Flosstradamus

1.62 Bug Fixes/Discussion

110 posts in this topic

Let us know of any bugs or fixes here. TY

1 person likes this

Share this post


Link to post
Share on other sites

Posted (edited)

Spoiler

19:10:49 Attempt to override final function - rscunitinfo_script
19:10:50 Warning Message: No entry 'bin\config.bin/CfgWeapons.ItemInfo'.
19:10:50 Warning Message: No entry '.scope'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: Error: creating weapon ItemInfo with scope=private
19:10:50 Warning Message: No entry '.displayName'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.nameSound'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.type'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.picture'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.Library'.
19:10:50 Warning Message: No entry '.libTextDesc'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.model'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.simulation'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.fireLightDuration'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.fireLightIntensity'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.fireLightDiffuse'.
19:10:50 Warning Message: Size: '/' not an array
19:10:50 Warning Message: Size: '/' not an array
19:10:50 Warning Message: No entry '.fireLightAmbient'.
19:10:50 Warning Message: Size: '/' not an array
19:10:50 Warning Message: Size: '/' not an array
19:10:50 Warning Message: No entry '.weaponLockDelay'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.weaponLockSystem'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.cmImmunity'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.weight'.
19:10:50 Warning Message: '/' is not a value
19:10:50 Warning Message: No entry '.lockingTargetSound'.
19:10:50 Warning Message: Size: '/' not an array

Same , full log off this ... 0.7 mb log file server starting ))))

Using   @Ryanzombies;@RHSUSAF;@RHSGREF;@RHSAFRF;@Namalsk;@Exile

Need full log ?

 

Edited by point

Share this post


Link to post
Share on other sites
Advertisement

i just noticed the addons i would have to put on my test server have EBO file format.how would that work?sorry for offtopic(kinda)

Share this post


Link to post
Share on other sites

Where do you guys get the 1.63 from? It was only 1.62 that was released today?

2 people like this

Share this post


Link to post
Share on other sites
7 minutes ago, GZRep said:

Where do you guys get the 1.63 from? It was only 1.62 that was released today?

Fixed it for Floss, he has high hopes for Arma reaching 1.63 xD 

1 person likes this

Share this post


Link to post
Share on other sites
6 minutes ago, Taylor Swift said:

Fixed it for Floss, he has high hopes for Arma reaching 1.63 xD 

Yeah! I was hoping that it wasnt just me who were badly informed :P

Share this post


Link to post
Share on other sites
Quote
10 minutes ago, GZRep said:

Where do you guys get the 1.63 from? It was only 1.62 that was released today?

 

Arma update day its PANIC day ) hands are shaking, panic attacks ... its ok making that kind of errors ))))

1 person likes this

Share this post


Link to post
Share on other sites

I had a few battleye restriction I had to fix.
Here is the code if someone as the same problem 

line starting with disableCollisionWith :
!="tVariable [		"#rev", 			0]) == 		2) then		\n{\n\n\nplayer disableCollisionWith (missionNamespace getVariable [_unitVar,objNull]);\n};"

line strating with createAgent :
!="nil];\n};\n\nif (isServer) then\n{\n\n\nbis_revive_ratioLethal = createAgent [\"Logic\", [10,10,0], [], 0, \"CAN_COLLIDE\"];\nbis_revive_rat"

 

2 people like this

Share this post


Link to post
Share on other sites
6 minutes ago, point said:

Arma update day its PANIC day ) hands are shaking, panic attacks ... its ok making that kind of errors ))))

Absolutely! Everyone is working their asses off to get this new update into their server.
Im sitting here tripping for the new Exile update, since we really dont want to use custom traders and sutch in the beginning :)
Cant wait!!

2 people like this

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.