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DarkReaper

Issue with traders seeing them double... or walking around

Question

Hey Guys,

Can somebody help me to figure out this issue i got... Kinda struggle long with it and got no clue why it's doing it.

So i want put Traders in tanoa map, In a other area also safe zone works.. I can buy stuff from the trader but the double trader not of course, and no idea why it is there.

 

Thanks for reading and hopefully somebody can help me out with this issue =(.

 

 

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5 answers to this question

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good :)

for zombies u need to add ur safe zone positions in ur zombies script

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check ur initPlayerLocal.sqf maybe u put them 2 times

& post the file u used for those trader

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Hey Hakimos

Thanks for reply.

They wasn't 2 times in my initPlayerlocal.sqf and seems i solved it as well...

I watched video from a guy. How add traders and all. but it seems he didn't show in his video that when you save your Initplayerlocal.sqf that you need remove traders from your mission in the editor, so i removed the traders in editor and saved my mission repack it into pbo file and it worked =).

Thanks for your time thought cheers ^^.

P.S do you maybe know how prevent zombies running into trade zone and killing people that is at trade zone? Since it is a safezone but they can kill me and i can't kill them xD.

Edited by DarkReaper

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25 minutes ago, Hakimos said:

good :)

for zombies u need to add ur safe zone positions in ur zombies script

Silly me yeah that make sense. Thanks for info =)

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did you remove them from your mission.sqm? if not there is your issue, because you exported them from the eden editor, but did not clear you map of objects/traders before exporting the mission.sqm

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