=BLS=Sandman

Isla Duala Exile files

3 posts in this topic

I am new to the server side of ARMA but trying to figure some things out and have some great help from friends, but we have hit a stumbling block. I want top run Isla Duala and I am using Survival Servers to host (the map is not a supported map through them). I would have no problem changing hosts, but they have been exceptional on the support side thus far. 

Our stumbling block has been finding mission files/ loot tables etc. to run on the server. Anyone have any ideas?

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go into your mpmissions folder,

-take exile.altis.pbo and depbo it, you will have a folder called Exile.Altis

 rename folder to Exile.IslaDuala3

edit the description.ext and anything else needed. then pbo folder so you are left with Exile.IslaDuala3.pbo 

upload to mpmissions folder.

edit your server.cfg and make sure

template = Exile.IslaDuala3;

then run server and make sure it starts up.

If you can login

then next step is to edit the map to add your traders/spawn points etc.

I would suggest installing

http://www.exilemod.com/download-all-the-files/Exile3DEN-1.0.0.zip

https://github.com/maca134/m3e_3den

http://www.armaholic.com/page.php?id=30461

Then take the Exile.IslaDuala3 folder and copy it to your C:\Users\username\Documents\Arma 3 - Other Profiles\username\mpmissions folder

and delete all files in the folder except mission.sqm

then load arma 3 with all your mods along with the above editor mods

and then once in the game, select editor to load eden editor, at the top click scenario, choose open select mpmissions and you should see something like

DxOyAE7.png

select that, it may prompt you saying it has to be imported, choose yes, then you should see something like so:

should look something like

Spoiler

XAB7ziL.jpg

Collapse the independant section on the left.

under Markers you will see:

Spoiler

iVLhYek.png

now CTRL left click all the above markers and delete

then on the right:

Spoiler

3ymKrtH.png

left click and drage ellipse onto the map where you want your different zones.

in this example we will use Swonto

should looke something like

Spoiler

SsECaZ4.png

now on the left double click the new marker and you will see

Spoiler

6eGMeG0.png

Here you can decide what kind of marker you want.

you see the Marker: Exile section, there you select zone type and icon

match the 2 together:

-Safezone <> Trader City, Spec Ops Trader, Boat Trader, Aircraft Trader

or if you do not want a zone to be safe, leave the zone part blank

-Spawn Zone <> Spawn Point

-Concrete Mixer Zone <> Concrete Mixer

-Non Construction Zone <> no icon

-Contamination Zone <> Contamination

Set your variable name to something you want to Identify the marker as:

then should look something like

Spoiler

YElY4Ej.png

then press OK and it will show on the map like so:

Spoiler

eOYi8vA.png

now if you want the zone to be larger, just go back into the marker

Spoiler

xmu3H8l.png

increase the size from the default 90 to a larger number till your satisfied.

Now make all your markers. once your done. go to the top and click scenarios and choose save as, uncheck the binarize box, choose  save as.

and name it Exile.Markers

then once saved, delete all your markers, but leave the exile players under independant.

go back up to scenarios, choose save as again, this time name as Exile.No.Markers.

You do this so its easier to add markers into the mission.sqm file.

Go to your C:\Users\username\Documents\Arma 3 - Other Profiles\username\mpmissions folder

look for the No Markers folder

open that and you should see the mission.sqm file

copy this to your  actual servers Exile.IslaDuala3 folder and overwrite the existing mission.sqm

so it would have file structure like

Spoiler

b1t4LuN.png

now go back to your editor, go to scenarios and load the exile.no.markers mission file

at the top you will see a menu item called Exile to the right.

click that and choose Save Markers and Zones

and you will see

Spoiler

TkYQv8x.png

but all your markers should show.

copy this all, and then paste into a new text file.

now go to your servers mission.sqm (the mission.sqm you saved with no markers.

it should look like:

Spoiler

version=52;
class EditorData
{
	moveGridStep=1;
	angleGridStep=0.2617994;
	scaleGridStep=1;
	autoGroupingDist=10;
	toggles=9;
	class ItemIDProvider
	{
		nextID=130;
	};
	class MarkerIDProvider
	{
		nextID=27;
	};
	class Camera
	{
		pos[]={3027.0374,39.900002,7023.1455};
		dir[]={0,-0.70710683,0.70710683};
		up[]={0,0.70710677,0.70710677};
		aside[]={0.99999994,0,-0};
	};
};
binarizationWanted=0;
addons[]=
{
	"exile_client"
};
class AddonsMetaData
{
	class List
	{
		items=1;
		class Item0
		{
			className="exile_client";
			name="exile_client";
		};
	};
};
randomSeed=10708217;
class ScenarioData
{
	author="tinboye";
};
class Intro
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class Mission
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2039;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
	class Entities
	{
		items=1;
		class Item0
		{
			dataType="Group";
			side="Independent";
			class Entities
			{
				items=100;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.161,0.1597161,11705.388};
					};
					side="Independent";
					flags=2;
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=27;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.628277;
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.718,0.14911887,11705.505};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=28;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.61768;
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.741,0.16543928,11705.62};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=29;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.634003;
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.821,0.20310667,11705.563};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=30;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.671669;
				};
				class Item4
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.785,0.26290745,11705.331};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=31;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.731468;
				};
				class Item5
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.924,0.31483012,11705.505};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=32;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.783394;
				};
				class Item6
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.296,0.36928028,11705.098};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=33;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.837841;
				};
				class Item7
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.492,0.40151513,11705.563};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=34;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.870079;
				};
				class Item8
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.398,0.43103194,11705.388};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=35;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.899593;
				};
				class Item9
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.652,0.43228334,11705.448};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=36;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.900845;
				};
				class Item10
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.393,0.14682749,11702.888};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=37;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.615391;
				};
				class Item11
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.357,0.15422226,11703.179};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=38;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.622784;
				};
				class Item12
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.264,0.18979554,11702.946};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=39;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.65836;
				};
				class Item13
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13231.229,0.23597479,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=40;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.704536;
				};
				class Item14
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13229.25,0.29763651,11703.118};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=41;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.766197;
				};
				class Item15
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.622,0.34772801,11703.062};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=42;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.816292;
				};
				class Item16
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.411,0.40150416,11703.179};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=43;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.870068;
				};
				class Item17
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.608,0.43171418,11703.118};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=44;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.900276;
				};
				class Item18
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.44102579,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=45;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.909588;
				};
				class Item19
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.537,0.42421085,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=46;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.892773;
				};
				class Item20
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.684,0.1451209,11700.969};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=47;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.613682;
				};
				class Item21
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.242,0.17420785,11701.084};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=48;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.642769;
				};
				class Item22
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.03,0.22773553,11701.025};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=49;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.696297;
				};
				class Item23
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.764,0.29352951,11701.143};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=50;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.762093;
				};
				class Item24
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13229.134,0.3459574,11701.025};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=51;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.814518;
				};
				class Item25
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.389,0.39095032,11701.143};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=52;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.859512;
				};
				class Item26
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.296,0.42972821,11701.259};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=53;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.898289;
				};
				class Item27
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.435,0.44482666,11701.317};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=54;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.913387;
				};
				class Item28
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.456,0.43661755,11701.259};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=55;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.905178;
				};
				class Item29
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.304,0.4015224,11701.376};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=56;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.870087;
				};
				class Item30
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.858,0.15056731,11699.106};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=57;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.619129;
				};
				class Item31
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.066,0.20879616,11698.931};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=58;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.677357;
				};
				class Item32
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.799,0.27348876,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=59;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.74205;
				};
				class Item33
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.473,0.34382302,11699.165};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=60;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.812386;
				};
				class Item34
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.785,0.39235777,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=61;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.86092;
				};
				class Item35
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.272,0.42538083,11698.931};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=62;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.893944;
				};
				class Item36
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.063,0.44727725,11698.989};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=63;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.91584;
				};
				class Item37
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.201,0.44255501,11699.106};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=64;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.911118;
				};
				class Item38
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.805,0.42417848,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=65;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.892742;
				};
				class Item39
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.421,0.37320065,11699.28};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=66;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.841763;
				};
				class Item40
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.918,0.16824113,11696.955};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=67;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.636803;
				};
				class Item41
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.288,0.20616327,11697.071};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=68;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.674725;
				};
				class Item42
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.486,0.25873971,11697.128};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=69;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.727303;
				};
				class Item43
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.334,0.3262102,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=70;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.794773;
				};
				class Item44
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.064,0.39102387,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=71;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.859585;
				};
				class Item45
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.68,0.43579042,11697.246};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=72;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.904354;
				};
				class Item46
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.645,0.44842595,11697.304};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=73;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.916988;
				};
				class Item47
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.074,0.43975413,11697.246};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=74;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.908318;
				};
				class Item48
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.40147847,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=75;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.870041;
				};
				class Item49
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13220.003,0.35426033,11697.304};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=76;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.822823;
				};
				class Item50
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.918,0.19718105,11694.802};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=77;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.665745;
				};
				class Item51
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.639,0.23406211,11694.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=78;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.702625;
				};
				class Item52
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.602,0.29628038,11695.034};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=79;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.764843;
				};
				class Item53
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.508,0.35940194,11695.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=80;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.827965;
				};
				class Item54
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.473,0.41123462,11695.093};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=81;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.879799;
				};
				class Item55
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.797,0.44513202,11695.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=82;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.913696;
				};
				class Item56
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.936,0.44358546,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=83;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.912148;
				};
				class Item57
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.666,0.41284972,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=84;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.881413;
				};
				class Item58
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.805,0.36808211,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=85;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.836643;
				};
				class Item59
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.246,0.2967537,11695.617};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=86;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.765316;
				};
				class Item60
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.801,0.22584637,11693.29};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=87;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.694408;
				};
				class Item61
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.242,0.31892246,11692.768};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=88;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.787483;
				};
				class Item62
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.09,0.37840259,11692.998};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=89;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.846966;
				};
				class Item63
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.995,0.42194587,11693.115};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=90;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.890507;
				};
				class Item64
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.843,0.44265103,11693.231};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=91;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.911213;
				};
				class Item65
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.506,0.44119114,11693.231};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=92;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.909752;
				};
				class Item66
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.47,0.42134613,11693.522};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=93;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.889908;
				};
				class Item67
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.074,0.39333045,11693.522};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=94;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.861893;
				};
				class Item68
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.33586687,11693.638};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=95;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.804428;
				};
				class Item69
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.421,0.26205486,11693.698};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=96;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.730618;
				};
				class Item70
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13238.44,0.26742667,11689.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=97;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.735989;
				};
				class Item71
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.696,0.32263386,11689.976};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=98;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.791195;
				};
				class Item72
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.66,0.38164699,11689.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=99;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.850208;
				};
				class Item73
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.043,0.42590171,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=100;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.894463;
				};
				class Item74
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.646,0.43381619,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=101;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.902378;
				};
				class Item75
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.437,0.42229891,11690.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=102;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.890862;
				};
				class Item76
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.575,0.38809013,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=103;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.856651;
				};
				class Item77
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.48,0.33541262,11690.091};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=104;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.803974;
				};
				class Item78
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13222.91,0.28895056,11690.091};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=105;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.757511;
				};
				class Item79
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13220.991,0.2343656,11690.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=106;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.702927;
				};
				class Item80
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.743,0.3248356,11687.881};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=107;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.7934;
				};
				class Item81
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.531,0.38142222,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=108;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.849983;
				};
				class Item82
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.555,0.41531885,11688.172};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=109;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.883881;
				};
				class Item83
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.764,0.42281848,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=110;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.89138;
				};
				class Item84
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.959,0.40180588,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=111;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.870369;
				};
				class Item85
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.04,0.36369848,11688.229};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=112;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.83226;
				};
				class Item86
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.236,0.31340319,11688.172};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=113;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.781967;
				};
				class Item87
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.608,0.26432651,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=114;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.732887;
				};
				class Item88
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.107,0.20120345,11688.289};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=115;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.669765;
				};
				class Item89
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.77,0.17396307,11688.289};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=116;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.642525;
				};
				class Item90
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.393,0.36172509,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=117;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.830288;
				};
				class Item91
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.416,0.39996517,11685.845};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=118;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.868526;
				};
				class Item92
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.381,0.41410434,11685.788};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=119;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.882668;
				};
				class Item93
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.938,0.39653492,11685.788};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=120;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.865097;
				};
				class Item94
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.611,0.35279864,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=121;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.821362;
				};
				class Item95
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.518,0.29630882,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=122;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.76487;
				};
				class Item96
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.249,0.23323554,11685.962};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=123;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.701797;
				};
				class Item97
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.456,0.17164008,11686.079};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=124;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.640202;
				};
				class Item98
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13218.781,0.14549926,11686.194};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=125;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.614063;
				};
				class Item99
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13239.08,0.31573087,11685.845};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=126;
					type="Exile_Unit_GhostPlayer";
					atlOffset=55.784294;
				};
			};
			class Attributes
			{
			};
			id=26;
			atlOffset=55.628277;
		};
	};
};
class OutroLoose
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroWin
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};

 

now your going to see

class Entities
	{
		items=1;
		class Item0
		{
			dataType="Group";
			side="Independent";
			class Entities
			{

you will need to change the items1; to the correct item amount

your group counts as 1 class

lets say you have 10 markers

then you would have items=11;

then scroll down to where you see

			class Attributes
			{
			};
			id=26;
			atlOffset=55.628277;
		};
	};
};
class OutroLoose

directly after

atlOffset=55.628277;
		};

you are going to add your markers.

In this example I have 1 marker

Spoiler

class Entities
{
    class Item1
    {
        dataType = "Marker";
        position[] = {2978.35, 0, 7046.83};
        name = "ExileMarker1";
        text = "";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 200;
        b = 200;
        drawBorder = 1;
        id = 101;
        atlOffset = 0;
    };
    class Item2
    {
        dataType = "Marker";
        position[] = {2978.35, 0, 7046.83};
        name = "ExileMarker2";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 102;
        atlOffset = 0;
    };
    items = 2;
};

 

you copy

Spoiler

class Item1
    {
        dataType = "Marker";
        position[] = {2978.35, 0, 7046.83};
        name = "ExileMarker1";
        text = "";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 200;
        b = 200;
        drawBorder = 1;
        id = 101;
        atlOffset = 0;
    };
    class Item2
    {
        dataType = "Marker";
        position[] = {2978.35, 0, 7046.83};
        name = "ExileMarker2";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 102;
        atlOffset = 0;
    };

 

and paste that where I indicated earlier

directly after

atlOffset=55.628277;
		};

And then when you load your server the markers should show on the map.

Creating trader zones/adding objects to the mission, there are several tutorials online.

but if you need further help, shoot me a message.

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Holy hell, thanks for taking the time, I appreciate this very much!

 

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