__FLYERS__

Selbstgebautes aus dem Eden Editor verschiebt sich!

8 posts in this topic

Moin, 

Ja alles was ich im Eden Editor selbst baue verschiebt sich Tische buggen auf einmal in wände rein, also egal was ich baue die dinge machen immer was sie wollen!

 

Wo ich den Tisch will!! 

20161011193723_12mscp.jpg

 

copy paste :))

20161011193812_1dtsc9.jpg

 

initServer

Spoiler

/**
 * Created with Exile Mod 3DEN Plugin
 * www.exilemod.com
 */

ExileRouletteChairs = [];
ExileRouletteChairPositions = [];

// 134 Vehicles
private _vehicles = [
["Land_WaterCooler_01_new_F", [2249.94, 8597.73, 1.87218], [0.00569499, -0.999984, 0], [0, 0, 1], false],
["Exile_Sign_WasteDump_Small", [2252.97, 8580.01, 2.59623], [-0.108061, -0.994144, 0], [0, 0, 1], false],
["Exile_Sign_Food_Small", [2250.12, 8594.37, 1.75339], [-0.999522, -0.0309232, 0], [0, 0, 1], false],
["Exile_Sign_Hausmann", [2247.87, 8602.53, 2.01144], [-0.026863, 0.999639, 0], [0, 0, 1], false],
["Exile_Sign_Armory_Small", [2296.87, 8589.02, 2.4555], [0.875312, -0.483559, 0], [0, 0, 1], false],
["ShootingMat_01_folded_Olive_F", [2280.45, 8590.45, 1.53099], [0.197154, 0.980372, 0.000842806], [-0.00016656, -0.000826184, 1], false],
["Exile_Sign_Hardware_Small", [2285.43, 8598.41, 1.41284], [-0.165438, 0.98622, 0], [0, 0, 1], false],
["Exile_Sign_Equipment_Small", [2287.4, 8587.71, 2.90307], [-0.0415869, -0.999135, 0], [0, 0, 1], false],
["Exile_Sign_Office_Small", [2280.81, 8589.21, 4.33052], [-0.999853, 0.0129293, 0.0112758], [0.0112792, 0.000191433, 0.999936], false],
["Land_File1_F", [2280.08, 8588.87, 4.82298], [-0.710166, -0.704033, 0.00129718], [0.00182659, 0, 0.999998], false],
["Land_File_research_F", [2280.5, 8590.19, 4.82546], [0.982467, 0.186438, 0], [0, 0, 1], false],
["Land_Photos_V5_F", [2280.74, 8589.24, 5.19385], [0.00809423, 0.2403, 0.970665], [-0.999864, 0.0159266, 0.00439489], false],
["Exile_Sign_Office", [2279.74, 8587.73, 4.60308], [0.0191566, -0.999816, 0], [0, 0, 1], false],
["Land_Leaflet_04_F", [2280.75, 8589.51, 5.31096], [0.999856, -0.0166928, 0.00313865], [-0.00188647, 0.0745065, 0.997219], false],
["Exile_Sign_Boat", [2226.3, 8653.77, 2.41753], [-0.0220765, 0.999756, 0], [0, 0, 1], false],
["Exile_Sign_Vehicles", [2219.28, 8599.2, 2.12064], [-0.999092, -0.0425963, 0], [0, 0, 1], false],
["Land_KartSteertingWheel_01_F", [2212.76, 8593.15, 2.7861], [-0.0150904, -0.0223194, -0.999637], [-0.033405, 0.999204, -0.0218055], false],
["KartSteertingWheel_01_black_F", [2212.17, 8593.13, 2.76506], [-0.0150904, -0.0223194, -0.999637], [-0.033405, 0.999204, -0.0218055], false],
["KartSteertingWheel_01_orange_F", [2211.5, 8593.11, 2.76388], [-0.0150904, -0.0223194, -0.999637], [-0.033405, 0.999204, -0.0218055], false],
["KartSteertingWheel_01_white_F", [2212.47, 8593.14, 3.0908], [-0.0150904, -0.0223194, -0.999637], [-0.033405, 0.999204, -0.0218055], false],
["KartSteertingWheel_01_green_F", [2211.8, 8593.12, 3.09388], [-0.0150904, -0.0223194, -0.999637], [-0.033405, 0.999204, -0.0218055], false],
["Land_WaterCooler_01_old_F", [2208.91, 8596.26, 2.06076], [-0.995955, -0.0898507, 0], [0, 0, 1], false],
["Land_FuelStation_02_workshop_F", [2213.48, 8601.71, 2.6285], [0.0336087, -0.999435, 0], [0, 0, 1], true],
["Exile_Sign_VehicleCustoms_Small", [2211.1, 8603.59, 0.722486], [0.0408563, -0.999165, 0], [0, 0, 1], false],
["Exile_Sign_Vehicles_Small", [2209.81, 8603.54, 0.722373], [0.0290071, -0.999579, 0], [0, 0, 1], false],
["Exile_Sign_SpecialOperations_Small", [4437.69, 4311.83, 14.1492], [-0.987296, -0.158892, 0], [0, 0, 1], false],
["ShootingMat_01_Olive_F", [4437.59, 4307.88, 14.0589], [0.170609, -0.985339, 1.18412e-005], [-0.000464961, -6.84897e-005, 1], false],
["ShootingMat_01_folded_Olive_F", [4436.7, 4307.33, 14.0471], [0, 1, 0], [0, 0, 1], false],
["ShootingMat_01_Olive_F", [4435.8, 4308.45, 14.0498], [-0.974803, 0.22307, 8.81645e-006], [0.000113312, 0.000455646, 1], false],
["Exile_Sign_Aircraft_Small", [2105.99, 3446.89, 14.0915], [0.216987, -0.976175, 0], [0, 0, 1], false],
["Exile_Sign_AircraftCustoms_Small", [2095.92, 3441.65, 14.0915], [-0.969522, -0.245005, 0], [0, 0, 1], false],
["Exile_Sign_Armory_Small", [11662.1, 4118.91, 164.371], [-0.305718, 0.952122, 0], [0, 0, 1], false],
["Exile_Sign_Equipment_Small", [11662.1, 4118.9, 163.544], [-0.299118, 0.954216, 0], [0, 0, 1], false],
["Exile_Sign_Food_Small", [11663.2, 4079.92, 165.455], [0.143587, -0.989638, 0], [0, 0, 1], false],
["Exile_Sign_Hardware_Small", [11658.7, 4083.39, 165.757], [-0.780235, -0.625486, 0], [0, 0, 1], false],
["Exile_Sign_Locker", [2297.37, 8596.66, 2.43456], [0.999958, 0.00917024, 0], [0, 0, 1], false],
["Exile_Locker", [2296.49, 8598.64, 1.45441], [0.0172536, 0.999851, 0.000839271], [-1.95436e-005, -0.000839058, 1], true],
["Exile_Sign_Locker", [11672.1, 4090.1, 165.53], [0.97279, 0.231688, 0], [0, 0, 1], false],
["Exile_Sign_WasteDump_Small", [11653.7, 4090.75, 165.711], [0.970854, -0.239671, 0], [0, 0, 1], false],
["Exile_Sign_Vehicles_Small", [11645.5, 4118.51, 165.275], [-0.177291, 0.984159, 0], [0, 0, 1], false],
["Exile_Sign_VehicleCustoms_Small", [11649.8, 4117.28, 165.239], [0.246203, 0.969218, 0], [0, 0, 1], false],
["Exile_Sign_Office_Small", [11663.6, 4091.54, 165.254], [0.970267, 0.242038, 0], [0, 0, 1], false],
["Exile_Sign_Armory_Small", [11659.2, 4115.07, 165.594], [0.228423, -0.973562, 0], [0, 0, 1], false],
["Land_File1_F", [11657.1, 4117.51, 164.617], [0.999981, 0.0062404, 0], [0, 0, 1], false],
["ShootingMat_01_OPFOR_F", [11655.8, 4123.25, 164.63], [0.888771, 0.458351, -0.000476545], [0.000413243, 0.000238391, 1], false],
["Exile_Sign_Equipment_Small", [11657, 4124.44, 164.973], [-0.227916, 0.973681, 0], [0, 0, 1], false],
["Exile_Sign_Food_Small", [11668.9, 4076.95, 165.769], [0.98956, 0.143095, 0.0171457], [-0.0181751, 0.00588981, 0.999817], false],
["Exile_Locker", [11670.2, 4090.83, 165.227], [-0.248508, 0.96863, 2.98099e-005], [0.000469987, 8.98028e-005, 1], true],
["Land_WaterCooler_01_new_F", [11663.9, 4091.53, 165.969], [-0.972615, -0.232423, 0], [0, 0, 1], false],
["Land_Laptop_device_F", [11666.8, 4097.04, 166.232], [-0.950011, -0.312218, -3.27198e-006], [-0.000154916, 0.000460896, 1], false],
["Land_Laptop_unfolded_F", [11670, 4095.81, 166.232], [-0.244623, 0.969618, -9.14915e-007], [0.00046951, 0.000119395, 1], false],
["Land_PCSet_01_screen_F", [11663.3, 4094.99, 166.322], [-0.884563, -0.466422, -3.61791e-006], [-0.000229853, 0.000428157, 1], false],
["Land_PCSet_01_screen_F", [11663.1, 4095.56, 166.32], [-0.99849, -0.0549302, -3.61869e-006], [-3.0306e-005, 0.000485006, 1], false],
["Exile_Sign_TraderCity", [11684.3, 4101.84, 163.678], [-0.810608, -0.58559, 0], [0, 0, 1], false],
["Exile_Sign_TraderCity", [2263.16, 8557.43, 4.00864], [0.859749, 0.510717, 0], [0, 0, 1], false],
["Exile_Sign_SpecialOperations_Small", [8912.6, 8521.51, 229.899], [0.948747, 0.316037, 0], [0, 0, 1], false],
["ShootingMat_01_Olive_F", [8915.15, 8522.77, 229.413], [-0.142831, 0.989747, 0], [0, 0, 1], false],
["Exile_Sign_Aircraft", [11699.6, 3034.73, 5.73103], [-0.590202, -0.807255, 0], [0, 0, 1], false],
["Exile_Sign_AircraftCustoms", [11710.9, 3026.17, 5.73105], [-0.65792, -0.753088, 0], [0, 0, 1], false],
["Exile_Sign_AircraftCustoms", [11555.1, 13159.1, 7.99092], [-0.342474, -0.939527, 0], [0, 0, 1], false],
["Exile_Sign_Aircraft", [11560, 13157.5, 7.99102], [-0.350163, -0.936689, 0], [0, 0, 1], false],
["Exile_ConcreteMixer", [11909.6, 10323.5, 150.275], [-0.916993, -0.398681, 0.0133335], [0.0239085, -0.0215646, 0.999481], true],
["Exile_ConcreteMixer", [8427.46, 10249, 19.43], [0.292207, -0.956355, 0], [0, 0, 1], true],
["Exile_ConcreteMixer", [11148.2, 11548.3, 350.38], [0.977567, -0.210625, 0], [0, 0, 1], true],
["Exile_Sign_RussianRoulette", [9383.63, 6211.25, 2.76843], [-0.605063, -0.796178, 0], [0, 0, 1], false],
["Exile_Sign_Locker", [9380.85, 6201.31, 3.09398], [0.879599, 0.475716, 0], [0, 0, 1], false],
["Exile_Locker", [9379.02, 6201.71, 2.39187], [-0.492165, 0.870502, 0.000210312], [0.00048906, 3.49066e-005, 1], true],
["Land_Leaflet_04_F", [11670, 4094.62, 166.091], [-0.00035545, -0.000515154, -1], [0.579452, 0.815006, -0.00062582], false],
["Exile_Sign_Armory_Small", [12214.4, 8178.64, 50.8852], [0.508825, 0.86087, 0], [0, 0, 1], false],
["Exile_Sign_Equipment_Small", [12212.1, 8171.2, 50.4664], [0.0763131, -0.997084, 0], [0, 0, 1], false],
["Exile_Sign_Food_Small", [12207.4, 8183.22, 51.224], [0.999996, 0.00298305, 0], [0, 0, 1], false],
["Exile_Sign_Hardware_Small", [12183.4, 8186.41, 50.8017], [-0.973908, 0.226943, 0], [0, 0, 1], false],
["Exile_Sign_Foolbox", [12181.2, 8188.22, 52.0017], [0.23453, 0.972109, 0], [0, 0, 1], false],
["Exile_Sign_Office_Small", [12185, 8196.15, 51.5696], [-0.970347, 0.241718, 0], [0, 0, 1], false],
["Exile_Sign_VehicleCustoms_Small", [12178.8, 8184.07, 51.517], [0.248275, 0.96869, 0], [0, 0, 1], false],
["Exile_Sign_Vehicles_Small", [12172.5, 8177.5, 51.7893], [-0.976245, -0.216669, 0], [0, 0, 1], false],
["Exile_Sign_WasteDump_Small", [12210.7, 8162.14, 50.2961], [0.824248, 0.566229, 0], [0, 0, 1], false],
["Exile_Sign_TraderCity", [12187.5, 8159.79, 50.5472], [-0.57073, 0.821138, 0], [0, 0, 1], false],
["Land_Rope_01_F", [12180.3, 8187.69, 51.5864], [0, 1, 0], [0, 0, 1], false],
["Land_PCSet_01_screen_F", [12179.5, 8196.71, 52.5227], [-0.411622, 0.911355, 0], [0, 0, 1], false],
["Land_File_research_F", [12180.3, 8196.27, 52.2744], [0.372824, 0.927902, 0], [0, 0, 1], false],
["Land_Leaflet_04_F", [12179.1, 8196.25, 52.7768], [-0.975172, 0.221448, 0], [0, 0, 1], false],
["Land_Photos_V3_F", [12179, 8195.88, 52.6514], [0.0461353, 0.197274, 0.979262], [0.988087, -0.153093, -0.0157101], false],
["Exile_Locker", [12213.7, 8185.32, 51.901], [-0.0452041, -0.998978, 0], [0, 0, 1], true],
["CamoNet_INDP_F", [12210.4, 8174.58, 52.8386], [-0.00983589, -0.999952, 0], [0, 0, 1], false],
["Land_WaterCooler_01_old_F", [12210.3, 8184.84, 52.634], [0.0999849, 0.994989, 0], [0, 0, 1], false],
["Exile_Sign_Armory_Small", [8011.04, 12412.6, 124.976], [0.974931, -0.222509, 0], [0, 0, 1], false],
["Exile_Sign_Equipment_Small", [7999.95, 12427.4, 124.193], [0.371027, 0.928622, 0], [0, 0, 1], false],
["Exile_Sign_Food_Small", [7990.75, 12431.4, 124.468], [0.180854, 0.98351, 0], [0, 0, 1], false],
["Exile_Sign_Foolbox", [7989.77, 12435.6, 124.619], [-0.182316, -0.98324, 0], [0, 0, 1], false],
["Exile_Sign_Hardware_Small", [7985.24, 12432.4, 124.452], [0.18607, 0.982536, 0], [0, 0, 1], false],
["Exile_Sign_Hausmann", [7995.75, 12432, 124.626], [0.9824, -0.18679, 0], [0, 0, 1], false],
["Exile_Sign_Locker", [8010.26, 12408.6, 127.423], [0.941532, -0.336923, 0], [0, 0, 1], false],
["Exile_Sign_Office_Small", [7982.54, 12422.3, 122.978], [-0.959624, 0.281286, 0], [0, 0, 1], false],
["Exile_Sign_VehicleCustoms_Small", [8007.61, 12424.2, 123.977], [0.306293, 0.951937, 0], [0, 0, 1], false],
["Exile_Sign_Vehicles", [8007.55, 12424.2, 125.174], [0.299407, 0.954125, 0], [0, 0, 1], false],
["Exile_Sign_WasteDump", [8004.74, 12386, 127.131], [-0.458144, -0.888878, 0], [0, 0, 1], false],
["Land_Laptop_unfolded_scripted_F", [8017.4, 12413.7, 125.894], [0.973299, -0.22954, 0], [0, 0, 1], false],
["Land_Laptop_unfolded_scripted_F", [8004.86, 12429.6, 124.994], [0.923016, -0.384763, 0], [0, 0, 1], false],
["Exile_Locker", [8013.91, 12408.2, 125.001], [0.927245, -0.374454, 0], [0, 0, 1], true],
["Exile_Locker", [8013.29, 12406.5, 125.009], [0.927245, -0.374454, 0], [0, 0, 1], true],
["Exile_Locker", [8012.21, 12409.7, 124.937], [0.261475, 0.96521, 0], [0, 0, 1], true],
["Exile_Locker", [8010.99, 12406.5, 125.004], [-0.353518, -0.935428, 0], [0, 0, 1], true],
["Exile_Construction_PortableGenerator_Preview", [7985.44, 12433.2, 124.229], [0.994293, -0.106685, 0], [0, 0, 1], false],
["Land_Rope_01_F", [7986.09, 12438.5, 124.75], [0, 1, 0], [0, 0, 1], false],
["ShootingMat_01_OPFOR_F", [8004.98, 12429.9, 124.829], [-0.381635, -0.924313, 0], [0, 0, 1], false],
["ShootingMat_01_OPFOR_F", [8005.87, 12431.8, 124.833], [-0.390132, -0.920759, 0], [0, 0, 1], false],
["ShootingMat_01_OPFOR_F", [8006.68, 12433.9, 124.824], [-0.390132, -0.920759, 0], [0, 0, 1], false],
["Target_F", [8015.05, 12410, 124.867], [0.949847, -0.309764, 0.0428574], [-0.0346456, 0.0319657, 0.998888], false],
["Land_WaterCooler_01_old_F", [7992.25, 12440, 124.596], [-0.981282, 0.192576, 0], [0, 0, 1], false],
["MapBoard_altis_F", [7978.94, 12423.1, 123.888], [0.293452, 0.955974, 0], [0, 0, 1], false],
["MapBoard_stratis_F", [7980.85, 12422.6, 123.888], [0.301097, 0.953593, 0], [0, 0, 1], false],
["MapBoard_seismic_F", [7977.01, 12423.7, 123.888], [0.220265, 0.97544, 0], [0, 0, 1], false],
["Exile_Sign_TraderCity", [8012.3, 12387.4, 127.362], [-0.959236, 0.282607, 0], [0, 0, 1], false],
["Exile_Sign_Diving_Small", [2269.04, 8614.26, 1.49007], [0.315916, 0.948787, 0], [0, 0, 1], false],
["Exile_Sign_BoatAndDiving_Small", [5641.39, 5018.38, 1.38566], [0.815432, 0.578853, 0], [0, 0, 1], false],
["Exile_Sign_BoatAndDiving_Small", [8938.37, 4780.22, 0.783027], [0.0328659, 0.99946, 0], [0, 0, 1], false],
["Exile_Sign_BoatAndDiving_Small", [12295.4, 6567.93, 0.765734], [0.256515, -0.96654, 0], [0, 0, 1], false],
["Exile_Sign_BoatAndDiving_Small", [5404.64, 10940.9, 0.765465], [-0.769637, -0.638482, 0], [0, 0, 1], false],
["Exile_Sign_Diving_Small", [11061.4, 13368.3, 1.55447], [0.538529, 0.842607, 0], [0, 0, 1], false],
["Exile_RussianRouletteChair", [9375.96, 6203.27, 2.40002], [-0.868908, -0.494973, 0], [0, 0, 1], true],
["Exile_RussianRouletteChair", [9377.09, 6202.72, 2.39865], [0.426806, -0.904343, 0], [0, 0, 1], true],
["Exile_RussianRouletteChair", [9378.13, 6203.11, 2.3984], [0.622255, -0.782814, -0.00030432], [0.00048906, 0, 1], true],
["Exile_RussianRouletteChair", [9376.38, 6204.48, 2.40931], [-0.401117, 0.916027, 0.00019617], [0.00048906, 0, 1], true],
["Exile_RussianRouletteChair", [9377.34, 6204.79, 2.39903], [-0.392931, 0.919568, 0.000192167], [0.00048906, 0, 1], true],
["Exile_RussianRouletteChair", [9378.47, 6204.42, 2.39773], [0.897605, 0.440801, 0], [0, 0, 1], true],
["Exile_Sign_BoatCustoms_Small", [11058.9, 13385.6, 1.68875], [0.090822, 0.995867, 0], [0, 0, 1], false],
["Exile_Sign_Boat_Small", [11050, 13373, 1.62417], [-0.857688, 0.51417, 0], [0, 0, 1], false],
["Exile_Sign_Diving_Small", [5410.38, 7557.81, 0.486204], [-0.103871, -0.994591, 0], [0, 0, 1], false],
["Exile_Sign_Boat_Small", [5405.88, 7569.93, 1.64959], [-0.893928, -0.448212, 0], [0, 0, 1], false],
["Exile_Sign_BoatCustoms_Small", [5405.88, 7569.93, 0.711436], [-0.893927, -0.448213, 0], [0, 0, 1], false],
["Exile_Sign_BoatCustoms", [2220.24, 8653.51, 2.08346], [-0.0197386, 0.999805, 0], [0, 0, 1], false],
["Exile_Sign_Aircraft", [7194.31, 6955.86, 3.66304], [-0.947899, -0.318572, 0], [0, 0, 1], false],
["Exile_Sign_AircraftCustoms", [7191.48, 6964.38, 3.70003], [-0.929411, -0.369046, 0], [0, 0, 1], false]
];

{
    private _vehicle = (_x select 0) createVehicle (_x select 1);
    _vehicle allowDamage false;
    _vehicle setPosWorld (_x select 1);
    _vehicle setVectorDirAndUp [_x select 2, _x select 3];
    _vehicle enableSimulationGlobal (_x select 4);
    _vehicle setVariable ["ExileIsLocked", -1, true];
    
    if (_vehicle isKindOf "Exile_RussianRouletteChair") then
    {
        ExileRouletteChairs pushBack _vehicle;
        ExileRouletteChairPositions pushBack [_x select 1, getDir _vehicle];
    };
}
forEach _vehicles;

// 701 Simple Objects
private _invisibleSelections = ["zasleh", "zasleh2", "box_nato_grenades_sign_f", "box_nato_ammoord_sign_f", "box_nato_support_sign_f"];
private _simpleObjects = [
["a3\structures_f_heli\items\electronics\fridge_01_f.p3d", [2249.46, 8602.25, 1.77125], [-0.020213, 0.999796, 0], [0, 0, 1]],
["a3\props_f_exp\civilian\garbage\garbageheap_01_f.p3d", [2250.68, 8579.51, 1.85946], [-0.983622, -0.178838, -0.0224545], [-0.031983, 0.0505757, 0.998208]],
["a3\props_f_exp\civilian\garbage\garbageheap_02_f.p3d", [2252.05, 8583.03, 1.47241], [0.997775, -0.0625964, 0.0229614], [-0.0213272, 0.026651, 0.999417]],
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["a3\structures_f_heli\furniture\officetable_01_f.p3d", [12179.9, 8196.47, 51.8609], [0.213115, 0.977027, 0], [0, 0, 1]],
["a3\static_f_gamma\gmg_01\gmg_01_f.p3d", [4437.51, 4307.74, 15.2465], [0.00713406, -0.999974, 0.00105739], [0.00799678, 0.00111444, 0.999967]],
["a3\soft_f_kart\kart_01\kart_01_f.p3d", [2217.07, 8605.66, 2.38047], [-0.671902, -0.74064, 0], [0, 0, 1]],
["a3\structures_f\civ\camping\campingtable_f.p3d", [8017.02, 12412.2, 125.337], [-0.96492, 0.262543, 0], [0, 0, 1]],
["a3\structures_f\civ\camping\campingtable_small_f.p3d", [8017.4, 12413.6, 125.333], [-0.967421, 0.253174, 0], [0, 0, 1]],
["a3\structures_f\civ\camping\campingtable_f.p3d", [8017.78, 12415.1, 125.333], [-0.967766, 0.251851, 0], [0, 0, 1]],
["a3\structures_f_exp\naval\piers\pierwooden_02_hut_f.p3d", [12299.4, 6566.68, -16.9892], [-0.400064, 0.916487, 0], [0, 0, 1]],
["a3\structures_f\civ\camping\sun_chair_f.p3d", [12299.2, 6565.21, 1.04619], [0.938057, 0.34648, 0], [0, 0, 1]],
["a3\structures_f\furniture\chairplastic_f.p3d", [5400.21, 7570.97, 1.42029], [0.307509, 0.951487, 0.0105255], [0.343067, -0.100544, -0.933914]],
["a3\structures_f\furniture\chairplastic_f.p3d", [5402.86, 7572.52, 1.36344], [0.99982, -0.0177079, 0.00687354], [0.016315, 0.985875, 0.166685]],
["a3\structures_f\civ\garbage\garbage_square5_f.p3d", [5402.33, 7570.73, 1.12952], [-0.475746, 0.879583, 0], [0, 0, 1]],
["a3\structures_f_epc\civ\accessories\tableplastic_01_f.p3d", [5399.76, 7572.21, 2.2846], [-0.427591, -0.860461, -0.277079], [-0.708916, 0.509371, -0.487831]],
["exile_assets\model\exile_item_beer.p3d", [5403.07, 7570.77, 1.10997], [1.18083e-007, 9.26056e-008, 1], [0.564146, -0.825675, 9.84607e-009]],
["exile_assets\model\exile_item_beer.p3d", [5401.26, 7569.13, 1.0825], [0.878029, -0.478607, 0], [0, 0, 1]],
["exile_assets\model\exile_item_beer.p3d", [5402.85, 7571.1, 1.08705], [-0.982266, -0.187492, 0], [0, 0, 1]],
["exile_assets\model\exile_item_beer.p3d", [5403.56, 7570.54, 1.1097], [-0.893359, 0.202403, 0.401176], [0.220964, 0.975282, -4.26309e-008]],
["exile_assets\model\exile_item_beer.p3d", [5403.23, 7570.2, 1.10946], [-0.447587, -0.696909, 0.560342], [-0.841412, 0.540393, -8.80413e-008]],
["exile_assets\model\exile_item_beer.p3d", [5401.92, 7569.04, 1.1095], [0.0205793, -0.999788, 8.73883e-008], [0.999788, 0.0205793, -3.3528e-009]],
["a3\structures_f\items\electronics\fmradio_f.p3d", [5400.55, 7570.14, 1.1562], [0.961931, -0.273293, 0], [0, 0, 1]],
["a3\structures_f\items\documents\photos_v3_f.p3d", [7976.62, 12420.9, 123.784], [0, 1, 0], [0, 0, 1]],
["a3\structures_f\items\documents\file1_f.p3d", [11663.3, 4095.98, 166.074], [0.999969, -0.007876, 9.50961e-007], [-4.76539e-006, -0.000484292, 1]],
["a3\structures_f\items\documents\file2_f.p3d", [11667.2, 4096.67, 166.094], [0, 1, 0], [0.000488106, 0, 1]],
["a3\structures_f\items\documents\file2_f.p3d", [11670.1, 4094.95, 166.094], [0, 0.999712, -0.0239912], [0.00265199, 0.0239911, 0.999709]],
["a3\structures_f\items\documents\photos_v3_f.p3d", [11670.4, 4094.94, 166.1], [0, 1, 0], [0.000488106, 0, 1]]
];

{
    private _simpleObject = createSimpleObject [_x select 0, _x select 1];
    _simpleObject setVectorDirAndUp [_x select 2, _x select 3];
    
    {
        if ((toLower _x) in _invisibleSelections) then 
        {
            _simpleObject hideSelection [_x, true];
        };
    }
    forEach (selectionNames _simpleObject);
}
forEach _simpleObjects;

private _objects = [
    ["Land_FuelStation_01_workshop_F",[2134.63,13318.3,13.45],[[-0.791183,-0.611579,0],[0,0,1]],[false,false]],
    ["Land_WoodenTable_large_F",[2130.09,13318.1,13.7276],[[-0.613166,0.789954,0],[0,0,1]],[false,false]]
];
{
    private _object = (_x select 0) createVehicle [0,0,0];
    _object setPosASL (_x select 1);
    _object setVectorDirAndUp (_x select 2);
    _object enableSimulationGlobal ((_x select 3) select 0);
    _object allowDamage ((_x select 3) select 1);
} forEach _objects;

 

Und hier ist das tolle Endergebnis

20161011194747_112sqv.jpg

 

Mache ich was falsch? 

Oder ist das normal?

Hilfeee...

 

 

Edited by __FLYERS__

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Wir haben auch das Problem.

Wenn ich die PBO neu rauf lade und starte steht alles wo es stehen soll.

Aber mit jedem Auto Restart verschieben sich die Teile.

Ist aber nicht bei allen gesetzten Teilen.

Bei uns ist es zb nur ein Berg der mit Hafen und Höhle am Meer steht.

Pier, Wände, Tore usw verschieben sich nicht.

Aber der Berg selbst also die "Rock-Elemente" wandern.

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Macht doch einfach simple objects daraus, dann sollte sich nichts mehr verschieben. 

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Ich benutze eine custom.pbo die ich mal von einem netten User ergattern konnte.
Die readme ist in der .rar enthalten. Ich habe damit nie Probleme gehabt und es hat sich
bis heute nicht ein einziger Gegenstand auch nur einen cm verschoben.

Damals hatte ich das Problem, dass alle meine Gebäude immer bis zu 20 mal in sich selber
gespawnt sind. Dementsprechend lustig sah es auch aus als in einem Gebäude Loot für 20 
Gebäude lagen. Verschoben waren die ein oder anderen Gebäude auch.

a3_custom.pbo
"Direkter Download"
Link: http://puu.sh/rGKIB/f5f317d30f.rar
Virus Total 

Das ist alles Kinderleicht zu bedienen..
Die readme ist eventuell etwas unübersichtlich.
Die habe ich eben fix zusammen geschrieben.
Hoffe es bringt euch weiter (falls ihr sie nutzt) :)


Mal ein Beispiel was ich damit eingefügt habe.

Spoiler

 

6448e2f0b0.jpg

8c33d985a8.jpg

eed5e75210.jpg

ec4a46be69.jpg

Clipping-Fehler von dem scheiß Pier sind kaum wegzukriegen.
Aber uns gefällt die kleine Hafen Base trotzdem :D

 

Edited by Bombur
1 person likes this

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4 hours ago, [HG]RaVeN103 said:

Macht doch einfach simple objects daraus, dann sollte sich nichts mehr verschieben. 

Leider lassen sich dann die Türen von Häusern nicht mehr bedienen.

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Exportier mal hiermit aus dem Editor (Inhalt geht automatisch in die Zwischenablage)

Spoiler

_allobj = allmissionobjects "all";
_tempobj = [];
_offset = 0;
_objects = [];
{
    if (!(isplayer _x) && !(_x iskindof "logic")) then {
        _tempobj pushback _x;
    };
} foreach _allobj;
{
    _pos = getposatl _x;
    if (surfaceiswater (getpos _x)) then {
        _pos = getposasl _x;
    };
    _pos set [2,(_pos select 2)+_offset];
    _obj = [typeof _x,_pos,getdir _x,[vectorDir _x, vectorup _x]];
    _objects pushback _obj;
} foreach _tempobj;
copytoclipboard str _objects;

Und importier dann ingame hiermit:

Spoiler

_objects = [
    // Hier die Objecte rein kopieren und die erste "[" und letzte "]" entfernen
];
{
    private ["_object"];
    _object = createVehicle [ _x select 0, [0,0,0], [], 0 , "CAN_COLLIDE"];
    if (count _x > 2) then {
        if (typename (_x select 2) == "SCALAR") then {
            _object setdir (_x select 2);
        };
        if (typename (_x select 2) == "array") then {
            _object setVectorDirAndUp (_x select 2);
        };
    };
    if (count _x > 3) then {
        if (typename (_x select 3) == "array") then {
            _object setVectorDirAndUp (_x select 3);
        };
    };
    _object setPos (_x select 1);
    if (surfaceiswater getpos _object) then {
        _object setPosASL (_x select 1);
    }
    else {
        _object setPosATL (_x select 1);
    };
    _lamp = ["Lamp", _x select 0] call BIS_fnc_inString;
    _light = ["Light", _x select 0] call BIS_fnc_inString;
    _fuel = ["Fuel", _x select 0] call BIS_fnc_inString;
    _fire = ["fire", _x select 0] call BIS_fnc_inString;
    if (_lamp || _light || _fuel || _fire) then {
        _object enableSimulationGlobal true;
    }
    else {
        _object enableSimulationGlobal false;
    };
} forEach _objects;
 

Ich hatte nämlich auch mal Probleme mit Bauteilen aus dem Eden und hab festgestellt, dass der nur mit "VectorDirAndUp" arbeitet und "dir" außen vor lässt. Dies führt zu falschen Positionen.

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