=CF=Dragunov

New A3_DMS Static "Radioactive Mission" (Defent's Mission Sysytem)

8 posts in this topic

radio5.jpg

Hi All,

This is my first mission for a3_dms, the idea was to bring some fun use for the radioactive area, gas_masks, radioactive marker, the ghost hotel, etc. With the gas_masks the vision gets a little distorted, sounds are baffled, spatial orientation is weird, so the mission itself is simple, not many difficulties - add the radioactivity and the environment is the main setback there. The area is already an awesome place, so not many objects were placed, I added some objects just as an example in case the admin wants to add custom objects. BTW, this original mission is for Altis, the Ghost Hotel area in Iraklia. Thx @Defent for the awesomeness!

Download:      https://drive.google.com/drive/folders/0B3UN008pJiGkV3FhckJrMWdGS3c

- - - - 

radio0.jpgradio2.jpg

radio1.jpgradio3.jpg

radio4.jpg

 

Install instructions and how to activate radiation - Four steps for installing Radiation Mission (Add as a regular static mission):

Changes in a3_dms:

1 - Just drop radiation.sqf                  in a3_dms static missions folder:  \a3_dms\missions\static\
2 - Just drop radiation_objects.sqf   in a3_dms static objects folder:     \a3_dms\objects\static
3 - Edit \a3_dms\map_configs\altis_config.sqf and add "radiation" to the missions list and "radiation_objects" to its objects list.
4 - ENABLE the radioactive area in Exile.Altis mission pbo and set the POSITION for it:

     In Exile.Altis.pbo search and adjust:

        class Radiation 
        {
            enable = 1; // 1 = enabled, 0 = disabled

            contaminatedZones[] = 
            {
                {{21845.1, 20977.6, 30}, 350, 400}    // Ghost Hotel
            };            
        };

        
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Next ideas are:

- Adding a vehicle or ammo_box with some 6 gas_masks, in the radioactive border (or just outside), so those players that die/respawn can be able to get back into their gear/death location. Otherwise you die trying... The ideal mission plan would be carrying the aditional gas_masks in your own vehicle, position it in a strategic place outside the radiation area.

Suggestions are welcome, note it is my first mission so...

That's it!
Suggestions are welcome!

=CF=Dragunov

- My other a3_dms missions:: 

 

 

 

Edited by =CF=Dragunov
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9 minutes ago, [X-CESSIVE] Mr. Sage said:

so this will not work for tanoa?

its at ghost hotel lol

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Just now, [X-CESSIVE] Mr. Sage said:

Yeah not sure what ghost hotel is.  

a place on altis, static missions have everything at set coordinates thus everything placed in this static mission would probably be floating above in or under the ocean on tanoa

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1 minute ago, Crazy Mike said:

a place on altis, static missions have everything at set coordinates thus everything placed in this static mission would probably be floating above in or under the ocean on tanoa

 

ahhh...ok.  maybe you could answer a question i have.   i am trying to place a flag in a radiation zone and cannot.  is there a setting somewhere that i can make it so i can build in a rad zone?

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usually thats based on your mission.sqm and exilenonconstructionzones, if you have not touched the vanilla tanoa pbo much you will probably have one of those ontop of your radiation trigger

Edited by Crazy Mike

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