Mr Salt

Scroll to cuff player

7 posts in this topic

Posted (edited)

I am trying to create a scroll option in the cfginteractionsmenus. I am hoping that someone could help or even tell me if what I am doing is correct. Here is what I have and I have not used it or even know if it works. What do you guys think?

 

class Cuff: ExileAbstractAction
            {
                title = "Cuff";
                condition = "(alive ExileClientInteractionObject) && (magazines player find 'Exile_Item_ZipTie' >= 0))";
                action = "_this call ExileClient_object_handcuffs_use";
            };

Edited by Mr Salt

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Okay to continue this one man conversation I can say this does not work. Hopefully someone will come along soon that knows how to make this work.

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I see what you're trying to do here, but I have to ask why? Just press the throw key with the zip ties in your hands.

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13 minutes ago, papahyooie said:

I see what you're trying to do here, but I have to ask why? Just press the throw key with the zip ties in your hands.

For some reason I can not seem to get this to work.

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