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Cantkillphantom

exile.IslaAbramia

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4 answers to this question

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make sure your mission.sqm has

"cup_core",
"A3_Map_Abramia"

a3_Map_Abramia with then call these automatically.

Spoiler

"CAData","CABuildings","CAMisc","CABuildings2","CARoads2","CARocks2","CAStructures","A3_Data_F","A3_Roads_F","A3_Map_Stratis","A3_Structures_F","A3_Map_Data","CUP_Worlds_DustEffects","CUP_ibr_plants","A3_Rocks_F","A3Data","A3_Plants_F_Bush","CUP_CA_Plants_E_Tree","CUP_CAPlants","CUP_CA_Plants_PMC","CUP_Buildings_Config","A3_Structures_F_Ind_ReservoirTank","A3_Structures_F_Mil_TentHangar","A3_Structures_F_Ind_Transmitter_Tower","CUP_CAStructures_E_Mil","CUP_Zakladna_DBE1","A3_Structures_F_EPC_Civ_Accessories","CUP_Misc_e_Config","A3_Structures_F_Households_Addons","A3_Structures_F_Walls","CUP_CAStructuresHouse_HouseV2","A3_Structures_F_Civ_Lamps","CUP_CAStructures_E_HouseA_A_Villa","A3_Structures_F_Households_House_Big02","CUP_CAStructures_E_HouseA_a_stationhouse","A3_Structures_F_Households_House_Small02","CUP_CA_Plants_E2","A3_Structures_F_Households_House_Small01","A3_Structures_F_Households_Slum","A3_Structures_F_Civ_Offices","CUP_CAStructures_E_Ind_Ind_FuelStation","A3_Structures_F_Dominants_Lighthouse","A3_Structures_F_Households_House_Shop02","Shed_small","CUP_CAStructures_E_Misc","CUP_CAStructuresHouse_HouseV","CUP_CAStructuresShed_Small","CUP_CAStructures_PMC_Misc_Shed","A3_Structures_F_Households_WIP","CUP_CAStructuresHouse_A_Office01","CAHouseBlock_C","abramia_objects","CUP_CAStructuresHouse_Church_03","CUP_Misc3_Config","A3_Structures_F_Ind_Shed","A3_Structures_F_Households_House_Big01","A3_Structures_F_Ind_SolarPowerPlant","CAHouseBlock_B","CUP_CAStructures_E_HouseC","A3_Structures_F_Ind_Crane","CUP_CAStructuresHouse_A_Hospital","A3_Structures_F_Households_House_Shop01","CUP_CAStructures_E_HouseK","CAHouseBlock_D","A3_Structures_F_Ind_CarService","CUP_CABuildings_Misc","CUP_CAStructures_Nav_pier","A_Crane_02","CUP_CAStructures_Mil","A3_Structures_F_Wrecks","CUP_CAStructuresLand_Nav_Boathouse","CUP_Vysilac_DBE1","CASigns2","A3_Structures_F_Households_Stone_Shed","CUP_Ind_SawMill","Ind_Workshop01","A3_Structures_F_Civ_Market","CUP_CAMisc","CUP_CAMP_Armory_Misc_Concrete_Wall","A3_Structures_F_Mil_Barracks","CAHouseBlock_A","A3_Structures_F_Households_House_Small03","CUP_CAStructures_E_Misc_Misc_Interier","CUP_CAStructures_E_Misc_Misc_Market","A3_Structures_F_Mil_Offices","A3_Structures_F_Civ_Chapels","A3_Structures_F_Civ_BellTowers","CUP_CAStructures_Wall","CABuildings2_Misc_Cargo","CUP_CAStructures_Misc_Powerlines","A3_Structures_F_Households_Stone_Big","A3_Structures_F_Ind_Windmill","CUP_CARoads_PMC_Bridge","CUP_CAStructuresHouse_Church_05R","CUP_CAStructuresBarn_W","CUP_CAStructuresHouse_Shed_Ind","Barn_Metal","A_statue","Ind_Expedice","A3_Structures_F_Ind_PowerLines","Misc_WaterStation","A3_Structures_F_Mil_Flags","A3_Structures_F_EPC_Civ_Garbage","A3_Structures_F_EPB_Civ_Garbage","A3_Structures_F_Ind_Factory","Ind_Vysypka","A3_Structures_F_Civ_PlayGround","CUP_CARoads_E","A3_Structures_F_Dominants_Hospital","CABuildings2_A_Pub","A_GeneralStore_01","A3_Structures_F_Ind_DieselPowerPlant","A3_Structures_F_Civ_SportsGrounds","CUP_CAStructuresHouse_HouseBT","CUP_CAStructures_E_Ind_Ind_Garage01","CUP_CAStructuresLand_A_MunicipalOffice","A3_Structures_F_Ind_WindPowerPlant","CUP_CAStructuresHouse_A_Office02","A3_Structures_F_Ind_Cargo","A3_Structures_F_Civ_Constructions","A3_Structures_F_Dominants_WIP","A3_Structures_F_Research","A3_Structures_F_Civ_Camping","A3_Structures_F_Households_Stone_Small","A3_Structures_F_Ind_AirPort","CUP_CAStructuresHouse_a_stationhouse","A3_Structures_F_Civ_Accessories","A3_Structures_F_Mil_Radar","A3_Structures_F_Furniture","A3_Structures_F_EPC_Civ_Camping","A3_Signs_F","A3_Structures_F_Naval_Piers","A3_Structures_F_Civ_Statues","A3_Structures_F_Naval_RowBoats","A3_Structures_F_Items_Vessels","A3_Structures_F_Dominants_Castle","A3_Structures_F_Mil_Bunker","CARoads","A3_Map_Altis"

 

I see you already exported the traders/objects

but the markers are still eden code within mission.sqm  make sure you export those appropriately so exile can place the markers on the map.

 refer to the tutorial i made for this map, just duplicate for your map.

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ive read this thing backwards forwards and i cant seem to make this map work it says there is a bunch of errors loading in

mission.sqm

Spoiler

version=12;
class Mission
{
    addons[]=
    {
        "exile_client",
        "cup_core",
        "a3_Map_Abramia"
      };
      addOnsAuto[]=
      {
         "exile_client",
         "cup_core",
         "a3_Map_Abramia"
      };
      randomseed=8080942;
      class Intel
    {
        timeOfChanges=1800.0002;
        startWeather=0.30000001;
        startWind=0.1;
        startWaves=0.1;
        forecastWeather=0.30000001;
        forecastWind=0.1;
        forecastWaves=0.1;
        forecastLightnings=0.1;
        year=2035;
        month=6;
        day=24;
        hour=12;
        minute=0;
        startFogDecay=0.013;
        forecastFogDecay=0.013;
    };
    class Groups
    {
        items=1;
        class Item0
        {
            side="GUER";
            class Vehicles
            {
                items=100;
                class Item0
                {
                    position[]={13237.161,20.660374,11705.338};
                    special="NONE";
                    id=0;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    leader=1;
                    skill=0.60000002;
                };
                class Item1
                {
                    position[]={13234.718,19.578526,11705.455};
                    special="NONE";
                    id=1;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item2
                {
                    position[]={13232.741,18.706799,11705.57};
                    special="NONE";
                    id=2;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item3
                {
                    position[]={13230.821,17.984247,11705.514};
                    special="NONE";
                    id=3;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item4
                {
                    position[]={13228.785,17.412029,11705.281};
                    special="NONE";
                    id=4;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item5
                {
                    position[]={13226.924,16.956467,11705.455};
                    special="NONE";
                    id=5;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item6
                {
                    position[]={13225.296,16.538645,11705.048};
                    special="NONE";
                    id=6;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item7
                {
                    position[]={13223.492,16.139071,11705.514};
                    special="NONE";
                    id=7;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item8
                {
                    position[]={13221.398,15.754031,11705.338};
                    special="NONE";
                    id=8;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item9
                {
                    position[]={13219.652,15.484016,11705.398};
                    special="NONE";
                    id=9;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item10
                {
                    position[]={13237.393,20.350965,11702.838};
                    special="NONE";
                    id=10;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item11
                {
                    position[]={13235.357,19.481894,11703.129};
                    special="NONE";
                    id=11;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item12
                {
                    position[]={13233.264,18.675148,11702.896};
                    special="NONE";
                    id=12;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item13
                {
                    position[]={13231.229,18.033972,11703.188};
                    special="NONE";
                    id=13;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item14
                {
                    position[]={13229.25,17.450659,11703.068};
                    special="NONE";
                    id=14;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item15
                {
                    position[]={13227.622,17.044769,11703.012};
                    special="NONE";
                    id=15;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item16
                {
                    position[]={13225.411,16.547203,11703.129};
                    special="NONE";
                    id=16;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item17
                {
                    position[]={13223.608,16.157663,11703.068};
                    special="NONE";
                    id=17;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item18
                {
                    position[]={13221.864,15.82023,11703.188};
                    special="NONE";
                    id=18;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item19
                {
                    position[]={13219.537,15.460279,11703.188};
                    special="NONE";
                    id=19;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item20
                {
                    position[]={13237.684,20.122702,11700.919};
                    special="NONE";
                    id=20;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item21
                {
                    position[]={13235.242,19.243696,11701.034};
                    special="NONE";
                    id=21;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item22
                {
                    position[]={13233.03,18.533854,11700.976};
                    special="NONE";
                    id=22;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item23
                {
                    position[]={13230.764,17.812525,11701.093};
                    special="NONE";
                    id=23;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item24
                {
                    position[]={13229.134,17.34927,11700.976};
                    special="NONE";
                    id=24;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item25
                {
                    position[]={13227.389,16.968922,11701.093};
                    special="NONE";
                    id=25;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item26
                {
                    position[]={13225.296,16.517365,11701.209};
                    special="NONE";
                    id=26;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item27
                {
                    position[]={13223.435,16.115486,11701.268};
                    special="NONE";
                    id=27;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item28
                {
                    position[]={13221.456,15.7518,11701.209};
                    special="NONE";
                    id=28;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item29
                {
                    position[]={13219.304,15.384468,11701.326};
                    special="NONE";
                    id=29;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item30
                {
                    position[]={13237.858,19.79587,11699.057};
                    special="NONE";
                    id=30;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item31
                {
                    position[]={13235.066,18.972578,11698.881};
                    special="NONE";
                    id=31;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item32
                {
                    position[]={13232.799,18.265938,11699};
                    special="NONE";
                    id=32;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item33
                {
                    position[]={13230.473,17.599703,11699.115};
                    special="NONE";
                    id=33;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item34
                {
                    position[]={13228.785,17.253115,11699};
                    special="NONE";
                    id=34;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item35
                {
                    position[]={13227.272,16.924681,11698.881};
                    special="NONE";
                    id=35;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item36
                {
                    position[]={13225.063,16.448162,11698.939};
                    special="NONE";
                    id=36;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item37
                {
                    position[]={13223.201,16.043352,11699.057};
                    special="NONE";
                    id=37;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item38
                {
                    position[]={13221.805,15.756227,11699};
                    special="NONE";
                    id=38;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item39
                {
                    position[]={13219.421,15.350844,11699.23};
                    special="NONE";
                    id=39;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item40
                {
                    position[]={13237.918,19.454409,11696.905};
                    special="NONE";
                    id=40;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item41
                {
                    position[]={13236.288,19.065742,11697.021};
                    special="NONE";
                    id=41;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item42
                {
                    position[]={13234.486,18.498407,11697.078};
                    special="NONE";
                    id=42;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item43
                {
                    position[]={13232.334,17.895802,11697.138};
                    special="NONE";
                    id=43;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item44
                {
                    position[]={13230.064,17.49938,11697.138};
                    special="NONE";
                    id=44;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item45
                {
                    position[]={13227.68,16.987776,11697.196};
                    special="NONE";
                    id=45;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item46
                {
                    position[]={13225.645,16.549015,11697.254};
                    special="NONE";
                    id=46;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item47
                {
                    position[]={13224.074,16.186087,11697.196};
                    special="NONE";
                    id=47;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item48
                {
                    position[]={13221.864,15.70447,11697.138};
                    special="NONE";
                    id=48;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item49
                {
                    position[]={13220.003,15.385726,11697.254};
                    special="NONE";
                    id=49;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item50
                {
                    position[]={13237.918,19.109877,11694.752};
                    special="NONE";
                    id=50;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item51
                {
                    position[]={13236.639,18.824335,11694.811};
                    special="NONE";
                    id=51;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item52
                {
                    position[]={13234.602,18.260323,11694.984};
                    special="NONE";
                    id=52;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item53
                {
                    position[]={13232.508,17.89632,11695.102};
                    special="NONE";
                    id=53;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item54
                {
                    position[]={13230.473,17.539976,11695.043};
                    special="NONE";
                    id=54;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item55
                {
                    position[]={13227.797,16.982367,11695.102};
                    special="NONE";
                    id=55;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item56
                {
                    position[]={13225.936,16.558838,11695.275};
                    special="NONE";
                    id=56;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item57
                {
                    position[]={13223.666,16.026239,11695.275};
                    special="NONE";
                    id=57;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item58
                {
                    position[]={13221.805,15.632082,11695.275};
                    special="NONE";
                    id=58;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item59
                {
                    position[]={13219.246,15.186598,11695.567};
                    special="NONE";
                    id=59;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item60
                {
                    position[]={13237.801,18.862562,11693.24};
                    special="NONE";
                    id=60;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item61
                {
                    position[]={13235.242,18.339025,11692.718};
                    special="NONE";
                    id=61;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item62
                {
                    position[]={13233.09,17.966444,11692.948};
                    special="NONE";
                    id=62;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item63
                {
                    position[]={13230.995,17.602283,11693.065};
                    special="NONE";
                    id=63;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item64
                {
                    position[]={13228.843,17.171389,11693.182};
                    special="NONE";
                    id=64;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item65
                {
                    position[]={13227.506,16.857502,11693.182};
                    special="NONE";
                    id=65;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item66
                {
                    position[]={13225.47,16.389393,11693.473};
                    special="NONE";
                    id=66;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item67
                {
                    position[]={13224.074,16.061972,11693.473};
                    special="NONE";
                    id=67;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item68
                {
                    position[]={13221.864,15.586153,11693.588};
                    special="NONE";
                    id=68;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item69
                {
                    position[]={13219.421,15.041322,11693.648};
                    special="NONE";
                    id=69;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item70
                {
                    position[]={13238.44,17.573044,11689.811};
                    special="NONE";
                    id=70;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item71
                {
                    position[]={13236.696,17.677006,11689.926};
                    special="NONE";
                    id=71;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item72
                {
                    position[]={13234.66,17.280449,11689.811};
                    special="NONE";
                    id=72;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item73
                {
                    position[]={13232.043,16.925327,11689.982};
                    special="NONE";
                    id=73;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item74
                {
                    position[]={13230.646,16.802464,11689.982};
                    special="NONE";
                    id=74;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item75
                {
                    position[]={13228.437,16.41066,11690.102};
                    special="NONE";
                    id=75;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item76
                {
                    position[]={13226.575,15.941986,11689.982};
                    special="NONE";
                    id=76;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item77
                {
                    position[]={13224.48,15.510009,11690.041};
                    special="NONE";
                    id=77;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item78
                {
                    position[]={13222.91,15.286004,11690.041};
                    special="NONE";
                    id=78;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item79
                {
                    position[]={13220.991,14.880125,11690.102};
                    special="NONE";
                    id=79;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item80
                {
                    position[]={13237.743,17.021715,11687.831};
                    special="NONE";
                    id=80;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item81
                {
                    position[]={13235.531,16.812983,11688.063};
                    special="NONE";
                    id=81;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item82
                {
                    position[]={13233.555,16.559767,11688.122};
                    special="NONE";
                    id=82;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item83
                {
                    position[]={13230.764,16.298496,11688.063};
                    special="NONE";
                    id=83;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item84
                {
                    position[]={13228.959,15.987162,11688.063};
                    special="NONE";
                    id=84;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item85
                {
                    position[]={13227.04,15.567765,11688.179};
                    special="NONE";
                    id=85;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item86
                {
                    position[]={13225.236,15.280163,11688.122};
                    special="NONE";
                    id=86;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item87
                {
                    position[]={13223.608,15.037487,11688.063};
                    special="NONE";
                    id=87;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item88
                {
                    position[]={13221.107,14.579975,11688.239};
                    special="NONE";
                    id=88;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item89
                {
                    position[]={13219.77,14.262304,11688.239};
                    special="NONE";
                    id=89;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item90
                {
                    position[]={13237.393,16.354242,11685.854};
                    special="NONE";
                    id=90;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item91
                {
                    position[]={13235.416,16.09985,11685.795};
                    special="NONE";
                    id=91;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item92
                {
                    position[]={13233.381,15.905619,11685.738};
                    special="NONE";
                    id=92;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item93
                {
                    position[]={13230.938,15.690587,11685.738};
                    special="NONE";
                    id=93;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item94
                {
                    position[]={13228.611,15.362325,11685.854};
                    special="NONE";
                    id=94;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item95
                {
                    position[]={13226.518,15.063607,11685.854};
                    special="NONE";
                    id=95;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item96
                {
                    position[]={13224.249,14.750255,11685.912};
                    special="NONE";
                    id=96;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item97
                {
                    position[]={13221.456,14.273185,11686.029};
                    special="NONE";
                    id=97;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item98
                {
                    position[]={13218.781,13.587149,11686.145};
                    special="NONE";
                    id=98;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
                class Item99
                {
                    position[]={13239.08,16.010651,11685.795};
                    special="NONE";
                    id=99;
                    side="GUER";
                    vehicle="Exile_Unit_GhostPlayer";
                    player="PLAY CDG";
                    skill=0.60000002;
                };
            };
        };
    };
    class Markers
    {
        items=22;

        class Item0
        {
            position[]={9529.5771,0,9240.5039};
            name="TradeZone";
            text="SafeZone";
            markerType="ELLIPSE";
            type="ExileTraderZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item1
        {
            position[]={9529.5771,0,9240.5039};
            name="TradeZone";
            text="SafeZone";
            type="ExileTraderZoneIcon";
        };
        
        class Item2
        {
            position[]={9473.748,0,9918.2539};
            name="SpawnSkelter";
            text="Skelter";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item3
        {
            position[]={9473.748,0,9918.2539};
            name="SpawnSkelter";
            text="Skelter";
            type="ExileSpawnZoneIcon";
        };
        
        class Item4
        {
            position[]={7208.4448,0,8536.5332};
            name="SpawnVucco";
            text="Vucco";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item5
        {
            position[]={7208.4448,0,8536.5332};
            name="SpawnVucco";
            text="Vucco";
            type="ExileSpawnZoneIcon";
        };
        
        class Item6
        {
            position[]={4067.647,0,7461.8828};
            name="pawnCampFisher";
            text="CampFisher";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item7
        {
            position[]={4067.647,0,7461.8828};
            name="pawnCampFisher";
            text="CampFisher";
            type="ExileSpawnZoneIcon";
        };
        
        class Item8
        {
            position[]={1250.031,0,6406.5088};
            name="SpawnSakovo";
            text="Sakovo";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item9
        {
            position[]={1250.031,0,6406.5088};
            name="SpawnSakovo";
            text="Sakovo";
            type="ExileSpawnZoneIcon";
        };
        
        class Item10
        {
            position[]={6201.0078,0,3247.261};
            name="SpawnRybak";
            text="Rybak";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item11
        {
            position[]={6201.0078,0,3247.261};
            name="SpawnRybak";
            text="Rybak";
            type="ExileSpawnZoneIcon";
        };
        
        class Item12
        {
            position[]={8559.8887,0,612.883};
            name="SpawnBellaAurora";
            text="BellaAurora";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item13
        {
            position[]={8559.8887,0,612.883};
            name="SpawnBellaAurora";
            text="BellaAurora";
            type="ExileSpawnZoneIcon";
        };
        
        class Item14
        {
            position[]={9799.9727,0,2359.2161};
            name="SpawnEastChorra";
            text="EastChorra";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item15
        {
            position[]={9799.9727,0,2359.2161};
            name="SpawnEastChorra";
            text="EastChorra";
            type="ExileSpawnZoneIcon";
        };
        
        class Item16
        {
            position[]={8266.4463,0,4012.793};
            name="SpawnBlanco";
            text="Blanco";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item17
        {
            position[]={8266.4463,0,4012.793};
            name="SpawnBlanco";
            text="Blanco";
            type="ExileSpawnZoneIcon";
        };
        
        class Item18
        {
            position[]={9402.7432,0,6218.3501};
            name="SpawnPrato";
            text="Prato";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item19
        {
            position[]={9402.7432,0,6218.3501};
            name="SpawnPrato";
            text="Prato";
            type="ExileSpawnZoneIcon";
        };
        
        class Item20
        {
            position[]={2069.0969,0,8950.6367};
            name="SpawnPepinal";
            text="Pepinal";
            markerType="ELLIPSE";
            type="ExileSpawnZone";
            colorName="ColorBlack";
            fillName="Border";
            a=500;
            b=500;
            drawBorder=1;
        };
        class Item21
        {
            position[]={2069.0969,0,8950.6367};
            name="SpawnPepinal";
            text="Pepinal";
            type="ExileSpawnZoneIcon";
        };
    };
};
class Intro
{
    addOns[]=
    {
        "a3_Map_Altis"
    };
    addOnsAuto[]=
    {
        "a3_Map_Altis"
    };
    randomSeed=3611332;
    class Intel
    {
        timeOfChanges=1800.0002;
        startWeather=0.30000001;
        startWind=0.1;
        startWaves=0.1;
        forecastWeather=0.30000001;
        forecastWind=0.1;
        forecastWaves=0.1;
        forecastLightnings=0.1;
        year=2035;
        month=6;
        day=24;
        hour=12;
        minute=0;
        startFogDecay=0.013;
        forecastFogDecay=0.013;
    };
};
class OutroWin
{
    addOns[]=
    {
        "a3_Map_Altis"
    };
    addOnsAuto[]=
    {
        "a3_Map_Altis"
    };
    randomSeed=15572598;
    class Intel
    {
        timeOfChanges=1800.0002;
        startWeather=0.30000001;
        startWind=0.1;
        startWaves=0.1;
        forecastWeather=0.30000001;
        forecastWind=0.1;
        forecastWaves=0.1;
        forecastLightnings=0.1;
        year=2035;
        month=6;
        day=24;
        hour=12;
        minute=0;
        startFogDecay=0.013;
        forecastFogDecay=0.013;
    };
};
class OutroLoose
{
    addOns[]=
    {
        "a3_Map_Altis"
    };
    addOnsAuto[]=
    {
        "a3_Map_Altis"
    };
    randomSeed=13194853;
    class Intel
    {
        timeOfChanges=1800.0002;
        startWeather=0.30000001;
        startWind=0.1;
        startWaves=0.1;
        forecastWeather=0.30000001;
        forecastWind=0.1;
        forecastWaves=0.1;
        forecastLightnings=0.1;
        year=2035;
        month=6;
        day=24;
        hour=12;
        minute=0;
        startFogDecay=0.013;
        forecastFogDecay=0.013;
    };
};

 

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Posted (edited)

 

Raw mission.sqm unbinarized

Spoiler

version=53;
class EditorData
{
	moveGridStep=1;
	angleGridStep=0.2617994;
	scaleGridStep=1;
	autoGroupingDist=10;
	toggles=1;
	class ItemIDProvider
	{
		nextID=123;
	};
	class MarkerIDProvider
	{
		nextID=22;
	};
	class Camera
	{
		pos[]={4386.0923,438.33374,4387.0439};
		dir[]={0.32759136,-0.43378031,0.83935815};
		up[]={0.15771331,0.90101969,0.40409476};
		aside[]={0.93156517,-9.7323209e-008,-0.36357975};
	};
};
binarizationWanted=0;
addons[]=
{
	"exile_client",
	"A3_Ui_F",
	"cup_core",
	"a3"
};
class AddonsMetaData
{
	class List
	{
		items=2;
		class Item0
		{
			className="exile_client";
			name="exile_client";
		};
		class Item1
		{
			className="A3_Ui_F";
			name="Arma 3 - User Interface";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
	};
};
randomSeed=11685646;
class ScenarioData
{
	author="tinboye";
};
class Intro
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class Mission
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
	class Entities
	{
		items=23;
		class Item0
		{
			dataType="Marker";
			position[]={9529.5771,0,9240.5039};
			name="TradeZone";
			text="SafeZone";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=0;
			atlOffset=-9.5990143;
		};
		class Item1
		{
			dataType="Marker";
			position[]={9529.5771,0,9240.5039};
			name="TradeZone";
			text="SafeZone";
			type="ExileTraderZoneIcon";
			id=1;
			atlOffset=-9.5990143;
		};
		class Item2
		{
			dataType="Marker";
			position[]={9473.748,0,9918.2539};
			name="SpawnSkelter";
			text="Skelter";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=2;
			atlOffset=-10.000791;
		};
		class Item3
		{
			dataType="Marker";
			position[]={9473.748,0,9918.2539};
			name="SpawnSkelter";
			text="Skelter";
			type="ExileSpawnZoneIcon";
			id=3;
			atlOffset=-10.000791;
		};
		class Item4
		{
			dataType="Marker";
			position[]={7208.4448,0,8536.5332};
			name="SpawnVucco";
			text="Vucco";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=4;
			atlOffset=-44.096157;
		};
		class Item5
		{
			dataType="Marker";
			position[]={7208.4448,0,8536.5332};
			name="SpawnVucco";
			text="Vucco";
			type="ExileSpawnZoneIcon";
			id=5;
			atlOffset=-44.096157;
		};
		class Item6
		{
			dataType="Marker";
			position[]={4067.647,0,7461.8828};
			name="pawnCampFisher";
			text="CampFisher";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=6;
			atlOffset=-266.31516;
		};
		class Item7
		{
			dataType="Marker";
			position[]={4067.647,0,7461.8828};
			name="pawnCampFisher";
			text="CampFisher";
			type="ExileSpawnZoneIcon";
			id=7;
			atlOffset=-266.31516;
		};
		class Item8
		{
			dataType="Marker";
			position[]={1250.031,0,6406.5088};
			name="SpawnSakovo";
			text="Sakovo";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=8;
			atlOffset=-76.154091;
		};
		class Item9
		{
			dataType="Marker";
			position[]={1250.031,0,6406.5088};
			name="SpawnSakovo";
			text="Sakovo";
			type="ExileSpawnZoneIcon";
			id=9;
			atlOffset=-76.154091;
		};
		class Item10
		{
			dataType="Marker";
			position[]={6201.0078,0,3247.261};
			name="SpawnRybak";
			text="Rybak";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=10;
			atlOffset=-7.3859692;
		};
		class Item11
		{
			dataType="Marker";
			position[]={6201.0078,0,3247.261};
			name="SpawnRybak";
			text="Rybak";
			type="ExileSpawnZoneIcon";
			id=11;
			atlOffset=-7.3859692;
		};
		class Item12
		{
			dataType="Marker";
			position[]={8559.8887,0,612.883};
			name="SpawnBellaAurora";
			text="BellaAurora";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=12;
			atlOffset=-21.728222;
		};
		class Item13
		{
			dataType="Marker";
			position[]={8559.8887,0,612.883};
			name="SpawnBellaAurora";
			text="BellaAurora";
			type="ExileSpawnZoneIcon";
			id=13;
			atlOffset=-21.728222;
		};
		class Item14
		{
			dataType="Marker";
			position[]={9799.9727,0,2359.2161};
			name="SpawnEastChorra";
			text="EastChorra";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=14;
			atlOffset=-21.75;
		};
		class Item15
		{
			dataType="Marker";
			position[]={9799.9727,0,2359.2161};
			name="SpawnEastChorra";
			text="EastChorra";
			type="ExileSpawnZoneIcon";
			id=15;
			atlOffset=-21.75;
		};
		class Item16
		{
			dataType="Marker";
			position[]={8266.4463,0,4012.793};
			name="SpawnBlanco";
			text="Blanco";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=16;
			atlOffset=-50.737289;
		};
		class Item17
		{
			dataType="Marker";
			position[]={8266.4463,0,4012.793};
			name="SpawnBlanco";
			text="Blanco";
			type="ExileSpawnZoneIcon";
			id=17;
			atlOffset=-50.737289;
		};
		class Item18
		{
			dataType="Marker";
			position[]={9402.7432,0,6218.3501};
			name="SpawnPrato";
			text="Prato";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=18;
			atlOffset=-59.707142;
		};
		class Item19
		{
			dataType="Marker";
			position[]={9402.7432,0,6218.3501};
			name="SpawnPrato";
			text="Prato";
			type="ExileSpawnZoneIcon";
			id=19;
			atlOffset=-59.707142;
		};
		class Item20
		{
			dataType="Marker";
			position[]={2069.0969,0,8950.6367};
			name="SpawnPepinal";
			text="Pepinal";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			fillName="Border";
			a=500;
			b=500;
			drawBorder=1;
			id=20;
			atlOffset=-78.350922;
		};
		class Item21
		{
			dataType="Marker";
			position[]={2069.0969,0,8950.6367};
			name="SpawnPepinal";
			text="Pepinal";
			type="ExileSpawnZoneIcon";
			id=21;
			atlOffset=-78.350922;
		};
		class Item22
		{
			dataType="Group";
			side="Independent";
			class Entities
			{
				items=100;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.161,0.054933824,11705.388};
					};
					side="Independent";
					flags=2;
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=23;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.373493;
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.718,0.044336595,11705.505};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=24;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.362896;
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.741,0.060657002,11705.62};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=25;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.379219;
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.821,0.098324396,11705.563};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=26;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.416885;
				};
				class Item4
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.785,0.15812515,11705.331};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=27;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.476685;
				};
				class Item5
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.924,0.21004786,11705.505};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=28;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.52861;
				};
				class Item6
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.296,0.264498,11705.098};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=29;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.583057;
				};
				class Item7
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.492,0.29673284,11705.563};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=30;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615295;
				};
				class Item8
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.398,0.32624966,11705.388};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=31;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.64481;
				};
				class Item9
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.652,0.32750106,11705.448};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=32;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.646061;
				};
				class Item10
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.393,0.042045213,11702.888};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=33;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.360607;
				};
				class Item11
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.357,0.049439989,11703.179};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=34;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.368;
				};
				class Item12
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.264,0.085013255,11702.946};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=35;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.403576;
				};
				class Item13
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13231.229,0.13119252,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=36;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.449753;
				};
				class Item14
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13229.25,0.19285421,11703.118};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=37;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.511414;
				};
				class Item15
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.622,0.24294572,11703.062};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=38;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.561508;
				};
				class Item16
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.411,0.29672188,11703.179};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=39;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615284;
				};
				class Item17
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.608,0.32693189,11703.118};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=40;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.645493;
				};
				class Item18
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.33624351,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=41;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.654804;
				};
				class Item19
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.537,0.31942856,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=42;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.637989;
				};
				class Item20
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.684,0.040338628,11700.969};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=43;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.358898;
				};
				class Item21
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.242,0.069425575,11701.084};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=44;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.387985;
				};
				class Item22
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.03,0.12295325,11701.025};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=45;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.441513;
				};
				class Item23
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.764,0.18874724,11701.143};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=46;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.507309;
				};
				class Item24
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13229.134,0.2411751,11701.025};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=47;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.559734;
				};
				class Item25
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.389,0.28616804,11701.143};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=48;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.604729;
				};
				class Item26
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.296,0.32494593,11701.259};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=49;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.643505;
				};
				class Item27
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.435,0.34004438,11701.317};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=50;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.658604;
				};
				class Item28
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.456,0.33183527,11701.259};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=51;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.650394;
				};
				class Item29
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.304,0.29674011,11701.376};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=52;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615299;
				};
				class Item30
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.858,0.045785032,11699.106};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=53;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.364346;
				};
				class Item31
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.066,0.10401388,11698.931};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=54;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.422573;
				};
				class Item32
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.799,0.16870649,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=55;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.487267;
				};
				class Item33
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.473,0.23904072,11699.165};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=56;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.557602;
				};
				class Item34
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.785,0.28757548,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=57;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.606136;
				};
				class Item35
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.272,0.32059854,11698.931};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=58;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.63916;
				};
				class Item36
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.063,0.34249496,11698.989};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=59;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.661057;
				};
				class Item37
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.201,0.33777273,11699.106};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=60;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.656334;
				};
				class Item38
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.805,0.3193962,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=61;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.637959;
				};
				class Item39
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.421,0.26841837,11699.28};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=62;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.586979;
				};
				class Item40
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.918,0.063458852,11696.955};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=63;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.382019;
				};
				class Item41
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.288,0.101381,11697.071};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=64;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.419941;
				};
				class Item42
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.486,0.15395741,11697.128};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=65;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.472519;
				};
				class Item43
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.334,0.2214279,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=66;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.539989;
				};
				class Item44
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.064,0.28624159,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=67;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.604801;
				};
				class Item45
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.68,0.33100814,11697.246};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=68;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.64957;
				};
				class Item46
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.645,0.34364367,11697.304};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=69;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.662205;
				};
				class Item47
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.074,0.33497185,11697.246};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=70;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.653534;
				};
				class Item48
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.29669619,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=71;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615257;
				};
				class Item49
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13220.003,0.24947806,11697.304};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=72;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.568039;
				};
				class Item50
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.918,0.09239877,11694.802};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=73;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.410961;
				};
				class Item51
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.639,0.12927984,11694.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=74;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.447842;
				};
				class Item52
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.602,0.19149812,11695.034};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=75;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.510059;
				};
				class Item53
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.508,0.25461966,11695.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=76;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.573181;
				};
				class Item54
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.473,0.30645233,11695.093};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=77;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.625011;
				};
				class Item55
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.797,0.34034973,11695.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=78;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.658909;
				};
				class Item56
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.936,0.33880317,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=79;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.657364;
				};
				class Item57
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.666,0.30806744,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=80;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.626629;
				};
				class Item58
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.805,0.26329982,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=81;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.58186;
				};
				class Item59
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.246,0.19197144,11695.617};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=82;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.510532;
				};
				class Item60
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.801,0.12106408,11693.29};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=83;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.439625;
				};
				class Item61
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.242,0.21414019,11692.768};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=84;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.5327;
				};
				class Item62
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.09,0.27362031,11692.998};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=85;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.592182;
				};
				class Item63
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.995,0.31716359,11693.115};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=86;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.635723;
				};
				class Item64
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.843,0.33786875,11693.231};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=87;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.656429;
				};
				class Item65
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.506,0.33640885,11693.231};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=88;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.654968;
				};
				class Item66
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.47,0.31656384,11693.522};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=89;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.635124;
				};
				class Item67
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.074,0.28854817,11693.522};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=90;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.607109;
				};
				class Item68
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.2310846,11693.638};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=91;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.549644;
				};
				class Item69
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.421,0.15727259,11693.698};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=92;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.475834;
				};
				class Item70
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13238.44,0.16264437,11689.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=93;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.481205;
				};
				class Item71
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.696,0.21785159,11689.976};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=94;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.536411;
				};
				class Item72
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.66,0.27686471,11689.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=95;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.595425;
				};
				class Item73
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.043,0.32111943,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=96;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.639679;
				};
				class Item74
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.646,0.32903391,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=97;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.647594;
				};
				class Item75
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.437,0.31751662,11690.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=98;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.636078;
				};
				class Item76
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.575,0.28330785,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=99;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.601868;
				};
				class Item77
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.48,0.23063035,11690.091};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=100;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.549191;
				};
				class Item78
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13222.91,0.18416829,11690.091};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=101;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.502728;
				};
				class Item79
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13220.991,0.12958331,11690.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=102;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.448143;
				};
				class Item80
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.743,0.2200533,11687.881};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=103;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.538612;
				};
				class Item81
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.531,0.27663994,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=104;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.5952;
				};
				class Item82
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.555,0.31053656,11688.172};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=105;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.629097;
				};
				class Item83
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.764,0.3180362,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=106;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.636597;
				};
				class Item84
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.959,0.29702359,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=107;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615585;
				};
				class Item85
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.04,0.2589162,11688.229};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=108;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.577477;
				};
				class Item86
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.236,0.20862089,11688.172};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=109;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.527184;
				};
				class Item87
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.608,0.15954421,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=110;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.478104;
				};
				class Item88
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.107,0.096421175,11688.289};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=111;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.414982;
				};
				class Item89
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.77,0.069180794,11688.289};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=112;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.387741;
				};
				class Item90
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.393,0.25694281,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=113;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.575504;
				};
				class Item91
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.416,0.29518288,11685.845};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=114;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.613743;
				};
				class Item92
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.381,0.30932206,11685.788};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=115;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.627884;
				};
				class Item93
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.938,0.29175264,11685.788};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=116;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.610313;
				};
				class Item94
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.611,0.24801637,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=117;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.566578;
				};
				class Item95
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.518,0.19152652,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=118;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.510086;
				};
				class Item96
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.249,0.12845327,11685.962};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=119;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.447014;
				};
				class Item97
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.456,0.066857807,11686.079};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=120;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.385418;
				};
				class Item98
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13218.781,0.040716983,11686.194};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=121;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.35928;
				};
				class Item99
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13239.08,0.2109486,11685.845};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=122;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.52951;
				};
			};
			class Attributes
			{
			};
			id=22;
			atlOffset=57.373493;
		};
	};
};
class OutroLoose
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroWin
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};

 

 

Your Trader/Spawn Markers

Spoiler

class Entities
{
    class Item1
    {
        dataType = "Marker";
        position[] = {9529.58, 0, 9240.5};
        name = "ExileMarker1";
        text = "SafeZone";
        markerType = "ELLIPSE";
        type = "ExileTraderZone";
        colorName = "ColorBlack";
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 101;
        atlOffset = 0;
    };
    class Item2
    {
        dataType = "Marker";
        position[] = {9529.58, 0, 9240.5};
        name = "ExileMarker2";
        text = "";
        type = "ExileTraderZoneIcon";
        id = 102;
        atlOffset = 0;
    };
    class Item3
    {
        dataType = "Marker";
        position[] = {9473.75, 0, 9918.25};
        name = "ExileMarker3";
        text = "Skelter";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 103;
        atlOffset = 0;
    };
    class Item4
    {
        dataType = "Marker";
        position[] = {9473.75, 0, 9918.25};
        name = "ExileMarker4";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 104;
        atlOffset = 0;
    };
    class Item5
    {
        dataType = "Marker";
        position[] = {7208.44, 0, 8536.53};
        name = "ExileMarker5";
        text = "Vucco";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 105;
        atlOffset = 0;
    };
    class Item6
    {
        dataType = "Marker";
        position[] = {7208.44, 0, 8536.53};
        name = "ExileMarker6";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 106;
        atlOffset = 0;
    };
    class Item7
    {
        dataType = "Marker";
        position[] = {4067.65, 0, 7461.88};
        name = "ExileMarker7";
        text = "CampFisher";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 107;
        atlOffset = 0;
    };
    class Item8
    {
        dataType = "Marker";
        position[] = {4067.65, 0, 7461.88};
        name = "ExileMarker8";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 108;
        atlOffset = 0;
    };
    class Item9
    {
        dataType = "Marker";
        position[] = {1250.03, 0, 6406.51};
        name = "ExileMarker9";
        text = "Sakovo";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 109;
        atlOffset = 0;
    };
    class Item10
    {
        dataType = "Marker";
        position[] = {1250.03, 0, 6406.51};
        name = "ExileMarker10";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 110;
        atlOffset = 0;
    };
    class Item11
    {
        dataType = "Marker";
        position[] = {6201.01, 0, 3247.26};
        name = "ExileMarker11";
        text = "Rybak";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 111;
        atlOffset = 0;
    };
    class Item12
    {
        dataType = "Marker";
        position[] = {6201.01, 0, 3247.26};
        name = "ExileMarker12";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 112;
        atlOffset = 0;
    };
    class Item13
    {
        dataType = "Marker";
        position[] = {8559.89, 0, 612.883};
        name = "ExileMarker13";
        text = "BellaAurora";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 113;
        atlOffset = 0;
    };
    class Item14
    {
        dataType = "Marker";
        position[] = {8559.89, 0, 612.883};
        name = "ExileMarker14";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 114;
        atlOffset = 0;
    };
    class Item15
    {
        dataType = "Marker";
        position[] = {9799.97, 0, 2359.22};
        name = "ExileMarker15";
        text = "EastChorra";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 115;
        atlOffset = 0;
    };
    class Item16
    {
        dataType = "Marker";
        position[] = {9799.97, 0, 2359.22};
        name = "ExileMarker16";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 116;
        atlOffset = 0;
    };
    class Item17
    {
        dataType = "Marker";
        position[] = {8266.45, 0, 4012.79};
        name = "ExileMarker17";
        text = "Blanco";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 117;
        atlOffset = 0;
    };
    class Item18
    {
        dataType = "Marker";
        position[] = {8266.45, 0, 4012.79};
        name = "ExileMarker18";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 118;
        atlOffset = 0;
    };
    class Item19
    {
        dataType = "Marker";
        position[] = {9402.74, 0, 6218.35};
        name = "ExileMarker19";
        text = "Prato";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 119;
        atlOffset = 0;
    };
    class Item20
    {
        dataType = "Marker";
        position[] = {9402.74, 0, 6218.35};
        name = "ExileMarker20";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 120;
        atlOffset = 0;
    };
    class Item21
    {
        dataType = "Marker";
        position[] = {2069.1, 0, 8950.64};
        name = "ExileMarker21";
        text = "Pepinal";
        markerType = "ELLIPSE";
        type = "ExileSpawnZone";
        colorName = "ColorBlack";
        alpha = 0;
        fillName = "Border";
        a = 1;
        b = 1;
        drawBorder = 1;
        id = 121;
        atlOffset = 0;
    };
    class Item22
    {
        dataType = "Marker";
        position[] = {2069.1, 0, 8950.64};
        name = "ExileMarker22";
        text = "";
        type = "ExileSpawnZoneIcon";
        id = 122;
        atlOffset = 0;
    };
    items = 22;
};

 

 

everything put together with proper markers,

add this to your exile.abramia folder,

all you have to do then is add your own initserver.sqf and initplayerlocal.sqf with your trader and objects.

and repbo the mission and add to your server.

Spoiler

version=53;
class EditorData
{
	moveGridStep=1;
	angleGridStep=0.2617994;
	scaleGridStep=1;
	autoGroupingDist=10;
	toggles=1;
	class ItemIDProvider
	{
		nextID=123;
	};
	class MarkerIDProvider
	{
		nextID=22;
	};
	class Camera
	{
		pos[]={8559.8887,25,587.883};
		dir[]={0,-0.70710683,0.70710683};
		up[]={0,0.70710677,0.70710677};
		aside[]={0.99999994,0,0};
	};
};
binarizationWanted=0;
addons[]=
{
	"exile_client",
	"A3_Ui_F",
	"cup_core",
    "a3_Map_Abramia"
};
class AddonsMetaData
{
	class List
	{
		items=2;
		class Item0
		{
			className="exile_client";
			name="exile_client";
		};
		class Item1
		{
			className="A3_Ui_F";
			name="Arma 3 - User Interface";
			author="Bohemia Interactive";
			url="https://www.arma3.com";
		};
	};
};
randomSeed=11685646;
class ScenarioData
{
	author="tinboye";
};
class Intro
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class Mission
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
	class Entities
	{
		items=23;
		class Item0
		{
			dataType="Group";
			side="Independent";
			class Entities
			{
				items=100;
				class Item0
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.161,0.054933824,11705.388};
					};
					side="Independent";
					flags=2;
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=23;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.373493;
				};
				class Item1
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.718,0.044336595,11705.505};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=24;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.362896;
				};
				class Item2
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.741,0.060657002,11705.62};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=25;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.379219;
				};
				class Item3
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.821,0.098324396,11705.563};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=26;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.416885;
				};
				class Item4
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.785,0.15812515,11705.331};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=27;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.476685;
				};
				class Item5
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.924,0.21004786,11705.505};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=28;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.52861;
				};
				class Item6
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.296,0.264498,11705.098};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=29;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.583057;
				};
				class Item7
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.492,0.29673284,11705.563};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=30;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615295;
				};
				class Item8
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.398,0.32624966,11705.388};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=31;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.64481;
				};
				class Item9
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.652,0.32750106,11705.448};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=32;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.646061;
				};
				class Item10
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.393,0.042045213,11702.888};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=33;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.360607;
				};
				class Item11
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.357,0.049439989,11703.179};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=34;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.368;
				};
				class Item12
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.264,0.085013255,11702.946};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=35;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.403576;
				};
				class Item13
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13231.229,0.13119252,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=36;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.449753;
				};
				class Item14
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13229.25,0.19285421,11703.118};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=37;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.511414;
				};
				class Item15
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.622,0.24294572,11703.062};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=38;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.561508;
				};
				class Item16
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.411,0.29672188,11703.179};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=39;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615284;
				};
				class Item17
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.608,0.32693189,11703.118};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=40;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.645493;
				};
				class Item18
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.33624351,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=41;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.654804;
				};
				class Item19
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.537,0.31942856,11703.238};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=42;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.637989;
				};
				class Item20
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.684,0.040338628,11700.969};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=43;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.358898;
				};
				class Item21
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.242,0.069425575,11701.084};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=44;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.387985;
				};
				class Item22
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.03,0.12295325,11701.025};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=45;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.441513;
				};
				class Item23
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.764,0.18874724,11701.143};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=46;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.507309;
				};
				class Item24
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13229.134,0.2411751,11701.025};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=47;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.559734;
				};
				class Item25
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.389,0.28616804,11701.143};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=48;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.604729;
				};
				class Item26
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.296,0.32494593,11701.259};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=49;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.643505;
				};
				class Item27
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.435,0.34004438,11701.317};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=50;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.658604;
				};
				class Item28
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.456,0.33183527,11701.259};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=51;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.650394;
				};
				class Item29
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.304,0.29674011,11701.376};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=52;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615299;
				};
				class Item30
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.858,0.045785032,11699.106};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=53;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.364346;
				};
				class Item31
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.066,0.10401388,11698.931};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=54;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.422573;
				};
				class Item32
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.799,0.16870649,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=55;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.487267;
				};
				class Item33
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.473,0.23904072,11699.165};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=56;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.557602;
				};
				class Item34
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.785,0.28757548,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=57;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.606136;
				};
				class Item35
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.272,0.32059854,11698.931};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=58;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.63916;
				};
				class Item36
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.063,0.34249496,11698.989};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=59;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.661057;
				};
				class Item37
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.201,0.33777273,11699.106};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=60;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.656334;
				};
				class Item38
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.805,0.3193962,11699.05};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=61;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.637959;
				};
				class Item39
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.421,0.26841837,11699.28};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=62;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.586979;
				};
				class Item40
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.918,0.063458852,11696.955};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=63;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.382019;
				};
				class Item41
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.288,0.101381,11697.071};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=64;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.419941;
				};
				class Item42
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.486,0.15395741,11697.128};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=65;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.472519;
				};
				class Item43
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.334,0.2214279,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=66;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.539989;
				};
				class Item44
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.064,0.28624159,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=67;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.604801;
				};
				class Item45
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.68,0.33100814,11697.246};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=68;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.64957;
				};
				class Item46
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.645,0.34364367,11697.304};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=69;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.662205;
				};
				class Item47
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.074,0.33497185,11697.246};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=70;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.653534;
				};
				class Item48
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.29669619,11697.188};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=71;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615257;
				};
				class Item49
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13220.003,0.24947806,11697.304};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=72;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.568039;
				};
				class Item50
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.918,0.09239877,11694.802};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=73;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.410961;
				};
				class Item51
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.639,0.12927984,11694.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=74;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.447842;
				};
				class Item52
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.602,0.19149812,11695.034};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=75;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.510059;
				};
				class Item53
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.508,0.25461966,11695.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=76;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.573181;
				};
				class Item54
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.473,0.30645233,11695.093};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=77;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.625011;
				};
				class Item55
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.797,0.34034973,11695.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=78;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.658909;
				};
				class Item56
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.936,0.33880317,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=79;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.657364;
				};
				class Item57
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.666,0.30806744,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=80;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.626629;
				};
				class Item58
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.805,0.26329982,11695.325};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=81;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.58186;
				};
				class Item59
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.246,0.19197144,11695.617};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=82;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.510532;
				};
				class Item60
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.801,0.12106408,11693.29};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=83;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.439625;
				};
				class Item61
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.242,0.21414019,11692.768};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=84;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.5327;
				};
				class Item62
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.09,0.27362031,11692.998};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=85;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.592182;
				};
				class Item63
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.995,0.31716359,11693.115};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=86;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.635723;
				};
				class Item64
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.843,0.33786875,11693.231};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=87;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.656429;
				};
				class Item65
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.506,0.33640885,11693.231};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=88;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.654968;
				};
				class Item66
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.47,0.31656384,11693.522};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=89;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.635124;
				};
				class Item67
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.074,0.28854817,11693.522};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=90;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.607109;
				};
				class Item68
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.864,0.2310846,11693.638};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=91;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.549644;
				};
				class Item69
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.421,0.15727259,11693.698};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=92;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.475834;
				};
				class Item70
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13238.44,0.16264437,11689.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=93;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.481205;
				};
				class Item71
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13236.696,0.21785159,11689.976};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=94;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.536411;
				};
				class Item72
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13234.66,0.27686471,11689.86};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=95;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.595425;
				};
				class Item73
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13232.043,0.32111943,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=96;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.639679;
				};
				class Item74
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.646,0.32903391,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=97;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.647594;
				};
				class Item75
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.437,0.31751662,11690.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=98;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.636078;
				};
				class Item76
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.575,0.28330785,11690.032};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=99;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.601868;
				};
				class Item77
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.48,0.23063035,11690.091};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=100;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.549191;
				};
				class Item78
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13222.91,0.18416829,11690.091};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=101;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.502728;
				};
				class Item79
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13220.991,0.12958331,11690.151};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=102;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.448143;
				};
				class Item80
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.743,0.2200533,11687.881};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=103;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.538612;
				};
				class Item81
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.531,0.27663994,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=104;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.5952;
				};
				class Item82
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.555,0.31053656,11688.172};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=105;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.629097;
				};
				class Item83
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.764,0.3180362,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=106;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.636597;
				};
				class Item84
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.959,0.29702359,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=107;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.615585;
				};
				class Item85
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13227.04,0.2589162,11688.229};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=108;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.577477;
				};
				class Item86
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13225.236,0.20862089,11688.172};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=109;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.527184;
				};
				class Item87
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13223.608,0.15954421,11688.113};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=110;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.478104;
				};
				class Item88
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.107,0.096421175,11688.289};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=111;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.414982;
				};
				class Item89
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13219.77,0.069180794,11688.289};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=112;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.387741;
				};
				class Item90
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13237.393,0.25694281,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=113;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.575504;
				};
				class Item91
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13235.416,0.29518288,11685.845};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=114;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.613743;
				};
				class Item92
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13233.381,0.30932206,11685.788};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=115;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.627884;
				};
				class Item93
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13230.938,0.29175264,11685.788};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=116;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.610313;
				};
				class Item94
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13228.611,0.24801637,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=117;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.566578;
				};
				class Item95
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13226.518,0.19152652,11685.903};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=118;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.510086;
				};
				class Item96
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13224.249,0.12845327,11685.962};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=119;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.447014;
				};
				class Item97
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13221.456,0.066857807,11686.079};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=120;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.385418;
				};
				class Item98
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13218.781,0.040716983,11686.194};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=121;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.35928;
				};
				class Item99
				{
					dataType="Object";
					class PositionInfo
					{
						position[]={13239.08,0.2109486,11685.845};
					};
					side="Independent";
					class Attributes
					{
						skill=0.60000002;
						isPlayable=1;
					};
					id=122;
					type="Exile_Unit_GhostPlayer";
					atlOffset=57.52951;
				};
			};
			class Attributes
			{
			};
			id=22;
			atlOffset=57.373493;
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		class Item1
		{
			dataType="Marker";
			position[]={9529.5801,0,9240.5};
			name="ExileMarker1";
			text="SafeZone";
			markerType="ELLIPSE";
			type="ExileTraderZone";
			colorName="ColorBlack";
			fillName="Border";
			drawBorder=1;
			id=101;
			atlOffset=-9.5990143;
		};
		class Item2
		{
			dataType="Marker";
			position[]={9529.5801,0,9240.5};
			name="ExileMarker2";
			type="ExileTraderZoneIcon";
			id=102;
			atlOffset=-9.5990143;
		};
		class Item3
		{
			dataType="Marker";
			position[]={9473.75,0,9918.25};
			name="ExileMarker3";
			text="Skelter";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=103;
			atlOffset=-10.000767;
		};
		class Item4
		{
			dataType="Marker";
			position[]={9473.75,0,9918.25};
			name="ExileMarker4";
			type="ExileSpawnZoneIcon";
			id=104;
			atlOffset=-10.000767;
		};
		class Item5
		{
			dataType="Marker";
			position[]={7208.4399,0,8536.5303};
			name="ExileMarker5";
			text="Vucco";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=105;
			atlOffset=-44.095314;
		};
		class Item6
		{
			dataType="Marker";
			position[]={7208.4399,0,8536.5303};
			name="ExileMarker6";
			type="ExileSpawnZoneIcon";
			id=106;
			atlOffset=-44.095314;
		};
		class Item7
		{
			dataType="Marker";
			position[]={4067.6499,0,7461.8799};
			name="ExileMarker7";
			text="CampFisher";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=107;
			atlOffset=-266.3154;
		};
		class Item8
		{
			dataType="Marker";
			position[]={4067.6499,0,7461.8799};
			name="ExileMarker8";
			type="ExileSpawnZoneIcon";
			id=108;
			atlOffset=-266.3154;
		};
		class Item9
		{
			dataType="Marker";
			position[]={1250.03,0,6406.5098};
			name="ExileMarker9";
			text="Sakovo";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=109;
			atlOffset=-76.154083;
		};
		class Item10
		{
			dataType="Marker";
			position[]={1250.03,0,6406.5098};
			name="ExileMarker10";
			type="ExileSpawnZoneIcon";
			id=110;
			atlOffset=-76.154083;
		};
		class Item11
		{
			dataType="Marker";
			position[]={6201.0098,0,3247.26};
			name="ExileMarker11";
			text="Rybak";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=111;
			atlOffset=-7.3859591;
		};
		class Item12
		{
			dataType="Marker";
			position[]={6201.0098,0,3247.26};
			name="ExileMarker12";
			type="ExileSpawnZoneIcon";
			id=112;
			atlOffset=-7.3859591;
		};
		class Item13
		{
			dataType="Marker";
			position[]={8559.8896,0,612.883};
			name="ExileMarker13";
			text="BellaAurora";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=113;
			atlOffset=-21.728231;
		};
		class Item14
		{
			dataType="Marker";
			position[]={8559.8896,0,612.883};
			name="ExileMarker14";
			type="ExileSpawnZoneIcon";
			id=114;
			atlOffset=-21.728231;
		};
		class Item15
		{
			dataType="Marker";
			position[]={9799.9697,0,2359.22};
			name="ExileMarker15";
			text="EastChorra";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=115;
			atlOffset=-21.75;
		};
		class Item16
		{
			dataType="Marker";
			position[]={9799.9697,0,2359.22};
			name="ExileMarker16";
			type="ExileSpawnZoneIcon";
			id=116;
			atlOffset=-21.75;
		};
		class Item17
		{
			dataType="Marker";
			position[]={8266.4502,0,4012.79};
			name="ExileMarker17";
			text="Blanco";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=117;
			atlOffset=-50.739433;
		};
		class Item18
		{
			dataType="Marker";
			position[]={8266.4502,0,4012.79};
			name="ExileMarker18";
			type="ExileSpawnZoneIcon";
			id=118;
			atlOffset=-50.739433;
		};
		class Item19
		{
			dataType="Marker";
			position[]={9402.7402,0,6218.3501};
			name="ExileMarker19";
			text="Prato";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=119;
			atlOffset=-59.707359;
		};
		class Item20
		{
			dataType="Marker";
			position[]={9402.7402,0,6218.3501};
			name="ExileMarker20";
			type="ExileSpawnZoneIcon";
			id=120;
			atlOffset=-59.707359;
		};
		class Item21
		{
			dataType="Marker";
			position[]={2069.1001,0,8950.6396};
			name="ExileMarker21";
			text="Pepinal";
			markerType="ELLIPSE";
			type="ExileSpawnZone";
			colorName="ColorBlack";
			alpha=0;
			fillName="Border";
			drawBorder=1;
			id=121;
			atlOffset=-78.350632;
		};
		class Item22
		{
			dataType="Marker";
			position[]={2069.1001,0,8950.6396};
			name="ExileMarker22";
			type="ExileSpawnZoneIcon";
			id=122;
			atlOffset=-78.350632;
		};
	};
};
class OutroLoose
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroWin
{
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};

 

depbo your exile_server_config.pbo

save as CfgIslaabramiaBuildings.hpp

and add to folder exile_server_config

Spoiler

//Loot positions created with @Lootpos by Patrix87 http://multi-jeux.quebec

	class CivillianLowerClass {
		table = "CivillianLowerClass";
	};

	class CivillianUpperClass {
		table = "CivillianUpperClass";
	};

	class Factories {
		table = "Factories";
	};

	class Industrial {
		table = "Industrial";
	};

	class Medical {
		table = "Medical";
	};

	class Military {
		table = "Military";
	};

	class Shop {
		table = "Shop";
	};

	class Tourist {
		table = "Tourist";
	};

	class VehicleService {
		table = "VehicleService";
	};
	
	class Land_Crane_F: Industrial
	{
		positions[] =
		{
			{-9.01904,-0.00292969,-16.8252},
			{-10.309,-0.0444336,5.76295},
			{-8.71021,1.60352,5.76295},
			{-7.19348,-1.45068,5.76295}
		};
	};

	class Land_House_C_5_V2_EP1: CivillianUpperClass
	{
		positions[] =
		{
			{-3.14648,-3.71216,-1.35336},
			{-2.34668,3.26074,-1.35336},
			{-1.45703,-0.330688,1.36764},
			{-4.1416,3.6665,1.39664},
			{-1.17139,-4.36963,1.36664},
			{1.4209,3.26245,-1.35336},
			{4.02734,5.04382,1.36664},
			{4.28564,0.965332,1.36664}
		};
	};

	class Land_House_C_5_EP1: CivillianUpperClass
	{
		positions[] =
		{
			{-2.37402,-5.19287,1.93136},
			{-1.45654,-0.330688,1.93236},
			{-4.01123,3.87964,1.96136},
			{-2.98828,-1.42883,-0.782448},
			{-3.07471,-4.69849,-0.734413},
			{1.42139,3.26257,-0.788643},
			{4.02734,5.0437,1.93136},
			{4.28564,0.965576,1.93136}
		};
	};

	class Land_House_C_4_EP1: CivillianUpperClass
	{
		positions[] =
		{
			{-4.41113,4.38867,-3.38998},
			{-3.88281,-1.98816,-3.41014},
			{-4.27246,-2.41467,-3.39626},
			{-0.959961,-1.64624,-3.39399},
			{1.60986,-2.4624,-3.39499},
			{4.37451,4.68042,2.89001},
			{5.43213,4.28369,-0.154991},
			{-1.16455,-1.29431,-0.263336},
			{3.80078,-6.02673,-0.210152},
			{-1.13916,-6.03857,-0.209824},
			{1.03516,-4.94373,-0.209869},
			{-5.56494,-3.81238,-0.270157},
			{-1.6001,4.60315,2.26701},
			{-5.60791,2.5929,2.87403},
			{-3.29785,-5.69641,2.88001},
			{-1.16455,-1.29431,-0.263336}
		};
	};

	class Land_House_C_5_V1_EP1: CivillianUpperClass
	{
		positions[] =
		{
			{-2.37402,-5.19312,1.26206},
			{-1.45654,-0.330811,1.26306},
			{1.4209,3.26233,-1.45794},
			{-2.77295,-1.70447,-1.45794},
			{-2.3335,-4.70361,-1.45794},
			{-3.40479,2.63049,1.28806},
			{4.01025,3.30676,1.74619},
			{3.93311,1.17126,1.7533}
		};
	};

	class Land_House_C_5_V3_EP1: CivillianUpperClass
	{
		positions[] =
		{
			{-1.13171,-4.3623,1.26206},
			{-1.45691,-0.331055,1.26306},
			{3.93286,1.17139,1.7533},
			{-2.77319,-1.70459,-1.45794},
			{-2.33374,-4.70361,-1.45794},
			{-3.40479,2.63037,1.28806},
			{4.01001,3.30615,1.74619},
			{1.42114,3.26221,-1.45794}
		};
	};

	class Land_Kulna: CivillianUpperClass
	{
		positions[] =
		{
			{0.0371094,0.853638,-0.864876}
		};
	};

	class Land_House_K_7_dam_EP1: CivillianLowerClass
	{
		positions[] =
		{
			{0.487305,3.90723,0.0352936},
			{-5.22021,1.81396,0.00812531},
			{-7.80652,-3.88477,0.224472},
			{-7.68286,1.57568,0.0353012},
			{-0.155762,0.651855,3.44824},
			{-1.7229,2.2793,3.71523},
			{-3.39612,2.67773,3.44824},
			{-7.41125,1.27002,3.44824},
			{1.10913,-1.4126,3.44824},
			{-4.12024,2.55469,6.72354},
			{-8.13611,2.71826,6.72354},
			{1.48279,4.18848,6.72354}
		};
	};

	class Land_House_C_5_dam_EP1: CivillianLowerClass
	{
		positions[] =
		{
			{-2.45996,-5.53076,2.12744},
			{-1.54297,-0.668945,2.12844},
			{-4.09729,3.5415,2.15744},
			{-3.07446,-1.7666,-0.586365},
			{-3.16113,-5.03613,-0.53833}
		};
	};

	class Land_CarService_F: VehicleService
	{
		positions[] =
		{
			{4.50525,-1.33252,-0.776814},
			{0.564941,0.919922,-0.776249},
			{0.595215,3.33008,-0.776249},
			{3.45032,9.71191,-0.876999},
			{-4.67493,0.347168,-0.7775},
			{-2.87671,-1.77002,-0.775501},
			{-1.09485,-1.32275,-0.775249}
		};
	};

	class Land_i_Addon_02_V1_F: Tourist
	{
		positions[] =
		{
			{2.69812,1.71729,0.423191},
			{-1.33936,3.51025,0.423191},
			{-1.32202,0.150879,0.423191}
		};
	};

	class Land_Ind_FuelStation_Shed_EP1: VehicleService
	{
		positions[] =
		{
			{3.83142,-0.0136719,-2.97087},
			{-3.52441,-0.0136719,-2.97087}
		};
	};

	class Land_Dum_istan3_pumpa: CivillianUpperClass
	{
		positions[] =
		{
			{-2.01367,2.90173,-1.66916},
			{2.86475,2.62854,1.86133},
			{0.370605,-1.96191,2.23241},
			{4.48682,-3.71155,2.12121},
			{-3.83105,-3.55493,2.04687},
			{-4.15381,3.33752,1.86133}
		};
	};

	class Land_Hut_old02: CivillianUpperClass
	{
		positions[] =
		{
			{-6.96338,-7.9967,-2.8545},
			{-5.55371,-1.90662,-2.7971},
			{-8.6001,0.975464,-2.85439},
			{-5.396,3.49634,-2.80347},
			{-7.49365,8.12244,-2.87431},
			{-3.8833,8.75562,-2.81911},
			{2.34326,8.4624,-2.8545},
			{2.15283,4.26501,-2.93246},
			{-3.95117,2.81433,-2.8545},
			{-2.52539,0.866089,-2.7971},
			{-3.7168,-2.05225,-2.8545},
			{-4.07861,-4.57764,-2.94451},
			{2.12793,-8.4458,-2.80887},
			{1.81396,-1.64954,-2.94451},
			{4.64063,-7.36206,-2.83168},
			{6.25928,-3.15332,-2.84309},
			{4.08203,4.06274,-2.84879},
			{4.27637,8.68677,-2.85165}
		};
	};

	class Land_Dum_mesto2: CivillianUpperClass
	{
		positions[] =
		{
			{2.88062,1.54395,-4.3479},
			{2.61304,-1.2417,-4.34791},
			{2.93408,-4.33057,-4.3479},
			{0.368652,-7.55713,-4.3479},
			{-2.98315,-5.56494,-4.3479},
			{-3.23364,-2.62109,-4.3479},
			{0.617432,2.85303,-4.3479},
			{-2.69214,2.32959,-4.3479},
			{-2.66382,4.93311,-4.34791},
			{-0.319092,7.59521,-4.3479},
			{3.4436,5.27881,-4.3479},
			{-3.04736,0.771484,-0.900806},
			{-2.95044,2.71289,-0.900803},
			{2.72632,2.63965,-0.900803},
			{2.43335,5.229,-0.900806},
			{0.229736,7.45166,-0.900803},
			{-3.03735,4.1543,-0.900803},
			{2.61304,-1.2417,-0.900806},
			{2.93408,-4.33057,-0.900803},
			{0.368652,-7.55664,-0.900803},
			{-2.98315,-5.56494,-0.900803},
			{-3.23389,-2.62109,-0.900803}
		};
	};

	class Land_Deutshe_mini: CivillianUpperClass
	{
		positions[] =
		{
			{4.46948,-2.0918,-2.58476},
			{1.48096,-1.62793,-2.58476},
			{-1.54443,-2.89404,-2.58476},
			{-3.44238,-2.91748,-2.58476},
			{-4.27588,-0.0888672,-2.58476},
			{-1.46973,2.81543,-2.58476},
			{-3.81396,2.81836,-2.58476},
			{1.50757,0.287109,-2.58476},
			{4.23975,0.0800781,-2.58476},
			{3.74658,2.5166,-2.58476}
		};
	};

	class Land_Cihlovej_Dum_in: CivillianUpperClass
	{
		positions[] =
		{
			{-2.20801,-0.752197,-5.09778},
			{-0.00732422,-2.03589,-5.09778},
			{1.51953,-2.00781,-5.09778},
			{1.97461,1.02588,-5.09778},
			{-1.97119,2.53418,-5.09778},
			{2.22217,2.65674,-1.6366},
			{1.76318,-2.04688,-1.6366},
			{0.151367,-2.0249,-1.6366},
			{-1.96729,-2.03564,-1.6366},
			{-2.25293,2.30469,-1.6366}
		};
	};

	class Land_u_Shop_01_V1_F: Shop
	{
		positions[] =
		{
			{3.23584,4.49146,-2.82792},
			{-2.58252,4.77344,-2.82792},
			{-1.33301,6.03687,-2.82792},
			{-1.0708,-0.500244,-2.82792},
			{0.924316,4.19629,-2.82792},
			{3.1084,3.01794,0.126209},
			{1.63232,2.05493,0.995251},
			{-1.21289,-3.51245,1.03905},
			{-2.58154,-2.06274,1.05716},
			{2.63135,-3.37109,1.03905}
		};
	};

	class Land_HouseV_3I2: CivillianUpperClass
	{
		positions[] =
		{
			{3.70508,2.44434,-1.9135}
		};
	};

	class Land_Ind_FuelStation_Build_EP1: VehicleService
	{
		positions[] =
		{
			{1.79297,0.447876,-1.2082},
			{-1.84912,-0.681763,-1.2082}
		};
	};

	class Land_Dum_rasovna: CivillianUpperClass
	{
		positions[] =
		{
			{-2.53125,-0.195801,-2.57525},
			{-1.14502,1.20264,-2.57525},
			{1.39502,4.10547,-2.57525},
			{3.60645,1.49658,-2.57525},
			{-2.74414,-3.76343,-2.57525},
			{1.22168,-1.86768,-2.57525},
			{2.11377,-4.6001,-2.57525}
		};
	};

	class Land_HouseV2_01A: CivillianUpperClass
	{
		positions[] =
		{
			{-3.68018,-3.21436,-5.53057},
			{-0.657837,-3.26904,-5.53057},
			{-2.12415,-2.58838,-5.53057}
		};
	};

	class Land_HouseV2_01B: CivillianUpperClass
	{
		positions[] =
		{
			{-3.57666,-2.16931,-4.85859}
		};
	};

	class Land_HouseV2_02_Interier: CivillianUpperClass
	{
		positions[] =
		{
			{0.00439453,-1.68896,-5.40536},
			{0.0244141,4.25122,-5.40536},
			{-8.74121,0.140869,-5.40536},
			{-8.67285,5.44482,-5.40536},
			{-7.1958,6.68018,-5.40536},
			{8.81836,-0.000488281,-5.40536},
			{8.69141,2.88074,-5.47362},
			{7.646,6.74622,-5.40536}
		};
	};

	class Land_HouseV_1L1: CivillianUpperClass
	{
		positions[] =
		{
			{-0.101196,6.00732,-0.992699},
			{-3.09155,5.92432,-2.88571},
			{1.35022,5.88281,-0.985641}
		};
	};

	class Land_Vysilac_vez: CivillianUpperClass
	{
		positions[] =
		{
			{-0.809448,-0.0610352,1.33366},
			{0.706299,-0.0454102,9.08767},
			{-1.54077,-1.68164,9.08767},
			{-1.5177,1.28174,9.08767}
		};
	};

	class Land_Vysilac_budova: CivillianUpperClass
	{
		positions[] =
		{
			{12.5,8.63086,-6.69145},
			{10.0625,8.59131,-6.69145},
			{10.3331,11.7646,-6.69145},
			{15.363,11.8809,-6.69145},
			{15.7344,14.6279,-6.69145},
			{12.3451,14.4346,-6.69145},
			{2.39404,14.3662,-6.69145},
			{5.21826,8.50195,-6.69145},
			{2.1582,6.26563,-6.69145},
			{5.75525,5.35254,-6.69145},
			{5.73425,2.32471,-6.69145},
			{5.81909,-0.503906,-6.69145},
			{4.45752,-3.10205,-6.695},
			{0.895752,2.63867,-6.69145},
			{2.30432,-6.42041,-6.69145},
			{-9.74805,2.22754,-6.69145},
			{-6.55603,2.52539,-6.69145},
			{-6.43958,-0.27002,-6.69145},
			{-12.3944,-0.619629,-6.69145},
			{-3.15833,14.0249,-6.69145},
			{-3.5791,6.54541,-6.69145},
			{-9.71582,5.55273,-6.69145},
			{-9.60437,-6.71289,-6.69145},
			{3.30627,-10.4658,-6.69145},
			{5.17346,-12.9668,-6.69145},
			{10.2954,-6.24512,-4.79675},
			{10.5887,-10.3525,-2.96972},
			{6.00903,10.6699,-4.84896},
			{5.28369,14.834,-3.04611},
			{2.16577,6.55811,-3.04611},
			{5.79626,5.33545,-3.04611},
			{6.07703,2.48535,-3.04611},
			{5.80725,-0.479004,-3.04611},
			{2.44861,0.672852,-3.04611},
			{1.97925,-3.6875,-3.04611},
			{5.93726,-3.6875,-3.04611},
			{2.29163,-9.6084,-3.04611},
			{9.83496,-6.59277,-1.33414},
			{10.4005,-10.3442,0.55043},
			{7.35828,-10.1138,-3.04611},
			{11.5435,-13.0591,-3.04611},
			{15.5125,-8.03418,-3.04611},
			{15.4047,-14.9995,-3.04611},
			{6.26868,-15.1152,-3.04611},
			{-3.34167,-15.0142,-3.04611},
			{-3.07532,-10.2539,-3.04611},
			{-8.38513,-11.0317,-3.04611},
			{-11.4965,-6.53564,-3.04611},
			{5.34717,14.4341,0.521408},
			{2.24768,10.7598,0.521408},
			{2.16577,6.55811,0.521408},
			{6.05042,8.51416,0.521408},
			{5.79626,5.33545,0.521408},
			{6.07703,2.48535,0.521408},
			{5.80725,-0.479004,0.521408},
			{2.44861,0.672852,0.521408},
			{1.97925,-3.6875,0.521408},
			{5.93726,-3.6875,0.521408},
			{1.84705,-9.27832,0.521408},
			{5.76733,-6.65625,0.521408},
			{7.30994,-9.87891,0.521408},
			{11.5435,-13.0591,0.521408},
			{15.5125,-8.03418,0.521408},
			{15.4047,-14.9995,0.521408},
			{6.26868,-15.1152,0.521408},
			{-3.34167,-15.0142,0.521408},
			{-3.07532,-10.2539,0.521408},
			{-8.38513,-11.0317,0.521408},
			{-11.4965,-6.53564,0.521408},
			{12.0521,14.248,0.559639},
			{9.83496,-6.59277,2.18384},
			{10.4005,-10.3442,3.99385},
			{10.3499,-12.6172,3.99385},
			{13.6215,-13.041,3.99385},
			{13.5912,-6.46777,3.99385},
			{4.25977,-12.6016,3.99385},
			{-8.24768,-12.9375,3.99385},
			{-7.771,-8.60303,3.99385},
			{-11.7139,-8.25293,3.99385},
			{-11.6971,0.651855,3.99385},
			{-11.6338,7.59766,3.99385},
			{-8.6239,15.0029,3.99385},
			{3.72034,14.687,3.99385},
			{13.7396,14.4717,3.99385},
			{0.168701,2.33936,3.99385},
			{6.07849,3.53516,3.99385},
			{3.1814,8.30615,3.99385},
			{5.90735,10.0801,3.99385},
			{6.06995,-3.84668,3.99385},
			{-3.20984,-3.2998,3.99385},
			{-2.57397,8.23096,3.99385}
		};
	};

	class Land_Vysilac_chodba: CivillianUpperClass
	{
		positions[] =
		{
			{1.13977,-0.213379,3.62711}
		};
	};

	class Land_Dum_istan3_hromada2: CivillianUpperClass
	{
		positions[] =
		{
			{3.646,1.60864,-4.32124},
			{-0.988281,1.57227,-0.923306},
			{-2.78955,5.18115,-0.94376},
			{-8.13184,5.4043,-0.953987},
			{-8.32715,-1.81982,-0.959099},
			{-3.21826,-0.142578,-0.956543},
			{1.41943,-0.153564,2.48732},
			{2.68311,0.305176,2.49265},
			{-2.34668,5.86768,2.49531},
			{2.25928,-6.80151,2.49531},
			{7.41699,-7.01172,2.49798}
		};
	};

	class Land_i_House_Big_02_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{3.54199,-5.69824,-2.46383},
			{0.0932617,-3.3418,-2.46262},
			{-0.565918,-5.25903,0.979664},
			{3.28467,6.30078,0.979664},
			{3.27588,4.44775,-2.4626},
			{4.24121,2.88281,0.979687},
			{0.198242,4.52832,0.979687},
			{-0.668945,2.14868,0.979687},
			{1.07715,1.51904,-2.4626}
		};
	};

	class Land_HouseV2_05: CivillianUpperClass
	{
		positions[] =
		{
			{-2.9541,-0.434692,-2.16475},
			{-4.81543,-0.383667,-2.79945}
		};
	};

	class Land_HouseV2_03B: CivillianUpperClass
	{
		positions[] =
		{
			{-7.64697,3.13135,-5.40079},
			{-0.0859375,-8.85278,-5.30792},
			{7.42432,1.38281,-5.39016}
		};
	};

	class Land_HouseV_1I1: CivillianUpperClass
	{
		positions[] =
		{
			{0.0537109,-2.24438,-2.70216}
		};
	};

	class Land_i_Stone_Shed_V3_F: CivillianLowerClass
	{
		positions[] =
		{
			{2.70569,1.70215,-0.035656},
			{-1.94067,3.54053,-0.035656},
			{-1.80481,0.180664,-0.035656}
		};
	};

	class Land_Hruzdum: CivillianUpperClass
	{
		positions[] =
		{
			{1.5791,3.16235,-4.39823},
			{-2.31836,3.42969,-0.711075},
			{2.11182,3.42944,-0.711075},
			{2.35254,-1.21338,-0.711063},
			{-0.000976563,3.93872,1.84184},
			{-0.129883,-1.19336,1.84184},
			{1.13525,-0.86377,1.84184}
		};
	};

	class Land_HouseV2_03: CivillianUpperClass
	{
		positions[] =
		{
			{10.0869,-8.61157,-5.42408},
			{17.5278,1.25952,-5.42404},
			{0.702148,7.87207,-5.80005},
			{-17.5908,0.748779,-5.64229},
			{-14.04,-8.40601,-5.51904}
		};
	};

	class Land_HouseV_1I4: CivillianUpperClass
	{
		positions[] =
		{
			{4.07129,1.78223,-2.8283},
			{-0.348145,1.81885,-2.8283}
		};
	};

	class Land_HouseBlock_A1: CivillianUpperClass
	{
		positions[] =
		{
			{-3.32764,-0.783691,-8.74411}
		};
	};

	class Land_HouseBlock_A3: CivillianUpperClass
	{
		positions[] =
		{
			{-0.012207,-2.86426,-5.14315},
			{-0.305664,2.52637,-5.14315}
		};
	};

	class Land_HouseBlock_A1_1: CivillianUpperClass
	{
		positions[] =
		{
			{-3.59326,-0.257324,-4.70139}
		};
	};

	class Land_Sara_Domek_sedy: CivillianUpperClass
	{
		positions[] =
		{
			{1.79517,1.07373,-2.0397},
			{5.01025,0.0107422,-2.0397},
			{4.96265,3.1792,-2.0397},
			{0.588135,3.59424,-2.0397},
			{-0.917725,3.25244,-2.0397},
			{-4.69409,3.24854,-2.0397},
			{-5.24829,0.0708008,-2.0397},
			{-1.40308,-0.468262,-2.0397},
			{-3.05811,3.2832,-2.0397},
			{2.49927,3.08594,-2.0397}
		};
	};

	class Land_u_House_Big_01_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{0.716309,5.76367,-2.50468},
			{1.3689,-4.3457,1.00836},
			{-0.744629,-0.532227,-2.43906},
			{0.261719,1.98828,0.898109},
			{3.58801,5.96777,0.933723},
			{-2.70471,0.62793,0.933723},
			{-3.6084,5.4375,0.933723},
			{0.152344,-6.08203,1.00836},
			{-3.42627,-3.56445,0.929367}
		};
	};

	class Land_i_Stone_HouseBig_V3_F: CivillianUpperClass
	{
		positions[] =
		{
			{-0.44751,2.2959,-1.33233},
			{-0.599854,5.02148,-1.35101},
			{4.06201,4.7627,1.44424},
			{2.25122,-0.779297,1.49257},
			{-0.906982,3.16211,1.49256},
			{3.79346,1.66797,-1.34301}
		};
	};

	class Land_d_Windmill01_F: VehicleService
	{
		positions[] =
		{
			{-2.00391,-0.0999756,-1.83728},
			{0.773438,0.214233,2.08772}
		};
	};

	class Land_i_Stone_HouseBig_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{-0.447266,2.29614,-1.33233},
			{-0.599609,5.02136,-1.35102},
			{4.0625,4.76233,1.44424},
			{2.25098,-0.779419,1.49256},
			{-0.907227,3.16211,1.49256},
			{3.79395,1.66809,-1.34302}
		};
	};

	class Land_i_Stone_Shed_V2_F: CivillianLowerClass
	{
		positions[] =
		{
			{2.70557,1.70313,-0.0356598},
			{-1.94067,3.54004,-0.0356598},
			{-1.80457,0.180664,-0.0356598}
		};
	};

	class Land_u_House_Small_01_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{3.65845,3.58984,-0.577293},
			{-3.05457,-3.27832,-0.577293},
			{0.14209,-3.1582,-0.577293},
			{-3.43286,-0.637695,-0.577293}
		};
	};

	class Land_Ind_SawMill: Industrial
	{
		positions[] =
		{
			{-4.62695,10.0662,-5.76775},
			{-4.34863,-2.49194,-5.76776},
			{3.33496,-11.4121,-5.76776},
			{10.5225,-4.86108,-5.76776},
			{10.5498,-1.44983,-5.76775},
			{10.8203,5.65369,-5.76775}
		};
	};

	class Land_u_Addon_01_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{3.12573,2.3125,0.177498}
		};
	};

	class Land_Hlidac_budka: CivillianUpperClass
	{
		positions[] =
		{
			{-1.41321,0.75293,-0.700287},
			{-2.69421,0.43457,-0.700279},
			{-2.77039,2.17676,-0.700279},
			{-1.26868,2.2334,-0.700287},
			{2.21521,0.791016,-0.700287}
		};
	};

	class Land_Ind_SawMillPen: VehicleService
	{
		positions[] =
		{
			{0.0703125,-9.62207,-2.84998},
			{0.0703125,-0.420288,-2.84998},
			{0.0703125,9.38513,-2.84998},
			{-2.75,4.93494,-2.84998},
			{2.43652,4.93494,-2.84998},
			{-2.15918,-4.60107,-2.84998},
			{2.52441,-4.91345,-2.84998}
		};
	};

	class Land_Church_05R: CivillianUpperClass
	{
		positions[] =
		{
			{-9.35889,0.626465,-7.74828},
			{-4.73047,0.0444336,-7.74828},
			{3.13574,0.628418,-7.74828},
			{3.44238,-3.18652,-7.74828},
			{1.67773,5.6123,-7.74828},
			{9.02832,3.76611,-7.74828},
			{16.3008,4.60742,-7.74828},
			{15.5435,0.787598,-7.74828},
			{7.79102,-0.141602,-7.74828},
			{16.8984,-3.62793,-7.74828},
			{7.58496,-6.17139,-7.74828},
			{1.16992,-7.25684,-7.74828}
		};
	};

	class Land_Stodola_old_open: CivillianUpperClass
	{
		positions[] =
		{
			{6.3418,-0.0566406,-4.80161},
			{-4.604,-0.273438,-4.80161},
			{-2.55225,-0.128906,-4.80161},
			{4.10693,-0.0566406,-4.80161},
			{-2.66187,3.03564,-4.80161},
			{3.75586,3.63867,-0.701202},
			{4.19727,4.98096,-0.701202},
			{-0.00488281,5.43213,-0.701202},
			{-1.47388,5.4668,-0.701202},
			{-1.9834,9.47119,-0.701202},
			{1.13379,11.1431,-0.701202},
			{4.58618,10.8452,-0.701202},
			{-0.168457,9.73584,3.2477},
			{0.913086,11.0781,3.2477},
			{4.09253,-3.08301,-4.80161},
			{-1.95361,-3.53418,-0.64006},
			{-2.55273,-5.2915,-0.64006},
			{1.52979,-5.3877,-0.64006},
			{1.6084,-9.75537,3.27953},
			{0.831299,-11.2646,3.27953},
			{-3.22241,-9.54883,-0.64006},
			{-1.58521,-11.083,-0.64006},
			{3.96484,-10.9204,-0.64006}
		};
	};

	class Land_i_House_Big_01_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{0.716797,5.76294,-2.50469},
			{1.36914,-4.34595,1.00836},
			{-0.744141,-0.532959,-2.43906},
			{0.261719,1.98828,0.898108},
			{3.58838,5.96704,0.933726},
			{-2.7041,0.627197,0.933726},
			{-3.60791,5.43652,0.933726},
			{0.152344,-6.08179,1.00836},
			{-3.42578,-3.56592,0.929366}
		};
	};

	class Land_u_Addon_02_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{2.66895,1.7168,0.411151},
			{-1.36816,3.5105,0.411151},
			{-1.35107,0.150879,0.411152}
		};
	};

	class Land_Ind_Workshop01_L: CivillianUpperClass
	{
		positions[] =
		{
			{-2.36035,2.37012,-1.3045},
			{-2.5874,4.16748,-1.30561},
			{2.35938,-2.95996,-1.30561},
			{-0.0986328,-2.60254,-1.30797},
			{-2.55664,-2.24976,-1.30797}
		};
	};

	class Land_Ind_Workshop01_02: Factories
	{
		positions[] =
		{
			{-1.03369,0.828613,-1.38969},
			{0.956543,0.637695,-1.38969},
			{-1.65283,-2.70923,-1.471},
			{-0.345215,-3.323,-1.471},
			{1.49561,3.14771,-1.471}
		};
	};

	class Land_HouseB_Tenement: CivillianUpperClass
	{
		positions[] =
		{
			{9.18481,-7.35571,-20.3748},
			{-8.33618,-7.3772,-20.334},
			{0.525146,-1.07886,-19.7896},
			{14.0759,13.1621,-19.7896},
			{9.85059,-0.956787,-19.7896},
			{8.00391,14.0527,-19.7896},
			{-3.625,-1.01636,-19.8991},
			{14.7209,3.79883,-19.7896}
		};
	};

	class Land_Slum_House02_F: CivillianUpperClass
	{
		positions[] =
		{
			{2.12402,2.39087,-0.740621},
			{2.48779,-0.365723,-0.740621},
			{0.281494,0.772461,-0.740621}
		};
	};

	class Land_i_House_Small_01_V3_F: CivillianUpperClass
	{
		positions[] =
		{
			{3.73242,3.58936,-0.71474},
			{-2.98047,-3.27856,-0.71474},
			{0.216064,-3.15869,-0.71474},
			{-3.35889,-0.637939,-0.71474}
		};
	};

	class Land_Ind_Workshop01_04: Factories
	{
		positions[] =
		{
			{-1.13672,2.4209,-1.49766},
			{-1.74219,5.83301,-1.49766},
			{-0.294922,-5.85376,-1.52377},
			{-1.6582,-1.69629,-1.49766},
			{1.24658,-1.88281,-1.49766},
			{1.13525,1.87842,-1.49766}
		};
	};

	class Land_Ind_Workshop01_03: Factories
	{
		positions[] =
		{
			{-1.81421,-1.88428,-1.31013},
			{0.14917,0.61084,-1.31013},
			{-1.93042,-4.69482,-1.39143},
			{-0.622803,-5.30859,-1.39143},
			{1.19287,3.04297,-1.31889}
		};
	};

	class Land_Ind_Workshop01_01: Factories
	{
		positions[] =
		{
			{-0.872803,-2.37793,-1.2678},
			{1.52612,1.44141,-1.2678}
		};
	};

	class Land_i_House_Big_02_V3_F: CivillianUpperClass
	{
		positions[] =
		{
			{3.5415,-5.69849,-2.46383},
			{0.0930176,-3.3418,-2.46262},
			{-0.566406,-5.25928,0.979668},
			{3.28418,6.30078,0.979668},
			{3.27563,4.44751,-2.4626},
			{4.24097,2.88306,0.979691},
			{0.197998,4.52856,0.979689},
			{-0.669434,2.14868,0.979691},
			{1.07715,1.5188,-2.4626}
		};
	};

	class Land_i_House_Big_01_V3_F: CivillianUpperClass
	{
		positions[] =
		{
			{0.716064,5.76318,-2.50469},
			{1.36865,-4.34546,1.00837},
			{-0.744629,-0.532715,-2.43906},
			{0.261719,1.98853,0.898109},
			{3.58789,5.96729,0.933727},
			{-2.70483,0.627197,0.933727},
			{-3.60864,5.43677,0.933727},
			{0.152344,-6.08179,1.00837},
			{-3.42651,-3.56567,0.929367}
		};
	};

	class Land_A_Stationhouse_ep1: CivillianUpperClass
	{
		positions[] =
		{
			{16.8228,-5.72168,-9.31227},
			{18.0264,1.29395,-9.31227},
			{12.999,-1.18262,-9.31227},
			{8.00684,-5.82275,-9.31227},
			{2.8877,-4.89063,-9.31227},
			{4.75635,2.71094,-9.31227},
			{-2.43604,-8.34448,-4.11218},
			{-2.52222,-8.62061,0.326624},
			{-4.26758,-6.60864,0.326624},
			{-0.965088,-6.65771,0.326624},
			{-2.52222,-8.62061,4.77374},
			{-4.26758,-6.60864,4.77374},
			{-2.42358,-4.70166,4.77374},
			{-0.965088,-6.65771,4.77374},
			{-16.0361,7.81616,-0.0522614},
			{-10.1396,8.82422,-0.0522614},
			{-13.1399,-0.299805,-0.0522633},
			{-16.8308,-7.53247,-0.0522614},
			{-17.031,-0.37085,-0.0522633},
			{-7.30981,-7.33862,-0.0522633},
			{-1.19434,8.88892,-0.0522614},
			{-2.52466,-2.90479,-0.0522614},
			{5.927,-2.11206,-0.0522633},
			{5.51147,3.30542,-0.0522614},
			{-2.53369,-8.0647,8.8946},
			{-1.19629,-4.91357,8.89459},
			{-11.3833,0.895996,-9.36017},
			{-6.29785,5.91357,-9.3722},
			{-10.6716,4.50366,-9.3722},
			{-6.03418,-2.5625,-9.36017},
			{-2.66235,3.71338,-9.35908},
			{-16.2051,-0.15332,-9.36016},
			{-16.5479,8.30566,-9.36016},
			{-14.376,-6.59277,-9.36017},
			{-7.93091,-6.03027,-9.36017},
			{-9.58984,-6.45752,-6.62876},
			{-16.1926,-5.87158,-6.61717},
			{-16.3591,9.29126,-6.61717},
			{-12.6965,8.93774,-6.61717},
			{-9.05664,9.06836,-6.61717},
			{-5.81567,8.96191,-6.61717},
			{-2.09009,8.73877,-6.76635},
			{-10.0283,-6.59497,-3.5002},
			{-16.1924,-5.87158,-3.49436},
			{-16.3591,9.29126,-3.49437},
			{-12.6965,8.93774,-3.49437},
			{-9.05664,9.06836,-3.49437},
			{-5.81543,8.96191,-3.42217},
			{-2.09033,8.73877,-3.57134},
			{1.88647,1.06079,-4.31874},
			{6.07202,1.48486,-4.31874},
			{4.00684,-1.83423,-4.31874},
			{12.6123,-0.864258,-4.31874},
			{11.2788,2.68359,-4.31874},
			{14.3982,3.1123,-4.31874},
			{18.4226,-3.4834,-4.31874},
			{10.1833,-5.98364,-4.31874},
			{6.27832,-5.79321,-4.31874},
			{21.304,-5.55347,-9.44365}
		};
	};

	class Land_i_Garage_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{4.02295,-1.91064,0.0339718},
			{-3.79492,-0.89209,0.0340004},
			{0.452393,1.0144,0.0340004}
		};
	};

	class Land_A_statue02: CivillianUpperClass
	{
		positions[] =
		{
			{-5.09375,-2.69141,-1.48564},
			{-5.15137,-0.281006,-1.48564},
			{-5.02246,2.94019,-1.48564},
			{0.0788574,3.20459,-1.48564},
			{4.50879,3.11304,-1.48564},
			{4.54956,-0.275391,-1.48564},
			{4.66724,-3.1189,-1.48564},
			{0.127686,-3.38892,-1.48564}
		};
	};

	class Land_A_Office01: CivillianUpperClass
	{
		positions[] =
		{
			{-14.7241,6.61841,-1.94695},
			{-10.2109,-2.58081,-1.94753},
			{-0.373779,-4.98071,-4.27441},
			{-13.9612,1.39429,-4.27441},
			{11.0388,1.18188,-4.27441},
			{8.52026,1.0979,-1.77561},
			{1.03882,1.43188,-1.77561},
			{-5.21094,5.01929,-4.27441},
			{-1.24268,4.60791,6.27106},
			{4.51709,-4.60791,6.27106}
		};
	};

	class Land_MilOffices_V1_F: Military
	{
		positions[] =
		{
			{16.0913,5.45313,-2.66934},
			{-0.873047,9.02734,-2.66934},
			{-14.5674,-4.59277,-2.66934},
			{-16.041,5.07568,-2.66934},
			{-4.19727,-3.79883,-2.66934},
			{-3.25,9.19482,-2.66934},
			{6.30225,10.8765,-2.66934},
			{-12.4409,-5.24121,-2.66934},
			{-7.50684,-2.98242,-2.66934}
		};
	};

	class Land_WIP_F: CivillianUpperClass
	{
		positions[] =
		{
			{26.0007,0.822998,0.48031},
			{13.0654,11.0166,0.819014},
			{2.29956,9.01074,0.819014},
			{-0.509521,-8.23901,0.819014},
			{-4.92261,-10.5313,0.819014},
			{-4.43872,-7.08179,0.819014},
			{-7.85229,-9.12842,0.819014},
			{-8.70752,-16.6421,0.451189},
			{-17.7737,-4.75122,0.819014},
			{-15.3008,-10.9063,0.819014},
			{-13.9553,4.58667,0.819014},
			{-18.2832,4.61646,0.819014},
			{-17.9756,9.96021,0.819014},
			{-14.6743,11,0.819014},
			{-11.7244,10.2629,0.819014},
			{-14.1812,-18.0947,4.54948},
			{-14.4175,-13.6672,4.54948},
			{-7.35913,-13.1631,4.54948},
			{-7.9397,-9.6311,4.54948},
			{20.2769,-13.3125,4.54948},
			{20.1228,-9.55908,4.54948},
			{20.8674,0.978516,4.54948},
			{21.5417,9.34326,4.54948},
			{20.8726,11.2905,4.54948},
			{-4.7771,10.574,4.54948},
			{-8.02539,10.8884,4.54948},
			{-14.1501,10.5278,4.54948},
			{-17.752,7.05347,4.54948},
			{-14.1531,7.05347,4.54948},
			{-14.0796,-1.77124,4.54948},
			{-17.1741,-1.48364,4.54948},
			{-17.8091,1.17871,4.54948},
			{-13.9614,-18.8596,8.36212},
			{-14.8835,-13.8477,8.36212},
			{-16.876,-8.02686,8.36212},
			{-16.8777,-2.79663,8.36212},
			{-16.8811,3.65918,8.36212},
			{-16.4263,9.00635,8.36212},
			{-9.83301,9.68311,8.36212},
			{-3.83789,9.68359,8.36212},
			{2.21924,9.68481,8.36212},
			{8.55249,9.6853,8.36212},
			{14.0334,8.68042,8.36212},
			{-7.25684,-14.1409,8.36212},
			{-3.83472,-9.43506,8.36212},
			{8.5498,-9.4353,8.36212},
			{19.9333,-7.91699,8.36212},
			{20.3591,-4.2002,8.36212},
			{24.5339,1.13281,8.36212},
			{28.5879,-4.73975,8.36212},
			{-13.7131,-18.6267,12.3716},
			{-17.417,-8.56128,12.3716},
			{-8.32666,-14.947,12.3716},
			{-3.83472,-10.0581,12.3716},
			{15.6455,-9.86719,12.3716},
			{9.75342,3.66187,12.3716},
			{8.55249,9.6853,12.3716},
			{-3.83789,10.4026,12.3716},
			{-17.4089,10.4595,12.3716},
			{-10.8162,-2.79639,12.3716},
			{-4.30518,-5.69092,12.3716}
		};
	};

	class land_camo_box: CivillianUpperClass
	{
		positions[] =
		{
			{-0.270996,-0.0107422,-1.65039}
		};
	};

	class Land_Research_HQ_F: CivillianUpperClass
	{
		positions[] =
		{
			{-5.03516,0.910156,-2.36542},
			{4.79102,5.24512,-2.60226},
			{8.24707,-1.69434,-2.33588},
			{-1.31152,-5.79736,-2.66684},
			{8.18311,-1.86621,-0.45932},
			{2.73242,5.25391,-0.45932},
			{-3.50684,1.98828,-0.45932},
			{-3.35449,-3.4043,-0.45932},
			{-1.42383,-5.4375,-0.45932}
		};
	};

	class Land_Hotel_riviera1: CivillianUpperClass
	{
		positions[] =
		{
			{-9.60767,7.11768,-3.13997},
			{-6.55261,7.80273,-3.13997},
			{-2.36255,8.02539,-3.13997},
			{1.30493,8.40137,-3.13997},
			{4.90942,8.30371,-3.13997},
			{8.24487,8.25586,-3.13997},
			{11.9977,7.72656,-3.13997},
			{15.7295,7.07275,-3.13997},
			{-5.49609,-6.80469,-3.13997},
			{-0.0273438,-5.83154,-3.13997},
			{5.40076,-6.09863,-3.13997},
			{11.3894,-6.66309,-3.13997},
			{-10.7548,-6.49414,0.0819149},
			{-5.49609,-6.8042,0.0819168},
			{-0.0273438,-5.83105,0.0819168},
			{5.40076,-6.09863,0.0819149},
			{14.285,-7.29199,0.0819168},
			{-13.0892,-0.165039,0.0819168},
			{-14.5656,-0.902344,3.60996},
			{-11.9099,-8.18652,3.60996},
			{-7.57629,-6.13574,3.60996},
			{2.67627,-5.94824,3.60996},
			{12.8693,-6.7915,3.60996},
			{14.0977,4.08057,3.60996},
			{-10.0347,5.74365,3.60996},
			{2.43237,8.32666,3.60996},
			{16.045,7.26758,3.60996},
			{3.00232,1.47168,3.60996},
			{9.1084,1.96582,3.60996},
			{-4.13464,0.479492,3.60996},
			{16.8962,3.87842,-3.13997}
		};
	};

	class Land_Hotel_riviera2: CivillianUpperClass
	{
		positions[] =
		{
			{-12.4802,6.41943,-3.11279},
			{-9.42554,7.104,-3.11279},
			{-5.23511,7.32715,-3.11279},
			{-1.56787,7.70313,-3.11279},
			{2.03662,7.60547,-3.11279},
			{5.37183,7.55713,-3.11279},
			{9.12476,7.02808,-3.11279},
			{-8.3689,-7.50269,-3.11279},
			{-2.84399,-6.79688,-3.11279},
			{2.52808,-6.79663,-3.11279},
			{8.42725,-7.77856,-3.11279},
			{-11.9312,-8.25635,0.109093},
			{-2.90039,-6.52979,0.109093},
			{2.52808,-6.79663,0.109093},
			{11.5317,-8.39966,0.109093},
			{-10.5034,-7.07617,3.63714},
			{-0.196289,-6.64697,3.63714},
			{10.2839,-7.80469,3.63714},
			{12.002,0.202637,3.63714},
			{-12.907,5.04517,3.63714},
			{-0.440186,7.62842,3.63714},
			{12.7715,6.3811,3.63714},
			{-0.488525,0.772949,3.63714},
			{6.0188,1.59351,3.63714},
			{-7.00757,-0.218506,3.63714},
			{-11.8511,2.89941,3.63714},
			{-14.3567,3.16455,-3.11279}
		};
	};

	class Land_Barrack2_EP1: CivillianUpperClass
	{
		positions[] =
		{
			{0.0700684,-3.99268,-0.910156},
			{0.0297852,-3.11914,-0.624054},
			{-2.30322,-3.11182,-0.624054},
			{-0.998779,-1.45313,-0.624054},
			{-0.869629,1.68311,-0.624054},
			{-0.80957,5.42334,-0.624054}
		};
	};

	class Land_Research_house_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{-2.24268,0.435547,0.241943}
		};
	};

	class Land_Telek1: CivillianUpperClass
	{
		positions[] =
		{
			{-1.43359,1.5791,-7.30679},
			{-1.43652,-1.62061,-7.30676},
			{0.810547,0.0161133,-7.30679}
		};
	};

	class Land_i_House_Small_03_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{-3.88379,-1.27979,0.334311},
			{-2.64502,3.86719,0.334311},
			{0.660889,3.91943,0.334311},
			{4.75659,-0.333496,0.334311},
			{3.72607,-5.58398,0.334311}
		};
	};

	class Land_Afbarabizna: CivillianUpperClass
	{
		positions[] =
		{
			{0.800293,-3.07666,-4.04536},
			{1.41357,2.32861,-1.91006},
			{5.31543,-3.07007,-4.04536},
			{6.76807,-0.595215,-4.04536},
			{3.61035,-0.221191,-4.04536},
			{3.67188,4.98901,-4.04536},
			{6.58154,4.66895,-4.04536},
			{1.13477,5.89673,-4.04536},
			{-3.77734,6.05688,-4.04536},
			{-4.6792,2.1665,-4.04536},
			{-4.55811,-2.87817,-4.04536},
			{-1.24512,-4.05737,-4.04536},
			{-2.52002,2.646,0.317055},
			{-4.65625,2.40796,0.317055},
			{-4.9375,4.98047,0.317055},
			{-1.39258,6.07422,0.317055},
			{1.10107,5.97583,0.317055},
			{3.60254,5.96509,0.317055},
			{2.89941,1.302,0.317055},
			{6.875,4.70337,0.317055},
			{6.92969,2.22607,0.317055},
			{7.06885,-0.35498,0.317055},
			{6.98828,-2.89331,0.317055},
			{3.90576,-2.69067,0.317055},
			{0.929199,-2.97583,0.317055},
			{-1.27148,-4.29053,0.317055},
			{-3.78418,-4.29956,0.317055},
			{-4.68066,-2.55396,0.317055},
			{-1.81152,-0.12915,0.317055}
		};
	};

	class Land_Airport_Tower_F: CivillianUpperClass
	{
		positions[] =
		{
			{-1.34888,2.30469,-10.4493},
			{-0.622803,6.95874,-8.93063},
			{0.334473,2.31885,-7.44249},
			{-1.43896,2.35181,-7.44249},
			{0.32666,2.31055,-4.43725},
			{-1.44629,2.34375,-4.43725},
			{-0.638428,6.94312,-2.92016},
			{0.174805,3.18921,-1.47446},
			{-1.05298,2.82813,-1.43202},
			{-3.40479,-3.00708,-1.43202},
			{-0.565186,-6.24976,-1.43202},
			{2.21167,-3.04395,-1.43202},
			{-0.647217,-0.0231934,2.2519},
			{-2.47168,-2.79297,2.2519},
			{-0.662598,-4.9043,2.2519},
			{1.23535,-2.78296,2.2519},
			{-1.64331,4.55566,1.5718},
			{-0.626709,7.07617,1.5718},
			{0.579102,2.17163,1.5718}
		};
	};

	class Land_Airport_right_F: CivillianUpperClass
	{
		positions[] =
		{
			{-16.5171,-13.533,-6.62903},
			{-24.6748,12.6851,-6.62903},
			{-9.53076,-4.69238,-6.62903},
			{-6.5376,10.75,-6.62903},
			{-2.29688,-8.06104,-1.64783},
			{4.60645,-14.0869,-1.64783},
			{-4.37451,-13.53,-1.64783},
			{5.09473,2.68506,-1.64783},
			{18.3452,10.4565,-2.43917},
			{9.78125,-10.5608,-2.43917},
			{11.2026,-10.2405,-6.62903},
			{14.4868,7.65063,-6.62903},
			{-26.5791,-4.84204,-6.62903},
			{0.66748,-16.6484,-6.59818},
			{0.726074,16.562,-6.62903},
			{14.4868,0.839111,-6.62903},
			{-12.0376,2.6084,-6.62903},
			{-23.8901,-4.61743,-6.62903},
			{-16.4185,-4.97778,-6.62903},
			{-13.0854,-5.01563,-6.62903}
		};
	};

	class Land_a_stationhouse: CivillianUpperClass
	{
		positions[] =
		{
			{16.8276,-6.06689,-9.31227},
			{18.0313,0.949341,-9.31227},
			{13.0039,-1.52747,-9.31227},
			{8.01221,-6.16809,-9.31227},
			{2.89307,-5.23547,-9.31227},
			{4.76172,2.36597,-9.31227},
			{-2.43066,-8.68921,-4.11218},
			{-2.51709,-8.96558,0.326622},
			{-4.26221,-6.95398,0.326622},
			{-0.959961,-7.00256,0.326622},
			{-2.51709,-8.96558,4.77374},
			{-4.26221,-6.95398,4.77374},
			{-2.41895,-5.04675,4.77374},
			{-0.959961,-7.00256,4.77374},
			{-16.0308,7.47119,-0.0522614},
			{-10.1348,8.47925,-0.0522614},
			{-13.1348,-0.644653,-0.0522614},
			{-16.8257,-7.87756,-0.0522614},
			{-17.0254,-0.715698,-0.0522614},
			{-7.30469,-7.68372,-0.0522614},
			{-1.18896,8.54407,-0.0522614},
			{-2.51953,-3.24988,-0.0522614},
			{5.93213,-2.45679,-0.0522614},
			{5.5166,2.96045,-0.0522614},
			{-2.52832,-8.40991,8.89459},
			{-1.19141,-5.25842,8.89459},
			{-11.3784,0.55127,-9.36017},
			{-6.29297,5.56848,-9.3722},
			{-10.6665,4.15869,-9.3722},
			{-6.0293,-2.90723,-9.36017},
			{-2.65771,3.36865,-9.35908},
			{-16.2002,-0.498169,-9.36016},
			{-16.543,7.96082,-9.36016},
			{-14.3706,-6.93799,-9.36016},
			{-7.92627,-6.37549,-9.36017},
			{-9.58496,-6.80237,-6.62876},
			{-16.1875,-6.21643,-6.61717},
			{-16.3545,8.94629,-6.61717},
			{-12.6914,8.59302,-6.61717},
			{-9.05127,8.72327,-6.61717},
			{-5.81055,8.61707,-6.61717},
			{-2.08496,8.39368,-6.76635},
			{-10.0229,-6.93994,-3.5002},
			{-16.1875,-6.21643,-3.49437},
			{-16.3545,8.94629,-3.49438},
			{-12.6914,8.59302,-3.49437},
			{-9.05127,8.72327,-3.49437},
			{-5.81055,8.61707,-3.42217},
			{-2.08496,8.39368,-3.57134},
			{1.8916,0.71582,-4.31874},
			{6.07715,1.14001,-4.31874},
			{4.01172,-2.17908,-4.31874},
			{12.6172,-1.20911,-4.31874},
			{11.2842,2.33887,-4.31874},
			{14.4033,2.76746,-4.31874},
			{18.4277,-3.82837,-4.31874},
			{10.1885,-6.32874,-4.31874},
			{6.28369,-6.13843,-4.31874},
			{21.3091,-5.89832,-9.44365}
		};
	};

	class Land_Airport_left_F: CivillianUpperClass
	{
		positions[] =
		{
			{16.5176,-13.533,-6.62903},
			{24.6748,12.6851,-6.62903},
			{9.53076,-4.69238,-6.62903},
			{6.5376,10.75,-6.62903},
			{2.29688,-8.06104,-1.64783},
			{-4.60645,-14.0867,-1.64783},
			{4.37451,-13.53,-1.64783},
			{-5.09521,2.68506,-1.64783},
			{-18.3452,10.4565,-2.43917},
			{-9.78125,-10.5608,-2.43917},
			{-11.2026,-10.2402,-6.62903},
			{-14.4868,7.65063,-6.62903},
			{26.5796,-4.84204,-6.62903},
			{-0.666992,-16.6484,-6.59818},
			{-0.725586,16.562,-6.62903},
			{-14.4868,0.839355,-6.62903},
			{12.0376,2.60864,-6.62903},
			{23.8901,-4.61743,-6.62903},
			{16.4185,-4.97778,-6.62903},
			{13.0854,-5.01563,-6.62903}
		};
	};

	class Land_fortified_nest_big_EP1: CivillianUpperClass
	{
		positions[] =
		{
			{-0.664551,3.20752,-0.655682},
			{-3.4458,0.797852,-0.655682},
			{-3.53589,3.1084,-0.655682},
			{-3.69507,-2.60596,-0.655682},
			{-2.08911,-0.0400391,-0.655682},
			{-3.5874,-3.93799,-0.655682},
			{-0.755371,-4.19531,-0.655682},
			{0.744629,-4.22461,-0.655682},
			{3.49585,-4.22363,-0.655682},
			{1.13843,0.777832,-0.655682},
			{3.61157,-2.12793,-0.655682},
			{3.3291,0.733398,-0.655682},
			{3.62939,2.73535,-0.655682}
		};
	};

	class Land_Hangar_2: CivillianUpperClass
	{
		positions[] =
		{
			{-9.43408,-9.93848,-2.56809},
			{-12.041,-1.09424,-2.56809},
			{-9.19971,8.89258,-2.56809},
			{10.0742,9.74805,-2.56809},
			{12.1577,0.0683594,-2.56809},
			{9.32422,-8.72559,-2.56809},
			{-0.0825195,9.40723,-2.56809},
			{0.121582,-1.15894,-2.56809}
		};
	};

	class Land_Fuelstation_army: VehicleService
	{
		positions[] =
		{
			{4.34448,-3.73169,-2.0148}
		};
	};

	class Land_u_House_Small_02_V1_dam_F: CivillianLowerClass
	{
		positions[] =
		{
			{-2.5127,1.5791,-0.915507},
			{-1.00781,2.78418,-0.915507},
			{4.91064,2.4126,-0.915508},
			{4.95166,-1.95215,-0.915508},
			{2.22266,-2.02222,-0.915508}
		};
	};

	class Land_Sara_domek_zluty: CivillianUpperClass
	{
		positions[] =
		{
			{3.08936,-0.210693,-1.84984},
			{6.54199,-0.444824,-1.84984},
			{3.24512,2.79321,-1.84984},
			{6.89307,2.96899,-1.84984},
			{0.0405273,-0.205811,-1.84984},
			{-3.09424,-0.269531,-1.84984},
			{-2.95752,-3.9436,-1.84984},
			{-3.31689,1.13599,-1.84984},
			{-7.15137,3.0271,-1.84984},
			{-6.81982,-3.96362,-1.84984}
		};
	};

	class Land_u_House_Big_02_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{3.59766,-5.69873,-2.23548},
			{0.148438,-3.3418,-2.23427},
			{-0.510254,-5.25952,1.20802},
			{3.33984,6.30054,1.20802},
			{3.33203,4.44702,-2.23425},
			{4.29639,2.88281,1.20804},
			{0.253906,4.52832,1.20804},
			{-0.613281,2.14844,1.20804},
			{1.1333,1.51855,-2.23425}
		};
	};

	class Land_i_Addon_03_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{2.98633,-1.33936,0.0918431},
			{2.02539,3.18408,0.0918431},
			{-2.08154,2.58936,0.0918717},
			{-3.125,0.578125,0.0918431},
			{-2.53467,-1.11768,0.0918431}
		};
	};

	class Land_i_Addon_03mid_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{-3.74097,-0.28125,0.134579},
			{0.341064,0.132324,0.134579},
			{4.03223,0.775879,0.134579}
		};
	};

	class Land_u_House_Small_02_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{-2.83984,1.14648,-0.671055},
			{-1.33423,2.35156,-0.671055},
			{4.58398,1.97998,-0.671055},
			{4.62476,-2.38477,-0.671055},
			{1.896,-2.45508,-0.671055}
		};
	};

	class Land_HouseV_1L2: CivillianUpperClass
	{
		positions[] =
		{
			{-0.097168,-5.95154,-0.978881},
			{-3.1748,-6.4314,-2.87189},
			{0.956543,-6.07544,-0.987116}
		};
	};

	class Land_i_Stone_Shed_V1_F: CivillianLowerClass
	{
		positions[] =
		{
			{2.70581,1.70264,-0.0356569},
			{-1.94067,3.54102,-0.0356569},
			{-1.80469,0.180664,-0.0356569}
		};
	};

	class Land_u_Barracks_V2_F: CivillianUpperClass
	{
		positions[] =
		{
			{9.78223,1.0957,-1.78262},
			{-8.78906,0.990723,-1.78262},
			{-15.207,5.09521,-1.78262},
			{-12.208,5.03271,-1.78262},
			{-3.16602,5.12598,-1.78262},
			{-7.56055,3.14063,-1.78262},
			{-8.86816,5.18848,-1.78262},
			{-0.198242,5.22852,-1.78262},
			{3.38574,5.14941,-1.78262},
			{9.60645,5.03906,-1.78262},
			{0.0371094,-2.87891,-1.78262},
			{3.0625,-2.99561,-1.78262},
			{9.82031,-2.7041,-1.78262},
			{6.79492,-2.74756,-1.78262},
			{-2.71289,-0.865234,-0.183807},
			{-15.0996,-2.99707,-1.78262},
			{-12.1357,-2.875,-1.78262},
			{9.78223,1.0957,1.54142},
			{-8.78906,0.990723,1.54142},
			{-5.93457,5.08252,1.54142},
			{-15.207,5.09521,1.54142},
			{-12.208,5.03271,1.54142},
			{-3.16602,5.12598,1.54142},
			{-8.3916,3.15381,1.54142},
			{3.38574,5.14941,1.54142},
			{9.60645,5.03906,1.54142},
			{0.0371094,-2.87891,1.54142},
			{3.0625,-2.99561,1.54142},
			{9.82031,-2.7041,1.54142},
			{6.79492,-2.74756,1.54142},
			{-15.0996,-2.99707,1.54142},
			{-12.1357,-2.875,1.54142},
			{-6.08789,-4.88428,1.54142},
			{-8.43945,-4.86572,1.54142},
			{-15.9824,6.72803,1.54142},
			{-3.49414,6.82422,1.54142},
			{12.4854,6.68604,1.54142},
			{4.01172,6.70166,1.54142}
		};
	};

	class Land_u_Shop_02_V1_F: Shop
	{
		positions[] =
		{
			{-1.36816,-0.655518,-2.60325},
			{-0.821777,-3.75513,1.27905},
			{4.5918,-3.67578,1.28687},
			{-2.22461,3.86914,-2.60325},
			{-1.17676,1.95752,1.29034},
			{-4.75293,-2.93872,1.2997},
			{4.73145,3.72388,1.28452},
			{2.52588,-2.8147,1.302},
			{2.81689,2.71558,1.28452},
			{-6.70068,1.15869,1.36176}
		};
	};

	class Land_Com_tower_ep1: CivillianUpperClass
	{
		positions[] =
		{
			{-1.43311,1.5791,-7.30679},
			{-1.43652,-1.62061,-7.30679},
			{0.810547,0.015625,-7.30679}
		};
	};

	class Land_i_Addon_04_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{-3.45654,1.64893,0.198555},
			{2.89844,2.82275,0.187576},
			{1.7373,2.46875,0.198551},
			{-1.08936,-1.38208,0.198555},
			{-3.39453,-1.81885,0.198555}
		};
	};

	class Land_i_Shop_01_V3_F: Shop
	{
		positions[] =
		{
			{3.23438,4.49121,-2.70866},
			{-2.58398,4.77344,-2.70866},
			{-1.33447,6.03687,-2.70866},
			{-1.07227,-0.500244,-2.70866},
			{0.922852,4.19653,-2.70866},
			{3.10693,3.01782,0.24547},
			{1.63037,2.05518,1.11451},
			{-1.21484,-3.51221,1.15831},
			{-2.58301,-2.06274,1.17642},
			{2.62939,-3.37134,1.15831}
		};
	};

	class Land_i_Shop_02_V2_F: Shop
	{
		positions[] =
		{
			{-1.38721,-0.655273,-2.60325},
			{-0.84082,-3.75488,1.27904},
			{4.57324,-3.67578,1.28687},
			{-2.24341,3.86963,-2.60325},
			{-1.19531,1.95752,1.29034},
			{-4.77173,-2.93945,1.2997},
			{4.7124,3.72412,1.28451},
			{2.50732,-2.81445,1.302},
			{2.79785,2.71533,1.28451},
			{-6.71973,1.15869,1.36175}
		};
	};

	class Land_Chapel_V1_F: Medical
	{
		positions[] =
		{
			{-3.26123,-2.93079,-2.5615},
			{7.92578,-0.0428467,-2.6015},
			{5.6001,3.02246,-2.6015},
			{5.97705,-2.68884,-2.6015}
		};
	};

	class Land_Ammostore2: Military
	{
		positions[] =
		{
			{-3.74805,-2.01563,3.5739},
			{3.65039,-2.01563,3.57389},
			{2.19824,0.789063,3.57389},
			{-2.38184,4.5166,3.57389},
			{2.01563,4.65918,3.57389},
			{-2.31201,0.720703,3.57389},
			{-3.22266,6.51758,3.5739},
			{-3.32813,6.95605,-2.4164},
			{-3.59766,-6.69336,-2.49691},
			{3.58057,-6.71973,-2.49691},
			{-0.207031,2.88477,-2.49691}
		};
	};

	class Land_i_Shed_Ind_F: CivillianLowerClass
	{
		positions[] =
		{
			{-7.70898,0.239014,-1.36279},
			{-7.8125,4.19067,-1.36279},
			{1.01465,2.73999,-1.36279},
			{-3.50879,-0.180908,-1.36279},
			{-6.17725,6.41504,-1.36279},
			{5.35303,4.77344,-1.36279},
			{4.82324,-0.0332031,-1.36279},
			{10.459,1.28784,-1.36279},
			{14.2334,2.59497,-1.36279},
			{14.5918,-0.997559,-1.36279}
		};
	};

	class Land_i_House_Big_01_V2_F: CivillianUpperClass
	{
		positions[] =
		{
			{0.71582,5.76294,-2.50469},
			{1.36816,-4.3457,1.00837},
			{-0.745117,-0.532715,-2.43906},
			{0.26123,1.98804,0.898108},
			{3.58789,5.96729,0.933727},
			{-2.70557,0.626953,0.933727},
			{-3.60889,5.43677,0.933727},
			{0.152344,-6.08179,1.00837},
			{-3.42676,-3.56616,0.929367}
		};
	};

	class Land_i_House_Small_02_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{-2.84375,1.14648,-0.671055},
			{-1.33862,2.35156,-0.671057},
			{4.58008,1.98047,-0.671057},
			{4.62061,-2.38477,-0.671057},
			{1.89185,-2.45508,-0.671057}
		};
	};

	class Land_Hotel: CivillianUpperClass
	{
		positions[] =
		{
			{-16.4417,0.439453,-7.70386},
			{-16.2122,10.2183,-7.70386},
			{-16.0889,17.0117,-7.70386},
			{-12.4021,3.5752,-7.70386},
			{-16.2778,-1.37158,-7.70386},
			{-7.41211,2.80078,-7.70386},
			{-15.4084,-5.71729,-7.70386},
			{-17.2627,-14.2354,-7.70386},
			{-12.4531,-17.7119,-7.70386},
			{-12.3975,-0.964355,-7.70386},
			{-10.5313,-10.4629,-7.70386},
			{-10.4814,16.4556,-7.70386},
			{-9.76416,11.0034,-7.70386},
			{-5.71558,6.03662,-7.70386},
			{-4.65039,-0.207031,-7.70386},
			{-2.10547,0.059082,-7.70386},
			{-6.0083,10.9375,-7.70386},
			{-3.44629,15.3828,-7.70386},
			{-1.28052,9.45996,-7.70386},
			{4.39673,9.38525,-7.70386},
			{5.95361,16.8447,-7.70386},
			{15.6174,16.8779,-7.70386},
			{16.9597,12.4346,-7.70386},
			{10.3743,12.3228,-7.70386},
			{15.5288,-1.03516,-7.70386},
			{16.0405,7.83057,-7.70386},
			{10.9712,5.62451,-7.70386},
			{5.8252,-0.336914,-7.70386},
			{16.8389,-3.24902,-7.70386},
			{10.4658,0.65918,-7.70386},
			{9.46411,-4.88037,-7.70386},
			{17.2432,-5.11621,-7.70386},
			{13.6482,-9.41797,-7.70386},
			{17.481,-12.9697,-7.70386},
			{16.4912,-17.3135,-7.70386},
			{11.6343,-16.6958,-7.70386},
			{9.47021,-10.644,-7.70386},
			{3.26709,-10.3994,-7.70386},
			{-5.5625,-10.2178,-7.70386},
			{-1.44434,-3.24805,-7.70386},
			{1.0835,-6.06299,-7.70386},
			{5.93164,-6.16113,-5.7018},
			{5.90527,-2.95557,-5.7018},
			{1.31909,-2.56445,-4.07946},
			{-0.30957,-3.52344,-4.07946},
			{1.14307,-5.74121,-4.07946},
			{-4.24268,-6.07959,-4.07946},
			{0.00292969,-9.32959,-4.15797},
			{8.8501,-9.15088,-4.07946},
			{18.1101,-9.21973,-4.07946},
			{9.21997,-11.9868,-4.07946},
			{8.87524,-15.9502,-4.07946},
			{9.66211,-20.2163,-4.07946},
			{3.0437,-20.5376,-4.07946},
			{18.0908,-20.7202,-4.07946},
			{11.79,-16.3726,-4.07946},
			{12.0298,-11.8525,-4.07946},
			{18.4414,-11.981,-4.07946},
			{18.5681,-18.3486,-4.07946},
			{2.69116,-11.6201,-4.07946},
			{2.48242,-17.188,-4.07946},
			{-4.91162,9.23926,-4.07946},
			{-18.1577,9.50342,-4.07946},
			{-8.92285,16.2339,-4.07946},
			{-9.70972,20.4995,-4.07946},
			{-3.09131,20.8208,-4.07946},
			{-18.1387,21.0034,-4.07946},
			{-11.8374,16.6558,-4.07946},
			{-12.0771,12.1357,-4.07946},
			{-18.4893,12.2646,-4.07946},
			{-18.843,18.708,-4.07946},
			{-2.53003,17.4707,-4.07946},
			{9.44727,0.167969,-4.07946},
			{9.26904,9.01563,-4.07946},
			{9.33789,18.2759,-4.07946},
			{16.0684,9.04102,-4.07946},
			{20.334,9.82764,-4.07946},
			{20.6553,3.20898,-4.07946},
			{20.8384,18.2563,-4.07946},
			{11.9697,12.1953,-4.07946},
			{12.0989,18.6069,-4.07946},
			{11.7378,2.85645,-4.07946},
			{17.7271,2.64795,-4.07946},
			{-7.65137,-0.231934,-4.07946},
			{-9.12109,-4.74609,-4.07946},
			{-9.1604,-11.8979,-4.07946},
			{-13.583,0.0898438,-4.07946},
			{-18.1741,0.463379,-4.07946},
			{-17.9409,5.64551,-4.07946},
			{-13.9229,6.48291,-4.07946},
			{-16.1162,-8.75781,-4.07946},
			{-20.3818,-9.54443,-4.07946},
			{-20.7031,-2.92578,-4.07946},
			{-20.8857,-17.9731,-4.07946},
			{-16.5378,-11.6724,-4.07946},
			{-12.0176,-11.9121,-4.07946},
			{-12.1465,-18.3237,-4.07946},
			{-18.5903,-18.6768,-4.07946},
			{-11.7856,-2.57324,-4.07946},
			{-18.6294,-5.51855,-4.07946},
			{-12.4443,-5.87744,-4.07946},
			{-7.01001,-8.79199,-4.07946},
			{-8.76221,3.64307,-4.07946},
			{-8.95264,9.17627,-4.07946},
			{5.93311,-5.89844,-2.24435},
			{4.88574,-3.07324,-2.24435},
			{1.31885,-2.56543,-0.579458},
			{-0.30957,-3.52344,-0.579458},
			{1.14307,-5.74219,-0.579458},
			{-4.24268,-6.07959,-0.579456},
			{0.00292969,-9.32959,-0.579458},
			{8.8501,-9.15137,-0.579458},
			{18.1099,-9.22021,-0.579458},
			{9.21997,-11.9868,-0.579456},
			{8.875,-15.9507,-0.579458},
			{9.66187,-20.2168,-0.579458},
			{3.04346,-20.5381,-0.579458},
			{18.0908,-20.7202,-0.579456},
			{11.79,-16.3726,-0.579458},
			{12.0298,-11.8525,-0.579458},
			{18.4414,-11.9814,-0.579458},
			{2.69092,-11.6201,-0.579458},
			{2.48218,-17.1885,-0.579458},
			{-4.91162,9.23926,-0.579458},
			{-18.1577,9.50293,-0.579458},
			{-8.9231,16.2334,-0.579458},
			{-9.70972,20.499,-0.579458},
			{-3.09131,20.8208,-0.579456},
			{-18.1387,21.0034,-0.579458},
			{-11.8374,16.6558,-0.579458},
			{-12.0771,12.1348,-0.579458},
			{-18.4893,12.2637,-0.579456},
			{-18.843,18.708,-0.579456},
			{-2.53003,17.4707,-0.579458},
			{9.44727,0.167969,-0.579456},
			{9.26904,9.01563,-0.579458},
			{9.33789,18.2754,-0.579456},
			{16.0684,9.04004,-0.579456},
			{20.334,9.82764,-0.579456},
			{20.6553,3.20898,-0.579458},
			{20.8381,18.2563,-0.579456},
			{11.9697,12.1953,-0.579458},
			{12.0986,18.6064,-0.579458},
			{18.5427,18.96,-0.579458},
			{11.7378,2.85645,-0.579456},
			{-7.65137,-0.232422,-0.579458},
			{-9.12109,-4.74658,-0.579458},
			{-9.16064,-11.8979,-0.579458},
			{-13.583,0.0893555,-0.579458},
			{-18.1743,0.463379,-0.579458},
			{-17.9409,5.64551,-0.579458},
			{-13.9229,6.48242,-0.579458},
			{-16.1162,-8.7583,-0.579458},
			{-20.3818,-9.54443,-0.579458},
			{-20.7031,-2.92578,-0.579458},
			{-20.8857,-17.9731,-0.579458},
			{-16.5378,-11.6724,-0.579458},
			{-12.0176,-11.9121,-0.579458},
			{-12.1465,-18.3237,-0.579456},
			{-18.5903,-18.6777,-0.579458},
			{-11.7856,-2.57373,-0.579458},
			{-18.6294,-5.51855,-0.579456},
			{-12.4443,-5.87744,-0.579458},
			{-7.01025,-8.79199,-0.579456},
			{-8.76221,3.64307,-0.579458},
			{-8.95264,9.17578,-0.579456},
			{5.93311,-5.89844,1.25565},
			{4.88574,-3.07324,1.25565},
			{1.31909,-2.56543,2.92054},
			{-0.30957,-3.52344,2.92054},
			{1.14307,-5.74121,2.92054},
			{-4.24268,-6.07959,2.92054},
			{0.00292969,-9.32959,2.92054},
			{8.8501,-9.15088,2.92054},
			{18.1101,-9.21973,2.92054},
			{9.21997,-11.9868,2.92054},
			{8.87524,-15.9502,2.92054},
			{9.66211,-20.2163,2.92054},
			{3.04346,-20.5376,2.92054},
			{18.0908,-20.7207,2.92054},
			{11.79,-16.3726,2.92054},
			{12.0298,-11.8525,2.92054},
			{18.4414,-11.9814,2.92054},
			{2.69092,-11.6206,2.92054},
			{2.48242,-17.188,2.92054},
			{-4.91162,9.23926,2.92054},
			{-18.1577,9.50293,2.92054},
			{-8.92285,16.2339,2.92054},
			{-9.70972,20.499,2.92054},
			{-3.09106,20.8213,2.92054},
			{-18.1387,21.0034,2.92054},
			{-11.8374,16.6558,2.92054},
			{-12.0774,12.1348,2.92054},
			{-18.4893,12.2646,2.92054},
			{-18.843,18.708,2.92054},
			{-2.53003,17.4712,2.92054},
			{9.44727,0.167969,2.92054},
			{9.26904,9.01563,2.92054},
			{9.33789,18.2754,2.92054},
			{16.0684,9.04102,2.92054},
			{20.334,9.82764,2.92054},
			{20.6553,3.20898,2.92054},
			{20.8381,18.2563,2.92054},
			{11.9697,12.1953,2.92054},
			{12.0989,18.6069,2.92054},
			{18.5427,18.9604,2.92054},
			{11.738,2.85693,2.92054},
			{-7.65137,-0.231934,2.92054},
			{-9.12109,-4.74658,2.92054},
			{-9.16064,-11.8979,2.92054},
			{-13.583,0.0898438,2.92054},
			{-18.1741,0.463867,2.92054},
			{-17.9409,5.64551,2.92054},
			{-13.9229,6.48291,2.92054},
			{-16.1162,-8.75781,2.92054},
			{-20.3818,-9.54443,2.92054},
			{-20.7031,-2.92578,2.92054},
			{-20.8857,-17.9731,2.92054},
			{-16.5378,-11.6724,2.92054},
			{-12.0176,-11.9121,2.92054},
			{-12.1465,-18.3237,2.92054},
			{-18.5903,-18.6777,2.92054},
			{-11.7856,-2.57324,2.92054},
			{-18.6294,-5.51855,2.92054},
			{-12.4443,-5.87744,2.92054},
			{-7.01025,-8.79199,2.92054},
			{-8.76221,3.64307,2.92054},
			{-8.95264,9.17578,2.92054},
			{5.93311,-5.89844,4.75565},
			{4.88574,-3.07324,4.75565},
			{1.31909,-2.56543,6.42054},
			{-1.57251,-2.90332,6.42054},
			{5.85107,1.28564,6.42054},
			{2.31641,5.84912,6.42054},
			{6.33398,6.05176,6.42054},
			{0.791748,-6.36279,6.42054},
			{-2.64941,-6.28906,6.42054},
			{-5.76465,-5.70166,6.42054},
			{-9.32178,-1.98682,6.42054},
			{-18.0923,17.6328,6.42054},
			{-0.124023,18.2393,6.42054},
			{18.3804,18.4697,6.42054},
			{17.9746,1.70703,6.42054},
			{18.4741,-18.3325,6.42054},
			{-0.325195,-18.2578,6.42054},
			{-18.0254,-17.7988,6.42054},
			{-18.3438,0.730957,6.42054},
			{-9.95605,8.66846,6.42054},
			{11.2202,9.71094,6.42054},
			{11.8796,-10.2925,6.42054},
			{-9.90649,-10.272,6.42054},
			{-14.3271,-13.6455,6.42054},
			{-13.9634,13.7178,6.42054},
			{-8.62842,3.76514,6.42054},
			{13.6382,13.4473,6.42054},
			{9.9541,-0.0517578,6.42054},
			{15.0669,-13.5898,6.42054},
			{0.158691,-8.84229,6.42054},
			{0.280518,9.46973,6.42054},
			{5.90918,1.33936,-4.07946},
			{5.90869,1.33887,-0.579458},
			{5.90894,1.33887,2.92054},
			{0.0280762,-13.4175,-4.23647},
			{-0.346191,-18.0083,-4.23647},
			{-5.90332,-17.8779,-4.23647},
			{-6.36523,-13.7578,-4.23647}
		};
	};

	class Land_Offices_01_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{12.0991,-6.91101,-6.71243},
			{7.93408,-6.87634,-6.71243},
			{5.62939,-7.12146,-6.71243},
			{2.97754,-6.72217,-6.69459},
			{0.708984,-6.93103,-6.71243},
			{-1.23877,-6.60815,-6.71243},
			{5.64453,7.57361,-6.71243},
			{0.603516,7.6095,-6.71243},
			{-4.42285,7.68311,-6.71243},
			{-9.40039,7.53931,-6.71243},
			{-0.370117,-6.98926,-2.95243},
			{1.80908,-6.98914,-2.95243},
			{4.08936,-6.67529,-2.95243},
			{6.64014,-6.98755,-2.95243},
			{-0.370605,-6.73914,0.997573},
			{1.80957,-6.73926,0.997573},
			{4.08936,-6.67529,1.00757},
			{6.64014,-6.98755,1.00757},
			{-0.370605,-6.73914,4.95757},
			{1.80957,-6.73926,4.95757},
			{4.08936,-6.67529,4.96757},
			{5.80322,-7.0813,4.96757},
			{10.2646,-7.09119,4.96757},
			{12.3896,-6.93616,4.96757},
			{12.0981,-3.63611,4.96757},
			{12.1821,-1.73608,4.96757},
			{12.1675,-0.254761,4.96757},
			{-5.81494,7.3092,10.2426},
			{-10.0728,7.54492,10.2426},
			{-15.7788,7.32996,10.2426},
			{-16.2661,3.29993,10.2426},
			{-16.1621,-0.668091,10.2426},
			{-16.229,-5.09058,10.2426},
			{-16.0552,-10.649,10.2426},
			{-12.855,-10.9956,10.2426},
			{-9.45947,-10.7083,10.2426},
			{-2.72705,-10.9507,10.2426},
			{-2.51465,-7.05554,10.2426},
			{4.56396,-6.5459,10.2426},
			{12.3462,-7.17432,10.2426},
			{12.4233,-0.948608,10.2426},
			{12.2476,-3.74829,10.2426},
			{12.1108,3.05994,10.2426},
			{12.2485,7.573,10.2426},
			{7.26758,-1.00867,10.2426}
		};
	};

	class Land_A_GeneralStore_01a: Shop
	{
		positions[] =
		{
			{-7.99976,6.20313,-1.09781},
			{0.0250244,4.52539,-1.09781},
			{-6.72485,8.22803,-1.09781},
			{10.4879,8.34961,-1.09781},
			{5.20825,1.14551,-1.09781},
			{-7.8833,1.25488,-1.09781},
			{13.9436,-3.63428,-1.09781},
			{11.8879,-1.2334,-1.09781},
			{7.38635,-6.21631,-1.09781},
			{2.42493,-3.88916,-1.09781},
			{-3.18298,-3.49707,-1.09781},
			{-4.38965,-6.4165,-1.09781},
			{-8.15466,-2.24902,-1.09781}
		};
	};

	class Land_LightHouse_F: CivillianUpperClass
	{
		positions[] =
		{
			{-0.564941,-3.89697,-10.3585},
			{0.641602,-2.6792,-7.99043},
			{0.589844,-3.84521,-4.41356},
			{0.661133,-2.67529,-3.21371},
			{0.54834,-3.79297,0.363564},
			{-0.458496,-2.77539,2.73426},
			{0.537109,-3.7749,5.13447},
			{1.32715,-1.91504,8.23777},
			{-1.31982,-1.91748,8.23777},
			{-1.32227,-4.56494,8.23777},
			{1.31982,-4.5625,8.23777}
		};
	};

	class Land_A_Crane_02b: Industrial
	{
		positions[] =
		{
			{-7.49902,1.80615,-7.74834},
			{-9.79932,1.84912,-7.7469},
			{-7.43262,-0.28125,-7.74834},
			{-9.68164,-1.79736,-7.7469},
			{-4.93945,-1.8125,-7.7469},
			{-8.04932,0.00732422,-4.92017},
			{-8.45654,-0.325684,-1.94357},
			{-9.7251,-0.189941,1.0045}
		};
	};

	class Land_A_Crane_02a: Industrial
	{
		positions[] =
		{
			{5.35303,-0.51709,-4.81112},
			{3.83789,-0.0776367,1.43854},
			{0.598633,0.922852,3.20121},
			{-1.14746,1.63037,3.20121},
			{-2.70947,0.634277,3.20121},
			{-2.16797,-1.29346,3.20121},
			{-0.208008,-1.51074,3.20121},
			{0.993652,-0.378906,3.20121}
		};
	};

	class Land_Shed_Ind02: CivillianLowerClass
	{
		positions[] =
		{
			{2.46484,-10.9692,-4.86698},
			{0.776855,-7.72192,-4.62824},
			{4.46484,-3.45605,-4.62824},
			{0.217285,-9.19043,-1.15224},
			{4.69092,-9.07935,-1.15224},
			{4.81006,-6.20776,-1.15224},
			{4.78174,-2.26587,-1.15224},
			{4.77832,2.7915,-1.15224},
			{4.79297,6.38794,-1.15224},
			{4.74512,9.59131,-1.15224},
			{-0.714844,9.68945,-1.15224},
			{-3.94727,9.82935,-1.15224},
			{-0.578613,11.3511,-1.15224},
			{-0.910645,12.3813,-1.15224},
			{-3.98047,6.5415,-1.15224},
			{-3.98096,2.75513,-1.15224},
			{-3.99902,-2.55298,-1.15224},
			{-3.92578,-8.30103,-1.15224},
			{-2.45557,11.5676,-4.86698},
			{4.1665,6.49707,-4.62824},
			{-1.67383,8.26611,-4.62824},
			{-4.67725,-8.69141,-4.03057},
			{-1.14258,-0.813965,-4.62824},
			{-4.56152,-5.61963,-3.96748},
			{-4.81201,-2.02441,-3.9265},
			{-4.66797,2.21509,-3.98837},
			{-4.70313,6.54102,-3.89417},
			{-4.73877,9.93506,-3.98848}
		};
	};

	class Land_Pier_F: CivillianUpperClass
	{
		positions[] =
		{
			{-19.3684,2.03564,4.68246},
			{1.4895,-8.18994,4.68246},
			{20.4148,-3.06445,4.68246},
			{4.64941,-2.18994,4.68246},
			{-8.92773,1.93164,4.68246},
			{-4.14551,-2.6084,4.68246},
			{-12.2139,-7.51709,4.68246},
			{4.64941,-2.18994,4.68246},
			{11.7378,2.32715,4.68246},
			{15.198,-6.74756,4.68246},
			{-12.3987,2.67139,4.68246},
			{0.806396,1.31006,4.68246},
			{12.7207,-1.13623,4.68246},
			{-16.9949,-3.17432,4.68246},
			{4.1001,2.90869,4.76648}
		};
	};

	class Land_nav_pier_m_F: CivillianUpperClass
	{
		positions[] =
		{
			{-19.0166,-2.56396,24.1541},
			{-0.0166016,-2.56396,24.1541},
			{19.5449,-2.56396,24.1541}
		};
	};

	class Land_Slum_House03_F: CivillianUpperClass
	{
		positions[] =
		{
			{0.265625,2.37744,-0.786297},
			{1.97363,0.328125,-0.786297},
			{-1.81738,0.487793,-0.786297}
		};
	};

	class Land_Sara_domek03: CivillianUpperClass
	{
		positions[] =
		{
			{4.84717,4.27405,-0.582645},
			{4.7832,-1.70398,-0.582645},
			{5.93359,-3.08032,-0.516823},
			{5.87891,-8.66577,-0.516823},
			{-2.68896,-8.66504,-0.516823},
			{-2.71777,-1.81201,-0.516823},
			{1.37891,-1.87402,-2.07726},
			{-1.85645,-7.63574,-1.96861},
			{-1.69238,-1.85266,-1.96861},
			{5.38086,-7.89099,-1.96861},
			{5.17676,-3.44373,-1.96861},
			{2.04639,-4.26953,-1.96861}
		};
	};

	class Land_Sara_domek_rosa: CivillianUpperClass
	{
		positions[] =
		{
			{-0.382324,-2.79199,-0.186396},
			{0.695068,-2.86328,-0.186396}
		};
	};

	class Land_Sara_domek05: CivillianUpperClass
	{
		positions[] =
		{
			{-2.2041,2.0957,-2.89007},
			{-3.43115,1.39722,-2.89007},
			{-4.6748,-1.15698,-2.89007},
			{4.65186,2.39148,-2.89007},
			{4.49463,-2.20801,-2.89007},
			{-4.84082,2.5802,-2.89007}
		};
	};

	class Land_Ryb_domek: CivillianUpperClass
	{
		positions[] =
		{
			{-0.0288086,1.9032,-1.93875},
			{-0.0419922,-0.631104,-1.93875},
			{1.70996,-2.26172,-1.93875},
			{-2.39502,-0.87793,-1.93875}
		};
	};

	class Land_Mil_ControlTower: Military
	{
		positions[] =
		{
			{-3.19824,4.23535,-10.0416},
			{1.9126,6.2666,-8.95724},
			{10.3286,4.98535,-7.23546},
			{3.73535,5.81152,-4.94534},
			{-0.698242,4.49707,-5.02556},
			{5.85059,3.47656,-0.828827},
			{2.48047,-1.08398,-0.845173},
			{4.06787,0.53418,-0.836994},
			{6.04883,0.919922,-0.845169},
			{-0.193848,0.530273,-0.845173},
			{-0.355957,6.01074,-0.841084},
			{-0.0981445,-3.99609,-0.836998},
			{9.90479,-4.10449,-0.845169},
			{1.49707,2.50977,2.72499},
			{7.31543,3.64453,2.72499},
			{7.46191,-1.47754,2.72499},
			{1.86279,-1.4043,2.72499},
			{7.40918,-4.2666,-8.97812},
			{2.59277,-4.2168,-8.97812},
			{0.334473,-1.47168,-8.97813},
			{-3.43213,-3.98242,-8.97813},
			{-3.43262,0.401367,-8.97813},
			{-8.31104,0.472656,-8.97813},
			{-8.33496,-3.62891,-8.97813},
			{7.40918,-4.2666,-5.03358},
			{2.59277,-4.2168,-5.03358}
		};
	};

	class Land_Sara_domek_vilka: CivillianUpperClass
	{
		positions[] =
		{
			{4.49561,6.16296,-4.10563},
			{0.780273,5.68164,-4.10563},
			{-5.52051,-0.251953,-4.04616},
			{-5.57275,-2.58704,-4.04616},
			{0.114746,8.05103,-4.10563},
			{6.85596,-3.35645,-5.04747},
			{6.18115,6.34912,-5.04747}
		};
	};

	class Land_Slum_House01_F: CivillianUpperClass
	{
		positions[] =
		{
			{-0.99707,-0.179199,-0.790987},
			{-0.609863,1.53174,-0.790987}
		};
	};

	class Land_Tovarna2: CivillianUpperClass
	{
		positions[] =
		{
			{-4.99365,4.80249,-5.56046},
			{-11.5762,7.40234,-5.5647},
			{-6.68652,1.72784,-5.66724},
			{-9.61523,-5.50677,-5.57248},
			{-0.0761719,7.38019,-5.55386},
			{5.52246,-7.35315,-4.55048},
			{8.88477,0.78241,-4.57359},
			{4.31299,5.40381,-4.57968},
			{4.31299,5.40381,-4.57968},
			{2.4292,-8.96069,3.42286},
			{-13.2754,-9.03156,3.42286},
			{-13.2119,0.319397,3.42286},
			{-6.73096,-4.04529,6.67075},
			{-10.8657,-7.85571,6.67926},
			{-11.5938,8.62073,6.68006},
			{-0.144531,-7.68634,6.6796},
			{1.93066,8.289,6.68006},
			{-0.00390625,4.08887,6.68006},
			{-2.64355,0.340454,3.42286},
			{-3.99756,2.69073,3.14828},
			{-6.89502,1.72369,1.49971},
			{-6.68994,3.13885,1.64068},
			{-6.68848,3.00073,-2.22489},
			{-12.0654,1.72284,-2.1895},
			{-4.08203,3.0144,-3.90881},
			{-4.45996,1.72742,-0.36343},
			{-6.68994,3.13885,1.64068},
			{-4.01563,8.86603,1.65243},
			{-3.85889,9.07202,-2.22489},
			{-10.6416,8.01233,-2.21781},
			{-9.57227,6.72314,1.65243},
			{2.30615,-0.804993,0.422861},
			{2.56982,8.81732,0.422861},
			{-13.0859,0.388855,0.422861},
			{-6.33301,-1.18207,0.146687},
			{-0.541504,-8.96539,0.422861},
			{-13.2754,-9.03156,0.422861},
			{-0.81543,0.90332,-5.58798}
		};
	};

	class Land_Unfinished_Building_02_F: CivillianLowerClass
	{
		positions[] =
		{
			{-6.37598,-2.26025,-2.45528},
			{5.01514,-1.06885,-2.01028},
			{5.80908,4.90381,-2.37528},
			{-0.9375,-1.49805,-2.33028},
			{7.62061,-2.75488,1.15675},
			{-2.38525,-5.32861,1.1627},
			{-6.05518,-1.73877,1.1627},
			{-5.50928,4.64502,1.1627}
		};
	};

	class Land_Sara_domek01: Tourist
	{
		positions[] =
		{
			{3.46729,-1.67383,-1.50977},
			{3.58643,0.136719,-1.50977}
		};
	};

	class Land_Sara_domek02: Tourist
	{
		positions[] =
		{
			{3.38745,-1.67822,-0.282706},
			{3.50635,0.132813,-0.282706}
		};
	};

	class Land_Misc_Cargo1Ao: VehicleService
	{
		positions[] =
		{
			{-0.46875,-2.05566,-1.02869},
			{-0.267334,0.524414,-1.02869},
			{0.46875,-1.65137,-1.02869},
			{0.50708,2.09473,-1.02869}
		};
	};

	class Land_Misc_Cargo1Bo: VehicleService
	{
		positions[] =
		{
			{-0.468506,-2.05615,-1.02869},
			{-0.267212,0.523926,-1.02869},
			{0.468872,-1.65088,-1.02869},
			{0.50708,2.09521,-1.02869}
		};
	};

	class Land_Hospital_main_F: Medical
	{
		positions[] =
		{
			{-4.15515,15.8706,-7.78},
			{-4.15515,7.51074,-7.78},
			{-4.06934,0.34082,-7.78},
			{-2.89807,-14.4717,-7.78},
			{6.77478,4.61084,-7.78},
			{13.0598,-6.12842,-7.78},
			{13.349,-0.709473,7.625},
			{-5.28723,-6.9043,7.625},
			{-2.63354,-19.895,7.625},
			{-5.28723,-6.9043,7.625},
			{2.59473,14.5205,7.625}
		};
	};

	class Land_Hospital_side1_F: Medical
	{
		positions[] =
		{
			{-3.01563,9.2627,-1.8275},
			{-3.01563,9.2627,5.8325},
			{4.18457,9.2793,3.8425},
			{4.18457,9.2793,-4.0775},
			{-2.5332,-1.48389,7.7375},
			{7.94397,-7.8374,7.7375}
		};
	};

	class Land_Unfinished_Building_01_F: CivillianLowerClass
	{
		positions[] =
		{
			{2.35352,-1.74805,-2.14849},
			{2.92676,2.02393,-2.22354},
			{-3.27734,-1.33301,-2.22354},
			{-3.37598,4.11987,-2.01854},
			{-3.22168,5.50293,1.30146},
			{-1.93945,-2.71521,1.3337},
			{0.160645,0.344849,1.32396},
			{3.86377,-4.68237,1.32396},
			{0.0927734,3.93677,4.59224},
			{-4.2627,4.5752,4.57679},
			{3.86523,0.966919,1.32396}
		};
	};

	class Land_Hospital_side2_F: Medical
	{
		positions[] =
		{
			{-4.22083,2.18994,-7.86894},
			{12.3003,0.894043,-7.86894},
			{2.54834,1.37793,11.6861},
			{-1.47815,-9.50879,11.6861},
			{10.83,-3.37744,10.7861},
			{-1.47815,-9.50879,11.6861},
			{-7.28174,-9.95752,7.53606}
		};
	};

	class Land_i_Stone_HouseSmall_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{5.78027,4.15405,-0.700481},
			{2.88965,-0.0236816,-0.700481},
			{-8.3418,2.41455,-0.700481},
			{-3.45215,-0.166504,-0.700481},
			{-3.84668,4.38599,-0.700481}
		};
	};

	class Land_i_Stone_Shed_V1_dam_F: CivillianLowerClass
	{
		positions[] =
		{
			{0.522461,-0.585205,0.128635},
			{-0.602539,-1.25415,0.123531}
		};
	};

	class Land_Helfenburk: CivillianUpperClass
	{
		positions[] =
		{
			{-6.40039,-2.59644,-2.85004},
			{-0.574707,-5.40796,4.44018},
			{-0.470215,1.50732,4.44018},
			{-0.812012,-5.55322,8.77409},
			{-0.94873,1.28589,8.77409},
			{0.149902,1.30542,8.77409},
			{-3.89404,-5.4458,12.1962},
			{-0.549805,-5.4458,12.1962},
			{2.83789,-5.4458,12.1962},
			{2.8374,-2.29419,12.1962},
			{2.83789,1.3501,12.1962},
			{-0.549805,1.3501,12.1962},
			{-0.549805,-1.9729,12.1962}
		};
	};

	class Land_Helfenburk_brana: CivillianUpperClass
	{
		positions[] =
		{
			{7.37012,5.57739,1.73803},
			{7.36914,2.40674,1.76694},
			{7.36914,-0.770508,1.74794},
			{7.37109,-4.02319,1.72176},
			{7.37012,-7.323,1.78128},
			{7.37012,-10.4932,1.76694},
			{7.36914,-13.6704,1.74794},
			{7.37012,-16.929,2.06183},
			{6.67578,-18.1057,2.58458},
			{4.94922,-18.1055,3.56886},
			{3.16016,-18.1057,3.73384},
			{1.13965,-18.1055,4.42012},
			{-0.892578,-18.1057,5.77135},
			{-3.0498,-18.1057,6.12601},
			{-5.19629,-18.1057,6.32421}
		};
	};

	class Land_i_Stone_HouseBig_V2_F: CivillianUpperClass
	{
		positions[] =
		{
			{-0.447266,2.29614,-1.33233},
			{-0.599609,5.02148,-1.35102},
			{4.06152,4.76245,1.44423},
			{2.25098,-0.779297,1.49257},
			{-0.907227,3.16235,1.49257},
			{3.79395,1.66797,-1.34302}
		};
	};

	class Land_Helfenburk_cimburi: CivillianUpperClass
	{
		positions[] =
		{
			{5.09668,-3.93066,0.124376},
			{-1.47168,-4.52344,0.124376},
			{5.51196,0.823242,-0.225523}
		};
	};

	class Land_i_Stone_HouseSmall_V2_F: CivillianUpperClass
	{
		positions[] =
		{
			{5.78125,4.15332,-0.700481},
			{2.89063,-0.0234375,-0.700481},
			{-8.34106,2.41406,-0.700481},
			{-3.45142,-0.166016,-0.700481},
			{-3.84644,4.38574,-0.700481}
		};
	};

	class Land_Helfenburk_budova2: CivillianUpperClass
	{
		positions[] =
		{
			{2.09131,-2.3877,-1.3509},
			{1.64941,3.04053,4.33395},
			{-0.918945,2.83984,4.33395},
			{-1.28125,-2.89941,4.33395},
			{0.966797,-3.90332,4.33395}
		};
	};

	class Land_Dum_mesto_in: CivillianUpperClass
	{
		positions[] =
		{
			{-1.96729,-0.402588,-4.13834},
			{-3.73584,-0.344727,-4.13834},
			{-3.75781,-2.75391,-4.13834},
			{-5.74268,0.166992,-4.13834},
			{-1.88037,4.07373,-4.13834},
			{-4.67285,4.09058,-4.13834},
			{0.824707,-0.0300293,-4.13834},
			{0.65625,-2.82959,-4.13834},
			{1.73242,-2.81738,-4.13834}
		};
	};

	class Land_u_Shed_Ind_F: CivillianUpperClass
	{
		positions[] =
		{
			{-7.65479,0.242188,-1.34898},
			{-7.75708,4.19336,-1.34898},
			{1.06958,2.74316,-1.34898},
			{-3.45386,-0.178711,-1.34898},
			{-6.12231,6.41797,-1.34898},
			{5.40796,4.77637,-1.34898},
			{4.87769,-0.03125,-1.34898},
			{10.5134,1.29102,-1.34898},
			{14.2888,2.59766,-1.34898},
			{14.6467,-0.995117,-1.34898}
		};
	};

	class Land_Garaz_bez_tanku: CivillianUpperClass
	{
		positions[] =
		{
			{-8.2793,-6.08594,-0.281731},
			{8.37891,-6.08496,-0.281723},
			{8.37866,-2.12207,3.66622},
			{7.10254,0.682617,3.66622},
			{-7.26318,4.40918,3.66622},
			{6.91943,4.55176,3.66622},
			{-7.19312,0.613281,3.66622},
			{-8.10352,6.41016,3.66622},
			{-8.37598,-6.7168,-2.45595},
			{8.5896,-6.70703,-2.45595}
		};
	};

	class Land_Army_hut_int: CivillianUpperClass
	{
		positions[] =
		{
			{0.751953,1.80469,-1.13195},
			{0.731934,-0.266602,-1.13196},
			{0.771973,-2.23633,-1.13196},
			{0.771973,3.59863,-1.13196},
			{2.13184,-5.45605,-1.2506},
			{-0.387695,-5.85742,-1.18296}
		};
	};

	class Land_i_House_Small_01_V1_F: CivillianUpperClass
	{
		positions[] =
		{
			{3.73242,3.58887,-0.714737},
			{-2.98022,-3.27832,-0.714737},
			{0.216309,-3.1582,-0.714737},
			{-3.35864,-0.638672,-0.714737}
		};
	};

	class Land_Stodola_open: CivillianUpperClass
	{
		positions[] =
		{
			{1.88623,-2.51758,-3.67737},
			{1.89771,1.4541,-3.67737},
			{1.87915,5.81055,-3.67232},
			{-3.99072,6.03418,-3.67232},
			{1.93262,-5.99902,-3.67232}
		};
	};

	class Land_i_Shop_02_V1_F: Shop
	{
		positions[] =
		{
			{-1.38672,-0.655273,-2.60325},
			{-0.841797,-3.75488,1.27904},
			{4.57324,-3.67578,1.28688},
			{-2.24414,3.86914,-2.60325},
			{-1.19531,1.95801,1.29034},
			{-4.77246,-2.93848,1.2997},
			{4.71191,3.72461,1.28451},
			{2.50684,-2.81445,1.302},
			{2.79785,2.71582,1.28451},
			{-6.71973,1.15918,1.36175}
		};
	};

	class Land_Factory_Main_F: Factories
	{
		positions[] =
		{
			{-2.69043,4.52832,-6.24057},
			{-9.62695,11.1143,-6.19201},
			{-8.62695,14.1543,-6.20201},
			{6.1543,16.6719,-2.8521},
			{6.1543,16.6719,1.0279},
			{6.1543,16.6719,4.96789},
			{-5.66309,8.28418,-6.16077},
			{-3.87988,6.18848,-6.24057}
		};
	};

	class Land_dp_bigTank_F: CivillianUpperClass
	{
		positions[] =
		{
			{6.43945,-0.0722656,3.6625},
			{3.70166,4.9209,3.6625},
			{-2.19531,5.68408,3.6625},
			{-6.34961,-0.592285,3.6625},
			{-3.70117,-5.90283,3.6625},
			{3.21484,-6.22559,3.6625},
			{0.15625,-0.441406,3.6625}
		};
	};

	class Land_dp_mainFactory_F: Factories
	{
		positions[] =
		{
			{-21.8486,4.75513,-8.44122},
			{-21.9258,-14.5178,-8.32946},
			{-19.6318,-8.31714,-3.87446}
		};
	};

 

 

replace config.cpp with this:

Spoiler

/**
* config
*
* Exile Mod
* www.exilemod.com
* © 2015 Exile Mod Team
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
*/

class CfgPatches
{
	class exile_server_config
	{
		requiredVersion = 0.1;
		requiredAddons[] = {};
		units[] = {};
		weapons[] = {};
		magazines[] = {};
		ammo[] = {};
	};
};


class CfgBuildings
{
	//#include "CfgDefaultBuildings.hpp"
	#include "CfgIslaabramiaBuildings.hpp"
};
class CfgLootTables
{
	#include "CfgLootTables.hpp"
};

class CfgSettings
{
	///////////////////////////////////////////////////////////////////////
	// Community Base Addons
	///////////////////////////////////////////////////////////////////////
	class CBA 
	{
		// Set this to 1 if you want to have CBA support
		useStackedEH = 1;

		// If you set this to 1 ...........................................
		iReallyWantToGetHackedAndImRetarded = 0;
	};

	///////////////////////////////////////////////////////////////////////
	// GARBAGE COLLECTOR
	///////////////////////////////////////////////////////////////////////
	class GarbageCollector
	{
		/*
			Remark: 
			In 0.9.35 and below, Exile has checked if a player was nearby and then delayed
			the deletion. This check has been removed to save server performance.

			Do NOT touch these if you are not 10000% sure what you do!	
		*/
		class Ingame 
		{
			// Dropped items without fissix
			class GroundWeaponHolder
			{
				lifeTime = 10;
				interval = 5;
			};

			// Dropped items with fissix
			class WeaponHolderSimulated
			{
				lifeTime = 10;
				interval = 5;
			};

			// Corpses and wrecks
			class AllDead 
			{
				lifeTime = 15;
				interval = 5;
			};

			// Loot spawned inside a building
			class Loot 
			{
				lifeTime = 8;
				interval = 1;
			};

			// Never touch this or you will break your sever!
			class Groups 
			{
				interval = 0.5;
			};
		};

		class Database 
		{
			// Remove all deleted items from the database after X days
			permanentlyDeleteTime = 3;
			
			// Remove all territories (and contructions + containers in it) that were not paid after X days
			territoryLifeTime = 7;

			// Remove all containers outside of territories that have not been used for X days
			// Example: Tents
			containerLifeTime = 10;

			// Remove all constructions outside of territories that are older than X days or not moved for X days 
			// Example: Work Benches
			constructionLifeTime = 2;

			// Remove all vehicles that were not moved/used for X days
			vehicleLifeTime = 3;
			
			// Set safe as abandoned
			abandonedTime = 7;
			
			// Deletes a base X days after the flag is stolen if the ransom money isn't paid
			stolenFlagLifeTime = 3;
			
			// Sets door & safe pins to 0000 and marks safes to abandoned X days after the flag is stolen if the ransom money isn't paid
			unlockLifeTime = 2;
		};
	};

	///////////////////////////////////////////////////////////////////////
	// RESPECT, YO
	///////////////////////////////////////////////////////////////////////
	class Respect
	{
		/**
		* Defines the factor of respect you gain for every pop tab in revenue
		*
		* Default: Get 1 respect for every 10 pop tabs 
		*/
		tradingRespectFactor = 0.1;
		
		/**
		* Defines the the minimum amount of Respect earned/lost for a kill
		*/
		minRespectTransfer = 50;

		/**
		* Defines the amount of respect earned/lost for certain types of frags
		*/
		class Frags
		{
			domination = 80;			// Keeps killing the same guy
			letItRain = 150;			// MG, also vehicle MGs
			humiliation = 300;			// Axe
			passenger = 400;			// Out of car/chopper/boat
			roadKill = 200;				// :)
			bigBird = 600;				// Roadkill, but with chopper/plane
			chuteGreaterChopper = 1000;	// Someone flies into chute and chopper/plane explodes	
		};

		class Percentages 
		{
			unlucky = 1; // Dying for an unknown reason costs you 1% respect
			crash = 1; // Crashing your car costs you 1% respect
			suicide = 2; // Comitting suicide costs you 2% of your respect
			friendyFire = 3; // Friendly fire costs you 3% 
			npc = 4; // Being killed by an NPC costs you 4%
			bambiKill = 5; // Killing a bambi costs you 5%
			frag = 5; // Killing someone will get you 5% and remove 5% from the victim
		};

		class Handcuffs 
		{
			trapping = -50;					// A handcuffs B
			breakingFree = 100; 			// B broke free
			releasedByHero = 100; 			// C releases B
			releasedByHostageTaker = 50; 	// A releases B	
		};

		class Bonus
		{
			// Bonus per full 100m 
			per100mDistance = 10;

			// First blood after server restart
			firstBlood = 100;

			// If you kill someone while you are in your own territory
			homie = 20;

			// If you kill someone who is in his own territory
			raid = 20;

			/*
				Example with killstreak = 50

				Frag  Factor   Bonus
				2    * 50      +100
				3    * 50      +150
				4    * 50      +200
				5    * 50      +250
			*/
			killStreak = 50;

			// Kills within this amount of seconds stack (default: 2 minutes)
			killStreakTimeout = 120;
		};
	};

	///////////////////////////////////////////////////////////////////////
	// KILLFEED MAN!
	///////////////////////////////////////////////////////////////////////

	class KillFeed
	{
		// Shows a kill feed for well kills
		showKillFeed = 1;
	};

	///////////////////////////////////////////////////////////////////////
	// PLAYER SPAWN CONFIGURATION
	///////////////////////////////////////////////////////////////////////
	class BambiSettings
	{
		/**
		* Loadout of new bambi players
		*
		* (They will always spawn with a bambi overall - you cannot 
		* change the loadout uniform)
		*/
		loadOut[] = 
		{
			"ItemCompass",
			"ItemMap", // Because why not
			"Exile_Item_XM8",
			"ItemRadio",
			"Exile_Item_PlasticBottleFreshWater"
		};

		/**
		* Enables or disables parachute spawning.
		*
		* 1 = On
		* 0 = Off
		*/
		parachuteSpawning = 1;

		/**
		* Enables or disables halo jumping. Only applies 
		* if parachute spawning is enabled.
		*
		* Remember that if you enable halo jump, it is adviced
		* to adjust the parachuteDropHeight to something around
		* 1km or so.
		*
		* 1 = On
		* 0 = Off
		*/
		haloJump = 1;

		/**
		* Parachute drop height in meters. 
		*/
		parachuteDropHeight = 1000;

		/**
		* Number of minutes where a fresh spawned player remains in the
		* bambi state. It will end the bambi state after this timeout
		* expired or when they pick up their first weapon. Whatever
		* happens first.
		*/
		protectionDuration = 5;

		/**
		* Radius of spawn zones around the center of spawn zone markers.
		*/
		spawnZoneRadius = 500;

		/**
		* These vehicles spawn on server restart close to spawn zones.
		* They are non-persistent and will despawn on server restart.
		* Basically they are just used to get away from the spawn zone
		* faster.
		*
		* {Number of vehicles *per* spawn zone, vehicle class name}
		*/
		spawnZoneVehicles[] =
		{
			{5, "Exile_Bike_OldBike"},
			{5, "Exile_Bike_MountainBike"}
		};
	};

	///////////////////////////////////////////////////////////////////////
	// VEHICLE SPAWN CONFIGURATION
	///////////////////////////////////////////////////////////////////////

	class VehicleSpawn
	{
		/**
		* Grid Size for vehicle spawning,
		* smaller the number more vehicles,
		* you get the point
		*/
		vehiclesGridSize = 2200;

		/**
		* Vehicle ammount per grid
		* kinda self explanitory
		*/
		vehiclesGridAmount = 2;

		/**
		* Creates global markers for vehicle spawn tweeking,
		* after you are satisfied with vehicle ammount and spread set this to 0.
		*/
		vehiclesDebugMarkers = 0;

		/**
		* The server will apply random damage up to this value when spawning a vehicle.
		*/
		damageChance = 20; // 20% chance for a vehicle HITPOINT to be damaged
		maximumDamage = 0.9;

		/**
		* If "randmizeFuel" is set to 1, vehicles will spawn with randomized
		* fuel. In this case, "fuel" controls the percentage of fuel that
		* can be in the vehicle at a maximum. For example, if you set this to
		* 0.5, then vehicles will spawn with something random between 0% and 50%.
		*
		* If "randomizeFuel" is set to 0, all vehicles will spawn exactly the 
		* fuel percentage defined in "fuel". For example, setting this to 0.5
		* will spawn all vehicles with 50% fuel. Setting it to 0 would spawn
		* all vehicles without fuel.
		*/
		randomizeFuel = 1;
		fuel = 1;

		/**
		* Works exactly the same as the fuel setting ^
		*/
		randomizeAmmo = 1;
		ammo = 1;

		// Stuff to spawn on water
		water[] = 
		{
			"Exile_Boat_MotorBoat_Police",
			"Exile_Boat_MotorBoat_Orange",
			"Exile_Boat_MotorBoat_White",
			"Exile_Boat_RubberDuck_CSAT",
			"Exile_Boat_RubberDuck_Digital",
			"Exile_Boat_RubberDuck_Orange",
			"Exile_Boat_RubberDuck_Blue",
			"Exile_Boat_RubberDuck_Black",
			"Exile_Boat_SDV_CSAT",
			"Exile_Boat_SDV_Digital",
			"Exile_Boat_SDV_Grey"
		};

		// Stuff to spawn on roads
		ground[] = 
		{
			"Exile_Bike_QuadBike_Black",
			"Exile_Bike_QuadBike_Blue",
			"Exile_Bike_QuadBike_Red",
			"Exile_Bike_QuadBike_White",
			"Exile_Bike_QuadBike_Nato",
			"Exile_Bike_QuadBike_Csat",
			"Exile_Bike_QuadBike_Fia",
			"Exile_Bike_QuadBike_Guerilla01",
			"Exile_Bike_QuadBike_Guerilla02",
			"Exile_Car_Volha_Blue",
			"Exile_Car_Volha_White",
			"Exile_Car_Lada_Green",
			"Exile_Car_Lada_Taxi",
			"Exile_Car_TowTractor_White",
			"Exile_Car_UAZ_Open_Green",
			"Exile_Car_UAZ_Green",
			"Exile_Car_LandRover_Ambulance_Desert",
			"Exile_Car_Tractor_Red",
			"Exile_Car_OldTractor_Red",
			"Exile_Car_Octavius_White"
		};

		/**
		* Enables or disables nightvision optics on ALL vehicles
		*
		* 0 = off
		* 1 = on
		*/
		nightVision = 1;

		/**
		* Enables or disables thermal optics on ALL vehicles
		*
		* 0 = off
		* 1 = on
		*/
		thermalVision = 0;

		/**
		* Set this to 1 to unlock vehicles on server boot if they are in safe zones
		*
		* 0 = off
		* 1 = on
		*/
		unlockInSafeZonesAfterRestart = 1;	
	};

	class Weather
	{
		/*
			You can define multiple "keyframes" for the weather to change. The server will pick
			a keyframe randomly to simulate the weather. It will change the weather-keyframes
			based on the following interval
		*/
		interval = 30;

		/*
			Add the keyframes here. The server will pick one random, so if you want one 
			weather type of be more dominant compared to others, add it multiple times
		*/
		//keyframes[] = {"Sunny", "Cloudy", "Thunderstorm"}; 
		keyframes[] = {"IslaAbramiaWeather"}; 

		/*
			This is a keyframe. Look up the BIKI to get more details about the parameters

			Be sure to design the fog settings at a view distance of 1,600m as this is the
			limit in multiplayer by default

			https://community.bistudio.com/wiki/fogParams
			https://community.bistudio.com/wiki/overcast
			https://community.bistudio.com/wiki/setWaves
			https://community.bistudio.com/wiki/setWindStr
			https://community.bistudio.com/wiki/setGusts
			https://community.bistudio.com/wiki/setRain
			https://community.bistudio.com/wiki/setLightnings
			https://community.bistudio.com/wiki/setRainbow
		*/
		class Sunny
		{
			fogValue = 0.1;
			fogDecay = 0.2;
			fogBase = 5;
			overcast = 0.2;
			waves = 0.2;
			wind = 0.25;
			gusts = 0.1;
			rain = 0;
			lightnings = 0;
			rainbows = 0;
		};

		class Cloudy
		{
			fogValue = 0.2;
			fogDecay = 0.1;
			fogBase = 5;
			overcast = 0.4;
			waves = 0.4;
			wind = 0.25;
			gusts = 0.5;
			rain = 0.1;
			lightnings = 0.1;
			rainbows = 1;
		};

		class Thunderstorm
		{
			fogValue = 0.7;
			fogDecay = 0.2;
			fogBase = 5;
			overcast = 1;
			waves = 1;
			wind = 0.25;
			gusts = 0.5;
			rain = 1;
			lightnings = 1;
			rainbows = 0.5;
		};
		
		class IslaAbramiaWeather
		{
			fogValue = 0;
			fogDecay = 0.013;
			fogBase = 0;
			overcast = 0.3;
			waves = 0.1;
			wind = 0.3;
			gusts = 0.21;
			rain = 0;
			lightnings = 0.00112687;
			rainbows = 0.35;
		};
	};

	class Time
	{
		// Uses Dedicated Server time as ingame Time
		useRealTime = 0;

		// Will overide RealTime
		useStaticTime = 1;

		// time in ARMA FORMAT << CONFIG
		// https://community.bistudio.com/wiki/setDate

		staticTime[] = {2039,10,24,15,30};
	};


	class RCON
	{
		/*
			Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
		*/

		// This needs to match config.cfg serverCommandPassword
		serverPassword = "L337";

		// Autolocks server until its ready to accept players
		useAutoLock = 0;

		// Server will autoLock at that time before restart (minutes)
		restartAutoLock = 3;

		/*
			Number of hours and minutes of your restart period.

			Examples:

			{4, 0} = Every 4 hours
			{1, 30} = Every one and a half hour (who the hell would do this?)
		*/
		restartTimer[] = {3, 0};

		/*
			Kicks players before restart to prevent gear loss.
			We strongely recommend to use this!

			0 = off
			1 = on
		*/
		useAutoKick = 0;

		/*
			Number of minutes before the server kicks players that did
			not disconnect before the restart. Should at least be two
			minutes!
		*/
		kickTime = 2;

		/*
			Self-explanatory

			0 = off
			1 = on
		*/
		useRestartMessages = 0;

		/*
			Number of minutes before the restart to inform your players.

			Only use full minutes here. Value like 5.5 have not been tested.
		*/
		restartWarningTime[] = {15, 10, 5, 3}; 

		/* 
			If set to 1 server will execute '#shutdown',
			to try to shutdown the server
		*/

		useShutdown = 0;
	};

	class ServerSettings
	{
		/*
			Support for custom server FSM if wanted
		*/
		serverFSM = "exile_server\fsm\main.fsm";

		/*
			If this is enabled, Exile developers will spawn with a ton of pop tabs.
			We will have a hard time debugging things if you disable this.
		*/
		devFriendyMode = 1;

		devs[] = 
		{
			{"76561197985241690","[EXILE|DEV] Eichi"},
			{"76561198022879703","[EXILE|DEV] Grim"},
			{"76561198075905447","[EXILE|DEV] Vishpala"},
			{"76561197968613061","[EXILE|DEV] Niuva"}
		};
	};

	class Events 
	{
		/*
			A list of events that are active
		*/
		enabledEvents[] = {"SupplyBox", "AbandonedSafe", "AmbientFlyOver", "EarthQuake"}; 

		class EarthQuake 
		{
			type = "spawn";
			function = "ExileServer_system_event_earthQuake_start";
			minTime = 60;
			maxTime = 180;
			minimumPlayersOnline = 1;
		};

		class SupplyBox 
		{
			/*
				Drops a supply box on a parachute next to a random airport on the map.
				The box may contain items. The box can be transported to a territory
				and installed to become a normal storage container.
			*/
			type = "spawn";
			function = "ExileServer_system_event_supplyBox_start";
			minTime = 60; // minutes
			maxTime = 180; // minutes
			minimumPlayersOnline = 10;
			dropRadius = 500; // 500m around an airport (including the main airport on Altis!)
			dropAltitude = 100; // altitude of the drop
			markerTime = 10; // minutes

			/*
				These are different types of boxes can be dropped.
				You can specify the cargo a box should contain.
				The type of box is chosen randomly from the following list.
				Add a type multiple times to increase the chance of being used.
			*/
			types[] = {"Beer", "Beer", "Tools", "Food", "Food", "RepairParts"};

			class BoxTypes
			{
				class Beer 
				{
					items[] = 
					{
						{"Exile_Item_Beer", 24}
					};
				};

				class Food 
				{
					items[] = 
					{
						{"Exile_Item_BBQSandwich", 5},
						{"Exile_Item_Catfood", 5},
						{"Exile_Item_ChristmasTinner", 5},
						{"Exile_Item_GloriousKnakworst", 5},
						{"Exile_Item_SausageGravy", 5},
						{"Exile_Item_Surstromming", 5},
						{"Exile_Item_CanOpener", 1},
						{"Exile_Item_CookingPot", 1},
						{"Exile_Item_Matches", 1}
					};
				};

				class Tools 
				{
					items[] = 
					{
						{"Exile_Item_Wrench", 1},
						{"Exile_Item_Shovel", 1},
						{"Exile_Item_Screwdriver", 1},
						{"Exile_Item_Pliers", 1},
						{"Exile_Item_Handsaw", 1},
						{"Exile_Item_FireExtinguisher", 1},
						{"Exile_Item_DuctTape", 1}
					};
				};

				class RepairParts 
				{
					items[] = 
					{
						{"Exile_Item_CarWheel", 8},
						{"Exile_Item_FuelCanisterFull", 4},
						{"Exile_Item_OilCanister", 1},
						{"Exile_Item_Grinder", 1},
						{"Exile_Item_CordlessScrewdriver", 1}
					};
				};
			};
		};

		class AbandonedSafe
		{
			type = "spawn";
			function = "ExileServer_system_event_abandonedSafe_start";
			minTime = 60; // minutes
			maxTime = 120; // minutes
			minimumPlayersOnline = 0;
			markerTime = 15; // minutes
		};

		class AmbientFlyOver
		{
			type = "call";
			function = "ExileServer_system_event_ambientFlyOver_start";
			minTime = 30; // minutes
			maxTime = 90; // minutes
			minimumPlayersOnline = 1;
		};
	};
	
	class Logging
	{
		/*
			If logging is enabled separate logs will be made in the sql logs folder for each type
		*/
		traderLogging = 1;
		deathLogging = 1;
		territoryLogging = 1;
	};
};

 

make sure you edit the rcon password section.

then save files, repbo folder and readd to your @exileserver\addons folder

Edited by tinboye
forgot to replace classnames ReplaceMe in cfg building hpp

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thanks buddy as soon as i posted it it still not working i changed 1 thing and got it running perfect 

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