BetterDeadThanZed

Delete vehicle restriction - everyone kicked

6 posts in this topic

So, this deletevehicle restriction kick happened a couple of hours ago:

25.07.2016 16:00:17: Dexter Bishop (108.193.62.141:2304) 50ea84effddcb47b36fc743c4f181150 - #0 58:30
25.07.2016 16:00:17: @JSomnia (107.221.64.62:2304) 35a025881010ec48d82f404fb95c63c2 - #0 58:30
25.07.2016 16:00:17: wes (72.234.77.187:2304) 61fe74d1026e3b812373cf23be3f7d14 - #0 58:30
25.07.2016 16:00:17: Daniel Smith (86.7.253.154:2304) ac87217397639ca3b6f18783aa2f22a7 - #0 58:30
25.07.2016 16:00:17: Jerami (70.92.100.69:2304) fb595df005b3926b90c388e6b2728ed2 - #0 58:30
25.07.2016 16:00:17: Chappy (74.211.66.16:2304) d0ec1ab44728bf730411291a34f86ccf - #0 58:30
25.07.2016 16:00:18: Col. GramGram (68.1.55.129:2304) d3ef7aefffb21b34e8b842ea01a598b4 - #0 58:30

That's everyone that was on the server. Any idea why everyone would be kicked? I have no idea what was going on when that happened as no one reported it on my forums. I just happened to notice it.

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57 minutes ago, BetterDeadThanZed said:

So, this deletevehicle restriction kick happened a couple of hours ago:


25.07.2016 16:00:17: Dexter Bishop (108.193.62.141:2304) 50ea84effddcb47b36fc743c4f181150 - #0 58:30
25.07.2016 16:00:17: @JSomnia (107.221.64.62:2304) 35a025881010ec48d82f404fb95c63c2 - #0 58:30
25.07.2016 16:00:17: wes (72.234.77.187:2304) 61fe74d1026e3b812373cf23be3f7d14 - #0 58:30
25.07.2016 16:00:17: Daniel Smith (86.7.253.154:2304) ac87217397639ca3b6f18783aa2f22a7 - #0 58:30
25.07.2016 16:00:17: Jerami (70.92.100.69:2304) fb595df005b3926b90c388e6b2728ed2 - #0 58:30
25.07.2016 16:00:17: Chappy (74.211.66.16:2304) d0ec1ab44728bf730411291a34f86ccf - #0 58:30
25.07.2016 16:00:18: Col. GramGram (68.1.55.129:2304) d3ef7aefffb21b34e8b842ea01a598b4 - #0 58:30

That's everyone that was on the server. Any idea why everyone would be kicked? I have no idea what was going on when that happened as no one reported it on my forums. I just happened to notice it.

Are you using Ryan's zombies?

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22 minutes ago, Kobayashi said:

Are you using Ryan's zombies?

Yes.

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Posted (edited)

It's from how zombies attacking vehicles is handled. He's creating a civilian in the driver's seat then hiding it, then deleting it to prevent zombies from repeatedly attacking vehicles.

 

i've unpacked the mod and gone through the code, it's pretty bad, he doesn't really know what he's doing. The only thing worth anything about it is the models. Everything else is just poorly written.

Edited by Kobayashi

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7 minutes ago, Kobayashi said:

It's from how zombies attacking vehicles is handled. He's creating a civilian in the driver's seat then hiding it, then deleting it to prevent zombies from repeatedly attacking vehicles.

Wouldn't that trigger that kick every time that happens then? And why is everyone on the server kicked?

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Posted (edited)

It only happens when you get out of a vehicle for some reason, from what I've tested with it's pretty random. I've only run this on a test server, but initial reports a month ago were that getting out of a vehicle kicks everyone from the server.

Also, initially using that method wouldn't completely delete the civilian. It would be left there in some weird half deleted state. He added a sleep 1 in before deleting so it's more reliable on the deletion, but I'm pretty sure it's probably still acting weird. 

I've taken out zombies for now and haven't had the kick happen.

I don't think battleye likes it when you delete objects/units that have had hideobject executed on them.

Edited by Kobayashi

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