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WURSTKETTE

Groupchannel markers in/visible to (non) partymembers

Question

Recently i noticed some group channel map markers on the map are visible to players who aren't in the group.

The groupchannel markers are not visible to all players on the server but to some - wich is really odd.

 

Also placed groupmarkers randomly dissapear after a few minutes - they'r still on the map but not visible (if you hover over the dot (invisible), you get the name of the player who marked)

difficulty = "ExileRegular"; // ExileRegular or ExileHardcore

descripition.ext

Spoiler

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1;
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0;
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] =
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    false,   // Vehicle radar
    true,   // Vehicle compass
    true,   // Tank direction indicator
    true,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};

 

 

Edited by WURSTKETTE

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