07813, -2.21533},{-2.38477, -3.29785, -2.21533}};
	};

	class land_f_b2
	{
		table = "VehicleService";
		positions[] = {{-6.93359, 0.602539, -4.96382},{-4.69922, -2.65625, -4.96382},{-1.76318, 3.53906, -4.97872},{0.286133, -0.306641, -4.21184},{2.08838, -3.16602, -4.21183}};
	};

	class Land_Fuel_tank_stairs
	{
		table = "Industrial";
		positions[] = {{2.56934, -0.169922, 0.806641}};
	};

	class land_fuelstation_w
	{
		table = "VehicleService";
		positions[] = {{-0.119141, 1.2666, -2.28589},{4.01611, -3.81641, -2.25437}};
	};

	class land_garaze
	{
		table = "VehicleService";
		positions[] = {{-3.1582, -3.11328, -1.56419},{2.4375, -3.86035, -2.11892},{0.065918, -6.53613, -1.67742},{5.46143, -6.25977, -2.119},{4.94287, 0.117188, -2.11902},{3.23438, 5.73242, -2.119},{0.188477, 3.70508, -1.88765}};
	};

	class land_hala1
	{
		table = "Industrial";
		positions[] = {{-0.166504, -5.2832, -4.00997},{-0.201172, -0.611328, -4.00996},{0.69873, 4.97949, -4.00997},{5.45996, -3.13867, -3.98352},{-5.16455, 1.19238, -3.98352}};
	};

	class land_hlaska
	{
		table = "Military";
		positions[] = {{-0.668945, 0.740234, 3.77092}};
	};

	class Land_Hlidac_budka
	{
		table = "Military";
		positions[] = {{2.3418, 0.675781, -0.783619},{-1.77197, 1.92773, -0.783619}};
	};

	class land_hotel_p1
	{
		table = "Shop";
		positions[] = {{-11.0967, -3.02246, -4.65403},{-4.54248, -0.703125, -4.65404},{-10.0791, 3.53125, -4.65403},{-1.21143, -1.64648, -4.65403},{13.8491, 8.28711, -1.13431},{13.6074, 0.416016, -1.12066},{13.8945, -7.89648, -1.13431}};
	};

	class land_hotel_p2
	{
		table = "Shop";
		positions[] = {{7.14795, -1.11133, -7.29951},{4.04053, 2.56152, -7.29951},{-0.273926, -0.673828, -7.29951},{-2.74609, 2.04883, -7.29951},{-6.66553, -10.8359, -0.670689},{-3.03906, -25.0195, 1.31509},{-8.25732, 14.0684, -0.188686},{-3.71631, 23.1865, 1.03674},{1.09277, -19.2598, 6.06893},{6.76172, -14.2334, 6.06892},{4.73926, -6.79785, 6.06892},{8.39941, 6.44238, 6.06893},{0.0703125, 6.85352, 6.06892},{-2.85303, 18.458, 6.06893},{6.24023, 17.0322, 6.06893},{1.46582, -0.719727, 6.06893},{4.34424, -2.07324, 6.06893}};
	};

	class Land_HouseV2_01B
	{
		table = "CivillianUpperClass";
		positions[] = {{-4.14014, -2.57031, -5.18788}};
	};

	class Land_HouseV2_04_interier
	{
		table = "CivillianLowerClass";
		positions[] = {{0.289551, 1.33691, -2.89027},{7.24072, -1.63477, -5.74182},{7.44287, 5.53125, -5.73914},{2.66113, 6.87988, -5.73851},{3.3125, 3.62793, -5.73954},{-1.89795, 2.81641, -5.7398},{-5.06152, 6.37695, -5.73866}};
	};

	class Land_HouseV2_05
	{
		table = "CivillianLowerClass";
		positions[] = {{5.28125, 6.9873, -2.65818},{-3.33643, -0.25, -2.7924}};
	};

	class Land_HouseV_1I1
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.629883, -1.9248, -2.82415}};
	};

	class Land_HouseV_1I4
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.486816, 4.16699, -2.7365},{-2.24951, -0.986328, -2.76074},{-3.91016, -4.00195, -2.76509},{0.0488281, -4.36719, -2.76856}};
	};

	class Land_houseV_2T2
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.9585, 0.647461, -4.0352}};
	};

	class Land_HouseV_3I1
	{
		table = "CivillianLowerClass";
		positions[] = {{5.29248, -1.86719, -2.02602}};
	};

	class Land_HouseV_3I2
	{
		table = "CivillianLowerClass";
		positions[] = {{4.07422, 2.50098, -2.02417}};
	};

	class Land_HouseV_3I3
	{
		table = "CivillianLowerClass";
		positions[] = {{0.898926, 2.67871, -1.68621},{4.34033, 2.20215, -1.47564}};
	};

	class Land_HouseV_3I4
	{
		table = "CivillianLowerClass";
		positions[] = {{5.5332, 2.64258, -2.62949}};
	};

	class Land_hut06
	{
		table = "CivillianLowerClass";
		positions[] = {{0.513672, 1.83301, -1.55149},{-0.552246, -0.0419922, -1.54668}};
	};

	class Land_hut_old01
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.82275, 2.26172, -3.0186},{2.39307, -7.42383, -2.96946},{-4.6665, -1.7959, -3.01507},{1.85352, 4.6543, -3.01839},{-6.62744, 6.87695, -3.02645},{-7.50293, -7.14453, -3.01511},{-3.08691, -2.10938, -3.01197}};
	};

	class Land_Ind_Expedice_1
	{
		table = "Factories";
		positions[] = {{-1.82666, -8.5293, -3.48673},{2.97021, -14.4375, -3.48673},{6.88428, -14.9609, -5.75725},{9.41943, -12.6875, -5.75726},{13.5112, -14.624, -5.75725},{12.5645, -20.2344, -5.75725},{-2.28564, -19.9434, -3.48673},{-11.8623, -18.0654, -3.48673},{-9.41211, -7.62305, -3.48672},{-12.9346, -2.08105, -3.48673},{-0.103516, 13.0859, -3.48673},{3.45459, 18.1846, -3.48673},{-0.59375, 16.1543, 9.71017},{-0.312012, 10.4131, 9.71017},{-1.69238, 4.23633, 9.71017},{2.10059, 7.05859, -5.6839},{-1.58301, 13.1543, -5.6839}};
	};

	class Land_Ind_IlluminantTower
	{
		table = "Military";
		positions[] = {{1.17822, -0.277344, 10.3513},{-0.855957, -0.0869141, 10.3513}};
	};

	class Land_Ind_MalyKomin
	{
		table = "Industrial";
		positions[] = {{-0.993652, -0.308594, -7.69932},{2.1958, -0.422852, -7.69932}};
	};

	class Land_Ind_Pec_03a
	{
		table = "Industrial";
		positions[] = {{11.75, 14.8037, 5.76025},{8.36865, 4.24121, 5.76025},{11.6655, -8.36719, 5.76025},{6.96191, -15.7451, 5.76025},{-1.96777, -22.3271, 5.76025},{-4.75537, -5.51563, 5.76025},{-1.86182, 2.5752, 5.76025},{-4.34082, 13.0742, 5.76025},{3.19287, 20.251, 4.02583},{-1.06396, 24.501, 4.02583}};
	};

	class Land_Ind_Pec_03b
	{
		table = "Industrial";
		positions[] = {{2.96289, 25.8848, 4.02583},{-1.07227, 21.6309, 4.02583},{-4.0791, 14.9619, 5.76025},{-0.356934, 4.58594, 5.76025},{-4.32617, -9.64941, 5.76025},{-0.961914, -16.7637, 5.76025},{3.42822, -24.7012, 5.76025},{10.2559, -19.7666, 5.76025},{7.74023, -10.6123, 5.76025},{10.7046, -1.34668, 5.76025},{10.647, 11.499, 5.76025}};
	};

	class Land_Ind_Quarry
	{
		table = "Industrial";
		positions[] = {{-6.91357, 15.0264, -7.47989},{-7.28711, 7.63184, -7.47989},{-6.74414, -1.58301, -7.47989},{-3.35791, -10.8428, -7.47989},{5.45654, 4.74609, -7.47989},{8.17725, 9.01172, -7.47989},{6.17969, 11.9297, -7.47989},{0.290039, 17.2236, 5.29451},{-4.20117, 16.5439, 5.29451},{-4.28516, 8.84277, 5.29451},{-4.30713, -6.3457, 5.29452},{-4.07617, 0.918945, 5.29451}};
	};

	class Land_Ind_SawMill
	{
		table = "Industrial";
		positions[] = {{-4.646, 10.0225, -5.80637},{-4.36963, -2.53516, -5.7921},{3.31152, -11.4541, -5.72437},{10.5, -4.90137, -5.72056},{10.5283, -1.49023, -5.74226},{10.7983, 5.6123, -5.78193}};
	};

	class Land_Ind_Stack_Big
	{
		table = "Industrial";
		positions[] = {{-2.78027, -1.78809, -23.2495},{0.44873, 5.12207, -6.00286},{-3.02539, 5.07227, -6.00286},{-3.05664, 2.21484, -6.00286},{3.35107, -4.76074, -28.4986}};
	};

	class Land_Ind_Workshop01_01
	{
		table = "Industrial";
		positions[] = {{-0.591309, 0.150391, -1.29873},{1.91357, -1.125, -1.29229},{0.628906, -3.35254, -1.29331}};
	};

	class Land_Ind_Workshop01_02
	{
		table = "Industrial";
		positions[] = {{-1.58057, -0.878906, -1.4297},{1.55322, -1.37012, -1.43058},{-0.345215, 1.08691, -1.42694}};
	};

	class Land_Ind_Workshop01_04
	{
		table = "Industrial";
		positions[] = {{-1.4458, 4.62891, -1.53094},{0.562012, 4.6748, -1.52906},{-0.76416, 2.46484, -1.53055}};
	};

	class land_jzd_4silka
	{
		table = "Industrial";
		positions[] = {{-3.3916, 0.258789, -1.17006}};
	};

	class land_jzd_bezstrechy
	{
		table = "CivillianLowerClass";
		positions[] = {{7.93115, 2.51367, -5.22504},{6.21924, -3.71387, -5.22504},{-0.757813, -3.27246, -5.22504},{-10.3262, -1.87891, -5.22504},{-5.85791, 2.8252, -5.22504},{1.70557, 2.6582, -5.22504},{0.855957, 2.20313, -0.404762}};
	};

	class land_jzd_kr1
	{
		table = "Industrial";
		positions[] = {{-4.60498, -16.6143, -6.34966},{-0.616211, -11.9746, -6.26657},{2.00879, 0.411133, -6.26657},{-2.75879, 7.97363, -6.34966},{3.2373, 12.166, -6.34966},{2.22852, 3.82227, -6.26657},{4.25293, -7.25391, -6.34966},{-3.63916, 12.5576, -2.14675},{3.32227, 7.34863, -2.14675},{-3.50049, -1.67871, -2.14676},{0.86377, -8.74902, -2.14675},{-1.79688, -15.4854, -2.14675},{4.17969, -16.0742, -2.14675},{1.33887, -6.41699, 1.31637}};
	};

	class land_jzd_kr2
	{
		table = "Industrial";
		positions[] = {{4.33154, 23.5986, -2.38598},{-7.01855, 22.6494, -6.3362},{3.06006, 15.4053, -2.34158},{-3.38916, 8.94141, -2.07983},{5.90381, 10.1426, -2.07984},{-0.131836, 3.41992, -2.07984},{-2.67334, -4.22363, -2.07983},{7.01074, -4.36426, -2.07984},{2.15918, -9.3125, -2.07983},{6.0249, -15.4023, -2.07984},{2.06885, -12.9785, -2.07984},{-2.85889, -15.7559, -2.07984},{2.05176, -18.6699, -2.07983},{2.04688, -24.3594, -0.117252},{-7.77246, 20.3125, -6.33621},{4.08887, 20.2959, -6.33621},{1.78662, 12.8369, -6.3362},{1.87793, 9.47168, -6.19965},{1.9082, 5.69531, -6.19965},{1.83447, -3.8584, -6.19965},{1.72021, -9.01953, -6.19965},{1.78711, -13.3994, -6.19965},{2.20703, -16.7363, -6.19965},{2.53027, -23.6309, -6.233},{-2.64941, 8.58203, -6.2563},{-2.64307, -12.1484, -6.2563},{6.21387, -3.83008, -6.2563}};
	};

	class land_jzd_silo_tes
	{
		table = "Factories";
		positions[] = {{-2.88379, -1.75977, -16.0503},{17.8921, -6.25586, -15.9365},{24.4775, -0.426758, -15.9552},{18.7129, 5.69043, -16.0179}};
	};

	class land_jzd_stodola1
	{
		table = "CivillianLowerClass";
		positions[] = {{0.400879, -13.5039, -2.0262},{-3.86035, -9.13281, -2.0262},{-0.871582, -1.84473, -2.0262},{-3.12207, 6.1543, -2.0262},{1.37891, 14.0986, -2.0262}};
	};

	class land_jzd_stodola2
	{
		table = "CivillianLowerClass";
		positions[] = {{6.86377, -5.91699, -2.0262},{3.77734, -12.7139, -2.0262},{-0.95459, -1.85254, -2.0262},{-5.56543, 3.05859, -2.0262},{7.41016, 5.45703, -2.0262},{2.16113, 7.55273, -2.0262},{3.38037, 12.7236, -2.0262},{7.05078, 14.0605, -2.0262},{1.06689, 1.17383, 1.31123}};
	};

	class land_jzd_vodojem
	{
		table = "Industrial";
		positions[] = {{-0.27002, 0.380859, -6.83972}};
	};

	class Land_KBud
	{
		table = "Tourist";
		positions[] = {{0.0415039, -0.40625, -1.04616}};
	};

	class Land_komin
	{
		table = "Industrial";
		positions[] = {{1.4082, 0.291992, 12.4562},{-1.29688, 1.70313, 12.4562}};
	};

	class land_kontejner_des
	{
		table = "Industrial";
		positions[] = {{-0.90625, -0.110352, -0.604759}};
	};

	class land_kostelik_final_2122
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.694336, 3.57324, -5.57918},{1.99854, 3.09668, -5.57919},{4.07324, -0.552734, -5.57918},{-0.619141, -6.96094, -5.57918},{2.00195, -6.27051, -5.57918},{-2.23291, -2.90137, -5.57918},{2.39404, 8.44238, -5.55285},{-1.03955, 8.20215, -5.01875},{1.06689, 7.79492, 1.55624},{-0.308594, 7.52832, 1.55565},{0.831543, -1.79492, -5.57918}};
	};

	class Land_kulna
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.358887, 2.14551, -1.1406}};
	};

	class land_lodenice
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.89795, 1.52051, -2.83267},{-1.83301, -5.40625, -2.01773},{-4.23145, -12.6211, -1.10887},{-0.587891, -12.7275, -1.0997}};
	};

	class land_marsh1
	{
		table = "CivillianLowerClass";
		positions[] = {{4.64844, 3.49316, -3.95897},{1.33008, 4.81934, -3.95897},{3.98535, 6.78223, -3.95897},{2.28564, -0.0136719, -3.95897},{3.98193, -3.84277, -3.95897},{0.0605469, -5.29004, -3.95897},{-0.55127, 0.425781, -3.95897},{-2.35938, 4.36133, -3.99553}};
	};

	class land_marsh2
	{
		table = "CivillianLowerClass";
		positions[] = {{-6.88477, -1.49512, -0.265942},{0.22998, 9.88281, -0.541714},{2.99219, 10.4424, -0.73275},{5.43848, 9.24902, -0.941872}};
	};

	class Land_Mil_Barracks_i
	{
		table = "Military";
		positions[] = {{4.72119, -1.99121, -1.09824},{6.64404, -0.0224609, -0.93486},{0.72998, -1.94727, -1.09824},{1.13184, -0.0605469, -1.09824},{-1.7417, -2.11914, -1.09823},{-0.903809, 0.0771484, -1.09823},{-3.85596, 0.00683594, -1.09824},{-5.04834, -1.8125, -1.09824},{-8.65771, 2.46875, -1.09823},{-8.58887, -1.83691, -1.09823}};
	};

	class Land_Misc_Cargo1Ao
	{
		table = "Industrial";
		positions[] = {{-0.20459, 1.27539, -1.09225}};
	};

	class Land_Misc_Cargo1Bo
	{
		table = "Industrial";
		positions[] = {{0.0966797, 0.678711, -1.09225}};
	};

	class Land_Misc_deerstand
	{
		table = "Military";
		positions[] = {{-0.0947266, -0.667969, 1.08539}};
	};

	class Land_Misc_PowerStation
	{
		table = "VehicleService";
		positions[] = {{4.16992, -4.13574, -1.26852},{4.09131, 1.93164, -1.26783},{3.86328, 6.91992, -1.2674}};
	};

	class land_molovabud1
	{
		table = "Industrial";
		positions[] = {{-9.02637, -1.52637, 1.41187},{-8.70215, 6.33398, 1.41187},{-3.35205, 1.04004, 1.41187},{1.27637, 5.45605, 1.41425},{-1.12793, 0.734375, 5.07722}};
	};

	class Land_Nasypka
	{
		table = "Industrial";
		positions[] = {{-1.35791, -0.119141, 6.56824}};
	};

	class land_Tovarna1
	{
		table = "Industrial";
		positions[] = {{3.8584, -5.31836, -5.75442},{-6.19629, -6.02637, -5.75442},{-10.3931, -2.59375, -5.75442},{-10.2061, 3.5791, -5.75442},{-10.7573, 7.00684, -5.75442},{-2.11475, 9.29297, -5.75442},{3.84668, 6.97949, -5.75442},{-4.80566, 2.62891, -5.75441},{1.2417, 2.21973, -5.75442},{-1.66699, -3.27734, -5.75442},{-10.7734, -6.67285, -0.320099},{-10.8408, 4.02832, -0.320103},{3.51465, 4.69336, -0.320103},{3.89551, -3.3457, -0.320103},{-4.44971, -6.65137, -0.320099},{-9.4917, -6.31055, 2.17997},{-6.7041, 2.38379, 2.17997},{-3.7583, 2.5166, 2.17997},{-1.16797, 2.92871, 2.17997},{3.08691, 2.88477, 2.17997},{0.312988, -5.51172, 2.17997},{0.150879, -0.84082, 2.17997},{2.06689, 2.51563, 4.82976},{-3.9248, 1.5957, 4.82985},{-8.56885, 2.5625, 4.82973},{-6.41846, -3.70996, 4.82981},{-0.359863, -5.14648, 4.82973}};
	};

	class Land_Tovarna2
	{
		table = "Industrial";
		positions[] = {{-6.62939, 7.03125, -5.55933},{-4.0459, 4.9707, -5.55933},{-8.83398, 7.84668, -5.55933},{-13.0425, 6.48438, -5.55933},{-11.5796, 3.19824, -5.55933},{-13.1543, -2.66602, -5.55933},{-11.6787, -7.64844, -5.56399},{-4.72412, -1.37012, -5.5772},{-2.51611, 7.9873, -5.55933},{1.68555, 6.6582, -5.5697},{-11.1611, 2.30566, -2.23135},{-12.6118, 8.00586, -2.23135},{-4.28418, 5.01758, -2.23156},{-6.14355, 8.34375, -2.23156},{-13.0337, 2.28418, 1.66661},{-12.2842, 7.39453, 1.66661},{-9.30322, 7.27148, 1.66661},{-4.25, 4.77344, 1.62174},{-6.52637, 8.47266, 1.62174},{-3.7959, 8.35742, 1.62174},{-3.75586, 0.200195, 3.42429},{-9.74365, 0.180664, 3.42429},{-13.1099, -2.29199, 3.4243},{-13.0254, -7.99414, 3.4243},{-6.33496, -8.81641, 3.4243},{0.432129, -8.81445, 3.4243},{2.3584, -4.66992, 3.4243},{2.29883, 5.5752, 3.42429},{5.64795, -4.23926, -4.61871}};
	};

	class land_trubice
	{
		table = "Industrial";
		positions[] = {{-3.31152, 2.16504, 2.59439},{1.09229, 2.82227, 2.59438},{5.39551, 0.498047, 2.59438}};
	};

	class Land_vez
	{
		table = "Military";
		positions[] = {{-0.266602, 1.36523, 1.36331}};
	};

	class land_vstup
	{
		table = "Industrial";
		positions[] = {{-12.4053, -2.3916, -4.57601},{-5.09863, -0.53418, -4.56671},{2.9541, -2.67383, -4.53907},{7.39893, -1.62695, -4.52592}};
	};

	class Land_vys_budova_p2
	{
		table = "CivillianLowerClass";
		positions[] = {{-6.41992, 3.33789, -0.702797},{-2.60352, -2.88379, -0.702797},{-6.21973, -3.98438, -0.702797},{-0.716309, -2.80957, 0.694061}};
	};

	class Land_Vysilac_FM
	{
		table = "Military";
		positions[] = {{1.62988, -0.418945, 8.39022}};
	};

	class land_vysoky2
	{
		table = "CivillianUpperClass";
		positions[] = {{1.23291, 0.397461, -15.4928},{3.23291, -2.34375, -15.5683},{6.66016, 4.94141, -15.6088},{6.50146, -5.2373, -15.6088},{3.46826, -13.1758, -15.5678},{9.36914, -10.8037, -15.5851}};
	};

	class land_x_nadrz
	{
		table = "Industrial";
		positions[] = {{-0.677734, 2.68262, 1.44318}};
	};

	class land_x_skladiste_low_te
	{
		table = "Industrial";
		positions[] = {{-13.2363, -9.30371, -2.8418},{-14.231, 3.10449, -2.84105},{-2.57813, 8.91992, -1.61393},{0.682617, 6.83594, -2.84118},{13.1919, 6.2959, 0.106834},{9.46045, -1.61426, -2.58824},{10.0454, -6.80762, -2.58824},{1.45361, -5.36816, -2.58824},{-6.55615, -9.5127, -2.84166},{-15.5264, -11.1084, 4.04656},{4.94336, -12.0215, 4.04781},{16.9888, -3.24316, 4.04781},{16.814, 10.458, 4.04665},{10.6865, 6.64941, 6.17473}};
	};

	class land_x_vetraci_komin
	{
		table = "Industrial";
		positions[] = {{3.07617, -0.651367, 14.9767},{-0.126953, -0.155273, 14.9466}};
	};

	class land_x_vez_te
	{
		table = "CivillianLowerClass";
		positions[] = {{1.37744, -0.333008, -4.60751},{-0.855469, 2.38574, -4.58929},{0.958984, 2.96875, -4.58572},{1.19434, -0.387695, -0.273819},{0.800781, 2.80176, -0.272766},{-2.59912, 2.79102, -0.272377},{-2.41211, 0.592773, -0.273094},{-4.83057, -3.3623, -0.274063}};
	};

	class land_zd_1
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.92969, 3.09961, -3.67255},{2.68896, 3.86426, -3.67256},{2.27881, -1.89551, -3.67255},{-0.723145, -2.45215, -3.67255},{-4.57813, -1.90918, -4.04225}};
	};

	class land_zd_2
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.1416, -0.546875, -1.82467},{-0.318848, 2.48145, -1.82467},{1.85205, 1.12793, -1.82467}};
	};

	class Land_HouseV2_03
	{
		table = "CivillianUpperClass";
		positions[] = {{18.3115, 1.0625, -5.62046},{10.0884, -9.37305, -5.60065},{-18.4453, 2.13477, -5.90977},{-18.1553, 0.09375, -5.88095}};
	};

	class land_seb_nasypka
	{
		table = "Industrial";
		positions[] = {{2.58789, -3.42188, -4.24763},{4.24707, 9.42383, -6.46843},{7.66113, 8.33203, -6.49762},{8.46094, 3.88672, -6.50448},{10.937, 0.0751953, -6.52561},{5.90869, -2.25098, -6.90967},{8.9917, -9.40332, -0.134293},{8.97705, -3.41602, -0.134289},{6.27197, -2.44629, 1.30363},{6.06689, 4.19922, 1.30363},{4.11523, 8.49805, 1.30363},{7.87158, 6.61621, 1.30363},{5.11279, 4.30566, 3.86848},{7.66943, 1.15723, 3.12964},{5.90625, 9.59668, 3.27484},{2.71143, -6.04297, -0.134289}};
	};

	class land_seb_near_fac
	{
		table = "Factories";
		positions[] = {{-23.6338, -19.4893, -2.74704},{-23.417, -23.2939, -5.23791}};
	};

	class land_seb_residental
	{
		table = "CivillianLowerClass";
		positions[] = {{4.65283, 6.66699, -3.97305},{-5.93555, 9.76367, -3.71556},{-0.84375, 2.00195, -3.69101},{-6.8833, -8.72266, -3.65704},{-6.19385, -0.334961, -3.6836},{-0.363281, 4.80273, -3.69986},{-2.65723, 7.20898, 0.527275},{-6.62402, 5.46777, 0.535892},{-2.62891, 2.04199, 0.552792},{-1.87891, -2.06543, 0.573109},{-6.69287, -3.84863, 0.581905},{-1.95313, -7.14258, 0.448582},{-6.7876, -7.85156, 0.403408}};
	};

	class land_seb_rozvodna
	{
		table = "Industrial";
		positions[] = {{-0.746582, 3.18555, 0.582798}};
	};

	class land_seb_vod_vez
	{
		table = "Industrial";
		positions[] = {{0.291992, 0.31543, 15.0059},{2.41504, -0.685547, 15.0589}};
	};

	class land_senik
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.24219, -0.173828, -4.08134},{-0.446777, 2.09375, -4.07665},{0.0864258, -3.96973, -4.08918},{-3.14014, -7.28711, -4.09602},{-7.97656, -3.49707, -4.0882},{-17.2642, -3.91504, -4.08906},{-17.3037, 0.610352, -4.07971},{-13.439, 4.39355, -4.07189},{-7.9624, -0.228516, -4.08143},{-4.69238, 3.64551, -4.07343}};
	};

	class Land_Shed_Ind02
	{
		table = "Industrial";
		positions[] = {{2.48096, 8.94629, -4.62599},{3.07715, 1.91211, -4.62599},{2.68262, -6.92383, -4.62599},{-2.57568, -1.43359, -4.62599},{4.72559, -5.57227, -1.27567},{4.71387, 4.27734, -1.28024},{-1.03467, 9.94043, -1.27845},{-1.34961, 11.8389, -1.27658},{-3.92725, 3.22363, -1.28432},{-4.08496, -7.4834, -1.28736}};
	};

	class Land_Shed_W01
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.46973, -0.0566406, -1.40097}};
	};

	class land_sklad2
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.17139, -2.12988, -2.38225},{2.39063, -3.15625, -2.38225},{3.30371, 1.88281, -2.38225},{-2.32568, 3.64844, -2.38225}};
	};

	class land_st_vez
	{
		table = "Military";
		positions[] = {{0.0141602, -4.40625, -3.31476},{-5.08496, -2.78223, -3.31476},{-4.76514, 2.26953, -3.31476},{-0.228516, 3.75, -3.31476},{-1.03857, -2.08105, 6.40833},{-4.41309, 0.394531, 6.40833},{-1.98145, 2.73926, 6.40833}};
	};

	class Land_stodola_old_open
	{
		table = "CivillianLowerClass";
		positions[] = {{3.66943, -10.3945, -5.08055},{-2.44189, -6.48633, -5.08055},{2.729, 3.72461, -5.08055},{-2.5835, 9.38379, -5.08055},{2.51514, 10.0439, -5.08055},{-2.20947, 9.76758, -0.993511},{3.87744, 10.6729, -0.993511},{0.335938, 10.3711, 2.96444},{-2.57227, -9.40332, -1.00523},{4.58887, -10.7676, -0.998154},{3.5, -7.14746, -1.00394},{0.982422, -10.6992, 2.96444}};
	};

	class Land_stodola_open
	{
		table = "CivillianLowerClass";
		positions[] = {{1.88086, 5.7959, -4.1124},{-2.96338, 6.39355, -4.10798},{-0.639648, -1.17383, -4.20508},{-3.59912, -6.5332, -3.18184},{-4.01416, 1.04297, -4.11878}};
	};

	class land_syp_r
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.782715, 0.944336, -6.54317},{1.80078, -0.692383, -6.53119}};
	};

	class Land_Nav_Boathouse
	{
		table = "CivillianLowerClass";
		positions[] = {{5.39844, -0.183594, 3.73029},{2.88184, 7.22168, 3.72778},{-3.04541, 7.42578, 3.73394},{-5.12012, -0.625977, 3.73032},{0.262207, -4.09375, 3.64116}};
	};

	class Land_Nav_Boathouse_PierL
	{
		table = "CivillianLowerClass";
		positions[] = {{4.73975, 0.168945, 5.88749},{-1.41748, -0.195313, 5.88749}};
	};

	class Land_Nav_Boathouse_PierR
	{
		table = "CivillianLowerClass";
		positions[] = {{-4.71875, -2.78027, 5.87571},{-0.0219727, -2.75391, 5.87571}};
	};

	class Land_NAV_Lighthouse
	{
		table = "Tourist";
		positions[] = {{-0.452148, 0.0410156, -6.78146},{0.706543, 0.436523, 2.41912},{-0.727051, -0.0292969, 2.41912},{-0.977051, 1.41797, 2.41912},{0.782227, -1.41113, 2.41912}};
	};

	class land_nav_pier_c
	{
		table = "Industrial";
		positions[] = {{-8.15576, -16.2305, 23.0037},{-7.75244, -1.47949, 23.0037},{-7.90234, 15.5029, 23.0037},{-7.47852, 8.41309, 23.0037},{-8.00391, -9.05273, 23.0037}};
	};

	class land_nav_pier_c2
	{
		table = "Industrial";
		positions[] = {{14.0571, 6.25684, 23.8614},{6.81982, 7.10059, 23.8614},{-0.686523, 7.44629, 23.8614},{-7.65723, 7.83301, 23.8614},{-17.3403, 7.67871, 23.8614}};
	};

	class land_nav_pier_c2_end
	{
		table = "Industrial";
		positions[] = {{6.6377, -4.05078, 23.8614},{1.34473, -3.78223, 23.8614},{-6.92529, -3.66504, 23.8614},{-2.79932, -3.23047, 23.8614}};
	};

	class land_nav_pier_c_90
	{
		table = "Industrial";
		positions[] = {{-7.7085, -8.63867, 24.0014},{-7.34619, -3.86133, 24.0014},{-7.38965, 1.01465, 24.0014},{-7.5083, 6.71191, 24.0014},{0.339355, 7.0293, 24.0014},{6.40283, 7.0957, 24.0014}};
	};

	class land_nav_pier_c_big
	{
		table = "Industrial";
		positions[] = {{18.3433, -22.2959, 23.0031},{6.84717, -21.9932, 23.0031},{-3.09033, -22.248, 23.0031},{-14.6865, -22.3359, 23.0031},{-16.9067, -15.0117, 23.0031},{-17.063, 0.720703, 23.0031},{-11.8149, 11.71, 23.0031},{-7.14502, 18.2432, 23.0032},{6.7002, 19.3457, 23.0031},{9.86377, 12.5205, 23.0031},{17.9229, 11.5645, 23.0031},{18.21, 1.91016, 23.0031},{18.3379, -9.86133, 23.0031}};
	};

	class Land_nav_pier_m_2
	{
		table = "CivillianLowerClass";
		positions[] = {{15.189, -2.6123, 23.4414},{6.021, -2.7207, 23.4414},{-2.30273, -2.72461, 23.4414},{-15.8667, -2.66699, 23.4414},{-9.52539, 2.48828, 23.4414},{0.265625, 2.66113, 23.4414},{9.00732, 2.63965, 23.4414}};
	};

	class land_nav_pier_m_end
	{
		table = "CivillianLowerClass";
		positions[] = {{1.65039, -4.83789, 23.4414},{-3.99854, -5.31445, 23.4414},{-4.5835, -0.269531, 23.4414},{-5.29102, 4.99023, 23.4414},{-0.487793, 5.88281, 23.4414}};
	};

	class Land_ns_jbad_A_GeneralStore_01
	{
		table = "CivillianUpperClass";
		positions[] = {{-1.95898, 3.79395, -1.20155},{0.864746, 3.93359, -1.20155},{3.40576, 3.81543, -1.20155},{5.2002, 3.82813, -1.20155},{10.1587, 3.05371, -1.20155},{10.1592, 0.866211, -1.20154},{5.89063, 0.604492, -1.20155},{3.96387, 0.604492, -1.20155},{1.83594, 0.631836, -1.20155},{-0.505371, 0.662109, -1.20155},{5.79248, -4.14746, -1.20155},{12.71, -3.49316, -1.20155},{2.54541, -6.17969, -1.20155},{-1.36865, -5.91016, -1.20155},{-5.46875, -5.92871, -1.20154},{-9.01465, -6.27441, -1.20155},{0.26123, -7.33691, -1.20155},{12.2588, -7.87207, -1.20155},{-9.2002, -3.20605, -1.20155},{0.37207, -1.16309, -1.20155}};
	};

	class Land_ns_Jbad_A_Stationhouse
	{
		table = "Military";
		positions[] = {{-6.93945, -7.13867, -9.46536},{-12.9404, 0.662109, -9.46536},{-6.33008, 1.7041, -9.46536},{-5.67383, -1.94531, -9.46537},{-7.77002, -4.62207, -9.46536},{-6.93506, 4.94922, -9.46536},{-5.90967, 7.74707, -9.46536},{-11.2642, 8.73242, -9.46536},{-12.208, 5.63574, -9.46536},{-14.3066, 6.98828, -9.46536},{-16.7954, 2.97461, -9.46536},{-17.332, -5.8457, -9.46536},{-14.6265, -5.30664, -9.46536},{-2.13672, -3.03613, -9.46536},{-2.03516, 2.78516, -9.46536},{-1.91406, 7.15527, -9.46536},{-8.48096, -6.48535, -6.77364},{-15.7749, -7.71777, -6.77364},{-17.375, -3.10254, -6.77364},{-17.0884, 6.61523, -6.77364},{-12.9873, 6.54883, -6.77364},{-9.61328, 6.80469, -6.77364},{-5.8584, 6.69141, -6.77364},{-2.31299, 6.87305, -6.77364},{-1.86133, -3.58105, -6.77364},{-7.43652, -3.58691, -6.77364},{-14.3545, -7.84277, -3.6493},{-16.6865, -7.78711, -3.6493},{-16.7388, 7.72949, -3.6493},{-13.9004, 7.69336, -3.6493},{-9.65723, 8.08789, -3.6493},{-6.38184, 7.78809, -3.6493},{-3.146, 8.21387, -3.6493},{-9.59473, -3.41113, -3.6493},{-6.93213, -3.34473, -3.6493},{-16.2041, 0.322266, -3.6493},{1.34912, -2.77832, -4.50294},{4.82324, -0.526367, -4.50294},{2.17676, -7.55664, -4.50269},{12.9829, -7.05371, -4.50269},{-9.396, -6.19141, -0.502689},{-15.7285, -6.89355, -0.502689},{-16.8872, 1.82227, -0.502689},{-11.0439, 2.58887, -0.502689},{-4.49365, 2.33301, -0.502686},{-1.93701, -7.98535, 8.49731},{-3.91748, -7.66309, 8.49731}};
	};

	class Land_ns_jbad_hangar_2
	{
		table = "Industrial";
		positions[] = {{12.8218, -8.23438, -2.56319},{13.3193, -2.53516, -2.56318},{13.2275, 3.03223, -2.56319},{13.4185, 9.16797, -2.56319},{1.84619, 4.42578, -2.56319},{0.273438, -1.96875, -2.56319},{0.223633, -7.3418, -2.56319},{-12.1475, -4.97363, -2.56319},{-12.7822, 0.652344, -2.56319},{-12.5186, 5.44141, -2.56319},{0.0429688, 9.13281, -2.56319}};
	};

	class Land_ns_Jbad_Ind_Garage01
	{
		table = "Industrial";
		positions[] = {{-1.56641, 2.76855, -0.70237},{-1.72363, -1.36328, -0.71067},{0.694824, 0.235352, -0.710865}};
	};

	class Land_ns_Jbad_Ind_PowerStation
	{
		table = "Industrial";
		positions[] = {{3.79004, 7.35742, -0.0734406},{3.93555, 2.98242, -0.0776749},{3.91504, -1.97852, -0.0574455}};
	};

	class Land_ns_Jbad_Mil_Barracks
	{
		table = "Military";
		positions[] = {{6.04395, -3.20898, -1.9798},{2.90332, -3.1416, -1.9798},{-0.803223, -2.35547, -1.9798},{-4.16357, -2.34473, -1.9798},{-7.53955, -2.92383, -1.9798},{-7.5293, 3.27734, -1.9798},{-4.19482, 3.24609, -1.9798},{-0.518066, 3.81543, -1.9798},{2.29834, 3.09668, -1.9798},{5.45459, 3.01172, -1.9798},{-5.80371, 0.0537109, -1.9798}};
	};

	class Land_ns_Jbad_Mil_ControlTower
	{
		table = "Military";
		positions[] = {{8.93896, -2.4834, -9.58517},{3.74316, -2.73535, -9.58517},{4.68555, 1.06152, -9.58517},{9.20117, 5.04199, -9.62869},{4.0332, 4.7168, -5.4637},{3.02783, -0.135742, -1.0687},{6.95605, -1.1377, -1.0687},{6.04004, 2.51367, -1.0687},{3.03564, 1.75488, -1.0687},{0.952148, 5.11426, -9.6287},{-9.42725, -0.114258, -9.58517},{0.900391, 2.07813, -9.60597},{8.31592, 0.0869141, -9.58517},{0.416504, -3.0166, -1.05692},{6.09424, -3.65527, -1.05692},{9.68945, 0.405273, -1.05692},{6.51074, 5.625, -1.05692},{6.03662, 3.22949, 2.80917},{3.48291, -0.34375, 2.87234}};
	};

	class Land_ns_Jbad_Mil_Guardhouse
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.66943, 3.2793, -1.66939},{4.04395, 3.66309, -1.66939},{2.69775, 0.196289, -1.66939},{-1.37598, 3.42188, -1.66939}};
	};

	class Land_ns_Jbad_Mil_Guardhouse_winter
	{
		table = "CivillianUpperClass";
		positions[] = {{-3.30664, 2.98242, -1.66938},{3.49316, 3.70313, -1.66939},{-0.645996, 3.14551, -1.66939},{3.88818, 0.946289, -1.66939},{-0.267578, -0.269531, -1.66939}};
	};

	class Land_ns_Jbad_Mil_House
	{
		table = "Military";
		positions[] = {{-1.65674, -5.99219, -5.01462},{8.46973, 4.03516, -5.01462},{7.90967, -5.97266, -5.01463},{5.9165, -7.05273, -5.01463},{2.89111, -6.42676, -5.01462},{1.23682, -5.16504, -5.01462},{1.60205, -2.2207, -5.01462},{1.66943, 3.78125, -5.01463},{13.2617, -0.860352, -5.01462},{13.748, -2.25781, -5.01462},{5.44238, -2.89844, -5.01462},{-1.61182, 3.02344, -0.672493},{-13.0781, 1.9209, -0.696548},{-12.4023, -1.39258, -0.696548},{-13.8862, -4.80859, -0.696548},{-5.20605, -5.17773, -0.696548},{-5.49072, -2.76758, -0.696552},{-5.40479, 0.0078125, -0.696552},{-6.08154, 4.5918, -0.696545},{-4.62744, 0.244141, -5.01463},{-4.49658, -2.52246, -5.01463},{-4.56055, -4.71387, -5.01462},{-4.76465, -7.3584, -5.01462},{-13.5967, -7.61621, -5.01462},{-13.7686, -4.79199, -5.01462},{-13.9316, -1.64355, -5.01462},{-14.3921, 1.50488, -5.01462},{-5.47559, 4.78711, -5.01462},{-8.73828, -3.43945, -5.01462}};
	};

	class land_p1_v1
	{
		table = "CivillianLowerClass";
		positions[] = {{-9.48145, 0.251953, 15.7814},{0.390625, 1.25781, 15.7191},{15.5005, 1.01953, 15.7191},{21.3237, 1.90137, 15.7191},{8.04443, 0.874023, 15.7191}};
	};

	class land_p1_v2
	{
		table = "CivillianLowerClass";
		positions[] = {{13.4614, -0.0595703, 15.8593},{1.31055, 0.222656, 15.8421},{-9.30908, 0.395508, 15.8421},{-22.5, 0.293945, 15.8421}};
	};

	class land_panelova2
	{
		table = "Industrial";
		positions[] = {{-6.35107, 0.430664, 0.5737},{-6.94727, 4.40137, 0.573704},{-3.82031, 6.3252, 0.573708},{8.93311, 7.03906, 5.67995},{9.54736, 0.0117188, 5.67995},{9.4751, -6.79688, 5.67995},{4.10596, -8.95605, 5.67995},{0.784668, 0.615234, 5.67995}};
	};

	class land_panelova3
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.02393, -4.05664, -2.99467},{1.93408, 2.16602, -3.00268},{5.26465, 1.64941, 0.0510063},{5.92432, -2.23242, 0.0510063},{1.86133, -4.71875, 0.0510063},{0.651855, 0.65918, 0.0510063}};
	};

	class land_part1
	{
		table = "Factories";
		positions[] = {{4.9751, 1.4082, -9.1134},{-2.62598, 6.85938, -9.1134},{-3.95654, 0.295898, -9.1134},{0.0849609, 1.74512, -8.23541},{2.55811, -3.95996, -8.23301},{0.67627, -6.23047, -9.26768},{1.84277, 3.89648, -4.40201},{0.464355, 1.73926, -4.402},{-3.25732, 3.24512, -4.402},{4.19775, 6.86621, 1.93876},{4.68311, 1.04492, 1.93857},{1.90576, -2.84375, 1.93798},{-3.38428, -3.04883, 1.93808},{-4.19727, 5.19922, 1.93821},{4.229, 6.31934, 6.62016},{-0.125977, 6.64355, 6.59703},{5.11279, -1.55957, 6.60015},{-0.223145, -1.92969, 6.57503}};
	};

	class land_part2
	{
		table = "Factories";
		positions[] = {{-2.98682, 4.24805, -9.86775},{-2.99121, -4.69824, -9.86775},{1.0835, -4.15332, -9.86775},{0.568848, 1.96582, -9.86775},{4.81738, 0.119141, -9.86775},{-4.07275, -0.433594, -9.86775}};
	};

	class land_part3
	{
		table = "Industrial";
		positions[] = {{4.30029, 3.23242, -9.7823},{-3.11182, -2.9668, -9.7823},{-0.620117, -6.25684, -9.7823},{-2.61475, 3.61328, -9.12671},{4.63379, -3.71582, -9.27485}};
	};

	class land_plynom
	{
		table = "Tourist";
		positions[] = {{-0.615723, -0.589844, -12.5784},{0.469727, -1.18164, -2.60305},{-1.83984, -0.77832, -2.60305},{0.26123, 0.941406, -2.60305}};
	};

	class land_pozorovatelna
	{
		table = "Military";
		positions[] = {{-2.54639, 2.11426, -2.49767},{0.805176, 2.80859, -2.49767},{3.35986, 0.398438, -2.49767},{1.35449, -3.07129, -2.49767},{-1.16162, -2.39453, 7.54509},{-1.94922, 1.42578, 7.54509},{1.96289, 1.92969, 7.54508},{1.56543, -1.3291, 7.54509}};
	};

	class land_provoz1
	{
		table = "CivillianLowerClass";
		positions[] = {{4.17432, 3.20996, -2.30756},{0.660156, 3.69727, -2.30756},{-2.80078, 3.64648, -2.30756},{-1.63428, 1.08496, -2.30756},{-3.64258, -3.09863, -2.30756},{2.36084, -3.6875, -2.30756},{1.75781, -1.48926, -2.30756},{-3.27539, -0.850586, -2.30756}};
	};

	class land_provoz2
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.72998, -1.48828, -2.51849},{-6.00488, 2.05078, -2.51849},{-1.47021, 2.41113, -2.51849},{3.66016, 2.57715, -2.51849},{6.47559, -1.25293, -2.51849},{1.4043, -0.520508, -2.51849}};
	};

	class Land_psi_bouda
	{
		table = "CivillianLowerClass";
		positions[] = {{1.50391, -0.165039, -0.510769}};
	};

	class Land_Rail_Semafor
	{
		table = "Industrial";
		positions[] = {{-1.13672, -2.11914, -3.09424}};
	};

	class Land_Rail_Zavora
	{
		table = "Industrial";
		positions[] = {{0.853516, 1.24902, -3.00996}};
	};

	class Land_repair_center
	{
		table = "Industrial";
		positions[] = {{-2.56934, 2.8252, -1.52847},{-2.44043, -0.498047, -1.52847},{0.723145, 6.05859, -2.51424},{1.18408, -3.59863, -2.48021},{-0.379395, -3.48535, -2.48787}};
	};

	class land_rozvodna
	{
		table = "Industrial";
		positions[] = {{-7.11914, -1.02344, -4.70046},{-7.13574, -1.50488, -0.369423},{-6.91504, -4.40332, -4.69898}};
	};

	class Land_ruin_01
	{
		table = "CivillianLowerClass";
		positions[] = {{-4.22266, -2.38281, -1.85783},{-4.65381, 1.90918, -1.77736},{0.255859, 1.87793, -1.87815},{4.49072, 0.31543, -1.89494}};
	};

	class Land_sara_domek_ruina
	{
		table = "CivillianLowerClass";
		positions[] = {{3.23682, -3.85547, -1.6696},{-2.26611, -3.51855, -1.69232},{5.66895, 1.35547, -1.68663}};
	};

	class land_seb_bouda1
	{
		table = "Medical";
		positions[] = {{-1.98633, 1.73242, -3.28989},{-2.11279, -0.297852, -3.28989},{2.53271, 1.93262, -3.28989},{2.67822, 2.23145, -1.23185},{-3.06787, 0.942383, 0.572216},{2.46191, -2.31348, 1.13067},{-0.516602, 2.16602, 0.571716}};
	};

	class land_seb_bouda3
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.16992, -3.75879, -1.72879},{-3.06592, -0.341797, -1.72878},{-3.12793, 3.84668, -1.72879},{0.696777, 4.05957, -1.72852},{2.52881, 1.74023, -1.72871},{2.53076, -2.77637, -1.72871}};
	};

	class Land_seb_bouda_plech
	{
		table = "VehicleService";
		positions[] = {{0.272949, 1.15723, -1.14411},{0.612793, -1.32129, -1.13259}};
	};

	class land_seb_main_fac
	{
		table = "Industrial";
		positions[] = {{20.2397, -6.28809, -6.0019},{20.1323, -0.277344, -6.0019},{14.7222, -0.286133, -6.00189},{8.71826, -3.16699, -6.0019},{2.87354, -6.94336, -6.0019},{3.64453, 15.7803, 8.63872},{8.84375, 11.8525, 8.63873},{20.7271, 13.3164, 8.63872},{22.0767, 5.18555, 8.63872},{12.668, 4.78711, 8.63873},{3.85889, 3.99121, 8.63872},{9.89307, 16.2549, 4.16873},{14.1387, 17.6328, 4.16873},{20.1953, 21.2832, 4.16873},{-2.13281, 4.35645, 4.16873},{-7.08203, 3.02637, 4.16873},{-5.4502, 11.6123, 4.16873},{-26.3335, -2.50879, 5.78507},{-21.8853, -21.4766, 6.62068},{-11.1016, -7.77637, 5.5584}};
	};

	class land_seb_mine_main_opt
	{
		table = "Industrial";
		positions[] = {{0.200195, -2.64844, -5.11368},{-0.065918, 1.44141, -5.09117},{-6.45654, 5.61523, -4.79106},{-2.86084, 2.72559, -0.995052},{-0.0131836, 4.7207, -0.991344},{-3.49854, 5.5791, -0.989746},{-0.959961, 5.41699, -5.06926},{6.56592, 1.58105, -4.79755},{4.11816, 3.27734, 5.05729},{-4.6626, 3.16699, 7.8684},{-5.74951, -2.37109, 7.86839},{-0.536133, -3.12012, 7.8684}};
	};

	class land_seb_mine_maringotka
	{
		table = "Industrial";
		positions[] = {{0.23291, 0.0742188, -0.612675},{-0.94043, -1.0166, -0.612675},{-1.80273, 1.60645, -1.80481}};
	};

	class land_seb_mine_near
	{
		table = "Industrial";
		positions[] = {{12.7983, -7.2373, -11.7431},{11.0381, -5.07715, -8.8979},{5.08057, -7.26758, -8.8979},{8.21387, -7.15723, -8.8979},{12.3599, 5.94336, -11.8273},{1.08984, 5.6748, -11.8485}};
	};

	class land_seb_mine_near_bordel
	{
		table = "Industrial";
		positions[] = {{-2.35742, 1.12402, -1.5913},{2.18848, 1.50977, -1.58464}};
	};

	class land_seb_nadrze
	{
		table = "Industrial";
		positions[] = {{-1.71924, 7.23828, -1.99941},{0.884766, 7.42383, -1.99976},{1.90088, 2.84473, -1.98533},{2.104, -2.93262, -1.96194},{-1.94531, -7.37988, -1.96484}};
	};

	class Land_vys_budova_p1
	{
		table = "Military";
		positions[] = {{4.67285, -9.89844, -2.95578},{2.59277, -11.4277, -2.9579},{1.34326, -4.62988, -2.95771},{-1.03125, -10.8135, -2.96087},{0.00537109, 3.47266, -2.96087},{3.87695, -1.25293, -2.96087},{2.09131, 9.34766, -2.96236},{0.953125, 6.55859, -2.96087},{-5.84521, 9.24023, -2.96087},{-5.76367, 2.80469, -2.96087},{-6.62109, -2.30859, -2.97414},{-2.52734, -6.43262, -2.96087},{-5.80176, -11.4531, -2.96087},{-3.37793, -3.25098, -2.96087},{-1.10059, 4.71582, -0.407818},{-1.08496, -1.66895, -0.407818},{-0.66748, 4.49902, 2.12336},{1.89697, -1.58594, 2.12336},{0.874512, -0.941406, 5.54735},{-3.29443, -1.69629, 5.59869},{2.32715, -8.84766, 5.59121},{3.23828, 1.57617, 5.59121},{-0.154297, 8.67871, 5.59121},{-5.93896, 2.6543, 5.59121},{-6.43848, -11.2549, 5.59121},{-2.58008, 3.24707, 5.59869}};
	};
	class land_Mi8_Crashed
	{
		table = "Tourist";
		positions[] = {{1.96582, -5.91016, -1.93351},{2.27588, -3.44238, -1.94127},{-0.348633, -4.37793, -1.73772},{-2.43164, -3.96484, -1.96016}};
	};
	//Tanoa
	
	///////////////////////////////////////////////////////////////////////////
	// Tourist - Churches, Temples
	///////////////////////////////////////////////////////////////////////////
	class Land_Temple_Native_01_F
	{
		table = "Tourist";
		positions[] = {{2.86328, 3.62207, -5.94443},{-2.13916, 3.75977, -5.94443},{0.0214844, 2.21387, -5.94443}};
	};
	class Land_BasaltWall_01_gate_F
	{
		table = "Tourist";
		positions[] = {{0.0439453, 0.864258, -0.817093}};
	};
	class Land_Cathedral_01_F
	{
		table = "Tourist";
		positions[] = {{7.21387, -13.8271, -8.8191},{0.727295, -13.9795, -7.82105},{-7.71265, -13.25, -8.8191},{-12.6165, -13.6201, -10.1715},{-8.31592, -5.81348, -9.39412},{8.65625, -5.93066, -9.39412},{12.52, -14.5186, -10.1715}};
	};
	class Land_Church_01_F
	{
		table = "Tourist";
		positions[] = {{7.84204, 8.19629, -9.98111},{7.97876, 4.67188, -9.98111},{8.10913, 0.875977, -9.98111},{-7.82324, -0.583984, -9.98111},{-7.87085, 2.66602, -9.98111},{-7.93921, 6.75977, -9.98111}};
	};
	class Land_Church_02_F
	{
		table = "Tourist";
		positions[] = {{-1.57104, -16.291, -3.31618},{2.27466, -17.1553, -3.31618}};
	};
	class Land_Church_03_F
	{
		table = "Tourist";
		positions[] = {{-2.0188, 8.6582, -6.7793}};
	};
	class Land_Hotel_02_F
	{
		table = "Tourist";
		positions[] = {{-1.92993, -8.71289, -3.41328},{-1.68457, -5.88867, -3.41328},{-2.05542, -3.74316, -3.41328},{-0.919678, 2.72461, -3.41328},{-1.44141, 6.75586, -3.41328},{-2.28882, 10.0713, -3.41328},{-1.7937, 14.9482, -3.41328},{-0.670898, -1.53125, -3.41328},{3.26514, -1.31543, -3.41328},{7.61841, -0.356445, -3.41328},{5.31714, -0.30957, -3.41328},{7.62646, -1.7334, -3.41328},{2.55078, 1.68457, -3.41328},{-8.28198, 0.0371094, 0.0829258},{-5.4873, 0.396484, 0.0830498},{-8.25562, 1.77246, 0.0829353},{-6.80396, 2.12402, 0.0829277},{-2.97876, -1.2832, 0.0829277},{-0.0288086, -0.879883, 0.0829277},{2.29663, -0.895508, 0.201029},{-3.04395, 3.02441, 0.0829277},{0.036377, 2.55762, 0.0829277},{2.36206, 2.54102, 0.201008},{4.4043, 0.210938, 0.201008},{4.35107, 1.84961, 0.20101},{-6.39966, 1.38574, -3.41328},{-8.302, -0.541016, -3.41328},{-3.31665, -0.0693359, -3.41328},{6.95557, 1.69141, -3.41328},{0.772217, 0.842773, 0.0829296},{7.59888, 3.51172, -3.41328}};
	};
	class Land_Mausoleum_01_F
	{
		table = "Tourist";
		positions[] = {{-0.353271, -0.273438, -1.9543},{0.789551, 1.28613, -1.9543}};
	};
	
	///////////////////////////////////////////////////////////////////////////
	// Military
	///////////////////////////////////////////////////////////////////////////
	class Land_Airport_01_controlTower_F
	{
		table = "Military";
		positions[] = {{-1.33838, -2.1748, 4.21085},{2.74023, -2.18848, 4.21085},{3.20215, 3.36816, 4.21085},{0.688477, -0.482422, 7.91645},{-1.7041, 2.05859, 7.91645},{0.241699, 1.05566, 4.65807}};
	};
	class Land_Airport_01_terminal_F
	{
		table = "Military";
		positions[] = {{0.827881, -1.37305, -4.16959},{-7.77563, 6.21191, -4.02355},{-5.3645, 7.58496, -4.02355},{9.20093, 8.3584, -4.05115},{6.49023, 6.29004, -4.05115},{-2.06299, -3.88965, -4.16956},{8.37256, -9.38281, -3.60985},{5.72144, -7.32324, -4.05115},{-12.0342, 0.892578, -4.02597},{-15.1523, 2.55957, -4.02597}};
	};
	class Land_Airport_02_controlTower_F
	{
		table = "Military";
		positions[] = {{-0.812744, 0.282227, -10.661},{0.941406, -2.72852, -7.56659},{1.30371, -2.91895, -4.33187},{0.729492, -2.33203, -1.09817},{-3.49194, 1.33203, 2.13546},{-3.42407, 8.52734, 2.13546},{3.66113, 7.77637, 2.13546},{3.46069, 1.49121, 2.13546},{-1.35278, 5.05273, 2.13546},{1.03467, 4.76367, 2.13546}};
	};
	class Land_Airport_02_terminal_F
	{
		table = "Military";
		positions[] = {{9.60767, -6.86035, -1.40867},{5.26221, -7.11816, -1.40867},{5.20581, 2.50684, -1.40868},{10.1387, 1.65332, -1.40867},{10.0408, -3.44336, -1.40867},{6.25098, -3.10938, -1.40867},{1.42871, 3.71387, -1.40868},{-15.1729, -9.67676, -1.40867},{19.1196, -10.5801, -1.40867}};
	};
	class Land_Barracks_01_camo_F
	{
		table = "Military";
		positions[] = {{-2.03223, -4.17578, 0.518449},{-12.3308, 3.25293, 0.518449},{-8.06128, -2.79688, 0.518449},{-13.0491, -3.41699, 0.518449},{-5.89697, 2.90039, 0.518449},{-0.161133, 3.46387, 0.518449},{6.76074, -3.37207, 0.518448},{3.97217, -3.37793, 0.518448},{3.79028, 3.08203, 0.518449},{13.0432, 2.82031, 0.518449},{10.2876, -2.74316, 0.518448},{-2.78931, -5.56543, 3.85143},{-12.4595, 3.32813, 3.85143},{-9.40015, -2.75, 3.85143},{-3.89746, 2.83496, 3.85143},{6.83984, -3.45605, 3.85143},{3.69678, 3.21973, 3.85143},{13.5459, 3.05859, 3.85143},{10.2222, -2.88086, 3.85143},{15.8203, 4.68457, 3.85143},{5.03662, 5.58203, 3.85143},{-11.1951, 5.7002, 3.85143}};
	};
	class Land_Barracks_01_grey_F
	{
		table = "Military";
		positions[] = {{-4.93823, -3.14258, 0.579082},{-7.1687, -0.0634766, 0.579084},{0.246094, 3.5625, 0.579081},{15.8589, 3.48145, 3.82728},{4.1709, 3.31836, 3.91306},{-4.14941, 2.08008, 0.579082},{-5.45679, 4.16797, 0.579081},{3.21436, 3.62891, 0.579081},{6.79688, 3.63184, 0.579083},{13.6021, 3.58887, 0.579082},{2.74634, -3.52246, 0.579081},{6.47388, -3.57324, 0.579081},{13.2324, -3.56543, 0.579082},{10.2068, -3.60938, 0.579092},{0.724121, -1.92578, 2.14746},{-11.688, -3.53027, 0.579081},{-8.72437, -3.49414, 0.579082},{-5.19409, -1.15625, 3.91299},{-2.52246, 4.02246, 3.91306},{-11.7957, 3.63379, 3.91306},{-8.79614, 3.57129, 3.91306},{0.246094, 3.5625, 3.91306},{-4.85718, 1.84082, 3.91306},{6.79688, 3.63184, 3.91306},{13.0173, 3.62207, 3.91306},{2.74634, -3.52246, 3.91306},{6.47388, -3.57324, 3.91306},{13.2324, -3.56543, 3.91306},{10.2068, -3.60938, 3.91306},{-11.688, -3.53027, 3.91306},{-8.72437, -3.49414, 3.91306},{-2.67603, -5.52637, 3.9129},{-5.47803, -5.47754, 3.91306},{-12.571, 5.66699, 3.82743},{1.52539, 5.85156, 3.82743},{13.0151, 5.56738, 3.82743},{8.60815, 5.64941, 3.82743},{-8.0498, -2.96875, 7.73989},{-7.94238, 4.33301, 7.53899},{-10.9417, 4.27246, 7.54615},{-11.0132, -2.84766, 7.75703},{-3.51318, -3.02734, 7.73164},{0.239258, 2.94727, 7.69844},{5.69629, -3.12012, 7.7184},{6.52026, 3.02539, 7.68936},{13.1848, -3.37891, 7.68175},{12.9956, 3.25977, 7.66242},{-9.55566, 3.30469, 0.579081},{-11.7957, 3.63379, 0.579083}};
	};
	class Land_Cargo_House_V4_F
	{
		table = "Military";
		positions[] = {{-1.54419, 0.999023, -0.272255},{-1.50879, 3.05518, -0.136219},{1.49829, 3.27637, -0.136219}};
	};
	class Land_Cargo_HQ_V4_F
	{
		table = "Military";
		positions[] = {{-2.38062, 2.84961, -3.28473},{3.62866, 5.22852, -3.16431},{6.25708, 3.00537, -3.28473},{4.15381, -4.32813, -3.28473},{-1.63599, 2.06934, -0.759884},{5.61597, 1.51514, -0.759884},{-1.58765, -3.61523, -0.759884}};
	};
	class Land_Cargo_Patrol_V4_F
	{
		table = "Military";
		positions[] = {{1.19702, -1.0708, -0.55952},{-1.55225, -1.25684, -0.55952}};
	};
	class Land_Cargo_Tower_V4_F
	{
		table = "Military";
		positions[] = {{1.24365, 2.92432, -8.27076},{-3.12207, -3.45801, -0.132563},{-4.18994, 2.93652, -0.132563},{4.13135, 4.40283, 2.46744},{-1.19702, -2.97461, 2.46744},{-4.38403, -5.64014, 2.58785},{-3.04907, 5.84717, 2.58785},{4.70801, -0.943848, 4.99228},{3.79785, 2.89355, 4.99228},{-2.58374, 4.81885, 4.99228},{-3.46924, -4.14063, 4.99228},{0.449951, 1.61523, 4.99228}};
	};
	
	///////////////////////////////////////////////////////////////////////////
	// Medical
	///////////////////////////////////////////////////////////////////////////
	
	
	///////////////////////////////////////////////////////////////////////////
	// VehicleService - Garages
	///////////////////////////////////////////////////////////////////////////
	class Land_FuelStation_01_workshop_F
	{
		table = "VehicleService";
		positions[] = {{1.55859, 0.491211, -2.38167},{5.323, -0.123047, -2.38166},{3.38965, -3.31152, -2.38166},{-4.86279, 3.44043, -2.38166},{-0.757568, 2.62012, -2.38166},{-1.45166, -1.37207, -2.38166},{-0.297607, -4.38965, -2.38166},{-3.42407, -2.7959, -2.38166},{-4.43384, -1.31934, -2.38166}};
	};
	class Land_FuelStation_02_workshop_F
	{
		table = "VehicleService";
		positions[] = {{4.32983, -1.37402, -1.28247},{0.798584, 0.898438, -1.2825},{0.798828, 3.30762, -1.28248},{3.5061, 10.5254, -1.5024},{-4.67676, 0.318359, -1.20392},{-2.73096, 7.27441, -1.2675},{3.92358, 6.36621, -1.2675}};
	};
	class Land_Warehouse_03_F
	{
		table = "VehicleService";
		positions[] = {{-8.48145, -3.27783, -2.37297},{-8.30518, 2.33496, -2.37297},{4.01001, -0.54541, -2.37297},{0.600586, -3.29736, -2.37297},{-2.61084, 2.81201, -2.37297},{6.88647, 4.00146, 0.128591},{6.11084, 0.941895, 0.134463},{7.76172, -1.81592, 0.139763}};
	};
	class Land_GarageShelter_01_F
	{
		table = "VehicleService";
		positions[] = {{2.66284, 0.1875, -1.26478},{-1.15308, -2.07129, -1.26478},{-3.00488, 2.24219, -1.26478}};
	};
	
	
	///////////////////////////////////////////////////////////////////////////
	// Civillian Lower Class
	///////////////////////////////////////////////////////////////////////////
	class Land_Addon_01_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.0771484, -3.42969, -1.18165},{-0.0510254, 3.45508, -1.18165}};
	};
	class Land_Addon_04_F
	{
		table = "CivillianLowerClass";
		positions[] = {{5.11499, 3.44434, 0.313654},{5.3064, -1.28711, 0.313654},{1.43872, 4.01563, 0.313654},{-3.60425, 4.06055, 0.313654},{-5.37915, -1.30859, 0.315462},{-5.4126, -7.74414, 0.315462},{2.18799, -4.7334, 0.295511},{-2.14502, 0.327148, 0.313654},{-2.03418, -6.08789, 0.295511},{-1.64429, -3.04492, 0.295511}};
	};
	class Land_Shed_01_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.63525, 0.723633, -0.930923},{0.366943, 0.666992, -0.930905},{1.9231, 0.618164, -0.930935}};
	};
	class Land_Shed_02_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.999512, 0.856445, -0.853717},{1.07373, 1.06934, -0.853717}};
	};
	class Land_House_Native_02_F
	{
		table = "CivillianLowerClass";
		positions[] = {{1.4668, 1.57227, -2.37363},{2.01392, -1.94727, -2.37363},{-3.0769, -2.16211, -2.37363},{-3.13428, 1.90625, -2.37363}};
	};
	class Land_House_Small_01_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-5.15918, 3.30469, -0.725801},{-2.37891, -3.66211, -0.725801},{-0.370605, 3.30078, -0.725801},{-5.71069, -1.92188, -0.725801},{-4.61841, -3.47949, -0.725801},{5.7312, 1.41113, -0.725801},{5.73682, 2.94531, -0.725801},{5.73633, -1.61523, -0.725798},{5.72656, -3.4043, -0.7258},{-0.0686035, 0.75293, -0.725799},{1.62427, 3.29199, -0.725801},{2.38892, 0.566406, -0.725801},{2.44507, -3.60059, -0.725801}};
	};
	class Land_House_Small_02_F
	{
		table = "CivillianLowerClass";
		positions[] = {{0.186768, -3.98535, -0.74064},{-1.48145, -5.63574, -0.74064},{-3.90405, 2.8916, -0.740633},{0.19165, 1.88086, -0.740639},{-1.82813, -2.85156, -0.740639},{-3.19019, -1.54199, -0.74064},{-3.32153, -5.41504, -0.74064},{-3.89648, 5.4873, -0.740639},{-1.49097, 5.86426, -0.740638}};
	};
	class Land_House_Small_03_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-5.6853, 3.47363, -1.34902},{-4.21582, -1.17969, -1.32402},{-0.532227, 3.87305, -1.32402},{1.27075, -0.573242, -1.32402}};
	};
	class Land_House_Small_04_F
	{
		table = "CivillianLowerClass";
		positions[] = {{2.62964, -1.5332, -0.817202},{-1.37061, -3.31543, -0.817202},{-0.413574, 3.04102, -0.817202},{1.30786, -7.03906, -0.87291},{-3.44702, 3.64258, -0.872911}};
	};
	class Land_House_Small_05_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.38037, 4.41016, -1.08628},{-0.400635, -0.0605469, -1.08628},{-0.890625, -3.07324, -1.08628}};
	};
	class Land_House_Small_06_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-3.41675, -3.75879, -1.00433},{-3.06567, 0.991211, -1.00433},{0.966064, -2.96387, -1.00433},{-3.22119, 3.95996, -1.00503}};
	};
	class Land_House_Native_01_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.04907, -1.64746, -3.13483},{-1.43799, 1.98047, -3.13483},{2.88135, 1.87695, -3.13483},{3.05176, -1.48438, -3.13483}};
	};
	class Land_PierWooden_01_hut_F
	{
		table = "CivillianLowerClass";
		positions[] = {{1.13232, -0.893555, 18.7197}};
	};
	class Land_PierWooden_01_ladder_F
	{
		table = "CivillianLowerClass";
		positions[] = {{0.233887, -0.708008, 19.827}};
	};
	class Land_PierWooden_01_dock_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-4.53687, 0.679688, 17.8678},{-0.218018, -5.85645, 17.8678},{4.63672, 3.60156, 17.8678}};
	};
	class Land_PierWooden_01_platform_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.22583, 1.11523, 19.5247},{1.12427, 1.14551, 19.5247}};
	};
	class Land_Shed_03_F
	{
		table = "CivillianLowerClass";
		positions[] = {{2.09058, -0.371094, -0.713204},{-0.305664, 0.0419922, -0.713204}};
	};
	class Land_Shed_04_F
	{
		table = "CivillianLowerClass";
		positions[] = {{0.278076, 0.768555, -0.726258}};
	};
	class Land_Shed_05_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-1.93994, -1.54297, -0.917485},{1.58032, -1.0498, -0.917485}};
	};
	class Land_Shed_07_F
	{
		table = "CivillianLowerClass";
		positions[] = {{2.58154, -0.797852, -1.36388},{2.26782, 0.829102, -1.36387},{-3.31567, -0.990234, -1.36386},{-0.429688, -0.893555, -1.36388}};
	};
	class Land_Slum_01_F
	{
		table = "CivillianLowerClass";
		positions[] = {{3.35571, 2.1416, 0.643513},{2.30029, -0.546875, 0.643514},{1.05811, -1.90234, 0.643514},{-0.150146, 2.13574, 0.643545},{-2.06763, 1.97656, 0.617534},{4.91821, 1.76465, 0.643515},{4.86938, -1.81445, 0.643514},{-0.591309, -0.00878906, 0.643521}};
	};
	class Land_Slum_02_F
	{
		table = "CivillianLowerClass";
		positions[] = {{1.80273, -0.624023, 0.158215},{-0.717529, -2.38379, 0.158216},{2.12402, 3.88965, 0.158215},{2.09155, -3.78711, 0.158216},{1.72144, -1.96387, 0.158216},{-2.06787, 4.17871, 0.158215}};
	};
	class Land_Slum_03_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-2.12012, 7.30469, -0.674455},{-2.55933, 2.12598, -0.674454},{2.83594, 6.05469, -0.651794},{3.9458, 0.943359, -0.651794},{0.0112305, -1.2207, -0.651794},{1.64575, -3.14648, -0.651794}};
	};
	class Land_WaterTower_01_F
	{
		table = "CivillianLowerClass";
		positions[] = {{-0.452148, 0.015625, 3.74843}};
	};
	
	///////////////////////////////////////////////////////////////////////////
	// Civillian Upper Class
	///////////////////////////////////////////////////////////////////////////
	class Land_Hotel_01_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-8.20288, 7.83105, -1.58711},{-2.1604, 7.38281, -1.58712},{3.8728, 7.81836, -1.58711},{6.44751, 4.7998, -1.58711},{6.44751, -1.2334, -1.58711},{-2.1604, -5.81641, -1.58711},{3.8728, -5.81641, -1.58711},{-7.53955, -4.56445, -1.58711},{-7.63403, 0.913086, 1.66289},{6.14624, 7.49121, 4.4886},{6.01196, 0.84668, 4.48859},{0.8479, -5.81641, 4.48865},{6.1189, -5.98535, 4.48865},{-7.40649, -5.82227, 4.4886},{-6.28833, 7.66504, 4.48861},{3.34326, 6.52637, 7.75042},{5.21191, 1.56738, 7.59465},{3.34326, -5, 7.7508},{-6.60034, -5.00488, 7.60001},{-6.61377, -0.413086, 7.5989},{-6.64063, 6.62695, 7.5967},{-2.01831, 6.44531, 7.97652},{-4.02124, 3.88086, -5.31221},{1.14209, 5.27441, -5.31221},{-0.478271, -1.46094, -5.31221},{2.69238, 0.512695, -5.31221}};
	};
	class Land_House_Big_02_F
	{
		table = "CivillianUpperClass";
		positions[] = {{7.26123, -6.65332, -1.4679},{8.78711, -3.17871, -1.46789},{7.34692, 0.493164, -1.46789},{-5.19165, -0.584961, -1.4679},{-7.11353, 3.46484, -1.4679},{-9.80347, 2.98047, -1.46789},{-3.50171, 6.34277, -1.46789},{4.75928, 3.41895, -1.4679},{0.365479, 1.74121, -1.4679},{0.321533, 8.83398, -1.46789},{-3.83179, 8.92773, -1.46789},{2.44434, 6.33105, -1.46789},{6.07397, 5.41016, -1.46789},{4.53271, 8.58008, -1.46789}};
	};
	class Land_House_Big_03_F
	{
		table = "CivillianUpperClass";
		positions[] = {{10.6619, 5.75977, -3.22996},{9.25781, 3.40625, -2.99144},{1.88281, 0.274414, -3.19996},{7.68018, 0.445313, -0.115536},{5.85278, -2.44727, -0.115538},{5.896, 2.80762, -0.115538},{10.7966, 5.81641, -0.136646},{10.7966, -5.22168, -0.136646},{-12.5356, 6.02734, -0.136646},{-13.6335, -5.51855, -0.145912},{4.46899, 3.20898, -3.19996},{9.25879, 3.4082, -3.19996},{-7.49341, -4.64551, -0.136646},{3.17041, 4.95996, -0.136646},{-7.65063, 5.22656, -0.136646},{3.40796, -4.60645, -0.136648},{7.61133, -2.03027, -0.115538},{7.59229, 2.57031, -0.115536},{9.81934, 1.22559, -3.19996},{10.2896, 0.297852, -0.136644},{6.10205, 5.60742, -3.22997},{8.23096, -2.7334, -3.19996}};
	};
	class Land_House_Big_01_F
	{
		table = "CivillianUpperClass";
		positions[] = {{0.581055, 1.07715, -1.03786},{3.76978, 1.45898, -1.03786},{7.10107, 3.50879, -1.03786},{5.354, -0.949219, -1.03786},{7.10107, 0.709961, -1.03786},{2.60303, 5.45996, -1.03786},{1.08838, -1.04297, -1.03786},{-6.92017, -2.47754, -1.03786},{3.1604, 3.23047, -1.03786},{-1.71655, -3.68359, -1.03786},{1.73779, -2.62012, -1.03786},{7.14502, -3.83887, -1.03786},{3.41797, -3.76563, -1.03786}};
	};
	class Land_House_Big_04_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-1.37891, -3.32227, -2.97358},{-3.73853, -4.79199, -2.97358},{-5.98267, -3.32715, -2.97359},{4.17285, -4.86523, -2.97358},{4.1709, -1.88672, -2.97358},{10.072, -7.38672, 0.253304},{1.69922, -7.38672, 0.253298},{-6.56543, -7.38672, 0.253365},{-2.49268, 6.82422, 0.269667},{-8.40747, -3.21582, 0.252121},{-7.91455, 5.04785, 0.255436},{4.07715, 6.31934, 0.263828},{-0.817871, 1.19824, 0.276417},{-5.89087, 2.65234, 0.276417},{-3.69604, 4.36133, 0.276417},{2.28882, 4.45898, 0.276417},{2.63916, 1.19238, 0.276417},{4.17358, 3.16309, 0.276417},{-8.5835, -2.4043, -2.97532},{-8.77393, -7.35254, -2.97424},{-8.0625, 1.89063, -2.97626},{-8.55005, 6.73438, -2.97482},{1.52148, -6.74219, -2.97358},{0.0705566, 6.78711, -2.97553}};
	};
	class Land_House_Big_05_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-2.42017, -4.77539, -1.51147},{4.53735, -5.0459, -1.11731},{-8.91455, -4.73145, -1.51147},{-9.14844, 5.57715, -1.51147},{-2.42065, 5.48828, -1.51147},{4.50073, 5.00781, -1.11731}};
	};
	class Land_School_01_F
	{
		table = "CivillianUpperClass";
		positions[] = {{-12.2412, -1.23535, -1.27842},{-12.1011, 2.86914, -1.27842},{-6.37842, -1.32617, -1.27842},{-2.88672, -1.31543, -1.27842},{0.71582, 0.556641, -1.27842},{11.927, 2.93066, -1.27842},{7.01636, -0.12793, -1.27842},{13.5767, -1.79297, -1.27842}};
	};
	
	///////////////////////////////////////////////////////////////////////////
	// Shops
	///////////////////////////////////////////////////////////////////////////
	class Land_FuelStation_01_shop_F
	{
		table = "Shop";
		positions[] = {{-3.47095, -2.32715, -2.01301},{1.49292, -2.76465, -2.01301},{-3.97681, 4.03711, -2.01301},{0.912842, 2.21191, -2.01301}};
	};
	class Land_GuardHouse_01_F
	{
		table = "Shop";
		positions[] = {{-0.890381, 2.22461, -1.03759},{2.25879, 1.90527, -1.03759},{1.18262, -3.99707, -1.04188},{4.2688, -4.30566, -1.04188},{-1.89941, -0.541016, -1.04188},{-1.66211, -4.21094, -1.04188}};
	};
	class Land_Shop_City_01_F
	{
		table = "Shop";
		positions[] = {{2.4292, 3.38574, -4.955},{1.2439, -0.536621, -4.94684},{5.92114, 2.45996, -4.94911}};
	};
	class Land_Shop_City_02_F
	{
		table = "Shop";
		positions[] = {{2.87964, -6.96094, -4.33675},{3.52344, -3.69141, -4.3368},{7.54688, -3.29297, -4.33673},{-2.46313, -5.58398, -4.33675},{-0.394531, -7.3291, -4.33675},{-9.93286, -6.42188, -4.33675},{-8.23169, -3.64941, -4.33675}};
	};
	class Land_Shop_City_03_F
	{
		table = "Shop";
		positions[] = {{5.67749, -2.68164, -4.96615},{3.79248, 8.09082, -4.96667},{1.88354, -3.96289, -4.96746}};
	};
	class Land_Shop_City_04_F
	{
		table = "Shop";
		positions[] = {{1.2771, 10.0566, 4.17043},{7.14185, 9.99414, 4.17043},{4.28784, 9.86816, 4.17043},{6.50317, 1.44434, 4.17043},{1.27368, 1.37695, 4.17043},{7.23999, 5.65234, 4.17043},{7.2915, 7.69629, 4.17043},{1.28784, 3.91992, 4.17043},{-0.504395, 10.0264, 6.97933},{-6.20288, 9.97656, 6.97932},{-5.91138, 1.75684, 6.97932},{-6.104, 7.68848, 6.97932},{-0.501709, 3.88867, 6.97932},{-5.6123, -0.362305, 6.97932},{-5.93213, -4.22363, 6.97932},{-5.87793, -9.48828, 6.97932},{-3.51074, -9.6748, 6.97932},{1.36377, -1.84863, 6.97932},{-2.06396, -0.0917969, 6.97932},{7.09326, -4.71387, 6.97932},{4.16943, -5.02539, 6.97932},{7.18335, -0.458008, 6.97932},{1.20508, -9.41602, 6.97932},{7.18774, -9.19141, 6.97932},{7.20654, -10.5918, 3.60047},{1.93359, -10.7646, 3.60047},{-1.50293, -10.3926, 3.60047},{-6.23047, -10.5918, 3.60047}};
	};
	class Land_Shop_City_05_F
	{
		table = "Shop";
		positions[] = {{-0.283447, 2.6084, 4.08708},{-5.32642, -12.6162, 7.18407},{5.06274, -10.9531, 7.15172},{0.605469, -4.85449, 7.03372},{0.268311, -1.22461, 6.96352},{7.7915, -6.00879, 7.05611},{9.13062, 2.4502, 4.08708},{4.25415, 5.82715, 4.08708},{-2.11279, 9.05762, 4.08708},{6.97266, 13.6572, 4.08708},{0.479492, 13.2539, 4.08708},{-6.08496, 13.8789, 4.08708},{-8.25366, 10.1318, 4.08708},{-8.55688, -12.0498, 7.17308},{0.14209, -11.0918, -7.28322}};
	};
	class Land_Shop_City_06_F
	{
		table = "Shop";
		positions[] = {{-6.04688, 0.503906, -4.06816},{-3.99438, 7.72363, -4.06839},{-5.10303, -5.04199, -4.06798}};
	};
	class Land_Shop_City_07_F
	{
		table = "Shop";
		positions[] = {{1.10278, 2.13574, 0.00890541},{1.35547, 6.91504, 0.00893593},{-0.679443, 0.248047, 3.60637},{-1.02441, 4.30469, 3.60637},{2.6582, -3.65723, 3.60637},{-0.708984, -6.85547, 3.60637},{-4.04346, -2.99414, 3.60637},{-4.01318, 4.39941, 3.60637},{-3.63501, 7.54883, 3.60637}};
	};
	class Land_Shop_Town_01_F
	{
		table = "Shop";
		positions[] = {{-3.92822, -2.74707, -3.27012},{-3.80103, 0.883789, -3.27011},{-2.52832, -3.63965, -3.27011},{-3.80493, -6.10156, -3.27011},{-0.918213, -5.84473, -3.27011},{4.22827, -6.09766, -3.27011},{-2.00391, 3.82813, -3.27011},{-3.91284, 4.55273, -3.27012},{-1.0105, 0.652344, -3.27011},{0.751221, -2.10352, -3.27011},{2.72095, -3.8457, -3.27011},{3.85083, -2.64551, -3.27011}};
	};
	class Land_Shop_Town_02_F
	{
		table = "Shop";
		positions[] = {{2.99487, -4.95605, -2.14528},{-2.94238, -5.14746, -2.14139}};
	};
	class Land_Shop_Town_03_F
	{
		table = "Shop";
		positions[] = {{-5.88965, -3.25684, -3.12664},{-5.90576, -0.0273438, -3.12665},{5.32275, -1.48535, -3.12776},{0.748779, -1.30957, -3.12776},{0.994385, -4.28027, -3.12776}};
	};
	class Land_Shop_Town_04_F
	{
		table = "Shop";
		positions[] = {{-2.41553, -6.52832, -2.43639},{2.42578, -6.81152, -2.43639}};
	};
	class Land_Shop_Town_05_F
	{
		table = "Shop";
		positions[] = {{-7.17432, -6.53418, -2.72663},{7.25415, -6.73242, -2.72663},{1.95654, -6.69824, -2.72662},{-1.74683, -6.51855, -2.72663}};
	};
	class Land_Supermarket_01_F
	{
		table = "Shop";
		positions[] = {{4.35083, -2.46777, -1.50003},{-0.334473, -6.50879, -1.50003},{-0.251221, -0.452148, -1.50003},{-4.82568, 1.79492, -1.50003},{-4.38794, -5.06836, -1.50003},{7.19556, -1.90137, -1.50003},{1.91138, 1.69434, -1.50003},{-2.32007, -8.67676, -1.50003}};
	};
	class Land_Warehouse_02_F
	{
		table = "Shop";
		positions[] = {{20.1353, 11.1074, 4.53597},{20.1353, -9.1582, 4.53597},{19.5979, -1.66113, 4.53613},{19.5979, 3.98535, 4.53613},{-5.52881, 5.00781, 4.63205},{-7.08691, -8.17188, 4.54425},{-20.0464, 11.1074, 4.54819},{-20.0464, -9.1582, 4.54819},{-19.5269, -1.65527, 4.54803},{-19.5269, 3.99121, 4.54803},{3.19653, 5.10254, 4.6321},{1.84839, -1.40625, 4.54153},{11.4192, 5.10254, 4.63212},{7.40503, -7.6543, 4.53984},{11.2095, -12.8008, -3.94501},{5.47998, -12.2197, -3.94501},{-0.130127, -12.8135, -3.94501},{-3.7085, -12.4531, -3.94501}};
	};
	
	///////////////////////////////////////////////////////////////////////////
	// Industrial
	///////////////////////////////////////////////////////////////////////////
	class Land_Airport_01_hangar_F
	{
		table = "Industrial";
		positions[] = {{9.03003, -9.82813, -2.64558},{12.0889, 13.4424, -2.64558},{-10.1367, -9.1582, -2.64557},{5.88574, 13.7393, -2.64557},{-1.66846, -9.04395, 9.82697},{2.23926, -9.12988, 9.69195},{1.85083, 14.8818, 9.84647},{-1.72559, 14.9346, 9.80423},{-12.675, 14.3945, 5.44739},{12.7019, 14.3379, 5.52713},{12.5813, -8.32715, 5.5752},{-11.5681, -8.43457, 5.88791},{7.02759, 11.5313, 7.88078},{-12.155, 12.8789, 5.65434},{-12.188, 7.26563, 5.64122},{-6.71826, 11.6631, 7.93423},{-12.1636, 0.255859, 5.65096},{-6.75854, 2.82324, 7.9273},{-12.073, -5.24805, 5.687},{13.3979, -5.29395, 5.25013},{6.91626, 2.80078, 7.89974},{-7.02197, -9.43164, 7.69681},{6.95947, -9.37891, 7.81296},{13.6221, -0.296875, 5.16088},{13.4575, 6.87988, 5.22637},{6.99634, -5.94824, 7.88647},{-6.74829, -5.91406, 7.92898},{-12.0376, 11.5723, -2.62052},{2.6521, 1.68652, -2.62057}};
	};
	class Land_Airport_02_hangar_left_F
	{
		table = "Industrial";
		positions[] = {{-12.4209, -24.9082, -1.85819},{-7.03906, -17.4277, -0.645023},{-7.00854, -8.0498, -0.638107},{-6.97998, 1.14063, -0.631704},{-12.4202, -12.9775, -1.85804},{-12.416, -3.68555, -1.85711},{-12.4124, 5.6084, -1.85627},{-12.4209, -22.374, -1.85819},{-1.84839, -10.2188, 2.96794},{-5.51953, -14.9307, 1.87583},{-5.51953, -4.78809, 1.87583},{-5.51953, 5.1543, 1.87584},{-2.79541, 18.9854, 2.68622},{-4.56616, 12.959, 2.15945},{3.58447, -8.81055, 4.5841},{3.58423, 6.24512, 4.58404},{0.876221, -15.1367, 3.77843},{0.876221, 0.0351563, 3.77843},{0.876221, 8.45215, 3.77843},{2.63867, 19.2529, 4.30273},{5.93921, -22.7969, 5.28464},{9.00952, 5.37305, 6.19798},{6.29248, -4.72559, 5.38974},{8.06177, 19.5205, 5.91602},{6.29248, 13.4961, 5.38974},{11.3809, -24.5371, 6.90338},{11.7393, -7.10938, 7.01006},{11.7344, 8.98828, 7.00859},{11.7375, -18.5557, 7.00955},{13.4956, 19.791, 7.53254},{-4.20142, -21.4131, -1.28552},{-4.15698, -17.2041, -0.9673},{-4.15381, -12.2305, -0.945713},{-4.15381, -7.06836, -0.970572},{-4.15942, -2.0752, -0.951628},{-4.14771, 2.85547, -0.980427},{-4.15942, 6.97559, -0.951557},{-4.17969, 11.1748, -0.973799},{-4.15942, 16.6045, -0.951628},{0.163086, 19.9814, -1.28553},{5.12451, 19.6875, -1.28553}};
	};
	class Land_Airport_02_hangar_right_F
	{
		table = "Industrial";
		positions[] = {{4.39331, -25.1045, -0.900631},{10.4124, -15.0947, -1.34333},{7.27393, -12.7598, -0.635839},{9.71753, -10.458, -1.18671},{10.4124, -1.17871, -1.34333},{7.271, 5.80469, -0.635187},{12.71, -3.68457, -1.86125},{12.7129, -22.374, -1.8619},{4.38867, -17.2627, -0.984121},{4.38892, -7.06055, -0.967278},{4.39868, 2.81641, -0.997353},{4.38623, 11.1592, -0.970123},{0.162598, 19.6875, -1.32163},{-10.3376, 19.9814, -1.32163},{-16.4546, 19.6875, -1.32163},{-4.83081, 19.877, -4.72163},{-8.40137, 19.6875, -4.72162},{-15.3335, 19.9814, -4.72163},{7.37769, -12.3145, -4.95163},{2.14453, -10.2188, 3.00035},{5.81641, -14.9297, 1.90639},{5.81641, -4.78711, 1.90639},{5.81641, 5.15527, 1.90639},{3.09253, 18.9854, 2.71792},{4.86206, 12.959, 2.19076},{-3.28833, -8.81055, 4.61879},{-3.28833, 6.24512, 4.61879},{-0.579834, -15.1348, 3.81193},{-0.579834, 0.0371094, 3.81193},{-0.579834, 8.4541, 3.81193},{-2.34253, 19.2549, 4.33709},{-5.64233, -22.7969, 5.32012},{-8.71118, 5.375, 6.23442},{-5.99707, -4.72461, 5.4258},{-7.76514, 19.5234, 5.95251},{-5.99707, 13.4971, 5.4258},{-11.0835, -24.5371, 6.94116},{-17.6074, -13.8564, 8.88466},{-17.6074, 1.31543, 8.88471},{-11.4426, -7.10938, 7.04812},{-11.4392, 8.98828, 7.04716},{-11.4426, -18.5547, 7.04812},{-13.2024, 19.791, 7.57239},{-10.5923, 18.8203, -4.68848},{-14.3291, 18.8438, -1.39008},{-15.3164, 18.5908, -1.32163},{-11.6658, 18.499, -4.05376}};
	};
	class Land_ContainerCrane_01_F
	{
		table = "Industrial";
		positions[] = {{21.9863, 10.7412, -29.7253},{16.7583, 6.07129, 1.22021},{9.33081, 3.04004, 1.2331},{-3.68262, 6.24805, 1.23471},{-12.2251, 7.34277, 1.23625},{-14.718, -1.59375, 1.23302},{-8.86938, -8.3252, 1.23632},{8.94922, -4.05078, 1.2331},{18.71, -3.98828, 1.23309}};
	};
	class Land_Crane_F
	{
		table = "Industrial";
		positions[] = {{-7.68018, -1.75293, 5.74145},{-8.2002, 1.41895, 5.74145},{-10.165, 0.147461, 5.74145}};
	};
	class Land_DryDock_01_end_F
	{
		table = "Industrial";
		positions[] = {{16.4692, 7.59668, 5.13889},{20.4192, -3.24316, 5.13889},{16.4756, -9.06152, 5.2074},{20.5193, -12.4082, 5.13889},{13.2393, 7.88184, -5.54043},{7.13916, 14.9219, -5.54043},{2.26929, -11.4385, -5.54043},{-16.304, 7.58594, 5.13889},{-20.1809, -3.24316, 5.13889},{-19.8108, -7.58203, 5.13889},{-16.3308, -11.7334, 5.17903},{-13.0007, 7.88184, -5.54043},{-1.50073, -2.81836, -5.54043},{-6.90088, 14.9219, -5.54043},{7.03149, -17.3389, -5.54042},{-6.79297, -17.3389, -5.54043}};
	};
	class Land_DryDock_01_middle_F
	{
		table = "Industrial";
		positions[] = {{14.4111, -8.98047, -5.51673},{13.1912, 7.58008, -5.51673},{5.41113, 7.47949, -5.51673},{8.42114, -5.08984, -5.51673},{3.25098, -9.7998, -5.51673},{-13.5889, 8.37988, -5.51673},{-4.98901, 7.43945, -5.51673},{-19.3076, 8.96875, 5.10521},{-17.541, 0.825195, 5.10521},{-11.0889, -8.13965, -5.51673},{17.5417, -9.99805, 5.10564},{17.5461, 0.888672, 5.10564}};
	};
	class Land_GantryCrane_01_F
	{
		table = "Industrial";
		positions[] = {{-2.271, 1.99902, 8.67491},{-2.19482, -2.53613, 8.67491}};
	};
	class Land_HaulTruck_01_abandoned_F
	{
		table = "Industrial";
		positions[] = {{-0.733643, -4.39258, 1.27749},{1.72559, -4.19336, 1.27749}};
	};
	class Land_MiningShovel_01_abandoned_F
	{
		table = "Industrial";
		positions[] = {{5.90039, -8.41406, -0.680836},{5.30249, 0.911133, -0.750746},{1.73145, -7.10645, 4.10613},{-0.78125, -7.8584, 3.78039},{-2.5144, -11.2598, -0.662592}};
	};
	class Land_MobileCrane_01_F
	{
		table = "Industrial";
		positions[] = {{6.61865, 5.51465, -19.4957},{12.4185, 5.52832, -19.4957},{6.77734, 2.48828, -19.1123},{6.82275, 0.642578, -19.1123},{6.76855, -2.50488, -19.1123},{6.61865, -5.69727, -19.4957},{12.4185, -5.68359, -19.4957},{8.16138, -2.75, -14.0492},{14.1155, -2.79102, -14.0492},{13.1208, 2.95801, -14.0492},{8.25806, 2.69824, -14.0492},{9.73926, -3.37109, -8.33325},{7.85254, -3.33691, -8.33325}};
	};
	class Land_MobileCrane_01_hook_F
	{
		table = "Industrial";
		positions[] = {{6.61841, 5.51465, -19.4957},{12.4185, 5.52832, -19.4957},{6.77734, 2.48828, -19.1123},{6.82275, 0.642578, -19.1123},{6.76855, -2.50488, -19.1123},{6.61865, -5.69727, -19.4957},{12.4185, -5.68359, -19.4957},{8.16138, -2.75, -14.0492},{14.1155, -2.79102, -14.0492},{13.1208, 2.95801, -14.0492},{8.25806, 2.69824, -14.0492},{9.73926, -3.37109, -8.33325},{7.85254, -3.33691, -8.33325}};
	};
	class Land_ReservoirTower_F
	{
		table = "Industrial";
		positions[] = {{-1.8457, 1.83105, -1.8427},{1.28613, -3.4502, -1.82695}};
	};
	class Land_SCF_01_chimney_F
	{
		table = "Industrial";
		positions[] = {{-2.90894, -3.98145, -8.22002},{-5.19727, 0.483398, -8.22001},{-2.74243, 3.57422, -8.22002},{1.39404, -2.61523, -8.22002},{-2.94604, -3.01563, 24.2917},{-4.51831, 0.609375, 24.2917},{-2.34399, 2.65234, 24.2917},{1.09497, 2.86914, 24.5735},{0.949951, -1.91992, 24.2917}};
	};
	class Land_SCF_01_clarifier_F
	{
		table = "Industrial";
		positions[] = {{6.31934, 1.11719, -5.07754},{6.35181, -5.78027, -2.05335},{5.80225, 1.04688, 0.371124},{4.8501, 1.52344, 0.371122},{4.57251, -5.60938, -2.05335},{1.25488, -3.93555, 0.371124},{1.25488, 5.8916, 0.371126},{-4.4187, -3.93555, 0.371172},{-4.4187, 5.8916, 0.371126},{-7.25879, 0.977539, 0.371134},{-5.23145, 3.17676, 7.60777},{-5.40259, -1.02637, 7.59169},{-1.8186, -3.29688, 7.60185},{1.91064, -1.34082, 7.60829},{2.08765, 2.9043, 7.62741},{-1.5791, 4.27539, 7.77099}};
	};
	class Land_SCF_01_condenser_F
	{
		table = "Industrial";
		positions[] = {{-7.45361, 12.4902, -1.53951},{-4.16528, 12.1348, -1.55146},{-7.45361, 8.12109, -1.53947},{-4.35181, 8.12012, -1.53409},{-5.70166, 6.4541, -1.55146},{-5.93872, 10.8223, -1.55146},{-5.64185, 9.74805, -1.55146},{4.58057, 3.21387, 1.96246},{2.80396, 0.202148, 1.96246},{6.25342, 0.44043, 1.96246},{4.53931, -1.2666, 1.96246}};
	};
	class Land_SCF_01_crystallizer_F
	{
		table = "Industrial";
		positions[] = {{2.20264, 7.78516, -5.9044},{8.84692, 7.78027, -2.77431},{2.27319, 7.78516, -0.472961},{8.79834, 7.79199, 2.56268},{2.07471, 6.86914, 4.95764},{-0.962646, 5.40723, 4.97862},{-4.38184, 5.43555, 4.9786},{-7.49756, 5.44922, 4.9786},{-0.962402, -1.41113, 4.98178},{-7.49756, -1.36914, 4.98496},{-9.3103, 3.76563, 4.98026},{-9.31396, -0.415039, 4.98437},{-4.08789, -0.424805, 4.9833},{4.40259, 5.44922, 4.97856},{4.40283, -1.36914, 4.97918},{5.99756, 3.74316, 4.97839},{5.98828, -0.450195, 4.97857},{1.42236, 3.75684, 4.9802},{-0.962646, 5.40723, -0.465189},{-7.49756, 5.44922, -0.465189},{-9.37109, 3.75684, -0.465189},{-9.36157, 1.57715, -0.465191},{-4.04639, 3.75684, -0.465189},{1.28687, 0.494141, -0.465189},{5.12744, 3.75684, -0.465189},{1.25757, 1.57129, -0.465189},{5.62524, 5.44922, -0.465189},{5.62524, 0.507813, -0.465189},{8.48071, 3.75684, -0.465189},{8.5022, 1.57129, -0.465189}};
	};
	class Land_SCF_01_crystallizerTowers_F
	{
		table = "Industrial";
		positions[] = {{4.72705, -3.80957, 12.1495},{8.42017, -2.21777, 12.1495},{8.79761, 1.83398, 12.1495},{6.02148, 4.5293, 12.1495},{2.47388, 2.88184, 12.1495},{1.92188, -1.41602, 12.189},{-5.33594, -3.83496, 12.1575},{-1.43774, -2.02148, 12.1575},{-1.31299, 1.89746, 12.5944},{-4.27319, 4.5293, 12.1575},{-7.72998, 2.84473, 12.1575},{-8.40088, -1.15332, 12.1887},{0.365723, 0.235352, 12.1987},{-3.44092, -3.75098, -6.98271},{-0.304688, -3.69727, -6.98271},{1.25513, -2.48535, -6.9827},{-2.46533, -2.5498, -6.98255},{3.07031, -3.72168, -6.98271},{4.90088, -3.61523, -6.98271}};
	};
	class Land_SCF_01_diffuser_F
	{
		table = "Industrial";
		positions[] = {{-8.25195, 23.5225, -2.37402},{-1.9043, 23.3721, -2.37402},{2.28149, 23.7813, -2.37402},{6.88208, 23.6113, -2.37402},{6.71021, 9.92188, -2.37402},{6.87622, 18.3623, -2.37402},{6.83472, 1.33789, -2.37402},{6.87622, -7.25293, -2.37402},{6.34106, -23.2354, 2.33232},{3.65186, -21.8379, 2.33232},{0.114014, -23.5957, 2.35555},{-7.36475, -23.2051, 2.33232},{-4.10059, -21.793, 2.33232},{-5.35229, -12.7754, 4.52572},{1.0542, -14.4561, 4.52572},{4.99634, -17.8154, 4.52572},{3.01147, -18.8594, 4.52572},{2.86426, -12.6387, 4.52572}};
	};
	class Land_SCF_01_feeder_F
	{
		table = "Industrial";
		positions[] = {{4.86865, 12.1465, -3.33626},{0.436523, 17.4316, -3.33626},{-4.55176, 14.5176, -3.33626}};
	};
	class Land_SCF_01_generalBuilding_F
	{
		table = "Industrial";
		positions[] = {{14.334, -0.46582, -4.87007},{14.334, 2.69629, -4.87006},{14.0728, 4.17676, -4.87005},{1.07861, -24.2744, -0.354742},{-4.60767, -24.2568, -0.354109},{-1.45044, -14.6309, -4.84514},{0.82959, -21.9668, -4.84514},{-5.23193, -15.5225, -4.84514},{-5.23193, -20.3779, -4.84514},{0.897949, -16.6621, -4.84514},{-3.10083, -18.3438, -4.84514},{-7.53979, -8.16211, -0.35066},{-5.82178, -5.48535, 7.53344},{-5.82837, 7.19727, 7.57747},{-5.91724, 15.1963, 7.53357},{-6.04443, -11.5645, 7.44203},{1.63818, 17.5078, 11.2323},{1.83838, -11.5645, 11.3045},{-2.40601, 12.165, 9.25619},{1.10352, 2.26465, 10.804},{-4.48413, 1.98926, 8.16404},{1.06665, 20.3691, 10.9818},{-4.50415, 20.6543, 8.2311},{12.0906, -3.14453, 7.41085},{11.71, 2.01367, 7.5915},{12.0908, 7.18945, 7.41079},{11.71, 12.3467, 7.5915},{12.0938, 17.5186, 7.41184},{4.2146, -3.13965, 11.2645},{4.19458, 2.02051, 11.2351},{4.22046, 10.0293, 11.2857},{4.23657, 15.1973, 11.3193},{4.85327, 20.3662, 11.0314},{10.4482, 20.6523, 8.25541},{4.86206, -8.07227, 10.9426},{10.4482, -8.36719, 8.19658},{5.14331, -11.7627, 10.8526},{10.4604, -11.9209, 8.23243},{2.42944, -22.4482, 3.94098},{4.13257, -17.0049, -0.361994}};
	};
	class Land_SCF_01_storageBin_big_F
	{
		table = "Industrial";
		positions[] = {{1.37769, 13.627, 7.90879},{9.89014, 6.30371, 8.00624},{10.1826, -6.13867, 8.00229},{-5.81763, -10.5547, 7.99491},{-11.9951, 1.1416, 7.99358},{-5.48584, 11.04, 7.98675}};
	};
	class Land_SCF_01_storageBin_medium_F
	{
		table = "Industrial";
		positions[] = {{-6.86719, 2.24902, 6.72745},{0.320068, 7.36816, 6.72422},{6.81982, 2.11621, 6.73727},{-2.69751, -6.45508, 6.73897},{2.38794, -6.66699, 6.73858}};
	};
	class Land_SCF_01_storageBin_small_F
	{
		table = "Industrial";
		positions[] = {{-3.10742, 2.34473, 7.31781},{0.0847168, 4.62598, 7.32273},{2.97827, 2.28809, 7.34985},{-1.2583, -1.51563, 7.33663},{1.01611, -1.61035, 7.34604}};
	};
	class Land_SCF_01_warehouse_F
	{
		table = "Industrial";
		positions[] = {{2.38428, 10.7109, 3.95826},{-4.36938, 17.123, 2.78613},{11.988, 15.9063, 3.34447},{9.17725, 5.1377, 4.36988},{9.10986, -5.03711, 4.3945},{0.108398, -5.5459, 3.1112}};
	};
	class Land_SCF_01_washer_F
	{
		table = "Industrial";
		positions[] = {{-4.57568, 8.00684, -1.80085},{3.07935, 9.40527, -1.80085},{6.34424, 6.25488, -1.80085},{5.36182, 2.12109, -1.74189},{6.32837, -1.6582, -1.80085},{5.3855, -5.95801, -1.69704},{-1.10571, 7.36523, -1.80085},{-5.48535, 5.35352, -1.80085},{-6.25439, 2.28418, -1.80086},{-5.21948, -1.6582, -1.80085},{-6.37622, -5.96875, -1.80085},{-5.26172, -11.3262, -1.73402},{-0.0224609, 1.28223, 2.17754},{-4.55737, 1.30859, 2.1776},{-6.23975, 6.87695, 2.1776},{6.92871, 4.69336, 2.1776}};
	};
	class Land_SM_01_reservoirTower_F
	{
		table = "Industrial";
		positions[] = {{-2.59717, 0.891602, -1.99113},{1.46973, -3.23242, -1.98599},{0.704834, 2.8623, -2.00094}};
	};
	class Land_SM_01_shed_F
	{
		table = "Industrial";
		positions[] = {{-7.63892, 0.208984, -1.59421},{-7.74121, 4.16016, -1.59421},{1.08545, 2.70996, -1.59421},{-3.43799, -0.211914, -1.59421},{-6.10669, 6.38477, -1.59421},{5.42358, 4.74316, -1.59421},{4.89355, -0.0634766, -1.59421},{10.5295, 1.25781, -1.59421},{14.3044, 2.56445, -1.59421},{14.6626, -1.02832, -1.59421}};
	};
	class Land_SM_01_shed_unfinished_F
	{
		table = "Industrial";
		positions[] = {{-7.58374, 0.210938, -1.64209},{-7.68628, 4.16211, -1.64209},{1.14063, 2.71191, -1.64209},{-3.38281, -0.208984, -1.64209},{-6.05151, 6.3877, -1.64209},{5.47876, 4.74512, -1.64209},{4.94849, -0.0615234, -1.64209},{10.5845, 1.25977, -1.64209},{14.3594, 2.56738, -1.64209},{14.7175, -1.02539, -1.64209}};
	};
	class Land_StorageTank_01_large_F
	{
		table = "Industrial";
		positions[] = {{-5.26636, -8.7168, 0.685705},{7.5376, -8.96484, 0.685705},{9.66333, -14.584, 1.25553},{-9.50464, -14.8418, 1.24478},{-17.2966, 3.29102, 1.2443},{-3.35693, 17.2061, 1.25514},{2.25879, 9.52734, 0.685705}};
	};
	class Land_StorageTank_01_small_F
	{
		table = "Industrial";
		positions[] = {{-0.796387, 0.594727, 4.88818},{-6.31348, 3.91211, 3.66358},{2.63135, 7.28418, 3.60974},{7.54492, -2.71191, 3.30923},{-3.45142, -8.1748, 2.89969}};
	};
	class Land_SY_01_conveyor_end_F
	{
		table = "Industrial";
		positions[] = {{-0.00488281, 2.75, 5.24897},{-1.54126, -0.825195, 5.24897}};
	};
	class Land_SY_01_crusher_F
	{
		table = "Industrial";
		positions[] = {{8.23657, 6.33301, -1.09768},{7.81909, 16.5752, -1.08356},{-2.04224, 16.8691, -1.09297},{-7.8064, 8.47754, -1.08161},{2.10229, 14.3193, 11.3212},{6.33032, 4.37402, 11.7734},{-3.43262, 3.04688, 11.8368},{-7.92847, 9.2002, 11.5554},{0.595947, 8.41211, 11.5916}};
	};
	class Land_SY_01_reclaimer_F
	{
		table = "Industrial";
		positions[] = {{-14.1489, 2.63379, -2.28311},{-14.2458, 5.48145, -2.28683},{-13.6816, 1.11719, -2.28615},{-11.7661, -0.139648, -2.28826},{-14.9082, 1.87012, -1.96475}};
	};
	class Land_SY_01_shiploader_arm_F
	{
		table = "Industrial";
		positions[] = {{-4.59619, 2.30664, 0.389979},{10.1455, 2.12012, 0.389979},{14.0559, -2.29004, 0.389979},{-0.133545, -2.05566, 0.389979}};
	};
	class Land_SY_01_shiploader_F
	{
		table = "Industrial";
		positions[] = {{20.2991, 5.68164, -2.65544},{21.0994, 3.10059, 4.28977},{6.71289, 1.40137, 3.15136},{-3.97119, 1.40234, 3.09128},{-14.6008, 1.36523, 3.04038},{-21.2002, 0.898438, 5.34398},{6.71411, -2.24316, 3.08376},{-3.96802, -2.23438, 3.02955},{-14.6001, -2.16406, 3.02285},{-20.8071, -1.34668, 5.3525}};
	};
	class Land_TTowerBig_1_F
	{
		table = "Industrial";
		positions[] = {{1.86597, -0.705078, 2.92152},{0.969727, 1.45703, 2.93679},{-1.77271, 1.64063, 2.94032},{-0.356689, -2.06641, 2.9476}};
	};
	class Land_Walkover_01_F
	{
		table = "Industrial";
		positions[] = {{0.026123, 0.611328, 1.36034}};
	};

	///////////////////////////////////////////////////////////////////////////
	// Factories
	///////////////////////////////////////////////////////////////////////////
	class Land_DPP_01_mainFactory_F
	{
		table = "Factories";
		positions[] = {{-21.6887, 4.69238, -8.67055},{-21.6733, -14.5742, -8.68732},{-19.5613, -8.34766, -4.42347},{0.0639648, -5.23926, 1.12253},{0.453125, -14.0039, 1.12253},{-7.25708, -15.957, 1.12253},{-8.34741, -9.97949, 1.12253},{-7.28394, 3.64258, 1.12253},{3.70215, 9.25879, 1.12253},{7.29419, 5.17871, -0.317474},{8.38037, -7.69629, -0.317478},{8.1936, -14.2451, -0.317478},{12.5447, -1.97852, -4.25747},{13.1741, 1.39941, -4.25747},{12.9707, 4.99414, -4.25747},{17.3352, -1.26465, -5.51371},{16.3391, -11.3018, -4.07347},{16.1682, -7.34863, -4.07347},{14.2576, -17.1299, -4.07347},{20.6343, -4.13281, -7.43347},{18.5691, 5.11328, -7.64927}};
	};
	class Land_DPP_01_smallFactory_F
	{
		table = "Factories";
		positions[] = {{9.78833, -1.48145, 1.69896},{-1.29395, 3.17383, 3.0918},{-8.48071, -4.74707, 3.28734},{2.12598, -5.53613, 3.2094},{6.54004, 0.380859, 3.26465}};
	};
	class Land_SCF_01_boilerBuilding_F
	{
		table = "Factories";
		positions[] = {{19.9551, 13.1162, -13.218},{21.5356, 1.60742, -13.218},{11.6555, 4.40039, -13.218},{13.1863, 12.2744, -13.218},{18.5403, 11.7012, -8.65283},{21.9075, 0.967773, -8.67283},{12.26, -8.82227, -5.55016},{8.29736, -21.2119, 0.826183},{4.57446, -14.8301, 1.65308},{5.99463, -12.5732, 1.36908},{5.23267, -5.7373, 1.49743},{4.57446, -4.2998, 1.63667},{5.99414, -2.46094, 1.34452},{10.4329, -0.328125, 0.421211},{21.0168, 9.04688, -16.6483},{-4.15381, -14.8213, 1.55791},{-4.17993, -13.3525, 1.56871},{-5.60059, -12.583, 1.30381},{-9.26074, -0.237305, 0.512077},{-4.14819, -4.30078, 1.61219},{-5.60522, -2.44141, 1.27797},{-4.01392, 9.2998, 7.56076},{4.7417, 1.46777, 7.63056},{-3.20605, 3.65332, 7.73126},{3.93311, 6.58203, 7.81587},{9.89307, 10.834, 0.533249},{4.55322, 15.792, 1.64978},{6.08081, 15.3867, 1.32867},{4.28442, 16.8301, 1.70323},{8.29419, 20.9619, 0.847332},{-9.09326, 10.5137, 0.533012},{-5.5918, 15.3896, 1.23261},{-3.76025, 16.832, 1.60073},{-4.81055, 18.3252, 1.37109},{-12.2722, 20.1699, -4.55378},{-17.0876, -14.2314, -3.77558},{-17.0906, -10.9219, -3.76845},{-10.5383, -17.9766, -5.09464},{-12.7368, -2.11035, -4.39582},{-13.4448, 7.83496, -4.15535},{-10.5427, -21.3369, -5.09303},{-1.83618, 23.6367, -13.188}};
	};
};
class CfgLootTables
{
	/**
	  Result of 100 rounds:

	  H_Cap_headphones
	  H_Cap_grn
	  Exile_Item_Raisins
	  Exile_Item_Can_Empty
	  H_Hat_blue
	  U_C_Poor_1
	  Exile_Item_Cheathas
	  muzzle_snds_acp
	  Exile_Item_Magazine01
	  muzzle_snds_acp
	  U_NikosAgedBody
	  Exile_Item_BeefParts
	  U_C_Poloshirt_tricolour
	  Exile_Item_ToiletPaper
	  Exile_Magazine_8Rnd_74Slug
	  U_C_Poloshirt_salmon
	  B_OutdoorPack_blk
	  ItemRadio
	  Exile_Item_Can_Empty
	  Exile_Item_SeedAstics
	  11Rnd_45ACP_Mag
	  Exile_Weapon_M1014
	  U_C_Poloshirt_burgundy
	  U_C_HunterBody_grn
	  Exile_Item_Magazine03
	  Exile_Item_EMRE
	  B_AssaultPack_cbr
	  Exile_Item_DsNuts
	  Exile_Magazine_8Rnd_74Slug
	  Exile_Item_SausageGravy
	  Exile_Item_Moobar
	  FlareYellow_F
	  Exile_Item_PlasticBottleEmpty
	  V_Press_F
	  Exile_Item_Heatpack
	  Exile_Item_Magazine02
	  Chemlight_green
	  H_Hat_brown
	  Exile_Item_Heatpack
	  Chemlight_green
	  Exile_Item_BeefParts
	  U_C_HunterBody_grn
	  U_C_Poloshirt_stripped
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	  B_AssaultPack_blk
	  Exile_Item_PlasticBottleDirtyWater
	  ItemMap
	  Exile_Item_Can_Empty
	  Exile_Item_PlasticBottleDirtyWater
	  Exile_Item_Can_Empty
	  H_StrawHat
	  B_AssaultPack_dgtl
	  Exile_Item_CanOpener
	  Exile_Item_Magazine04
	  Chemlight_green
	  H_StrawHat_dark
	  Exile_Item_Heatpack
	  Exile_Item_Can_Empty
	  H_Hat_grey
	  Exile_Item_Beer
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	  Exile_Item_ToiletPaper
	  Exile_Item_Cheathas
	  muzzle_snds_L
	  ItemMap
	  H_Hat_checker
	  U_C_Poloshirt_salmon
	  Exile_Item_CanOpener
	  Binocular
	  H_Beret_blk_POLICE
	  Exile_Item_Heatpack
	  Exile_Item_ToiletPaper
	  FlareGreen_F
	  H_Bandanna_surfer
	  Exile_Item_Matches
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	  Exile_Item_BBQSandwich
	  Exile_Item_Can_Empty
	  U_C_Poloshirt_stripped
	  Exile_Item_ToiletPaper
	  SMG_01_F
	  B_OutdoorPack_blu
	  Exile_Item_Heatpack
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Matches
	  Exile_Item_ChristmasTinner
	  U_Rangemaster
	  H_Cap_tan
	  Exile_Item_Raisins
	  Exile_Item_CatFood
	  Exile_Item_ToiletPaper
	  Chemlight_red
	  Exile_Item_Can_Empty
	  U_C_Poloshirt_blue
	  H_Hat_brown
	  Exile_Item_ChristmasTinner
	  hgun_ACPC2_F
	  Exile_Item_Beer
	  Chemlight_yellow
	  FlareRed_F
	*/
	class CivillianLowerClass
	{
		count = 137;
		half = 7265.32780937669;
		halfIndex = 68;
		sum = 10000;
		items[] = 
		{
			{398.936170212766, "Exile_Item_Can_Empty"}, // 3.99%
			{797.872340425532, "Exile_Item_ToiletPaper"}, // 3.99%
			{1196.8085106383, "Exile_Item_PlasticBottleEmpty"}, // 3.99%
			{1409.57446808511, "Exile_Weapon_M1014"}, // 2.13%
			{1569.14893617021, "Exile_Magazine_8Rnd_74Slug"}, // 1.60%
			{1702.12765957447, "FlareRed_F"}, // 1.33%
			{1835.10638297872, "FlareGreen_F"}, // 1.33%
			{1968.08510638298, "Chemlight_yellow"}, // 1.33%
			{2101.06382978723, "Chemlight_red"}, // 1.33%
			{2234.04255319149, "Chemlight_green"}, // 1.33%
			{2367.02127659574, "Chemlight_blue"}, // 1.33%
			{2500, "V_Rangemaster_belt"}, // 1.33%
			{2632.97872340425, "FlareWhite_F"}, // 1.33%
			{2765.95744680851, "FlareYellow_F"}, // 1.33%
			{2893.61702127659, "Exile_Item_PlasticBottleDirtyWater"}, // 1.28%
			{3011.82033096927, "Exile_Item_Heatpack"}, // 1.18%
			{3125.59101654846, "Exile_Item_InstantCoffee"}, // 1.14%
			{3231.97399527187, "Exile_Item_ChocolateMilk"}, // 1.06%
			{3335.40189125295, "ItemMap"}, // 1.03%
			{3435.13593380615, "Exile_Item_Magazine01"}, // 1.00%
			{3534.86997635934, "Exile_Item_Magazine02"}, // 1.00%
			{3634.60401891253, "Exile_Item_Magazine03"}, // 1.00%
			{3734.33806146572, "Exile_Item_Magazine04"}, // 1.00%
			{3829.13477517965, "U_C_Scientist"}, // 0.95%
			{3923.93148889357, "U_C_Poor_2"}, // 0.95%
			{4018.72820260749, "U_C_Poor_1"}, // 0.95%
			{4113.52491632142, "U_C_Journalist"}, // 0.95%
			{4208.32163003534, "U_Rangemaster"}, // 0.95%
			{4303.11834374927, "U_C_HunterBody_grn"}, // 0.95%
			{4397.91505746319, "U_C_Poor_shorts_1"}, // 0.95%
			{4491.00016384617, "Exile_Item_Raisins"}, // 0.93%
			{4584.08527022915, "Exile_Item_Moobar"}, // 0.93%
			{4672.73775249865, "ItemWatch"}, // 0.89%
			{4761.39023476816, "ItemRadio"}, // 0.89%
			{4846.49661774688, "Exile_Item_MountainDupe"}, // 0.85%
			{4929.23893453175, "Exile_Item_SeedAstics"}, // 0.83%
			{5011.98125131662, "Exile_Item_CockONut"}, // 0.83%
			{5091.76848535917, "30Rnd_45ACP_Mag_SMG_01"}, // 0.80%
			{5171.55571940173, "30Rnd_45ACP_Mag_SMG_01_Tracer_Green"}, // 0.80%
			{5245.28649673478, "U_C_Poloshirt_salmon"}, // 0.74%
			{5319.01727406783, "U_C_Poloshirt_tricolour"}, // 0.74%
			{5392.74805140088, "U_C_Poloshirt_stripped"}, // 0.74%
			{5466.47882873394, "U_C_Poloshirt_burgundy"}, // 0.74%
			{5540.20960606699, "U_C_Poloshirt_blue"}, // 0.74%
			{5612.60913325375, "Exile_Item_SausageGravy"}, // 0.72%
			{5685.00866044051, "Exile_Item_Surstromming"}, // 0.72%
			{5757.40818762727, "Exile_Item_ChristmasTinner"}, // 0.72%
			{5829.80771481403, "Exile_Item_DsNuts"}, // 0.72%
			{5902.2072420008, "Exile_Item_MacasCheese"}, // 0.72%
			{5974.60676918756, "Exile_Item_BBQSandwich"}, // 0.72%
			{6047.00629637432, "Exile_Item_CatFood"}, // 0.72%
			{6119.40582356108, "Exile_Item_Dogfood"}, // 0.72%
			{6191.80535074784, "Exile_Item_Noodles"}, // 0.72%
			{6264.2048779346, "Exile_Item_BeefParts"}, // 0.72%
			{6336.60440512137, "Exile_Item_Cheathas"}, // 0.72%
			{6408.94483065328, "Exile_Item_EnergyDrink"}, // 0.72%
			{6481.2852561852, "SMG_01_F"}, // 0.72%
			{6551.49802214264, "SMG_02_F"}, // 0.70%
			{6621.71078810009, "hgun_PDW2000_F"}, // 0.70%
			{6688.20014980222, "V_Press_F"}, // 0.66%
			{6754.68951150435, "V_TacVest_blk_POLICE"}, // 0.66%
			{6818.51929873839, "H_Hat_grey"}, // 0.64%
			{6882.34908597243, "H_Cap_red"}, // 0.64%
			{6946.17887320647, "H_Hat_tan"}, // 0.64%
			{7010.00866044052, "H_StrawHat"}, // 0.64%
			{7073.83844767456, "H_StrawHat_dark"}, // 0.64%
			{7137.6682349086, "H_Hat_brown"}, // 0.64%
			{7201.49802214264, "H_Hat_blue"}, // 0.64%
			{7265.32780937669, "H_Hat_checker"}, // 0.64%
			{7329.15759661073, "H_Cap_tan"}, // 0.64%
			{7392.98738384477, "H_Cap_press"}, // 0.64%
			{7455.04412143342, "Exile_Item_GloriousKnakworst"}, // 0.62%
			{7514.61858951853, "Exile_Item_Beer"}, // 0.60%
			{7573.72024436487, "ItemGPS"}, // 0.59%
			{7632.8218992112, "Binocular"}, // 0.59%
			{7691.61249271624, "hgun_P07_F"}, // 0.59%
			{7750.12313101411, "B_OutdoorPack_blk"}, // 0.59%
			{7807.56993952475, "muzzle_snds_acp"}, // 0.57%
			{7865.01674803539, "muzzle_snds_L"}, // 0.57%
			{7921.00778946876, "hgun_Rook40_F"}, // 0.56%
			{7976.99883090213, "hgun_ACPC2_F"}, // 0.56%
			{8030.19032026383, "H_Cap_oli"}, // 0.53%
			{8083.38180962554, "H_Bandanna_surfer"}, // 0.53%
			{8136.57329898724, "H_Beret_blk_POLICE"}, // 0.53%
			{8189.76478834894, "H_Cap_blk"}, // 0.53%
			{8242.95627771064, "H_Cap_blk_Raven"}, // 0.53%
			{8296.14776707234, "H_Cap_blu"}, // 0.53%
			{8349.33925643404, "H_Cap_headphones"}, // 0.53%
			{8402.53074579575, "Exile_Item_ZipTie"}, // 0.53%
			{8455.72223515745, "H_Cap_grn"}, // 0.53%
			{8508.38180962553, "B_OutdoorPack_blu"}, // 0.53%
			{8561.04138409362, "B_OutdoorPack_tan"}, // 0.53%
			{8612.75533208416, "Exile_Item_CanOpener"}, // 0.52%
			{8664.46928007471, "Exile_Item_Matches"}, // 0.52%
			{8715.53310986194, "Exile_Item_PlasticBottleFreshWater"}, // 0.51%
			{8762.34162050024, "B_HuntingBackpack"}, // 0.47%
			{8803.29906730875, "B_AssaultPack_dgtl"}, // 0.41%
			{8844.25651411726, "B_AssaultPack_cbr"}, // 0.41%
			{8885.21396092577, "B_AssaultPack_blk"}, // 0.41%
			{8926.17140773428, "B_AssaultPack_sgg"}, // 0.41%
			{8967.12885454279, "B_AssaultPack_rgr"}, // 0.41%
			{9008.0863013513, "B_AssaultPack_khk"}, // 0.41%
			{9049.04374815981, "B_AssaultPack_mcamo"}, // 0.41%
			{9085.4379250915, "hgun_Pistol_heavy_02_F"}, // 0.36%
			{9121.83210202319, "hgun_Pistol_Signal_F"}, // 0.36%
			{9158.22627895488, "Exile_Weapon_Colt1911"}, // 0.36%
			{9194.62045588658, "Exile_Weapon_Makarov"}, // 0.36%
			{9231.01463281827, "Exile_Weapon_Taurus"}, // 0.36%
			{9267.40880974996, "Exile_Weapon_TaurusGold"}, // 0.36%
			{9303.80298668165, "hgun_Pistol_heavy_01_F"}, // 0.36%
			{9337.04766753271, "30Rnd_9x21_Mag"}, // 0.33%
			{9370.29234838378, "11Rnd_45ACP_Mag"}, // 0.33%
			{9403.53702923484, "9Rnd_45ACP_Mag"}, // 0.33%
			{9436.7817100859, "Exile_Magazine_7Rnd_45ACP"}, // 0.33%
			{9470.02639093697, "Exile_Magazine_8Rnd_9x18"}, // 0.33%
			{9503.27107178803, "Exile_Magazine_6Rnd_45ACP"}, // 0.33%
			{9535.18596540505, "optic_Holosight_smg"}, // 0.32%
			{9567.10085902207, "optic_ACO_grn_smg"}, // 0.32%
			{9599.01575263909, "optic_ACO_grn"}, // 0.32%
			{9630.93064625611, "optic_Aco_smg"}, // 0.32%
			{9662.84553987313, "optic_Aco"}, // 0.32%
			{9693.87390866746, "Exile_Item_EMRE"}, // 0.31%
			{9724.90227746178, "Exile_Item_CookingPot"}, // 0.31%
			{9754.68951150434, "Exile_Item_PowerDrink"}, // 0.30%
			{9783.94483065327, "B_Kitbag_mcamo"}, // 0.29%
			{9813.20014980221, "B_Kitbag_sgg"}, // 0.29%
			{9842.45546895115, "B_Kitbag_cbr"}, // 0.29%
			{9869.051213632, "6Rnd_45ACP_Cylinder"}, // 0.27%
			{9891.39163916391, "optic_MRD"}, // 0.22%
			{9913.73206469583, "optic_Yorris"}, // 0.22%
			{9930.35440512136, "16Rnd_9x21_Mag"}, // 0.17%
			{9945.12981883295, "Exile_Item_MobilePhone"}, // 0.15%
			{9956.76545713082, "6Rnd_RedSignal_F"}, // 0.12%
			{9968.40109542869, "6Rnd_GreenSignal_F"}, // 0.12%
			{9978.93406361913, "U_NikosBody"}, // 0.11%
			{9989.46703180956, "U_OrestesBody"}, // 0.11%
			{10000, "U_NikosAgedBody"} // 0.11%
		};
	};

	/**
	  Result of 100 rounds:

	  H_Cap_blu
	  Exile_Item_PlasticBottleEmpty
	  Chemlight_green
	  Chemlight_blue
	  Exile_Item_MountainDupe
	  Exile_Item_PlasticBottleFreshWater
	  ItemGPS
	  U_C_Poloshirt_blue
	  Exile_Magazine_8Rnd_74Slug
	  Chemlight_blue
	  Exile_Item_Magazine01
	  Exile_Item_Dogfood
	  Exile_Item_InstantCoffee
	  Exile_Item_Cheathas
	  Exile_Item_BeefParts
	  Exile_Item_Raisins
	  U_C_Journalist
	  B_AssaultPack_khk
	  arifle_Katiba_F
	  Exile_Item_Magazine03
	  Exile_Item_Can_Empty
	  H_Beret_blk_POLICE
	  Exile_Item_Can_Empty
	  Exile_Item_Magazine03
	  Exile_Item_Moobar
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	  U_C_Scientist
	  Exile_Weapon_M1014
	  Exile_Item_PowerDrink
	  B_AssaultPack_dgtl
	  U_Rangemaster
	  H_Hat_grey
	  SMG_02_F
	  Exile_Item_CatFood
	  B_AssaultPack_sgg
	  20Rnd_556x45_UW_mag
	  H_Cap_blk
	  ItemMap
	  hgun_ACPC2_F
	  V_Press_F
	  Exile_Magazine_8Rnd_9x18
	  Exile_Item_MountainDupe
	  optic_Aco
	  Exile_Item_ToiletPaper
	  V_Rangemaster_belt
	  H_Cap_tan
	  Exile_Item_SausageGravy
	  H_StrawHat
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_ToiletPaper
	  Exile_Item_EnergyDrink
	  Exile_Magazine_8Rnd_9x18
	  Exile_Item_DsNuts
	  30Rnd_65x39_caseless_mag
	  Exile_Item_CanOpener
	  Exile_Item_Can_Empty
	  Exile_Item_ToiletPaper
	  B_AssaultPack_sgg
	  hgun_P07_F
	  30Rnd_65x39_caseless_green
	  ItemWatch
	  Exile_Item_MacasCheese
	  Exile_Item_Cheathas
	  Exile_Item_InstantCoffee
	  H_Cap_blu
	  H_StrawHat
	  30Rnd_9x21_Mag
	  Exile_Item_Beer
	  Exile_Item_Beer
	  hgun_PDW2000_F
	  H_Cap_press
	  Exile_Item_ToiletPaper
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine03
	  Exile_Item_Moobar
	  Exile_Item_DsNuts
	  B_AssaultPack_dgtl
	  20Rnd_556x45_UW_mag
	  Chemlight_green
	  muzzle_snds_L
	  B_Kitbag_sgg
	  Exile_Item_GloriousKnakworst
	  Exile_Item_Can_Empty
	  B_AssaultPack_khk
	  FlareWhite_F
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	  Exile_Magazine_8Rnd_74Slug
	  V_TacVest_blk_POLICE
	  H_Bandanna_surfer
	  B_AssaultPack_rgr
	  optic_Aco_smg
	  optic_ACO_grn_smg
	  Exile_Item_CatFood
	  H_Cap_grn
	  Chemlight_green
	  Exile_Item_ChocolateMilk
	  Exile_Magazine_7Rnd_45ACP
	  hgun_PDW2000_F
	  Exile_Item_PlasticBottleDirtyWater
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	*/
	class CivillianUpperClass
	{
		count = 203;
		half = 8596.54936372611;
		halfIndex = 101;
		sum = 9999.99999999999;
		items[] = 
		{
			{380.710659898477, "Exile_Item_Can_Empty"}, // 3.81%
			{761.421319796954, "Exile_Item_ToiletPaper"}, // 3.81%
			{1142.13197969543, "Exile_Item_PlasticBottleEmpty"}, // 3.81%
			{1345.17766497462, "Exile_Weapon_M1014"}, // 2.03%
			{1497.46192893401, "Exile_Magazine_8Rnd_74Slug"}, // 1.52%
			{1624.3654822335, "V_Rangemaster_belt"}, // 1.27%
			{1751.269035533, "Chemlight_blue"}, // 1.27%
			{1878.17258883249, "Chemlight_green"}, // 1.27%
			{2005.07614213198, "Chemlight_red"}, // 1.27%
			{2131.97969543147, "Chemlight_yellow"}, // 1.27%
			{2258.88324873096, "FlareYellow_F"}, // 1.27%
			{2385.78680203046, "FlareRed_F"}, // 1.27%
			{2512.69035532995, "FlareWhite_F"}, // 1.27%
			{2639.59390862944, "FlareGreen_F"}, // 1.27%
			{2761.42131979695, "Exile_Item_PlasticBottleDirtyWater"}, // 1.22%
			{2874.22447828539, "Exile_Item_Heatpack"}, // 1.13%
			{2982.79751833051, "Exile_Item_InstantCoffee"}, // 1.09%
			{3084.32036097011, "Exile_Item_ChocolateMilk"}, // 1.02%
			{3183.02312464749, "ItemMap"}, // 0.99%
			{3278.20078962211, "Exile_Item_Magazine04"}, // 0.95%
			{3373.37845459673, "Exile_Item_Magazine03"}, // 0.95%
			{3468.55611957135, "Exile_Item_Magazine01"}, // 0.95%
			{3563.73378454597, "Exile_Item_Magazine02"}, // 0.95%
			{3654.19968392778, "U_C_Journalist"}, // 0.90%
			{3744.6655833096, "U_C_HunterBody_grn"}, // 0.90%
			{3835.13148269142, "U_C_Scientist"}, // 0.90%
			{3925.59738207323, "U_Rangemaster"}, // 0.90%
			{4016.06328145505, "U_C_Poor_2"}, // 0.90%
			{4106.52918083687, "U_C_Poor_1"}, // 0.90%
			{4196.99508021868, "U_C_Poor_shorts_1"}, // 0.90%
			{4285.82756752833, "Exile_Item_Raisins"}, // 0.89%
			{4374.66005483797, "Exile_Item_Moobar"}, // 0.89%
			{4459.2624237043, "ItemRadio"}, // 0.85%
			{4543.86479257063, "ItemWatch"}, // 0.85%
			{4625.0830666823, "Exile_Item_MountainDupe"}, // 0.81%
			{4704.04527762421, "Exile_Item_CockONut"}, // 0.79%
			{4783.00748856611, "Exile_Item_SeedAstics"}, // 0.79%
			{4859.14962054581, "30Rnd_45ACP_Mag_SMG_01"}, // 0.76%
			{4935.29175252551, "30Rnd_45ACP_Mag_SMG_01_Tracer_Green"}, // 0.76%
			{5005.65411871136, "U_C_Poloshirt_blue"}, // 0.70%
			{5076.01648489722, "U_C_Poloshirt_stripped"}, // 0.70%
			{5146.37885108308, "U_C_Poloshirt_burgundy"}, // 0.70%
			{5216.74121726893, "U_C_Poloshirt_tricolour"}, // 0.70%
			{5287.10358345479, "U_C_Poloshirt_salmon"}, // 0.70%
			{5356.19551802896, "Exile_Item_Dogfood"}, // 0.69%
			{5425.28745260313, "Exile_Item_Noodles"}, // 0.69%
			{5494.3793871773, "Exile_Item_DsNuts"}, // 0.69%
			{5563.47132175146, "Exile_Item_SausageGravy"}, // 0.69%
			{5632.56325632563, "Exile_Item_ChristmasTinner"}, // 0.69%
			{5701.6551908998, "Exile_Item_Surstromming"}, // 0.69%
			{5770.74712547397, "Exile_Item_Cheathas"}, // 0.69%
			{5839.83906004813, "Exile_Item_CatFood"}, // 0.69%
			{5908.9309946223, "Exile_Item_BeefParts"}, // 0.69%
			{5978.02292919647, "Exile_Item_MacasCheese"}, // 0.69%
			{6047.11486377064, "Exile_Item_BBQSandwich"}, // 0.69%
			{6116.15039676556, "Exile_Item_EnergyDrink"}, // 0.69%
			{6185.18592976048, "SMG_01_F"}, // 0.69%
			{6252.19100590262, "hgun_PDW2000_F"}, // 0.67%
			{6319.19608204475, "SMG_02_F"}, // 0.67%
			{6382.64785869449, "V_Press_F"}, // 0.63%
			{6446.09963534424, "V_TacVest_blk_POLICE"}, // 0.63%
			{6507.013340928, "H_Hat_checker"}, // 0.61%
			{6567.92704651175, "H_Cap_press"}, // 0.61%
			{6628.84075209551, "H_StrawHat_dark"}, // 0.61%
			{6689.75445767927, "H_StrawHat"}, // 0.61%
			{6750.66816326302, "H_Hat_tan"}, // 0.61%
			{6811.58186884678, "H_Hat_grey"}, // 0.61%
			{6872.49557443053, "H_Cap_red"}, // 0.61%
			{6933.40928001429, "H_Cap_tan"}, // 0.61%
			{6994.32298559805, "H_Hat_blue"}, // 0.61%
			{7055.2366911818, "H_Hat_brown"}, // 0.61%
			{7114.45834938823, "Exile_Item_GloriousKnakworst"}, // 0.59%
			{7171.31114126641, "Exile_Item_Beer"}, // 0.57%
			{7227.71272051063, "Binocular"}, // 0.56%
			{7284.11429975484, "ItemGPS"}, // 0.56%
			{7340.21902858199, "hgun_P07_F"}, // 0.56%
			{7396.05659203376, "B_OutdoorPack_blk"}, // 0.56%
			{7450.87892705915, "muzzle_snds_L"}, // 0.55%
			{7505.70126208453, "muzzle_snds_acp"}, // 0.55%
			{7559.134337158, "hgun_Rook40_F"}, // 0.53%
			{7612.56741223147, "hgun_ACPC2_F"}, // 0.53%
			{7663.32883355127, "H_Bandanna_surfer"}, // 0.51%
			{7714.09025487106, "H_Beret_blk_POLICE"}, // 0.51%
			{7764.85167619086, "H_Cap_blk"}, // 0.51%
			{7815.61309751066, "H_Cap_blk_Raven"}, // 0.51%
			{7866.37451883045, "H_Cap_blu"}, // 0.51%
			{7917.13594015025, "H_Cap_grn"}, // 0.51%
			{7967.89736147005, "H_Cap_headphones"}, // 0.51%
			{8018.65878278984, "H_Cap_oli"}, // 0.51%
			{8069.42020410964, "Exile_Item_ZipTie"}, // 0.51%
			{8119.67401121624, "B_OutdoorPack_blu"}, // 0.50%
			{8169.92781832284, "B_OutdoorPack_tan"}, // 0.50%
			{8219.27920016153, "Exile_Item_CanOpener"}, // 0.49%
			{8268.63058200022, "Exile_Item_Matches"}, // 0.49%
			{8317.36154646723, "Exile_Item_PlasticBottleFreshWater"}, // 0.49%
			{8362.03159722865, "B_HuntingBackpack"}, // 0.45%
			{8401.11789164489, "B_AssaultPack_rgr"}, // 0.39%
			{8440.20418606113, "B_AssaultPack_blk"}, // 0.39%
			{8479.29048047738, "B_AssaultPack_cbr"}, // 0.39%
			{8518.37677489362, "B_AssaultPack_mcamo"}, // 0.39%
			{8557.46306930986, "B_AssaultPack_sgg"}, // 0.39%
			{8596.54936372611, "B_AssaultPack_dgtl"}, // 0.39%
			{8635.63565814235, "B_AssaultPack_khk"}, // 0.39%
			{8670.36715694011, "Exile_Weapon_TaurusGold"}, // 0.35%
			{8705.09865573786, "Exile_Weapon_Taurus"}, // 0.35%
			{8739.83015453562, "Exile_Weapon_Colt1911"}, // 0.35%
			{8774.56165333337, "hgun_Pistol_Signal_F"}, // 0.35%
			{8809.29315213113, "hgun_Pistol_heavy_02_F"}, // 0.35%
			{8844.02465092888, "hgun_Pistol_heavy_01_F"}, // 0.35%
			{8878.75614972664, "Exile_Weapon_Makarov"}, // 0.35%
			{8910.48203805151, "Exile_Magazine_7Rnd_45ACP"}, // 0.32%
			{8942.20792637638, "Exile_Magazine_6Rnd_45ACP"}, // 0.32%
			{8973.93381470126, "9Rnd_45ACP_Mag"}, // 0.32%
			{9005.65970302613, "Exile_Magazine_8Rnd_9x18"}, // 0.32%
			{9037.385591351, "30Rnd_9x21_Mag"}, // 0.32%
			{9069.11147967587, "11Rnd_45ACP_Mag"}, // 0.32%
			{9099.56833246775, "optic_Holosight_smg"}, // 0.30%
			{9130.02518525963, "optic_Aco"}, // 0.30%
			{9160.48203805151, "optic_Aco_smg"}, // 0.30%
			{9190.93889084338, "optic_ACO_grn_smg"}, // 0.30%
			{9221.39574363526, "optic_ACO_grn"}, // 0.30%
			{9251.00657273848, "Exile_Item_CookingPot"}, // 0.30%
			{9280.61740184169, "Exile_Item_EMRE"}, // 0.30%
			{9309.04379778078, "Exile_Item_PowerDrink"}, // 0.28%
			{9336.96257950667, "B_Kitbag_cbr"}, // 0.28%
			{9364.88136123255, "B_Kitbag_mcamo"}, // 0.28%
			{9392.80014295844, "B_Kitbag_sgg"}, // 0.28%
			{9418.18085361834, "6Rnd_45ACP_Cylinder"}, // 0.25%
			{9439.71600205704, "acc_flashlight"}, // 0.22%
			{9461.03579901136, "optic_Yorris"}, // 0.21%
			{9482.35559596567, "optic_MRD"}, // 0.21%
			{9498.21854012811, "16Rnd_9x21_Mag"}, // 0.16%
			{9513.60078901289, "optic_DMS"}, // 0.15%
			{9528.98303789768, "optic_MRCO"}, // 0.15%
			{9544.36528678247, "muzzle_snds_H"}, // 0.15%
			{9559.74753566725, "optic_Holosight"}, // 0.15%
			{9575.12978455204, "optic_Hamr"}, // 0.15%
			{9590.51203343683, "optic_Arco"}, // 0.15%
			{9605.89428232162, "muzzle_snds_M"}, // 0.15%
			{9621.2765312064, "acc_pointer_IR"}, // 0.15%
			{9635.37692601746, "Exile_Item_MobilePhone"}, // 0.14%
			{9646.48098693116, "6Rnd_RedSignal_F"}, // 0.11%
			{9657.58504784487, "6Rnd_GreenSignal_F"}, // 0.11%
			{9667.63681444285, "U_OrestesBody"}, // 0.10%
			{9677.68858104083, "U_NikosAgedBody"}, // 0.10%
			{9687.74034763881, "U_NikosBody"}, // 0.10%
			{9697.33809536734, "30Rnd_65x39_caseless_green"}, // 0.10%
			{9706.93584309587, "30Rnd_556x45_Stanag"}, // 0.10%
			{9714.62696753826, "optic_NVS"}, // 0.08%
			{9721.66531587252, "20Rnd_556x45_UW_mag"}, // 0.07%
			{9728.0104935375, "arifle_Katiba_F"}, // 0.06%
			{9734.35567120247, "Exile_Weapon_AK74_GL"}, // 0.06%
			{9740.70084886745, "Exile_Weapon_VSSVintorez"}, // 0.06%
			{9747.04602653242, "Exile_Weapon_CZ550"}, // 0.06%
			{9753.39120419739, "Exile_Weapon_SVD"}, // 0.06%
			{9759.73638186237, "Exile_Weapon_AKS_Gold"}, // 0.06%
			{9766.08155952734, "Exile_Weapon_AKS"}, // 0.06%
			{9772.42673719232, "Exile_Weapon_AKM"}, // 0.06%
			{9778.77191485729, "Exile_Weapon_DMR"}, // 0.06%
			{9785.11709252227, "Exile_Weapon_LeeEnfield"}, // 0.06%
			{9791.46227018724, "Exile_Weapon_AK74"}, // 0.06%
			{9797.80744785222, "Exile_Weapon_AK107"}, // 0.06%
			{9804.15262551719, "Exile_Weapon_SVDCamo"}, // 0.06%
			{9810.49780318216, "Exile_Weapon_AK107_GL"}, // 0.06%
			{9816.84298084714, "Exile_Weapon_AK47"}, // 0.06%
			{9822.60162948426, "Exile_Magazine_30Rnd_545x39_AK_Red"}, // 0.06%
			{9828.36027812138, "Exile_Magazine_30Rnd_545x39_AK_Green"}, // 0.06%
			{9834.1189267585, "Exile_Magazine_30Rnd_545x39_AK"}, // 0.06%
			{9839.87757539562, "Exile_Magazine_30Rnd_762x39_AK"}, // 0.06%
			{9845.63622403274, "30Rnd_65x39_caseless_mag"}, // 0.06%
			{9851.39487266986, "30Rnd_65x39_caseless_green_mag_Tracer"}, // 0.06%
			{9857.15352130698, "30Rnd_556x45_Stanag_Tracer_Yellow"}, // 0.06%
			{9862.9121699441, "Exile_Magazine_30Rnd_545x39_AK_White"}, // 0.06%
			{9868.67081858122, "30Rnd_556x45_Stanag_Tracer_Red"}, // 0.06%
			{9874.42946721834, "30Rnd_65x39_caseless_mag_Tracer"}, // 0.06%
			{9880.18811585546, "30Rnd_556x45_Stanag_Tracer_Green"}, // 0.06%
			{9885.94676449258, "Exile_Magazine_20Rnd_762x51_DMR_Green"}, // 0.06%
			{9891.7054131297, "Exile_Magazine_20Rnd_762x51_DMR_Yellow"}, // 0.06%
			{9897.46406176682, "Exile_Magazine_20Rnd_9x39"}, // 0.06%
			{9903.22271040394, "Exile_Magazine_20Rnd_762x51_DMR"}, // 0.06%
			{9908.98135904106, "Exile_Magazine_10Rnd_9x39"}, // 0.06%
			{9914.74000767818, "Exile_Magazine_30Rnd_545x39_AK_Yellow"}, // 0.06%
			{9920.4986563153, "Exile_Magazine_5Rnd_22LR"}, // 0.06%
			{9926.25730495242, "Exile_Magazine_20Rnd_762x51_DMR_White"}, // 0.06%
			{9932.01595358954, "Exile_Magazine_20Rnd_762x51_DMR_Red"}, // 0.06%
			{9937.77460222666, "Exile_Magazine_10Rnd_762x54"}, // 0.06%
			{9942.89340101521, "Exile_Magazine_10Rnd_303"}, // 0.05%
			{9947.96954314719, "arifle_Katiba_GL_F"}, // 0.05%
			{9953.04568527917, "arifle_MX_F"}, // 0.05%
			{9958.12182741115, "arifle_TRG20_F"}, // 0.05%
			{9963.19796954313, "arifle_TRG21_F"}, // 0.05%
			{9968.27411167511, "arifle_MXC_F"}, // 0.05%
			{9972.7157360406, "arifle_Mk20C_F"}, // 0.04%
			{9977.15736040608, "arifle_Mk20_F"}, // 0.04%
			{9980.96446700506, "arifle_MXM_F"}, // 0.04%
			{9984.77157360405, "arifle_SDAR_F"}, // 0.04%
			{9987.30964467004, "arifle_Mk20_GL_F"}, // 0.03%
			{9989.84771573603, "arifle_TRG21_GL_F"}, // 0.03%
			{9992.38578680202, "arifle_MX_GL_F"}, // 0.03%
			{9994.28934010151, "arifle_MX_GL_Black_F"}, // 0.02%
			{9996.192893401, "arifle_MX_Black_F"}, // 0.02%
			{9998.0964467005, "arifle_MXC_Black_F"}, // 0.02%
			{9999.99999999999, "arifle_MXM_Black_F"} // 0.02%
		};
	};

	/**
	  Result of 100 rounds:

	  Exile_Item_CatFood
	  Exile_Item_ToiletPaper
	  Exile_Weapon_M1014
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_PlasticBottleFreshWater
	  SmokeShellRed
	  Binocular
	  hgun_ACPC2_F
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine04
	  Chemlight_green
	  Exile_Item_MountainDupe
	  FlareWhite_F
	  ItemRadio
	  hgun_PDW2000_F
	  Exile_Item_Magazine01
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	  H_Bandanna_surfer
	  Exile_Item_Magazine03
	  Exile_Item_Can_Empty
	  Exile_Item_Noodles
	  Exile_Item_Can_Empty
	  Exile_Item_Magazine03
	  hgun_PDW2000_F
	  hgun_Rook40_F
	  Exile_Item_Magazine02
	  Exile_Item_PlasticBottleEmpty
	  Exile_Magazine_8Rnd_9x18
	  30Rnd_45ACP_Mag_SMG_01
	  SMG_01_F
	  Exile_Weapon_Colt1911
	  Exile_Item_Heatpack
	  FlareRed_F
	  V_Rangemaster_belt
	  H_Cap_blk
	  Exile_Item_SausageGravy
	  Exile_Item_EnergyDrink
	  Exile_Item_DsNuts
	  Exile_Magazine_8Rnd_74Slug
	  B_AssaultPack_sgg
	  Exile_Item_PlasticBottleFreshWater
	  Exile_Item_Pliers
	  Exile_Item_Can_Empty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Weapon_Taurus
	  FlareGreen_F
	  hgun_Pistol_Signal_F
	  Exile_Item_ToiletPaper
	  Exile_Item_ToiletPaper
	  Exile_Item_InstantCoffee
	  B_AssaultPack_cbr
	  Chemlight_red
	  Exile_Item_Grinder
	  SmokeShellBlue
	  Exile_Item_Can_Empty
	  Exile_Item_Can_Empty
	  V_Rangemaster_belt
	  Binocular
	  Exile_Item_LightBulb
	  Exile_Item_Heatpack
	  ItemWatch
	  FlareWhite_F
	  Exile_Item_MountainDupe
	  Exile_Item_CatFood
	  hgun_Pistol_heavy_02_F
	  Exile_Item_CookingPot
	  Exile_Item_CockONut
	  Exile_Item_CockONut
	  Exile_Item_Vishpirin
	  hgun_Pistol_heavy_01_F
	  Exile_Item_Can_Empty
	  Exile_Item_ToiletPaper
	  Exile_Item_Magazine03
	  hgun_PDW2000_F
	  Chemlight_red
	  30Rnd_45ACP_Mag_SMG_01
	  H_Cap_blk
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_ChristmasTinner
	  Exile_Item_JunkMetal
	  Exile_Item_SeedAstics
	  Exile_Item_Can_Empty
	  30Rnd_45ACP_Mag_SMG_01_Tracer_Green
	  Exile_Item_ZipTie
	  hgun_Rook40_F
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Moobar
	  Exile_Item_DsNuts
	  Exile_Item_CanOpener
	  Exile_Item_ScrewDriver
	  B_Kitbag_cbr
	  FlareRed_F
	  Exile_Item_Dogfood
	  Exile_Weapon_M1014
	  Exile_Item_MountainDupe
	  B_AssaultPack_khk
	  Exile_Item_Vishpirin
	  Exile_Item_ChocolateMilk
	  hgun_Rook40_F
	*/
	class Shop
	{
		count = 169;
		half = 8889.00350877193;
		halfIndex = 84;
		sum = 9999.99999999999;
		items[] = 
		{
			{600, "Exile_Item_Can_Empty"}, // 6.00%
			{1200, "Exile_Item_ToiletPaper"}, // 6.00%
			{1800, "Exile_Item_PlasticBottleEmpty"}, // 6.00%
			{2120, "Exile_Weapon_M1014"}, // 3.20%
			{2408, "Exile_Item_PlasticBottleDirtyWater"}, // 2.88%
			{2648, "Exile_Item_ZipTie"}, // 2.40%
			{2888, "Exile_Item_ChocolateMilk"}, // 2.40%
			{3080, "Exile_Item_MountainDupe"}, // 1.92%
			{3243.2, "Exile_Item_EnergyDrink"}, // 1.63%
			{3393.2, "Exile_Item_Magazine03"}, // 1.50%
			{3543.2, "Exile_Item_Magazine04"}, // 1.50%
			{3693.2, "Exile_Item_Magazine01"}, // 1.50%
			{3843.2, "Exile_Item_Magazine02"}, // 1.50%
			{3979.2, "SMG_01_F"}, // 1.36%
			{4113.6, "Exile_Item_Beer"}, // 1.34%
			{4245.6, "SMG_02_F"}, // 1.32%
			{4377.6, "hgun_PDW2000_F"}, // 1.32%
			{4502.04444444444, "Exile_Item_Heatpack"}, // 1.24%
			{4617.24444444444, "Exile_Item_PlasticBottleFreshWater"}, // 1.15%
			{4727.77076023392, "hgun_P07_F"}, // 1.11%
			{4836.65964912281, "ItemMap"}, // 1.09%
			{4941.92280701754, "hgun_Rook40_F"}, // 1.05%
			{5047.18596491228, "hgun_ACPC2_F"}, // 1.05%
			{5147.18596491228, "Chemlight_blue"}, // 1.00%
			{5247.18596491228, "FlareYellow_F"}, // 1.00%
			{5347.18596491228, "Chemlight_green"}, // 1.00%
			{5447.18596491228, "Chemlight_red"}, // 1.00%
			{5547.18596491228, "Chemlight_yellow"}, // 1.00%
			{5647.18596491228, "FlareGreen_F"}, // 1.00%
			{5747.18596491228, "FlareWhite_F"}, // 1.00%
			{5847.18596491228, "FlareRed_F"}, // 1.00%
			{5940.51929824561, "ItemRadio"}, // 0.93%
			{6033.85263157895, "ItemWatch"}, // 0.93%
			{6125.51929824561, "Exile_Item_InstantCoffee"}, // 0.92%
			{6214.4081871345, "Exile_Item_Vishpirin"}, // 0.89%
			{6303.29707602339, "Exile_Item_Heatpack"}, // 0.89%
			{6383.29707602339, "Exile_Magazine_8Rnd_74Slug"}, // 0.80%
			{6458.29707602339, "Exile_Item_Moobar"}, // 0.75%
			{6533.29707602339, "Exile_Item_Raisins"}, // 0.75%
			{6601.71812865497, "hgun_Pistol_heavy_01_F"}, // 0.68%
			{6670.13918128655, "hgun_Pistol_heavy_02_F"}, // 0.68%
			{6738.56023391813, "hgun_Pistol_Signal_F"}, // 0.68%
			{6806.98128654971, "Exile_Weapon_Colt1911"}, // 0.68%
			{6875.40233918129, "Exile_Weapon_Makarov"}, // 0.68%
			{6943.82339181286, "Exile_Weapon_Taurus"}, // 0.68%
			{7012.24444444444, "Exile_Weapon_TaurusGold"}, // 0.68%
			{7079.44444444444, "Exile_Item_PowerDrink"}, // 0.67%
			{7146.11111111111, "Exile_Item_SeedAstics"}, // 0.67%
			{7212.77777777778, "Exile_Item_CockONut"}, // 0.67%
			{7275, "ItemGPS"}, // 0.62%
			{7337.22222222222, "Binocular"}, // 0.62%
			{7395.55555555556, "Exile_Item_Cheathas"}, // 0.58%
			{7453.88888888889, "Exile_Item_ChristmasTinner"}, // 0.58%
			{7512.22222222222, "Exile_Item_MacasCheese"}, // 0.58%
			{7570.55555555555, "Exile_Item_BBQSandwich"}, // 0.58%
			{7628.88888888889, "Exile_Item_DsNuts"}, // 0.58%
			{7687.22222222222, "Exile_Item_Noodles"}, // 0.58%
			{7745.55555555555, "Exile_Item_SausageGravy"}, // 0.58%
			{7803.88888888889, "Exile_Item_Surstromming"}, // 0.58%
			{7862.22222222222, "Exile_Item_CatFood"}, // 0.58%
			{7920.55555555555, "Exile_Item_Dogfood"}, // 0.58%
			{7978.88888888889, "Exile_Item_BeefParts"}, // 0.58%
			{8028.88888888889, "Exile_Item_GloriousKnakworst"}, // 0.50%
			{8074.60317460317, "SmokeShellGreen"}, // 0.46%
			{8120.31746031746, "SmokeShellYellow"}, // 0.46%
			{8166.03174603174, "SmokeShellPurple"}, // 0.46%
			{8211.74603174603, "SmokeShellBlue"}, // 0.46%
			{8257.46031746031, "SmokeShellOrange"}, // 0.46%
			{8303.1746031746, "SmokeShellRed"}, // 0.46%
			{8348.88888888889, "SmokeShell"}, // 0.46%
			{8393.33333333333, "Exile_Item_Bandage"}, // 0.44%
			{8435, "Exile_Item_CanOpener"}, // 0.42%
			{8476.66666666666, "Exile_Item_Matches"}, // 0.42%
			{8516.66666666666, "B_OutdoorPack_blk"}, // 0.40%
			{8556.66666666666, "V_Rangemaster_belt"}, // 0.40%
			{8596.66666666666, "30Rnd_45ACP_Mag_SMG_01"}, // 0.40%
			{8636.66666666666, "30Rnd_45ACP_Mag_SMG_01_Tracer_Green"}, // 0.40%
			{8672.66666666666, "B_OutdoorPack_blu"}, // 0.36%
			{8708.66666666666, "B_OutdoorPack_tan"}, // 0.36%
			{8743.40350877193, "Exile_Melee_Axe"}, // 0.35%
			{8775.40350877193, "B_HuntingBackpack"}, // 0.32%
			{8804.20350877193, "muzzle_snds_L"}, // 0.29%
			{8833.00350877193, "muzzle_snds_acp"}, // 0.29%
			{8861.00350877193, "B_AssaultPack_rgr"}, // 0.28%
			{8889.00350877193, "B_AssaultPack_dgtl"}, // 0.28%
			{8917.00350877193, "B_AssaultPack_khk"}, // 0.28%
			{8945.00350877193, "B_AssaultPack_blk"}, // 0.28%
			{8973.00350877193, "B_AssaultPack_mcamo"}, // 0.28%
			{9001.00350877193, "B_AssaultPack_sgg"}, // 0.28%
			{9029.00350877193, "B_AssaultPack_cbr"}, // 0.28%
			{9054.00350877193, "Exile_Item_CookingPot"}, // 0.25%
			{9079.00350877193, "Exile_Item_EMRE"}, // 0.25%
			{9099.5298245614, "Exile_Item_Handsaw"}, // 0.21%
			{9120.05614035087, "Exile_Item_Pliers"}, // 0.21%
			{9140.58245614035, "Exile_Item_ScrewDriver"}, // 0.21%
			{9160.58245614035, "V_TacVest_blk_POLICE"}, // 0.20%
			{9180.58245614035, "V_Press_F"}, // 0.20%
			{9200.58245614035, "B_Kitbag_cbr"}, // 0.20%
			{9220.58245614035, "B_Kitbag_sgg"}, // 0.20%
			{9240.58245614035, "11Rnd_45ACP_Mag"}, // 0.20%
			{9260.58245614035, "30Rnd_9x21_Mag"}, // 0.20%
			{9280.58245614035, "B_Kitbag_mcamo"}, // 0.20%
			{9300.58245614035, "Exile_Magazine_6Rnd_45ACP"}, // 0.20%
			{9320.58245614035, "Exile_Magazine_8Rnd_9x18"}, // 0.20%
			{9340.58245614035, "Exile_Magazine_7Rnd_45ACP"}, // 0.20%
			{9360.58245614035, "9Rnd_45ACP_Mag"}, // 0.20%
			{9378.36023391812, "Exile_Item_InstaDoc"}, // 0.18%
			{9395.72865497076, "Exile_Item_JunkMetal"}, // 0.17%
			{9411.72865497076, "optic_Aco"}, // 0.16%
			{9427.72865497076, "optic_Aco_smg"}, // 0.16%
			{9443.72865497076, "optic_ACO_grn_smg"}, // 0.16%
			{9459.72865497076, "optic_Holosight_smg"}, // 0.16%
			{9475.72865497076, "optic_ACO_grn"}, // 0.16%
			{9491.72865497076, "6Rnd_45ACP_Cylinder"}, // 0.16%
			{9507.51812865497, "Exile_Item_WaterCanisterEmpty"}, // 0.16%
			{9523.30760233918, "Exile_Melee_Shovel"}, // 0.16%
			{9538.86315789473, "Exile_Item_MobilePhone"}, // 0.16%
			{9553.26315789473, "H_Hat_grey"}, // 0.14%
			{9567.66315789473, "H_Hat_tan"}, // 0.14%
			{9582.06315789473, "H_StrawHat"}, // 0.14%
			{9596.46315789473, "H_StrawHat_dark"}, // 0.14%
			{9610.86315789473, "H_Hat_blue"}, // 0.14%
			{9625.26315789473, "H_Cap_tan"}, // 0.14%
			{9639.66315789473, "H_Cap_red"}, // 0.14%
			{9654.06315789473, "H_Cap_press"}, // 0.14%
			{9668.46315789473, "H_Hat_brown"}, // 0.14%
			{9682.86315789473, "H_Hat_checker"}, // 0.14%
			{9697.07368421052, "Exile_Item_LightBulb"}, // 0.14%
			{9709.70526315788, "Exile_Item_ExtensionCord"}, // 0.13%
			{9721.70526315788, "H_Cap_blk"}, // 0.12%
			{9733.70526315788, "H_Bandanna_surfer"}, // 0.12%
			{9745.70526315788, "H_Beret_blk_POLICE"}, // 0.12%
			{9757.70526315788, "H_Cap_oli"}, // 0.12%
			{9769.70526315788, "H_Cap_headphones"}, // 0.12%
			{9781.70526315788, "H_Cap_grn"}, // 0.12%
			{9793.70526315788, "H_Cap_blu"}, // 0.12%
			{9805.70526315788, "H_Cap_blk_Raven"}, // 0.12%
			{9816.90526315789, "optic_MRD"}, // 0.11%
			{9828.10526315789, "optic_Yorris"}, // 0.11%
			{9838.10526315789, "16Rnd_9x21_Mag"}, // 0.10%
			{9845.99999999999, "Exile_Item_Grinder"}, // 0.08%
			{9853.8947368421, "Exile_Melee_SledgeHammer"}, // 0.08%
			{9861.7894736842, "Exile_Item_MetalScrews"}, // 0.08%
			{9868.91818655549, "U_C_Poor_1"}, // 0.07%
			{9876.04689942677, "U_C_Poor_2"}, // 0.07%
			{9883.17561229806, "U_C_Journalist"}, // 0.07%
			{9890.30432516935, "U_Rangemaster"}, // 0.07%
			{9897.43303804063, "U_C_HunterBody_grn"}, // 0.07%
			{9904.56175091192, "U_C_Poor_shorts_1"}, // 0.07%
			{9911.69046378321, "U_C_Scientist"}, // 0.07%
			{9918.69046378321, "6Rnd_GreenSignal_F"}, // 0.07%
			{9925.69046378321, "6Rnd_RedSignal_F"}, // 0.07%
			{9932.00625325689, "Exile_Item_MetalBoard"}, // 0.06%
			{9938.32204273058, "Exile_Item_Rope"}, // 0.06%
			{9944.63783220426, "Exile_Item_CamoTentKit"}, // 0.06%
			{9950.95362167795, "Exile_Item_Sand"}, // 0.06%
			{9956.49817613339, "U_C_Poloshirt_blue"}, // 0.06%
			{9962.04273058884, "U_C_Poloshirt_burgundy"}, // 0.06%
			{9967.58728504428, "U_C_Poloshirt_stripped"}, // 0.06%
			{9973.13183949973, "U_C_Poloshirt_tricolour"}, // 0.06%
			{9978.67639395518, "U_C_Poloshirt_salmon"}, // 0.06%
			{9983.41323606044, "Exile_Item_PortableGeneratorKit"}, // 0.05%
			{9988.1500781657, "Exile_Item_FloodLightKit"}, // 0.05%
			{9992.88692027097, "Exile_Item_Cement"}, // 0.05%
			{9996.04481500781, "Exile_Item_Knife"}, // 0.03%
			{9997.62376237623, "Exile_Item_ThermalScannerPro"}, // 0.02%
			{9998.41584158415, "U_OrestesBody"}, // 0.01%
			{9999.20792079207, "U_NikosAgedBody"}, // 0.01%
			{9999.99999999999, "U_NikosBody"} // 0.01%
		};
	};

	/**
	  Result of 100 rounds:

	  Exile_Item_DuctTape
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterFull
	  Exile_Item_FuelCanisterFull
	  Exile_Item_ZipTie
	  Exile_Item_ExtensionCord
	  Exile_Item_JunkMetal
	  FlareWhite_F
	  Exile_Item_FuelCanisterFull
	  Exile_Item_FuelCanisterFull
	  Exile_Item_PlasticBottleEmpty
	  FlareRed_F
	  Exile_Item_ToiletPaper
	  FlareGreen_F
	  FlareYellow_F
	  Exile_Melee_Axe
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine01
	  Exile_Item_CamoTentKit
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Melee_Axe
	  FlareWhite_F
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_FuelCanisterFull
	  Exile_Melee_SledgeHammer
	  Exile_Item_Magazine01
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Pliers
	  Exile_Item_ScrewDriver
	  FlareGreen_F
	  Exile_Item_Magazine01
	  Exile_Item_CamoTentKit
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_ToiletPaper
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_ScrewDriver
	  Exile_Item_Magazine03
	  Exile_Item_ZipTie
	  Exile_Item_MetalScrews
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterFull
	  Exile_Item_Pliers
	  FlareGreen_F
	  Exile_Item_Handsaw
	  Exile_Item_FuelCanisterFull
	  Exile_Item_FuelCanisterEmpty
	  FlareYellow_F
	  Exile_Item_Magazine03
	  FlareRed_F
	  Exile_Item_FloodLightKit
	  Exile_Item_ExtensionCord
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Magazine01
	  Exile_Melee_Shovel
	  Exile_Item_CamoTentKit
	  Exile_Item_ZipTie
	  FlareYellow_F
	  FlareGreen_F
	  Exile_Item_ToiletPaper
	  Exile_Item_DuctTape
	  Exile_Item_Handsaw
	  Exile_Item_MetalScrews
	  Exile_Item_JunkMetal
	  Exile_Item_JunkMetal
	  Exile_Item_ScrewDriver
	  Exile_Item_Handsaw
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Melee_Axe
	  FlareRed_F
	  Exile_Item_Magazine01
	  Exile_Item_CamoTentKit
	  Exile_Item_FuelCanisterFull
	  Exile_Melee_Shovel
	  Exile_Item_Sand
	  Exile_Item_JunkMetal
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Magazine01
	  Exile_Item_Can_Empty
	  FlareWhite_F
	  Exile_Item_FuelCanisterFull
	  Exile_Item_ScrewDriver
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_Magazine02
	  Exile_Item_Grinder
	  Exile_Item_Grinder
	  FlareYellow_F
	  Exile_Item_DuctTape
	  Exile_Item_FuelCanisterFull
	  Exile_Item_ToiletPaper
	  Exile_Item_Magazine03
	  Exile_Item_ScrewDriver
	  Exile_Item_ToiletPaper
	  FlareWhite_F
	*/
	class Industrial
	{
		count = 36;
		half = 8180.77803203661;
		halfIndex = 18;
		sum = 10000;
		items[] = 
		{
			{1086.95652173913, "Exile_Item_FuelCanisterEmpty"}, // 10.87%
			{1956.52173913043, "Exile_Item_FuelCanisterFull"}, // 8.70%
			{2608.69565217391, "Exile_Item_Can_Empty"}, // 6.52%
			{3260.86956521739, "Exile_Item_ToiletPaper"}, // 6.52%
			{3913.04347826087, "Exile_Item_PlasticBottleEmpty"}, // 6.52%
			{4416.47597254005, "Exile_Melee_Axe"}, // 5.03%
			{4851.2585812357, "Exile_Item_ZipTie"}, // 4.35%
			{5177.34553775744, "FlareWhite_F"}, // 3.26%
			{5503.43249427918, "FlareRed_F"}, // 3.26%
			{5829.51945080091, "FlareGreen_F"}, // 3.26%
			{6155.60640732265, "FlareYellow_F"}, // 3.26%
			{6453.08924485126, "Exile_Item_ScrewDriver"}, // 2.97%
			{6750.57208237986, "Exile_Item_Handsaw"}, // 2.97%
			{7048.05491990847, "Exile_Item_Pliers"}, // 2.97%
			{7299.77116704805, "Exile_Item_JunkMetal"}, // 2.52%
			{7528.60411899313, "Exile_Melee_Shovel"}, // 2.29%
			{7757.43707093821, "Exile_Item_WaterCanisterEmpty"}, // 2.29%
			{7974.82837528604, "Exile_Item_DuctTape"}, // 2.17%
			{8180.77803203661, "Exile_Item_LightBulb"}, // 2.06%
			{8363.84439359268, "Exile_Item_ExtensionCord"}, // 1.83%
			{8526.88787185355, "Exile_Item_Magazine02"}, // 1.63%
			{8689.93135011442, "Exile_Item_Magazine01"}, // 1.63%
			{8852.97482837529, "Exile_Item_Magazine04"}, // 1.63%
			{9016.01830663616, "Exile_Item_Magazine03"}, // 1.63%
			{9130.4347826087, "Exile_Item_MetalScrews"}, // 1.14%
			{9244.85125858124, "Exile_Item_Grinder"}, // 1.14%
			{9359.26773455378, "Exile_Melee_SledgeHammer"}, // 1.14%
			{9450.80091533181, "Exile_Item_Sand"}, // 0.92%
			{9542.33409610984, "Exile_Item_Rope"}, // 0.92%
			{9633.86727688787, "Exile_Item_MetalBoard"}, // 0.92%
			{9725.4004576659, "Exile_Item_CamoTentKit"}, // 0.92%
			{9794.05034324943, "Exile_Item_PortableGeneratorKit"}, // 0.69%
			{9862.70022883295, "Exile_Item_FloodLightKit"}, // 0.69%
			{9931.35011441647, "Exile_Item_Cement"}, // 0.69%
			{9977.11670480549, "Exile_Item_Knife"}, // 0.46%
			{10000, "Exile_Item_ThermalScannerPro"} // 0.23%
		};
	};

	/**
	  Result of 100 rounds:

	  Exile_Item_Magazine02
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Can_Empty
	  Exile_Item_Can_Empty
	  Exile_Item_BaseCameraKit
	  Exile_Item_Magazine03
	  Exile_Item_LightBulb
	  Exile_Item_Pliers
	  Exile_Item_Can_Empty
	  Exile_Item_Can_Empty
	  Exile_Melee_Axe
	  Exile_Item_Handsaw
	  Exile_Item_ToiletPaper
	  Exile_Item_ScrewDriver
	  Exile_Item_ScrewDriver
	  Exile_Item_BaseCameraKit
	  Exile_Melee_Axe
	  Exile_Item_Grinder
	  Exile_Item_FloodLightKit
	  Exile_Melee_Axe
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine01
	  Exile_Item_PlasticBottleEmpty
	  Exile_Melee_Axe
	  Exile_Item_BaseCameraKit
	  Exile_Item_Pliers
	  Exile_Item_Laptop
	  Exile_Item_Can_Empty
	  Exile_Item_MetalBoard
	  Exile_Item_Magazine04
	  Exile_Item_Laptop
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_JunkMetal
	  Exile_Item_ScrewDriver
	  Exile_Item_Magazine04
	  Exile_Item_FloodLightKit
	  Exile_Item_Magazine01
	  Exile_Melee_Axe
	  Exile_Item_Magazine01
	  Exile_Melee_Shovel
	  Exile_Melee_SledgeHammer
	  Exile_Item_BaseCameraKit
	  Exile_Item_Sand
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Can_Empty
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_Handsaw
	  Exile_Melee_Shovel
	  Exile_Item_Can_Empty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_JunkMetal
	  Exile_Melee_SledgeHammer
	  Exile_Item_Handsaw
	  Exile_Item_Cement
	  Exile_Item_Magazine03
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine04
	  Exile_Item_LightBulb
	  Exile_Item_PortableGeneratorKit
	  Exile_Item_BaseCameraKit
	  Exile_Item_ScrewDriver
	  Exile_Item_ScrewDriver
	  Exile_Item_ToiletPaper
	  Exile_Item_Magazine02
	  Exile_Melee_Shovel
	  Exile_Melee_SledgeHammer
	  Exile_Item_LightBulb
	  Exile_Item_LightBulb
	  Exile_Item_JunkMetal
	  Exile_Melee_Shovel
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Can_Empty
	  Exile_Melee_Axe
	  Exile_Item_BaseCameraKit
	  Exile_Item_Handsaw
	  Exile_Item_Magazine04
	  Exile_Item_FloodLightKit
	  Exile_Item_Can_Empty
	  Exile_Item_ExtensionCord
	  Exile_Item_Rope
	  Exile_Item_LightBulb
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Grinder
	  Exile_Item_ToiletPaper
	  Exile_Item_Pliers
	  Exile_Item_Can_Empty
	  Exile_Melee_Shovel
	  Exile_Item_Magazine01
	  Exile_Item_Magazine04
	  Exile_Item_Sand
	  Exile_Item_Sand
	  Exile_Item_ScrewDriver
	  Exile_Item_Magazine02
	  Exile_Item_Can_Empty
	  Exile_Melee_Axe
	  Exile_Item_MetalScrews
	  Exile_Item_JunkMetal
	  Exile_Item_ToiletPaper
	  Exile_Item_Pliers
	*/
	class Factories
	{
		count = 30;
		half = 8085.52631578947;
		halfIndex = 15;
		sum = 10000;
		items[] = 
		{
			{1000, "Exile_Item_PlasticBottleEmpty"}, // 10.00%
			{2000, "Exile_Item_Can_Empty"}, // 10.00%
			{3000, "Exile_Item_ToiletPaper"}, // 10.00%
			{3723.68421052632, "Exile_Melee_Axe"}, // 7.24%
			{4223.68421052632, "Exile_Item_Laptop"}, // 5.00%
			{4723.68421052632, "Exile_Item_BaseCameraKit"}, // 5.00%
			{5151.31578947368, "Exile_Item_Pliers"}, // 4.28%
			{5578.94736842105, "Exile_Item_Handsaw"}, // 4.28%
			{6006.57894736842, "Exile_Item_ScrewDriver"}, // 4.28%
			{6368.42105263158, "Exile_Item_JunkMetal"}, // 3.62%
			{6697.36842105263, "Exile_Melee_Shovel"}, // 3.29%
			{7026.31578947368, "Exile_Item_WaterCanisterEmpty"}, // 3.29%
			{7322.36842105263, "Exile_Item_LightBulb"}, // 2.96%
			{7585.52631578947, "Exile_Item_ExtensionCord"}, // 2.63%
			{7835.52631578947, "Exile_Item_Magazine01"}, // 2.50%
			{8085.52631578947, "Exile_Item_Magazine02"}, // 2.50%
			{8335.52631578947, "Exile_Item_Magazine03"}, // 2.50%
			{8585.52631578947, "Exile_Item_Magazine04"}, // 2.50%
			{8750, "Exile_Item_Grinder"}, // 1.64%
			{8914.47368421053, "Exile_Item_MetalScrews"}, // 1.64%
			{9078.94736842105, "Exile_Melee_SledgeHammer"}, // 1.64%
			{9210.52631578948, "Exile_Item_Sand"}, // 1.32%
			{9342.1052631579, "Exile_Item_MetalBoard"}, // 1.32%
			{9473.68421052632, "Exile_Item_Rope"}, // 1.32%
			{9605.26315789474, "Exile_Item_CamoTentKit"}, // 1.32%
			{9703.94736842106, "Exile_Item_PortableGeneratorKit"}, // 0.99%
			{9802.63157894737, "Exile_Item_FloodLightKit"}, // 0.99%
			{9901.31578947369, "Exile_Item_Cement"}, // 0.99%
			{9967.1052631579, "Exile_Item_Knife"}, // 0.66%
			{10000, "Exile_Item_ThermalScannerPro"} // 0.33%
		};
	};

	/**
	  Result of 100 rounds:

	  Exile_Item_Pliers
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterFull
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine01
	  Exile_Melee_Axe
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Can_Empty
	  Exile_Item_ZipTie
	  Exile_Item_FuelCanisterFull
	  Exile_Item_DuctTape
	  FlareWhite_F
	  Exile_Item_ToiletPaper
	  Exile_Item_Can_Empty
	  Exile_Item_Magazine03
	  Exile_Item_MetalBoard
	  Exile_Item_Can_Empty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Pliers
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Can_Empty
	  Exile_Item_ToiletPaper
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_ToiletPaper
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_ExtensionCord
	  Exile_Item_Magazine03
	  Exile_Item_ToiletPaper
	  FlareGreen_F
	  FlareRed_F
	  Exile_Item_DuctTape
	  Exile_Item_Magazine03
	  Exile_Item_MetalBoard
	  Exile_Item_Pliers
	  Exile_Item_Can_Empty
	  Exile_Item_ScrewDriver
	  FlareRed_F
	  Exile_Melee_Shovel
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  FlareYellow_F
	  Exile_Item_DuctTape
	  FlareGreen_F
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  FlareWhite_F
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_ZipTie
	  Exile_Item_PortableGeneratorKit
	  Exile_Item_Magazine04
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Magazine02
	  Exile_Melee_Axe
	  Exile_Item_Rope
	  Exile_Item_PlasticBottleEmpty
	  FlareWhite_F
	  Exile_Item_DuctTape
	  Exile_Item_FuelCanisterFull
	  Exile_Item_Pliers
	  FlareGreen_F
	  Exile_Item_WaterCanisterEmpty
	  FlareYellow_F
	  FlareYellow_F
	  FlareWhite_F
	  FlareGreen_F
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Can_Empty
	  Exile_Item_ToiletPaper
	  Exile_Item_ZipTie
	  Exile_Item_Magazine03
	  Exile_Item_MetalBoard
	  Exile_Item_FuelCanisterFull
	  Exile_Melee_Axe
	  Exile_Item_ExtensionCord
	  FlareYellow_F
	  Exile_Item_FuelCanisterEmpty
	  Exile_Item_Magazine03
	  Exile_Item_FuelCanisterFull
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_FuelCanisterEmpty
	  FlareRed_F
	  Exile_Item_ScrewDriver
	  Exile_Item_Magazine02
	  Exile_Item_WaterCanisterEmpty
	  Exile_Item_LightBulb
	  Exile_Item_DuctTape
	  Exile_Item_Handsaw
	  Exile_Item_FuelCanisterFull
	  Exile_Item_FuelCanisterFull
	  Exile_Melee_Shovel
	  FlareWhite_F
	  Exile_Item_FuelCanisterFull
	  Exile_Item_PlasticBottleEmpty
	*/
	class VehicleService
	{
		count = 36;
		half = 8698.51258581236;
		halfIndex = 18;
		sum = 10000;
		items[] = 
		{
			{1739.13043478261, "Exile_Item_FuelCanisterEmpty"}, // 17.39%
			{3130.4347826087, "Exile_Item_FuelCanisterFull"}, // 13.91%
			{3782.60869565217, "Exile_Item_Can_Empty"}, // 6.52%
			{4434.78260869565, "Exile_Item_ToiletPaper"}, // 6.52%
			{5086.95652173913, "Exile_Item_PlasticBottleEmpty"}, // 6.52%
			{5521.73913043478, "Exile_Item_ZipTie"}, // 4.35%
			{5869.5652173913, "Exile_Item_DuctTape"}, // 3.48%
			{6195.65217391304, "FlareWhite_F"}, // 3.26%
			{6521.73913043478, "FlareRed_F"}, // 3.26%
			{6847.82608695652, "FlareGreen_F"}, // 3.26%
			{7173.91304347826, "FlareYellow_F"}, // 3.26%
			{7488.55835240275, "Exile_Melee_Axe"}, // 3.15%
			{7674.48512585812, "Exile_Item_ScrewDriver"}, // 1.86%
			{7860.4118993135, "Exile_Item_Pliers"}, // 1.86%
			{8046.33867276888, "Exile_Item_Handsaw"}, // 1.86%
			{8209.38215102975, "Exile_Item_Magazine04"}, // 1.63%
			{8372.42562929062, "Exile_Item_Magazine01"}, // 1.63%
			{8535.46910755149, "Exile_Item_Magazine02"}, // 1.63%
			{8698.51258581236, "Exile_Item_Magazine03"}, // 1.63%
			{8855.8352402746, "Exile_Item_JunkMetal"}, // 1.57%
			{8998.85583524028, "Exile_Melee_Shovel"}, // 1.43%
			{9141.87643020595, "Exile_Item_WaterCanisterEmpty"}, // 1.43%
			{9270.59496567506, "Exile_Item_LightBulb"}, // 1.29%
			{9385.0114416476, "Exile_Item_ExtensionCord"}, // 1.14%
			{9456.52173913044, "Exile_Melee_SledgeHammer"}, // 0.72%
			{9528.03203661327, "Exile_Item_Grinder"}, // 0.72%
			{9599.54233409611, "Exile_Item_MetalScrews"}, // 0.72%
			{9656.75057208238, "Exile_Item_Sand"}, // 0.57%
			{9713.95881006865, "Exile_Item_Rope"}, // 0.57%
			{9771.16704805492, "Exile_Item_MetalBoard"}, // 0.57%
			{9828.37528604119, "Exile_Item_CamoTentKit"}, // 0.57%
			{9871.28146453089, "Exile_Item_PortableGeneratorKit"}, // 0.43%
			{9914.18764302059, "Exile_Item_FloodLightKit"}, // 0.43%
			{9957.0938215103, "Exile_Item_Cement"}, // 0.43%
			{9985.69794050343, "Exile_Item_Knife"}, // 0.29%
			{10000, "Exile_Item_ThermalScannerPro"} // 0.14%
		};
	};

	/**
	  Result of 100 rounds:

	  V_RebreatherIA
	  Exile_Item_Can_Empty
	  Exile_Item_ToiletPaper
	  Exile_Item_ToiletPaper
	  Exile_Item_Magazine03
	  V_PlateCarrierGL_rgr
	  B_Bergen_mcamo
	  1Rnd_HE_Grenade_shell
	  Exile_Item_ToiletPaper
	  Exile_Item_ToiletPaper
	  Exile_Item_PlasticBottleEmpty
	  MiniGrenade
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Heatpack
	  U_IG_Guerilla2_2
	  Exile_Item_Magazine02
	  Exile_Item_PlasticBottleEmpty
	  bipod_03_F_blk
	  U_O_FullGhillie_ard
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Can_Empty
	  Exile_Item_Bandage
	  Exile_Item_Can_Empty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine02
	  Exile_Item_Magazine04
	  Exile_Item_Magazine01
	  Exile_Item_ToiletPaper
	  V_Chestrig_khk
	  bipod_01_F_blk
	  Exile_Item_Magazine01
	  B_FieldPack_blk
	  ItemRadio
	  srifle_EBR_F
	  srifle_DMR_04_F
	  U_B_FullGhillie_lsh
	  7Rnd_408_Mag
	  Exile_Item_PlasticBottleEmpty
	  V_PlateCarrierSpec_mtp
	  IEDUrbanSmall_Remote_Mag
	  Exile_Weapon_AK107_GL
	  Exile_Item_Magazine03
	  Exile_Weapon_VSSVintorez
	  Exile_Item_Can_Empty
	  Exile_Item_ToiletPaper
	  B_Carryall_khk
	  APERSMine_Range_Mag
	  10Rnd_93x64_DMR_05_Mag
	  Exile_Item_Can_Empty
	  Exile_Item_Can_Empty
	  U_IG_Guerilla3_1
	  Exile_Weapon_AK47
	  NVGoggles
	  H_HelmetSpecB
	  optic_Arco
	  Exile_Item_Can_Empty
	  Exile_Item_Can_Empty
	  U_B_CombatUniform_mcam_worn
	  B_Bergen_blk
	  30Rnd_556x45_Stanag_Tracer_Green
	  Exile_Item_Magazine03
	  U_IG_Guerilla2_3
	  Exile_Item_Heatpack
	  Exile_Item_PlasticBottleEmpty
	  V_RebreatherIA
	  10Rnd_338_Mag
	  Exile_Weapon_AKS_Gold
	  B_Carryall_oucamo
	  B_Carryall_oucamo
	  Exile_Item_Heatpack
	  Exile_Weapon_PKP
	  Exile_Item_Can_Empty
	  Exile_Item_Can_Empty
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine02
	  NVGoggles
	  bipod_02_F_blk
	  U_B_FullGhillie_sard
	  Exile_Item_ToiletPaper
	  SmokeShellRed
	  3Rnd_SmokeRed_Grenade_shell
	  UGL_FlareGreen_F
	  Exile_Item_Can_Empty
	  bipod_02_F_tan
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine04
	  Exile_Item_ToiletPaper
	  DemoCharge_Remote_Mag
	  V_PlateCarrierSpec_blk
	  optic_KHS_hex
	  U_IG_leader
	  arifle_TRG21_F
	  U_IG_Guerilla1_1
	  muzzle_snds_338_sand
	  Exile_Item_ToiletPaper
	  Exile_Item_PlasticBottleEmpty
	  V_HarnessO_brn
	  Exile_Item_Heatpack
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine04
	*/
	class Military
	{
		count = 383;
		half = 9048.45478063296;
		halfIndex = 191;
		sum = 9999.9999999999;
		items[] = 
		{
			{1237.62376237624, "Exile_Item_Can_Empty"}, // 12.38%
			{2475.24752475248, "Exile_Item_ToiletPaper"}, // 12.38%
			{3712.87128712871, "Exile_Item_PlasticBottleEmpty"}, // 12.38%
			{4022.27722772277, "Exile_Item_Magazine01"}, // 3.09%
			{4331.68316831683, "Exile_Item_Magazine02"}, // 3.09%
			{4641.08910891089, "Exile_Item_Magazine03"}, // 3.09%
			{4950.49504950495, "Exile_Item_Magazine04"}, // 3.09%
			{5050, "1Rnd_HE_Grenade_shell"}, // 1.00%
			{5149.0099009901, "Exile_Item_ZipTie"}, // 0.99%
			{5248.0198019802, "ItemCompass"}, // 0.99%
			{5322.27722772277, "MiniGrenade"}, // 0.74%
			{5396.53465346535, "HandGrenade"}, // 0.74%
			{5446.0396039604, "NVGoggles"}, // 0.50%
			{5495.54455445545, "Rangefinder"}, // 0.50%
			{5545.04950495049, "APERSTripMine_Wire_Mag"}, // 0.50%
			{5594.55445544554, "APERSMine_Range_Mag"}, // 0.50%
			{5644.05940594059, "APERSBoundingMine_Range_Mag"}, // 0.50%
			{5693.06930693069, "3Rnd_HE_Grenade_shell"}, // 0.49%
			{5737.07370737074, "Exile_Item_Heatpack"}, // 0.44%
			{5778.65786578658, "srifle_DMR_01_F"}, // 0.42%
			{5820.24202420242, "srifle_EBR_F"}, // 0.42%
			{5859.84598459846, "U_IG_Guerilla1_1"}, // 0.40%
			{5899.4499449945, "U_IG_Guerilla2_1"}, // 0.40%
			{5939.05390539054, "U_IG_Guerilla2_2"}, // 0.40%
			{5978.65786578658, "U_IG_Guerilla2_3"}, // 0.40%
			{6017.50021155962, "150Rnd_93x64_Mag"}, // 0.39%
			{6056.00406194466, "ItemMap"}, // 0.39%
			{6093.13277481594, "U_IG_Guerilla3_1"}, // 0.37%
			{6130.26148768723, "U_IG_Guerilla3_2"}, // 0.37%
			{6166.93182138727, "Exile_Item_Vishpirin"}, // 0.37%
			{6203.6021550873, "Exile_Item_Heatpack"}, // 0.37%
			{6236.60545541734, "ItemWatch"}, // 0.33%
			{6269.60875574737, "ItemRadio"}, // 0.33%
			{6302.2820230741, "srifle_LRR_F"}, // 0.33%
			{6334.95529040083, "srifle_GM6_F"}, // 0.33%
			{6364.65826069786, "IEDLandSmall_Remote_Mag"}, // 0.30%
			{6394.36123099489, "IEDUrbanSmall_Remote_Mag"}, // 0.30%
			{6424.06420129192, "DemoCharge_Remote_Mag"}, // 0.30%
			{6452.35274443195, "arifle_MX_SW_Black_F"}, // 0.28%
			{6480.64128757198, "LMG_Zafir_F"}, // 0.28%
			{6508.92983071201, "LMG_Mk200_F"}, // 0.28%
			{6537.21837385204, "arifle_MX_SW_F"}, // 0.28%
			{6565.50691699206, "Exile_Weapon_PKP"}, // 0.28%
			{6593.79546013209, "Exile_Weapon_PK"}, // 0.28%
			{6622.08400327212, "Exile_Weapon_RPK"}, // 0.28%
			{6650.3018250543, "B_Carryall_cbr"}, // 0.28%
			{6678.0940779638, "10Rnd_338_Mag"}, // 0.28%
			{6705.8863308733, "10Rnd_93x64_DMR_05_Mag"}, // 0.28%
			{6733.60910315053, "B_FieldPack_cbr"}, // 0.28%
			{6761.33187542776, "B_FieldPack_oucamo"}, // 0.28%
			{6789.05464770498, "B_FieldPack_ocamo"}, // 0.28%
			{6816.77741998221, "B_FieldPack_blk"}, // 0.28%
			{6844.50019225944, "20Rnd_762x51_Mag"}, // 0.28%
			{6872.22296453667, "10Rnd_762x54_Mag"}, // 0.28%
			{6899.50120256455, "optic_DMS"}, // 0.27%
			{6926.23387583188, "B_Carryall_khk"}, // 0.27%
			{6952.9665490992, "B_Carryall_oli"}, // 0.27%
			{6979.23448201494, "optic_SOS"}, // 0.26%
			{7005.50241493069, "optic_LRPS"}, // 0.26%
			{7030.74993968316, "UGL_FlareYellow_F"}, // 0.25%
			{7055.99746443564, "UGL_FlareWhite_F"}, // 0.25%
			{7081.24498918811, "UGL_FlareRed_F"}, // 0.25%
			{7106.49251394059, "UGL_FlareGreen_F"}, // 0.25%
			{7130.8107352364, "10Rnd_127x54_Mag"}, // 0.24%
			{7153.08796295917, "B_Carryall_mcamo"}, // 0.22%
			{7175.36519068195, "B_Carryall_oucamo"}, // 0.22%
			{7197.64241840472, "B_Carryall_ocamo"}, // 0.22%
			{7219.64461862474, "ItemGPS"}, // 0.22%
			{7241.64681884476, "Binocular"}, // 0.22%
			{7263.42899706258, "B_Bergen_rgr"}, // 0.22%
			{7285.2111752804, "B_Bergen_mcamo"}, // 0.22%
			{7306.99335349823, "B_Bergen_sgg"}, // 0.22%
			{7328.77553171605, "B_Bergen_blk"}, // 0.22%
			{7349.99193907107, "SmokeShellBlue"}, // 0.21%
			{7371.20834642609, "SmokeShellOrange"}, // 0.21%
			{7392.42475378111, "SmokeShell"}, // 0.21%
			{7413.64116113613, "SmokeShellRed"}, // 0.21%
			{7434.85756849115, "SmokeShellGreen"}, // 0.21%
			{7456.07397584618, "SmokeShellYellow"}, // 0.21%
			{7477.2903832012, "SmokeShellPurple"}, // 0.21%
			{7498.29248341122, "acc_flashlight"}, // 0.21%
			{7517.48828054195, "muzzle_snds_B"}, // 0.19%
			{7536.59545441723, "20Rnd_762x51_Mag"}, // 0.19%
			{7555.15981085288, "V_PlateCarrierGL_rgr"}, // 0.19%
			{7573.72416728852, "V_PlateCarrierIAGL_dgtl"}, // 0.19%
			{7592.28852372416, "V_PlateCarrierSpec_rgr"}, // 0.19%
			{7610.85288015981, "V_PlateCarrierSpec_mtp"}, // 0.19%
			{7629.41723659545, "V_PlateCarrierSpec_blk"}, // 0.19%
			{7647.98159303109, "V_PlateCarrierIAGL_oli"}, // 0.19%
			{7666.54594946674, "V_PlateCarrierGL_blk"}, // 0.19%
			{7685.11030590238, "V_PlateCarrierGL_mtp"}, // 0.19%
			{7703.4454727524, "Exile_Item_Bandage"}, // 0.18%
			{7720.27715592071, "5Rnd_127x108_Mag"}, // 0.17%
			{7737.10883908903, "7Rnd_408_Mag"}, // 0.17%
			{7753.61048925405, "V_RebreatherB"}, // 0.17%
			{7770.11213941906, "U_I_GhillieSuit"}, // 0.17%
			{7786.61378958408, "U_O_GhillieSuit"}, // 0.17%
			{7803.1154397491, "U_B_GhillieSuit"}, // 0.17%
			{7819.61708991411, "muzzle_snds_93mmg_tan"}, // 0.17%
			{7836.11874007913, "muzzle_snds_B"}, // 0.17%
			{7852.62039024414, "V_RebreatherIA"}, // 0.17%
			{7869.12204040916, "V_RebreatherIR"}, // 0.17%
			{7885.62369057418, "muzzle_snds_338_black"}, // 0.17%
			{7902.12534073919, "muzzle_snds_338_green"}, // 0.17%
			{7918.62699090421, "muzzle_snds_338_sand"}, // 0.17%
			{7935.12864106923, "muzzle_snds_93mmg"}, // 0.17%
			{7951.18430068924, "srifle_DMR_05_hex_F"}, // 0.16%
			{7967.23996030926, "srifle_DMR_05_tan_F"}, // 0.16%
			{7983.29561992927, "srifle_DMR_05_blk_F"}, // 0.16%
			{7998.45019661143, "1Rnd_SmokePurple_Grenade_shell"}, // 0.15%
			{8013.60477329359, "1Rnd_SmokeRed_Grenade_shell"}, // 0.15%
			{8028.75934997575, "1Rnd_Smoke_Grenade_shell"}, // 0.15%
			{8043.91392665791, "1Rnd_SmokeBlue_Grenade_shell"}, // 0.15%
			{8059.06850334006, "1Rnd_SmokeGreen_Grenade_shell"}, // 0.15%
			{8074.22308002222, "1Rnd_SmokeYellow_Grenade_shell"}, // 0.15%
			{8089.37765670438, "1Rnd_SmokeOrange_Grenade_shell"}, // 0.15%
			{8104.3791568544, "muzzle_snds_M"}, // 0.15%
			{8119.38065700441, "muzzle_snds_H"}, // 0.15%
			{8134.38215715443, "optic_Hamr"}, // 0.15%
			{8149.38365730444, "optic_Holosight"}, // 0.15%
			{8164.38515745446, "acc_pointer_IR"}, // 0.15%
			{8179.38665760447, "optic_DMS"}, // 0.15%
			{8194.38815775449, "optic_Arco"}, // 0.15%
			{8209.3896579045, "optic_MRCO"}, // 0.15%
			{8224.24114305301, "V_PlateCarrier1_blk"}, // 0.15%
			{8239.09262820153, "V_PlateCarrier1_rgr"}, // 0.15%
			{8253.94411335004, "V_PlateCarrier2_rgr"}, // 0.15%
			{8268.79559849856, "V_PlateCarrier3_rgr"}, // 0.15%
			{8283.64708364707, "V_PlateCarrierGL_rgr"}, // 0.15%
			{8298.49856879559, "V_PlateCarrierIA1_dgtl"}, // 0.15%
			{8313.3500539441, "V_PlateCarrierIA2_dgtl"}, // 0.15%
			{8328.20153909261, "V_PlateCarrierIAGL_dgtl"}, // 0.15%
			{8343.05302424113, "V_PlateCarrierSpec_rgr"}, // 0.15%
			{8357.19729581114, "optic_KHS_blk"}, // 0.14%
			{8371.34156738116, "optic_AMS_khk"}, // 0.14%
			{8385.48583895117, "optic_AMS_snd"}, // 0.14%
			{8399.63011052118, "optic_KHS_hex"}, // 0.14%
			{8413.7743820912, "optic_KHS_old"}, // 0.14%
			{8427.91865366121, "optic_KHS_tan"}, // 0.14%
			{8442.06292523123, "optic_AMS"}, // 0.14%
			{8456.12683162186, "U_B_CombatUniform_mcam_vest"}, // 0.14%
			{8470.1907380125, "U_B_CTRG_1"}, // 0.14%
			{8484.25464440314, "U_B_CTRG_2"}, // 0.14%
			{8498.31855079378, "U_B_CTRG_3"}, // 0.14%
			{8512.38245718442, "U_B_CombatUniform_mcam"}, // 0.14%
			{8526.44636357506, "U_B_CombatUniform_mcam_tshirt"}, // 0.14%
			{8540.51026996569, "U_B_CombatUniform_mcam_worn"}, // 0.14%
			{8554.55897213321, "srifle_DMR_04_Tan_F"}, // 0.14%
			{8568.60767430072, "srifle_DMR_04_F"}, // 0.14%
			{8581.16863188902, "bipod_01_F_blk"}, // 0.13%
			{8593.72958947731, "bipod_02_F_blk"}, // 0.13%
			{8606.29054706561, "bipod_02_F_tan"}, // 0.13%
			{8618.85150465391, "bipod_03_F_blk"}, // 0.13%
			{8631.4124622422, "bipod_03_F_oli"}, // 0.13%
			{8643.9734198305, "bipod_01_F_snd"}, // 0.13%
			{8656.01516454551, "srifle_DMR_02_camo_F"}, // 0.12%
			{8668.05690926052, "srifle_DMR_02_F"}, // 0.12%
			{8680.09865397553, "srifle_DMR_02_sniper_F"}, // 0.12%
			{8691.97984209434, "3Rnd_UGL_FlareRed_F"}, // 0.12%
			{8703.86103021316, "3Rnd_UGL_FlareYellow_F"}, // 0.12%
			{8715.74221833197, "3Rnd_UGL_FlareWhite_F"}, // 0.12%
			{8727.62340645078, "3Rnd_UGL_FlareGreen_F"}, // 0.12%
			{8739.44548418094, "bipod_02_F_hex"}, // 0.12%
			{8751.2675619111, "bipod_01_F_mtp"}, // 0.12%
			{8762.51868702361, "U_I_pilotCoveralls"}, // 0.11%
			{8773.76981213612, "U_I_HeliPilotCoveralls"}, // 0.11%
			{8785.02093724864, "U_I_CombatUniform_shortsleeve"}, // 0.11%
			{8796.27206236115, "U_B_HeliPilotCoveralls"}, // 0.11%
			{8807.52318747366, "U_B_PilotCoveralls"}, // 0.11%
			{8818.77431258617, "U_I_CombatUniform"}, // 0.11%
			{8830.02543769868, "U_I_CombatUniform_tshirt"}, // 0.11%
			{8841.27656281119, "U_O_PilotCoveralls"}, // 0.11%
			{8851.67260241515, "V_HarnessO_gry"}, // 0.10%
			{8862.06864201911, "V_HarnessOSpec_gry"}, // 0.10%
			{8872.46468162307, "V_HarnessOGL_brn"}, // 0.10%
			{8882.86072122703, "V_HarnessOGL_gry"}, // 0.10%
			{8893.25676083099, "V_BandollierB_khk"}, // 0.10%
			{8903.65280043495, "V_BandollierB_cbr"}, // 0.10%
			{8914.04884003891, "V_HarnessO_brn"}, // 0.10%
			{8924.44487964287, "V_BandollierB_oli"}, // 0.10%
			{8934.84091924683, "V_BandollierB_blk"}, // 0.10%
			{8945.23695885079, "V_BandollierB_rgr"}, // 0.10%
			{8955.63299845475, "V_HarnessOSpec_brn"}, // 0.10%
			{8965.94652980788, "arifle_Katiba_F"}, // 0.10%
			{8976.26006116102, "Exile_Weapon_AK107"}, // 0.10%
			{8986.57359251415, "Exile_Weapon_AK107_GL"}, // 0.10%
			{8996.88712386729, "Exile_Weapon_AK74_GL"}, // 0.10%
			{9007.20065522042, "Exile_Weapon_AK47"}, // 0.10%
			{9017.51418657356, "Exile_Weapon_AKM"}, // 0.10%
			{9027.82771792669, "Exile_Weapon_AKS"}, // 0.10%
			{9038.14124927983, "Exile_Weapon_AKS_Gold"}, // 0.10%
			{9048.45478063296, "Exile_Weapon_DMR"}, // 0.10%
			{9058.7683119861, "Exile_Weapon_LeeEnfield"}, // 0.10%
			{9069.08184333923, "Exile_Weapon_CZ550"}, // 0.10%
			{9079.39537469237, "Exile_Weapon_SVD"}, // 0.10%
			{9089.7089060455, "Exile_Weapon_SVDCamo"}, // 0.10%
			{9100.02243739864, "Exile_Weapon_AK74"}, // 0.10%
			{9110.33596875177, "Exile_Weapon_VSSVintorez"}, // 0.10%
			{9120.23695885078, "5Rnd_127x108_APDS_Mag"}, // 0.10%
			{9130.13794894979, "SatchelCharge_Remote_Mag"}, // 0.10%
			{9140.0389390488, "U_IG_leader"}, // 0.10%
			{9149.39911876425, "30Rnd_556x45_Stanag"}, // 0.09%
			{9158.7592984797, "30Rnd_65x39_caseless_green"}, // 0.09%
			{9167.89867395571, "100Rnd_65x39_caseless_mag"}, // 0.09%
			{9177.03804943172, "150Rnd_762x54_Box"}, // 0.09%
			{9185.4763932661, "U_B_SpecopsUniform_sgg"}, // 0.08%
			{9193.72721834861, "arifle_TRG21_F"}, // 0.08%
			{9201.97804343112, "arifle_TRG20_F"}, // 0.08%
			{9210.22886851362, "arifle_Katiba_GL_F"}, // 0.08%
			{9218.47969359613, "arifle_MXC_F"}, // 0.08%
			{9226.73051867864, "arifle_MX_F"}, // 0.08%
			{9234.34666490865, "150Rnd_762x54_Box_Tracer"}, // 0.08%
			{9241.96281113866, "Exile_Magazine_75Rnd_545x39_RPK_Green"}, // 0.08%
			{9249.57895736867, "Exile_Magazine_100Rnd_762x54_PK_Green"}, // 0.08%
			{9257.19510359867, "100Rnd_65x39_caseless_mag_Tracer"}, // 0.08%
			{9264.81124982868, "Exile_Magazine_45Rnd_545x39_RPK_Green"}, // 0.08%
			{9272.31199990369, "optic_NVS"}, // 0.08%
			{9279.73774247795, "V_Chestrig_rgr"}, // 0.07%
			{9287.1634850522, "V_PlateCarrierH_CTRG"}, // 0.07%
			{9294.58922762646, "V_PlateCarrierL_CTRG"}, // 0.07%
			{9302.01497020072, "V_Chestrig_blk"}, // 0.07%
			{9309.44071277498, "V_Chestrig_khk"}, // 0.07%
			{9316.86645534924, "V_Chestrig_oli"}, // 0.07%
			{9324.20052208924, "Exile_Item_InstaDoc"}, // 0.07%
			{9331.41999403644, "arifle_Mk20_F"}, // 0.07%
			{9338.63946598364, "arifle_Mk20C_F"}, // 0.07%
			{9345.50359777496, "20Rnd_556x45_UW_mag"}, // 0.07%
			{9351.69171658685, "arifle_SDAR_F"}, // 0.06%
			{9357.87983539873, "arifle_MXM_F"}, // 0.06%
			{9363.94166607159, "3Rnd_Smoke_Grenade_shell"}, // 0.06%
			{9370.00349674445, "3Rnd_SmokeBlue_Grenade_shell"}, // 0.06%
			{9376.06532741731, "3Rnd_SmokeYellow_Grenade_shell"}, // 0.06%
			{9382.12715809018, "3Rnd_SmokeRed_Grenade_shell"}, // 0.06%
			{9388.18898876304, "3Rnd_SmokePurple_Grenade_shell"}, // 0.06%
			{9394.2508194359, "3Rnd_SmokeOrange_Grenade_shell"}, // 0.06%
			{9400.31265010877, "3Rnd_SmokeGreen_Grenade_shell"}, // 0.06%
			{9406.33352246627, "srifle_DMR_03_F"}, // 0.06%
			{9412.35439482378, "srifle_DMR_06_camo_F"}, // 0.06%
			{9418.37526718128, "srifle_DMR_03_woodland_F"}, // 0.06%
			{9424.39613953879, "srifle_DMR_06_olive_F"}, // 0.06%
			{9430.41701189629, "srifle_DMR_03_khaki_F"}, // 0.06%
			{9436.4378842538, "srifle_DMR_03_tan_F"}, // 0.06%
			{9442.1499939263, "H_MilCap_rucamo"}, // 0.06%
			{9447.86210359881, "H_Booniehat_dgtl"}, // 0.06%
			{9453.57421327131, "H_Booniehat_khk_hs"}, // 0.06%
			{9459.28632294382, "H_MilCap_dgtl"}, // 0.06%
			{9464.99843261633, "Exile_Headgear_GasMask"}, // 0.06%
			{9470.71054228883, "H_MilCap_ocamo"}, // 0.06%
			{9476.42265196134, "H_MilCap_mcamo"}, // 0.06%
			{9482.13476163384, "H_Booniehat_tan"}, // 0.06%
			{9487.84687130635, "H_MilCap_oucamo"}, // 0.06%
			{9493.55898097886, "H_MilCap_blue"}, // 0.06%
			{9499.27109065136, "H_Booniehat_dirty"}, // 0.06%
			{9504.98320032387, "H_Booniehat_mcamo"}, // 0.06%
			{9510.69530999637, "H_Booniehat_grn"}, // 0.06%
			{9516.40741966888, "H_Booniehat_khk"}, // 0.06%
			{9522.11952934139, "Exile_Headgear_GasMask"}, // 0.06%
			{9527.83163901389, "H_Booniehat_indp"}, // 0.06%
			{9533.45720157015, "U_O_SpecopsUniform_ocamo"}, // 0.06%
			{9539.0827641264, "U_O_OfficerUniform_ocamo"}, // 0.06%
			{9544.70832668266, "U_I_OfficerUniform"}, // 0.06%
			{9550.33388923891, "U_B_Wetsuit"}, // 0.06%
			{9555.95945179517, "U_O_Wetsuit"}, // 0.06%
			{9561.58501435142, "U_I_Wetsuit"}, // 0.06%
			{9567.21057690768, "U_O_SpecopsUniform_blk"}, // 0.06%
			{9572.83613946393, "U_O_CombatUniform_ocamo"}, // 0.06%
			{9578.46170202019, "U_O_CombatUniform_oucamo"}, // 0.06%
			{9584.07780984946, "Exile_Magazine_30Rnd_545x39_AK_Green"}, // 0.06%
			{9589.69391767873, "Exile_Magazine_30Rnd_545x39_AK_Red"}, // 0.06%
			{9595.310025508, "Exile_Magazine_30Rnd_545x39_AK_White"}, // 0.06%
			{9600.92613333727, "Exile_Magazine_20Rnd_762x51_DMR_White"}, // 0.06%
			{9606.54224116654, "Exile_Magazine_30Rnd_545x39_AK_Yellow"}, // 0.06%
			{9612.15834899581, "Exile_Magazine_20Rnd_762x51_DMR"}, // 0.06%
			{9617.77445682508, "Exile_Magazine_20Rnd_762x51_DMR_Yellow"}, // 0.06%
			{9623.39056465435, "Exile_Magazine_20Rnd_762x51_DMR_Green"}, // 0.06%
			{9629.00667248362, "Exile_Magazine_20Rnd_9x39"}, // 0.06%
			{9634.62278031289, "Exile_Magazine_10Rnd_9x39"}, // 0.06%
			{9640.23888814216, "Exile_Magazine_10Rnd_762x54"}, // 0.06%
			{9645.85499597143, "Exile_Magazine_5Rnd_22LR"}, // 0.06%
			{9651.4711038007, "Exile_Magazine_30Rnd_545x39_AK"}, // 0.06%
			{9657.08721162997, "Exile_Magazine_30Rnd_762x39_AK"}, // 0.06%
			{9662.70331945924, "Exile_Magazine_20Rnd_762x51_DMR_Red"}, // 0.06%
			{9668.31942728851, "30Rnd_65x39_caseless_mag"}, // 0.06%
			{9673.93553511778, "30Rnd_65x39_caseless_green_mag_Tracer"}, // 0.06%
			{9679.55164294705, "30Rnd_556x45_Stanag_Tracer_Yellow"}, // 0.06%
			{9685.16775077632, "30Rnd_556x45_Stanag_Tracer_Red"}, // 0.06%
			{9690.78385860559, "30Rnd_556x45_Stanag_Tracer_Green"}, // 0.06%
			{9696.39996643486, "30Rnd_65x39_caseless_mag_Tracer"}, // 0.06%
			{9701.90051648986, "U_I_FullGhillie_ard"}, // 0.06%
			{9707.40106654487, "Exile_Item_MobilePhone"}, // 0.06%
			{9712.90161659987, "U_B_FullGhillie_ard"}, // 0.06%
			{9718.40216665488, "U_B_FullGhillie_lsh"}, // 0.06%
			{9723.90271670988, "U_B_FullGhillie_sard"}, // 0.06%
			{9729.40326676489, "U_O_FullGhillie_ard"}, // 0.06%
			{9734.90381681989, "U_O_FullGhillie_lsh"}, // 0.06%
			{9740.4043668749, "U_I_FullGhillie_sard"}, // 0.06%
			{9745.9049169299, "U_I_FullGhillie_lsh"}, // 0.06%
			{9751.40546698491, "U_O_FullGhillie_sard"}, // 0.06%
			{9756.39756283315, "Exile_Magazine_10Rnd_303"}, // 0.05%
			{9761.34805788265, "U_I_G_resistanceLeader_F"}, // 0.05%
			{9765.80350342721, "V_I_G_resistanceLeader_F"}, // 0.04%
			{9770.08758568158, "H_Bandanna_mcamo"}, // 0.04%
			{9774.37166793596, "H_BandMask_blk"}, // 0.04%
			{9778.65575019034, "H_Hat_camo"}, // 0.04%
			{9782.93983244472, "H_Bandanna_khk"}, // 0.04%
			{9787.2239146991, "H_Bandanna_gry"}, // 0.04%
			{9791.50799695348, "H_Bandanna_khk_hs"}, // 0.04%
			{9795.79207920785, "H_Bandanna_cbr"}, // 0.04%
			{9800.07616146223, "H_Bandanna_sgg"}, // 0.04%
			{9804.36024371661, "H_Bandanna_camo"}, // 0.04%
			{9808.64432597099, "H_Cap_brn_SPECOPS"}, // 0.04%
			{9812.92840822537, "H_HelmetSpecB_blk"}, // 0.04%
			{9817.21249047975, "H_Cap_khaki_specops_UK"}, // 0.04%
			{9821.49657273413, "H_Watchcap_blk"}, // 0.04%
			{9825.7806549885, "H_HelmetIA"}, // 0.04%
			{9830.06473724288, "H_Watchcap_khk"}, // 0.04%
			{9834.34881949726, "H_Cap_tan_specops_US"}, // 0.04%
			{9838.63290175164, "H_HelmetSpecB_paint2"}, // 0.04%
			{9842.91698400602, "H_HelmetSpecB_paint1"}, // 0.04%
			{9847.2010662604, "H_HelmetSpecB"}, // 0.04%
			{9851.48514851478, "H_HelmetB_plain_blk"}, // 0.04%
			{9855.76923076915, "H_HelmetB_light"}, // 0.04%
			{9860.05331302353, "H_HelmetB_paint"}, // 0.04%
			{9864.33739527791, "H_HelmetB"}, // 0.04%
			{9868.46280781917, "arifle_TRG21_GL_F"}, // 0.04%
			{9872.58822036042, "arifle_Mk20_GL_F"}, // 0.04%
			{9876.71363290167, "arifle_MX_GL_F"}, // 0.04%
			{9880.52170601668, "130Rnd_338_Mag"}, // 0.04%
			{9883.61576542262, "arifle_MXM_Black_F"}, // 0.03%
			{9886.70982482856, "arifle_MXC_Black_F"}, // 0.03%
			{9889.8038842345, "arifle_MX_Black_F"}, // 0.03%
			{9892.89794364044, "arifle_MX_GL_Black_F"}, // 0.03%
			{9895.7539984767, "H_HelmetIA_net"}, // 0.03%
			{9898.61005331295, "H_HelmetIA_camo"}, // 0.03%
			{9901.4661081492, "H_HelmetB_grass"}, // 0.03%
			{9904.32216298545, "H_Watchcap_camo"}, // 0.03%
			{9907.17821782171, "H_HelmetB_snakeskin"}, // 0.03%
			{9910.03427265796, "H_BandMask_demon"}, // 0.03%
			{9912.89032749421, "H_BandMask_reaper"}, // 0.03%
			{9915.74638233047, "H_BandMask_khk"}, // 0.03%
			{9918.60243716672, "H_HelmetB_light_sand"}, // 0.03%
			{9921.45849200297, "H_HelmetB_light_black"}, // 0.03%
			{9924.31454683922, "H_HelmetB_light_desert"}, // 0.03%
			{9927.17060167548, "H_HelmetB_light_snakeskin"}, // 0.03%
			{9930.02665651173, "H_HelmetB_desert"}, // 0.03%
			{9932.88271134798, "H_HelmetB_black"}, // 0.03%
			{9935.73876618424, "H_HelmetB_light_grass"}, // 0.03%
			{9938.59482102049, "H_TurbanO_blk"}, // 0.03%
			{9941.45087585674, "H_Watchcap_sgg"}, // 0.03%
			{9944.306930693, "H_ShemagOpen_tan"}, // 0.03%
			{9947.16298552925, "H_Shemag_khk"}, // 0.03%
			{9950.0190403655, "H_Shemag_tan"}, // 0.03%
			{9952.87509520175, "H_Shemag_olive"}, // 0.03%
			{9955.73115003801, "H_Shemag_olive_hs"}, // 0.03%
			{9958.58720487426, "H_ShemagOpen_khk"}, // 0.03%
			{9961.44325971051, "H_HelmetB_sand"}, // 0.03%
			{9962.87128712864, "H_PilotHelmetHeli_B"}, // 0.01%
			{9964.29931454676, "H_PilotHelmetFighter_I"}, // 0.01%
			{9965.72734196489, "H_PilotHelmetFighter_O"}, // 0.01%
			{9967.15536938302, "H_HelmetCrew_O"}, // 0.01%
			{9968.58339680114, "H_HelmetCrew_I"}, // 0.01%
			{9970.01142421927, "H_PilotHelmetHeli_O"}, // 0.01%
			{9971.43945163739, "H_HelmetCrew_B"}, // 0.01%
			{9972.86747905552, "H_Beret_blk"}, // 0.01%
			{9974.29550647364, "H_Beret_red"}, // 0.01%
			{9975.72353389177, "H_PilotHelmetFighter_B"}, // 0.01%
			{9977.15156130989, "H_PilotHelmetHeli_I"}, // 0.01%
			{9978.57958872802, "H_CrewHelmetHeli_I"}, // 0.01%
			{9980.00761614615, "H_CrewHelmetHeli_B"}, // 0.01%
			{9981.43564356427, "H_CrewHelmetHeli_O"}, // 0.01%
			{9982.8636709824, "H_Beret_brn_SF"}, // 0.01%
			{9984.29169840052, "H_HelmetO_oucamo"}, // 0.01%
			{9985.71972581865, "H_HelmetLeaderO_oucamo"}, // 0.01%
			{9987.14775323677, "H_HelmetSpecO_ocamo"}, // 0.01%
			{9988.5757806549, "H_HelmetSpecO_blk"}, // 0.01%
			{9990.00380807302, "H_HelmetO_ocamo"}, // 0.01%
			{9991.43183549115, "H_HelmetLeaderO_ocamo"}, // 0.01%
			{9992.85986290928, "H_Beret_grn_SF"}, // 0.01%
			{9994.2878903274, "H_Beret_ocamo"}, // 0.01%
			{9995.71591774553, "H_Beret_02"}, // 0.01%
			{9997.14394516365, "H_Beret_Colonel"}, // 0.01%
			{9998.57197258178, "H_HelmetB_camo"}, // 0.01%
			{9999.9999999999, "H_Beret_grn"} // 0.01%
		};
	};

	/**
	  Result of 100 rounds:

	  Exile_Item_ToiletPaper
	  Exile_Item_Vishpirin
	  Exile_Item_Vishpirin
	  Exile_Item_Vishpirin
	  Exile_Item_Heatpack
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_ToiletPaper
	  Exile_Item_Heatpack
	  Exile_Item_Vishpirin
	  Exile_Item_Vishpirin
	  Exile_Item_Heatpack
	  Exile_Item_Bandage
	  Exile_Item_Heatpack
	  Exile_Item_Bandage
	  Exile_Item_Bandage
	  Exile_Item_Heatpack
	  Exile_Item_Heatpack
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine03
	  Exile_Item_Heatpack
	  Exile_Item_Vishpirin
	  Exile_Item_ToiletPaper
	  Exile_Item_Vishpirin
	  Exile_Item_Heatpack
	  Exile_Item_Heatpack
	  Exile_Item_Heatpack
	  Exile_Item_Heatpack
	  Exile_Item_Vishpirin
	  Exile_Item_Magazine01
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Heatpack
	  Exile_Item_Can_Empty
	  Exile_Item_Bandage
	  Exile_Item_Bandage
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine03
	  Exile_Item_ToiletPaper
	  Exile_Item_Heatpack
	  Exile_Item_ToiletPaper
	  Exile_Item_Bandage
	  Exile_Item_InstaDoc
	  Exile_Item_Heatpack
	  Exile_Item_InstaDoc
	  Exile_Item_Vishpirin
	  Exile_Item_Vishpirin
	  Exile_Item_Can_Empty
	  Exile_Item_Bandage
	  Exile_Item_Can_Empty
	  Exile_Item_Vishpirin
	  Exile_Item_Vishpirin
	  Exile_Item_Bandage
	  Exile_Item_InstaDoc
	  Exile_Item_Bandage
	  Exile_Item_Magazine04
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Vishpirin
	  Exile_Item_Vishpirin
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_ToiletPaper
	  Exile_Item_Magazine03
	  Exile_Item_Heatpack
	  Exile_Item_Bandage
	  Exile_Item_Bandage
	  Exile_Item_Heatpack
	  Exile_Item_ToiletPaper
	  Exile_Item_Can_Empty
	  Exile_Item_InstaDoc
	  Exile_Item_Can_Empty
	  Exile_Item_Can_Empty
	  Exile_Item_Bandage
	  Exile_Item_Can_Empty
	  Exile_Item_Vishpirin
	  Exile_Item_Vishpirin
	  Exile_Item_Heatpack
	  Exile_Item_Heatpack
	  Exile_Item_Bandage
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Magazine03
	  Exile_Item_Vishpirin
	  Exile_Item_ToiletPaper
	  Exile_Item_Magazine01
	  Exile_Item_Can_Empty
	  Exile_Item_Vishpirin
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_Vishpirin
	  Exile_Item_Heatpack
	  Exile_Item_Vishpirin
	  Exile_Item_Bandage
	  Exile_Item_ToiletPaper
	  Exile_Item_PlasticBottleEmpty
	  Exile_Item_InstaDoc
	  Exile_Item_InstaDoc
	  Exile_Item_Bandage
	  Exile_Item_ToiletPaper
	  Exile_Item_Vishpirin
	  Exile_Item_Heatpack
	  Exile_Item_InstaDoc
	  Exile_Item_Bandage
	  Exile_Item_Heatpack
	  Exile_Item_Heatpack
	*/
	class Medical
	{
		count = 11;
		half = 8731.48148148148;
		halfIndex = 5;
		sum = 10000;
		items[] = 
		{
			{2592.59259259259, "Exile_Item_Vishpirin"}, // 25.93%
			{5185.18518518519, "Exile_Item_Heatpack"}, // 25.93%
			{6481.48148148148, "Exile_Item_Bandage"}, // 12.96%
			{7231.48148148148, "Exile_Item_Can_Empty"}, // 7.50%
			{7981.48148148148, "Exile_Item_ToiletPaper"}, // 7.50%
			{8731.48148148148, "Exile_Item_PlasticBottleEmpty"}, // 7.50%
			{9250, "Exile_Item_InstaDoc"}, // 5.19%
			{9437.5, "Exile_Item_Magazine01"}, // 1.88%
			{9625, "Exile_Item_Magazine02"}, // 1.88%
			{9812.5, "Exile_Item_Magazine03"}, // 1.88%
			{10000, "Exile_Item_Magazine04"} // 1.88%
		};
	};

	/**
	  Result of 100 rounds:

	  U_I_FullGhillie_sard
	  srifle_EBR_F
	  srifle_GM6_F
	  srifle_GM6_F
	  U_I_GhillieSuit
	  DemoCharge_Remote_Mag
	  10Rnd_338_Mag
	  srifle_DMR_02_camo_F
	  srifle_LRR_F
	  srifle_GM6_F
	  B_Carryall_cbr
	  srifle_DMR_02_sniper_F
	  srifle_DMR_05_tan_F
	  B_Carryall_oucamo
	  Exile_Item_Heatpack
	  B_Carryall_oli
	  B_Carryall_cbr
	  H_MilCap_mcamo
	  H_BandMask_reaper
	  HandGrenade
	  srifle_DMR_01_F
	  U_B_FullGhillie_sard
	  srifle_DMR_01_F
	  HandGrenade
	  B_Carryall_oli
	  srifle_DMR_02_camo_F
	  srifle_DMR_04_F
	  srifle_LRR_F
	  optic_AMS_snd
	  H_MilCap_mcamo
	  srifle_DMR_04_Tan_F
	  APERSTripMine_Wire_Mag
	  srifle_DMR_06_olive_F
	  B_Carryall_oucamo
	  H_MilCap_oucamo
	  H_BandMask_reaper
	  U_B_FullGhillie_lsh
	  MiniGrenade
	  U_O_FullGhillie_lsh
	  srifle_DMR_06_camo_F
	  muzzle_snds_338_green
	  U_I_GhillieSuit
	  H_HelmetSpecB_paint2
	  srifle_DMR_01_F
	  srifle_LRR_F
	  APERSMine_Range_Mag
	  B_Carryall_mcamo
	  srifle_DMR_03_tan_F
	  srifle_EBR_F
	  srifle_EBR_F
	  Exile_Item_Vishpirin
	  Exile_Item_InstaDoc
	  B_Carryall_ocamo
	  H_HelmetLeaderO_ocamo
	  IEDLandSmall_Remote_Mag
	  srifle_DMR_01_F
	  srifle_EBR_F
	  H_MilCap_oucamo
	  10Rnd_338_Mag
	  H_HelmetB_light_sand
	  U_O_GhillieSuit
	  Exile_Item_Vishpirin
	  B_Carryall_oucamo
	  srifle_DMR_05_tan_F
	  U_I_FullGhillie_sard
	  srifle_DMR_03_tan_F
	  H_HelmetB_paint
	  ItemWatch
	  ItemWatch
	  Exile_Item_Heatpack
	  srifle_DMR_03_khaki_F
	  srifle_DMR_01_F
	  srifle_EBR_F
	  HandGrenade
	  B_Carryall_oli
	  B_Carryall_ocamo
	  H_MilCap_mcamo
	  H_BandMask_reaper
	  srifle_GM6_F
	  20Rnd_762x51_Mag
	  optic_KHS_hex
	  ItemRadio
	  srifle_DMR_01_F
	  H_MilCap_mcamo
	  srifle_DMR_05_blk_F
	  srifle_DMR_02_camo_F
	  srifle_LRR_F
	  srifle_DMR_06_camo_F
	  U_O_FullGhillie_ard
	  muzzle_snds_B
	  H_HelmetB_light
	  H_HelmetSpecB_blk
	  Exile_Item_Heatpack
	  U_I_FullGhillie_lsh
	  srifle_GM6_F
	  srifle_DMR_05_tan_F
	  muzzle_snds_338_sand
	  Exile_Item_Heatpack
	  srifle_DMR_05_hex_F
	  U_B_GhillieSuit
	*/
	class Tourist
	{
		count = 133;
		half = 8570.64387464388;
		halfIndex = 66;
		sum = 10000;
		items[] = 
		{
			{560, "srifle_DMR_01_F"}, // 5.60%
			{1120, "srifle_EBR_F"}, // 5.60%
			{1560, "srifle_LRR_F"}, // 4.40%
			{2000, "srifle_GM6_F"}, // 4.40%
			{2400, "Exile_Item_ZipTie"}, // 4.00%
			{2616.21621621622, "srifle_DMR_05_blk_F"}, // 2.16%
			{2832.43243243243, "srifle_DMR_05_hex_F"}, // 2.16%
			{3048.64864864865, "srifle_DMR_05_tan_F"}, // 2.16%
			{3248.64864864865, "MiniGrenade"}, // 2.00%
			{3448.64864864865, "HandGrenade"}, // 2.00%
			{3638.64864864865, "B_Carryall_cbr"}, // 1.90%
			{3827.83783783784, "srifle_DMR_04_F"}, // 1.89%
			{4017.02702702703, "srifle_DMR_04_Tan_F"}, // 1.89%
			{4197.02702702703, "B_Carryall_khk"}, // 1.80%
			{4377.02702702703, "B_Carryall_oli"}, // 1.80%
			{4543.69369369369, "U_O_GhillieSuit"}, // 1.67%
			{4710.36036036036, "U_I_GhillieSuit"}, // 1.67%
			{4877.02702702703, "U_B_GhillieSuit"}, // 1.67%
			{5039.18918918919, "srifle_DMR_02_camo_F"}, // 1.62%
			{5201.35135135135, "srifle_DMR_02_F"}, // 1.62%
			{5363.51351351352, "srifle_DMR_02_sniper_F"}, // 1.62%
			{5513.51351351352, "B_Carryall_ocamo"}, // 1.50%
			{5663.51351351352, "B_Carryall_mcamo"}, // 1.50%
			{5813.51351351352, "B_Carryall_oucamo"}, // 1.50%
			{5961.66166166166, "Exile_Item_Heatpack"}, // 1.48%
			{6109.80980980981, "Exile_Item_Vishpirin"}, // 1.48%
			{6198.6986986987, "Exile_Item_Heatpack"}, // 0.89%
			{6279.77977977978, "srifle_DMR_06_olive_F"}, // 0.81%
			{6360.86086086086, "srifle_DMR_03_F"}, // 0.81%
			{6441.94194194194, "srifle_DMR_06_camo_F"}, // 0.81%
			{6523.02302302302, "srifle_DMR_03_woodland_F"}, // 0.81%
			{6604.1041041041, "srifle_DMR_03_khaki_F"}, // 0.81%
			{6685.18518518518, "srifle_DMR_03_tan_F"}, // 0.81%
			{6765.18518518518, "APERSBoundingMine_Range_Mag"}, // 0.80%
			{6845.18518518518, "APERSTripMine_Wire_Mag"}, // 0.80%
			{6925.18518518518, "APERSMine_Range_Mag"}, // 0.80%
			{7002.96296296296, "ItemMap"}, // 0.78%
			{7077.03703703704, "Exile_Item_Bandage"}, // 0.74%
			{7143.7037037037, "ItemRadio"}, // 0.67%
			{7210.37037037037, "ItemWatch"}, // 0.67%
			{7266.51072124756, "10Rnd_93x64_DMR_05_Mag"}, // 0.56%
			{7322.65107212476, "10Rnd_338_Mag"}, // 0.56%
			{7378.65107212476, "10Rnd_762x54_Mag"}, // 0.56%
			{7434.65107212476, "20Rnd_762x51_Mag"}, // 0.56%
			{7490.20662768031, "U_I_FullGhillie_ard"}, // 0.56%
			{7545.76218323587, "U_O_FullGhillie_sard"}, // 0.56%
			{7601.31773879142, "U_O_FullGhillie_lsh"}, // 0.56%
			{7656.87329434698, "U_O_FullGhillie_ard"}, // 0.56%
			{7712.42884990253, "U_B_FullGhillie_sard"}, // 0.56%
			{7767.98440545809, "U_B_FullGhillie_lsh"}, // 0.56%
			{7823.53996101364, "U_B_FullGhillie_ard"}, // 0.56%
			{7879.0955165692, "U_I_FullGhillie_sard"}, // 0.56%
			{7934.65107212476, "U_I_FullGhillie_lsh"}, // 0.56%
			{7989.75311294108, "optic_DMS"}, // 0.55%
			{8042.81433743088, "optic_LRPS"}, // 0.53%
			{8095.87556192067, "optic_SOS"}, // 0.53%
			{8144.99836893822, "10Rnd_127x54_Mag"}, // 0.49%
			{8192.99836893822, "IEDLandSmall_Remote_Mag"}, // 0.48%
			{8240.99836893822, "IEDUrbanSmall_Remote_Mag"}, // 0.48%
			{8288.99836893822, "DemoCharge_Remote_Mag"}, // 0.48%
			{8333.44281338266, "ItemGPS"}, // 0.44%
			{8377.88725782711, "Binocular"}, // 0.44%
			{8416.66276803119, "muzzle_snds_B"}, // 0.39%
			{8455.25925925926, "20Rnd_762x51_Mag"}, // 0.39%
			{8493.7207977208, "H_MilCap_blue"}, // 0.38%
			{8532.18233618234, "Exile_Headgear_GasMask"}, // 0.38%
			{8570.64387464388, "H_MilCap_oucamo"}, // 0.38%
			{8609.10541310542, "H_MilCap_mcamo"}, // 0.38%
			{8647.56695156695, "H_MilCap_ocamo"}, // 0.38%
			{8686.02849002849, "H_MilCap_dgtl"}, // 0.38%
			{8724.49002849003, "H_MilCap_rucamo"}, // 0.38%
			{8758.49002849003, "5Rnd_127x108_Mag"}, // 0.34%
			{8792.49002849003, "7Rnd_408_Mag"}, // 0.34%
			{8825.82336182337, "muzzle_snds_93mmg_tan"}, // 0.33%
			{8859.1566951567, "muzzle_snds_338_black"}, // 0.33%
			{8892.49002849003, "muzzle_snds_93mmg"}, // 0.33%
			{8925.82336182337, "muzzle_snds_338_sand"}, // 0.33%
			{8959.1566951567, "muzzle_snds_B"}, // 0.33%
			{8992.49002849004, "muzzle_snds_338_green"}, // 0.33%
			{9022.11965811967, "Exile_Item_InstaDoc"}, // 0.30%
			{9050.96581196582, "H_HelmetB_paint"}, // 0.29%
			{9079.81196581197, "H_HelmetB_plain_blk"}, // 0.29%
			{9108.65811965813, "H_HelmetSpecB_paint2"}, // 0.29%
			{9137.50427350428, "H_HelmetB_light"}, // 0.29%
			{9166.35042735044, "H_HelmetB"}, // 0.29%
			{9195.19658119659, "H_HelmetSpecB_blk"}, // 0.29%
			{9224.04273504275, "H_HelmetIA"}, // 0.29%
			{9252.8888888889, "H_HelmetSpecB"}, // 0.29%
			{9281.73504273505, "H_HelmetSpecB_paint1"}, // 0.29%
			{9310.30647130648, "optic_AMS_snd"}, // 0.29%
			{9338.87789987791, "optic_AMS_khk"}, // 0.29%
			{9367.44932844934, "optic_KHS_blk"}, // 0.29%
			{9396.02075702077, "optic_KHS_hex"}, // 0.29%
			{9424.5921855922, "optic_KHS_old"}, // 0.29%
			{9453.16361416363, "optic_KHS_tan"}, // 0.29%
			{9481.73504273506, "optic_AMS"}, // 0.29%
			{9501.73504273506, "5Rnd_127x108_APDS_Mag"}, // 0.20%
			{9520.96581196583, "H_HelmetB_light_black"}, // 0.19%
			{9540.1965811966, "H_HelmetB_grass"}, // 0.19%
			{9559.42735042737, "H_HelmetB_snakeskin"}, // 0.19%
			{9578.65811965814, "H_HelmetB_desert"}, // 0.19%
			{9597.88888888891, "H_HelmetB_black"}, // 0.19%
			{9617.11965811968, "H_HelmetB_sand"}, // 0.19%
			{9636.35042735045, "H_HelmetB_light_grass"}, // 0.19%
			{9655.58119658122, "H_HelmetB_light_snakeskin"}, // 0.19%
			{9674.81196581198, "H_HelmetB_light_desert"}, // 0.19%
			{9694.04273504275, "H_HelmetB_light_sand"}, // 0.19%
			{9713.27350427352, "H_BandMask_khk"}, // 0.19%
			{9732.50427350429, "H_BandMask_reaper"}, // 0.19%
			{9751.73504273506, "H_BandMask_demon"}, // 0.19%
			{9770.96581196583, "H_HelmetIA_camo"}, // 0.19%
			{9790.1965811966, "H_HelmetIA_net"}, // 0.19%
			{9806.1965811966, "SatchelCharge_Remote_Mag"}, // 0.16%
			{9817.30769230771, "Exile_Item_MobilePhone"}, // 0.11%
			{9826.9230769231, "H_HelmetCrew_B"}, // 0.10%
			{9836.53846153848, "H_HelmetO_ocamo"}, // 0.10%
			{9846.15384615387, "H_HelmetLeaderO_ocamo"}, // 0.10%
			{9855.76923076925, "H_HelmetLeaderO_oucamo"}, // 0.10%
			{9865.38461538464, "H_HelmetO_oucamo"}, // 0.10%
			{9875.00000000002, "H_CrewHelmetHeli_I"}, // 0.10%
			{9884.61538461541, "H_CrewHelmetHeli_O"}, // 0.10%
			{9894.23076923079, "H_CrewHelmetHeli_B"}, // 0.10%
			{9903.84615384618, "H_HelmetB_camo"}, // 0.10%
			{9913.46153846156, "H_PilotHelmetHeli_I"}, // 0.10%
			{9923.07692307695, "H_PilotHelmetHeli_O"}, // 0.10%
			{9932.69230769233, "H_PilotHelmetHeli_B"}, // 0.10%
			{9942.30769230772, "H_PilotHelmetFighter_I"}, // 0.10%
			{9951.9230769231, "H_PilotHelmetFighter_O"}, // 0.10%
			{9961.53846153848, "H_PilotHelmetFighter_B"}, // 0.10%
			{9971.15384615387, "H_HelmetCrew_I"}, // 0.10%
			{9980.76923076925, "H_HelmetCrew_O"}, // 0.10%
			{9990.38461538464, "H_HelmetSpecO_ocamo"}, // 0.10%
			{10000, "H_HelmetSpecO_blk"} // 0.10%
		};
	};

	/**
	  Result of 100 rounds:

	  srifle_DMR_01_F
	  srifle_DMR_04_F
	  muzzle_snds_93mmg
	  srifle_GM6_F
	  srifle_DMR_03_khaki_F
	  10Rnd_762x54_Mag
	  10Rnd_338_Mag
	  H_HelmetSpecB_blk
	  srifle_GM6_F
	  srifle_DMR_02_camo_F
	  H_HelmetB
	  srifle_GM6_F
	  srifle_DMR_05_tan_F
	  H_HelmetSpecB_blk
	  Exile_Item_ZipTie
	  APERSMine_Range_Mag
	  U_I_FullGhillie_lsh
	  srifle_DMR_05_blk_F
	  srifle_DMR_02_sniper_F
	  5Rnd_127x108_Mag
	  H_MilCap_oucamo
	  srifle_DMR_02_sniper_F
	  srifle_DMR_06_camo_F
	  APERSBoundingMine_Range_Mag
	  U_O_FullGhillie_ard
	  H_HelmetB_desert
	  B_Carryall_oucamo
	  Exile_Item_Vishpirin
	  srifle_EBR_F
	  20Rnd_762x51_Mag
	  IEDLandSmall_Remote_Mag
	  MMG_02_camo_F
	  optic_DMS
	  srifle_DMR_01_F
	  srifle_LRR_F
	  U_I_FullGhillie_lsh
	  U_I_FullGhillie_lsh
	  B_Carryall_cbr
	  srifle_DMR_03_F
	  Exile_Item_InstaDoc
	  srifle_DMR_02_sniper_F
	  srifle_DMR_03_khaki_F
	  H_HelmetIA
	  srifle_DMR_05_blk_F
	  srifle_DMR_02_sniper_F
	  srifle_DMR_02_F
	  srifle_DMR_01_F
	  srifle_DMR_01_F
	  H_HelmetIA_net
	  srifle_DMR_02_sniper_F
	  H_BandMask_reaper
	  srifle_GM6_F
	  srifle_GM6_F
	  srifle_DMR_02_sniper_F
	  MMG_02_camo_F
	  B_Carryall_oli
	  B_Carryall_ocamo
	  APERSBoundingMine_Range_Mag
	  srifle_DMR_04_Tan_F
	  srifle_DMR_06_olive_F
	  srifle_LRR_F
	  srifle_LRR_F
	  U_O_FullGhillie_sard
	  srifle_DMR_04_F
	  Exile_Item_Vishpirin
	  srifle_LRR_F
	  srifle_DMR_04_Tan_F
	  Exile_Item_ZipTie
	  Exile_Item_Bandage
	  srifle_DMR_02_F
	  srifle_DMR_03_khaki_F
	  srifle_DMR_05_tan_F
	  B_Carryall_mcamo
	  HandGrenade
	  APERSBoundingMine_Range_Mag
	  srifle_GM6_F
	  HandGrenade
	  srifle_DMR_02_camo_F
	  srifle_DMR_01_F
	  srifle_DMR_02_sniper_F
	  optic_KHS_tan
	  U_O_GhillieSuit
	  srifle_DMR_03_woodland_F
	  Exile_Item_Vishpirin
	  muzzle_snds_338_black
	  B_Carryall_khk
	  APERSMine_Range_Mag
	  srifle_DMR_02_F
	  Exile_Item_ZipTie
	  U_O_GhillieSuit
	  srifle_GM6_F
	  srifle_DMR_04_Tan_F
	  srifle_LRR_F
	  H_CrewHelmetHeli_O
	  IEDLandSmall_Remote_Mag
	  srifle_DMR_05_hex_F
	  optic_LRPS
	  U_O_GhillieSuit
	  srifle_DMR_03_woodland_F
	  Exile_Item_ZipTie
	*/
	class Radiation
	{
		count = 131;
		half = 8856.58210102654;
		halfIndex = 65;
		sum = 9999.99999999999;
		items[] = 
		{
			{666.666666666667, "srifle_DMR_01_F"}, // 6.67%
			{1333.33333333333, "srifle_EBR_F"}, // 6.67%
			{1857.14285714286, "srifle_LRR_F"}, // 5.24%
			{2380.95238095238, "srifle_GM6_F"}, // 5.24%
			{2698.4126984127, "Exile_Item_ZipTie"}, // 3.17%
			{2955.81295581296, "srifle_DMR_05_hex_F"}, // 2.57%
			{3213.21321321321, "srifle_DMR_05_tan_F"}, // 2.57%
			{3470.61347061347, "srifle_DMR_05_blk_F"}, // 2.57%
			{3695.8386958387, "srifle_DMR_04_F"}, // 2.25%
			{3921.06392106392, "srifle_DMR_04_Tan_F"}, // 2.25%
			{4114.11411411411, "srifle_DMR_02_camo_F"}, // 1.93%
			{4307.16430716431, "srifle_DMR_02_F"}, // 1.93%
			{4500.2145002145, "srifle_DMR_02_sniper_F"}, // 1.93%
			{4658.94465894466, "APERSBoundingMine_Range_Mag"}, // 1.59%
			{4817.67481767482, "APERSTripMine_Wire_Mag"}, // 1.59%
			{4976.40497640498, "MiniGrenade"}, // 1.59%
			{5135.13513513514, "HandGrenade"}, // 1.59%
			{5293.8652938653, "APERSMine_Range_Mag"}, // 1.59%
			{5444.65894465895, "B_Carryall_cbr"}, // 1.51%
			{5587.51608751609, "B_Carryall_khk"}, // 1.43%
			{5730.37323037323, "B_Carryall_oli"}, // 1.43%
			{5862.64836264837, "U_O_GhillieSuit"}, // 1.32%
			{5994.9234949235, "U_I_GhillieSuit"}, // 1.32%
			{6127.19862719863, "U_B_GhillieSuit"}, // 1.32%
			{6246.24624624625, "B_Carryall_ocamo"}, // 1.19%
			{6365.29386529387, "B_Carryall_mcamo"}, // 1.19%
			{6484.34148434149, "B_Carryall_oucamo"}, // 1.19%
			{6601.91937969716, "Exile_Item_Vishpirin"}, // 1.18%
			{6719.49727505283, "Exile_Item_Heatpack"}, // 1.18%
			{6816.02237157793, "srifle_DMR_03_woodland_F"}, // 0.97%
			{6912.54746810302, "srifle_DMR_03_tan_F"}, // 0.97%
			{7009.07256462812, "srifle_DMR_03_khaki_F"}, // 0.97%
			{7105.59766115322, "srifle_DMR_03_F"}, // 0.97%
			{7202.12275767831, "srifle_DMR_06_olive_F"}, // 0.97%
			{7298.64785420341, "srifle_DMR_06_camo_F"}, // 0.97%
			{7393.8859494415, "DemoCharge_Remote_Mag"}, // 0.95%
			{7489.1240446796, "IEDUrbanSmall_Remote_Mag"}, // 0.95%
			{7584.3621399177, "IEDLandSmall_Remote_Mag"}, // 0.95%
			{7657.62221317777, "MMG_02_black_F"}, // 0.73%
			{7730.88228643784, "MMG_02_camo_F"}, // 0.73%
			{7804.14235969791, "MMG_02_sand_F"}, // 0.73%
			{7862.93130737575, "Exile_Item_Bandage"}, // 0.59%
			{7911.7713562158, "MMG_01_tan_F"}, // 0.49%
			{7960.61140505585, "MMG_01_hex_F"}, // 0.49%
			{8005.16723908537, "10Rnd_93x64_DMR_05_Mag"}, // 0.45%
			{8049.72307311488, "10Rnd_338_Mag"}, // 0.45%
			{8094.16751755933, "20Rnd_762x51_Mag"}, // 0.44%
			{8138.61196200377, "10Rnd_762x54_Mag"}, // 0.44%
			{8182.70367276215, "U_B_FullGhillie_lsh"}, // 0.44%
			{8226.79538352053, "U_B_FullGhillie_ard"}, // 0.44%
			{8270.88709427891, "U_O_FullGhillie_lsh"}, // 0.44%
			{8314.97880503728, "U_O_FullGhillie_sard"}, // 0.44%
			{8359.07051579566, "U_I_FullGhillie_lsh"}, // 0.44%
			{8403.16222655404, "U_I_FullGhillie_sard"}, // 0.44%
			{8447.25393731241, "U_I_FullGhillie_ard"}, // 0.44%
			{8491.34564807079, "U_B_FullGhillie_sard"}, // 0.44%
			{8535.43735882917, "U_O_FullGhillie_ard"}, // 0.44%
			{8579.16913725482, "optic_DMS"}, // 0.44%
			{8621.28122018323, "optic_SOS"}, // 0.42%
			{8663.39330311164, "optic_LRPS"}, // 0.42%
			{8702.37965788747, "10Rnd_127x54_Mag"}, // 0.39%
			{8734.12568963351, "SatchelCharge_Remote_Mag"}, // 0.32%
			{8764.89990408119, "muzzle_snds_B"}, // 0.31%
			{8795.53203997648, "20Rnd_762x51_Mag"}, // 0.31%
			{8826.05707050151, "H_MilCap_mcamo"}, // 0.31%
			{8856.58210102654, "Exile_Headgear_GasMask"}, // 0.31%
			{8887.10713155157, "H_MilCap_ocamo"}, // 0.31%
			{8917.6321620766, "H_MilCap_oucamo"}, // 0.31%
			{8948.15719260163, "H_MilCap_blue"}, // 0.31%
			{8978.68222312666, "H_MilCap_rucamo"}, // 0.31%
			{9009.20725365169, "H_MilCap_dgtl"}, // 0.31%
			{9036.19138063582, "5Rnd_127x108_Mag"}, // 0.27%
			{9063.17550761995, "7Rnd_408_Mag"}, // 0.27%
			{9089.63053407498, "muzzle_snds_338_black"}, // 0.26%
			{9116.08556053, "muzzle_snds_93mmg_tan"}, // 0.26%
			{9142.54058698503, "muzzle_snds_338_green"}, // 0.26%
			{9168.99561344006, "muzzle_snds_338_sand"}, // 0.26%
			{9195.45063989508, "muzzle_snds_93mmg"}, // 0.26%
			{9221.90566635011, "muzzle_snds_B"}, // 0.26%
			{9245.42124542124, "Exile_Item_InstaDoc"}, // 0.24%
			{9268.31501831502, "H_HelmetSpecB_paint1"}, // 0.23%
			{9291.20879120879, "H_HelmetSpecB_paint2"}, // 0.23%
			{9314.10256410256, "H_HelmetSpecB_blk"}, // 0.23%
			{9336.99633699634, "H_HelmetIA"}, // 0.23%
			{9359.89010989011, "H_HelmetB_light"}, // 0.23%
			{9382.78388278388, "H_HelmetB_plain_blk"}, // 0.23%
			{9405.67765567765, "H_HelmetSpecB"}, // 0.23%
			{9428.57142857143, "H_HelmetB_paint"}, // 0.23%
			{9451.4652014652, "H_HelmetB"}, // 0.23%
			{9474.14093842665, "optic_AMS_snd"}, // 0.23%
			{9496.8166753881, "optic_AMS_khk"}, // 0.23%
			{9519.49241234955, "optic_AMS"}, // 0.23%
			{9542.168149311, "optic_KHS_hex"}, // 0.23%
			{9564.84388627246, "optic_KHS_old"}, // 0.23%
			{9587.51962323391, "optic_KHS_tan"}, // 0.23%
			{9610.19536019536, "optic_KHS_blk"}, // 0.23%
			{9626.06837606838, "5Rnd_127x108_APDS_Mag"}, // 0.16%
			{9641.33089133089, "H_HelmetB_black"}, // 0.15%
			{9656.59340659341, "H_HelmetIA_camo"}, // 0.15%
			{9671.85592185592, "H_BandMask_demon"}, // 0.15%
			{9687.11843711844, "H_BandMask_reaper"}, // 0.15%
			{9702.38095238095, "H_HelmetIA_net"}, // 0.15%
			{9717.64346764347, "H_BandMask_khk"}, // 0.15%
			{9732.90598290598, "H_HelmetB_light_black"}, // 0.15%
			{9748.1684981685, "H_HelmetB_light_desert"}, // 0.15%
			{9763.43101343101, "H_HelmetB_light_sand"}, // 0.15%
			{9778.69352869353, "H_HelmetB_light_grass"}, // 0.15%
			{9793.95604395604, "H_HelmetB_sand"}, // 0.15%
			{9809.21855921856, "H_HelmetB_desert"}, // 0.15%
			{9824.48107448107, "H_HelmetB_snakeskin"}, // 0.15%
			{9839.74358974359, "H_HelmetB_grass"}, // 0.15%
			{9855.0061050061, "H_HelmetB_light_snakeskin"}, // 0.15%
			{9862.63736263736, "H_HelmetO_oucamo"}, // 0.08%
			{9870.26862026862, "H_HelmetB_camo"}, // 0.08%
			{9877.89987789987, "H_CrewHelmetHeli_B"}, // 0.08%
			{9885.53113553113, "H_CrewHelmetHeli_O"}, // 0.08%
			{9893.16239316239, "H_CrewHelmetHeli_I"}, // 0.08%
			{9900.79365079365, "H_PilotHelmetHeli_I"}, // 0.08%
			{9908.4249084249, "H_HelmetLeaderO_oucamo"}, // 0.08%
			{9916.05616605616, "H_PilotHelmetFighter_I"}, // 0.08%
			{9923.68742368742, "H_HelmetSpecO_blk"}, // 0.08%
			{9931.31868131868, "H_HelmetO_ocamo"}, // 0.08%
			{9938.94993894993, "H_HelmetLeaderO_ocamo"}, // 0.08%
			{9946.58119658119, "H_PilotHelmetFighter_O"}, // 0.08%
			{9954.21245421245, "H_PilotHelmetFighter_B"}, // 0.08%
			{9961.84371184371, "H_HelmetCrew_I"}, // 0.08%
			{9969.47496947496, "H_HelmetCrew_O"}, // 0.08%
			{9977.10622710622, "H_HelmetCrew_B"}, // 0.08%
			{9984.73748473748, "H_PilotHelmetHeli_B"}, // 0.08%
			{9992.36874236874, "H_HelmetSpecO_ocamo"}, // 0.08%
			{9999.99999999999, "H_PilotHelmetHeli_O"} // 0.08%
		};
	};

};

class CfgSettings
{
	///////////////////////////////////////////////////////////////////////
	// Community Base Addons
	///////////////////////////////////////////////////////////////////////
	class CBA 
	{
		// Set this to 1 if you want to have CBA support
		useStackedEH = 0;

		// If you set this to 1 ...........................................
		iReallyWantToGetHackedAndImRetarded = 0;
	};

	///////////////////////////////////////////////////////////////////////
	// GARBAGE COLLECTOR
	///////////////////////////////////////////////////////////////////////
	class GarbageCollector
	{
		/*
			Remark: 
			In 0.9.35 and below, Exile has checked if a player was nearby and then delayed
			the deletion. This check has been removed to save server performance.

			Do NOT touch these if you are not 10000% sure what you do!	
		*/
		class Ingame 
		{
			// Dropped items without fissix
			class GroundWeaponHolder
			{
				lifeTime = 10;
				interval = 5;
			};

			// Dropped items with fissix
			class WeaponHolderSimulated
			{
				lifeTime = 10;
				interval = 5;
			};

			// Corpses and wrecks
			class AllDead 
			{
				lifeTime = 15;
				interval = 5;
			};

			// Loot spawned inside a building
			class Loot 
			{
				lifeTime = 8;
				interval = 1;
			};

			// Never touch this or you will break your sever!
			class Groups 
			{
				interval = 0.5;
			};
		};

		class Database 
		{
			// Remove all deleted items from the database after X days
			_permanentlyDeleteTime = 3;
			
			// Remove all territories (and contructions + containers in it) that were not paid after X days
			territoryLifeTime = 7;

			// Remove all containers outside of territories that have not been used for X days
			// Example: Tents
			containerLifeTime = 10;

			// Remove all constructions outside of territories that are older than X days or not moved for X days 
			// Example: Work Benches
			constructionLifeTime = 2;

			// Remove all vehicles that were not moved/used for X days
			vehicleLifeTime = 3;
			
			// Set safe as abandoned
			abandonedTime = 7;
			
			// Deletes a base X days after the flag is stolen if the ransom money isn't paid
			stolenFlagLifeTime = 3;
			
			// Sets door & safe pins to 0000 and marks safes to abandoned X days after the flag is stolen if the ransom money isn't paid
			unlockLifeTime = 2;
		};
	};

	///////////////////////////////////////////////////////////////////////
	// RESPECT, YO
	///////////////////////////////////////////////////////////////////////
	class Respect
	{
		/**
		* Defines the factor of respect you gain for every pop tab in revenue
		*
		* Default: Get 1 respect for every 10 pop tabs 
		*/
		tradingRespectFactor = 0.1;
		
		/**
		* Defines the the minimum amount of Respect earned/lost for a kill
		*/
		minRespectTransfer = 50;

		/**
		* Defines the amount of respect earned/lost for certain types of frags
		*/
		class Frags
		{
			domination = 80;			// Keeps killing the same guy
			letItRain = 150;			// MG, also vehicle MGs
			humiliation = 300;			// Axe
			passenger = 400;			// Out of car/chopper/boat
			roadKill = 200;				// :)
			bigBird = 600;				// Roadkill, but with chopper/plane
			chuteGreaterChopper = 1000;	// Someone flies into chute and chopper/plane explodes	
		};

		class Percentages 
		{
			unlucky = 1; // Dying for an unknown reason costs you 1% respect
			crash = 1; // Crashing your car costs you 1% respect
			suicide = 2; // Comitting suicide costs you 2% of your respect
			friendyFire = 3; // Friendly fire costs you 3% 
			npc = 4; // Being killed by an NPC costs you 4%
			bambiKill = 5; // Killing a bambi costs you 5%
			frag = 5; // Killing someone will get you 5% and remove 5% from the victim
		};

		class Handcuffs 
		{
			trapping = -50;					// A handcuffs B
			breakingFree = 100; 			// B broke free
			releasedByHero = 100; 			// C releases B
			releasedByHostageTaker = 50; 	// A releases B	
		};

		class Bonus
		{
			// Bonus per full 100m 
			per100mDistance = 10;

			// First blood after server restart
			firstBlood = 100;

			// If you kill someone while you are in your own territory
			homie = 20;

			// If you kill someone who is in his own territory
			raid = 20;

			/*
				Example with killstreak = 50

				Frag  Factor   Bonus
				2    * 50      +100
				3    * 50      +150
				4    * 50      +200
				5    * 50      +250
			*/
			killStreak = 50;

			// Kills within this amount of seconds stack (default: 2 minutes)
			killStreakTimeout = 120;
		};
	};

	///////////////////////////////////////////////////////////////////////
	// KILLFEED MAN!
	///////////////////////////////////////////////////////////////////////

	class KillFeed
	{
		// Shows a kill feed for well kills
		showKillFeed = 1;
	};

	///////////////////////////////////////////////////////////////////////
	// PLAYER SPAWN CONFIGURATION
	///////////////////////////////////////////////////////////////////////
	class BambiSettings
	{
		/**
		 * Loadout of new bambi players
		 *
		 * (They will always spawn with a bambi overall - you cannot 
		 * change the loadout uniform)
		 */
		loadOut[] = 
		{
			"ItemCompass",
			"ItemMap", // Because why not
			"Exile_Item_XM8",
			"ItemRadio",
			"Exile_Item_PlasticBottleFreshWater"
		};

		/**
		 * Enables or disables parachute spawning.
		 *
		 * 1 = On
		 * 0 = Off
		 */
		parachuteSpawning = 1;

		/**
		 * Enables or disables halo jumping. Only applies 
		 * if parachute spawning is enabled.
		 *
		 * Remember that if you enable halo jump, it is adviced
		 * to adjust the parachuteDropHeight to something around
		 * 1km or so.
		 *
		 * 1 = On
		 * 0 = Off
		 */
		haloJump = 1;

		/**
		 * Parachute drop height in meters. 
		 */
		parachuteDropHeight = 1000;

		/**
		 * Number of minutes where a fresh spawned player remains in the
		 * bambi state. It will end the bambi state after this timeout
		 * expired or when they pick up their first weapon. Whatever
		 * happens first.
		 */
		protectionDuration = 5;

		/**
		 * Radius of spawn zones around the center of spawn zone markers.
		 */
		spawnZoneRadius = 500;

		/**
		 * These vehicles spawn on server restart close to spawn zones.
		 * They are non-persistent and will despawn on server restart.
		 * Basically they are just used to get away from the spawn zone
		 * faster.
		 *
		 * {Number of vehicles *per* spawn zone, vehicle class name}
		 */
		spawnZoneVehicles[] =
		{
			{5, "Exile_Bike_OldBike"},
			{5, "Exile_Bike_MountainBike"}
		};
	};

	///////////////////////////////////////////////////////////////////////
	// VEHICLE SPAWN CONFIGURATION
	///////////////////////////////////////////////////////////////////////

	class VehicleSpawn
	{
		/**
		* Grid Size for vehicle spawning,
		* smaller the number more vehicles,
		* you get the point
		*/
		vehiclesGridSize = 2200;

		/**
		* Vehicle ammount per grid
		* kinda self explanitory
		*/
		vehiclesGridAmount = 2;

		/**
		* Creates global markers for vehicle spawn tweeking,
		* after you are satisfied with vehicle ammount and spread set this to 0.
		*/
		vehiclesDebugMarkers = 0;

		/**
		* The server will apply random damage up to this value when spawning a vehicle.
		*/
		damageChance = 20; // 20% chance for a vehicle HITPOINT to be damaged
		maximumDamage = 0.9;

		// Stuff to spawn on water
		water[] = 
		{
			"Exile_Boat_MotorBoat_Police",
			"Exile_Boat_MotorBoat_Orange",
			"Exile_Boat_MotorBoat_White",
			"Exile_Boat_RubberDuck_CSAT",
			"Exile_Boat_RubberDuck_Digital",
			"Exile_Boat_RubberDuck_Orange",
			"Exile_Boat_RubberDuck_Blue",
			"Exile_Boat_RubberDuck_Black",
			"Exile_Boat_SDV_CSAT",
			"Exile_Boat_SDV_Digital",
			"Exile_Boat_SDV_Grey"
		};

		// Stuff to spawn on roads
		ground[] = 
		{
			"Exile_Bike_QuadBike_Black",
			"Exile_Bike_QuadBike_Blue",
			"Exile_Bike_QuadBike_Red",
			"Exile_Bike_QuadBike_White",
			"Exile_Bike_QuadBike_Nato",
			"Exile_Bike_QuadBike_Csat",
			"Exile_Bike_QuadBike_Fia",
			"Exile_Bike_QuadBike_Guerilla01",
			"Exile_Bike_QuadBike_Guerilla02",
			"Exile_Car_Volha_Blue",
			"Exile_Car_Volha_White",
			"Exile_Car_Lada_Green",
			"Exile_Car_Lada_Taxi",
			"Exile_Car_TowTractor_White",
			"Exile_Car_UAZ_Open_Green",
			"Exile_Car_UAZ_Green",
			"Exile_Car_LandRover_Ambulance_Desert",
			"Exile_Car_Tractor_Red",
			"Exile_Car_OldTractor_Red",
			"Exile_Car_Octavius_White"
		};

		/**
		 * Enables or disables nightvision optics on ALL vehicles
		 *
		 * 0 = off
		 * 1 = on
		 */
		nightVision = 1;

		/**
		 * Enables or disables thermal optics on ALL vehicles
		 *
		 * 0 = off
		 * 1 = on
		 */
		thermalVision = 0;

		/**
		 * Set this to 1 to unlock vehicles on server boot if they are in safe zones
		 *
		 * 0 = off
		 * 1 = on
		 */
		unlockInSafeZonesAfterRestart = 1;	
	};

	class Weather
	{
		/*
			You can define multiple "keyframes" for the weather to change. The server will pick
			a keyframe randomly to simulate the weather. It will change the weather-keyframes
			based on the following interval
		*/
		interval = 30;

		/*
			Add the keyframes here. The server will pick one random, so if you want one 
			weather type of be more dominant compared to others, add it multiple times
		*/
		//keyframes[] = {"Sunny", "Cloudy", "Thunderstorm"}; 
		keyframes[] = {"Sunny"}; 

		/*
			This is a keyframe. Look up the BIKI to get more details about the parameters

			Be sure to design the fog settings at a view distance of 1,600m as this is the
			limit in multiplayer by default

			https://community.bistudio.com/wiki/fogParams
			https://community.bistudio.com/wiki/overcast
			https://community.bistudio.com/wiki/setWaves
			https://community.bistudio.com/wiki/setWindStr
			https://community.bistudio.com/wiki/setGusts
			https://community.bistudio.com/wiki/setRain
			https://community.bistudio.com/wiki/setLightnings
			https://community.bistudio.com/wiki/setRainbow
		*/
		class Sunny
		{
			fogValue = 0.1;
			fogDecay = 0.2;
			fogBase = 5;
			overcast = 0.2;
			waves = 0.2;
			wind = 0.25;
			gusts = 0.1;
			rain = 0;
			lightnings = 0;
			rainbows = 0;
		};

		class Cloudy
		{
			fogValue = 0.2;
			fogDecay = 0.1;
			fogBase = 5;
			overcast = 0.4;
			waves = 0.4;
			wind = 0.25;
			gusts = 0.5;
			rain = 0.1;
			lightnings = 0.1;
			rainbows = 1;
		};

		class Thunderstorm
		{
			fogValue = 0.7;
			fogDecay = 0.2;
			fogBase = 5;
			overcast = 1;
			waves = 1;
			wind = 0.25;
			gusts = 0.5;
			rain = 1;
			lightnings = 1;
			rainbows = 0.5;
		};
	};

	class Time
	{
		// Uses Dedicated Server time as ingame Time
		useRealTime = 0;

		// Will overide RealTime
		useStaticTime = 1;

		// time in ARMA FORMAT << CONFIG
		// https://community.bistudio.com/wiki/setDate

		staticTime[] = {2039,10,24,15,30};
	};


	class RCON
	{
		/*
			Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
		*/

		// This needs to match config.cfg serverCommandPassword
		serverPassword = "";

		// Autolocks server until its ready to accept players
		useAutoLock = 1;

		// Server will autoLock at that time before restart (minutes)
		restartAutoLock = 3;

		/*
			Number of hours and minutes of your restart period.

			Examples:

			{4, 0} = Every 4 hours
			{1, 30} = Every one and a half hour (who the hell would do this?)
		*/
		restartTimer[] = {3, 0};

		/*
			Kicks players before restart to prevent gear loss.
			We strongely recommend to use this!

			0 = off
			1 = on
		*/
		useAutoKick = 0;

		/*
			Number of minutes before the server kicks players that did
			not disconnect before the restart. Should at least be two
			minutes!
		*/
		kickTime = 2;

		/*
			Self-explanatory

			0 = off
			1 = on
		*/
		useRestartMessages = 0;

		/*
			Number of minutes before the restart to inform your players.

			Only use full minutes here. Value like 5.5 have not been tested.
		*/
		restartWarningTime[] = {15, 10, 5, 3}; 

		/* 
			If set to 1 server will execute '#shutdown',
			to try to shutdown the server
		*/

		useShutdown = 0;
	};

	class ServerSettings
	{
		/*
			Support for custom server FSM if wanted
		*/
		serverFSM = "exile_server\fsm\main.fsm";

		/*
			If this is enabled, Exile developers will spawn with a ton of pop tabs.
			We will have a hard time debugging things if you disable this.
		*/
		devFriendyMode = 1;

		devs[] = 
		{
			{"76561197985241690","[EXILE|DEV] Eichi"},
			{"76561198022879703","[EXILE|DEV] Grim"},
			{"76561198075905447","[EXILE|DEV] Vishpala"},
			{"76561197968613061","[EXILE|DEV] Niuva"}
		};
	};

	class Events 
	{
		/*
			A list of events that are active
		*/
		enabledEvents[] = {"SupplyBox", "AbandonedSafe", "AmbientFlyOver"}; 

		class SupplyBox 
		{
			/*
				Drops a supply box on a parachute next to a random airport on the map.
				The box may contain items. The box can be transported to a territory
				and installed to become a normal storage container.
			*/
			type = "spawn";
			function = "ExileServer_system_event_supplyBox_start";
			minTime = 60; // minutes
			maxTime = 180; // minutes
			minimumPlayersOnline = 10;
			dropRadius = 500; // 500m around an airport (including the main airport on Altis!)
			dropAltitude = 100; // altitude of the drop
			markerTime = 10; // minutes

			/*
				These are different types of boxes can be dropped.
				You can specify the cargo a box should contain.
				The type of box is chosen randomly from the following list.
				Add a type multiple times to increase the chance of being used.
			*/
			types[] = {"Beer", "Beer", "Tools", "Food", "Food", "RepairParts"};

			class BoxTypes
			{
				class Beer 
				{
					items[] = 
					{
						{"Exile_Item_Beer", 24}
					};
				};

				class Food 
				{
					items[] = 
					{
						{"Exile_Item_BBQSandwich", 5},
						{"Exile_Item_Catfood", 5},
						{"Exile_Item_ChristmasTinner", 5},
						{"Exile_Item_GloriousKnakworst", 5},
						{"Exile_Item_SausageGravy", 5},
						{"Exile_Item_Surstromming", 5},
						{"Exile_Item_CanOpener", 1},
						{"Exile_Item_CookingPot", 1},
						{"Exile_Item_Matches", 1}
					};
				};

				class Tools 
				{
					items[] = 
					{
						{"Exile_Item_Wrench", 1},
						{"Exile_Item_Shovel", 1},
						{"Exile_Item_Screwdriver", 1},
						{"Exile_Item_Pliers", 1},
						{"Exile_Item_Handsaw", 1},
						{"Exile_Item_FireExtinguisher", 1},
						{"Exile_Item_DuctTape", 1}
					};
				};

				class RepairParts 
				{
					items[] = 
					{
						{"Exile_Item_CarWheel", 8},
						{"Exile_Item_FuelCanisterFull", 4},
						{"Exile_Item_OilCanister", 1},
						{"Exile_Item_Grinder", 1},
						{"Exile_Item_CordlessScrewdriver", 1}
					};
				};
			};
		};

		class AbandonedSafe
		{
			type = "spawn";
			function = "ExileServer_system_event_abandonedSafe_start";
			minTime = 60; // minutes
			maxTime = 120; // minutes
			minimumPlayersOnline = 0;
			markerTime = 15; // minutes
		};

		class AmbientFlyOver
		{
			type = "call";
			function = "ExileServer_system_event_ambientFlyOver_start";
			minTime = 30; // minutes
			maxTime = 90; // minutes
			minimumPlayersOnline = 1;
		};
	};
	
	class Logging
	{
		/*
			If logging is enabled separate logs will be made in the sql logs folder for each type
		*/
		traderLogging = 1;
		deathLogging = 1;
		territoryLogging = 1;
	};
};

 

Spoiler

/**
 * config
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 

class ExileDamage
{
	class objects
	{
		class Exile_Construction_BaseCamera_Static
		{
			required = 0;
		};

		class Exile_Container_CamoTent
		{
			required = 0;
		};

		class Exile_Construction_CampFire_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteDoor_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteDoorway_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteFloor_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteFloorHatch_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteFloorPort_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteGate_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteStairs_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteSupport_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteWall_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteWindow_Static
		{
			required = 0;
		};

		class Exile_Construction_ConcreteWindowHatch_Static
		{
			required = 0;
		};

		class Exile_Construction_Flag_Static
		{
			required = 0;
		};

		class Exile_Construction_FloodLight_Static
		{
			required = 0;
		};

		class Exile_Construction_Laptop_Static
		{
			required = 0;
		};

		class Exile_Construction_MetalHedgehog_Static
		{
			required = 0;
		};

		class Exile_Construction_PortableGenerator_Static
		{
			required = 0;
		};

		class Exile_Construction_RazorWire_Static
		{
			required = 0;
		};

		class Exile_Container_Safe
		{
			required = 0;
		};

		class Exile_Construction_SandBags_Long_Static
		{
			required = 0;
		};

		class Exile_Container_StorageCrate
		{
			required = 0;
		};

		class Exile_Container_SupplyBox
		{
			required = 0;
		};

		class Exile_Construction_WaterBarrel_Static
		{
			required = 0;
		};

		class Exile_Construction_WireFence_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodDoor_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodDoor_Reinforced_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodDoorway_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodDoorway_Reinforced_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodFloor_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodFloorPort_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodFloor_Reinforced_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodGate_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodGate_Reinforced_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodStairs_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodSupport_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodWall_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodWallHalf_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodWallHalf_Reinforced_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodWall_Reinforced_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodWindow_Static
		{
			required = 0;
		};

		class Exile_Construction_WoodWindow_Reinforced_Static
		{
			required = 0;
		};

		class Exile_Construction_WorkBench_Static
		{
			required = 0;
		};
	};
};
class CfgClans
{
	/*
		Defines the amount of pop tabs needed to register a new clan

		Default: 20,000
	*/
	registrationFee = 20000;

	/*
		A list of all characters allowed in a clan *name*

		NOTE: 
	*/
	clanNameAlphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ._-!:\\/";

	/*

		Maximum markers per clan

	*/
	maximumIcons = 20;

	/*
		Maximum number of characters on a Marker in a presistent system

		Note: MAX 255!
		
	*/
	maximumIconText = 50;

	/*

		Maximum poly markers per clan

	*/
	maximumPolys = 10;


	/* 

		Maximum points in poly
	*/
	maximumPolyNode = 10;
};
class Exile_AbstractCraftingRecipe
{
	name = "";
	pictureItem = ""; 
	returnedItems[] = {};
	components[] = {}; // Required components
	tools[] = {}; // Required tools (matches, gas cooker etc.)
	requiredInteractionModelGroup = ""; // See CfgInteractionModels
	requiresOcean = 0; // isSurfaceWater test
	requiresFire = 0; // inflamed object nearby
	requiresConcreteMixer = 0; // Check if concrete mixer is nearby
};

class CfgCraftingRecipes
{
	
class BreachingChargeBigMomma: Exile_AbstractCraftingRecipe
{
	name = "Breaching Charge (Big Momma)";
	pictureItem = "Exile_Item_BreachingCharge_BigMomma";
	returnedItems[] =
	{
		{1, "Exile_Item_BreachingCharge_BigMomma"}
	};
	tools[] =
	{
		"Exile_Item_Foolbox"
	};
	components[] = 
	{
		{3, "Exile_Item_BreachingCharge_Metal"},
		{1, "Exile_Item_MobilePhone"},
		{1, "Exile_Item_DuctTape"},
		{1, "Exile_Item_ZipTie"}
	};
};

class BreachingChargeMetal: Exile_AbstractCraftingRecipe
{
	name = "Breaching Charge (Metal)";
	pictureItem = "Exile_Item_BreachingCharge_Metal";
	returnedItems[] =
	{
		{1, "Exile_Item_BreachingCharge_Metal"}
	};
	tools[] =
	{
		"Exile_Item_Foolbox"
	};
	components[] = 
	{
		{1, "Exile_Item_DuctTape"},
		{1, "SatchelCharge_Remote_Mag"}
	};
};

class BreachingChargeWood: Exile_AbstractCraftingRecipe
{
	name = "Breaching Charge (Wood)";
	pictureItem = "Exile_Item_BreachingCharge_Wood";
	returnedItems[] =
	{
		{1, "Exile_Item_BreachingCharge_Wood"}
	};
	tools[] =
	{
		"Exile_Item_Foolbox"
	};
	components[] = 
	{
		{1, "Exile_Item_DuctTape"},
		{1, "DemoCharge_Remote_Mag"}
	};
};

class CookBBQSandwich: Exile_AbstractCraftingRecipe
{
	name = "Cook BBQ Sandwich";
	pictureItem = "Exile_Item_BBQSandwich_Cooked";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_BBQSandwich_Cooked"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_BBQSandwich"}
	};
};

class CookCatFood: Exile_AbstractCraftingRecipe
{
	name = "Cook Cat Food";
	pictureItem = "Exile_Item_CatFood_Cooked";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_CatFood_Cooked"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_CatFood"}
	};
};

class CookChristmasTinner: Exile_AbstractCraftingRecipe
{
	name = "Cook Christmas Tinner";
	pictureItem = "Exile_Item_ChristmasTinner_Cooked";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_ChristmasTinner_Cooked"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_ChristmasTinner"}
	};
};
class CookCoffee: Exile_AbstractCraftingRecipe
{
	name = "Brew Coffee";
	pictureItem = "Exile_Item_PlasticBottleCoffee";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_PlasticBottleCoffee"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_PlasticBottleFreshWater"},
		{1, "Exile_Item_InstantCoffee"}
	};
};
class CookDogFood: Exile_AbstractCraftingRecipe
{
	name = "Cook Dog Food";
	pictureItem = "Exile_Item_DogFood_Cooked";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_DogFood_Cooked"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_DogFood"}
	};
};

class CookGloriousKnakworst: Exile_AbstractCraftingRecipe
{
	name = "Cook Glorious Knakworst";
	pictureItem = "Exile_Item_GloriousKnakworst_Cooked";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_GloriousKnakworst_Cooked"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_GloriousKnakworst"}
	};
};

class CookPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
{
	name = "Cook Dirty Water";
	pictureItem = "Exile_Item_PlasticBottleFreshWater";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_PlasticBottleFreshWater"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_PlasticBottleDirtyWater"}
	};
};
class CookPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
{
	name = "Cook Salt Water";
	pictureItem = "Exile_Item_PlasticBottleFreshWater";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_PlasticBottleFreshWater"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_PlasticBottleSaltWater"}
	};
};

class CookSausageGravy: Exile_AbstractCraftingRecipe
{
	name = "Cook Sausage Gravy";
	pictureItem = "Exile_Item_SausageGravy_Cooked";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_SausageGravy_Cooked"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_SausageGravy"}
	};
};

class CookSurstromming: Exile_AbstractCraftingRecipe
{
	name = "Cook Surströmming";
	pictureItem = "Exile_Item_Surstromming_Cooked";
	requiresFire = 1;
	returnedItems[] =
	{
		{1, "Exile_Item_Surstromming_Cooked"}
	};
	tools[] =
	{
		"Exile_Item_CookingPot"
	};
	components[] = 
	{
		{1, "Exile_Item_Surstromming"}
	};
};

class CraftBandage: Exile_AbstractCraftingRecipe
{
	name = "Craft Bandage";
	pictureItem = "Exile_Item_Bandage";
	returnedItems[] =
	{
		{1, "Exile_Item_Bandage"}
	};
	components[] = 
	{
		{4, "Exile_Item_ToiletPaper"}
	};
};

class CraftConcreteDoorway: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Doorway";
	pictureItem = "Exile_Item_ConcreteDoorwayKit";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteDoorwayKit"},
		{3, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{3, "Exile_Item_Cement"},
		{3, "Exile_Item_Sand"},
		{3, "Exile_Item_MetalPole"},
		{3, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftConcreteFloor: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Floor";
	pictureItem = "Exile_Item_ConcreteFloorKit";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteFloorKit"},
		{2, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{2, "Exile_Item_Cement"},
		{2, "Exile_Item_Sand"},
		{2, "Exile_Item_MetalPole"},
		{2, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftConcreteFloorPort: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Floor Port";
	pictureItem = "Exile_Item_ConcreteFloorPortKit";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteFloorPortKit"},
		{3, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{3, "Exile_Item_Cement"},
		{3, "Exile_Item_Sand"},
		{3, "Exile_Item_MetalPole"},
		{3, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftConcreteGate: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Gate";
	pictureItem = "Exile_Item_ConcreteGateKit";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteGateKit"},
		{4, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{4, "Exile_Item_Cement"},
		{4, "Exile_Item_Sand"},
		{4, "Exile_Item_MetalPole"},
		{4, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftConcretStairs: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Stairs";
	pictureItem = "Exile_Item_ConcreteStairsKit";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteStairsKit"},
		{1, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{1, "Exile_Item_Cement"},
		{1, "Exile_Item_Sand"},
		{1, "Exile_Item_MetalPole"},
		{1, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftConcretSupport: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Support";
	pictureItem = "Exile_Item_ConcreteSupportKit";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteSupportKit"},
		{1, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{1, "Exile_Item_Cement"},
		{1, "Exile_Item_Sand"},
		{1, "Exile_Item_MetalPole"},
		{1, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftConcreteWall: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Wall";
	pictureItem = "Exile_Item_ConcreteWallKit";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteWallKit"},
		{2, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{2, "Exile_Item_Cement"},
		{2, "Exile_Item_Sand"},
		{2, "Exile_Item_MetalPole"},
		{2, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftFirePlace: Exile_AbstractCraftingRecipe
{
	name = "Craft Fire Place";
	pictureItem = "Exile_Item_CampFireKit";
	returnedItems[] = 
	{
		{1, "Exile_Item_CampFireKit"}
	};
	components[] = 
	{
		{2, "Exile_Item_WoodLog"}
	};
};
class CraftFloodLight: Exile_AbstractCraftingRecipe
{
	name = "Craft Flood Light";
	pictureItem = "Exile_Item_FloodLightKit";
	requiresFire = 1;
	returnedItems[] = 
	{
		{1, "Exile_Item_FloodLightKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_MetalPole"},
		{1, "Exile_Item_LightBulb"},
		{1, "Exile_Item_ExtensionCord"}
	};
};
class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe
{
	name = "Craft Fortification Upgrade";
	pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT
	requiresFire = 1;
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_FortificationUpgrade"}
	};
	components[] = 
	{
		{2, "Exile_Item_MetalPole"},
		{4, "Exile_Item_MetalBoard"}
	};
	tools[] = {"Exile_Item_Grinder"};
};
class CraftHBarrier5Kit: Exile_AbstractCraftingRecipe
{
	name = "Craft H-barrier (5 Blocks)";
	pictureItem = "Exile_Item_HBarrier5Kit";
	requiredInteractionModelGroup = "WorkBench";
	tools[] = 
	{
		"Exile_Item_Pliers"
	};
	returnedItems[] = 
	{
		{1, "Exile_Item_HBarrier5Kit"}
	};
	components[] = 
	{
		{3, "Exile_Item_SandBagsKit_Long"},
		{2, "Exile_Item_MetalWire"}
	};
};
class CraftMetalBoard: Exile_AbstractCraftingRecipe
{
	name = "Craft Metal Board";
	pictureItem = "Exile_Item_MetalBoard";
	requiresFire = 1;
	returnedItems[] = 
	{
		{1, "Exile_Item_MetalBoard"}
	};
	components[] = 
	{
		{2, "Exile_Item_JunkMetal"}
	};
	tools[] = {"Exile_Item_Grinder"};
};
class CraftMetalHedgehog: Exile_AbstractCraftingRecipe
{
	name = "Craft Metal Hedgehog";
	pictureItem = "Exile_Item_MetalHedgehogKit";
	requiresFire = 1;
	returnedItems[] = 
	{
		{1, "Exile_Item_MetalHedgehogKit"}
	};
	components[] = 
	{
		{4, "Exile_Item_MetalPole"}
	};
	tools[] = {"Exile_Item_Grinder"};
};
class CraftMetalPole: Exile_AbstractCraftingRecipe
{
	name = "Craft Metal Pole";
	pictureItem = "Exile_Item_MetalPole";
	requiresFire = 1;
	returnedItems[] = 
	{
		{1, "Exile_Item_MetalPole"}
	};
	components[] = 
	{
		{4, "Exile_Item_JunkMetal"}
	};
	tools[] = {"Exile_Item_Grinder"};
};
class CraftPortableGenerator: Exile_AbstractCraftingRecipe
{
	name = "Craft Portable Generator";
	pictureItem = "Exile_Item_PortableGeneratorKit";
	requiresFire = 1;
	returnedItems[] = 
	{
		{1, "Exile_Item_PortableGeneratorKit"}
	};
	components[] = 
	{
		{4, "Exile_Item_MetalBoard"},
		{1, "Exile_Item_FuelCanisterFull"},
		{1, "Exile_Item_ExtensionCord"}
	};
};
class CraftRazorWireKit: Exile_AbstractCraftingRecipe
{
	name = "Craft Razor Wire Kit Kit";
	pictureItem = "Exile_Item_RazorWireKit_Long";
	requiredInteractionModelGroup = "WorkBench";
	tools[] = 
	{
		"Exile_Item_Grinder", 
		"Exile_Item_Pliers",
		"Exile_Item_Screwdriver"
	};
	returnedItems[] = 
	{
		{1, "Exile_Item_RazorWireKit_Long"}
	};
	components[] = 
	{
		{2, "Exile_Item_MetalPole"},
		{4, "Exile_Item_MetalWire"},
		{1, "Exile_Item_MetalScrews"}
	};
};
class CraftRepairKitConcrete: Exile_AbstractCraftingRecipe
{
	name = "Craft Concrete Repair Kit";
	pictureItem = "Exile_Item_Cement";
	requiresConcreteMixer = true;
	returnedItems[] = 
	{
		{1, "Exile_Item_RepairKitConcrete"},
		{1, "Exile_Item_WaterCanisterEmpty"},
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{4, "Exile_Item_Cement"},
		{2, "Exile_Item_Sand"},
		{1, "Exile_Item_WaterCanisterDirtyWater"},
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class CraftRepairKitMetal: Exile_AbstractCraftingRecipe
{
	name = "Craft Metal Repair Kit";
	pictureItem = "Exile_Item_MetalBoard";
	requiresFire = 0;
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_RepairKitWood"}
	};
	components[] = 
	{
		{4, "Exile_Item_MetalBoard"}
	};
	tools[] = 
	{
		"Exile_Item_Foolbox",
		"Exile_Item_Grinder"
	};
};
class CraftRepairKitWood: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Repair Kit";
	pictureItem = "Exile_Item_WoodPlank";
	requiresFire = 0;
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_RepairKitWood"}
	};
	components[] = 
	{
		{4, "Exile_Item_WoodPlank"}
	};
	tools[] = 
	{
		"Exile_Item_Foolbox"
	};
};
class CraftSandBagsKitCorner: Exile_AbstractCraftingRecipe
{
	name = "Craft Sandbags Kit (Corner)";
	pictureItem = "Exile_Item_SandBagsKit_Corner";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_SandBagsKit_Corner"}
	};
	components[] = 
	{
		{3, "Exile_Item_Sand"}
	};
};
class CraftSandBagsKitLong: Exile_AbstractCraftingRecipe
{
	name = "Craft Sand Bags Kit (Long)";
	pictureItem = "Exile_Item_SandBagsKit_Long";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_SandBagsKit_Long"}
	};
	components[] = 
	{
		{6, "Exile_Item_Sand"}
	};
};
class CraftStorageCrate: Exile_AbstractCraftingRecipe
{
	name = "Craft Storage Crate";
	pictureItem = "Exile_Item_StorageCrateKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_StorageCrateKit"}
	};
	components[] = 
	{
		{5, "Exile_Item_WoodPlank"}
	};
};
class CraftWaterBarrel: Exile_AbstractCraftingRecipe
{
	name = "Craft Water Barrel";
	pictureItem = "Exile_Item_WaterBarrelKit";
	requiredInteractionModelGroup = "WorkBench";
	requiresFire = 1;
	returnedItems[] = 
	{
		{1, "Exile_Item_WaterBarrelKit"}
	};
	components[] = 
	{
		{20, "Exile_Item_PlasticBottleEmpty"}
	};
};
class CraftWireFenceKit: Exile_AbstractCraftingRecipe
{
	name = "Craft Wire Fence Kit";
	pictureItem = "Exile_Item_WireFenceKit_Long";
	requiredInteractionModelGroup = "WorkBench";
	tools[] = 
	{
		"Exile_Item_Grinder", 
		"Exile_Item_Pliers",
		"Exile_Item_Screwdriver"
	};
	returnedItems[] = 
	{
		{1, "Exile_Item_RazorWireKit_Long"}
	};
	components[] = 
	{
		{4, "Exile_Item_MetalPole"},
		{6, "Exile_Item_MetalWire"},
		{1, "Exile_Item_MetalScrews"}
	};
};
class CraftWoodDoorWay: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Doorway";
	pictureItem = "Exile_Item_WoodDoorwayKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodDoorwayKit"}
	};
	components[] = 
	{
		{6, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodFloor: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Floor";
	pictureItem = "Exile_Item_WoodFloorKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodFloorKit"}
	};
	components[] = 
	{
		{4, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodFloorPort: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Floor Port";
	pictureItem = "Exile_Item_WoodFloorPortKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodFloorPortKit"}
	};
	components[] = 
	{
		{6, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodGate: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Gate";
	pictureItem = "Exile_Item_WoodGateKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodGateKit"}
	};
	components[] = 
	{
		{8, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodPlank: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Plank";
	pictureItem = "Exile_Item_WoodPlank";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodPlank"}
	};
	components[] = 
	{
		{2, "Exile_Item_WoodLog"}
	};
	tools[] = {"Exile_Item_Handsaw"};
};
class CraftWoodStairs: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Stairs";
	pictureItem = "Exile_Item_WoodStairsKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodStairsKit"}
	};
	components[] = 
	{
		{6, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodSupport: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Support";
	pictureItem = "Exile_Item_WoodSupportKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodSupportKit"}
	};
	components[] = 
	{
		{6, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodWall: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Wall";
	pictureItem = "Exile_Item_WoodWallKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodWallKit"}
	};
	components[] = 
	{
		{4, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodWallHalf: Exile_AbstractCraftingRecipe
{
	name = "Craft 1/2 Wood Wall";
	pictureItem = "Exile_Item_WoodWallHalfKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodWallHalfKit"}
	};
	components[] = 
	{
		{2, "Exile_Item_WoodPlank"}
	};
};
class CraftWoodWindow: Exile_AbstractCraftingRecipe
{
	name = "Craft Wood Window";
	pictureItem = "Exile_Item_WoodWindowKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodWindowKit"}
	};
	components[] = 
	{
		{6, "Exile_Item_WoodPlank"}
	};
};
class CraftWorkBench: Exile_AbstractCraftingRecipe
{
	name = "Craft Work Bench";
	pictureItem = "Exile_Item_WorkBenchKit";
	returnedItems[] = 
	{
		{1, "Exile_Item_WorkBenchKit"}
	};
	components[] = 
	{
		{4, "Exile_Item_WoodLog"}
	};
};
class EmptyFuelCanister: Exile_AbstractCraftingRecipe
{
	name = "Empty Fuel Canister";
	pictureItem = "Exile_Item_FuelCanisterEmpty";
	returnedItems[] = 
	{
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
	components[] = 
	{
		{1, "Exile_Item_FuelCanisterFull"}
	};
};
class EmptyPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
{
	name = "Empty Dirty Water";
	pictureItem = "Exile_Item_PlasticBottleEmpty";
	returnedItems[] =
	{
		{1, "Exile_Item_PlasticBottleEmpty"}
	};
	components[] =
	{
		{1, "Exile_Item_PlasticBottleDirtyWater"}
	};
};
class EmptyPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
{
	name = "Empty Salt Water";
	pictureItem = "Exile_Item_PlasticBottleEmpty";
	returnedItems[] =
	{
		{1, "Exile_Item_PlasticBottleEmpty"}
	};
	components[] =
	{
		{1, "Exile_Item_PlasticBottleSaltWater"}
	};
};
class FillEmptyPlasticBottleWithDirtyWater: Exile_AbstractCraftingRecipe
{
	name = "Fill Dirty Water";
	pictureItem = "Exile_Item_PlasticBottleDirtyWater";
	requiredInteractionModelGroup = "WaterSource";
	returnedItems[] =
	{
		{1, "Exile_Item_PlasticBottleDirtyWater"}
	};
	components[] = 
	{
		{1, "Exile_Item_PlasticBottleEmpty"}
	};
};
class FillEmptyPlasticBottleWithFreshWater: Exile_AbstractCraftingRecipe
{
	name = "Fill Fresh Water";
	pictureItem = "Exile_Item_PlasticBottleFreshWater";
	requiredInteractionModelGroup = "CleanWaterSource";
	returnedItems[] =
	{
		{1, "Exile_Item_PlasticBottleFreshWater"}
	};
	components[] = 
	{
		{1, "Exile_Item_PlasticBottleEmpty"}
	};
};
class FillEmptyPlasticBottleWithSaltWater: Exile_AbstractCraftingRecipe
{
	name = "Fill Salt Water";
	pictureItem = "Exile_Item_PlasticBottleSaltWater";
	requiresOcean = 1;
	returnedItems[] = 
	{
		{1, "Exile_Item_PlasticBottleSaltWater"}
	};
	components[] = 
	{
		{1, "Exile_Item_PlasticBottleEmpty"}
	};
};
class FillEmptyWaterCanisterWithDirtyWater: Exile_AbstractCraftingRecipe
{
	name = "Fill Dirty Water";
	pictureItem = "Exile_Item_WaterCanisterDirtyWater";
	requiredInteractionModelGroup = "WaterSource";
	returnedItems[] =
	{
		{1, "Exile_Item_WaterCanisterDirtyWater"}
	};
	components[] = 
	{
		{1, "Exile_Item_WaterCanisterEmpty"}
	};
};
class FillFuelCanister: Exile_AbstractCraftingRecipe
{
	name = "Fill Fuel Canister";
	pictureItem = "Exile_Item_FuelCanisterFull";
	requiredInteractionModelGroup = "FuelSource";
	returnedItems[] = 
	{
		{1, "Exile_Item_FuelCanisterFull"}
	};
	components[] = 
	{
		{1, "Exile_Item_FuelCanisterEmpty"}
	};
};
class UpgradeToConcreteDoor: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Concrete Door";
	pictureItem = "Exile_Item_ConcreteDoorKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteDoorKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_ConcreteDoorwayKit"},
		{2, "Exile_Item_MetalPole"},
		{4, "Exile_Item_MetalBoard"}
	};
};
class UpgradeToConcreteFloorPort: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Concrete Floor Port";
	pictureItem = "Exile_Item_ConcreteFloorPortKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteFloorPortKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_ConcreteFloorKit"},
		{2, "Exile_Item_MetalPole"},
		{4, "Exile_Item_MetalBoard"}
	};
};
class UpgradeToConcreteGate: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Concrete Gate";
	pictureItem = "Exile_Item_ConcreteGateKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteGateKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_ConcreteWallKit"},
		{2, "Exile_Item_MetalPole"},
		{4, "Exile_Item_MetalBoard"}
	};
};
class UpgradeToConcreteWindow: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Concrete Window";
	pictureItem = "Exile_Item_ConcreteWindowKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_ConcreteWindowKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_ConcreteWallKit"},
		{2, "Exile_Item_MetalPole"},
		{4, "Exile_Item_MetalBoard"}
	};
};
class UpgradeToWoodDoor: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Wood Door";
	pictureItem = "Exile_Item_WoodDoorKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodDoorKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_WoodDoorwayKit"},
		{2, "Exile_Item_WoodPlank"}
	};
};
class UpgradeToWoodFloorPort: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Wood Floor Port";
	pictureItem = "Exile_Item_WoodFloorPortKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodFloorPortKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_WoodFloorKit"},
		{2, "Exile_Item_WoodPlank"}
	};
};
class UpgradeToWoodGate: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Wood Gate";
	pictureItem = "Exile_Item_WoodGateKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodGateKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_WoodWallKit"},
		{4, "Exile_Item_WoodPlank"}
	};
};
class UpgradeToWoodWall: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Wood Wall";
	pictureItem = "Exile_Item_WoodWallHalfKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodWallKit"}
	};
	components[] = 
	{
		{2, "Exile_Item_WoodWallHalfKit"}
	};
};
class UpgradeToWoodWindow: Exile_AbstractCraftingRecipe
{
	name = "Upgrade to Wood Window";
	pictureItem = "Exile_Item_WoodWindowKit";
	requiredInteractionModelGroup = "WorkBench";
	returnedItems[] = 
	{
		{1, "Exile_Item_WoodWindowKit"}
	};
	components[] = 
	{
		{1, "Exile_Item_WoodWallKit"},
		{2, "Exile_Item_WoodPlank"}
	};
};
};
class CfgExileArsenal
{
	class Exile_Uniform_BambiOverall				{ quality = 1; price = 1; sellPrice = 1; };

	///////////////////////////////////////////////////////////////////////////////
	// Civillian Clothing
	///////////////////////////////////////////////////////////////////////////////
	class U_C_Journalist 							{ quality = 1; price = 20; };
	class U_C_Poloshirt_blue 						{ quality = 1; price = 20; };
	class U_C_Poloshirt_burgundy 					{ quality = 1; price = 20; };
	class U_C_Poloshirt_salmon 						{ quality = 1; price = 20; };
	class U_C_Poloshirt_stripped 					{ quality = 1; price = 20; };
	class U_C_Poloshirt_tricolour 					{ quality = 1; price = 20; };
	class U_C_Poor_1 								{ quality = 1; price = 20; };
	class U_C_Poor_2 								{ quality = 1; price = 20; };
	class U_C_Poor_shorts_1 						{ quality = 1; price = 20; };
	class U_C_Scientist 							{ quality = 1; price = 20; };
	class U_OrestesBody 							{ quality = 1; price = 40; };
	class U_Rangemaster 							{ quality = 1; price = 40; };
	class U_NikosAgedBody 							{ quality = 1; price = 40; };
	class U_NikosBody 								{ quality = 1; price = 40; };
	class U_Competitor 								{ quality = 1; price = 40; };

	///////////////////////////////////////////////////////////////////////////////
	// Soldier Uniforms
	///////////////////////////////////////////////////////////////////////////////
	class U_B_CombatUniform_mcam 					{ quality = 2; price = 40; };
	class U_B_CombatUniform_mcam_tshirt 			{ quality = 2; price = 40; };
	class U_B_CombatUniform_mcam_vest 				{ quality = 2; price = 40; };
	class U_B_CombatUniform_mcam_worn 				{ quality = 2; price = 40; };
	class U_B_CTRG_1 								{ quality = 2; price = 40; };
	class U_B_CTRG_2 								{ quality = 2; price = 40; };
	class U_B_CTRG_3								{ quality = 2; price = 40; };
	class U_I_CombatUniform 						{ quality = 2; price = 40; };
	class U_I_CombatUniform_shortsleeve				{ quality = 2; price = 40; };
	class U_I_CombatUniform_tshirt					{ quality = 2; price = 40; };
	class U_I_OfficerUniform						{ quality = 2; price = 40; };
	class U_O_CombatUniform_ocamo 					{ quality = 2; price = 40; };
	class U_O_CombatUniform_oucamo 					{ quality = 2; price = 40; };
	class U_O_OfficerUniform_ocamo 					{ quality = 3; price = 80; };
	class U_B_SpecopsUniform_sgg 					{ quality = 3; price = 80; };
	class U_O_SpecopsUniform_blk 					{ quality = 3; price = 80; };
	class U_O_SpecopsUniform_ocamo 					{ quality = 3; price = 80; };
	class U_I_G_Story_Protagonist_F 				{ quality = 3; price = 100; };
	class Exile_Uniform_Woodland 					{ quality = 3; price = 150; };

	///////////////////////////////////////////////////////////////////////////////
	// Guerilla Uniforms
	///////////////////////////////////////////////////////////////////////////////
	class U_C_HunterBody_grn						{ quality = 2; price = 40; };
	class U_IG_Guerilla1_1							{ quality = 2; price = 40; };
	class U_IG_Guerilla2_1							{ quality = 2; price = 60; };
	class U_IG_Guerilla2_2							{ quality = 2; price = 40; };
	class U_IG_Guerilla2_3							{ quality = 2; price = 40; };
	class U_IG_Guerilla3_1							{ quality = 2; price = 40; };
	class U_BG_Guerilla2_1							{ quality = 2; price = 40; };
	class U_IG_Guerilla3_2							{ quality = 2; price = 40; };
	class U_BG_Guerrilla_6_1						{ quality = 2; price = 60; };
	class U_BG_Guerilla1_1							{ quality = 2; price = 40; };
	class U_BG_Guerilla2_2							{ quality = 2; price = 40; };
	class U_BG_Guerilla2_3							{ quality = 2; price = 40; };
	class U_BG_Guerilla3_1							{ quality = 2; price = 40; };
	class U_BG_leader								{ quality = 3; price = 40; };
	class U_IG_leader								{ quality = 3; price = 40; };
	class U_I_G_resistanceLeader_F					{ quality = 3; price = 100; };

	///////////////////////////////////////////////////////////////////////////////
	// Ghillie Suits
	///////////////////////////////////////////////////////////////////////////////
	class U_B_FullGhillie_ard						{ quality = 4; price = 150; };
	class U_B_FullGhillie_lsh						{ quality = 4; price = 150; };
	class U_B_FullGhillie_sard						{ quality = 4; price = 150; };
	class U_B_GhillieSuit							{ quality = 3; price = 100; };
	class U_I_FullGhillie_ard						{ quality = 4; price = 150; };
	class U_I_FullGhillie_lsh						{ quality = 4; price = 150; };
	class U_I_FullGhillie_sard						{ quality = 4; price = 150; };
	class U_I_GhillieSuit							{ quality = 3; price = 100; };
	class U_O_FullGhillie_ard						{ quality = 6; price = 150; };
	class U_O_FullGhillie_lsh						{ quality = 6; price = 150; };
	class U_O_FullGhillie_sard						{ quality = 6; price = 150; };
	class U_O_GhillieSuit							{ quality = 5; price = 100; };

	///////////////////////////////////////////////////////////////////////////////
	// Wet Suits
	///////////////////////////////////////////////////////////////////////////////
	class U_I_Wetsuit								{ quality = 3; price = 80; };
	class U_O_Wetsuit								{ quality = 3; price = 80; };
	class U_B_Wetsuit								{ quality = 3; price = 80; };
	class U_B_survival_uniform						{ quality = 3; price = 80; };

	///////////////////////////////////////////////////////////////////////////////
	// Bandolliers
	///////////////////////////////////////////////////////////////////////////////
	class V_BandollierB_blk							{ quality = 1; price = 20; };
	class V_BandollierB_cbr							{ quality = 1; price = 20; };
	class V_BandollierB_khk							{ quality = 1; price = 20; };
	class V_BandollierB_oli							{ quality = 1; price = 20; };
	class V_BandollierB_rgr							{ quality = 1; price = 20; };

	///////////////////////////////////////////////////////////////////////////////
	// Chestrigs
	///////////////////////////////////////////////////////////////////////////////
	class V_Chestrig_blk 							{ quality = 1; price = 30; };
	class V_Chestrig_khk 							{ quality = 1; price = 30; };
	class V_Chestrig_oli 							{ quality = 1; price = 30; };
	class V_Chestrig_rgr 							{ quality = 1; price = 30; };

	///////////////////////////////////////////////////////////////////////////////
	// Vests
	///////////////////////////////////////////////////////////////////////////////
	class V_Press_F									{ quality = 1; price = 10; };
	class V_Rangemaster_belt						{ quality = 1; price = 6; };
	class V_TacVest_blk								{ quality = 2; price = 50; };
	class V_TacVest_blk_POLICE						{ quality = 3; price = 50; };
	class V_TacVest_brn								{ quality = 2; price = 50; };
	class V_TacVest_camo							{ quality = 2; price = 50; };
	class V_TacVest_khk								{ quality = 2; price = 50; };
	class V_TacVest_oli								{ quality = 2; price = 50; };
	class V_TacVestCamo_khk							{ quality = 2; price = 50; };
	class V_TacVestIR_blk							{ quality = 2; price = 50; };
	class V_I_G_resistanceLeader_F					{ quality = 2; price = 50; };

	///////////////////////////////////////////////////////////////////////////////
	// Harnesses
	///////////////////////////////////////////////////////////////////////////////
	class V_HarnessO_brn							{ quality = 1; price = 40; };
	class V_HarnessO_gry							{ quality = 1; price = 40; };
	class V_HarnessOGL_brn							{ quality = 1; price = 30; };
	class V_HarnessOGL_gry							{ quality = 1; price = 30; };
	class V_HarnessOSpec_brn						{ quality = 1; price = 40; };
	class V_HarnessOSpec_gry						{ quality = 1; price = 40; };

	///////////////////////////////////////////////////////////////////////////////
	// Plate Carriers
	///////////////////////////////////////////////////////////////////////////////
	class V_PlateCarrier1_blk 						{ quality = 1; price = 80; };
	class V_PlateCarrier1_rgr 						{ quality = 1; price = 80; };
	class V_PlateCarrier2_rgr 						{ quality = 2; price = 100; };
	class V_PlateCarrier3_rgr 						{ quality = 2; price = 100; };
	class V_PlateCarrierGL_blk 						{ quality = 6; price = 500; };
	class V_PlateCarrierGL_mtp 						{ quality = 6; price = 500; };
	class V_PlateCarrierGL_rgr 						{ quality = 6; price = 500; };
	class V_PlateCarrierH_CTRG 						{ quality = 2; price = 100; };
	class V_PlateCarrierIA1_dgtl 					{ quality = 2; price = 80; };
	class V_PlateCarrierIA2_dgtl 					{ quality = 2; price = 100; };
	class V_PlateCarrierIAGL_dgtl 					{ quality = 3; price = 400; };
	class V_PlateCarrierIAGL_oli 					{ quality = 3; price = 400; };
	class V_PlateCarrierL_CTRG 						{ quality = 2; price = 100; };
	class V_PlateCarrierSpec_blk 					{ quality = 5; price = 200; };
	class V_PlateCarrierSpec_mtp 					{ quality = 5; price = 200; };
	class V_PlateCarrierSpec_rgr 					{ quality = 5; price = 200; };

	///////////////////////////////////////////////////////////////////////////////
	// Caps
	///////////////////////////////////////////////////////////////////////////////
	class H_Cap_blk 								{ quality = 1; price = 6; };
	class H_Cap_blk_Raven 							{ quality = 1; price = 6; };
	class H_Cap_blu 								{ quality = 1; price = 6; };
	class H_Cap_brn_SPECOPS 						{ quality = 1; price = 6; };
	class H_Cap_grn 								{ quality = 1; price = 6; };
	class H_Cap_headphones 							{ quality = 1; price = 6; };
	class H_Cap_khaki_specops_UK 					{ quality = 1; price = 6; };
	class H_Cap_oli 								{ quality = 1; price = 6; };
	class H_Cap_press 								{ quality = 1; price = 6; };
	class H_Cap_red 								{ quality = 1; price = 6; };
	class H_Cap_tan 								{ quality = 1; price = 6; };
	class H_Cap_tan_specops_US 						{ quality = 1; price = 6; };

	///////////////////////////////////////////////////////////////////////////////
	// Military Caps
	///////////////////////////////////////////////////////////////////////////////
	class H_MilCap_blue 							{ quality = 1; price = 8; };
	class H_MilCap_dgtl 							{ quality = 1; price = 8; };
	class H_MilCap_mcamo 							{ quality = 1; price = 8; };
	class H_MilCap_ocamo 							{ quality = 1; price = 8; };
	class H_MilCap_oucamo 							{ quality = 1; price = 8; };
	class H_MilCap_rucamo 							{ quality = 1; price = 8; };

	///////////////////////////////////////////////////////////////////////////////
	// Beanies
	///////////////////////////////////////////////////////////////////////////////
	class H_Watchcap_blk 							{ quality = 1; price = 6; };
	class H_Watchcap_camo 							{ quality = 1; price = 6; };
	class H_Watchcap_khk 							{ quality = 1; price = 6; };
	class H_Watchcap_sgg 							{ quality = 1; price = 6; };

	///////////////////////////////////////////////////////////////////////////////
	// Bandannas
	///////////////////////////////////////////////////////////////////////////////
	class H_Bandanna_camo							{ quality = 1; price = 4; };
	class H_Bandanna_cbr							{ quality = 1; price = 4; };
	class H_Bandanna_gry							{ quality = 1; price = 4; };
	class H_Bandanna_khk							{ quality = 1; price = 4; };
	class H_Bandanna_khk_hs							{ quality = 1; price = 4; };
	class H_Bandanna_mcamo							{ quality = 1; price = 4; };
	class H_Bandanna_sgg							{ quality = 1; price = 4; };
	class H_Bandanna_surfer							{ quality = 1; price = 4; };

	///////////////////////////////////////////////////////////////////////////////
	// Boonie Hats
	///////////////////////////////////////////////////////////////////////////////
	class H_Booniehat_dgtl							{ quality = 1; price = 6; };
	class H_Booniehat_dirty							{ quality = 1; price = 6; };
	class H_Booniehat_grn							{ quality = 1; price = 6; };
	class H_Booniehat_indp							{ quality = 1; price = 6; };
	class H_Booniehat_khk							{ quality = 1; price = 6; };
	class H_Booniehat_khk_hs						{ quality = 1; price = 6; };
	class H_Booniehat_mcamo							{ quality = 1; price = 6; };
	class H_Booniehat_tan							{ quality = 1; price = 6; };

	///////////////////////////////////////////////////////////////////////////////
	// Hats
	///////////////////////////////////////////////////////////////////////////////
	class H_Hat_blue								{ quality = 1; price = 6; };
	class H_Hat_brown								{ quality = 1; price = 6; };
	class H_Hat_camo								{ quality = 1; price = 6; };
	class H_Hat_checker								{ quality = 1; price = 6; };
	class H_Hat_grey								{ quality = 1; price = 6; };
	class H_Hat_tan									{ quality = 1; price = 6; };
	class H_StrawHat								{ quality = 1; price = 6; };
	class H_StrawHat_dark							{ quality = 1; price = 6; };
	class Exile_Headgear_SantaHat					{ quality = 1; price = 10; };
	class Exile_Headgear_SafetyHelmet				{ quality = 1; price = 20; };

	///////////////////////////////////////////////////////////////////////////////
	// Berets
	///////////////////////////////////////////////////////////////////////////////
	class H_Beret_02								{ quality = 2; price = 6; };
	class H_Beret_blk								{ quality = 2; price = 6; };
	class H_Beret_blk_POLICE						{ quality = 2; price = 6; };
	class H_Beret_brn_SF							{ quality = 2; price = 6; };
	class H_Beret_Colonel							{ quality = 3; price = 8; };
	class H_Beret_grn								{ quality = 2; price = 6; };
	class H_Beret_grn_SF							{ quality = 2; price = 6; };
	class H_Beret_ocamo								{ quality = 2; price = 6; };
	class H_Beret_red								{ quality = 2; price = 6; };

	///////////////////////////////////////////////////////////////////////////////
	// Shemags
	///////////////////////////////////////////////////////////////////////////////
	class H_Shemag_khk								{ quality = 1; price = 10; };
	class H_Shemag_olive							{ quality = 1; price = 10; };
	class H_Shemag_olive_hs							{ quality = 1; price = 10; };
	class H_Shemag_tan								{ quality = 1; price = 10; };
	class H_ShemagOpen_khk							{ quality = 1; price = 10; };
	class H_ShemagOpen_tan							{ quality = 1; price = 10; };
	class H_TurbanO_blk								{ quality = 1; price = 10; };

	///////////////////////////////////////////////////////////////////////////////
	// Light Helmets
	///////////////////////////////////////////////////////////////////////////////
	class H_HelmetB_light							{ quality = 2; price = 20; };
	class H_HelmetB_light_black						{ quality = 2; price = 20; };
	class H_HelmetB_light_desert					{ quality = 2; price = 20; };
	class H_HelmetB_light_grass						{ quality = 2; price = 20; };
	class H_HelmetB_light_sand						{ quality = 2; price = 20; };
	class H_HelmetB_light_snakeskin					{ quality = 2; price = 20; };

	///////////////////////////////////////////////////////////////////////////////
	// Helmets
	///////////////////////////////////////////////////////////////////////////////
	class H_HelmetIA								{ quality = 3; price = 40; };
	class H_HelmetIA_camo							{ quality = 3; price = 40; };
	class H_HelmetIA_net							{ quality = 3; price = 40; };
	class H_HelmetB									{ quality = 3; price = 60; };
	class H_HelmetB_black							{ quality = 3; price = 60; };
	class H_HelmetB_camo							{ quality = 3; price = 80; }; // This one is awesome!
	class H_HelmetB_desert							{ quality = 3; price = 60; };
	class H_HelmetB_grass							{ quality = 3; price = 60; };
	class H_HelmetB_paint							{ quality = 3; price = 60; };
	class H_HelmetB_plain_blk						{ quality = 3; price = 60; };
	class H_HelmetB_sand							{ quality = 3; price = 60; };
	class H_HelmetB_snakeskin						{ quality = 3; price = 60; };

	///////////////////////////////////////////////////////////////////////////////
	// Spec Ops Helmets
	///////////////////////////////////////////////////////////////////////////////
	class H_HelmetSpecB								{ quality = 4; price = 80; };
	class H_HelmetSpecB_blk							{ quality = 4; price = 80; };
	class H_HelmetSpecB_paint1						{ quality = 4; price = 80; };
	class H_HelmetSpecB_paint2						{ quality = 4; price = 80; };

	///////////////////////////////////////////////////////////////////////////////
	// Super Helmets
	///////////////////////////////////////////////////////////////////////////////
	class H_HelmetO_ocamo							{ quality = 5; price = 150; };
	class H_HelmetO_oucamo							{ quality = 5; price = 150; };
	class H_HelmetSpecO_blk							{ quality = 5; price = 100; };
	class H_HelmetSpecO_ocamo						{ quality = 5; price = 100; };
	class H_HelmetLeaderO_ocamo						{ quality = 5; price = 200; };
	class H_HelmetLeaderO_oucamo					{ quality = 5; price = 200; };

	///////////////////////////////////////////////////////////////////////////////
	// Pointer Attachments
	///////////////////////////////////////////////////////////////////////////////
	class acc_flashlight 							{ quality = 1; price = 4; };
	class acc_pointer_IR 							{ quality = 1; price = 10; };

	///////////////////////////////////////////////////////////////////////////////
	// Bitpod Attachments
	///////////////////////////////////////////////////////////////////////////////
	class bipod_01_F_blk	 						{ quality = 2; price = 10; };
	class bipod_01_F_mtp	 						{ quality = 2; price = 10; };
	class bipod_01_F_snd	 						{ quality = 2; price = 10; };
	class bipod_02_F_blk	 						{ quality = 2; price = 10; };
	class bipod_02_F_hex	 						{ quality = 2; price = 10; };
	class bipod_02_F_tan	 						{ quality = 2; price = 10; };
	class bipod_03_F_blk	 						{ quality = 2; price = 10; };
	class bipod_03_F_oli	 						{ quality = 2; price = 10; };

	///////////////////////////////////////////////////////////////////////////////
	// Muzzle Attachments
	///////////////////////////////////////////////////////////////////////////////
	class muzzle_snds_338_black 					{ quality = 5; price = 50; };
	class muzzle_snds_338_green 					{ quality = 5; price = 50; };
	class muzzle_snds_338_sand 						{ quality = 5; price = 50; };
	class muzzle_snds_93mmg 						{ quality = 4; price = 50; };
	class muzzle_snds_93mmg_tan 					{ quality = 4; price = 50; };
	class muzzle_snds_acp 							{ quality = 1; price = 10; };
	class muzzle_snds_B 							{ quality = 3; price = 20; };
	class muzzle_snds_H 							{ quality = 2; price = 20; };
	class muzzle_snds_H_MG 							{ quality = 2; price = 20; };
	class muzzle_snds_H_SW 							{ quality = 2; price = 20; };
	class muzzle_snds_L 							{ quality = 1; price = 10; };
	class muzzle_snds_M 							{ quality = 1; price = 10; };

	///////////////////////////////////////////////////////////////////////////////
	// UAVS
	///////////////////////////////////////////////////////////////////////////////
	class I_UavTerminal								{ quality = 4; price = 750; };
	class I_UAV_01_backpack_F						{ quality = 4; price = 3000; };

	///////////////////////////////////////////////////////////////////////////////
	// Static MGs
	///////////////////////////////////////////////////////////////////////////////
	class O_HMG_01_weapon_F 						{ quality = 4; price = 5000; };
	class O_HMG_01_support_F 						{ quality = 4; price = 1000; };
	// Does not seem to work with HMG01, only the lower version does
	//class O_HMG_01_support_high_F 				{ quality = QUALITY_LEVEL_9000; price = 5000; };

	///////////////////////////////////////////////////////////////////////////////
	// Optic Attachments
	///////////////////////////////////////////////////////////////////////////////
	class optic_Aco									{ quality = 1; price = 70; };
	class optic_ACO_grn								{ quality = 1; price = 70; };
	class optic_ACO_grn_smg							{ quality = 1; price = 70; };
	class optic_Aco_smg								{ quality = 1; price = 70; };
	class optic_AMS									{ quality = 5; price = 300; };
	class optic_AMS_khk								{ quality = 5; price = 300; };
	class optic_AMS_snd								{ quality = 5; price = 300; };
	class optic_Arco								{ quality = 1; price = 100; };
	class optic_DMS									{ quality = 2; price = 150; };
	class optic_Hamr								{ quality = 3; price = 200; };
	class optic_Holosight							{ quality = 1; price = 50; };
	class optic_Holosight_smg						{ quality = 1; price = 50; };
	class optic_KHS_blk								{ quality = 4; price = 300; };
	class optic_KHS_hex								{ quality = 4; price = 300; };
	class optic_KHS_old								{ quality = 4; price = 300; };
	class optic_KHS_tan								{ quality = 4; price = 300; };
	class optic_LRPS								{ quality = 5; price = 300; };
	class optic_MRCO								{ quality = 1; price = 100; };
	class optic_MRD									{ quality = 1; price = 10; };
	class optic_Nightstalker						{ quality = 6; price = 1000; };
	class optic_NVS									{ quality = 4; price = 500; };
	class optic_SOS									{ quality = 2; price = 200; };
	//class optic_tws									{ quality = QUALITY_LEVEL_9000; price = 1500; };
	//class optic_tws_mg								{ quality = QUALITY_LEVEL_9000; price = 1500; };
	class optic_Yorris								{ quality = 1; price = 10; };

	///////////////////////////////////////////////////////////////////////////////
	// Hardware
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Item_Rope							{ quality = 1; price = 20; };
	class Exile_Item_DuctTape						{ quality = 1; price = 300; };
	class Exile_Item_ExtensionCord					{ quality = 1; price = 40; };
	class Exile_Item_FuelCanisterEmpty				{ quality = 1; price = 40; };
	class Exile_Item_JunkMetal						{ quality = 1; price = 400; };
	class Exile_Item_LightBulb						{ quality = 1; price = 20; };
	class Exile_Item_MetalBoard						{ quality = 1; price = 600; };
	//class Exile_Item_MetalHedgehogKit				{ quality = 1; price = 1200; };
	class Exile_Item_SafeKit						{ quality = 4; price = 25000; };
	class Exile_Item_CodeLock						{ quality = 1; price = 5000; };
	//class Exile_Item_Laptop						{ quality = 2; price = 9000; };
	//class Exile_Item_BaseCameraKit				{ quality = 2; price = 5000; };
	class Exile_Item_CamoTentKit					{ quality = 1; price = 250; };
	class Exile_Item_MetalPole						{ quality = 1; price = 800; };
	//class Exile_Item_MetalScrews					{ quality = 1; price = 100; };
	//class Exile_Item_MetalWire						{ quality = 1; price = 100; };
	//class Exile_Item_Cement							{ quality = 1; price = 20; };
	//class Exile_Item_Sand							{ quality = 1; price = 20; };
	//class Exile_Item_CarWheel						{ quality = 1; price = 1000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// Food
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Item_EMRE							{ quality = 3; price = 54; }; //75, 60
	class Exile_Item_GloriousKnakworst				{ quality = 3; price = 40; }; //60, 30
	class Exile_Item_Surstromming					{ quality = 3; price = 34; }; //55, 25
	class Exile_Item_SausageGravy					{ quality = 3; price = 30; }; //50, 25
	class Exile_Item_Catfood						{ quality = 2; price = 24; }; //40, 40
	class Exile_Item_ChristmasTinner				{ quality = 3; price = 20; }; //40, 60
	class Exile_Item_BBQSandwich					{ quality = 3; price = 20; }; //40, 60
	class Exile_Item_Dogfood						{ quality = 2; price = 18; }; //30, 30
	class Exile_Item_BeefParts						{ quality = 2; price = 18; }; //30, 30
	class Exile_Item_Cheathas						{ quality = 2; price = 18; }; //30, 30
	class Exile_Item_Noodles						{ quality = 1; price = 14; }; //25, 50
	class Exile_Item_SeedAstics						{ quality = 1; price = 12; }; //20, 40
	class Exile_Item_Raisins						{ quality = 1; price = 10; }; //15, 30
	class Exile_Item_Moobar							{ quality = 1; price = 8; }; //10, 30
	class Exile_Item_InstantCoffee					{ quality = 1; price = 20; }; //5, 10
	class Exile_Item_Can_Empty						{ quality = 1; price = 1; sellPrice = 1; };

	///////////////////////////////////////////////////////////////////////////////
	// Drinks
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Item_PlasticBottleCoffee	 		{ quality = 3; price = 70; }; //100, 60
	class Exile_Item_PowerDrink						{ quality = 3; price = 60; }; //95, 10
	class Exile_Item_PlasticBottleFreshWater 		{ quality = 2; price = 50; sellPrice = 4; }; //80, 15
	class Exile_Item_Beer 							{ quality = 1; price = 50; }; //75, 30
	class Exile_Item_EnergyDrink					{ quality = 1; price = 40; }; //75, 20
	class Exile_Item_ChocolateMilk					{ quality = 1; price = 25; }; //75, 20
	class Exile_Item_MountainDupe					{ quality = 1; price = 30; }; //50, 20
	class Exile_Item_PlasticBottleEmpty				{ quality = 1; price = 4; };

	///////////////////////////////////////////////////////////////////////////////
	// First Aid
	///////////////////////////////////////////////////////////////////////////////	
	class Exile_Item_InstaDoc                       { quality = 5; price = 1250; };
	class Exile_Item_Vishpirin						{ quality = 3; price = 300; };
	class Exile_Item_Bandage	                    { quality = 2; price = 100; };
	class Exile_Item_Heatpack	                    { quality = 1; price = 50; };

	//class Exile_Item_Defibrillator				{ quality = 1; price = 7500; };
	
	///////////////////////////////////////////////////////////////////////////////
	// Tools
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Item_Matches 						{ quality = 1; price = 60; };
	class Exile_Item_CookingPot						{ quality = 2; price = 80; };
	class Exile_Melee_Axe							{ quality = 2; price = 100; };
	class Exile_Melee_SledgeHammmer					{ quality = 3; price = 500; };
	class Exile_Item_CanOpener						{ quality = 1; price = 80; };
	class Exile_Item_Handsaw						{ quality = 2; price = 500; };
	class Exile_Item_Pliers							{ quality = 2; price = 350; };
	class Exile_Item_Grinder						{ quality = 2; price = 1250; };
	class Exile_Item_Foolbox						{ quality = 2; price = 4000; };
	//class Exile_Item_CordlessScrewdriver			{ quality = 1; price = 750; };
	//class Exile_Item_FireExtinguisher				{ quality = 1; price = 650; };
	//class Exile_Item_Hammer						{ quality = 1; price = 600; };
	//class Exile_Item_OilCanister					{ quality = 1; price = 1750; };
	//class Exile_Item_Screwdriver					{ quality = 1; price = 250; };
	//class Exile_Item_Shovel						{ quality = 1; price = 700; };
	//class Exile_Item_Wrench						{ quality = 1; price = 250; };
	//class Exile_Item_SleepingMat					{ quality = 1; price = 1250; };
	//class Exile_Item_ToiletPaper					{ quality = 1; price = 5; };
	//class Exile_Item_ZipTie						{ quality = 1; price = 250; };

	///////////////////////////////////////////////////////////////////////////////
	// Navigation
	///////////////////////////////////////////////////////////////////////////////
	class ItemWatch									{ quality = 1; price = 2; };	
	class ItemGPS									{ quality = 2; price = 40; };
	class ItemMap									{ quality = 1; price = 6; };
	class ItemCompass								{ quality = 1; price = 6; };
	class ItemRadio									{ quality = 1; price = 40; };
	class Binocular									{ quality = 1; price = 40; };
	class Rangefinder								{ quality = 3; price = 200; };
	class Laserdesignator							{ quality = 6; price = 750; };
	class Laserdesignator_02						{ quality = 6; price = 750; };
	class Laserdesignator_03						{ quality = 6; price = 750; };
	class NVGoggles									{ quality = 2; price = 100; };
	class NVGoggles_INDEP							{ quality = 2; price = 100; };
	class NVGoggles_OPFOR							{ quality = 2; price = 100; };
	class Exile_Item_XM8							{ quality = 2; price = 20; };
	class Exile_Item_MobilePhone					{ quality = 6; price = 500; };

	///////////////////////////////////////////////////////////////////////////////
	// Watch out for a Walter fart! He has gas!
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Headgear_GasMask					{ quality = 4; price = 500; };

	///////////////////////////////////////////////////////////////////////////////
	// Rebreather
	///////////////////////////////////////////////////////////////////////////////
	class V_RebreatherB								{ quality = 2; price = 250; };
	class V_RebreatherIA							{ quality = 2; price = 250; };
	class V_RebreatherIR							{ quality = 2; price = 250; };

	///////////////////////////////////////////////////////////////////////////////
	// Pilot Stuff
	///////////////////////////////////////////////////////////////////////////////
	class B_Parachute								{ quality = 3; price = 150; };
	class H_CrewHelmetHeli_B						{ quality = 3; price = 150; };
	class H_CrewHelmetHeli_I						{ quality = 3; price = 150; };
	class H_CrewHelmetHeli_O						{ quality = 3; price = 150; };
	class H_HelmetCrew_I							{ quality = 3; price = 100; };
	class H_HelmetCrew_B							{ quality = 3; price = 100; };
	class H_HelmetCrew_O							{ quality = 3; price = 100; };
	class H_PilotHelmetHeli_B						{ quality = 4; price = 100; };
	class H_PilotHelmetHeli_I						{ quality = 4; price = 100; };
	class H_PilotHelmetHeli_O						{ quality = 4; price = 100; };
	class U_B_HeliPilotCoveralls					{ quality = 4; price = 80; };
	class U_B_PilotCoveralls						{ quality = 2; price = 60; };
	class U_I_HeliPilotCoveralls					{ quality = 2; price = 60; };
	class U_I_pilotCoveralls						{ quality = 2; price = 60; };
	class U_O_PilotCoveralls						{ quality = 2; price = 60; };
	class H_PilotHelmetFighter_B					{ quality = 5; price = 150; };
	class H_PilotHelmetFighter_I					{ quality = 5; price = 150; };
	class H_PilotHelmetFighter_O					{ quality = 5; price = 150; };

	///////////////////////////////////////////////////////////////////////////////
	// Backpacks
	///////////////////////////////////////////////////////////////////////////////
	class B_HuntingBackpack							{ quality = 3; price = 70; };
	class B_OutdoorPack_blk							{ quality = 1; price = 80; };
	class B_OutdoorPack_blu							{ quality = 1; price = 80; };
	class B_OutdoorPack_tan							{ quality = 1; price = 80; };
	class B_AssaultPack_blk							{ quality = 1; price = 90; };
	class B_AssaultPack_cbr							{ quality = 1; price = 90; };
	class B_AssaultPack_dgtl						{ quality = 1; price = 90; };
	class B_AssaultPack_khk							{ quality = 1; price = 90; };
	class B_AssaultPack_mcamo						{ quality = 1; price = 90; };
	class B_AssaultPack_rgr							{ quality = 1; price = 90; };
	class B_AssaultPack_sgg							{ quality = 1; price = 90; };
	class B_FieldPack_blk							{ quality = 2; price = 120; };
	class B_FieldPack_cbr							{ quality = 2; price = 120; };
	class B_FieldPack_ocamo							{ quality = 2; price = 120; };
	class B_FieldPack_oucamo						{ quality = 2; price = 120; };
	class B_TacticalPack_blk						{ quality = 2; price = 150; };
	class B_TacticalPack_rgr						{ quality = 2; price = 150; };
	class B_TacticalPack_ocamo						{ quality = 2; price = 150; };
	class B_TacticalPack_mcamo						{ quality = 2; price = 150; };
	class B_TacticalPack_oli						{ quality = 2; price = 150; };
	class B_Kitbag_cbr								{ quality = 3; price = 200; };
	class B_Kitbag_mcamo							{ quality = 3; price = 200; };
	class B_Kitbag_sgg								{ quality = 3; price = 200; };
	class B_Bergen_blk								{ quality = 3; price = 200; };
	class B_Bergen_mcamo							{ quality = 3; price = 200; };
	class B_Bergen_rgr								{ quality = 3; price = 200; };
	class B_Bergen_sgg								{ quality = 3; price = 200; };
	class B_Carryall_cbr							{ quality = 4; price = 300; };
	class B_Carryall_khk							{ quality = 4; price = 300; };
	class B_Carryall_mcamo							{ quality = 4; price = 300; };
	class B_Carryall_ocamo							{ quality = 4; price = 300; };
	class B_Carryall_oli							{ quality = 4; price = 300; };
	class B_Carryall_oucamo							{ quality = 4; price = 300; };

	///////////////////////////////////////////////////////////////////////////////
	// Ammunition
	///////////////////////////////////////////////////////////////////////////////
	class 100Rnd_65x39_caseless_mag 				{ quality = 2; price = 30; };
	class 100Rnd_65x39_caseless_mag_Tracer 			{ quality = 2; price = 40; };
	class 10Rnd_127x54_Mag 							{ quality = 4; price = 30; };
	// Broken in Arma
	class 10Rnd_338_Mag 							{ quality = 5; price = 30; };

	class 10Rnd_762x54_Mag 							{ quality = 3; price = 30; };
	//class 10Rnd_762x51_Mag 						{ quality = 1; price = 30; };
	class 10Rnd_93x64_DMR_05_Mag 					{ quality = 4; price = 40; };
	class 11Rnd_45ACP_Mag 							{ quality = 1; price = 8; };
	class 150Rnd_762x54_Box 						{ quality = 3; price = 20; };
	class 150Rnd_762x54_Box_Tracer 					{ quality = 3; price = 30; };
	class 16Rnd_9x21_Mag 							{ quality = 1; price = 20; };
	class 200Rnd_65x39_cased_Box 					{ quality = 2; price = 30; };
	class 200Rnd_65x39_cased_Box_Tracer 			{ quality = 2; price = 30; };
	class 150Rnd_93x64_Mag 							{ quality = 6; price = 50; };
	class 130Rnd_338_Mag 							{ quality = 5; price = 40; };
	class 20Rnd_556x45_UW_mag 						{ quality = 1; price = 20; };
	class 20Rnd_762x51_Mag 							{ quality = 2; price = 20; };
	class 30Rnd_45ACP_Mag_SMG_01 					{ quality = 1; price = 10; };
	class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green 		{ quality = 1; price = 10; };
	class 30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow		{ quality = 1; price = 10; };
	class 30Rnd_45ACP_Mag_SMG_01_Tracer_Red			{ quality = 1; price = 10; };
	class 30Rnd_556x45_Stanag 						{ quality = 1; price = 20; };
	class 30Rnd_556x45_Stanag_Tracer_Green 			{ quality = 1; price = 20; };
	class 30Rnd_556x45_Stanag_green  				{ quality = 1; price = 20; };
	class 30Rnd_556x45_Stanag_Tracer_Red 			{ quality = 1; price = 20; };
	class 30Rnd_556x45_Stanag_Tracer_Yellow 		{ quality = 1; price = 20; };
	class 30Rnd_556x45_Stanag_red 					{ quality = 1; price = 20; };
	class 30Rnd_65x39_caseless_green 				{ quality = 2; price = 20; };
	class 30Rnd_65x39_caseless_green_mag_Tracer 	{ quality = 2; price = 30; };
	class 30Rnd_65x39_caseless_mag 					{ quality = 2; price = 20; };
	class 30Rnd_65x39_caseless_mag_Tracer 			{ quality = 2; price = 30; };
	class 30Rnd_9x21_Mag 							{ quality = 1; price = 40; };
	class 5Rnd_127x108_APDS_Mag 					{ quality = 6; price = 50; };
	class 5Rnd_127x108_Mag 							{ quality = 6; price = 40; };
	class 6Rnd_45ACP_Cylinder 						{ quality = 1; price = 8; };
	class 6Rnd_GreenSignal_F 						{ quality = 1; price = 30; };
	class 6Rnd_RedSignal_F 							{ quality = 1; price = 30; };
	class 7Rnd_408_Mag 								{ quality = 6; price = 10; };
	class 9Rnd_45ACP_Mag 							{ quality = 1; price = 6; };

	///////////////////////////////////////////////////////////////////////////////
	// Flares
	///////////////////////////////////////////////////////////////////////////////
	class Chemlight_blue							{ quality = 1; price = 2; };
	class Chemlight_green							{ quality = 1; price = 2; };
	class Chemlight_red								{ quality = 1; price = 2; };
	class FlareGreen_F								{ quality = 1; price = 6; };
	class FlareRed_F								{ quality = 1; price = 6; };
	class FlareWhite_F								{ quality = 1; price = 6; };
	class FlareYellow_F								{ quality = 1; price = 6; };
	class UGL_FlareGreen_F							{ quality = 2; price = 8; };
	class UGL_FlareRed_F							{ quality = 2; price = 8; };
	class UGL_FlareWhite_F							{ quality = 2; price = 8; };
	class UGL_FlareYellow_F							{ quality = 2; price = 8; };
	class 3Rnd_UGL_FlareGreen_F						{ quality = 3; price = 8*3; };
	class 3Rnd_UGL_FlareRed_F						{ quality = 3; price = 8*3; };
	class 3Rnd_UGL_FlareWhite_F						{ quality = 3; price = 8*3; };
	class 3Rnd_UGL_FlareYellow_F					{ quality = 3; price = 8*3; };

	///////////////////////////////////////////////////////////////////////////////
	// Smokes
	///////////////////////////////////////////////////////////////////////////////
	class SmokeShell								{ quality = 1; price = 6; };
	class SmokeShellBlue							{ quality = 1; price = 6; };
	class SmokeShellGreen							{ quality = 1; price = 6; };
	class SmokeShellOrange							{ quality = 1; price = 6; };
	class SmokeShellPurple							{ quality = 1; price = 6; };
	class SmokeShellRed								{ quality = 1; price = 6; };
	class SmokeShellYellow							{ quality = 1; price = 6; };
	class 1Rnd_Smoke_Grenade_shell					{ quality = 2; price = 8; };
	class 1Rnd_SmokeBlue_Grenade_shell				{ quality = 2; price = 8; };
	class 1Rnd_SmokeGreen_Grenade_shell				{ quality = 2; price = 8; };
	class 1Rnd_SmokeOrange_Grenade_shell			{ quality = 2; price = 8; };
	class 1Rnd_SmokePurple_Grenade_shell			{ quality = 2; price = 8; };
	class 1Rnd_SmokeRed_Grenade_shell				{ quality = 2; price = 8; };
	class 1Rnd_SmokeYellow_Grenade_shell			{ quality = 2; price = 8; };
	class 3Rnd_Smoke_Grenade_shell					{ quality = 3; price = 8*3; };
	class 3Rnd_SmokeBlue_Grenade_shell				{ quality = 3; price = 8*3; };
	class 3Rnd_SmokeGreen_Grenade_shell				{ quality = 3; price = 8*3; };
	class 3Rnd_SmokeOrange_Grenade_shell			{ quality = 3; price = 8*3; };
	class 3Rnd_SmokePurple_Grenade_shell			{ quality = 3; price = 8*3; };
	class 3Rnd_SmokeRed_Grenade_shell				{ quality = 3; price = 8*3; };
	class 3Rnd_SmokeYellow_Grenade_shell			{ quality = 3; price = 8*3; };

	///////////////////////////////////////////////////////////////////////////////
	// Explosives
	///////////////////////////////////////////////////////////////////////////////
	class HandGrenade								{ quality = 3; price = 40; };
	class MiniGrenade								{ quality = 2; price = 30; };
	class B_IR_Grenade								{ quality = 1; price = 50; };
	class O_IR_Grenade								{ quality = 1; price = 50; };
	class I_IR_Grenade								{ quality = 1; price = 50; };
	class 1Rnd_HE_Grenade_shell						{ quality = 2; price = 70; };
	class 3Rnd_HE_Grenade_shell						{ quality = 3; price = 70*3; };
	class APERSBoundingMine_Range_Mag				{ quality = 3; price = 500; };
	class APERSMine_Range_Mag						{ quality = 3; price = 600; };
	class APERSTripMine_Wire_Mag					{ quality = 3; price = 300; };
	class ClaymoreDirectionalMine_Remote_Mag		{ quality = 3; price = 350; };
	class DemoCharge_Remote_Mag						{ quality = 4; price = 700; };
	class IEDLandBig_Remote_Mag						{ quality = 3; price = 600; };
	class IEDLandSmall_Remote_Mag					{ quality = 3; price = 300; };
	class IEDUrbanBig_Remote_Mag					{ quality = 3; price = 800; };
	class IEDUrbanSmall_Remote_Mag					{ quality = 3; price = 400; };
	class SatchelCharge_Remote_Mag					{ quality = 5; price = 1000; };
	class SLAMDirectionalMine_Wire_Mag				{ quality = 3; price = 700; };

	///////////////////////////////////////////////////////////////////////////////
	// Pistols
	///////////////////////////////////////////////////////////////////////////////
	class hgun_ACPC2_F 								{ quality = 1; price = 50; };
	class hgun_P07_F 								{ quality = 1; price = 50; };
	class hgun_Pistol_heavy_01_F 					{ quality = 2; price = 80; };
	class hgun_Pistol_heavy_02_F 					{ quality = 2; price = 80; };
	class hgun_Pistol_Signal_F 						{ quality = 1; price = 100; };
	class hgun_Rook40_F 							{ quality = 1; price = 50; };

	///////////////////////////////////////////////////////////////////////////////
	// Sub Machine Guns
	///////////////////////////////////////////////////////////////////////////////
	class hgun_PDW2000_F 							{ quality = 1; price = 100; };
	class SMG_01_F 									{ quality = 1; price = 150; };
	class SMG_02_F 									{ quality = 1; price = 150; };

	///////////////////////////////////////////////////////////////////////////////
	// Light Machine Guns
	///////////////////////////////////////////////////////////////////////////////
	class arifle_MX_SW_Black_F						{ quality = 2; price = 250; };
	class arifle_MX_SW_F							{ quality = 2; price = 250; };
	class LMG_Mk200_F								{ quality = 2; price = 300; };
	class LMG_Zafir_F								{ quality = 3; price = 350; };
	class MMG_01_hex_F								{ quality = 6; price = 800; };
	class MMG_01_tan_F								{ quality = 6; price = 800; };
	class MMG_02_black_F							{ quality = 6; price = 450; };
	class MMG_02_camo_F								{ quality = 5; price = 450; };
	class MMG_02_sand_F								{ quality = 5; price = 450; };

	///////////////////////////////////////////////////////////////////////////////
	// Assault Rifles
	///////////////////////////////////////////////////////////////////////////////
	class arifle_Katiba_C_F							{ quality = 2; price = 150; };
	class arifle_Katiba_F							{ quality = 2; price = 150; };
	class arifle_Katiba_GL_F						{ quality = 2; price = 200; };
	class arifle_Mk20_F								{ quality = 1; price = 150; };
	class arifle_Mk20_GL_F							{ quality = 1; price = 200; };
	class arifle_Mk20_GL_plain_F					{ quality = 1; price = 200; };
	class arifle_Mk20_plain_F						{ quality = 1; price = 150; };
	class arifle_Mk20C_F							{ quality = 1; price = 150; };
	class arifle_Mk20C_plain_F						{ quality = 1; price = 150; };
	class arifle_MX_Black_F							{ quality = 2; price = 450; };
	class arifle_MX_F								{ quality = 2; price = 450; };
	class arifle_MX_GL_Black_F						{ quality = 2; price = 450; };
	class arifle_MX_GL_F							{ quality = 2; price = 450; };
	class arifle_MXC_Black_F						{ quality = 2; price = 350; };
	class arifle_MXC_F								{ quality = 2; price = 350; };
	class arifle_SDAR_F								{ quality = 1; price = 650; };
	class arifle_TRG20_F							{ quality = 1; price = 250; };
	class arifle_TRG21_F							{ quality = 1; price = 250; };
	class arifle_TRG21_GL_F							{ quality = 1; price = 350; };

	///////////////////////////////////////////////////////////////////////////////
	// Sniper Rifles
	///////////////////////////////////////////////////////////////////////////////
	class arifle_MXM_Black_F 						{ quality = 2; price = 550; };
	class arifle_MXM_F 								{ quality = 2; price = 550; };
	class srifle_DMR_01_F 							{ quality = 3; price = 600; };
	class srifle_DMR_02_camo_F 						{ quality = 3; price = 800; };
	class srifle_DMR_02_F 							{ quality = 3; price = 800; };
	class srifle_DMR_02_sniper_F 					{ quality = 3; price = 800; };
	class srifle_DMR_03_F 							{ quality = 3; price = 750; };
	class srifle_DMR_03_khaki_F 					{ quality = 3; price = 750; };
	class srifle_DMR_03_multicam_F 					{ quality = 3; price = 750; };
	class srifle_DMR_03_tan_F 						{ quality = 3; price = 750; };
	class srifle_DMR_03_woodland_F 					{ quality = 3; price = 750; };
	class srifle_DMR_04_F 							{ quality = 4; price = 700; };
	class srifle_DMR_04_Tan_F 						{ quality = 4; price = 700; };
	class srifle_DMR_05_blk_F 						{ quality = 4; price = 850; };
	class srifle_DMR_05_hex_F 						{ quality = 4; price = 850; };
	class srifle_DMR_05_tan_f 						{ quality = 4; price = 850; };
	class srifle_DMR_06_camo_F 						{ quality = 5; price = 800; };
	class srifle_DMR_06_olive_F 					{ quality = 5; price = 800; };
	class srifle_EBR_F 								{ quality = 3; price = 700; };
	class srifle_GM6_camo_F 						{ quality = 6; price = 900; };
	class srifle_GM6_F 								{ quality = 6; price = 900; };
	class srifle_LRR_camo_F 						{ quality = 6; price = 850; };
	class srifle_LRR_F 								{ quality = 6; price = 850; };
	
	///////////////////////////////////////////////////////////////////////////////
	// ArmA 2 Weapons
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Weapon_AK107						{ quality = 1; price = 300; };
	class Exile_Weapon_AK107_GL						{ quality = 2; price = 400; };
	class Exile_Weapon_AK74							{ quality = 2; price = 350; };
	class Exile_Weapon_AK74_GL						{ quality = 2; price = 400; };
	class Exile_Weapon_AK47							{ quality = 3; price = 500; };
	class Exile_Weapon_AKM							{ quality = 3; price = 500; };
	class Exile_Weapon_AKS							{ quality = 3; price = 500; };
	class Exile_Weapon_AKS_Gold						{ quality = 3; price = 550; };
	class Exile_Weapon_DMR							{ quality = 3; price = 650; };
	class Exile_Weapon_LeeEnfield					{ quality = 1; price = 250; };
	class Exile_Weapon_CZ550						{ quality = 2; price = 400; };
	class Exile_Weapon_SVD							{ quality = 4; price = 800; };
	class Exile_Weapon_SVDCamo						{ quality = 4; price = 850; };
	class Exile_Weapon_VSSVintorez					{ quality = 3; price = 600; };
	class Exile_Weapon_RPK							{ quality = 2; price = 250; };
	class Exile_Weapon_PK							{ quality = 3; price = 300; };
	class Exile_Weapon_PKP							{ quality = 3; price = 350; };
	class Exile_Weapon_Colt1911						{ quality = 1; price = 100; };
	class Exile_Weapon_Makarov						{ quality = 1; price = 100; };
	class Exile_Weapon_Taurus						{ quality = 1; price = 100; };
	class Exile_Weapon_TaurusGold					{ quality = 1; price = 150; };
	class Exile_Weapon_M1014						{ quality = 2; price = 200; };
	
	///////////////////////////////////////////////////////////////////////////////
	// ArmA 2 Ammunition
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Magazine_30Rnd_762x39_AK				{ quality = 3; price = 20; };
	class Exile_Magazine_30Rnd_545x39_AK				{ quality = 1; price = 20; };
	class Exile_Magazine_30Rnd_545x39_AK_Green			{ quality = 1; price = 20; };
	class Exile_Magazine_30Rnd_545x39_AK_Red			{ quality = 1; price = 20; };
	class Exile_Magazine_30Rnd_545x39_AK_White			{ quality = 1; price = 20; };
	class Exile_Magazine_30Rnd_545x39_AK_Yellow			{ quality = 1; price = 20; };
	class Exile_Magazine_45Rnd_545x39_RPK_Green			{ quality = 1; price = 20; };
	class Exile_Magazine_75Rnd_545x39_RPK_Green			{ quality = 1; price = 20; };
	class Exile_Magazine_20Rnd_762x51_DMR				{ quality = 3; price = 20; };
	class Exile_Magazine_20Rnd_762x51_DMR_Yellow		{ quality = 3; price = 20; };
	class Exile_Magazine_20Rnd_762x51_DMR_Red			{ quality = 3; price = 20; };
	class Exile_Magazine_20Rnd_762x51_DMR_Green			{ quality = 3; price = 20; };
	class Exile_Magazine_10Rnd_303						{ quality = 1; price = 20; };
	class Exile_Magazine_100Rnd_762x54_PK_Green			{ quality = 3; price = 20; };
	class Exile_Magazine_7Rnd_45ACP						{ quality = 1; price = 20; };
	class Exile_Magazine_8Rnd_9x18						{ quality = 1; price = 20; };
	class Exile_Magazine_6Rnd_45ACP						{ quality = 1; price = 20; };
	class Exile_Magazine_5Rnd_22LR						{ quality = 1; price = 20; };
	class Exile_Magazine_10Rnd_762x54					{ quality = 1; price = 20; };
	class Exile_Magazine_10Rnd_9x39						{ quality = 1; price = 20; };
	class Exile_Magazine_20Rnd_9x39						{ quality = 1; price = 20; };
	class Exile_Magazine_8Rnd_74Slug					{ quality = 1; price = 20; };
	class Exile_Magazine_8Rnd_74Pellets					{ quality = 1; price = 20; }; // broken?
	
	///////////////////////////////////////////////////////////////////////////////
	// BIKES
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Bike_OldBike 						{ quality = 1; price = 40; };
	class Exile_Bike_MountainBike 					{ quality = 1; price = 50; };

	///////////////////////////////////////////////////////////////////////////////
	// QUAD BIKES
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Bike_QuadBike_Black					{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_Blue					{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_Red					{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_White					{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_Nato					{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_Csat					{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_Fia					{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_Guerilla01			{ quality = 1; price = 2500; };
	class Exile_Bike_QuadBike_Guerilla02			{ quality = 1; price = 2500; };

	///////////////////////////////////////////////////////////////////////////////
	// KARTS
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Kart_BluKing					{ quality = 1; price = 1100; };
	class Exile_Car_Kart_RedStone					{ quality = 1; price = 1100; };
	class Exile_Car_Kart_Vrana						{ quality = 1; price = 1100; };
	class Exile_Car_Kart_Green						{ quality = 1; price = 1100; };
	class Exile_Car_Kart_Blue						{ quality = 1; price = 1100; };
	class Exile_Car_Kart_Orange						{ quality = 1; price = 1100; };
	class Exile_Car_Kart_White						{ quality = 1; price = 1100; };
	class Exile_Car_Kart_Yellow						{ quality = 1; price = 1100; };
	class Exile_Car_Kart_Black						{ quality = 1; price = 1100; };

	///////////////////////////////////////////////////////////////////////////////
	// MOTOR BOATS
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Boat_MotorBoat_Police				{ quality = 1; price = 700; };
	class Exile_Boat_MotorBoat_Orange				{ quality = 1; price = 700; };
	class Exile_Boat_MotorBoat_White				{ quality = 1; price = 700; };

	///////////////////////////////////////////////////////////////////////////////
	// RUBBER DUCKS
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Boat_RubberDuck_CSAT				{ quality = 1; price = 500; };
	class Exile_Boat_RubberDuck_Digital				{ quality = 1; price = 500; };
	class Exile_Boat_RubberDuck_Orange				{ quality = 1; price = 500; };
	class Exile_Boat_RubberDuck_Blue				{ quality = 1; price = 500; };
	class Exile_Boat_RubberDuck_Black				{ quality = 1; price = 500; };

	///////////////////////////////////////////////////////////////////////////////
	// SDV
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Boat_SDV_CSAT						{ quality = 2; price = 11000; };
	class Exile_Boat_SDV_Digital					{ quality = 2; price = 11000; };
	class Exile_Boat_SDV_Grey						{ quality = 2; price = 11000; };

	///////////////////////////////////////////////////////////////////////////////
	// UH-1H Huey
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Huey_Green 					{ quality = 2; price = 21000; };
	class Exile_Chopper_Huey_Desert					{ quality = 2; price = 21000; };
	class Exile_Chopper_Huey_Armed_Green			{ quality = 2; price = 25000; };
	class Exile_Chopper_Huey_Armed_Desert			{ quality = 2; price = 25000; };

	///////////////////////////////////////////////////////////////////////////////
	// Hellcat
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Hellcat_Green				{ quality = 3; price = 27500; };
	class Exile_Chopper_Hellcat_FIA					{ quality = 3; price = 27500; };

	///////////////////////////////////////////////////////////////////////////////
	// Hummingbird
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Hummingbird_Green			{ quality = 3; price = 23000; };

	///////////////////////////////////////////////////////////////////////////////
	// Hummingbird (Civillian)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Hummingbird_Civillian_Blue				{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Red				{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_ION				{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_BlueLine			{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Digital			{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Elliptical		{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Furious			{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_GrayWatcher		{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Jeans				{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Light				{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Shadow			{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Sheriff			{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Speedy			{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Sunset			{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Vrana				{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Wasp				{ quality = 1; price = 17000; };
	class Exile_Chopper_Hummingbird_Civillian_Wave				{ quality = 1; price = 17000; };

	///////////////////////////////////////////////////////////////////////////////
	// Huron
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Huron_Black								{ quality = 5; price = 50000; };
	class Exile_Chopper_Huron_Green								{ quality = 5; price = 50000; };

	///////////////////////////////////////////////////////////////////////////////
	// Mohawk
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Mohawk_FIA								{ quality = 4; price = 45000; };

	///////////////////////////////////////////////////////////////////////////////
	// Orca
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Orca_CSAT								{ quality = 3; price = 28000; };
	class Exile_Chopper_Orca_Black								{ quality = 3; price = 28000; };
	class Exile_Chopper_Orca_BlackCustom						{ quality = 3; price = 28000; };

	///////////////////////////////////////////////////////////////////////////////
	// Taru
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Taru_Transport_CSAT						{ quality = 3; price = 17000; };
	class Exile_Chopper_Taru_Transport_Black					{ quality = 3; price = 17000; };
	                                                                                      
	class Exile_Chopper_Taru_CSAT								{ quality = 4; price = 33000; };
	class Exile_Chopper_Taru_Black								{ quality = 4; price = 33000; };
                                                                                          
	class Exile_Chopper_Taru_Covered_CSAT						{ quality = 4; price = 43000; };
	class Exile_Chopper_Taru_Covered_Black						{ quality = 4; price = 43000; };

	///////////////////////////////////////////////////////////////////////////////
	// Cessna
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Plane_Cessna									{ quality = 1; price = 16500; };

	///////////////////////////////////////////////////////////////////////////////
	// An-2
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Plane_AN2_Green									{ quality = 2; price = 17000; };
	class Exile_Plane_AN2_White									{ quality = 2; price = 17000; };
	class Exile_Plane_AN2_Stripe								{ quality = 2; price = 17000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// Hatchback
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Hatchback_Beige						{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Green						{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Blue						{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_BlueCustom				{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_BeigeCustom				{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Yellow					{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Grey						{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Black						{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Dark						{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Rusty1					{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Rusty2					{ quality = 3; price = 12000; };
	class Exile_Car_Hatchback_Rusty3					{ quality = 3; price = 12000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// Golf
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Golf_Red							{ quality = 1; price = 8000; };
	class Exile_Car_Golf_Black							{ quality = 1; price = 8000; };

	///////////////////////////////////////////////////////////////////////////////
	// Ikarus
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Ikarus_Blue 				{ quality = 1; price = 17000; };
	class Exile_Car_Ikarus_Red 					{ quality = 1; price = 17000; };
	class Exile_Car_Ikarus_Party 				{ quality = 1; price = 17000; };

	///////////////////////////////////////////////////////////////////////////////
	// Ural (Open)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Ural_Open_Blue			{ quality = 2; price = 25000; };
	class Exile_Car_Ural_Open_Yellow		{ quality = 2; price = 25000; };
	class Exile_Car_Ural_Open_Worker		{ quality = 2; price = 25000; };
	class Exile_Car_Ural_Open_Military		{ quality = 2; price = 25000; };

	///////////////////////////////////////////////////////////////////////////////
	// Ural (Covered)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Ural_Covered_Blue			{ quality = 2; price = 28000; };
	class Exile_Car_Ural_Covered_Yellow			{ quality = 2; price = 28000; };
	class Exile_Car_Ural_Covered_Worker			{ quality = 2; price = 28000; };
	class Exile_Car_Ural_Covered_Military		{ quality = 2; price = 28000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// V3S
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_V3S_Open			{ quality = 2; price = 28000; };
	class Exile_Car_V3S_Covered			{ quality = 2; price = 28000; };

	///////////////////////////////////////////////////////////////////////////////
	// SUVXL
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_SUVXL_Black 				{ quality = 3; price = 20000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// Tractor
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Tractor_Red 				{ quality = 1; price = 2000; };

	///////////////////////////////////////////////////////////////////////////////
	// Tractor (Old)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_OldTractor_Red 				{ quality = 1; price = 1200; };

	///////////////////////////////////////////////////////////////////////////////
	// Tow Tractor
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_TowTractor_White			{ quality = 1; price = 1800; };

	///////////////////////////////////////////////////////////////////////////////
	// Octavius
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Octavius_White				{ quality = 2; price = 6000; };
	class Exile_Car_Octavius_Black				{ quality = 2; price = 6000; };

	///////////////////////////////////////////////////////////////////////////////
	// UAZ
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_UAZ_Green				{ quality = 2; price = 7000; };

	///////////////////////////////////////////////////////////////////////////////
	// UAZ (Open)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_UAZ_Open_Green			{ quality = 2; price = 8000; };

	///////////////////////////////////////////////////////////////////////////////
	// Land Rover
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_LandRover_Red 				{ quality = 3; price = 11000; };
	class Exile_Car_LandRover_Urban 			{ quality = 3; price = 11000; };
	class Exile_Car_LandRover_Green 			{ quality = 3; price = 11000; };
	class Exile_Car_LandRover_Sand 				{ quality = 3; price = 11000; };
	class Exile_Car_LandRover_Desert 			{ quality = 3; price = 11000; };

	///////////////////////////////////////////////////////////////////////////////
	// Land Rover (Ambulance)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_LandRover_Ambulance_Green		{ quality = 3; price = 12000; };
	class Exile_Car_LandRover_Ambulance_Desert		{ quality = 3; price = 12000; };
	class Exile_Car_LandRover_Ambulance_Sand		{ quality = 3; price = 12000; };

	///////////////////////////////////////////////////////////////////////////////
	// Lada
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Lada_Green 				{ quality = 2; price = 6000; };
	class Exile_Car_Lada_Taxi 				{ quality = 2; price = 6000; };
	class Exile_Car_Lada_Red 				{ quality = 2; price = 6000; };
	class Exile_Car_Lada_White 				{ quality = 2; price = 6000; };
	class Exile_Car_Lada_Hipster 			{ quality = 2; price = 6000; };

	///////////////////////////////////////////////////////////////////////////////
	// Volha
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Volha_Blue				{ quality = 2; price = 6000; };
	class Exile_Car_Volha_White				{ quality = 2; price = 6000; };
	class Exile_Car_Volha_Black				{ quality = 2; price = 6000; };

	///////////////////////////////////////////////////////////////////////////////
	// Hatchback (Sport)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Hatchback_Sport_Red					{ quality = 4; price = 14000; };
	class Exile_Car_Hatchback_Sport_Blue				{ quality = 4; price = 14000; };
	class Exile_Car_Hatchback_Sport_Orange				{ quality = 4; price = 14000; };
	class Exile_Car_Hatchback_Sport_White				{ quality = 4; price = 14000; };
	class Exile_Car_Hatchback_Sport_Beige				{ quality = 4; price = 14000; };
	class Exile_Car_Hatchback_Sport_Green				{ quality = 4; price = 14000; };

	///////////////////////////////////////////////////////////////////////////////
	// HEMMT
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_HEMMT 								{ quality = 3; price = 48000; };

	///////////////////////////////////////////////////////////////////////////////
	// Hunter
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Hunter 								{ quality = 5; price = 26500; };

	///////////////////////////////////////////////////////////////////////////////
	// Ifrit
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Ifrit 								{ quality = 4; price = 23000; };

	///////////////////////////////////////////////////////////////////////////////
	// Offroad
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Offroad_Red							{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Beige						{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_White						{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Blue						{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_DarkRed						{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_BlueCustom					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla01					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla02					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla03					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla04					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla05					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla06					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla07					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla08					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla09					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla10					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla11					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Guerilla12					{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Rusty1						{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Rusty2						{ quality = 3; price = 16000; };
	class Exile_Car_Offroad_Rusty3						{ quality = 3; price = 16000; };

	///////////////////////////////////////////////////////////////////////////////
	// Offroad (Armed)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Offroad_Armed_Guerilla01 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla02 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla03 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla04 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla05 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla06 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla07 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla08 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla09 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla10 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla11 			{ quality = 5; price = 25000; };
	class Exile_Car_Offroad_Armed_Guerilla12 			{ quality = 5; price = 25000; };

	///////////////////////////////////////////////////////////////////////////////
	// Offroad (Repair)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Offroad_Repair_Civillian 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Red 					{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Beige 				{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_White 				{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Blue 				{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_DarkRed 				{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_BlueCustom 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla01 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla02 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla03 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla04 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla05 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla06 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla07 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla08 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla09 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla10 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla11 			{ quality = 4; price = 12500; };
	class Exile_Car_Offroad_Repair_Guerilla12 			{ quality = 4; price = 12500; };

	///////////////////////////////////////////////////////////////////////////////
	// Strider
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Strider 							{ quality = 6; price = 44000; };

	///////////////////////////////////////////////////////////////////////////////
	// SUV
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_SUV_Red 							{ quality = 3; price = 14000; };
	class Exile_Car_SUV_Black 							{ quality = 3; price = 14000; };
	class Exile_Car_SUV_Grey 							{ quality = 3; price = 14000; };
	class Exile_Car_SUV_Orange 							{ quality = 3; price = 14000; };

	///////////////////////////////////////////////////////////////////////////////
	// SUV (Armed)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_SUV_Armed_Black 					{ quality = 4; price = 25000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// BRDM2
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_BRDM2_HQ 							{ quality = 5; price = 25000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// BTR40
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_BTR40_MG_Green 							{ quality = 6; price = 38000; };
	class Exile_Car_BTR40_MG_Camo 							{ quality = 6; price = 38000; };
	class Exile_Car_BTR40_Green 							{ quality = 2; price = 15000; };
	class Exile_Car_BTR40_Camo 								{ quality = 2; price = 15000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// HMMWV
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_HMMWV_M134_Green 							{ quality = 5; price = 33000; };
	class Exile_Car_HMMWV_M134_Desert 							{ quality = 5; price = 33000; };
	class Exile_Car_HMMWV_M2_Green 								{ quality = 6; price = 40000; };
	class Exile_Car_HMMWV_M2_Desert 							{ quality = 6; price = 40000; };
	class Exile_Car_HMMWV_MEV_Green 							{ quality = 3; price = 21000; };
	class Exile_Car_HMMWV_MEV_Desert 							{ quality = 3; price = 21000; };
	class Exile_Car_HMMWV_UNA_Green 							{ quality = 3; price = 21000; };
	class Exile_Car_HMMWV_UNA_Desert 							{ quality = 3; price = 21000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// Tempest
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Tempest 							{ quality = 4; price = 48300; };

	///////////////////////////////////////////////////////////////////////////////
	// Van 
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Van_Black 							{ quality = 2; price = 12000; };
	class Exile_Car_Van_White 							{ quality = 2; price = 12000; };
	class Exile_Car_Van_Red 							{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla01 						{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla02 						{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla03 						{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla04 						{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla05 						{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla06 						{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla07 						{ quality = 2; price = 12000; };
	class Exile_Car_Van_Guerilla08 						{ quality = 2; price = 12000; };

	///////////////////////////////////////////////////////////////////////////////
	// Van (Box) 
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Van_Box_Black 						{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_White 						{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Red 						{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla01 					{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla02 					{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla03 					{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla04 					{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla05 					{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla06 					{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla07 					{ quality = 3; price = 17000; };
	class Exile_Car_Van_Box_Guerilla08 					{ quality = 3; price = 17000; };

	///////////////////////////////////////////////////////////////////////////////
	// Van (Fuel) 
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Van_Fuel_Black 						{ quality = 3; price = 15000; };
	class Exile_Car_Van_Fuel_White 						{ quality = 3; price = 15000; };
	class Exile_Car_Van_Fuel_Red 						{ quality = 3; price = 15000; };
	class Exile_Car_Van_Fuel_Guerilla01 				{ quality = 3; price = 15000; };
	class Exile_Car_Van_Fuel_Guerilla02 				{ quality = 3; price = 15000; };
	class Exile_Car_Van_Fuel_Guerilla03 				{ quality = 3; price = 15000; };

	///////////////////////////////////////////////////////////////////////////////
	// Zamak
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Zamak 								{ quality = 4; price = 43000; };
	
	///////////////////////////////////////////////////////////////////////////////
	// Flags
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Item_FlagStolen1						{ quality = 1; price = 5000;  sellPrice = 5000;  };
	class Exile_Item_FlagStolen2						{ quality = 1; price = 10000; sellPrice = 10000; };
	class Exile_Item_FlagStolen3						{ quality = 1; price = 15000; sellPrice = 15000; };
	class Exile_Item_FlagStolen4						{ quality = 1; price = 20000; sellPrice = 20000; };
	class Exile_Item_FlagStolen5						{ quality = 1; price = 25000; sellPrice = 25000; };
	class Exile_Item_FlagStolen6						{ quality = 1; price = 30000; sellPrice = 30000; };
	class Exile_Item_FlagStolen7						{ quality = 1; price = 35000; sellPrice = 35000; };
	class Exile_Item_FlagStolen8						{ quality = 1; price = 40000; sellPrice = 40000; };
	class Exile_Item_FlagStolen9						{ quality = 1; price = 45000; sellPrice = 45000; };
	class Exile_Item_FlagStolen10						{ quality = 1; price = 50000; sellPrice = 50000; };
};



class CfgExileCustomCode 
{
	/*
		You can overwrite every single file of our code without touching it.
		To do that, add the function name you want to overwrite plus the 
		path to your custom file here. If you wonder how this works, have a
		look at our bootstrap/fn_preInit.sqf function.

		Simply add the following scheme here:

		<Function Name of Exile> = "<New File Name>";

		Example:

		ExileClient_util_fusRoDah = "myaddon\myfunction.sqf";
	*/
};
class CfgExileEnvironment
{
	class Altis 
	{
		// A list of {position, radius} where building is not allowed at all
		nonConstructionZones[] = {};


		class FireFlies
		{
			// 1 = enabled, 0 = disabled
			enable = 0;

			// At this hour fire flies begin to spawn
			startHour = 18;

			// At this hour fire flies stop spawning
			endHour = 4;
		};

		class Anomalies
		{
			// 1 = enabled, 0 = disabled
			enable = 0;

			// At this hour anomalies begin to spawn
			startHour = 19;

			// At this hour anomalies stop spawning
			endHour = 6;
		};

		class Breathing
		{
			// 1 = enabled, 0 = disabled
			enable = 0;
		};

		class Snow
		{
			// 1 = enabled, 0 = disabled
			enable = 0;

			// https://community.bistudio.com/wiki/surfaceType
			surfaces[] = {};
		};

		class Radiation 
		{
			// 1 = enabled, 0 = disabled
			enable = 1;

			/*
				Defines contaminated zones in a specific map. 
				You can define multiple zones per map. The format
				of the zones is:

				[Position ASL(!), Full Radiation Radius, Maximum Radius]

				The radius works as follows:

	            |-------------------------------------------------------|
	                                Maximum Radius
				
				|------------------------|
				  Full Radiation Radius   

				Within the full radiation radius, radiation factor is
				always at a maximum. Outside of this, it lowers down
				to no radiation smoothly.

				Radiation:

	            |------------------------|------------------------------|
	            1        1      1        1     0.75    0.5     0.25    0
			*/
			contaminatedZones[] = 
			{
				{{21845.1, 20977.6, 30}, 350, 400}	// Ghost Hotel
			};
		};

		class Temperature
		{
			// Temperature in °C for the time of day, per hour
			// Add the first index to the last index, so it is 25 indizes!
			daytimeTemperature[] = {15.93,16.89,18.42,20.40,22.68,25.10,27.48,29.63,31.40,32.66,33.32,33.80,33.80,33.32,32.66,31.40,29.63,27.48,25.10,22.68,20.40,18.42,16.89,15.93,15.93};
		
			// Temperature change in °C when it is 100% overcast
			overcast = -2;

			// Temperature change in °C when it is 100% raining
			rain = -5;

			// Temperature change in °C when it is 100% windy
			wind = -1;

			// Temperature change per 100m altitude in °C
			altitude = -0.5;

			// Difference from the daytime temperature to the water temperature
			water = -5;
		};
	};

	class Namalsk: Altis 
	{
		class FireFlies: FireFlies
		{
			enable = 1;
		};

		class Anomalies: Anomalies
		{
			enable = 1;
		};

		class Breathing: Breathing
		{
			enable = 1;
		};

		class Snow: Snow
		{
			enable = 1;
			surfaces[] = {"#nam_snow"};
		};

		class Radiation: Radiation
		{
			enable = 1;
			contaminatedZones[] = 
			{
				{{3960.14,	8454.75,	152.862}, 	80, 	140},	// Object A1
				{{4974.70,	6632.82,	4.74293}, 	40, 	150},	// Object A2
				{{6487.92,	9302.03,	36.0014}, 	60, 	110}	// Sebjan Chemical Factory
			};
		};

		class Temperature: Temperature
		{
			daytimeTemperature[] = {-2.00,-1.77,-1.12,-0.10,1.24,2.78,4.40,6.00,7.46,8.65,9.50,9.90,9.90,9.50,8.65,7.46,6.00,4.40,2.78,1.24,-0.10,-1.12,-1.77,-2.00,-2.00};
		};
	};
};
class CfgExileHUD
{
	class ShortItemNames
	{
		SmokeShell[] 						= {"WHITE", 	"SMOKE"};
		1Rnd_Smoke_Grenade_shell[] 			= {"WHITE", 	"SMOKE"};
		3Rnd_Smoke_Grenade_shell[] 			= {"WHITE", 	"SMOKE"};

		SmokeShellBlue[] 					= {"BLUE", 		"SMOKE"};
		1Rnd_SmokeBlue_Grenade_shell[] 		= {"BLUE", 		"SMOKE"};
		3Rnd_SmokeBlue_Grenade_shell[] 		= {"BLUE", 		"SMOKE"};

		SmokeShellGreen[] 					= {"GREEN", 	"SMOKE"};
		1Rnd_SmokeGreen_Grenade_shell[] 	= {"GREEN", 	"SMOKE"};
		3Rnd_SmokeGreen_Grenade_shell[] 	= {"GREEN", 	"SMOKE"};

		SmokeShellOrange[] 					= {"ORANGE", 	"SMOKE"};
		1Rnd_SmokeOrange_Grenade_shell[]	= {"ORANGE", 	"SMOKE"};
		3Rnd_SmokeOrange_Grenade_shell[] 	= {"ORANGE", 	"SMOKE"};

		SmokeShellPurple[] 					= {"PURPLE", 	"SMOKE"};
		1Rnd_SmokePurple_Grenade_shell[] 	= {"PURPLE", 	"SMOKE"};
		3Rnd_SmokePurple_Grenade_shell[] 	= {"PURPLE", 	"SMOKE"};

		SmokeShellRed[] 					= {"RED", 		"SMOKE"};
		1Rnd_SmokeRed_Grenade_shell[] 		= {"RED", 		"SMOKE"};
		3Rnd_SmokeRed_Grenade_shell[] 		= {"RED", 		"SMOKE"};
				
		SmokeShellYellow[] 					= {"YELLOW", 	"SMOKE"};
		1Rnd_SmokeYellow_Grenade_shell[] 	= {"YELLOW", 	"SMOKE"};
		3Rnd_SmokeYellow_Grenade_shell[] 	= {"YELLOW", 	"SMOKE"};
				
		UGL_FlareCIR_F[] 					= {"IR", 		"FLARE"};
		3Rnd_UGL_FlareCIR_F[] 				= {"IR", 		"FLARE"};

		UGL_FlareGreen_F[] 					= {"GREEN", 	"FLARE"};
		3Rnd_UGL_FlareGreen_F[] 			= {"GREEN", 	"FLARE"};

		UGL_FlareRed_F[] 					= {"RED", 		"FLARE"};
		3Rnd_UGL_FlareRed_F[] 				= {"RED", 		"FLARE"};

		UGL_FlareWhite_F[] 					= {"WHITE", 	"FLARE"};
		3Rnd_UGL_FlareWhite_F[] 			= {"WHITE", 	"FLARE"};

		UGL_FlareYellow_F[] 				= {"YELLOW", 	"FLARE"};
		3Rnd_UGL_FlareYellow_F[] 			= {"YELLOW", 	"FLARE"};

		Chemlight_blue[] 					= {"BLUE", 		"LIGHT"};
		Chemlight_green[] 					= {"GREEN", 	"LIGHT"};
		Chemlight_red[] 					= {"RED", 		"LIGHT"};
		Chemlight_yellow[] 					= {"YELLOW", 	"LIGHT"};

		1Rnd_HE_Grenade_shell[] 			= {"40MM"};
		3Rnd_HE_Grenade_shell[] 			= {"40MM"};

		O_IR_Grenade[] 						= {"IR"};
		I_IR_Grenade[] 						= {"IR"};
		B_IR_Grenade[] 						= {"IR"};

		HandGrenade[] 						= {"RGO"};
		MiniGrenade[] 						= {"RGN"};

		Exile_Item_ZipTie[]					= {"ZIP", "TIE"};
	};
};
class CfgExileLootSettings
{
	/**
	 * Lifetime of loot in minutes. Synchronize this with
	 * the garbage collector settings of your server
	 * CfgSettings!
	 */
	lifeTime = 8;

	/**
	 * Interval in seconds when the client searches for
	 * new buildings to spawn loot in
	 */
	spawnInterval = 30;

	/**
	 * This is a percentage value to determine how many loot
	 * positions should contain loot when the system spawns loot.
	 *
	 * If a building has 20 positions defined, Exile will 
	 * spawn loot in 10 random positions of them.
	 * 
	 * This means smaller buildings spawn less loot and larger
	 * ones spawn more loot.
	 *
	 * You can also cap it at a maximum value. See below.
	 */
	maximumPositionCoverage = 30;

 	/**
 	 * Limit the number of loot positions per building. If the 
 	 * above percentage value exceeds this value, it will be capped.
 	 *
 	 * Example: Coverage is 50%. Building has 60 loot positions defined.
 	 * This results in 30 loot positions and that is too much. So we
 	 * cap this at 10
 	 */
	maximumNumberOfLootSpotsPerBuilding = 3;

	/**
	 * Exile spawns a random number of items per loot spot. This 
	 * is the upper cap for that. So 3 means it could spawn 1, 2 
	 * or 3.
	 */
	maximumNumberOfItemsPerLootSpot = 2;

	/**
	 * Radius in meter to spawn loot AROUND each player.
	 * Do NOT touch this value if you dont know what you do.
	 * The higher the number, the higher the drop rates, the
	 * easier your server will lag.
	 *
	 * 50m  = Minimum
	 * 200m = Maximum
	 */
	spawnRadius = 60;

	/**
	 * Defines the radius around trader cities where the system should
	 * not spawn loot. Set this to 0 if you want to have loot spawning
	 * in trader citites, ugh.
	 */
	minimumDistanceToTraderZones = 500;

	/**
	 * Defines the radius around territories where no loot spawns.
	 * This does not regard the actual size of a territory. So do not
	 * set this to a lower value than the maximum radius of a territory,
	 * which is 150m by default.
	 */
	minimumDistanceToTerritories = 150;
};
class CfgExileMobileXM8
{
	/**
	 * Add the 4 digit permission code here, so players can authorize
	 * your server to send them messages to their Mobile XM8 app.
	 */
	code = "";
};
class CfgExileMusic
{
	Ambient[] = {"ExileTrack03","ExileTrack04"};
	Combat[] = {"ExileTrack06","ExileTrack07"};
	Intro[] = {"ExileTrack02","ExileTrack03"};
};
class CfgExileParty 
{
	showESP = 1;
	allow3DMarkers = 1;
};
class CfgExileRussianRoulette
{
	/*
		Minimum amount to join a session of 
		russian roulette
	*/
	buyInAmount = 100;
};
class CfgFlags 
{
	class USA
	{
		name = "USA";
		texture = "\A3\Data_F\Flags\flag_us_co.paa";
		uids[] = {};
	};
};

class ExileAbstractAction
{
	title = "";
	condition = "true";
	action = "";
	priority = 1.5;
	showWindow = false;
};

/**
 * Sort this by probability of occurence to speed things up a bit
 */
class CfgInteractionMenus
{
	class Car 
	{
		targetType = 2;
		target = "Car";

		class Actions 
		{
			class ScanLock: ExileAbstractAction
			{
				title = "Scan Lock";
				condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !ExilePlayerInSafezone && ((locked ExileClientInteractionObject) != 1)";
				action = "_this call ExileClient_object_lock_scan";
			};

			// Locks a vehicle
			class Lock: ExileAbstractAction
			{
				title = "Lock";
				condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
				action = "true spawn ExileClient_object_lock_toggle";
			};

			// Unlocks a vehicle
			class Unlock: ExileAbstractAction
			{
				title = "Unlock";
				condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
				action = "false spawn ExileClient_object_lock_toggle";
			};

			// Repairs a vehicle to 100%. Requires Duckttape
			class Repair: ExileAbstractAction
			{
				title = "Repair";
				condition = "true";
				action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
			};

			// Hot-wires a vehicle
			class Hotwire: ExileAbstractAction
			{
				title = "Hotwire";
				condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
				action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
			};

			// Flips a vehicle so the player doesnt have to call an admin
			// Check if vector up is fucked
			class Flip: ExileAbstractAction
			{
				title = "Flip";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_flip";
			};

			// Fills fuel from a can into a car
			class Refuel: ExileAbstractAction
			{
				title = "Refuel";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_refuel";
			};

			// Drains fuel from a car into an empty jerry can
			class DrainFuel: ExileAbstractAction
			{
				title = "Drain Fuel";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_drain";
			};
		};
	};

	class Air
	{
		target = "Air";
		targetType = 2;

		class Actions
		{
			class ScanLock: ExileAbstractAction
			{
				title = "Scan Lock";
				condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && ((locked ExileClientInteractionObject) != 1) && !ExilePlayerInSafezone";
				action = "_this call ExileClient_object_lock_scan";
			};

			// Locks a vehicle
			class Lock: ExileAbstractAction
			{
				title = "Lock";
				condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
				action = "true spawn ExileClient_object_lock_toggle";
			};

			// Unlocks a vehicle
			class Unlock: ExileAbstractAction
			{
				title = "Unlock";
				condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
				action = "false spawn ExileClient_object_lock_toggle";
			};

			// Hot-wires a vehicle
			class Hotwire: ExileAbstractAction
			{
				title = "Hotwire";
				condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
				action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
			};

			// Repairs a vehicle to 100%. Requires Duckttape
			class Repair: ExileAbstractAction
			{
				title = "Repair";
				condition = "true";
				action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
			};

			// Flips a vehicle so the player doesnt have to call an admin
			// Check if vector up is fucked
			class Flip: ExileAbstractAction
			{
				title = "Flip";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_flip";
			};

			// Fills fuel from a can into a car
			class Refuel: ExileAbstractAction
			{
				title = "Refuel";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_refuel";
			};

			// Drains fuel from a car into an empty jerry can
			class DrainFuel: ExileAbstractAction
			{
				title = "Drain Fuel";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_drain";
			};

			class RotateLeft: ExileAbstractAction
			{
				title = "Rotate Left";	
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "[ExileClientInteractionObject,-15] call ExileClient_object_vehicle_rotate";
			};

			class RotateRight: ExileAbstractAction
			{
				title = "Rotate Right";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "[ExileClientInteractionObject,15] call ExileClient_object_vehicle_rotate";
			};
		};
	};

	class Safe
	{
		targetType = 2;
		target = "Exile_Container_Safe";

		class Actions 
		{
			class ScanLock: ExileAbstractAction
			{
				title = "Scan Lock";
				condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1) && !ExilePlayerInSafezone";
				action = "_this call ExileClient_object_lock_scan";
			};

			// Locks a vehicle
			class Lock : ExileAbstractAction
			{
				title = "Lock";
				condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
				action = "true spawn ExileClient_object_lock_toggle";
			};

			class Unlock : ExileAbstractAction
			{
				title = "Unlock";
				condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
				action = "false spawn ExileClient_object_lock_toggle";
			};

			class Pack : ExileAbstractAction
			{
				title = "Pack";
				condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
				action = "_this spawn ExileClient_object_container_pack";
			};

			class SetPinCode : ExileAbstractAction
			{
				title = "Set PIN";
				condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
				action = "_this spawn ExileClient_object_lock_setPin";
			};
		};
	};

	class Laptop
	{
		targetType = 2;
		target = "Exile_Construction_Laptop_Static";

		class Actions
		{
			class CameraSystem: ExileAbstractAction
			{
				title = "CCTV Access";
				condition = "((ExileClientInteractionObject animationPhase 'LaptopLidRotation') >= 0.5)";
				action = "_this call ExileClient_gui_baseCamera_show";
			};
		};
	};

	class SupplyBox
	{
		targetType = 2;
		target = "Exile_Container_SupplyBox";

		class Actions
		{
			class Mount: ExileAbstractAction
			{
				title = "Mount";
				condition = "(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
				action = "_this call ExileClient_object_supplyBox_mount";
			};

			class Install: ExileAbstractAction
			{
				title = "Install";
				condition = "isNull (attachedTo ExileClientInteractionObject) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
				action = "_this call ExileClient_object_supplyBox_install";
			};

			class Unmount: ExileAbstractAction
			{
				title = "Unmount";
				condition = "!(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
				action = "_this call ExileClient_object_supplyBox_unmount";
			};
		};
	};

	class Construction
	{
		targetType = 2;
		target = "Exile_Construction_Abstract_Static";

		class Actions 
		{
			class ScanLock: ExileAbstractAction
			{
				title = "Scan Lock";
				condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1)";
				action = "_this call ExileClient_object_lock_scan";
			};

			class Unlock : ExileAbstractAction
			{
				title = "Unlock";
				condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
				action = "false spawn ExileClient_object_lock_toggle";
			};

			class Lock : ExileAbstractAction
			{
				title = "Lock";
				condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
				action = "true spawn ExileClient_object_lock_toggle";
			};

			// Picks up the construction so you can move it
			class Move: ExileAbstractAction
			{
				title = "Move";
				condition = "call ExileClient_util_world_isInOwnTerritory";
				action = "_this spawn ExileClient_object_construction_move";
			};

			// Removes the construction.
			class Deconstruct: ExileAbstractAction
			{
				title = "Remove";
				condition = "call ExileClient_util_world_isInOwnTerritory";
				action = "_this spawn ExileClient_object_construction_deconstruct";
			};

			class AddALock : ExileAbstractAction
			{
				title = "Add a Lock";
				condition = "call ExileClient_object_construction_lockAddShow";
				action = "_this spawn ExileClient_object_construction_lockAdd";
			};

			class Upgrade : ExileAbstractAction
			{
				title = "Upgrade";
				condition = "call ExileClient_object_construction_upgradeShow";
				action = "_this call ExileClient_object_construction_upgrade";
			};

			class MakeBoom : ExileAbstractAction
			{
				title = "Plant charge";
				condition = "call ExileClient_system_breaching_condition";
				action = "_this call ExileClient_system_breaching_action";
			};

			class Repair : ExileAbstractAction
			{
				title = "Repair";
				condition = "(!((ExileClientInteractionObject getVariable ['ExileConstructionDamage',0]) isEqualTo 0)) && (call ExileClient_util_world_isInOwnTerritory)";
				action = "_this call ExileClient_object_construction_repair";
			};

		};
	};

	/*
		Tent, Storage crate etc.
	*/
	class Container
	{
		targetType = 2;
		target = "Exile_Container_Abstract";

		class Actions 
		{
			class Pack 
			{
				title = "Pack";
				condition = "!((typeOf ExileClientInteractionObject) isEqualTo 'Exile_Container_SupplyBox')";
				action = "_this spawn ExileClient_object_container_pack";
			};
			// Picks up the container so you can move it
			class Move: ExileAbstractAction
			{
				title = "Move";
				condition = "(getNumber(configFile >> 'CfgVehicles' >> typeOf ExileClientInteractionObject >> 'exileIsLockable') isEqualTo 0) || ((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
				action = "_this spawn ExileClient_object_construction_move";
			};
		};
	};

	class Flag
	{
		targetType = 2;
		target = "Exile_Construction_Flag_Static";

		class Actions
		{
			/*
			class Manage : ExileAbstractAction
			{
				title = "Manage";
				condition = "true";
				action = "_this call ExileClient_gui_baseManagement_event_show";
			};
			*/
			class StealFlag: ExileAbstractAction
			{
				title = "Steal Flag";
				condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',1]) isEqualTo 0)";
				action = "['StealFlag', _this select 0] call ExileClient_action_execute";
			};
			
			class RestoreFlag: ExileAbstractAction
			{
				title = "Restore Flag";
				condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',0]) isEqualTo 1)";
				action = "['restoreFlagRequest', [netID ExileClientInteractionObject]] call ExileClient_system_network_send";
			};
		};
	};

	class Boat 
	{
		targetType = 2;
		target = "Ship";

		class Actions
		{
			// Locks a vehicle
			class Lock: ExileAbstractAction
			{
				title = "Lock";
				condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
				action = "true spawn ExileClient_object_lock_toggle";
			};

			// Unlocks a vehicle
			class Unlock: ExileAbstractAction
			{
				title = "Unlock";
				condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
				action = "false spawn ExileClient_object_lock_toggle";
			};

			// Hot-wires a vehicle
			class Hotwire: ExileAbstractAction
			{
				title = "Hotwire";
				condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
				action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
			};

			// Repairs a vehicle to 100%. Requires Duckttape
			class Repair: ExileAbstractAction
			{
				title = "Repair";
				condition = "true";
				action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
			};

			// Fills fuel from a can into a car
			class Refuel: ExileAbstractAction
			{
				title = "Refuel";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_refuel";
			};

			// Drains fuel from a car into an empty jerry can
			class DrainFuel: ExileAbstractAction
			{
				title = "Drain Fuel";
				condition = "call ExileClient_object_vehicle_interaction_show";
				action = "_this call ExileClient_object_vehicle_drain";
			};

			// Pushes a boat into look direction to move into water
			class Push: ExileAbstractAction
			{
				title = "Fus Ro Dah!";
				condition = "((crew ExileClientInteractionObject) isEqualTo [])";
				action = "_this call ExileClient_object_vehicle_push";
			};
		};
	};

	class Bikes
	{
		targetType = 2;
		target = "Bicycle";

		class Actions
		{
			class Flip: ExileAbstractAction
			{
				title = "Flip";
				condition = "true";
				action = "_this call ExileClient_object_vehicle_flip";
			};
		};
	};

	class Player 
	{
		targetType = 2;
		target = "Exile_Unit_Player";

		class Actions 
		{
			class Free: ExileAbstractAction
			{
				title = "Free";
				condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
				action = "_this call ExileClient_object_handcuffs_free";
			};
			
			class Search: ExileAbstractAction
			{
				title = "Search Gear";
				condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
				action = "_this call ExileClient_object_handcuffs_searchGear";
			};

			class Identify: ExileAbstractAction
			{
				title = "Identify Body";
				condition = "!(alive ExileClientInteractionObject)";
				action = "_this call ExileClient_object_player_identifyBody";
			};
			
			class HideCorpse: ExileAbstractAction
			{
				title = "Hide Body";
				condition = "!(alive ExileClientInteractionObject) && ('Exile_Melee_Shovel' isEqualTo (currentWeapon player))";
				action = "['HideBody', (_this select 0)] call ExileClient_action_execute";
			};
		};
	};
};
/**
 * Classname is used for reference
 * name is displayed in crafting requirements
 * models is used for crafting and interaction menus
 */
class CfgInteractionModels
{
	class WaterSource
	{
		name = "Water tanks, barrels, coolers or pumps";
		models[] = 	
		{
			"barrelwater_f", 
			"barrelwater_grey_f",
			"waterbarrel_f",
			"watertank_f",
			"stallwater_f",
			"waterpump_01_f",
			"water_source_f",

			// Namalsk
			"wellpump",
			"Land_jhad_stand_water",
			"Land_Jbad_Misc_Well_L",
			"Land_jbad_Fridge",
			"Land_jbad_reservoir",
			"Land_jbad_teapot",
			"Land_KBud",
			
			//Tanoa
			"watertank_01_f",
			"watertank_02_f",
			"watertank_03_f",
			"watertank_04_f"
		};
	};

	class CleanWaterSource
	{
		name = "Water cooler";
		models[] = 	
		{
			"watercooler"
		};
	};

	class WorkBench
	{
		name = "Work Bench";
		models[] = 
		{
			"workstand_f.p3d"
		};
	};

	class ShippingContainerSource
	{
		name = "Shipping Containers";
		models[] = 
		{
			// Arma 3
			"CargoBox_V1_F",
			"Cargo20_blue_F",
			"Cargo20_brick_red_F",
			"Cargo20_cyan_F",
			"Cargo20_grey_F",
			"Cargo20_light_blue_F",
			"Cargo20_light_green_F",
			"Cargo20_military_green_F",
			"Cargo20_military_ruins_F",
			"Cargo20_orange_F",
			"Cargo20_red_F",
			"Cargo20_sand_F",
			"Cargo20_white_F",
			"Cargo20_yellow_F",
			"Cargo40_blue_F",
			"Cargo40_brick_red_F",
			"Cargo40_cyan_F",
			"Cargo40_grey_F",
			"Cargo40_light_blue_F",
			"Cargo40_light_green_F",
			"Cargo40_military_green_F",
			"Cargo40_orange_F",
			"Cargo40_red_F",
			"Cargo40_sand_F",
			"Cargo40_white_F",
			"Cargo40_yellow_F",

			// Namalsk
			"nam_container.p3d",
			"misc_cargo1d.p3d",
			"misc_cargo1b.p3d",
			"misc_cargo1bo.p3d",
			"misc_cargo2c.p3d",
			"misc_cargo1ao.p3d",
			
			//Tanoa
			"containerline_01_f",
			"containerline_02_f",
			"containerline_03_f",

			// Also allow wrecks
			"wreck_"
/*			
			"wreck_bmp2_f.p3d",
			"wreck_brdm2_f.p3d",
			"wreck_car2_f.p3d",
			"wreck_car3_f.p3d",
			"wreck_car_f.p3d",
			"wreck_cardismantled_f.p3d",
			"wreck_hmmwv_f.p3d",
			"wreck_hunter_f.p3d",
			"wreck_offroad2_f.p3d",
			"wreck_offroad_f.p3d",
			"wreck_skodovka_f.p3d",
			"wreck_slammer_f.p3d",
			"wreck_slammer_hull_f.p3d",
			"wreck_slammer_turret_f.p3d",
			"wreck_t72_hull_f.p3d",
			"wreck_t72_turret_f.p3d",
			"wreck_truck_dropside_f.p3d",
			"wreck_truck_f.p3d",
			"wreck_uaz_f.p3d",
			"wreck_ural_f.p3d"
			"wreck_van_f.p3d",
			*/


			// TODO: Ask community for CUP/AiA model names	
		};
	};

	class WoodSource
	{
		name = "Trees";
		models[] = 
		{
			" t_",
			" bo_t_",

			// A2 trees
            " str_",
            " Smrk_",
            " les_",
            " brg_"			
		};
	};

	// TODO: Add https://community.bistudio.com/wikidata/images/thumb/6/60/Arma3_CfgVehicles_Land_Tank_rust_F.jpg/150px-Arma3_CfgVehicles_Land_Tank_rust_F.jpg
	class FuelSource
	{
		name = "Fuel pumps, stations or barrels";
		models[] = 
		{
			"fuelstation_feed_f.p3d",
			"metalbarrel_f.p3d",
			"flexibletank_01_f.p3d",
			"fs_feed_f.p3d",
			//Tanoa
			"fuelstation_01_pump_f.p3d",
			"fuelstation_02_pump_f.p3d"
		};	
	};
};
class CfgLocker 
{
	numbersOnly = "0123456789";
	
	maxDeposit = 10000;
};

class CfgPlayer 
{
	// In minutes ammount of time it takes to go from 100 - 0 if stationary
	hungerDecay = 90;
	thirstDecay = 60;

	// Damage taken from 0 (health||thirst)/sec
	healthDecay = 5.0;

	// Health regen if over BOTH
	thirstRegen = 90;
	hungerRegen = 90;

	// IF above meet recover HP%/MIN
	recoveryPerMinute = 2;

	// Set custom aim precision coefficient for weapon sway
	// https://community.bistudio.com/wiki/Arma_3_Stamina
	// Set to -1 if you want to use Arma 3 default value
	// setCustomAimCoef
	customAimCoefficient = 0.5;

	// 0 or 1
	enableFatigue = 0;
	enableStamina = 0;

	disableMapDrawing = 1;
};
class CfgSlothMachine
{
	spinCost = 100;
	Jackpot = 10100;
	
	chances[] = 
	{
		{85, ""}, 					// 85% = Nothing
		{95, "Level1"}, 			// 10% = 1pt
		{96, "Level2"}, 			// 1% = 10pt
		{97, "Level3"}, 			// 1% = 25pt
		{98, "Level4"}, 			// 1% = 50pt
		{99, "Level5"},				// 1% = 100pt
		{100, "Jackpot"} 			// 1% = Jackpot
	};

	class Prizes 
	{
		class Level1
		{
			symbol = "\exile_assets\texture\item\Exile_Item_ToiletPaper.paa";
			prize = 101;
		};

		class Level2
		{
			symbol = "\exile_assets\texture\item\Exile_Item_CockONut.paa";
			prize = 110;
		};

		class Level3
		{
			symbol = "\exile_assets\texture\item\Exile_Item_Beer.paa";
			prize = 125;
		};

		class Level4
		{
			symbol = "\exile_assets\texture\item\Exile_Item_Knife.paa";
			prize = 150;
		};

		class Level5
		{
			symbol = "\exile_assets\texture\item\Exile_Item_Safe.paa";
			prize = 200;
		};
		
		class Jackpot
		{
			symbol = "\exile_assets\texture\item\Exile_Item_XmasPresent.paa";
		};
	};
};
class CfgTerritories
{
	// Base Cost / Radius
	// Level 1 is allways for Pop Tabs, >= 2 for Respect
	prices[] = 
	{
		// Purchase Price 		Radius 		Number of Objects
		{5000,					15,			30 					}, // Level 1
		{10000,					30,			60 					}, // Level 2 
		{15000,					45,			90 					}, // Level 3
		{20000,					60,			120					}, // Level 4
		{25000,					75,			150					}, // Level 5
		{30000,					90,			180					}, // Level 6
		{35000,					105,		210					}, // Level 7
		{40000,					120,		240					}, // Level 8
		{45000,					135,		270					}, // Level 9
		{50000,					150,		300					}  // Level 10
	};

	// A shortcut of the above maximum radius
	maximumRadius = 150;

	// The above * 2 plus coverving the 20m you can move while placing things
	minimumDistanceToOtherTerritories = 325; 

	// Maximum number of territories a player can own
	maximumNumberOfTerritoriesPerPlayer = 2;

	/**
	 * Defines the minimum distance to safe zones / trader cities where players
	 * cannot build territories
	 */
	minimumDistanceToTraderZones = 1000;

	/**
	 * Defines the minimum distance to spawn zones where players
	 * cannot build territories
	 */
	minimumDistanceToSpawnZones = 1000;

	// Amount of pop tabs per object to pay
	popTabAmountPerObject = 10;
};
class CfgTraderCategories 
{
	class Community
	{
		name = "Community Items";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community2
	{
		name = "Community Items 2";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community3
	{
		name = "Community Items 3";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community4
	{
		name = "Community Items 4";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community5
	{
		name = "Community Items 5";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community6
	{
		name = "Community Items 6";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community7
	{
		name = "Community Items 7";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community8
	{
		name = "Community Items 8";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community9
	{
		name = "Community Items 9";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Community10
	{
		name = "Community Items 10";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			// Add your items here <3
		};
	};

	class Uniforms
	{
		name = "Uniforms";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
		items[] = 
		{
			"U_C_Journalist",
			"U_C_Poloshirt_blue",
			"U_C_Poloshirt_burgundy",
			"U_C_Poloshirt_salmon",
			"U_C_Poloshirt_stripped",
			"U_C_Poloshirt_tricolour",
			"U_C_Poor_1",
			"U_C_Poor_2",
			"U_C_Poor_shorts_1",
			"U_C_Scientist",
			"U_OrestesBody",
			"U_Rangemaster",
			"U_NikosAgedBody",
			"U_NikosBody",
			"U_Competitor",
			"U_B_CombatUniform_mcam",
			"U_B_CombatUniform_mcam_tshirt",
			"U_B_CombatUniform_mcam_vest",
			"U_B_CombatUniform_mcam_worn",
			"U_B_CTRG_1",
			"U_B_CTRG_2",
			"U_B_CTRG_3",
			"U_I_CombatUniform",
			"U_I_CombatUniform_shortsleeve",
			"U_I_CombatUniform_tshirt",
			"U_I_OfficerUniform",
			"U_O_CombatUniform_ocamo",
			"U_O_CombatUniform_oucamo",
			"U_O_OfficerUniform_ocamo",
			"U_B_SpecopsUniform_sgg",
			"U_O_SpecopsUniform_blk",
			"U_O_SpecopsUniform_ocamo",
			"U_I_G_Story_Protagonist_F",
			"Exile_Uniform_Woodland",
			"U_C_HunterBody_grn",
			"U_IG_Guerilla1_1",
			"U_IG_Guerilla2_1",
			"U_IG_Guerilla2_2",
			"U_IG_Guerilla2_3",
			"U_IG_Guerilla3_1",
			"U_BG_Guerilla2_1",
			"U_IG_Guerilla3_2",
			"U_BG_Guerrilla_6_1",
			"U_BG_Guerilla1_1",
			"U_BG_Guerilla2_2",
			"U_BG_Guerilla2_3",
			"U_BG_Guerilla3_1",
			"U_BG_leader",
			"U_IG_leader",
			"U_I_G_resistanceLeader_F",
			/*"U_B_FullGhillie_ard",
			"U_B_FullGhillie_lsh",
			"U_B_FullGhillie_sard",
			"U_B_GhillieSuit",
			"U_I_FullGhillie_ard",
			"U_I_FullGhillie_lsh",
			"U_I_FullGhillie_sard",
			"U_I_GhillieSuit",
			"U_O_FullGhillie_ard",
			"U_O_FullGhillie_lsh",
			"U_O_FullGhillie_sard",
			"U_O_GhillieSuit",*/
			"U_I_Wetsuit",
			"U_O_Wetsuit",
			"U_B_Wetsuit",
			"U_B_survival_uniform",
			"U_B_HeliPilotCoveralls",
			"U_I_HeliPilotCoveralls",
			"U_B_PilotCoveralls",
			"U_I_pilotCoveralls",
			"U_O_PilotCoveralls"
		};
	};

	class Vests
	{
		name = "Vests";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\vest_ca.paa";
		items[] = 
		{
			"V_Press_F",
			"V_Rangemaster_belt",
			"V_TacVest_blk",
			"V_TacVest_blk_POLICE",
			"V_TacVest_brn",
			"V_TacVest_camo",
			"V_TacVest_khk",
			"V_TacVest_oli",
			"V_TacVestCamo_khk",
			"V_TacVestIR_blk",
			"V_I_G_resistanceLeader_F",
			"V_BandollierB_blk",
			"V_BandollierB_cbr",
			"V_BandollierB_khk",
			"V_BandollierB_oli",
			"V_BandollierB_rgr",
			"V_Chestrig_blk",
			"V_Chestrig_khk",
			"V_Chestrig_oli",
			"V_Chestrig_rgr",
			"V_HarnessO_brn",
			"V_HarnessO_gry",
			"V_HarnessOGL_brn",
			"V_HarnessOGL_gry",
			"V_HarnessOSpec_brn",
			"V_HarnessOSpec_gry",
			"V_PlateCarrier1_blk",
			"V_PlateCarrier1_rgr",
			"V_PlateCarrier2_rgr",
			"V_PlateCarrier3_rgr",
			"V_PlateCarrierGL_blk",
			"V_PlateCarrierGL_mtp",
			"V_PlateCarrierGL_rgr",
			"V_PlateCarrierH_CTRG",
			"V_PlateCarrierIA1_dgtl",
			"V_PlateCarrierIA2_dgtl",
			"V_PlateCarrierIAGL_dgtl",
			"V_PlateCarrierIAGL_oli",
			"V_PlateCarrierL_CTRG",
			"V_PlateCarrierSpec_blk",
			"V_PlateCarrierSpec_mtp",
			"V_PlateCarrierSpec_rgr"
		};
	};

	class Headgear 
	{
		name = "Headgear";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\headgear_ca.paa";
		items[] =
		{
			"Exile_Headgear_SantaHat",
			"Exile_Headgear_SafetyHelmet",
			"H_Cap_blk",
			"H_Cap_blk_Raven",
			"H_Cap_blu",
			"H_Cap_brn_SPECOPS",
			"H_Cap_grn",
			"H_Cap_headphones",
			"H_Cap_khaki_specops_UK",
			"H_Cap_oli",
			"H_Cap_press",
			"H_Cap_red",
			"H_Cap_tan",
			"H_Cap_tan_specops_US",
			"H_Watchcap_blk",
			"H_Watchcap_camo",
			"H_Watchcap_khk",
			"H_Watchcap_sgg",
			"H_MilCap_blue",
			"H_MilCap_dgtl",
			"H_MilCap_mcamo",
			"H_MilCap_ocamo",
			"H_MilCap_oucamo",
			"H_MilCap_rucamo",
			"H_Bandanna_camo",
			"H_Bandanna_cbr",
			"H_Bandanna_gry",
			"H_Bandanna_khk",
			"H_Bandanna_khk_hs",
			"H_Bandanna_mcamo",
			"H_Bandanna_sgg",
			"H_Bandanna_surfer",
			"H_Booniehat_dgtl",
			"H_Booniehat_dirty",
			"H_Booniehat_grn",
			"H_Booniehat_indp",
			"H_Booniehat_khk",
			"H_Booniehat_khk_hs",
			"H_Booniehat_mcamo",
			"H_Booniehat_tan",
			"H_Hat_blue",
			"H_Hat_brown",
			"H_Hat_camo",
			"H_Hat_checker",
			"H_Hat_grey",
			"H_Hat_tan",
			"H_StrawHat",
			"H_StrawHat_dark",
			"H_Beret_02",
			"H_Beret_blk",
			"H_Beret_blk_POLICE",
			"H_Beret_brn_SF",
			"H_Beret_Colonel",
			"H_Beret_grn",
			"H_Beret_grn_SF",
			"H_Beret_ocamo",
			"H_Beret_red",
			"H_Shemag_khk",
			"H_Shemag_olive",
			"H_Shemag_olive_hs",
			"H_Shemag_tan",
			"H_ShemagOpen_khk",
			"H_ShemagOpen_tan",
			"H_TurbanO_blk",
			"H_HelmetB",
			"H_HelmetB_black",
			"H_HelmetB_camo",
			"H_HelmetB_desert",
			"H_HelmetB_grass",
			"H_HelmetB_light",
			"H_HelmetB_light_black",
			"H_HelmetB_light_desert",
			"H_HelmetB_light_grass",
			"H_HelmetB_light_sand",
			"H_HelmetB_light_snakeskin",
			"H_HelmetB_paint",
			"H_HelmetB_plain_blk",
			"H_HelmetB_sand",
			"H_HelmetB_snakeskin",
			"H_HelmetCrew_B",
			"H_HelmetCrew_I",
			"H_HelmetCrew_O",
			"H_HelmetIA",
			"H_HelmetIA_camo",
			"H_HelmetIA_net",
			"H_HelmetLeaderO_ocamo",
			"H_HelmetLeaderO_oucamo",
			"H_HelmetO_ocamo",
			"H_HelmetO_oucamo",
			"H_HelmetSpecB",
			"H_HelmetSpecB_blk",
			"H_HelmetSpecB_paint1",
			"H_HelmetSpecB_paint2",
			"H_HelmetSpecO_blk",
			"H_HelmetSpecO_ocamo",
			"H_CrewHelmetHeli_B",
			"H_CrewHelmetHeli_I",
			"H_CrewHelmetHeli_O",
			"H_HelmetCrew_I",
			"H_HelmetCrew_B",
			"H_HelmetCrew_O",
			"H_PilotHelmetHeli_B",
			"H_PilotHelmetHeli_I",
			"H_PilotHelmetHeli_O"
		};
	};


	class PointerAttachments 
	{
		name = "Pointer Attachments";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"acc_flashlight",
			"acc_pointer_IR"
		};
	};

	class BipodAttachments 
	{
		name = "Bipod Attachments";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itembipod_ca.paa";
		items[] = 
		{
			"bipod_01_F_blk",
			"bipod_01_F_mtp",
			"bipod_01_F_snd",
			"bipod_02_F_blk",
			"bipod_02_F_hex",
			"bipod_02_F_tan",
			"bipod_03_F_blk",
			"bipod_03_F_oli"
		};
	};

	class MuzzleAttachments 
	{
		name = "Suppressor Attachments";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemmuzzle_ca.paa";
		items[] = 
		{
			"muzzle_snds_338_black",
			"muzzle_snds_338_green",
			"muzzle_snds_338_sand",
			"muzzle_snds_93mmg",
			"muzzle_snds_93mmg_tan",
			"muzzle_snds_acp",
			"muzzle_snds_B",
			"muzzle_snds_H",
			"muzzle_snds_H_MG",
			"muzzle_snds_H_SW",
			"muzzle_snds_L",
			"muzzle_snds_M"
		};
	};

	class UAVs
	{
		name = "Unmanned Aerial Vehicles";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\gps_ca.paa";
		items[] = 
		{
			"I_UavTerminal",
			"I_UAV_01_backpack_F"
		};
	};

	class StaticMGs
	{
		name = "Static Machine Guns";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"O_HMG_01_support_F",
			//"O_HMG_01_support_high_F", // Does not seem to work with HMG01, only the lower version does
			"O_HMG_01_weapon_F"
		};
	};

	class OpticAttachments 
	{
		name = "Scopes";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemoptic_ca.paa";
		items[] = 
		{
			"optic_Aco",
			"optic_ACO_grn",
			"optic_ACO_grn_smg",
			"optic_Aco_smg",
			"optic_AMS",
			"optic_AMS_khk",
			"optic_AMS_snd",
			"optic_Arco",
			"optic_DMS",
			"optic_Hamr",
			"optic_Holosight",
			"optic_Holosight_smg",
			"optic_KHS_blk",
			"optic_KHS_hex",
			"optic_KHS_old",
			"optic_KHS_tan",
			"optic_LRPS",
			"optic_MRCO",
			"optic_MRD",
			"optic_Nightstalker",
			"optic_NVS",
			"optic_SOS",
			//"optic_tws",
			//"optic_tws_mg",
			"optic_Yorris"
		};
	};

	class Hardware 
	{
		name = "Hardware";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Item_Rope",
			"Exile_Item_DuctTape",
			"Exile_Item_ExtensionCord",
			"Exile_Item_FuelCanisterEmpty",
			"Exile_Item_JunkMetal",
			"Exile_Item_LightBulb",
			"Exile_Item_MetalBoard",
			"Exile_Item_MetalPole",
			"Exile_Item_SafeKit",
			"Exile_Item_CamoTentKit",
			"Exile_Item_CodeLock"
			
			/*
			"Exile_Item_MetalScrews",
			"Exile_Item_MetalWire",
			"Exile_Item_Laptop",
			"Exile_Item_BaseCameraKit",
			"Exile_Item_MetalHedgehogKit",
			"Exile_Item_CarWheel",
			"Exile_Item_Cement",
			"Exile_Item_Sand"
			*/
		};
	};

	class Food 
	{
		name = "Fast Food";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] =
		{
			"Exile_Item_EMRE",		
			"Exile_Item_GloriousKnakworst",
			"Exile_Item_Surstromming",
			"Exile_Item_SausageGravy",
			"Exile_Item_Catfood",
			"Exile_Item_ChristmasTinner",
			"Exile_Item_BBQSandwich",
			"Exile_Item_Dogfood",
			"Exile_Item_BeefParts",
			"Exile_Item_Cheathas",
			"Exile_Item_Noodles",
			"Exile_Item_SeedAstics",
			"Exile_Item_Raisins",
			"Exile_Item_Moobar",
			"Exile_Item_InstantCoffee"
		};
	};

	class Drinks 
	{
		name = "Drinks";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] =
		{
			"Exile_Item_PlasticBottleCoffee",
			"Exile_Item_PowerDrink",
			"Exile_Item_PlasticBottleFreshWater",
			"Exile_Item_Beer",
			"Exile_Item_EnergyDrink",
			"Exile_Item_ChocolateMilk",
			"Exile_Item_MountainDupe",
			"Exile_Item_PlasticBottleEmpty"
		};
	};

	class Tools
	{
		name = "Tools";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Item_Matches",
			"Exile_Item_CookingPot",
			"Exile_Item_CanOpener",
			"Exile_Item_Handsaw",
			"Exile_Item_Pliers",
			"Exile_Item_Grinder",
			

			"Exile_Item_Foolbox",

			/*
			"Exile_Item_CordlessScrewdriver",
			"Exile_Item_FireExtinguisher",
			"Exile_Item_Hammer",
			"Exile_Item_OilCanister",
			"Exile_Item_Screwdriver",
			"Exile_Item_Shovel",
			"Exile_Item_Wrench",
			"Exile_Item_SleepingMat",	
			"Exile_Item_ToiletPaper",			
			"Exile_Item_ZipTie",
			*/

			"Binocular",
			"Rangefinder",
			/*"Laserdesignator",
			"Laserdesignator_02",
			"Laserdesignator_03",*/
			"NVGoggles",
			"NVGoggles_INDEP",
			"NVGoggles_OPFOR",
			"ItemGPS",
			"ItemMap",
			"ItemCompass",
			"ItemRadio",
			"ItemWatch",
			"Exile_Item_XM8"
		};
	};

	class FirstAid
	{
		name = "FirstAid";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Item_InstaDoc",
			"Exile_Item_Bandage",
			"Exile_Item_Vishpirin",
			"Exile_Item_Heatpack"

			// Not available in 0.9.4!
			//"Exile_Item_Defibrillator"
		};
	};

	class Navigation
	{
		name = "Special Environment";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"B_Parachute",
			"V_RebreatherB",
			"V_RebreatherIA",
			"V_RebreatherIR",
			"Exile_Headgear_GasMask"	
		};
	};

	class Backpacks
	{
		name = "Backpacks";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\backpack_ca.paa";
		items[] = 
		{
			"B_AssaultPack_blk",
			"B_AssaultPack_cbr",
			"B_AssaultPack_dgtl",
			"B_AssaultPack_khk",
			"B_AssaultPack_mcamo",
			"B_AssaultPack_rgr",
			"B_AssaultPack_sgg",
			"B_Bergen_blk",
			"B_Bergen_mcamo",
			"B_Bergen_rgr",
			"B_Bergen_sgg",
			"B_Carryall_cbr",
			"B_Carryall_khk",
			"B_Carryall_mcamo",
			"B_Carryall_ocamo",
			"B_Carryall_oli",
			"B_Carryall_oucamo",
			"B_FieldPack_blk",
			"B_FieldPack_cbr",
			"B_FieldPack_ocamo",
			"B_FieldPack_oucamo",
			"B_HuntingBackpack",
			"B_Kitbag_cbr",
			"B_Kitbag_mcamo",
			"B_Kitbag_sgg",
			"B_OutdoorPack_blk",
			"B_OutdoorPack_blu",
			"B_OutdoorPack_tan",
			"B_TacticalPack_blk",
			"B_TacticalPack_mcamo",
			"B_TacticalPack_ocamo",
			"B_TacticalPack_oli",
			"B_TacticalPack_rgr"
		};
	};

	class Ammunition
	{
		name = "Ammunition";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"100Rnd_65x39_caseless_mag",
			"100Rnd_65x39_caseless_mag_Tracer",
			"10Rnd_127x54_Mag",
			"10Rnd_338_Mag",
			"10Rnd_762x54_Mag",
			"10Rnd_93x64_DMR_05_Mag",
			"11Rnd_45ACP_Mag",
			//"130Rnd_338_Mag", SPMG
			"150Rnd_762x54_Box",
			"150Rnd_762x54_Box_Tracer",
			//"150Rnd_93x64_Mag", // NAVID
			"16Rnd_9x21_Mag",
			"200Rnd_65x39_cased_Box",
			"200Rnd_65x39_cased_Box_Tracer",
			"20Rnd_556x45_UW_mag",
			"20Rnd_762x51_Mag",
			"30Rnd_45ACP_Mag_SMG_01",
			"30Rnd_45ACP_Mag_SMG_01_tracer_green",
			"30Rnd_45ACP_Mag_SMG_01_Tracer_Red",
			"30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",
			"30Rnd_556x45_Stanag",
			"30Rnd_556x45_Stanag_Tracer_Green",
			"30Rnd_556x45_Stanag_Tracer_Red",
			"30Rnd_556x45_Stanag_Tracer_Yellow",
			"30Rnd_65x39_caseless_green",
			"30Rnd_65x39_caseless_green_mag_Tracer",
			"30Rnd_65x39_caseless_mag",
			"30Rnd_65x39_caseless_mag_Tracer",
			"30Rnd_9x21_Mag",
			"5Rnd_127x108_APDS_Mag",
			"5Rnd_127x108_Mag",
			"6Rnd_45ACP_Cylinder",
			"6Rnd_GreenSignal_F",
			"6Rnd_RedSignal_F",
			"7Rnd_408_Mag",
			"9Rnd_45ACP_Mag",
			"Exile_Magazine_30Rnd_762x39_AK",
			"Exile_Magazine_30Rnd_545x39_AK_Green",
			"Exile_Magazine_30Rnd_545x39_AK_Red",
			"Exile_Magazine_30Rnd_545x39_AK_White",
			"Exile_Magazine_30Rnd_545x39_AK_Yellow",
			"Exile_Magazine_45Rnd_545x39_RPK_Green",
			"Exile_Magazine_75Rnd_545x39_RPK_Green",
			"Exile_Magazine_20Rnd_762x51_DMR",
			"Exile_Magazine_20Rnd_762x51_DMR_Yellow",
			"Exile_Magazine_20Rnd_762x51_DMR_Red",
			"Exile_Magazine_20Rnd_762x51_DMR_Green",
			"Exile_Magazine_10Rnd_303",
			"Exile_Magazine_100Rnd_762x54_PK_Green",
			"Exile_Magazine_7Rnd_45ACP",
			"Exile_Magazine_8Rnd_9x18",
			"Exile_Magazine_30Rnd_545x39_AK",
			"Exile_Magazine_6Rnd_45ACP",
			"Exile_Magazine_5Rnd_22LR",
			"Exile_Magazine_10Rnd_762x54",
			"Exile_Magazine_10Rnd_9x39",
			"Exile_Magazine_20Rnd_9x39",
			//"Exile_Magazine_8Rnd_74Pellets",
			"Exile_Magazine_8Rnd_74Slug"
		};
	};

	class Flares 
	{
		name = "Flares";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Chemlight_blue",
			"Chemlight_green",
			"Chemlight_red",
			"FlareGreen_F",
			"FlareRed_F",
			"FlareWhite_F",
			"FlareYellow_F",
			"UGL_FlareGreen_F",
			"UGL_FlareRed_F",
			"UGL_FlareWhite_F",
			"UGL_FlareYellow_F",
			"3Rnd_UGL_FlareGreen_F",
			"3Rnd_UGL_FlareRed_F",
			"3Rnd_UGL_FlareWhite_F",
			"3Rnd_UGL_FlareYellow_F"
		};
	};

	class Smokes 
	{
		name = "Smokes";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"SmokeShell",
			"SmokeShellBlue",
			"SmokeShellGreen",
			"SmokeShellOrange",
			"SmokeShellPurple",
			"SmokeShellRed",
			"SmokeShellYellow",
			"1Rnd_Smoke_Grenade_shell",
			"1Rnd_SmokeBlue_Grenade_shell",
			"1Rnd_SmokeGreen_Grenade_shell",
			"1Rnd_SmokeOrange_Grenade_shell",
			"1Rnd_SmokePurple_Grenade_shell",
			"1Rnd_SmokeRed_Grenade_shell",
			"1Rnd_SmokeYellow_Grenade_shell",
			"3Rnd_Smoke_Grenade_shell",
			"3Rnd_SmokeBlue_Grenade_shell",
			"3Rnd_SmokeGreen_Grenade_shell",
			"3Rnd_SmokeOrange_Grenade_shell",
			"3Rnd_SmokePurple_Grenade_shell",
			"3Rnd_SmokeRed_Grenade_shell",
			"3Rnd_SmokeYellow_Grenade_shell"
		};
	};	

	class Explosives
	{
		name = "Explosives";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargothrow_ca.paa";
		items[] = 
		{
			"HandGrenade",
			"MiniGrenade",
			"B_IR_Grenade",
			"O_IR_Grenade",
			"I_IR_Grenade",
			"1Rnd_HE_Grenade_shell",
			"3Rnd_HE_Grenade_shell",
			"APERSBoundingMine_Range_Mag",
			"APERSMine_Range_Mag",
			"APERSTripMine_Wire_Mag",
			"ClaymoreDirectionalMine_Remote_Mag",
			"DemoCharge_Remote_Mag",
			"IEDLandBig_Remote_Mag",
			"IEDLandSmall_Remote_Mag",
			"IEDUrbanBig_Remote_Mag",
			"IEDUrbanSmall_Remote_Mag",
			"SatchelCharge_Remote_Mag",
			"SLAMDirectionalMine_Wire_Mag"
		};
	};

	class Pistols 
	{
		name = "Pistols";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
		items[] = 
		{
			"hgun_ACPC2_F",
			"hgun_P07_F",
			"hgun_Pistol_heavy_01_F",
			"hgun_Pistol_heavy_02_F",
			"hgun_Pistol_Signal_F",
			"hgun_Rook40_F",
			"Exile_Weapon_Colt1911",
			"Exile_Weapon_Makarov",
			"Exile_Weapon_Taurus",
			"Exile_Weapon_TaurusGold"
		};
	};

	class SubMachineGuns 
	{
		name = "Sub Machine Guns";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"hgun_PDW2000_F",
			"SMG_01_F",
			"SMG_02_F"
		};
	};

	class LightMachineGuns 
	{
		name = "Light Machine Guns";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"arifle_MX_SW_Black_F",
			"arifle_MX_SW_F",
			"LMG_Mk200_F",
			"LMG_Zafir_F",
			"Exile_Weapon_RPK",
			"Exile_Weapon_PK",
			"Exile_Weapon_PKP"

			/*
			"MMG_01_hex_F",
			"MMG_01_tan_F",
			"MMG_02_black_F",
			"MMG_02_camo_F",
			"MMG_02_sand_F"
			*/
		};
	};

	class AssaultRifles
	{
		name = "Assault Rifles";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"arifle_Katiba_C_F",
			"arifle_Katiba_F",
			"arifle_Katiba_GL_F",
			"arifle_Mk20_F",
			"arifle_Mk20_GL_F",
			"arifle_Mk20_GL_plain_F",
			"arifle_Mk20_plain_F",
			"arifle_Mk20C_F",
			"arifle_Mk20C_plain_F",
			"arifle_MX_Black_F",
			"arifle_MX_F",
			"arifle_MX_GL_Black_F",
			"arifle_MX_GL_F",
			"arifle_MXC_Black_F",
			"arifle_MXC_F",
			"arifle_SDAR_F",
			"arifle_TRG20_F",
			"arifle_TRG21_F",
			"arifle_TRG21_GL_F",
			"Exile_Weapon_AK107",
			"Exile_Weapon_AK107_GL",
			"Exile_Weapon_AK74",
			"Exile_Weapon_AK74_GL",
			"Exile_Weapon_AK47",
			"Exile_Weapon_AKM",
			"Exile_Weapon_AKS",
			"Exile_Weapon_AKS_Gold"
		};
	};
	
	class Shotguns
	{
		name = "Shotguns";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Weapon_M1014"
		};
	};

	class SniperRifles
	{
		name = "Sniper Rifles";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"arifle_MXM_Black_F",
			"arifle_MXM_F",
			"srifle_DMR_01_F",
			"srifle_DMR_02_camo_F",
			"srifle_DMR_02_F",
			"srifle_DMR_02_sniper_F",
			"srifle_DMR_03_F",
			"srifle_DMR_03_khaki_F",
			"srifle_DMR_03_multicam_F",
			"srifle_DMR_03_tan_F",
			"srifle_DMR_03_woodland_F",
			"srifle_DMR_04_F",
			"srifle_DMR_04_Tan_F",
			"srifle_DMR_05_blk_F",
			"srifle_DMR_05_hex_F",
			"srifle_DMR_05_tan_f",
			"srifle_DMR_06_camo_F",
			"srifle_DMR_06_olive_F",
			"srifle_EBR_F",
			"srifle_GM6_camo_F",
			"srifle_GM6_F",
			"srifle_LRR_camo_F",
			"srifle_LRR_F",
			"Exile_Weapon_CZ550",
			"Exile_Weapon_SVD",
			"Exile_Weapon_SVDCamo",
			"Exile_Weapon_VSSVintorez",
			"Exile_Weapon_DMR",
			"Exile_Weapon_LeeEnfield"
		};
	};

	class Bikes
	{
		name = "Bikes";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Bike_OldBike",
			"Exile_Bike_MountainBike"
		};
	};

	class Cars
	{
		name = "Cars";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Car_Kart_Black",
			"Exile_Bike_QuadBike_Black",
			"Exile_Car_OldTractor_Red",
			"Exile_Car_TowTractor_White",
			"Exile_Car_Tractor_Red",
			"Exile_Car_UAZ_Green",
			"Exile_Car_UAZ_Open_Green",
			"Exile_Car_Octavius_White",
			"Exile_Car_Golf_Red",
			"Exile_Car_LandRover_Green",
			"Exile_Car_LandRover_Ambulance_Green",
			"Exile_Car_Lada_Green",
			"Exile_Car_Volha_White",
			"Exile_Car_Hatchback_Rusty1",
			"Exile_Car_Hatchback_Rusty2",
			"Exile_Car_Hatchback_Rusty3",
			"Exile_Car_Hatchback_Sport_Red",
			"Exile_Car_SUV_Red",
			"Exile_Car_SUVXL_Black",
			"Exile_Car_SUV_Armed_Black",
			"Exile_Car_Offroad_Rusty1",
			"Exile_Car_Offroad_Rusty2",
			"Exile_Car_Offroad_Rusty3",
			"Exile_Car_Offroad_Repair_Civillian",
			"Exile_Car_Offroad_Armed_Guerilla01",
			"Exile_Car_BRDM2_HQ",
			"Exile_Car_BTR40_MG_Green",
			"Exile_Car_BTR40_Green",
			"Exile_Car_HMMWV_M134_Green",
			"Exile_Car_HMMWV_M2_Green",
			"Exile_Car_HMMWV_MEV_Green",
			"Exile_Car_HMMWV_UNA_Green",
			"Exile_Car_Strider",
			"Exile_Car_Hunter",
			"Exile_Car_Ifrit"
		};
	};

	class Trucks
	{
		name = "Trucks";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Car_Van_Black",
			"Exile_Car_Van_Box_Black",
			"Exile_Car_Van_Fuel_Black",
			"Exile_Car_Ural_Open_Worker",
			"Exile_Car_Ural_Covered_Worker",
			"Exile_Car_V3S_Covered",
			"Exile_Car_Zamak",
			"Exile_Car_Tempest",
			"Exile_Car_HEMMT",
			"Exile_Car_Ikarus_Blue"
		};
	};

	class Choppers
	{
		name = "Helicopters";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Chopper_Hummingbird_Green",
			"Exile_Chopper_Hummingbird_Civillian_Wasp",
			"Exile_Chopper_Huey_Green",
			"Exile_Chopper_Huey_Armed_Green",
			"Exile_Chopper_Taru_Black",
			"Exile_Chopper_Taru_Covered_Black",
			"Exile_Chopper_Taru_Transport_Black",
			"Exile_Chopper_Orca_BlackCustom",
			"Exile_Chopper_Mohawk_FIA",
			"Exile_Chopper_Huron_Black",
			"Exile_Chopper_Hellcat_Green"
		};
	};

	class Boats
	{
		name = "Boats";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Boat_RubberDuck_CSAT",
			"Exile_Boat_RubberDuck_Digital",
			"Exile_Boat_RubberDuck_Orange",
			"Exile_Boat_RubberDuck_Blue",
			"Exile_Boat_RubberDuck_Black",
			"Exile_Boat_MotorBoat_Police",
			"Exile_Boat_MotorBoat_Orange",
			"Exile_Boat_MotorBoat_White",
			"Exile_Boat_SDV_CSAT",
			"Exile_Boat_SDV_Digital",
			"Exile_Boat_SDV_Grey"
		};
	};

	class Planes
	{
		name = "Planes";
		icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
		items[] = 
		{
			"Exile_Plane_Cessna",
			"Exile_Plane_AN2_Green"
		};
	};
};

class CfgTraders
{
	/**
	 * Weapons, scopes, silencers, ammo
	 */
	class Exile_Trader_Armory
	{
		name = "ARMORY";
		showWeaponFilter = 1;
		categories[] = 
		{
			"PointerAttachments",
			"BipodAttachments",
			"MuzzleAttachments",
			"OpticAttachments",
			"Ammunition",
			"Pistols",
			"Shotguns",
			"SubMachineGuns",
			"LightMachineGuns",
			"AssaultRifles",
			"SniperRifles"
		};
	};

	/**
	 * Satchels, nades, UAVs, static MGs
	 */
	class Exile_Trader_SpecialOperations
	{
		name = "SPECIAL OPERATIONS";
		showWeaponFilter = 1; // for noob tubes
		categories[] = 
		{
			"Flares",
			"Smokes",
			"UAVs",
			"StaticMGs",
			"Explosives",
			"Navigation"
		};
	};

	/**
	 * Uniforms, vests, helmets, backpacks
	 */
	class Exile_Trader_Equipment
	{	
		name = "EQUIPMENT";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Headgear",
			"Uniforms",
			"Vests",
			"Backpacks",
			"FirstAid"
		};
	};

	/**
	 * Cans, cans, cans
	 */
	class Exile_Trader_Food
	{
		name = "FAST FOOD";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Food",
			"Drinks"
		};
	};

	/**
	 * Light bulbs, metal, etc.
	 */
	class Exile_Trader_Hardware
	{
		name = "HARDWARE";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Hardware",
			"Tools"
		};
	};

	/**
	 * Sells cars and general vehicles
	 */
	class Exile_Trader_Vehicle
	{
		name = "VEHICLE";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Cars",
			"Trucks"
		};
	};

	/**
	 * Sells choppers and planes
	 */
	class Exile_Trader_Aircraft
	{
		name = "AIRCRAFT";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Choppers", 
			"Planes"
		};
	};

	/**
	 * Sells ships and boats
	 */ 
	class Exile_Trader_Boat
	{
		name = "BOAT";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Boats"
		};
	};

	/**
	 * Sells Community Items
	 */ 
	class Exile_Trader_CommunityCustoms
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community"
		};
	};

	class Exile_Trader_CommunityCustoms2
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community2"
		};
	};

	class Exile_Trader_CommunityCustoms3
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community3"
		};
	};

	class Exile_Trader_CommunityCustoms4
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community4"
		};
	};

	class Exile_Trader_CommunityCustoms5
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community5"
		};
	};

	class Exile_Trader_CommunityCustoms6
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community6"
		};
	};

	class Exile_Trader_CommunityCustoms7
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community7"
		};
	};

	class Exile_Trader_CommunityCustoms8
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community8"
		};
	};

	class Exile_Trader_CommunityCustoms9
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community9"
		};
	};

	class Exile_Trader_CommunityCustoms10
	{
		name = "COMMUNITY";
		showWeaponFilter = 0;
		categories[] = 
		{
			"Community10"
		};
	};
};
class CfgTrading 
{
	/*
	* This factor defines the difference between sales/purchase price of
	* items and vehicles. It is used if there is no sales price defined
	* in CfgExileArsenal. 
	*/
	sellPriceFactor = 0.5;
	
	rekeyPriceFactor = 0.1;

	class requiredRespect 
	{
		Level1 = 0;
		Level2 = 5000;
		Level3 = 10000;
		Level4 = 15000;
		Level5 = 20000;
		Level6 = 25000;
	};
};
class CfgVehicleCustoms
{
	///////////////////////////////////////////////////////////////////////////////
	// QUAD BIKES
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Bike_QuadBike_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Bike_QuadBike_Blue",		100, "Blue",		{"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLUE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLUE_CO.paa"};},
			{"Exile_Bike_QuadBike_Red",			100, "Red",			{"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_RED_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVRED_CO.paa"};},
			{"Exile_Bike_QuadBike_White",		100, "White",		{"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_WHITE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVWHITE_CO.paa"};},
			{"Exile_Bike_QuadBike_Nato",		150, "NATO",		{"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_co.paa"};},
			{"Exile_Bike_QuadBike_Csat",		150, "CSAT",		{"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_OPFOR_CO.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_OPFOR_CO.paa"};},
			{"Exile_Bike_QuadBike_Fia",			150, "FIA",			{"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_INDP_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_INDP_CO.paa"};},
			{"Exile_Bike_QuadBike_Guerilla01",	150, "Guerilla 01",	{"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_IG_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_IG_CO.paa"};},
			{"Exile_Bike_QuadBike_Guerilla02",	150, "Guerilla 02",	{"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_INDP_Hunter_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_INDP_Hunter_CO.paa"};},
			{"Exile_Bike_QuadBike_Black",		100, "Black",		{"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLACK_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLACK_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// MOTOR BOATS
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Boat_MotorBoat_Abstract
	{
		skins[] = 
		{
			{"Exile_Boat_MotorBoat_Police",		350, "Police", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_police_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_police_co.paa"};},
			{"Exile_Boat_MotorBoat_Orange",		300, "Orange", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_rescue_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_rescue_co.paa"};},
			{"Exile_Boat_MotorBoat_White",		300, "White",  {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// RUBBER DUCKS
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Boat_RubberDuck_Abstract
	{
		skins[] = 
		{
			{"Exile_Boat_RubberDuck_CSAT",		200, "CSAT", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_OPFOR_CO.paa"};},
			{"Exile_Boat_RubberDuck_Digital",	200, "Digital",{"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_INDP_CO.paa"};},
			{"Exile_Boat_RubberDuck_Orange",	150, "Orange", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_rescue_CO.paa"};},
			{"Exile_Boat_RubberDuck_Blue",		150, "Blue", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_civilian_CO.paa"};},
			{"Exile_Boat_RubberDuck_Black",		150, "Black", {"\A3\boat_F\Boat_Transport_01\data\boat_transport_01_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// SDV
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Boat_SDV_Abstract
	{
		skins[] = 
		{
			{"Exile_Boat_SDV_CSAT",		200, "CSAT", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_opfor_CO.paa"};},
			{"Exile_Boat_SDV_Digital",	200, "Digital", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_INDP_CO.paa"};},
			{"Exile_Boat_SDV_Grey",		100, "Grey", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Hellcat
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Hellcat_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Hellcat_Green", 350, "Green", 	{"\A3\Air_F_EPB\Heli_Light_03\data\Heli_Light_03_base_CO.paa"};},
			{"Exile_Chopper_Hellcat_FIA", 	500, "FIA", 	{"\A3\Air_F_EPB\Heli_Light_03\data\heli_light_03_base_indp_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Karts
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Kart_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Kart_BluKing", 				100, "Bluking", 	{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_blu_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},	
			{"Exile_Car_Kart_RedStone", 			100, "RedStone", 	{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
			{"Exile_Car_Kart_Vrana", 				100, "Vrana", 		{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_vrana_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_vrana_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},	
			{"Exile_Car_Kart_Green", 				100, "Green", 		{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_green_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},	
			{"Exile_Car_Kart_Blue", 				100, "Blue", 		{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_blue_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},	
			{"Exile_Car_Kart_Orange", 				100, "Orange",		{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_orange_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},	
			{"Exile_Car_Kart_White", 				100, "White", 		{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_white_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},	
			{"Exile_Car_Kart_Yellow", 				100, "Yellow", 		{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_yellow_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},	
			{"Exile_Car_Kart_Black", 				100, "Black", 		{"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};}	
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Hummingbird (Civillian)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Hummingbird_Civillian_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Hummingbird_Civillian_Blue", 		350, "Blue", 		{"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Red", 		350, "Red", 		{"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_ION", 		350, "ION", 		{"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_BlueLine", 	350, "BlueLine", 	{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueLine_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Digital", 	350, "Digital", 	{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Elliptical", 	350, "Elliptical", 	{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Furious", 	350, "Furious", 	{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_GrayWatcher", 350, "GrayWatcher",	{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_graywatcher_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Jeans", 		350, "Jeans", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Light", 		350, "Light", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_light_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Shadow", 		350, "Shadow", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_shadow_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Sheriff", 	350, "Sheriff", 	{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Speedy", 		350, "Speedy", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Sunset", 		350, "Sunset", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Vrana", 		350, "Vrana", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Wasp", 		350, "Wasp", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wasp_co.paa"};},
			{"Exile_Chopper_Hummingbird_Civillian_Wave", 		350, "Wave", 		{"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Huron
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Huron_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Huron_Black", 	450, "Black", {"\A3\Air_F_Heli\Heli_Transport_03\Data\Heli_Transport_03_ext01_black_CO.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_black_co.paa"};},
			{"Exile_Chopper_Huron_Green", 	450, "Green", {"\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext01_co.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Orca
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Orca_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Orca_CSAT", 		350, "CSAT", 			{"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_CO.paa"};},
			{"Exile_Chopper_Orca_Black", 		350, "Black", 			{"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_CO.paa"};},
			{"Exile_Chopper_Orca_BlackCustom", 	350, "Black Custom", 	{"\A3\Air_F_Heli\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_V2_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Taru
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Taru_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Taru_CSAT",		500, "CSAT", 	{"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"};},
			{"Exile_Chopper_Taru_Black",	500, "BLACK", 	{"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Taru (Transport)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Taru_Transport_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Taru_Transport_CSAT",	500, "CSAT", 	{"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"};},
			{"Exile_Chopper_Taru_Transport_Black",	500, "Black", 	{"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Taru (Covered)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Taru_Covered_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Taru_Covered_CSAT",		500, "CSAT",	{"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext02_CO.paa"};},
			{"Exile_Chopper_Taru_Covered_Black",	500, "Black",	{"A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_02_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext02_black_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Hatchback
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Hatchback_Abstract
	{	
		skins[] = 
		{
			{"Exile_Car_Hatchback_Rusty1", 			50, "Rusty White",		{"\exile_assets\model\RTV\Exile_Car_Hatchback_01_co.paa"};},
			{"Exile_Car_Hatchback_Rusty2", 			50, "Rusty Red",		{"\exile_assets\model\RTV\Exile_Car_Hatchback_02_co.paa"};},
			{"Exile_Car_Hatchback_Rusty3", 			50, "Rusty Yellow",		{"\exile_assets\model\RTV\Exile_Car_Hatchback_03_co.paa"};},
			{"Exile_Car_Hatchback_Beige", 			100, "Beige",			{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE01_CO.paa"};},
			{"Exile_Car_Hatchback_Green", 			100, "Green",			{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE02_CO.paa"};},
			{"Exile_Car_Hatchback_Blue", 			100, "Blue",			{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE03_CO.paa"};},
			{"Exile_Car_Hatchback_BlueCustom", 		100, "Blue Custom",		{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE04_CO.paa"};},
			{"Exile_Car_Hatchback_BeigeCustom", 	100, "Beige Custom",	{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE05_CO.paa"};},
			{"Exile_Car_Hatchback_Yellow", 			100, "Yellow",			{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE06_CO.paa"};},
			{"Exile_Car_Hatchback_Grey", 			100, "Grey",			{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE07_CO.paa"};},
			{"Exile_Car_Hatchback_Black", 			100, "Black",			{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE08_CO.paa"};},
			{"Exile_Car_Hatchback_Dark", 			100, "Dark",			{"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE09_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Hatchback (Sport)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Hatchback_Sport_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Hatchback_Sport_Red", 		100, "Red",		{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT01_CO.paa"};},
			{"Exile_Car_Hatchback_Sport_Blue", 		100, "Blue",	{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT02_CO.paa"};},
			{"Exile_Car_Hatchback_Sport_Orange", 	100, "Orange",	{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT03_CO.paa"};},
			{"Exile_Car_Hatchback_Sport_White", 	100, "White",	{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT04_CO.paa"};},
			{"Exile_Car_Hatchback_Sport_Beige", 	100, "Beige",	{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT05_CO.paa"};},
			{"Exile_Car_Hatchback_Sport_Green", 	100, "Green",	{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT06_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Offroad
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Offroad_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Offroad_Rusty1", 		50, "Rusty White",	{"\exile_assets\model\RTV\Exile_offroad_03_co.paa","\exile_assets\model\RTV\Exile_offroad_03_co.paa"};},
			{"Exile_Car_Offroad_Rusty2", 		50, "Rusty Red",	{"\exile_assets\model\RTV\Exile_offroad_01_co.paa","\exile_assets\model\RTV\Exile_offroad_01_co.paa"};},
			{"Exile_Car_Offroad_Rusty3", 		50, "Rusty Blue",	{"\exile_assets\model\RTV\Exile_offroad_02_co.paa","\exile_assets\model\RTV\Exile_offroad_02_co.paa"};},
			{"Exile_Car_Offroad_Red", 			500, "Red",			{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"};},
			{"Exile_Car_Offroad_Beige", 		500, "Beige",		{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"};},
			{"Exile_Car_Offroad_White", 		500, "White",		{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"};},
			{"Exile_Car_Offroad_Blue", 			500, "Blue",		{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"};},
			{"Exile_Car_Offroad_DarkRed", 		500, "Dark Red",	{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"};},
			{"Exile_Car_Offroad_BlueCustom", 	500, "Blue Custom",	{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla01", 	700, "Guerilla 01",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla02", 	700, "Guerilla 02",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla03", 	700, "Guerilla 03",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla04", 	700, "Guerilla 04",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla05", 	700, "Guerilla 05",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla06", 	700, "Guerilla 06",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla07", 	700, "Guerilla 07",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla08", 	700, "Guerilla 08",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla09", 	700, "Guerilla 09",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla10", 	700, "Guerilla 10",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla11", 	700, "Guerilla 11",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
			{"Exile_Car_Offroad_Guerilla12", 	700, "Guerilla 12",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};},
			{"Exile_Car_Offroad_DarkRed",		700, "Exile Black", {"exile_assets\texture\vehicle\Exile_Offroad_Black_co.paa"};},
			{"Exile_Car_Offroad_DarkRed",		700, "Exile Light Blue", {"exile_assets\texture\vehicle\Exile_Offroad_LightBlue_co.paa"};},
			{"Exile_Car_Offroad_DarkRed",		700, "Exile Orange",{"exile_assets\texture\vehicle\Exile_Offroad_Orange_co.paa"};},
			{"Exile_Car_Offroad_DarkRed",		700, "Exile Pink",	{"exile_assets\texture\vehicle\Exile_Offroad_Pink_co.paa"};},
			{"Exile_Car_Offroad_DarkRed",		700, "Exile White",	{"exile_assets\texture\vehicle\Exile_Offroad_White_co.paa"};},
			{"Exile_Car_Offroad_DarkRed",		700, "Exile Yellow",{"exile_assets\texture\vehicle\Exile_Offroad_Yellow_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Land Rover
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_LandRover_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_LandRover_Red", 250, "Red", {"Exile_psycho_LRC\data\r_lr_base_co.paa","Exile_psycho_LRC\data\r_lr_special_co.paa"};},
			{"Exile_Car_LandRover_Urban", 250, "Urban", {"Exile_psycho_LRC\data\textures\lr_base_urbancamo_co.paa","Exile_psycho_LRC\data\textures\lr_special_urbancamo_co.paa"};},
			{"Exile_Car_LandRover_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"};},
			{"Exile_Car_LandRover_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};},
			{"Exile_Car_LandRover_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Land Rover (Ambulance)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_LandRover_Ambulance_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_LandRover_Ambulance_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"};},
			{"Exile_Car_LandRover_Ambulance_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};},
			{"Exile_Car_LandRover_Ambulance_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Octavius
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Octavius_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Octavius_White", 250, "White", {"exile_psycho_Octavia\Data\car_body_co.paa"};},
			{"Exile_Car_Octavius_Black", 250, "Black", {"exile_psycho_Octavia\Data\car_body_bl_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// UH-1H Huey
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Huey_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Huey_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};},
			{"Exile_Chopper_Huey_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// UH-1H Huey (Armed)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Chopper_Huey_Armed_Abstract
	{
		skins[] = 
		{
			{"Exile_Chopper_Huey_Armed_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};},
			{"Exile_Chopper_Huey_Armed_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Offroad (Armed)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Offroad_Armed_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Offroad_Armed_Guerilla01",	250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla02",	250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla03",	250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla04",	250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla05",	250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla06",	250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla07",	250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla08",	250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla09",	250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla10",	250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla11",	250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
			{"Exile_Car_Offroad_Armed_Guerilla12",	250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Offroad (Repair)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Offroad_Repair_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Offroad_Repair_Civillian",		150, "Civillian",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Red",			150, "Red",			{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Beige",			150, "Beige",		{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"};},
			{"Exile_Car_Offroad_Repair_White",			150, "White",		{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Blue",			150, "Blue",		{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"};},
			{"Exile_Car_Offroad_Repair_DarkRed",		150, "DarkRed",		{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"};},
			{"Exile_Car_Offroad_Repair_BlueCustom",		150, "BlueCustom",	{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla01",		250, "Guerilla 01",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla02",		250, "Guerilla 02",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla03",		250, "Guerilla 03",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla04",		250, "Guerilla 04",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla05",		250, "Guerilla 05",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla06",		250, "Guerilla 06",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla07",		250, "Guerilla 07",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla08",		250, "Guerilla 08",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla09",		250, "Guerilla 09",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla10",		250, "Guerilla 10",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla11",		250, "Guerilla 11",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
			{"Exile_Car_Offroad_Repair_Guerilla12",		250, "Guerilla 12",	{"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// SUV
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_SUV_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_SUV_Red", 		100, "Red",					{"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_CO.paa"};},
			{"Exile_Car_SUV_Black", 	150, "Black",				{"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_02_CO.paa"};},
			{"Exile_Car_SUV_Grey", 		100, "Grey",				{"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_03_CO.paa"};},
			{"Exile_Car_SUV_Orange", 	100, "Orange",				{"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_04_CO.paa"};},
			{"Exile_Car_SUV_Black", 	150, "Snow Camo",			{"exile_assets\texture\vehicle\Exile_SUV_Snow_co.paa"};},
			{"Exile_Car_SUV_Black", 	150, "Leaf Camo",			{"exile_assets\texture\vehicle\Exile_SUV_Leaf_Light_co.paa"};},
			{"Exile_Car_SUV_Black", 	150, "Leaf Camo (Dark)",	{"exile_assets\texture\vehicle\Exile_SUV_Leaf_Dark_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// SUV XL
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_SUVXL_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_SUVXL_Black", 100, "Black", {""};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Van 
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Van_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Van_Black",			100, "Black",		{"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
			{"Exile_Car_Van_White",			100, "White",		{"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
			{"Exile_Car_Van_Red",			100, "Red",			{"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
			{"Exile_Car_Van_Guerilla01",	150, "Guerilla 01",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"};},
			{"Exile_Car_Van_Guerilla02",	150, "Guerilla 02",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"};},
			{"Exile_Car_Van_Guerilla03",	150, "Guerilla 03",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"};},
			{"Exile_Car_Van_Guerilla04",	150, "Guerilla 04",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"};},
			{"Exile_Car_Van_Guerilla05",	150, "Guerilla 05",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"};},
			{"Exile_Car_Van_Guerilla06",	150, "Guerilla 06",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"};},
			{"Exile_Car_Van_Guerilla07",	150, "Guerilla 07",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"};},
			{"Exile_Car_Van_Guerilla08",	150, "Guerilla 08",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Van (Box) 
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Van_Box_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Van_Box_Black",				100, "Black",		{"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
			{"Exile_Car_Van_Box_White",				100, "White",		{"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
			{"Exile_Car_Van_Box_Red",				100, "Red",			{"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla01",		150, "Guerilla 01",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla02",		150, "Guerilla 02",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla03",		150, "Guerilla 03",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla04",		150, "Guerilla 04",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla05",		150, "Guerilla 05",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla06",		150, "Guerilla 06",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla07",		150, "Guerilla 07",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"};},
			{"Exile_Car_Van_Box_Guerilla08",		150, "Guerilla 08",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Van (Fuel) 
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Van_Fuel_Abstract
	{
		skins[] = 
		{
			{"Exile_Car_Van_Fuel_Black",			100, "Black",		{"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
			{"Exile_Car_Van_Fuel_White",			100, "White",		{"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
			{"Exile_Car_Van_Fuel_Red",				100, "Red",			{"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
			{"Exile_Car_Van_Fuel_Guerilla01",		150, "Guerilla 01",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_01_CO.paa"};},
			{"Exile_Car_Van_Fuel_Guerilla02",		150, "Guerilla 02",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_02_CO.paa"};},
			{"Exile_Car_Van_Fuel_Guerilla03",		150, "Guerilla 03",	{"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_03_CO.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Ikarus
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Ikarus_Abstract
	{	
		skins[] = 
		{
			{"Exile_Car_Ikarus_Blue", 		200, "Blue",	{"Exile_psycho_Ikarus\Data\bus_exterior_co.paa"};},
			{"Exile_Car_Ikarus_Red", 		200, "Red",		{"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"};},
			{"Exile_Car_Ikarus_Party", 		500, "Party",	{"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Ural (Open)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Ural_Open_Abstract
	{	
		skins[] = 
		{
			{"Exile_Car_Ural_Open_Blue",			300, "Blue",		{"Exile_psycho_Ural\data\Ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"};},
			{"Exile_Car_Ural_Open_Yellow",			300, "Yellow",		{"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"};},
			{"Exile_Car_Ural_Open_Worker",			300, "Worker",		{"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"};},
			{"Exile_Car_Ural_Open_Military",		300, "Military",	{"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Ural (Covered)
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Ural_Covered_Abstract
	{	
		skins[] = 
		{
			{"Exile_Car_Ural_Covered_Blue",			300, "Blue",		{"Exile_psycho_Ural\data\ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"};},
			{"Exile_Car_Ural_Covered_Yellow",		300, "Yellow",		{"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"};},
			{"Exile_Car_Ural_Covered_Worker",		300, "Worker",		{"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"};},
			{"Exile_Car_Ural_Covered_Military",		300, "Military",	{"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Lada
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Lada_Abstract
	{	
		skins[] = 
		{
			{"Exile_Car_Lada_Green", 		100, "Green",	{"exile_psycho_lada\data\lada_eciv1_co.paa","exile_psycho_lada\data\Lada_glass_ECIV1_CA.paa"};},
			{"Exile_Car_Lada_Taxi", 		100, "Taxi",	{"exile_psycho_lada\data\Lada_red_CO.paa"};},
			{"Exile_Car_Lada_Red", 			100, "Red",		{"exile_psycho_lada\data\Lada_red_CO.paa"};},
			{"Exile_Car_Lada_Hipster", 		100, "Hipster",	{"exile_psycho_lada\data\lada_eciv2_co.paa","exile_psycho_lada\data\Lada_glass_ECIV2_CA.paa"};}
		};
	};

	///////////////////////////////////////////////////////////////////////////////
	// Volha
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Volha_Abstract
	{	
		skins[] = 
		{
			{"Exile_Car_Volha_Blue", 		100, "Blue",	{"Exile_psycho_Gaz_volha\data\Volha_ECIV_CO.paa"};},
			{"Exile_Car_Volha_White", 		100, "White",	{"Exile_psycho_Gaz_volha\data\Volha_Gray_ECIV_CO.paa"};},
			{"Exile_Car_Volha_Black",		100, "Black",	{"Exile_psycho_Gaz_volha\data\Volha_Black_ECIV_CO.paa"};}
		};
	};
	
	///////////////////////////////////////////////////////////////////////////////
	// HUNTER
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Hunter_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_Hunter",		1000, "Exile White Edition",	{"exile_assets\texture\vehicle\Exile_Hunter_Snow_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Snow_Back_co.paa"};},
			{"Exile_Car_Hunter",		1000, "Exile Hex",				{"exile_assets\texture\vehicle\Exile_Hunter_Hex_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};},
			{"Exile_Car_Hunter",		1000, "Exile Black",			{"exile_assets\texture\vehicle\Exile_Hunter_Black_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};}
		};
	};
	
	///////////////////////////////////////////////////////////////////////////////
	// HMMWV
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_HMMWV_M2_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_HMMWV_M2_Green",		1000, "Green",	{"Exile_psycho_hmmw\data\hmmwv_body_co.paa"};},
			{"Exile_Car_HMMWV_M2_Desert",		1000, "Desert",	{"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"};}
		};
	};
	
	class Exile_Car_HMMWV_M134_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_HMMWV_M134_Green",		1000, "Green",	{"Exile_psycho_hmmw\data\hmmwv_body_co.paa"};},
			{"Exile_Car_HMMWV_M134_Desert",		1000, "Desert",	{"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"};}
		};
	};
	
	class Exile_Car_HMMWV_MEV_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_HMMWV_MEV_Green",		1000, "Green",	{"Exile_psycho_hmmw\data\hmmwv_body_cm.paa"};},
			{"Exile_Car_HMMWV_MEV_Desert",		1000, "Desert",	{"Exile_psycho_hmmw\data\des\hmmwv_body_cm.paa"};}
		};
	};
	
	class Exile_Car_HMMWV_UNA_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_HMMWV_UNA_Green",		1000, "Green",	{"Exile_psycho_hmmw\data\hmmwv_body_co.paa"};},
			{"Exile_Car_HMMWV_UNA_Desert",		1000, "Desert",	{"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"};}
		};
	};
	
	///////////////////////////////////////////////////////////////////////////////
	// BTR40
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_BTR40_MG_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_BTR40_MG_Green",		1000, "Green",	{"exile_psycho_btr40\data\btr40ext_co.paa"};},
			{"Exile_Car_BTR40_MG_Camo",			1000, "Camo",	{"exile_psycho_btr40\data\btr40extcamo_co.paa"};}
		};
	};
	
	class Exile_Car_BTR40_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_BTR40_Green",			1000, "Green",	{"exile_psycho_btr40\data\btr40ext_co.paa"};},
			{"Exile_Car_BTR40_Camo",			1000, "Camo",	{"exile_psycho_btr40\data\btr40extcamo_co.paa"};}
		};
	};
	
	///////////////////////////////////////////////////////////////////////////////
	// Golf
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Car_Golf_Abstract
	{
		skins[] = 
		{
			
			{"Exile_Car_Golf_Red",				1000, "Red",	{"exile_psycho_VWGolf\data\vwgolf_body_co.paa"};},
			{"Exile_Car_Golf_Black",			1000, "Black",	{"exile_psycho_VWGolf\data\texture\black_co.paa"};}
		};
	};
	
	///////////////////////////////////////////////////////////////////////////////
	// AN-2
	///////////////////////////////////////////////////////////////////////////////
	class Exile_Plane_AN2_Abstract
	{
		skins[] = 
		{
			{"Exile_Plane_AN2_Green", 700, "Green", {"Exile_psycho_An2\data\an2_1_co.paa","Exile_psycho_An2\data\an2_2_co.paa","Exile_psycho_An2\data\an2_wings_co.paa"};},
			{"Exile_Plane_AN2_White", 700, "Red, White & Blue", {"Exile_psycho_An2\data\an2_1_a_co.paa",
		"Exile_psycho_An2\data\an2_2_a_co.paa","Exile_psycho_An2\data\an2_wings_a_co.paa"};},
			{"Exile_Plane_AN2_Stripe", 700, "Green Stripe", {"Exile_psycho_An2\data\an2_1_b_co.paa","Exile_psycho_An2\data\an2_2_b_co.paa","Exile_psycho_An2\data\an2_wings_b_co.paa"};}
		};
	};
};
class CfgVehicleTransport 
{
	class Exile_Container_SupplyBox
	{
		vehicles[] = {"Exile_Car_Van_Abstract", "Exile_Car_Offroad_Abstract", "Exile_Car_Zamak_Abstract", "Exile_Car_HEMMT_Abstract", "Exile_Car_Tempest_Abstract"};

		class Exile_Car_Van_Abstract
		{
			attachPosition[] = {0, -1.1, 0.2};
			cargoIndizes[] = {2, 3, 4, 5, 6, 7}; 
			detachPosition[] = {0, -4.4};
		};

		class Exile_Car_Offroad_Abstract
		{
			attachPosition[] = {0, -1.6, 0.4};
			cargoIndizes[] = {1, 2, 3, 4}; 
			detachPosition[] = {0, -4};
		};

		class Exile_Car_Zamak_Abstract
		{
			attachPosition[] = {0.03, 0.3, 0};
			cargoIndizes[] = {2, 3, 4, 5, 6, 7}; 
			detachPosition[] = {0.03, -4.8};
		};

		class Exile_Car_HEMMT_Abstract
		{
			attachPosition[] = {0.05, -0.1, 0.3};
			cargoIndizes[] = {1, 2, 8, 9}; 
			detachPosition[] = {0.05, -6.1};
		};

		class Exile_Car_Tempest_Abstract
		{
			attachPosition[] = {0.08, -0.85, 0.4};
			cargoIndizes[] = {1, 6, 7, 9}; 
			detachPosition[] = {0.08, -6};
		};
	};
};
class CfgVon
{
	// self explanitory isnt it
	class global
	{
		id = 0;
		text = 0;
		von = 0;
	};

	class side
	{
		id = 1;
		text = 1;
		von = 0;
	};

	class command
	{
		id = 2;
		text = 0;
		von = 0;
	};

	class group

	{
		id = 3;
		text = 1;
		von = 1;
	};

	class vehicle
	{
		id = 4;
		text = 1;
		von = 1;
	};

	class direct
	{
		id = 5;
		text = 1;
		von = 1;
	};
};

 

 

Edited by Simppaa

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Likely a database setup issue. Had the same thing on a server.

1. Make sure you have updated sql_update_V2 folder with the exile.ini file. (in the extDB folder)(Pays to delete exile file and install fresh)

2. Update the database sql to 0.98 version. (Might pay to delete database and completely install all sql's in order)

3. Check your settings in extDB_config.

 

 

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On 7/9/2016 at 10:02 PM, Simppaa said:

Hello!

I have been workin on my server, but I have had maany maany problems, this is the newest, Bambi creation timeout when spawning.

RPT Log (Part when joinin.)

  Reveal hidden contents

ExtDB

  Reveal hidden contents

ExileServer_object_player_createBambi.sqf, line 92

  Reveal hidden contents

 

(I Have tried 100% Default setup (ofc extdb & password/name just configs edited), but still not working.)

 

 

Thank you!

 

 

Bambi creation timed-out =

Your database is on STRICT TRANS TABLES

google how to resolve this issue, or search the forums, because there is MILLIONS of guides on how to fix this!

Please search before making a topic about it..

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No its not, please ASK before you ANSWER LIKE U KNEW!

 

sql-mode="NO_AUTO_CREATE_USER,NO_ENGINE_SUBSTITUTION"

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43 minutes ago, Simppaa said:

No its not, please ASK before you ANSWER LIKE U KNEW!

 

sql-mode="NO_AUTO_CREATE_USER,NO_ENGINE_SUBSTITUTION"

I do know... go into your programData, and read the my.ini, see what it says.

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6 minutes ago, StokesMagee said:

I do know... go into your programData, and read the my.ini, see what it says.

My my.ini isn't in the ProgramData, its in xampp folder, it says like i just wrote.

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