rhammer2003

Turnioong off Safe zones at traders

4 posts in this topic

Hi all,

I have looked around in my files and can not find where the traders are set to a safe zone and would like to turn all them off.

Does anyone know where I would find the safe zones defined and what I need to change to make it so the players are vulnerable?

Thanks in advance.

Hammer

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1 hour ago, rhammer2003 said:

Hi all,

I have looked around in my files and can not find where the traders are set to a safe zone and would like to turn all them off.

Does anyone know where I would find the safe zones defined and what I need to change to make it so the players are vulnerable?

Thanks in advance.

Hammer

An easy way would be to just reduce the radius to zero on the markers in your mission.sqm

class Item16
		{
			position[]={2998.0603,3.7756021,18175.479};
			name="TraderZoneFolia";
			text="Trader";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=175; // Change to 0
			b=175; // Change to 0
			drawBorder=1;
		};

 

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7 minutes ago, John said:

An easy way would be to just reduce the radius to zero on the markers in your mission.sqm


class Item16
		{
			position[]={2998.0603,3.7756021,18175.479};
			name="TraderZoneFolia";
			text="Trader";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=175; // Change to 0
			b=175; // Change to 0
			drawBorder=1;
		};

 

Couldnt you just change the type = "WHATEVER" to just a marker cause if you change the size then the marker wont show. I think he wants the circle but no safezone effect

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Posted (edited)

		class Item12
		{
			dataType = "Marker";
			position[] = {17563.6, 0, 19827.5};
			name = "ExileMarker5";
			text = "Non-Construction Zone";
			markerType = "ELLIPSE";
			type = "ExileTraderZone";    //changethisto "ExileNonConstructionZone";
			colorName = "ColorBlue";
			fillName = "Border";
			a = 350;                      //size of the circle
			b = 350;
			drawBorder = 1;               //if it has a border
			id = 113;				     //insert a new line if you want it to be filled in 
			//alpha = 0;				//alpha = 0-1
			atlOffset = 0;
		};
		class Item13
		{
			dataType = "Marker";
			position[] = {17563.6, 0, 19827.5};
			name = "NETrader";
			text = "FOB Revolver";					//the text of the trader, leave as "" for no text
			type = "ExileTraderZoneIcon";			//poptab icon
			id = 114;
			atlOffset = 0;
		};

 

Edited by Thrash

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