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Lenzh | 11thAMB

Zombie detection

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That is a arma 2 dayz thing. I know with sm_zombz there is options for sounds like gunfire will draw them towards you

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7 minutes ago, Crazy Mike said:

sm zombz

 

7 minutes ago, tinboye said:

That is a arma 2 dayz thing. I know with sm_zombz there is options for sounds like gunfire will draw them towards you

im using exileZ

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I don't think ryanzombies has noise detection. ExileZ uses more fps. Where sm_zombz uses less and has more out of box functions in my opinion.  and over 200 zombie models.

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4 minutes ago, Lenzh | 11thAMB said:

is sm zombz a server only mod ?

No, it's both, client and server.

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how do i make the spawners for namalsk?? with sm_zombz. cuz i have the coords but i cant find where i need to place them

Edited by Lenzh | 11thAMB

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10 minutes ago, Lenzh | 11thAMB said:

how do i make the spawners for namalsk?? with sm_zombz. cuz i have the coords but i cant find where i need to place them

Look at the zone config.

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3 minutes ago, Lenzh | 11thAMB said:

i cannot unpack the pbo

Read the install instructions,  there is a config called SM_Zombz.hpp...

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4 minutes ago, StokesMagee said:

Read the install instructions,  there is a config called SM_Zombz.hpp...

yh there is only this part for the zones what i think it is

Spoiler

    SM_TownSearchTypes[] = //You're also able to put town names
    {
        "Vorkuta",
        "Jalovisko",
        "Nothern Army Base",
        "Jubjansk",
        "Sebjan Airfield",
        "Sebjan Chemical Factory",
        "Old Hospital",
        "Tara Habour & Railway Station",
        "Old Sawmill",
        "Norinsk",
        "Object A1",
        "Serja Army Base",
        "Southern Army Base"

    };

i placed the names in but doesnt it need to have some coords

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