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shootex20

How to make safezones for traders?

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Hi guys once again back with a new question, how would you make a safe zone script for traders OR is their a way to trigger AI to stay out? (Ryan Zombies, and DMS occupation) All help is appreciated.

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There's no way to keep AI out. Depending on the AI system you use, it might be possible to blacklist an area to prevent AI from spawning but they can still enter the area. Also, depending on which zombie spawner you use with Ryan's zombies, there might be a feature to delete/kill zombies that enter a safe zone.

To create a safezone, you should use the editor or place the safe zone and export it for use in your mission.sqm.

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Yes the safezone sqm part is already done :) I didn't know you can do that to the ryan zombies. thanks guys!

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Hey guys, noob admin here. Trying to figure out how to get safezones to work. I have used the editor and placed triggers labeled "Safezone_1" to "Safezone_7", i set them up to run off the " ExileClient_object_player_event_onEnterSafezone" and  "ExileClient_object_player_event_onLeaveSafezone". When i copy the mission.sqm back into my Exile.Tanoa folder, the mission.sqm is now encoded and i cant read it. Also the safezones dont seem to be implemented. Kinda scratching my head here, any help would be appreciated.

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open up the mission in eden again and save it,unchecking "binaryze mission file"

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