10 posts in this topic

Is it possible to create additional logs for the following:

Vehicle hotwired successfully (by who, location, vehicle db ID, time etc.)
Vehicle hotwire attempt (by who, location, vehicle db ID, time etc.)
Vehicle destroyed (by who or players near, location, vehicle db ID, time etc.) (like in Arma 2 DayZ Epoch)
Lock thermal scanned (by who, location, object or vehicle db ID, time etc.)
Wall breached (by who, location, object db ID, time etc.)

This would make it simpler and quicker to answer numerous admin calls for help in game and allow for more accuracy in deciding whether a refund request is legitimate. 

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51 minutes ago, BaroN said:

Is it possible to create additional logs for the following:

Vehicle hotwired successfully (by who, location, vehicle db ID, time etc.)
Vehicle hotwire attempt (by who, location, vehicle db ID, time etc.)
Vehicle destroyed (by who or players near, location, vehicle db ID, time etc.) (like in Arma 2 DayZ Epoch)
Lock thermal scanned (by who, location, object or vehicle db ID, time etc.)
Wall breached (by who, location, object db ID, time etc.)

This would make it simpler and quicker to answer numerous admin calls for help in game and allow for more accuracy in deciding whether a refund request is legitimate. 

yes, it is possible. 

Here is an example using @infiSTAR:

["ScanLock", format["%1 (%2) has scanned a lock at %3", name _player, getPlayerUID _player, position _object]] call FNC_A3_CUSTOMLOG;

 

Edited by StokesMagee
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On 3/8/2017 at 3:56 PM, kuplion said:

Did I miss the love fest?!

Secretly @BaroN wants to chase you down the street with a pitchfork and a torch, while yelling "YAHTZEE" 

 

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3 minutes ago, StokesMagee said:

Secretly @BaroN wants to chase you down the street with a pitchfork and a torch, while yelling "YAHTZEE" 

 

It wouldn't be the first time that's happened..

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3 minutes ago, kuplion said:

It wouldn't be the first time that's happened..

I apologize for that time, the game just got to my head. :(

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