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chysgoda

Items not showing up on server

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I have placed a few items in the 3den editor on a napf map and used the m3editor to export the objects and when i do i copy the following:

Spoiler

private _objects = [
    ["Exile_ConcreteMixer",[5145.7,4868.96,71.589],[[0,1,0],[0,0,1]],[false,false]],
    ["Exile_Sign_TraderCity",[5165.72,4840.7,71.589],[[-0.118751,0.992924,0],[0,0,1]],[false,false]],
    ["Exile_Locker",[5123.61,4849.73,71.589],[[-0.986712,-0.162477,0],[0,0,1]],[false,false]]
];
{
    private _object = (_x select 0) createVehicle [0,0,0];
    _object setPosASL (_x select 1);
    _object setVectorDirAndUp (_x select 2);
    _object enableSimulationGlobal ((_x select 3) select 0);
    _object allowDamage ((_x select 3) select 1);
} forEach _objects;

However when I open my initServer.sqf my items in the file look different from the ones i exported from the m3editor export:

 

Spoiler

   ["Exile_Sign_WasteDump_Small",[23341.3,24194.2,-0.0919843],330,0,0,false],
    ["Exile_Sign_Food_Small",[23353.6,24171.1,-1.11059],222.727,0,0,false],
    ["Exile_Sign_Boat_Small",[23333.4,24189.1,-0.633072],293.636,0,0,false]
];

{
    private ["_object"];

    _object = (_x select 0) createVehicle [0,0,0];
    _object setDir (_x select 2);
    _object setPosATL (_x select 1);
    _object allowDamage false;
    _object enableSimulationGlobal false; // :)
}
forEach _objects;
*/

if i add them in the current format the items do not show up at all on my server, can someone tell me what I am doing wrong?

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