Rangecreed

DRONE AI - Waypoint Statement RemoteExec Restriction 0

9 posts in this topic

Upon giving my drone commands ingame via shift left click, I am constantly kicked for Waypoint Statement RemoteExec Restriction 0. 

 

Very very irritating, lost quite a few drones to it now.

 

 

 

2015-09-26_00001.jpg

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Have you had this in the past?

Can you guys have a quick look at the following BattlEye filters (/ServerRoot/battleye):

  • remoteexec.txt
  • waypointcondition.txt
  • waypointstatement.txt

Make sure they exist. If they do, post the content in a spoiler. I am tipping there is something wrong with those filters.

Edited by Dredd

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I am having this issue as well. I have tried every variation of BE filter I can come up with but nothing seems to work.

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I don't know if MGT could find a work around either, AI was just disabled on them instead, if you issue a command now it just instantly deletes it. Makes it more balanced that way aswell I guess.

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For anyone wondering how to sort it :

RemoteExec.txt:

7 "" !="" !="vehicle this land 'LAND'" !"\"true\"" !"\["true", ""\] \[[0-9:-]+ group, [0-9]+\]"

WaypointStatement.txt :

7 "" !="true" !="vehicle this land 'LAND'" !="exileserver_system_network_dispatchincomingmessage.*" !"\["true", ""\] \[[0-9:-]+ group, [0-9]+\]"

Edited by NedFox
3 people like this

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NedFox, how safe is the fix?

We have players using the drone quite often and this is pretty annoying restriction.

Anyone else had used it?

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On 1/2/2016 at 10:49 PM, WhiskeyJack said:

NedFox, how safe is the fix?

We have players using the drone quite often and this is pretty annoying restriction.

Anyone else had used it?

We applied this fix and it works perfectly. Thanks

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