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gator

Intro Music

Question

Ok, I have searched far and wide to figure this out and I can't find a damn thing anywhere. I want to play an .ogg file at spawn in on my server. Can anyone, for the love of all that is good, help me out with this?!

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1 hour ago, gator said:

Ok, I have searched far and wide to figure this out and I can't find a damn thing anywhere. I want to play an .ogg file at spawn in on my server. Can anyone, for the love of all that is good, help me out with this?!

You looked REALLY hard... LINK (Second Result)

Also i'm 99% sure you posted this in the wrong section..

Edited by clarkycalLad

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29 minutes ago, gator said:

Ok, maybe I didn't specify what I meant. I am saying that after looking every where, I can't exactly catch on to what is correct. I am not an expert at coding but am good enough for my own server, but every link has it's own version of doing this, and some I have tried don't work. All that your stupid, smartass reply did for me was show me links I have already searched.

Alright, let me baby talk you through it.. You ready?

(ALL Credits to @Warsheep)

1. Download this provided by @Warsheep: DOWNLOAD

2. move the 'Intro' folder in your mission file (Exile.MapName)

3. Open your description.ext  at the bottom of the file insert this:

Spoiler

class CfgSounds
{
	sounds[] = {Intro};
	class Intro
	{
		name = "Intro";
		sound[] = {"intro\intro.ogg", 1, 1};
		titles[] = {};
	};
};

 

4. Open your initPlayerLocal.sqf and insert this at the very bottom of the file:

execVM "intro\intro.sqf";

5. Done! If you require more help PM me(Or reply here), i wasn't being rude you said you looked but, it clearly works, i have tested it.

Now you said you want your own .ogg file, go into the Intro folder we added and overwrite the intro.ogg file with your one, make sure to keep the name as intro.ogg to make it easier on your behalf

Edited by clarkycalLad
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10 minutes ago, gator said:

Already figured it out. Wasn't including a file because I didn't think I needed it. No need to continue being a smartass. As I said, I am not an expert at coding. Learning as I go. Try holding back the smartass-ness if you continue to help people here. We are all here to enjoy the mod, one way or another.

Alright man, i just spent my time helping you, and you continue to call me a smartass? Nice...

Anyway i tried i guess, like i said i wasn't being rude or a 'Smart ass' just straight to the point(Another Thing TRUST ME i'm not an expert either!):D

Glad you got it fixed, have fun :P

Edited by clarkycalLad
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Ok, maybe I didn't specify what I meant. I am saying that after looking every where, I can't exactly catch on to what is correct. I am not an expert at coding but am good enough for my own server, but every link has it's own version of doing this, and some I have tried don't work. All that your stupid, smartass reply did for me was show me links I have already searched.

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7 minutes ago, clarkycalLad said:

Alright, let me baby talk you through it.. You ready?

(ALL Credits to @Warsheep)

1. Download this provided by @Warsheep: DOWNLOAD

2. move the 'Intro' folder in your mission file (Exile.MapName)

3. Open your description.ext  at the bottom of the file insert this:

  Reveal hidden contents


class CfgSounds
{
	sounds[] = {Intro};
	class Intro
	{
		name = "Intro";
		sound[] = {"intro\intro.ogg", 1, 1};
		titles[] = {};
	};
};

 

4. Open your initPlayerLocal.sqf and insert this at the very bottom of the file:


execVM "intro\intro.sqf";

5. Done! If you require more help PM me(Or reply here), i wasn't being rude you said you looked but, it clearly works, i have tested it.

Now you said you want your own .ogg file, go into the Intro folder we added and overwrite the intro.ogg file with your one, make sure to keep the name as intro.ogg to make it easier on your behalf

Already figured it out. Wasn't including a file because I didn't think I needed it. No need to continue being a smartass. As I said, I am not an expert at coding. Learning as I go. Try holding back the smartass-ness if you continue to help people here. We are all here to enjoy the mod, one way or another.

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10 hours ago, Spankin said:

@clarkycalLad 

Thank you for the babysteps.. Just what I needed!

 

9 hours ago, xChicox said:

Much appreciated. Thank you Clark. 

Anytime guys, be sure to give my post a like :)

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Does anyone have a up to date file i can download please as all the links i can find to install the file doesnt work? Thank you

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