Sign in to follow this  
Followers 0
BotCreon

No loot spawning on buldings added with M3 Editor

3 posts in this topic

I can not get the buildings that I placed to spawn loot.

Spoiler

class Land_Cargo_Tower_V1_No1_F {
    table = "Military";
    positions[] = {{4630.75,2468.11,0},{4833.4,2526.08,0.00333214},{5007.58,2291.94,0}};
};

However if I copy an item from the map, and paste it somewhere else in map (Just adding coordinates to the existing class) those building do spawn loot.

 

What am I doing wrong?

Edited by BotCreon

Share this post


Link to post
Share on other sites

I got around my problem using this. Hope it helps others.

 

1 person likes this

Share this post


Link to post
Share on other sites

Glad you got it solved. I was going to tell you that you are using map positions for your loot. The way the loot positions work is that it spawns loot in positions relative to the building, so the coordinates would look a bit different than what you put in the example.

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.