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RastaLulz ツ

@Mas vehicle and weapon mods

Question

Hey guys,

 

Not sure if I am doing this wrong but I have edited my config.cpp in mission file and I have my mod files in the server already, also set in the -mod= server mod config. I start my Arma III with the mods that are used on the server but it doesn't work. Kicks me off because I have mods enabled, but if I remove them, it works but I cannot view / see the modded weapons in the trader.

 

What can I do?

Mods:

@NATO_Rus_Vehicle

@NATO_Rus_Weapons

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You have them in both your ExileServer\Addons and in your mission.pbo? Dumb question, but did you make sure you enabled them via your config, so they appear in-game at traders, etc? Also, did you copy mas.bikey into your Keys folder? (You only need 1 key for both Weapons and Vehicles, and it doesn't matter which one you pick from either install pack).

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