VeRtiX

Infistar Dont Updated

9 posts in this topic

Hello,

i updated my infistar archives, and changed into the server, but in SC RPT show me this error:

22:54:29 "<infiSTAR.de> 0 - infiSTAR_Exile_AdminMenu.hpp in your MPmission is NOT UPDATED   xxxxx@xxxxx.com (correct) - 12-Jul-2016 22-24-16 - v0054 - [ES] VTXGaming EXILE Server - TEST prueba - ["Arma 3","Arma3",162,137494,"Stable",true,"Windows"]"
22:54:29 "<infiSTAR.de> 0 - infiSTAR will NOT START if infiSTAR_Exile_AdminMenu.hpp is not updated!"

The file infiSTAR_Exile_AdminMenu.hpp is updated, is the last file i downloaded.

Helpme please. Thanks

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you probably just didn't include the file in your description.ext of the mpmission

#include "infiSTAR_AdminMenu.hpp"

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I am dealing with this very issue. There is something in the config.cpp causing this update error. I am currently trying to narrow it down.

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Inside your Description.ext inside you mission.pbo

Spoiler

///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "EXP Gaming Community | Dev Team";
overviewPicture = "Loading.jpg";
loadScreen = "Loading.jpg";
pictureMap = "Loading.jpg";
onLoadMission= "EXP Gaming Community    |  TS : 69.195.146.26";
OnLoadIntro = "Loading.jpg";
OnLoadIntroTime = false;
OnLoadMissionTime = false;
onLoadName = "Exile Mod & [EXP]";

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 60;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1; 
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0; 
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] = 
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar 
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include "config.cpp"
#include "CfgRemoteExec.hpp"
#include "infiSTAR_Exile_AdminMenu.hpp"
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Make sure you move you CfgRemoteExec out and in its own file!

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Indeed infiSTAR is fine with stock config.ccp when using apex cup and mas items I receive the error. With only cup and mas but no apex everything is fine. I do not understand what this has to do with infiSTAR but it does something to it.

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Just make sure your infistar is updated. Unless infistar is working on a new update.

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15 hours ago, Metalman10 said:

#include "infiSTAR_Exile_AdminMenu.hpp"

filename:
infiSTAR_AdminMenu.hpp

 

quote from readme:
 

Quote

06. Go to "infiSTAR.de_Exile\MPMission"
	- move all the files into your currently used MPMission
	- Open the description.ext in your MPmission with a notepad
	
	- find "class CfgRemoteExec {};" (might also have something within the {} curly brackets)
	- remove it!
	- now add these 2 lines in the file:
	#include "CfgRemoteExec.hpp"
	#include "infiSTAR_AdminMenu.hpp"

 

 

you see the problem? :P

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8 hours ago, infiSTAR said:

filename:
infiSTAR_AdminMenu.hpp

 

quote from readme:
 

 

you see the problem? :P

Oh rip me, dont listen to me guys im dumb

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