Alexis

Combat relog

10 posts in this topic

Hello! Who ever thought to implement a system of anti-relog? For example to clear the loot and putting it in a box on-site release, or leave the bot (with loot like the player) for a while (10-15 seconds), if he is killed then the player dies, this problem should be solved somehow because players do not behave very well towards others, how you look at it?

Share this post


Link to post
Share on other sites
Advertisement

I dont get what you're trying to say? Are you saying you want people to be able combat log?

So if I kill you, you can log out really quickly, then log back in and be right in front of me whilst trying to loot your dead body and can kill me whilst I'm not expecting instead?

Share this post


Link to post
Share on other sites

I think the OP is suggesting combat loggers should have their body stay in game so that it can be killed and looted.

Share this post


Link to post
Share on other sites
3 minutes ago, Paul said:

Oh I see. That's not how I read it :-\

I using google translate, I apologize if something was not clear

Share this post


Link to post
Share on other sites

I think this is good suggestion my personal suggestion is WHEN YOU LOG OFF YOU CHARACTER WILL STAY IN GAME FOR next 1-5minutes

Share this post


Link to post
Share on other sites

Or dump the loot with the player in the box, in case of game battle mode.

1 person likes this

Share this post


Link to post
Share on other sites

I thik is great idea... but stil you can alt+F4 or shutdown game in combat and nothing happened (kicked by admin cos server was full when i was shooting FULL AUTO ) and nothing happened me so yes... Definatly this game need like BOX ON THE GROUND or LET AI just stay as you for 5-10minute after you LOGG OF

Share this post


Link to post
Share on other sites
Advertisement

  • Recently Browsing   0 members

    No registered users viewing this page.