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jackpot

ServerInfoMenu

8 posts in this topic

Hallo und zwar hab ich ne frage wollte das  ServerInfoMenu by IT07  das script

eingefügt und da steht man muss in die descrption das einfügen

#include "scarCODE\ServerInfoMenu\hpp\CfgServerInfoMenu.hpp"
#include "scarCODE\ServerInfoMenu\hpp\RscDisplayServerInfoMenu.hpp"

aber wen ich das mach dan startet der server nicht mehr hab es schon bei verschiedene stellen probiert einzufügen immer das selbe hoffe einer kann mir helfen

 

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Poste mal deine description.ext

dazu noch stelle bitte sicher das der Pfad dan correct ist (nicht das du was unbenannt hast)

nen example findest du hier:

Spoiler

///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "";
onLoadName = "";
onLoadMission= "";
loadScreen = ""; //exile_assets\texture\mod\logo.paa
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1; 
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0; 
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] = 
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar 
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};

#include "config.cpp"
#include "scarCODE\ServerInfoMenu\hpp\CfgServerInfoMenu.hpp"
#include "scarCODE\ServerInfoMenu\hpp\RscDisplayServerInfoMenu.hpp"

 

 

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1 hour ago, Sgt. ScrapMetal said:

das were meine description

  Reveal hidden contents

///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "Exile Mod Team";
onLoadName = "Exile Mod";
onLoadMission= "www.exilemod.com";
loadScreen = "exile_assets\texture\mod\logo.paa";
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1;
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0;
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] =
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};

#include "config.cpp"
#include "CfgRemoteExec.hpp"
#include "infiSTAR_AdminMenu.hpp"
#include "scarCODE\ServerInfoMenu\hpp\CfgServerInfoMenu.hpp"
#include "scarCODE\ServerInfoMenu\hpp\RscDisplayServerInfoMenu.hpp"

class RscTitles
{
    #include "addons\statusBar\statusBar.hpp"
    
};

 

Spoiler

 

 

Edited by jackpot

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ist korrekt sofern der Pfad richtig ist sollte es dahingehend keine Probleme geben, Sicher das es nicht an was anderem liegt?

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49 minutes ago, Sgt. ScrapMetal said:

ist korrekt sofern der Pfad richtig ist sollte es dahingehend keine Probleme geben, Sicher das es nicht an was anderem liegt?

jo wen ich den server starte dan bleib ich am start bildschirm stehn da geht nichts weiter nehm ich die 2 pfade raus startet er ganz normal

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danke euch für die hilfe aber ich hab den fehler endeckt hab bei der anpassung was falsch gemacht also es funzt ales danke euch für eure hilfe

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am besten bevor man etwas anpassen tut erstma die eigendliche instalaltion tätigen :P dan sind eigene fehler schonmal ausgeschlossen xD

 

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