Loki1978

Player spotting showing on map

12 posts in this topic

hey all new to this -- but slowly getting the hang to the whole server coding deal --not sure if this is the right place to ask but here goes

Anyone got a link i could follow that would tell me how to remove the player spotting showing on the map -- i dont want my server to show any AI or other players on the map if spotted by a player ..but need the 3rd person and crosshair to remain ?  My server is rented through Survival company if that info helps at all ?

this is what is in my adminarma3 profile page :   server console page is set to Regular

version=2;
activeKeys[]={};
class Difficulties
{
    class Recruit
    {
        class Flags
        {
            Armor=1;
            FriendlyTag=1;
            EnemyTag=1;
            MineTag=1;
            HUD=1;
            HUDPerm=1;
            HUDWp=1;
            HUDWpPerm=1;
            HUDGroupInfo=1;
            AutoSpot=1;
            Map=1;
            WeaponCursor=1;
            AutoGuideAT=1;
            ClockIndicator=1;
            3rdPersonView=1;
            UltraAI=0;
            CameraShake=0;
            UnlimitedSaves=1;
            DeathMessages=0;
            NetStats=1;
            VonID=1;
            ExtendetInfoType=1;
        };
        skillFriendly=0.60000002;
        skillEnemy=0.60000002;
        precisionFriendly=0.28;
        precisionEnemy=0.28;
    };
    class Regular
    {
        class Flags
        {
            Armor=1;
            FriendlyTag=1;
            EnemyTag=0;
            MineTag=0;
            HUD=1;
            HUDPerm=1;
            HUDWp=1;
            HUDWpPerm=1;
            HUDGroupInfo=1;
            AutoSpot=0;
            Map=1;
            WeaponCursor=1;
            AutoGuideAT=1;
            ClockIndicator=1;
            3rdPersonView=1;
            UltraAI=0;
            CameraShake=1;
            UnlimitedSaves=1;
            DeathMessages=0;
            NetStats=1;
            VonID=1;
            ExtendetInfoType=1;
        };
        skillFriendly=0.60000002;
        skillEnemy=0.60000002;
        precisionFriendly=0.28;
        precisionEnemy=0.28;
    };
    class Veteran
    {
        class Flags
        {
            Armor=0;
            FriendlyTag=1;
            EnemyTag=1;
            MineTag=1;
            HUD=1;
            HUDWp=1;
            HUDWpPerm=1;
            HUDGroupInfo=1;
            AutoSpot=0;
            WeaponCursor=1;
            ClockIndicator=1;
            3rdPersonView=1;
            UltraAI=0;
            CameraShake=0;
            DeathMessages=0;
            NetStats=1;
            VonID=1;
            ExtendetInfoType=0;
        };
        skillFriendly=0.60000002;
        skillEnemy=0.60000002;
        precisionFriendly=0.28;
        precisionEnemy=0.28;
    };
    class Mercenary
    {
        class Flags
        {
            FriendlyTag=1;
            EnemyTag=1;
            HUD=1;
            AutoSpot=0;
            WeaponCursor=1;
            3rdPersonView=1;
            DeathMessages=0;
            NetStats=1;
            VonID=1;
        };
        skillFriendly=0.60000002;
        skillEnemy=0.60000002;
        precisionFriendly=0.28;
        precisionEnemy=0.28;
    };
};
sceneComplexity=400000;
shadowZDistance=100;
viewDistance=3000;
preferredObjectViewDistance=3000;
terrainGrid=12.5;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
singleVoice=0;
maxSamplesPlayed=96;
vonRecThreshold=0.029999999;

 

Edited by Loki1978

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you can always set the server to hardcore which cancels out player markers and ai markers but will still give you 3rd person view

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that was the first thing that was suggested to try so i set server to veteran -- but it locked it to 1st person view only

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no sir id like to keep 3rd person view and crosshair ..but where is the hardcore setting or code to change it to that ...above is the only options i get in the code ?

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its inside your server.cfg or config.cfg where you have your server name and stuff

so it will look something like this

// MISSIONS CYCLE
class Missions
{
    class Exile {
        template = Exile_Crazy.Chernarus; 
        difficulty = "Hardcore";    
    };
};

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11 hours ago, Loki1978 said:

i dont want my server to show any AI or other players on the map if spotted by a player ..but need the 3rd person and crosshair to remain ?

Set your difficulty to ExileRegular in your server.cfg. No AI or other players will be marked on the map. Only the player themselves will be marked. You'll also get 3rd person and crosshairs.

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Thank you guys ---  That worked although i thought it didnt ..but than i realized the E in exile needed to be cap'd changed it and its working thanks again

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