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nlantz

territorys not saving upon server reset.

Question

Hey guys, setting up a esseker server and this is one of the final issues we are having. 

Currently all walls and flags are removed upon manually resting the server.  Waiting on fpsplayers to decode how you set 4 hours resets up on there admin panel.. 

Is there anything needed setup.

 

New to exile as well, do you need to form a clan or anything before you can "save" your bases ? or just pitch a flag pole ? 

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4 answers to this question

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Why not try it the other way, and set it to 1 cost per piece, with a long time on it (like 365 days)?
Do they stay if you do set values for cost?

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trying to figure out how.. uploaded a vanilla exile_server.pbo.. 

Agent ransack shows this is the only place to edit the costs.

totally new at this but have some experience building a wasteland server. 

in my "ExileServer_system_territory_network_payTerritoryProtectionMoneyRequest.sqf"

I have changed it to 

_playerPopTabs = _playerObject getVariable ["ExileMoney", 500];
_playerRespect = _playerObject getVariable ["ExileScore", 500];

changed the "500's from zero and still when i purchase protection.  it cost 0. it shows up as purchased and  in the mysql shows up under territory with a protection date.. as soon as the server loads back up after a reset its gone. 

 

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apparently the exile.esseker.pbo file i was using had the whole save system missing where you adjust the values.. got it all working now. 

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