gonzai

infiSTAR 0.61 Battleye Kick Problem

4 posts in this topic

Hi all.. i build a new exile mod Tanoa server. (Fresh)...
And after infiSTAR setup on server. I change to Fresh Exile MOD Battleye files to infiSTAR 0.61 versiyon. (All Files)
But I keep getting script restriction error. Why??

Maybe incorrect infiSTAR Batteleye files ?

Share this post


Link to post
Share on other sites
Advertisement
4 hours ago, kuplion said:

What is the kick log?

 

Spoiler

25.09.2016 22:52:09: Groobs (85.106.117.137:3764) 692aa1af8b8ad41e9a38ffebeb1a6587 - #13 "mat ["   %3",_veh,_model,_icon,_vehicleicon];


_marker = createmarker ["BIS_fnc_diagVehicleIcons_marker_" + str _foreachindex,_"
25.09.2016 23:11:12: Groobs (85.106.117.137:2348) 692aa1af8b8ad41e9a38ffebeb1a6587 - #24 "deObject true;
_logics set [count _logics, _logic];

_grp addGroupIcon ["hc_selectedEnemy", [0, 0]];

_targets set [count _targe"
26.09.2016 00:45:46: Frost (78.182.153.88:2304) 6ebf9c16c2f4eb2682cd326510ee7456 - #25 "10], [], 0, "NONE"];
_logic enableSimulation false;
_logic hideObject true;
_logics set [count _logics, _logic];

_grp addGroupI"
26.09.2016 00:48:37: Frost (78.182.153.88:2304) 6ebf9c16c2f4eb2682cd326510ee7456 - #25 "10], [], 0, "NONE"];
_logic enableSimulation false;
_logic hideObject true;
_logics set [count _logics, _logic];

_grp addGroupI"
26.09.2016 00:54:24: Frost (78.182.153.88:2304) 6ebf9c16c2f4eb2682cd326510ee7456 - #25 "10], [], 0, "NONE"];
_logic enableSimulation false;
_logic hideObject true;
_logics set [count _logics, _logic];

_grp addGroupI"
26.09.2016 01:14:43: Groobs (85.106.108.194:33657) 692aa1af8b8ad41e9a38ffebeb1a6587 - #4 "ingmenu == "#User:BIS_fnc_addCommMenuItem_menu") then {showcommandingmenu "";};
};

_itemID}"
26.09.2016 01:16:16: Frost (78.182.153.88:2304) 6ebf9c16c2f4eb2682cd326510ee7456 - #4 "ingmenu == "#User:BIS_fnc_addCommMenuItem_menu") then {showcommandingmenu "";};
};

_itemID}"
26.09.2016 01:19:01: Frost (78.182.153.88:2304) 6ebf9c16c2f4eb2682cd326510ee7456 - #8 "Re-initializing jukebox" call BIS_fnc_log;
};


private "_onEachFrame";
_onEachFrame = addMissionEventHandler ["Draw3D", {

["on"
26.09.2016 01:21:41: Frost (78.182.153.88:2304) 6ebf9c16c2f4eb2682cd326510ee7456 - #17 "or "colorred";};
} else {
if (_seedLocal > 0.9) then {

_x setdamage 1;
if (_debug) then {_marker =_x call bis_fnc_boundingboxma"
26.09.2016 01:25:29: Frost (78.182.153.88:2304) 6ebf9c16c2f4eb2682cd326510ee7456 - #9 " click %1 %2",_this,time];


[_caller, _veh, _override] onMapSingleClick
{
if (_alt) then
{
[_this select 0, _this select 1, _"
26.09.2016 01:45:54: Groobs (85.106.108.194:35610) 692aa1af8b8ad41e9a38ffebeb1a6587 - #14 "Velocity [100 * (sin _azi), 100 * (cos _azi), 0];
};


createvehiclecrew _veh;
_crew = crew _veh;
_crew joinsilent _grp;
_grp ad"

 

and more... continuous different.

Edited by gonzai

Share this post


Link to post
Share on other sites

how these work is you get a log that says #13 that will go onto the end of line 15 and son to all other logs.

so ill give you 2 logs but you need to learn to do the others.

so for the first 1 of #13 

add this to the end of line 15 

!="mat ["   %3",_veh,_model,_icon,_vehicleicon];/n/n_marker = createmarker ["BIS_fnc_diagVehicleIcons_marker_" + str _foreachindex,_"

 

add this to the end of line 26

!="deObject true;_logics set [count _logics, _logic];/n_grp addGroupIcon ["hc_selectedEnemy", [0, 0]];/n_targets set [count _targe"

 

now you need to do the rest so look how i did it and try it out , but just a note all logs when put in the txt need to be +2 up from the log number

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.