johnyboy2o11

Easy Traders Setup Help

4 posts in this topic

Posted (edited)

Hi all 

I'm using this mod to add classes to my traders

https://github.com/redned70/Trader-Mod

there seem's to be a problem with some of the vehicles as a bunch of them at the top say 0 to buy

the vehicles are the Prowler unarmed and armed, the Qilin unarmed and armed, the  kart's some quad bikes and finally the MB4WD

are the vehicle prices somewhere else like in the config.pbo or config.cpp

also I carn't see the lynx, cyrus and that .338 gun

anyone got any ideas plz much appreciated

if i go right to the bottom of the vehicle trader the prowler is the but its a different colour like pick or green same with some other vehicles, it seems as though the trader is loading the mod vehicles in first and then the normal vehicles.  

Edited by johnyboy2o11

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Those vehicles that are at the beginning with no money next to them are glitched vehicles. Players can't buy them so do not worry. I know it looks ugly but I have the same issue with my traders too. If I find a solution I will let you know.

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You will need to add them to the CfgExileArsenal

Edited by Vikng22

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I figured them out, his release is missing some things..

 

Go into TRADERS\APEX\ItemListAPEX.hpp

Under 

class B_T_LSV_01_armed_sand_F 				{ quality = 4; price = 80000; };

Add

class B_T_LSV_01_armed_F                    { quality = 4; price = 80000; };
class B_T_LSV_01_armed_CTRG_F 				{ quality = 4; price = 80000; };
class B_LSV_01_armed_F 						{ quality = 4; price = 80000; };
class B_LSV_01_armed_black_F 				{ quality = 4; price = 80000; };
class B_LSV_01_armed_olive_F 				{ quality = 4; price = 80000; };
class B_LSV_01_armed_sand_F 				{ quality = 4; price = 80000; };
class class B_T_LSV_01_armed_black_F 		{ quality = 4; price = 80000; };
class B_T_LSV_01_armed_olive_F 				{ quality = 4; price = 80000; };
class B_T_LSV_01_armed_sand_F 				{ quality = 4; price = 80000; };

Under

class O_LSV_02_unarmed_arid_F 				{ quality = 4; price = 23000; };

Add

	class O_T_LSV_02_armed_F 					{ quality = 4; price = 80000; };
	class O_T_LSV_02_armed_viper_F 				{ quality = 4; price = 80000; };
	class O_LSV_02_armed_F 						{ quality = 4; price = 80000; };
	class O_LSV_02_armed_viper_F 				{ quality = 4; price = 80000; };
	class O_T_LSV_02_armed_black_F 				{ quality = 4; price = 80000; };
	class O_T_LSV_02_armed_ghex_F 				{ quality = 4; price = 80000; };
	class O_T_LSV_02_armed_arid_F 				{ quality = 4; price = 80000; };
	class O_LSV_02_armed_black_F 				{ quality = 4; price = 80000; };
	class O_LSV_02_armed_ghex_F 				{ quality = 4; price = 80000; };
	class O_LSV_02_armed_arid_F 				{ quality = 4; price = 80000; };

Save and close...

Then Open TRADERS\EXILE\ItemListExile.hpp

Under

class Exile_Uniform_BambiOverall				{ quality = 1; price = 1; sellPrice = 1; };

Add

    ///////////////////////////
	//Missing ~Pep's Edit
	///////////////////////////
	class Exile_Car_MB4WD 							{ quality = 1; price = 15000; };
	class Exile_Car_MB4WDOpen 						{ quality = 1; price = 15000; };
	class Exile_Car_ProwlerLight 					{ quality = 1; price = 23000; };
	class Exile_Car_ProwlerUnarmed 					{ quality = 1; price = 23000; };
	class Exile_Car_QilinUnarmed 					{ quality = 1; price = 23000; };

 

Edited by peperonikiller

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