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ZZK-Gaming

Server Zeit geht zu schnell!

11 posts in this topic

Mir ist aufgefallen wenn man "M" drückt und oben Rechts auf die Zeit schaut, geht die mir einfach zu schnell um (komisch zu beschreiben). Ich hatte dazu mal ein Video gefunden Klick mich . Ich komme einfach nicht weiter und weiß auch gerade nicht wie ich Sie ändern kann damit Sie langsamer umgeht. Auf mein anderen Server habe ich dieses Problem nicht, hat einer ein Plan wie man es beheben kann? Das ganze muss ja irgendwo in der Mission.sqm sein..mhh

Info: Ab 03:30 min im Video, so schnell rattert es bei mir auch^^

Edited by ZZK-Gaming

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Also sowas hab ich nur wenn ich eine Time.sgf per Init starte. denke irgendwo wirst du sowas ähnliches haben. !

eventuell DMS occupation drauf? oder dir irgendwo eine MP misson geklaut mit der Funktion??? :)

 

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8 hours ago, Quixy said:

Also sowas hab ich nur wenn ich eine Time.sgf per Init starte. denke irgendwo wirst du sowas ähnliches haben. !

eventuell DMS occupation drauf? oder dir irgendwo eine MP misson geklaut mit der Funktion??? :)

 

 

6 hours ago, serveratze said:

sehe ich auch so der 0815 server admin hat sich die missions.pbo irgendwo geklaut. frage am besten den server admin wo de die missions.pbo her hast der kann es dir sicherlich sagen. lach ... ich finde es sehr schade das bei arma jeder 0815 server admin die missions.pbo klauen kann, und sich somit an der arbeit von anderen bereichert. da müsste man einen riegel vorschieben können.

Ja ich hatte die mission.pbo aus diesem Forum (Sie war aber komplett Vanilla) ;) Es waren nur init.sqf,mission und die description.ext beinhaltet, den Rest musste ich selber drauf machen. Ich habe es schon seit Arma 2 gehasst wenn sich welche unsere pbo klauen und Sie einfach auf ihren 1zu1 hochladen. Aber so ist das leider ebend....Und das  DMS occupation habe ich nicht drauf, nur das standart ding.

Und von hier habe ich mir die Vanilla pbo gezogen: Klick mich

Ich wüsste echt gerne wie man das beheben kann, leider finde ich aber dazu gar nichts außer dieses Video.

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Mission.sqm

Spoiler

version=12;
class Mission
{
	addOns[]=
	{
		"exile_client",
		"esseker",
		"cabuildings_misc",
		"cup_cabuildings2_misc_cargo",
		"cup_misc_e_config",
		"cup_misc3_config",
		"cup_castructureshouse_a_fuelstation",
		"cup_buildings_config",
		"cup_castructures_e_misc_misc_market",
		"cup_castructures_e_misc_misc_interier"
	};
	addOnsAuto[]=
	{
		"exile_client",
		"esseker"
	};
	randomSeed=8080942;
	class Intel
	{
		briefingName="Exile Esseker - Zombies/Horde";
		overviewText="ZZKGaming";
        startWeather=0.30000001;
        startWind=0.1;
        startWaves=0.1;
        forecastWeather=0.30000001;
        forecastWind=0.1;
        forecastWaves=0.1;
        forecastLightnings=0.1;
        year=2035;
        month=6;
        day=24;
        hour=12;
        minute=0;
        startFogDecay=0.013;
        forecastFogDecay=0.013;
	};
	class Groups
	{
		items=1;
		class Item0
		{
			side="GUER";
			class Vehicles
			{
				items=50;
				class Item0
				{
					position[]={13237.161,20.660374,11705.338};
					special="NONE";
					id=0;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					leader=1;
					skill=0.60000002;
				};
				class Item1
				{
					position[]={13234.718,19.578526,11705.455};
					special="NONE";
					id=1;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item2
				{
					position[]={13232.741,18.706799,11705.57};
					special="NONE";
					id=2;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item3
				{
					position[]={13230.821,17.984247,11705.514};
					special="NONE";
					id=3;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item4
				{
					position[]={13228.785,17.412029,11705.281};
					special="NONE";
					id=4;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item5
				{
					position[]={13226.924,16.956467,11705.455};
					special="NONE";
					id=5;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item6
				{
					position[]={13225.296,16.538645,11705.048};
					special="NONE";
					id=6;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item7
				{
					position[]={13223.492,16.139071,11705.514};
					special="NONE";
					id=7;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item8
				{
					position[]={13221.398,15.754031,11705.338};
					special="NONE";
					id=8;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item9
				{
					position[]={13219.652,15.484016,11705.398};
					special="NONE";
					id=9;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item10
				{
					position[]={13237.393,20.350965,11702.838};
					special="NONE";
					id=10;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item11
				{
					position[]={13235.357,19.481894,11703.129};
					special="NONE";
					id=11;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item12
				{
					position[]={13233.264,18.675148,11702.896};
					special="NONE";
					id=12;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item13
				{
					position[]={13231.229,18.033972,11703.188};
					special="NONE";
					id=13;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item14
				{
					position[]={13229.25,17.450659,11703.068};
					special="NONE";
					id=14;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item15
				{
					position[]={13227.622,17.044769,11703.012};
					special="NONE";
					id=15;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item16
				{
					position[]={13225.411,16.547203,11703.129};
					special="NONE";
					id=16;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item17
				{
					position[]={13223.608,16.157663,11703.068};
					special="NONE";
					id=17;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item18
				{
					position[]={13221.864,15.82023,11703.188};
					special="NONE";
					id=18;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item19
				{
					position[]={13219.537,15.460279,11703.188};
					special="NONE";
					id=19;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item20
				{
					position[]={13237.684,20.122702,11700.919};
					special="NONE";
					id=20;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item21
				{
					position[]={13235.242,19.243696,11701.034};
					special="NONE";
					id=21;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item22
				{
					position[]={13233.03,18.533854,11700.976};
					special="NONE";
					id=22;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item23
				{
					position[]={13230.764,17.812525,11701.093};
					special="NONE";
					id=23;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item24
				{
					position[]={13229.134,17.34927,11700.976};
					special="NONE";
					id=24;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item25
				{
					position[]={13227.389,16.968922,11701.093};
					special="NONE";
					id=25;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item26
				{
					position[]={13225.296,16.517365,11701.209};
					special="NONE";
					id=26;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item27
				{
					position[]={13223.435,16.115486,11701.268};
					special="NONE";
					id=27;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item28
				{
					position[]={13221.456,15.7518,11701.209};
					special="NONE";
					id=28;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item29
				{
					position[]={13219.304,15.384468,11701.326};
					special="NONE";
					id=29;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item30
				{
					position[]={13237.858,19.79587,11699.057};
					special="NONE";
					id=30;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item31
				{
					position[]={13235.066,18.972578,11698.881};
					special="NONE";
					id=31;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item32
				{
					position[]={13232.799,18.265938,11699};
					special="NONE";
					id=32;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item33
				{
					position[]={13230.473,17.599703,11699.115};
					special="NONE";
					id=33;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item34
				{
					position[]={13228.785,17.253115,11699};
					special="NONE";
					id=34;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item35
				{
					position[]={13227.272,16.924681,11698.881};
					special="NONE";
					id=35;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item36
				{
					position[]={13225.063,16.448162,11698.939};
					special="NONE";
					id=36;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item37
				{
					position[]={13223.201,16.043352,11699.057};
					special="NONE";
					id=37;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item38
				{
					position[]={13221.805,15.756227,11699};
					special="NONE";
					id=38;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item39
				{
					position[]={13219.421,15.350844,11699.23};
					special="NONE";
					id=39;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item40
				{
					position[]={13237.918,19.454409,11696.905};
					special="NONE";
					id=40;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item41
				{
					position[]={13236.288,19.065742,11697.021};
					special="NONE";
					id=41;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item42
				{
					position[]={13234.486,18.498407,11697.078};
					special="NONE";
					id=42;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item43
				{
					position[]={13232.334,17.895802,11697.138};
					special="NONE";
					id=43;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item44
				{
					position[]={13230.064,17.49938,11697.138};
					special="NONE";
					id=44;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item45
				{
					position[]={13227.68,16.987776,11697.196};
					special="NONE";
					id=45;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item46
				{
					position[]={13225.645,16.549015,11697.254};
					special="NONE";
					id=46;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item47
				{
					position[]={13224.074,16.186087,11697.196};
					special="NONE";
					id=47;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item48
				{
					position[]={13221.864,15.70447,11697.138};
					special="NONE";
					id=48;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
				class Item49
				{
					position[]={13220.003,15.385726,11697.254};
					special="NONE";
					id=49;
					side="GUER";
					vehicle="Exile_Unit_GhostPlayer";
					player="PLAY CDG";
					skill=0.60000002;
				};
			};
		};
	};
	class Markers
	{
		items=15;
		class Item0
		{
			position[]={3883.1101,150.07253,11785.5};
			name="SpawnKavala";
			text="Double Tap Range";
			type="ExileSpawnZone";
		};
		class Item1
		{
			position[]={10056.567,8.2471333,9836.5078};
			name="SpawnZaros";
			text="Borosh";
			type="ExileSpawnZone";
		};
		class Item2
		{
			position[]={2281.5,129.52875,5768.7998};
			name="SpawnSelekano";
			text="Danilov Grad";
			type="ExileSpawnZone";
		};
		class Item3
		{
			position[]={6182.5254,149.42723,6883.0488};
			name="SpawnPrygos";
			text="Lug";
			type="ExileSpawnZone";
		};
		class Item4
		{
			position[]={4584.3389,238.81557,1021.4312};
			name="SpawnSyrta";
			text="Grozna";
			type="ExileSpawnZone";
		};
		class Item5
		{
			position[]={10464.951,181.38947,1637.5393};
			name="SpawnSofia";
			text="Wilderness";
			type="ExileSpawnZone";
		};
		class Item6
		{
			position[]={3974,0,9256};
			name="TraderCityMarker";
			text="ES Petrol Trader City";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a=200;
			b=200;
			drawBorder=1;
		};
		class Item7
		{
			position[]={10146.999,66.642494,7922.2256};
			name="TraderCityMarker2";
			text="Resort Trader City";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a=200;
			b=200;
			drawBorder=1;
		};
		class Item8
		{
			position[]={3633,0,3096};
			name="TraderCityMarker3";
			text="South Trader City";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorGreen";
			fillName="SolidBorder";
			a=200;
			b=200;
			drawBorder=1;
		};
		class Item9
		{
			position[]={6645.7134,207.45741,3996.9119};
			name="Bugged Zone ";
			text="Bugged Zone";
			markerType="RECTANGLE";
			type="Empty";
			colorName="ColorRed";
			fillName="DiagGrid";
			a=25;
			b=45;
		};
		class Item10
		{
			position[]={3985.0088,150.27356,9249.9736};
			name="TraderCityPetrol";
			text="Trader City Petrol";
			type="mil_dot";
			colorName="ColorRed";
		};
		class Item11
		{
			position[]={10143.243,66.664879,7927.4336};
			name="TraderCityResort";
			text="Trader City Chardak";
			type="mil_dot";
			colorName="ColorRed";
		};
		class Item12
		{
			position[]={3622.1221,273.57129,3096.2483};
			name="TraderCityJunk";
			text="Trader City JunkYard";
			type="hd_dot";
			colorName="ColorRed";
		};
		class Item13
		{
			position[]={10116.783,8.1418991,4806.8413};
			name="AirfieldTrader";
			text="Airfield Custom/Trader";
			type="mil_dot";
			colorName="ColorBlue";
		};
		class Item14
		{
			position[]={10117.687,8.1494694,4806.9775};
			name="AirfieldTraderZone";
			text="AirfieldTraderZone";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlue";
			fillName="SolidBorder";
			a=20;
			b=20;
			drawBorder=1;
		};
	};
	class Sensors
	{
		items=4;
		class Item0
		{
			position[]={10116.271,8.1383066,4806.9038};
			a=1;
			b=1;
			angle=44.051102;
			activationBy="ANY";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			name="AirfieldTrader";
			expCond="(vehicle player) in thisList";
			expActiv="call ExileClient_object_player_event_onEnterSafezone";
			expDesactiv="call ExileClient_object_player_event_onLeaveSafezone";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={3621.7888,273.57242,3095.9714};
			a=200;
			b=200;
			activationBy="ANY";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			name="TraderCityJunk";
			expCond="(vehicle player) in thisList";
			expActiv="call ExileClient_object_player_event_onEnterSafezone";
			expDesactiv="call ExileClient_object_player_event_onLeaveSafezone";
			class Effects
			{
			};
		};
		class Item2
		{
			position[]={10143.445,66.664131,7927.5889};
			a=200;
			b=200;
			activationBy="ANY";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			name="TraderCityResort";
			expCond="(vehicle player) in thisList";
			expActiv="call ExileClient_object_player_event_onEnterSafezone";
			expDesactiv="call ExileClient_object_player_event_onLeaveSafezone";
			class Effects
			{
			};
		};
		class Item3
		{
			position[]={3985.4897,150.27356,9250.084};
			a=200;
			b=200;
			activationBy="ANY";
			repeating=1;
			interruptable=1;
			age="UNKNOWN";
			name="TraderCityPetrol";
			expCond="(vehicle player) in thisList";
			expActiv="call ExileClient_object_player_event_onEnterSafezone";
			expDesactiv="call ExileClient_object_player_event_onLeaveSafezone";
			class Effects
			{
			};
		};
	};
};

 

description.ext

Spoiler

///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "[ZZK] Exile Esseker Server";
onLoadName = "Welcome Survivor";
onLoadMission= "ts.zeitzumkiffen.com | www.zeitzumkiffen.com";
loadScreen = "exile_assets\texture\mod\logo.paa"; 
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;

class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};

///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 600;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1; 
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0; 
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;

showHUD[] = 
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar 
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};

 

Das waren denke ich nur diese beiden, damals war nicht viel in der pbo drinne.

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was steht in der init.sqf

ansonsten durchsuche eine files mal ob sie eine zeile mit

setTimeMultiplier

beinhalten, denn das beschleunigt (oder verlangsamt) den zeitablauf...

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2 hours ago, AFC~Gagi2~ said:

was steht in der init.sqf

ansonsten durchsuche eine files mal ob sie eine zeile mit


setTimeMultiplier

beinhalten, denn das beschleunigt (oder verlangsamt) den zeitablauf...

Wow, das steht in der initServer.sqf...Habe den Eintrag mal entfernt, werde dir zu ca 10 uhr sagen können ob es geklappt hat. Danke schon mal für den Tipp

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2 hours ago, serveratze said:

also waren es wohl doch mehr files als die 2 ;) wie der vorredner schon sagte musste nach denn nach


setTimeMultiplier

suchen und dein problem ist gelöst

Naja dachte ich kann die andere Datei ausschließen bin ja auch nicht mehr der Jüngste ;) 

Und es geht 1a...Danke für den Tipp

Edited by ZZK-Gaming

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Aber Erstaunlich das man sofort erkennt das es keine eigene Datei war :)

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24 minutes ago, Quixy said:

Aber Erstaunlich das man sofort erkennt das es keine eigene Datei war :)

Das war ne Datei wie du Sie von Exile bekommst..(Namalsk,Altis und Tanoa Pbo) bloß das da ebend nur das drinne stand. ;) 

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hab jetzt auch nicht gesagt "geklaut" wenn einer das zum DL anbietet ist es okay ;) aber das Problem ist immer das man bei modifizierte dateien erst mal suchen muss :)

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