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killerbud211

How to add lockers to traders

Question

So my group of guys and I got a new server on Esseker and we are trying to figure out how to add in the Locker (Private Stash). We just cant figure it out. Ether its just something real easy and we are just over looking it or we are just plain dumb.

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Pretty simple man! Ill walk you thru it. Open you mission.sqm in the exile eden editor with exile mod enabled and search for the Locker and it should says Exile_Locker or something like that. Then place it where ever and export to initserver then just copy and paste into your current initserver and bam..sorry that wasnt very detailed

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1 hour ago, corbin1990 said:

@Metalman10

So remove the Comma after

["Exile_Sign_Locker",[9335.1,4865.7,5.5502],[[0.766216,0.642584,0],[0,0,1]],false]

So it looks like that ^

And remove which last line...

If this works my friend I'm going to be so disappointed in myself for not noticing haha

thank you

Should work

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Do you know how to place custom objects on a map? If so, open the editor and add the lockers then add the code to your server. 

Not really a server side bug by the way. Wrong subforum.

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No I don't. I've been Map editing before but haven't done custom editing.

Sorry about the Wrong subforum too.

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8 minutes ago, killerbud211 said:

No I don't. I've been Map editing before but haven't done custom editing.

Sorry about the Wrong subforum too.

So you've placed objects on your map with the editor in the past? 

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6 minutes ago, BetterDeadThanZed said:

So you've placed objects on your map with the editor in the past? 

Yes

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Ok so place the lockers in the editor and export the code,  placing it in the file with your trader objects. That's all there is to do. The game will detect the lockers and automatically give the option to deposit or withdraw.

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@Metalman10I've followed your instruction to a tee and for some reason my server wont load with the new lines added?

Basically I rent from QGS, so the server is mostly set up basic settings wise.

Ive added most mods myself, but map alterations I seem to be struggling with. Lockers being one of them

I get the mission Sqm with M3editor, add the lockers and trader boards respectively. Save with Dev tools getting the code for the objects.

Go to my unpacked mission folder and post the lines underneath in new lines in the Initserver.sqf and post the relevant lines underneath.

I then repack and reload it to my MPmisson folder it came from on my QGS game panel, restart the server, and it initially boots, but then just utterly fails and is stuck in a waiting stage?

Do you have any idea what I'm doing wrong?

Cheers for the help

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