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All my Zombie spawn points are above the map, as shown in the photo. Curious to how to move them all down or even to where I'd like them. 

 Does mention exporting Trigger Points but I have no clue where to find an "Elliptic Marker".

Thanks in advance.20170110172530_1.jpg

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Or Is there a way to just make them spawn everywhere!

 

find in config this option , its spawns random zombies on all map  ( near players )      

UseHarassingZombies          = true;  

and some config for random zombies

HSet = [
/* 0 Groups Size  */         1,                  // maximum number of zombies around a player
/* 1 Frequency */            600,                // time in seconds between each new zombie.
/* 2 Vest group */           Nothing,            // Vest function defined in ZVest.sqf
/* 3 Loot group */           Nothing,            // Loot function defined in ZLoot.sqf
/* 4 Zombie group */         Easy,               // Group function defined in ZClasses.sqf
/* 5 Avoid Territory */      true                // Zombie will not spawn in territories and will die in them if RemoveZfromTerritory is true

spawn distances

MinSpawnDistance             = 50;               // Closest distance from any player to spawn a zombie.
MaxSpawnDistance             = 100;              // Max distance a zombie should spawn from a player.
MaxDistance			         = 250;              // Max distance to players before delete.
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9 hours ago, Yann20QC said:

Or Is there a way to just make them spawn everywhere!

 

find in config this option , its spawns random zombies on all map  ( near players )      


UseHarassingZombies          = true;  

and some config for random zombies


HSet = [
/* 0 Groups Size  */         1,                  // maximum number of zombies around a player
/* 1 Frequency */            600,                // time in seconds between each new zombie.
/* 2 Vest group */           Nothing,            // Vest function defined in ZVest.sqf
/* 3 Loot group */           Nothing,            // Loot function defined in ZLoot.sqf
/* 4 Zombie group */         Easy,               // Group function defined in ZClasses.sqf
/* 5 Avoid Territory */      true                // Zombie will not spawn in territories and will die in them if RemoveZfromTerritory is true

spawn distances


MinSpawnDistance             = 50;               // Closest distance from any player to spawn a zombie.
MaxSpawnDistance             = 100;              // Max distance a zombie should spawn from a player.
MaxDistance			         = 250;              // Max distance to players before delete.

you can let them spawn everywhere, just set harrasing zombies true and change the time at the top settings if you want day  and night spawn. The default is night time. I set the usetriggers to false because the zombies spawn everywhere so i dont need the triggers.

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