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Powerstriker46

KI besitzt keine Maganzine (Verwendet wird Occupation und DMS))

2 posts in this topic

Posted (edited)

Hi leute ich bins mal wieder :)

Ich habe mich auch hier schon umgeschaut aber anscheind bin ich bisher wieder der einzige der so ein komisches Problem hat oder ich habe den thread nicht gefunden welcher die lösung beinhaltet^^

Lange rede kurzer sinn...

Ich habe Bei occpation und DMS jeweils waffen hinzugefügt bei DMS schien alles zu klappen bei allen Missionen sind nun auch die CUP mod waffen mit vertreten

Bei Occpation allerdings gibts da einige probleme

1. Wenn ich alle waffen dem arsenal einfüge von CUP+Exile dann funktioniert schon mal das Random spwan system nicht mehr d.h. es spawnen keine AIs mehr in der nähe von playern

dann dachte ich gut machste mal alles wieder raus (bei occupation)

2. Dann sind wieder random AIs gespawnt aber keiner von denen hatte items dabei und somit auch keine Magazine für die waffe somit war die random KI schön fürn arsch

habe dann vermutet dass es halt mit den CUP waffen probleme gibt und habe nur die von exile und arma selbst eingefügt (würde mir zur not auch reichen aber nur die 3 voreingestellten waffen sind mir zu wenig)

3. dann ging wieder nix mehr also keine ranom ki und mir ist auch aufgefallen das die Roaming KI das gleiche problem hat die fährt zwar rum hat auch rucksäcke und alles dabei aber halt keine items sämtlicher art die rucksäcke sind also bei allen immer leer und somit kann die halt auch ne schießen und ist halt voll fürn arsch^^

jetzt habe ich eben versucht auch bei DMS die CUP waffen raus zunehemen und bei occupation habe ich nun auch die waffen von arma 3 und die von exilemod entfernt und versuche grade wieder nur mit den voreingestellten waffen das zum laufen zu bekommen

 

melde mich dann gleich nochmal zurück

wenn jemand eine idee hat welche waffen nicht funktionieren und sich nicht einbinden lassen dann mal bescheid sagen weil ich vermute es liegt nur an einigen und nicht an allen waffen die frage ist nur, welche^^ bzw. wenn jemand überhaupt eine lösung hat womit ich erstmal dafür sorgen könnte das die AIs wieder items besitzen und somit auch ihre waffe verwenden können wäre ich sehr dankbar :)

also das hat nichts bewirkt die AIs haben immer noch keine magazine (items)

hier mal den entsprechenden ausschitt aus dem occupation skript (für random spawn) da muss ich aber dazu sagen dass ich das schon von einer unberührten datei eingefügt habe da sollte also kein fehler drin sein

Spoiler

// Possible equipment for survivor AI to spawn with
// spawning survivors without vests or backpacks will result in them having no ammunition                                                   
SC_SurvivorUniforms             = ["Exile_Uniform_BambiOverall"];
SC_SurvivorVests                = ["V_BandollierB_blk","V_BandollierB_cbr","V_BandollierB_khk","V_BandollierB_oli"];  
SC_SurvivorHeadgear             = [];
SC_SurvivorWeapon               = ["arifle_MXC_F","arifle_TRG20_F"];
SC_SurvivorWeaponAttachments    = [];
SC_SurvivorMagazines            = ["Exile_Item_Vishpirin","Exile_Item_Bandage"];
SC_SurvivorPistol               = ["hgun_Rook40_F"];
SC_SurvivorPistolAttachments    = [];
SC_SurvivorAssignedItems        = ["ItemMap","ItemCompass","ItemRadio","ItemWatch","Exile_Item_XM8"]; // all these items will be added
SC_SurvivorLauncher             = [];
SC_SurvivorBackpack             = [];

// Possible equipment for bandit AI to spawn with
// spawning bandits without vests or backpacks will result in them having no ammunition                                                    
SC_BanditUniforms               = ["U_IG_Guerilla1_1","U_IG_Guerilla2_1","U_IG_Guerilla2_2","U_IG_Guerilla2_3","U_IG_Guerilla3_1","U_BG_Guerilla2_1","U_IG_Guerilla3_2","U_BG_Guerrilla_6_1","U_BG_Guerilla1_1","U_BG_Guerilla2_2","U_BG_Guerilla2_3","U_BG_Guerilla3_1"];
SC_BanditVests                  = ["V_BandollierB_blk","V_BandollierB_cbr","V_BandollierB_khk","V_BandollierB_oli"];
SC_BanditHeadgear               = ["H_Shemag_khk","H_Shemag_olive","H_Shemag_olive_hs","H_Shemag_tan","H_ShemagOpen_khk","H_ShemagOpen_tan"];
SC_BanditWeapon                 = ["LMG_Zafir_F","arifle_Katiba_C_F","arifle_Katiba_F","arifle_Katiba_GL_F","arifle_MXC_Black_F","arifle_MXC_F","arifle_TRG20_F","arifle_TRG21_F","arifle_TRG21_GL_F"];
SC_BanditWeaponAttachments      = [];
SC_BanditMagazines              = ["Exile_Item_InstaDoc","Exile_Item_Vishpirin","Exile_Item_Bandage","Exile_Item_DuctTape","Exile_Item_PlasticBottleFreshWater","Exile_Item_Energydrink","Exile_Item_EMRE","Exile_Item_Cheathas","Exile_Item_Noodles","Exile_Item_BBQSandwich","Exile_Item_Catfood"];
SC_BanditPistol                 = ["hgun_ACPC2_F","hgun_P07_F","hgun_Pistol_heavy_01_F","hgun_Pistol_heavy_02_F","hgun_Rook40_F"];
SC_BanditPistolAttachments      = [];
SC_BanditAssignedItems          = ["ItemMap","ItemCompass","ItemRadio","ItemWatch"]; // all these items will be added
SC_BanditLauncher               = [];
SC_BanditBackpack               = ["B_HuntingBackpack","B_Kitbag_cbr","B_Kitbag_mcamo","B_Kitbag_sgg","B_OutdoorPack_blk","B_OutdoorPack_blu","B_OutdoorPack_tan","B_TacticalPack_blk","B_TacticalPack_mcamo","B_TacticalPack_ocamo","B_TacticalPack_oli","B_TacticalPack_rgr"];

 

ich hoffe das ist nicht allzu unübersichtlich :)

Quote

DMS_assault_weps =					[							// Assault Rifles
											#ifdef GIVE_AI_APEX_WEAPONS
											"arifle_AK12_F",
											"arifle_ARX_ghex_F",
											"arifle_CTAR_blk_F",
											"arifle_SPAR_01_khk_F",
											"arifle_SPAR_03_khk_F",
											 /*"CUP_arifle_AK74",                                     
											 "CUP_arifle_AK107",                                                                    
											 "CUP_arifle_AKS74",                                                                     
											 "CUP_arifle_AKM",                                     
											 "CUP_arifle_AKS",                                    
											 "CUP_arifle_AKS_Gold",                                 
											 "CUP_arifle_RPK74",                                                             
											 "CUP_arifle_AK107_kobra",                             
											 "CUP_arifle_AK107_GL_pso",                                           
											 "CUP_arifle_AK74_GL_kobra",                                                                    
											 "CUP_arifle_CZ805_A2",                                          
											 "CUP_arifle_CZ805_A1",                                
											 "CUP_arifle_CZ805_GL",                                                  
											 "CUP_arifle_CZ805_B_GL",                                                                	 
											 "CUP_arifle_FNFAL",                                   
											 "CUP_arifle_G36A",                                    
											 "CUP_arifle_G36A_camo",                                 
											 "CUP_arifle_G36K",                                     
											 "CUP_arifle_G36K_camo",                                 
											 "CUP_arifle_G36C",                                    
											 "CUP_arifle_G36C_camo",                                 
											 "CUP_arifle_MG36",                                    
											 "CUP_arifle_MG36_camo",                                                           
											 "CUP_arifle_L85A2_GL",                                                                               
											 "CUP_arifle_L86A2",                                     
											 "CUP_arifle_M16A2",                                     
											 "CUP_arifle_M16A2_GL",                                                                               
											 "CUP_arifle_M4A1",                                    
											 "CUP_arifle_M4A1_camo",                
											 "CUP_arifle_M4A3_desert_GL_ACOG_Laser",                                                          
											 "CUP_arifle_M4A1_GL_ACOG_Flashlight",                   
											 "CUP_arifle_M16A4_Base",                                
											 "CUP_arifle_M16A4GL",                                                        
											 "CUP_arifle_M4A1_BUIS_camo_GL",                      
											 "CUP_arifle_M4A1_black",                                                                    
											 "CUP_arifle_Mk16_CQC",                                                  
											 "CUP_arifle_Mk16_STD_EGLM_ACOG_Laser",                  
											 "CUP_arifle_Mk16_STD_FG_Holo_Laser",                     
											 "CUP_arifle_XM8_Compact_Rail",                         
											 "CUP_arifle_XM8_Railed",                                
											 "CUP_arifle_XM8_Carbine",                                                 
											 "CUP_arifle_XM8_Carbine_GL",                             
											 "CUP_arifle_XM8_Compact",                           
											 "CUP_arifle_xm8_SAW",                                
											 "CUP_arifle_xm8_sharpshooter",                               
											 "CUP_arifle_Sa58P_des",                                  
											 "CUP_arifle_Sa58V",           	 
											 "CUP_arifle_Sa58RIS1",                                                      
											 "CUP_arifle_Sa58RIS2",                               
											 "CUP_arifle_Sa58RIS2_camo",                                                                              
											 "CUP_arifle_Mk16_STD",                                                            
											 "CUP_arifle_Mk16_SV",           
											 "CUP_arifle_Mk17_CQC",                                                       
											 "CUP_arifle_Mk17_CQC_EGLM",                            
											 "CUP_arifle_Mk17_STD",                                 
											 "CUP_arifle_Mk17_STD_FG",                            
											 "CUP_arifle_Mk17_STD_EGLM",                            
											 "CUP_arifle_Mk20",                       
											"CUP_arifle_AK47",
											"CUP_arifle_AK74M",
											"CUP_arifle_AK74M_GL",
											"CUP_arifle_AK74M_GL_kobra",
											"CUP_arifle_Sa58RIS2_gl",
											"CUP_arifle_CZ805_B",
											"CUP_arifle_L85A2_G",
											"CUP_arifle_L85A2_NG",
											"CUP_arifle_M4A3_desert"*/
											#endif
											"arifle_Katiba_GL_F",
											"arifle_MX_GL_Black_F",
											"arifle_Mk20_GL_F",
											"arifle_TRG21_GL_F",
											"arifle_Katiba_F",
											"arifle_MX_Black_F",
											"arifle_TRG21_F",
											"arifle_TRG20_F",
											"arifle_Mk20_plain_F",
											"arifle_Mk20_F",
											"Exile_Weapon_AK107",
											"Exile_Weapon_AK107_GL",
											"Exile_Weapon_AK74_GL",
											"Exile_Weapon_AK47",
											"Exile_Weapon_AKS_Gold"
										];
	DMS_assault_pistols =				[							// Pistols for Assault Class (Set to empty array if you don't want to give them any pistols)
											"hgun_ACPC2_F",
											"hgun_Rook40_F",
											"hgun_P07_F",
											"hgun_Pistol_heavy_01_F",
											"hgun_Pistol_heavy_02_F",
											"Exile_Weapon_Colt1911",
											"Exile_Weapon_Makarov",
											"Exile_Weapon_Taurus",
											"Exile_Weapon_TaurusGold"
											/*"CUP_hgun_Colt1911",                                                                 
											"CUP_hgun_Compact",                                     
											"CUP_hgun_Duty_M3X",                                    
											"CUP_hgun_Glock17",                                                           
											"CUP_hgun_M9",                                                                           
											"CUP_hgun_Makarov",                                    
											"CUP_hgun_PB6P9",                                                                     
											"CUP_hgun_MicroUzi",                                                                
											"CUP_hgun_Phantom_Flashlight",                                             
											"CUP_hgun_TaurusTracker455",                            
											"CUP_hgun_TaurusTracker455_gold",                    
											"CUP_hgun_SA61",                                         
											"CUP_hgun_Duty",                                        
											"CUP_hgun_Phantom"*/
										];
	DMS_assault_optics =				[							// Optics for Assault Class
											#ifdef GIVE_AI_APEX_GEAR
											"optic_ERCO_khk_F",
											"optic_Holosight_blk_F",
											#endif
											"optic_Arco",
											"optic_Hamr",
											"optic_Aco",
											"optic_Holosight",
											"optic_MRCO",
											"optic_DMS"
										];
	DMS_assault_optic_chance			= 75;						// Percentage chance that an Assault Class AI will get an optic
	DMS_assault_bipod_chance			= 25;						// Percentage chance that an Assault Class AI will get a bipod
	DMS_assault_suppressor_chance		= 25;						// Percentage chance that an Assault Class AI will get a suppressor

	DMS_assault_items =					[							// Items for Assault Class AI (Loot stuff that goes in uniform/vest/backpack)
											"Exile_Item_InstaDoc",
											"Exile_Item_BBQSandwich",
											"Exile_Item_Energydrink"
										];
	DMS_assault_equipment =				[							// Equipment for Assault Class AI (stuff that goes in toolbelt slots)
											"ItemGPS"
										];
	DMS_assault_RandItemCount =			2;							// How many random items to add to the AI's inventory.
	DMS_assault_RandItems =				[							// The random items that will be added to the AI's inventory.
											"Exile_Item_Catfood_Cooked",
											"Exile_Item_Surstromming_Cooked",
											"Exile_Item_PowerDrink",
											"Exile_Item_EnergyDrink",
											"Exile_Item_Vishpirin",
											"Exile_Item_Bandage"
										];
	DMS_assault_helmets	=				[							// Helmets for Assault Class
											#ifdef GIVE_AI_APEX_GEAR
											"H_HelmetB_TI_tna_F",
											"H_HelmetB_Enh_tna_F",
											"H_HelmetSpecO_ghex_F",
											"H_HelmetCrew_O_ghex_F",
											#endif
											"H_HelmetSpecB_paint1",
											"H_HelmetIA_camo",
											"H_HelmetLeaderO_ocamo",
											"H_HelmetLeaderO_oucamo"
										];
	DMS_assault_clothes	=				[							// Uniforms for Assault Class
											#ifdef GIVE_AI_APEX_GEAR
											"U_B_T_Soldier_F",
											"U_B_T_Soldier_SL_F",
											"U_B_CTRG_Soldier_F",
											"U_O_V_Soldier_Viper_F",
											"U_I_C_Soldier_Bandit_2_F",
											"U_I_C_Soldier_Camo_F",
											"U_B_CTRG_Soldier_urb_1_F",
											#endif
											"U_O_CombatUniform_ocamo",
											"U_O_PilotCoveralls",
											//"U_B_Wetsuit",
											"U_BG_Guerilla3_1",
											"U_BG_Guerilla2_3",
											"U_BG_Guerilla2_2",
											"U_BG_Guerilla1_1",
											"U_BG_Guerrilla_6_1",
											"U_IG_Guerilla3_2",
											"U_B_SpecopsUniform_sgg",
											"U_I_OfficerUniform",
											"U_B_CTRG_3",
											"U_I_G_resistanceLeader_F"
										];
	DMS_assault_vests =					[							// Vests for Assault Class
											#ifdef GIVE_AI_APEX_GEAR
											"V_TacChestrig_grn_F",
											"V_PlateCarrier2_tna_F",
											"V_PlateCarrierSpec_tna_F",
											"V_PlateCarrierGL_tna_F",
											"V_TacVest_gen_F",
											"V_PlateCarrier1_rgr_noflag_F",
											#endif
											"V_PlateCarrierH_CTRG",
											"V_PlateCarrierSpec_rgr",
											"V_PlateCarrierGL_blk",
											"V_PlateCarrierGL_mtp",
											"V_PlateCarrierGL_rgr",
											"V_PlateCarrierSpec_blk",
											"V_PlateCarrierSpec_mtp",
											"V_PlateCarrierL_CTRG",
											"V_TacVest_blk_POLICE",
											"V_PlateCarrierIA2_dgtl"
										];
	DMS_assault_backpacks =				[							// Backpacks for Assault Class
											#ifdef GIVE_AI_APEX_GEAR
											"B_Bergen_tna_F",
											"B_FieldPack_ghex_F",
											"B_ViperLightHarness_khk_F",
											#endif
											"B_Bergen_rgr",
											"B_Carryall_oli",
											"B_Kitbag_mcamo",
											"B_Carryall_cbr",
											"B_FieldPack_oucamo",
											"B_FieldPack_cbr",
											"B_Bergen_blk"
										];

	//Machine Gun Class
	DMS_MG_weps	=						[							// Machine Guns
											#ifdef GIVE_AI_MARKSMAN_DLC_WEAPONS
											"MMG_01_hex_F",
											"MMG_02_black_F",
											#endif

											#ifdef GIVE_AI_APEX_WEAPONS
											"LMG_03_F",
											#endif
											"LMG_Zafir_F",
											"LMG_Mk200_F",
											"arifle_MX_SW_Black_F",
											"Exile_Weapon_RPK",
											"Exile_Weapon_PKP"
											/*"CUP_lmg_L7A2",                                         
											"CUP_lmg_L110A1",                                          
											"CUP_lmg_M240",                            
											"CUP_lmg_M249",
											"CUP_lmg_M249_para",                                                           
											"CUP_lmg_M249_Laser",                                                      
											"CUP_lmg_Mk48_des",                               
											"CUP_lmg_Mk48_wdl",                                    
											"CUP_lmg_PKM",                       
											"CUP_lmg_UK59",                                        
											"CUP_lmg_Pecheneg",
											"CUP_lmg_minimipara",
											"CUP_lmg_minimi_railed",
											"CUP_lmg_m249_SQuantoon"*/
										];
	DMS_MG_pistols =				[							// Pistols for Assault Class (Set to empty array if you don't want to give them any pistols)
											"hgun_ACPC2_F",
											"hgun_Rook40_F",
											"hgun_P07_F",
											"hgun_Pistol_heavy_01_F",
											"hgun_Pistol_heavy_02_F",
											"Exile_Weapon_Colt1911",
											"Exile_Weapon_Makarov",
											"Exile_Weapon_Taurus",
											"Exile_Weapon_TaurusGold"
											/*"CUP_hgun_Colt1911",                                                                 
											"CUP_hgun_Compact",                                     
											"CUP_hgun_Duty_M3X",                                    
											"CUP_hgun_Glock17",                                                           
											"CUP_hgun_M9",                                                                           
											"CUP_hgun_Makarov",                                    
											"CUP_hgun_PB6P9",                                                                     
											"CUP_hgun_MicroUzi",                                                                
											"CUP_hgun_Phantom_Flashlight",                                             
											"CUP_hgun_TaurusTracker455",                            
											"CUP_hgun_TaurusTracker455_gold",                    
											"CUP_hgun_SA61",                                         
											"CUP_hgun_Duty",                                        
											"CUP_hgun_Phantom"*/
										];
	DMS_MG_optics =						[							//	Optics for MG Class
											#ifdef GIVE_AI_APEX_GEAR
											"optic_ERCO_khk_F",
											"optic_DMS_ghex_F",
											"optic_Arco_blk_F",
											#endif
											"optic_Hamr",
											"optic_Aco",
											"optic_Holosight",
											"optic_MRCO"
										];
	DMS_MG_optic_chance					= 50;						// Percentage chance that an MG Class AI will get an optic
	DMS_MG_bipod_chance					= 90;						// Percentage chance that an MG Class AI will get a bipod
	DMS_MG_suppressor_chance			= 10;						// Percentage chance that an MG Class AI will get a suppressor

	DMS_MG_items =						[							// Items for MG Class AI (Loot stuff that goes in uniform/vest/backpack)
											"Exile_Item_InstaDoc",
											"Exile_Item_Catfood_Cooked",
											"Exile_Item_PlasticBottleFreshWater",
											"Exile_Item_CookingPot"
										];
	DMS_MG_equipment =					[							// Equipment for MG Class AI (stuff that goes in toolbelt slots)
											"Binocular"
										];
	DMS_MG_RandItemCount =				3;							// How many random items to add to the AI's inventory.
	DMS_MG_RandItems =					[							// The random items that will be added to the AI's inventory.
											"Exile_Item_EMRE",
											"Exile_Item_Surstromming_Cooked",
											"Exile_Item_PowerDrink",
											"Exile_Item_PlasticBottleCoffee",
											"Exile_Item_Vishpirin",
											"Exile_Item_Instadoc"
										];
	DMS_MG_helmets =					[							// Helmets for MG Class
											#ifdef GIVE_AI_APEX_GEAR
											"H_HelmetB_TI_tna_F",
											"H_HelmetB_Enh_tna_F",
											"H_HelmetSpecO_ghex_F",
											"H_HelmetLeaderO_ghex_F",
											"H_HelmetCrew_O_ghex_F",
											#endif
											"H_PilotHelmetHeli_I",
											"H_PilotHelmetHeli_O",
											"H_PilotHelmetFighter_I",
											"H_PilotHelmetFighter_O",
											"H_HelmetCrew_O",
											"H_CrewHelmetHeli_I",
											"H_HelmetSpecB_paint1",
											"H_HelmetIA_camo",
											"H_HelmetLeaderO_ocamo",
											"H_HelmetLeaderO_oucamo"
										];
	DMS_MG_clothes =					[							// Uniforms for MG Class
											#ifdef GIVE_AI_APEX_GEAR
											"U_B_T_Soldier_F",
											"U_B_T_Soldier_SL_F",
											"U_B_CTRG_Soldier_F",
											"U_O_V_Soldier_Viper_F",
											"U_I_C_Soldier_Bandit_2_F",
											"U_I_C_Soldier_Camo_F",
											"U_B_CTRG_Soldier_urb_1_F",
											#endif
											"U_O_CombatUniform_ocamo",
											"U_O_PilotCoveralls",
											//"U_B_Wetsuit",
											"U_BG_Guerilla3_1",
											"U_BG_Guerilla2_3",
											"U_BG_Guerilla2_2",
											"U_BG_Guerilla1_1",
											"U_BG_Guerrilla_6_1",
											"U_IG_Guerilla3_2",
											"U_B_SpecopsUniform_sgg",
											"U_I_OfficerUniform",
											"U_B_CTRG_3",
											"U_I_G_resistanceLeader_F"
										];
	DMS_MG_vests =						[							// Vests for MG Class
											#ifdef GIVE_AI_APEX_GEAR
											"V_TacChestrig_grn_F",
											"V_PlateCarrier2_tna_F",
											"V_PlateCarrierSpec_tna_F",
											"V_PlateCarrierGL_tna_F",
											"V_TacVest_gen_F",
											"V_PlateCarrier1_rgr_noflag_F",
											#endif
											"V_PlateCarrierH_CTRG",
											"V_PlateCarrierSpec_rgr",
											"V_PlateCarrierGL_blk",
											"V_PlateCarrierGL_mtp",
											"V_PlateCarrierGL_rgr",
											"V_PlateCarrierSpec_blk",
											"V_PlateCarrierSpec_mtp",
											"V_PlateCarrierL_CTRG",
											"V_TacVest_blk_POLICE",
											"V_PlateCarrierIA2_dgtl",
											"V_HarnessO_brn",
											"V_HarnessO_gry"
										];
	DMS_MG_backpacks =					[							// Backpacks for MG Class
											#ifdef GIVE_AI_APEX_GEAR
											"B_Bergen_tna_F",
											"B_Carryall_ghex_F",
											"B_ViperHarness_ghex_F",
											"B_ViperLightHarness_ghex_F",
											#endif
											"B_Bergen_rgr",
											"B_Carryall_oli",
											"B_Kitbag_mcamo",
											"B_Carryall_cbr",
											"B_Bergen_blk"
										];

	//Sniper Class
	DMS_sniper_weps =					[							// Sniper Rifles
											"srifle_EBR_F",
											"srifle_GM6_F",
											"srifle_LRR_F",
											"arifle_MXM_Black_F",
											"srifle_DMR_01_F",
											/*"CUP_srifle_AWM_des",                                
											"CUP_srifle_AWM_wdl",                            
											"CUP_srifle_CZ750",                        
											"CUP_srifle_DMR",
											"CUP_srifle_CZ550",                                    
											"CUP_srifle_LeeEnfield",                                
											"CUP_srifle_M14",                                                                     
											"CUP_srifle_Mk12SPR",                                                   
											"CUP_srifle_M24_des",                                
											"CUP_srifle_M24_wdl",                                
											"CUP_srifle_M24_ghillie",                   
											"CUP_srifle_M40A3",                                                            
											"CUP_srifle_M110",                          
											"CUP_srifle_SVD",                                    
											"CUP_srifle_SVD_des",                                
											"CUP_srifle_SVD_wdl_ghillie",                                     
											"CUP_srifle_VSSVintorez",                        
											"CUP_srifle_CZ550_rail",
											"CUP_srifle_ksvk_PSO3",
											"CUP_srifle_G22_des",
											"CUP_srifle_L129A1",*/
											#ifdef GIVE_AI_MARKSMAN_DLC_WEAPONS
											"srifle_DMR_02_F",
											"srifle_DMR_03_woodland_F",
											//"srifle_DMR_04_F",			// Does anybody like the ASP-1? :p
											"srifle_DMR_05_blk_F",
											"srifle_DMR_06_olive_F",
											#endif

											#ifdef GIVE_AI_APEX_WEAPONS
											"srifle_DMR_07_ghex_F",
											#endif
											"Exile_Weapon_DMR",
											"Exile_Weapon_SVD",
											"Exile_Weapon_VSSVintorez"
										];
	DMS_sniper_pistols =				[							// Pistols for Assault Class (Set to empty array if you don't want to give them any pistols)
											#ifdef GIVE_AI_APEX_WEAPONS
											"hgun_Pistol_01_F",
											#endif
											"hgun_ACPC2_F",
											"hgun_Rook40_F",
											"hgun_P07_F",
											"hgun_Pistol_heavy_01_F",
											"hgun_Pistol_heavy_02_F",
											"Exile_Weapon_Colt1911",
											"Exile_Weapon_Makarov",
											"Exile_Weapon_Taurus",
											"Exile_Weapon_TaurusGold"
											/*"CUP_hgun_Colt1911",                                                                 
											"CUP_hgun_Compact",                                     
											"CUP_hgun_Duty_M3X",                                    
											"CUP_hgun_Glock17",                                                           
											"CUP_hgun_M9",                                                                           
											"CUP_hgun_Makarov",                                    
											"CUP_hgun_PB6P9",                                                                     
											"CUP_hgun_MicroUzi",                                                                
											"CUP_hgun_Phantom_Flashlight",                                             
											"CUP_hgun_TaurusTracker455",                            
											"CUP_hgun_TaurusTracker455_gold",                    
											"CUP_hgun_SA61",                                         
											"CUP_hgun_Duty",                                        
											"CUP_hgun_Phantom"*/
										];
	DMS_sniper_optics =					[							// Optics for Sniper Class
											
											"CUP_optic_LeupoldM3LR",                                
											"CUP_optic_LeupoldMk4_10x40_LRT_Desert",                
											"CUP_optic_LeupoldMk4_10x40_LRT_Woodland", 
											
											#ifdef GIVE_AI_APEX_GEAR
											"optic_SOS_khk_F",
											"optic_DMS_ghex_F",
											"optic_LRPS_tna_F",
											#endif

											#ifdef GIVE_AI_MARKSMAN_DLC_WEAPONS
											"optic_AMS_khk",
											#endif
											"optic_SOS",
											"optic_DMS",
											"optic_LRPS"
										];
	DMS_sniper_optic_chance				= 100;						// Percentage chance that a Sniper Class AI will get an optic
	DMS_sniper_bipod_chance				= 90;						// Percentage chance that a Sniper Class AI will get a bipod
	DMS_sniper_suppressor_chance		= 15;						// Percentage chance that a Sniper Class AI will get a suppressor

	DMS_sniper_items =					[							// Items for Sniper Class AI (Loot stuff that goes in uniform/vest/backpack)
											"Exile_Item_InstaDoc",
											"Exile_Item_Surstromming_Cooked",
											"Exile_Item_PlasticBottleFreshWater",
											"Exile_Item_PlasticBottleFreshWater",
											"Exile_Item_Matches"
										];
	DMS_sniper_equipment =				[							// Equipment for Sniper Class AI (stuff that goes in toolbelt slots)
											"Rangefinder",
											"ItemGPS"
										];
	DMS_sniper_RandItemCount =			3;							// How many random items to add to the AI's inventory.
	DMS_sniper_RandItems =				[							// The random items that will be added to the AI's inventory.
											"Exile_Item_EMRE",
											"Exile_Item_PlasticBottleCoffee",
											"Exile_Item_CanOpener",
											"Exile_Item_Instadoc",
											"Exile_Item_DuctTape"
										];
	DMS_sniper_helmets =				[							// Helmets for Sniper Class
											#ifdef GIVE_AI_APEX_GEAR
											//"H_HelmetO_ViperSP_ghex_F",			// Special helmet with in-built NVGs and thermal :o
											"H_HelmetB_Enh_tna_F",
											"H_HelmetSpecO_ghex_F",
											"H_HelmetLeaderO_ghex_F",
											#endif
											"H_HelmetSpecB_paint1",
											"H_HelmetIA_camo",
											"H_HelmetLeaderO_ocamo",
											"H_HelmetLeaderO_oucamo"
										];
	DMS_sniper_clothes =				[							// Uniforms for Sniper Class
											#ifdef GIVE_AI_APEX_GEAR
											"U_B_T_Sniper_F",
											"U_B_T_FullGhillie_tna_F",				// Invisible to thermal? 0_o
											"U_O_T_Sniper_F",
											"U_O_T_FullGhillie_tna_F",
											#endif
											"U_O_GhillieSuit",
											"U_B_FullGhillie_ard",
											"U_B_FullGhillie_lsh",
											"U_B_FullGhillie_sard",
											"U_B_GhillieSuit",
											"U_I_FullGhillie_ard",
											"U_I_FullGhillie_lsh",
											"U_I_FullGhillie_sard",
											"U_I_GhillieSuit",
											"U_O_FullGhillie_ard",
											"U_O_FullGhillie_lsh",
											"U_O_FullGhillie_sard"
										];
	DMS_sniper_vests =					[							// Vests for Sniper Class
											#ifdef GIVE_AI_APEX_GEAR
											"V_PlateCarrier2_tna_F",
											"V_PlateCarrierSpec_tna_F",
											"V_PlateCarrierGL_tna_F",
											"V_PlateCarrier2_rgr_noflag_F",
											#endif
											"V_PlateCarrierH_CTRG",
											"V_PlateCarrierSpec_rgr",
											"V_PlateCarrierGL_blk",
											"V_PlateCarrierGL_mtp",
											"V_PlateCarrierGL_rgr",
											"V_PlateCarrierSpec_blk",
											"V_PlateCarrierSpec_mtp",
											"V_PlateCarrierL_CTRG",
											"V_TacVest_blk_POLICE",
											"V_PlateCarrierIA2_dgtl",
											"V_HarnessO_brn",
											"V_HarnessO_gry"
										];
	DMS_sniper_backpacks =				[							// Backpacks for Sniper Class
											#ifdef GIVE_AI_APEX_GEAR
											"B_Bergen_tna_F",
											"B_Bergen_hex_F",
											"B_Carryall_ghex_F",
											"B_ViperHarness_ghex_F",
											"B_ViperHarness_blk_F",
											"B_ViperLightHarness_ghex_F",
											"B_ViperLightHarness_khk_F",
											#endif
											"B_Bergen_rgr",
											"B_Carryall_oli",
											"B_Kitbag_mcamo",
											"B_Carryall_cbr",
											"B_Bergen_blk"
										];

 

 

 

hier mal die liste der eingebunden waffen

Spoiler

 /*"CUP_arifle_AK74",                                     
                                             "CUP_arifle_AK107",                                                                    
                                             "CUP_arifle_AKS74",                                                                     
                                             "CUP_arifle_AKM",                                     
                                             "CUP_arifle_AKS",                                    
                                             "CUP_arifle_AKS_Gold",                                 
                                             "CUP_arifle_RPK74",                                                             
                                             "CUP_arifle_AK107_kobra",                             
                                             "CUP_arifle_AK107_GL_pso",                                           
                                             "CUP_arifle_AK74_GL_kobra",                                                                    
                                             "CUP_arifle_CZ805_A2",                                          
                                             "CUP_arifle_CZ805_A1",                                
                                             "CUP_arifle_CZ805_GL",                                                  
                                             "CUP_arifle_CZ805_B_GL",                                                                    
                                             "CUP_arifle_FNFAL",                                   
                                             "CUP_arifle_G36A",                                    
                                             "CUP_arifle_G36A_camo",                                 
                                             "CUP_arifle_G36K",                                     
                                             "CUP_arifle_G36K_camo",                                 
                                             "CUP_arifle_G36C",                                    
                                             "CUP_arifle_G36C_camo",                                 
                                             "CUP_arifle_MG36",                                    
                                             "CUP_arifle_MG36_camo",                                                           
                                             "CUP_arifle_L85A2_GL",                                                                               
                                             "CUP_arifle_L86A2",                                     
                                             "CUP_arifle_M16A2",                                     
                                             "CUP_arifle_M16A2_GL",                                                                               
                                             "CUP_arifle_M4A1",                                    
                                             "CUP_arifle_M4A1_camo",                
                                             "CUP_arifle_M4A3_desert_GL_ACOG_Laser",                                                          
                                             "CUP_arifle_M4A1_GL_ACOG_Flashlight",                   
                                             "CUP_arifle_M16A4_Base",                                
                                             "CUP_arifle_M16A4GL",                                                        
                                             "CUP_arifle_M4A1_BUIS_camo_GL",                      
                                             "CUP_arifle_M4A1_black",                                                                    
                                             "CUP_arifle_Mk16_CQC",                                                  
                                             "CUP_arifle_Mk16_STD_EGLM_ACOG_Laser",                  
                                             "CUP_arifle_Mk16_STD_FG_Holo_Laser",                     
                                             "CUP_arifle_XM8_Compact_Rail",                         
                                             "CUP_arifle_XM8_Railed",                                
                                             "CUP_arifle_XM8_Carbine",                                                 
                                             "CUP_arifle_XM8_Carbine_GL",                             
                                             "CUP_arifle_XM8_Compact",                           
                                             "CUP_arifle_xm8_SAW",                                
                                             "CUP_arifle_xm8_sharpshooter",                               
                                             "CUP_arifle_Sa58P_des",                                  
                                             "CUP_arifle_Sa58V",               
                                             "CUP_arifle_Sa58RIS1",                                                      
                                             "CUP_arifle_Sa58RIS2",                               
                                             "CUP_arifle_Sa58RIS2_camo",                                                                              
                                             "CUP_arifle_Mk16_STD",                                                            
                                             "CUP_arifle_Mk16_SV",           
                                             "CUP_arifle_Mk17_CQC",                                                       
                                             "CUP_arifle_Mk17_CQC_EGLM",                            
                                             "CUP_arifle_Mk17_STD",                                 
                                             "CUP_arifle_Mk17_STD_FG",                            
                                             "CUP_arifle_Mk17_STD_EGLM",                            
                                             "CUP_arifle_Mk20",                       
                                            "CUP_arifle_AK47",
                                            "CUP_arifle_AK74M",
                                            "CUP_arifle_AK74M_GL",
                                            "CUP_arifle_AK74M_GL_kobra",
                                            "CUP_arifle_Sa58RIS2_gl",
                                            "CUP_arifle_CZ805_B",
                                            "CUP_arifle_L85A2_G",
                                            "CUP_arifle_L85A2_NG",
                                            "CUP_arifle_M4A3_desert"*/

                                            /*"CUP_hgun_Colt1911",                                                                 
                                            "CUP_hgun_Compact",                                     
                                            "CUP_hgun_Duty_M3X",                                    
                                            "CUP_hgun_Glock17",                                                           
                                            "CUP_hgun_M9",                                                                           
                                            "CUP_hgun_Makarov",                                    
                                            "CUP_hgun_PB6P9",                                                                     
                                            "CUP_hgun_MicroUzi",                                                                
                                            "CUP_hgun_Phantom_Flashlight",                                             
                                            "CUP_hgun_TaurusTracker455",                            
                                            "CUP_hgun_TaurusTracker455_gold",                    
                                            "CUP_hgun_SA61",                                         
                                            "CUP_hgun_Duty",                                        
                                            "CUP_hgun_Phantom"*/

 

/*"CUP_lmg_L7A2",                                         
                                            "CUP_lmg_L110A1",                                          
                                            "CUP_lmg_M240",                            
                                            "CUP_lmg_M249",
                                            "CUP_lmg_M249_para",                                                           
                                            "CUP_lmg_M249_Laser",                                                      
                                            "CUP_lmg_Mk48_des",                               
                                            "CUP_lmg_Mk48_wdl",                                    
                                            "CUP_lmg_PKM",                       
                                            "CUP_lmg_UK59",                                        
                                            "CUP_lmg_Pecheneg",
                                            "CUP_lmg_minimipara",
                                            "CUP_lmg_minimi_railed",
                                            "CUP_lmg_m249_SQuantoon"*/

/*"CUP_srifle_AWM_des",                                
                                            "CUP_srifle_AWM_wdl",                            
                                            "CUP_srifle_CZ750",                        
                                            "CUP_srifle_DMR",
                                            "CUP_srifle_CZ550",                                    
                                            "CUP_srifle_LeeEnfield",                                
                                            "CUP_srifle_M14",                                                                     
                                            "CUP_srifle_Mk12SPR",                                                   
                                            "CUP_srifle_M24_des",                                
                                            "CUP_srifle_M24_wdl",                                
                                            "CUP_srifle_M24_ghillie",                   
                                            "CUP_srifle_M40A3",                                                            
                                            "CUP_srifle_M110",                          
                                            "CUP_srifle_SVD",                                    
                                            "CUP_srifle_SVD_des",                                
                                            "CUP_srifle_SVD_wdl_ghillie",                                     
                                            "CUP_srifle_VSSVintorez",                        
                                            "CUP_srifle_CZ550_rail",
                                            "CUP_srifle_ksvk_PSO3",
                                            "CUP_srifle_G22_des",
                                            "CUP_srifle_L129A1",*/

 

 

 

 

 

 

 

Edited by Powerstriker46

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So habe jetzt komplett neue DMS und occpation datein hochgeladen und es geht auch wieder

aber wie gesagt die fragen die ich habe sind noch offen und zwar

 

Ist es möglich der random KI mehr waffen/items zu geben?

und wenn ich bei DMS mehr waffen einbinden will auf was muss ich da achten welche waffen kann man einbinden und welche nicht? bzw. geht das überhaupt ohne fehler zu verursachen?

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