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Setaira

Vehicle/Containers not saving

Question

Posted (edited)

Hey

I'm having issues with my server saving vehicle+vehicle inventory+storages (like tents) as well as restarts.  I can get the server to restart and have no rollback issues or deleting gear issues (or even restarting issues) when i have the server restart time set to 5 mins or 10 mins.  But when i change it to 3 hours i cannot seem to get it to work at all.  Does anyone else have an issue like this? Does it sound like Hardware or Software issue?
Im running mods: CBA_A3, CUP_Units, CUP_Vehicles, CUP_Weapons and exile.  For the exile addons i have: A3_dms, a3_exile_occupation, A3_infistar_exile, a3_zcp_exile, exad_core.  Im also running R3F.

This is my infiSTAR restart settings:

/* show time left to next restart */
USE_RESTART_TIMER = "true";

USE_RESTART_TIMES_ARRAY = "false";
/* if USE_RESTART_TIMES_ARRAY = "true"; -> {hour,minute} .. put in the times when your server restarts (server real world time) */
RESTART_TIMES[] =
{
	{00,00},
	{02,00},
	{04,10},
	{06,00},
	{08,00},
	{10,00},
	{12,00},
	{14,00},
	{16,00},
	{18,00},
	{20,00},
	{22,00},
	{09,34}
};

/* if USE_RESTART_TIMES_ARRAY = "false"; -> restart time in minutes (default: 180min == 3 hours) */
RESTART_TIME_IN_M = 180;
TIME_FUNCTION_USED = "diag_tickTime";	// diag_tickTime (starts with arma3server.exe), time (starts with mpmission init)
SHOW_RESTART_TIMER = "true"; // shows a restart timer on "escape menu" and "gear menu"

/* show restart announcement message x min before restart -> SERVER RESTART IN: X MINS  |  (calculated from RESTART_TIMES[])*/
RESTART_ANNOUNCE_X_MIN[] = {1,2,3,5,8,10};

/* SERVER_END_FUNCTION -> #shutdown or #restartserver */
SERVER_END_FUNCTION = "#restartserver";
USE_RESTART_TIMER_SHUTDOWN = "true";
RESTART_WARNING_SOUND = "Alarm";	// for example: Alarm or air_raid

This is my Exile config.cpp:

class RCON
	{
		/*
			Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
		*/

		// This needs to match config.cfg serverCommandPassword
		serverPassword = "MyPassIsHere";

		// Autolocks server until its ready to accept players
		useAutoLock = 1;

		// Server will autoLock at that time before restart (minutes)
		restartAutoLock = 5;

		/*
			Number of hours and minutes of your restart period.

			Examples:

			{4, 0} = Every 4 hours
			{1, 30} = Every one and a half hour (who the hell would do this?)
		*/
		restartTimer[] = {3, 0};

		/*
			Kicks players before restart to prevent gear loss.
			We strongely recommend to use this!

			0 = off
			1 = on
		*/
		useAutoKick = 1;

		/*
			Number of minutes before the server kicks players that did
			not disconnect before the restart. Should at least be two
			minutes!
		*/
		kickTime = 4;

		/*
			Self-explanatory

			0 = off
			1 = on
		*/
		useRestartMessages = 1;

		/*
			Number of minutes before the restart to inform your players.

			Only use full minutes here. Value like 5.5 have not been tested.
		*/
		restartWarningTime[] = {15, 10, 5, 3}; 

		/* 
			If set to 1 server will execute '#shutdown',
			to try to shutdown the server
		*/

		useShutdown = 0;
	};

 

When both are set to restart times of 5 or 10 mins, they both work and there is no rollback.  When i change the restart time to 3 hours, the infistar will give alerts and restart the server but the exileserver wont show any messages, lock server or kick anyone.  There is then vehicle and content rollback of at least 30 mins.  Another strange issue i noticed is that even when the server was 5 mins from restarting (on the 3 hour test), my friend and i checked our (  SHOW_RESTART_TIMER = "true"; // shows a restart timer on "escape menu" and "gear menu" ) timer, which both shows different times.  Mine said 1h55m till restart and his said 2hr10m untill restart, even though the restart notification from infistar for 5 mins was sounding ingame.

 

I have tried setting the exileserver from (restartTimer[] = {3, 0};) to (restartTimer[] = {0, 180};) to get both working on the 3 hour restart but that does not work either.  The setting is currently (restartTimer[] = {3, 0};).

 

The server hardware specs arent the best but the ingame seems to be running smoothly and have no issues other than the restart issues.  The specs are:

HP Compaq 6000 Pro SSF PC
Intel Core2Duo (E8400) @ 3ghz
4gb ram (i installed recently)
Windows 10 Pro 32x

Any advice would be much appreciated

Thanks

 

UPDATE:

I made a local version on my main PC with much higher specs than my server (reinstalled whole server with only CUP+infiStar+R3F).  It works fine when the server has short up times like 10/15 mins but when i had it up for about 30-45 mins, the vehicles i purchased all reset to safezone and all items in the containers are deleted (but not the poptabs) and all are unlocked.

Edited by Setaira

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3 answers to this question

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We have the same errors on our Tanoa and our Australian Server. Did you get any solution for this problem?

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Yes. I found that one of my add-ons was causing the issue. It was a while ago and cannot remember the name. But it was the add on for roaming ai cars and Loot create.

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Ok nice to hear a solution. You mean the DMS mod. Do you remember how you fixed it? Or did you just disable it? 

We have DMS installed too and i don't wanna delete it... Maybe i can write a fix.

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